Search Results

Search found 3244 results on 130 pages for 'nil'.

Page 71/130 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • Problem releasing UIImageView after adding to UIScrollView

    - by Josiah Jordan
    I'm having a memory problem related to UIImageView. After adding this view to my UIScrollView, if I try to release the UIImageView the application crashes. According to the stack trace, something is calling [UIImageView stopAnimating] after [UIImageView dealloc] is called. However, if I don't release the view the memory is never freed up, and I've confirmed that there remains an extra retain call on the view after deallocating...which causes my total allocations to climb quickly and eventually crash the app after loading the view multiple times. I'm not sure what I'm doing wrong here though...I don't know what is trying to access the UIImageView after it has been released. I've included the relevant header and implementation code below (I'm using the Three20 framework, if that has anything to do with it...also, AppScrollView is just a UIScrollView that forwards the touchesEnded event to the next responder): Header: @interface PhotoHiResPreviewController : TTViewController <UIScrollViewDelegate> { NSString* imageURL; UIImage* hiResImage; UIImageView* imageView; UIView* mainView; AppScrollView* mainScrollView; } @property (nonatomic, retain) NSString* imageURL; @property (nonatomic, retain) NSString* imageShortURL; @property (nonatomic, retain) UIImage* hiResImage; @property (nonatomic, retain) UIImageView* imageView; - (id)initWithImageURL:(NSString*)imageTTURL; Implementation: @implementation PhotoHiResPreviewController @synthesize imageURL, hiResImage, imageView; - (id)initWithImageURL:(NSString*)imageTTURL { if (self = [super init]) { hiResImage = nil; NSString *documentsDirectory = [NSString stringWithString:[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]]; [self setImageURL:[NSString stringWithFormat:@"%@/%@.jpg", documentsDirectory, imageTTURL]]; } return self; } - (void)loadView { [super loadView]; // Initialize the scroll view hiResImage = [UIImage imageWithContentsOfFile:self.imageURL]; CGSize photoSize = [hiResImage size]; mainScrollView = [[AppScrollView alloc] initWithFrame:[UIScreen mainScreen].bounds]; mainScrollView.autoresizingMask = ( UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); mainScrollView.backgroundColor = [UIColor blackColor]; mainScrollView.contentSize = photoSize; mainScrollView.contentMode = UIViewContentModeScaleAspectFit; mainScrollView.delegate = self; // Create the image view and add it to the scrollview. UIImageView *tempImageView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, photoSize.width, photoSize.height)]; tempImageView.contentMode = UIViewContentModeCenter; [tempImageView setImage:hiResImage]; self.imageView = tempImageView; [tempImageView release]; [mainScrollView addSubview:imageView]; // Configure zooming. CGSize screenSize = [[UIScreen mainScreen] bounds].size; CGFloat widthRatio = screenSize.width / photoSize.width; CGFloat heightRatio = screenSize.height / photoSize.height; CGFloat initialZoom = (widthRatio > heightRatio) ? heightRatio : widthRatio; mainScrollView.maximumZoomScale = 3.0; mainScrollView.minimumZoomScale = initialZoom; mainScrollView.zoomScale = initialZoom; mainScrollView.bouncesZoom = YES; mainView = [[UIView alloc] initWithFrame:[UIScreen mainScreen].bounds]; mainView.autoresizingMask = ( UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); mainView.backgroundColor = [UIColor blackColor]; mainView.contentMode = UIViewContentModeScaleAspectFit; [mainView addSubview:mainScrollView]; // Add to view self.view = mainView; [imageView release]; [mainScrollView release]; [mainView release]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return imageView; } - (void)dealloc { mainScrollView.delegate = nil; TT_RELEASE_SAFELY(imageURL); TT_RELEASE_SAFELY(hiResImage); [super dealloc]; } I'm not sure how to get around this. If I remove the call to [imageView release] at the end of the loadView method everything works fine...but I have massive allocations that quickly climb to a breaking point. If I DO release it, however, there's that [UIImageView stopAnimating] call that crashes the application after the view is deallocated. Thanks for any help! I've been banging my head against this one for days. :-P Cheers, Josiah

    Read the article

  • Delphi 7 SOAP Authentication and SessionID HowTo

    - by Justin Philbrow
    Hello All, I am developing a 3 tier database application. 1.) MS SQL DB 2.) Middle tier SOAP Server (with Delphi 7) connected to the DB 3.) Clients (first win32 gui (with Delphi 7) - later other platfomrs) connected to the SOAP server I chose a SOAP Server to be open to various clients at a later stage (also some of the win32 gui clients will be stationed abroad - so the clients need to be thin) (this as suggested by Dr. Bob). I am new to SOAP and have been looking at different examples and papers about authentication. But cant quite get my head around it. I have made a SOAP server and client with Delphi's SOAP Server Application Wizard and added a SOAP SERVER Data Module, added a database connection and some datasets and providers. Connected the client with dbgrid etc and that part works fine. But I want the client first to login and then be able to access data and I want the server to log each connection and also when the client logs off or is disconnected, so I am guessing I need the sessionID and a timeout. I also want the server to be able to tell the clients who else is "connected" (or whos session is still active) at any given time. I have gathered that I need to make a authentication header, but cant figure out where or who I can get a sessionID. I presume that each time a client connectes to the server the server generates a sessionID? How do I get this? Any help or suggestions/pointer would be appreciated, thanks Justin OK take 2: OK, I have done the following so far (this is used from the example Bank Account SOAP application that comes with Delphi 7): procedure TForm1.btnLoginClick(Sender: TObject); var H: TAuthHeader; Headers: ISOAPHeaders; SoapData: IThorPayServerDB; begin SoapData := HTTPRIOOnForm as IThorPayServerDB; if not(SoapData.login(edtUser.Text,edtPassword.Text)) then begin showmessage('Not correct login'); exit; end; Headers := SoapData as ISoapHeaders; { Get the header from the incoming message } Headers.Get(TAuthHeader, TSoapHeader(H)); try if H < nil then begin FIdKey := H.IdNumber; FTimeStamp := H.TimeStamp; end else ShowMessage('No authentication header received from server'); finally H.Free; end; if FIdKey 0 then showmessage('Authenticated');; end; The SoapData.login returns the correct result, but for some reason I cant get hold of the header. In this case H is nil and the result becomes 'No authentication header received from server'. If I intersept the SOAP xml I can see that the header is there, here is the returned package: 1 1 4208687 2010-05-14T10:03:49.469+03:00 true Anyone any idea? In this case I am not using the SOAPConnetion that I am using for the DB, but a seperate HTTPTRIO component.

    Read the article

  • Core Data - JSON (TouchJSON) on iPhone

    - by Urizen
    I have the following code which seems to go on indefinitely until the app crashes. It seems to happen with the recursion in the datastructureFromManagedObject method. I suspect that this method: 1) looks at the first managed object and follows any relationship property recursively. 2) examines the object at the other end of the relationship found at point 1 and repeats the process. Is it possible that if managed object A has a to-many relationship with object B and that relationship is two-way (i.e an inverse to-one relationship to A from B - e.g. one department has many employees but each employee has only one department) that the following code gets stuck in infinite recursion as it follows the to-one relationship from object B back to object A and so on. If so, can anyone provide a fix for this so that I can get my whole object graph of managed objects converted to JSON. #import "JSONUtils.h" @implementation JSONUtils - (NSDictionary*)dataStructureFromManagedObject:(NSManagedObject *)managedObject { NSDictionary *attributesByName = [[managedObject entity] attributesByName]; NSDictionary *relationshipsByName = [[managedObject entity] relationshipsByName]; //getting the values correspoinding to the attributes collected in attributesByName NSMutableDictionary *valuesDictionary = [[managedObject dictionaryWithValuesForKeys:[attributesByName allKeys]] mutableCopy]; //sets the name for the entity being encoded to JSON [valuesDictionary setObject:[[managedObject entity] name] forKey:@"ManagedObjectName"]; NSLog(@"+++++++++++++++++> before the for loop"); //looks at each relationship for the given managed object for (NSString *relationshipName in [relationshipsByName allKeys]) { NSLog(@"The relationship name = %@",relationshipName); NSRelationshipDescription *description = [relationshipsByName objectForKey:relationshipName]; if (![description isToMany]) { NSLog(@"The relationship is NOT TO MANY!"); [valuesDictionary setObject:[self dataStructureFromManagedObject:[managedObject valueForKey:relationshipName]] forKey:relationshipName]; continue; } NSSet *relationshipObjects = [managedObject valueForKey:relationshipName]; NSMutableArray *relationshipArray = [[NSMutableArray alloc] init]; for (NSManagedObject *relationshipObject in relationshipObjects) { [relationshipArray addObject:[self dataStructureFromManagedObject:relationshipObject]]; } [valuesDictionary setObject:relationshipArray forKey:relationshipName]; } return [valuesDictionary autorelease]; } - (NSArray*)dataStructuresFromManagedObjects:(NSArray*)managedObjects { NSMutableArray *dataArray = [[NSArray alloc] init]; for (NSManagedObject *managedObject in managedObjects) { [dataArray addObject:[self dataStructureFromManagedObject:managedObject]]; } return [dataArray autorelease]; } //method to call for obtaining JSON structure - i.e. public interface to this class - (NSString*)jsonStructureFromManagedObjects:(NSArray*)managedObjects { NSLog(@"-------------> just before running the recursive method"); NSArray *objectsArray = [self dataStructuresFromManagedObjects:managedObjects]; NSLog(@"-------------> just before running the serialiser"); NSString *jsonString = [[CJSONSerializer serializer] serializeArray:objectsArray]; return jsonString; } - (NSManagedObject*)managedObjectFromStructure:(NSDictionary*)structureDictionary withManagedObjectContext:(NSManagedObjectContext*)moc { NSString *objectName = [structureDictionary objectForKey:@"ManagedObjectName"]; NSManagedObject *managedObject = [NSEntityDescription insertNewObjectForEntityForName:objectName inManagedObjectContext:moc]; [managedObject setValuesForKeysWithDictionary:structureDictionary]; for (NSString *relationshipName in [[[managedObject entity] relationshipsByName] allKeys]) { NSRelationshipDescription *description = [[[managedObject entity]relationshipsByName] objectForKey:relationshipName]; if (![description isToMany]) { NSDictionary *childStructureDictionary = [structureDictionary objectForKey:relationshipName]; NSManagedObject *childObject = [self managedObjectFromStructure:childStructureDictionary withManagedObjectContext:moc]; [managedObject setValue:childObject forKey:relationshipName]; continue; } NSMutableSet *relationshipSet = [managedObject mutableSetValueForKey:relationshipName]; NSArray *relationshipArray = [structureDictionary objectForKey:relationshipName]; for (NSDictionary *childStructureDictionary in relationshipArray) { NSManagedObject *childObject = [self managedObjectFromStructure:childStructureDictionary withManagedObjectContext:moc]; [relationshipSet addObject:childObject]; } } return managedObject; } //method to call for obtaining managed objects from JSON structure - i.e. public interface to this class - (NSArray*)managedObjectsFromJSONStructure:(NSString *)json withManagedObjectContext:(NSManagedObjectContext*)moc { NSError *error = nil; NSArray *structureArray = [[CJSONDeserializer deserializer] deserializeAsArray:[json dataUsingEncoding:NSUTF32BigEndianStringEncoding] error:&error]; NSAssert2(error == nil, @"Failed to deserialize\n%@\n%@", [error localizedDescription], json); NSMutableArray *objectArray = [[NSMutableArray alloc] init]; for (NSDictionary *structureDictionary in structureArray) { [objectArray addObject:[self managedObjectFromStructure:structureDictionary withManagedObjectContext:moc]]; } return [objectArray autorelease]; } @end

    Read the article

  • Windows CE Programming Serial Port - Getting Garbled Output

    - by user576639
    I am programming a Windows CE 6 device (Motorola MC3100 scanner Terminal). Using Lazarus FPC to compile it. After 3 weeks work I reluctantly post here in the hope someone can suggest why I am getting garbled output from the serial port. The code I am using is posted below. This is the standard code I have found from several places. The OpenPort works OK. When I send the string using SendString('ABCDEF') I get garbled input to the PC Serial port such as: 4[#131][#26][#0][#0][#0][#0] (the bracketed data indicates that it is a non-printable character ASCII Code) Obviously it is connecting to the port OK AND it is sending the correct no of characters (7). I have tried all combinations of Baud Rate, Data Bits, Parity and Stop Bits without any joy. Also tried changing cable, on a different PC etc. Could it be I need to set something else in the DCB? Any help or suggestions would be GREATLY appreciated. unit Unit1; {$mode objfpc}{$H+} interface uses Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, Windows, LResources; type { TForm1 } TForm1 = class(TForm) Button1: TButton; Button2: TButton; Label1: TLabel; procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); function OpenPort(ComPort:String;BaudRate,ByteSize,Parity,StopBits:integer):String; procedure SendString(str:String); private { private declarations } public { public declarations } end; var Form1: TForm1; cc:TCOMMCONFIG; Connected:Boolean; implementation {$R *.lfm} var F: TextFile; var hComm: THandle; str: String; lrc: LongWord; { TForm1 } function OpenPort(ComPort:String;BaudRate,ByteSize,Parity,StopBits:integer):String; var cc:TCOMMCONFIG; SWide:WideString; Port:LPCWSTR; begin SWide:=ComPort; Port:=PWideChar(SWide); result:=''; if (1=1) then begin Connected:=False; hComm:=CreateFile(Port, GENERIC_READ or GENERIC_WRITE,0, nil,OPEN_EXISTING,0,0); if (hComm = INVALID_HANDLE_VALUE) then begin ShowMessage('Fail to Open'); exit; end; GetCommState(hComm,cc.dcb); cc.dcb.BaudRate:=BaudRate; cc.dcb.ByteSize:=ByteSize; cc.dcb.Parity:=Parity; cc.dcb.StopBits:=StopBits; if not SetCommState(hComm, cc.dcb) then begin result:='SetCommState Error!'; CloseHandle(hComm); exit; end; Connected:=True; end; end; procedure TForm1.Button1Click(Sender: TObject); begin OpenPort('COM1:',9600,8,0,0); end; procedure TForm1.Button2Click(Sender: TObject); begin SendString('ABCDEFG'); end; procedure TForm1.SendString(str:String); var lrc:LongWord; begin if (hComm=0) then exit; try if not PurgeComm(hComm, PURGE_TXABORT or PURGE_TXCLEAR) then raise Exception.Create('Unable to purge com: '); except Exit; end; WriteFile(hComm,str,Length(str), lrc, nil); end; end.

    Read the article

  • How to get objects to react to touches in Cocos2D?

    - by Wayfarer
    Alright, so I'm starting to learn more about Coco2D, but I'm kinda frusterated. A lot of the tutorials I have found are for outdated versions of the code, so when I look through and see how they do certain things, I can't translate it into my own program, because a lot has changed. With that being said, I am working in the latest version of Coco2d, version 0.99. What I want to do is create a sprite on the screen (Done) and then when I touch that sprite, I can have "something" happen. For now, let's just make an alert go off. Now, I got this code working with the help of a friend. Here is the header file: // When you import this file, you import all the cocos2d classes #import "cocos2d.h" // HelloWorld Layer @interface HelloWorld : CCLayer { CGRect spRect; } // returns a Scene that contains the HelloWorld as the only child +(id) scene; @end And here is the implementation file: // // cocos2d Hello World example // http://www.cocos2d-iphone.org // // Import the interfaces #import "HelloWorldScene.h" #import "CustomCCNode.h" // HelloWorld implementation @implementation HelloWorld +(id) scene { // 'scene' is an autorelease object. CCScene *scene = [CCScene node]; // 'layer' is an autorelease object. HelloWorld *layer = [HelloWorld node]; // add layer as a child to scene [scene addChild: layer]; // return the scene return scene; } // on "init" you need to initialize your instance -(id) init { // always call "super" init // Apple recommends to re-assign "self" with the "super" return value if( (self=[super init] )) { // create and initialize a Label CCLabel* label = [CCLabel labelWithString:@"Hello World" fontName:@"Times New Roman" fontSize:64]; // ask director the the window size CGSize size = [[CCDirector sharedDirector] winSize]; // position the label on the center of the screen label.position = ccp( size.width /2 , size.height/2 ); // add the label as a child to this Layer [self addChild: label]; CCSprite *sp = [CCSprite spriteWithFile:@"test2.png"]; sp.position = ccp(300,200); [self addChild:sp]; float w = [sp contentSize].width; float h = [sp contentSize].height; CGPoint aPoint = CGPointMake([sp position].x - (w/2), [sp position].y - (h/2)); spRect = CGRectMake(aPoint.x, aPoint.y, w, h); CCSprite *sprite2 = [CCSprite spriteWithFile:@"test3.png"]; sprite2.position = ccp(100,100); [self addChild:sprite2]; //[self registerWithTouchDispatcher]; self.isTouchEnabled = YES; } return self; } // on "dealloc" you need to release all your retained objects - (void) dealloc { // in case you have something to dealloc, do it in this method // in this particular example nothing needs to be released. // cocos2d will automatically release all the children (Label) // don't forget to call "super dealloc" [super dealloc]; } - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //CGPoint location = [[CCDirector sharedDirector] convertCoordinate:[touch locationInView:touch.view]]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(spRect, location)) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Win" message:@"testing" delegate:nil cancelButtonTitle:@"okay" otherButtonTitles:nil]; [alert show]; [alert release]; NSLog(@"TOUCHES"); } NSLog(@"Touch got"); } However, this only works for 1 object, the sprite which I create the CGRect for. I can't do it for 2 sprites, which I was testing. So my question is this: How can I have all sprites on the screen react to the same event when touched? For my program, the same event needs to be run for all objects of the same type, so that should make it a tad easier. I tried making a subclass of CCNode and over write the method, but that just didn't work at all... so I'm doing something wrong. Help would be appreciated!

    Read the article

  • Configure Cucumber with SentientUser

    - by Corith Malin
    I have an application using the SentientUser gem to provide the current user to my models. On top of that I'm using default scoping to ensure that a user can only ever access data that they own. So a typical model for me looks something like this: class Location < ActiveRecord::Base validates_presence_of :name, :time_zone, :address belongs_to :account belongs_to :address accepts_nested_attributes_for :address default_scope :conditions => { :account_id => User.current.account } end When I run rake cucumber I get an error on the default_scope line about account being nil. My guess is that when the cucumber rake task is run it doesn't have access to the correct application controller to inject the current_user method and thus SentientUser can't get the current user? The error I get is: rake cucumber (in /Users/corithmalin/Documents/Code/Ruby/flavorpulse) /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby -I "/Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/lib:lib" "/Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/cucumber" --profile default Using the default profile... undefined method `account' for nil:NilClass (NoMethodError) /Users/corithmalin/Documents/Code/Ruby/flavorpulse/vendor/rails/activesupport/lib/active_support/whiny_nil.rb:52:in `method_missing' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/app/models/location.rb:9 /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `polyglot_original_require' /Library/Ruby/Gems/1.8/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/vendor/rails/activesupport/lib/active_support/dependencies.rb:158:in `require' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/vendor/rails/activesupport/lib/active_support/dependencies.rb:265:in `require_or_load' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/vendor/rails/activesupport/lib/active_support/dependencies.rb:224:in `depend_on' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/vendor/rails/activesupport/lib/active_support/dependencies.rb:136:in `require_dependency' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:414:in `load_application_classes' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:413:in `each' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:413:in `load_application_classes' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:411:in `each' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:411:in `load_application_classes' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:197:in `process' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:113:in `send' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/../vendor/rails/railties/lib/initializer.rb:113:in `run' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/config/environment.rb:9 /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `polyglot_original_require' /Library/Ruby/Gems/1.8/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /Users/corithmalin/Documents/Code/Ruby/flavorpulse/features/support/env.rb:8 /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `polyglot_original_require' /Library/Ruby/Gems/1.8/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/rb_support/rb_language.rb:124:in `load_code_file' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/step_mother.rb:85:in `load_code_file' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/step_mother.rb:77:in `load_code_files' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/step_mother.rb:76:in `each' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/step_mother.rb:76:in `load_code_files' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/cli/main.rb:48:in `execute!' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/../lib/cucumber/cli/main.rb:20:in `execute' /Library/Ruby/Gems/1.8/gems/cucumber-0.6.3/bin/cucumber:8 rake aborted! Command failed with status (1): [/System/Library/Frameworks/Ruby.framework/...] (See full trace by running task with --trace)

    Read the article

  • Post data to aspx page from iphone application

    - by Dipen
    Hi, I am developing a application. In which i am posting a image to .aspx page.The HTML for the page is as below. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd>"> <html xmlns="http://www.w3.org/1999/xhtml>"> <head><title> Untitled Page </title><link href="App_Themes/XXX/XXX.css" type="text/css" rel="stylesheet" /></head> <body> <form name="form1" method="post" action="Default16.aspx" id="form1" enctype="multipart/form-data"> <div> <input type="hidden" name="__VIEWSTATE" id="__VIEWSTATE" value="/wEPDwUKLTQwMjY2MDA0Mw9kFgICAw8WAh4HZW5jdHlwZQUTbXVsdGlwYXJ0L2Zvcm0tZGF0YWRktr+hG1VVXZsO01PCyj61d6Ulqy8=" /> </div> <div> <div style="float:left;margin:10px"> <input type="file" name="fuImage" id="fuImage" /> </div> <div style="float:right"> <input type="submit" name="btnPost" value="Post Image" id="btnPost" /> </div> </div> </form> </body> </html> Now i am sending a request from my application then i am getting " Error Domain=kCFErrorDomainCFNetwork Code=303 UserInfo=0xf541c0 "Operation could not be completed. (kCFErrorDomainCFNetwork error 303.)"" I have tried using SynchronousRequest and aSynchronousRequest but both are not working. I have also used apple sample code. Here is the code for iPhone app UIImage *image=[UIImage imageNamed:@"photo2.jpg"]; NSData *imageData = UIImageJPEGRepresentation(image, 90); NSString *urlString = @"http://XXXXXXXX.com/Post.aspx"; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *boundary = [NSString stringWithString:@"----WebKitFormBoundarylU9pAl5wPrF+Tk52"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", boundary]; [request addValue:contentType forHTTPHeaderField:@"Content-Type"]; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"fuimage\"; filename=\"asd.jpg\"\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: image/jpeg\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imageData]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:body]; // NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; // NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; // NSLog(returnString); NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if( theConnection ) { webData = [[NSMutableData data] retain]; } else { NSLog(@"theConnection is NULL"); } Thanks in Advance.

    Read the article

  • Why does my UIWebView not Allow User Interaction?

    - by thomasmcgee
    Hi, I'm new to these forums so I apologize for my noobieness. I did as thorough a search as I could, but I couldn't find anyone else with this issue, applogise if this has been covered elsewhere. I've created a very simple example of my problem. I'm sure I'm missing something but I can't for the life of me figure out what. I'm creating a UIWebView and adding it to a custom view controller that inherits from UIViewController. When the app loads in the iPad simulator, the uiwebview loads the desired page, but the UIWebView is entirely unresponsive. The webview does not pan or scroll and none of the in page links can be clicked. However, if you change the orientation of the webview suddleny everything works. Thanks in advance for your help!! AppDelegate header #import <UIKit/UIKit.h> #import "EditorViewController.h" @interface FixEditorTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; EditorViewController *editorView; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) EditorViewController *editorView; @end AppDelegate Implementation #import "FixEditorTestAppDelegate.h" #import "EditorViewController.h" @implementation FixEditorTestAppDelegate @synthesize window; @synthesize editorView; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSLog(@"application is loading"); editorView = [[EditorViewController alloc] init]; [window addSubview:[editorView view]]; [window makeKeyAndVisible]; return YES; } - (void)dealloc { [window release]; [editorView release]; [super dealloc]; } @end View Controller header #import <UIKit/UIKit.h> @interface EditorViewController : UIViewController <UIWebViewDelegate> { UIWebView *webView; } @property (nonatomic, retain) UIWebView *webView; @end View Controller Implementation #import "EditorViewController.h" @implementation EditorViewController @synthesize webView; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { NSLog(@"loadView called"); UIView *curView = [[UIView alloc] init]; webView = [[UIWebView alloc] init]; webView.frame = CGRectMake(20, 40, 728, 964); webView.delegate = self; webView.backgroundColor = [UIColor redColor]; [curView addSubview: webView]; self.view = curView; [curView release]; } //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSLog(@"viewDidLoad called"); NSURL *url = [[NSURL alloc] initWithString:@"http://www.nytimes.com"]; NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url]; [webView loadRequest:request]; [url autorelease]; [request release]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { webView.delegate = nil; [webView release]; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

    Read the article

  • getting record from CoreData ?

    - by Meko
    Hi. I am trying to add value to CoreData from .plist and get from coreData and show them on UITable. I made take from .plist and send them to CoreData .But I cant take them from CoreData entity and set to some NSMutable array.. Here my codes Edit : SOLVED NSString *path = [[NSBundle mainBundle] pathForResource:@"FakeData" ofType:@"plist"]; NSArray *myArray=[[NSArray alloc] initWithContentsOfFile:path]; FlickrFetcher *flickrfetcher =[FlickrFetcher sharedInstance]; managedObjectContext =[flickrfetcher managedObjectContext]; for(NSDictionary *dict in myArray){ Photo *newPhoto = (Photo *)[NSEntityDescription insertNewObjectForEntityForName:@"Photo" inManagedObjectContext:managedObjectContext]; // set the attributes for the photo NSLog(@"Creating Photo: %@", [dict objectForKey:@"name"]); [newPhoto setName:[dict objectForKey:@"name"]]; [newPhoto setPath:[dict objectForKey:@"path"]]; NSLog(@"Person is: %@", [dict objectForKey:@"user"]); NSPredicate *predicate = [NSPredicate predicateWithFormat:@"name ==%@",[dict objectForKey:@"user"]]; NSMutableArray *peopleArray = (NSMutableArray *)[flickrfetcher fetchManagedObjectsForEntity:@"Person" withPredicate:predicate]; NSEnumerator *enumerator = [peopleArray objectEnumerator]; Person *person; BOOL exists = FALSE; while (person = [enumerator nextObject]) { NSLog(@" Person is: %@ ", person.name); if([person.name isEqualToString:[dict objectForKey:@"user"]]) { exists = TRUE; NSLog(@"-- Person Exists : %@--", person.name); [newPhoto setPerson:person]; } } // if person does not already exist then add the person if (!exists) { Person *newPerson = (Person *)[NSEntityDescription insertNewObjectForEntityForName:@"Person" inManagedObjectContext:managedObjectContext]; // create the person [newPerson setName:[dict objectForKey:@"user"]]; NSLog(@"-- Person Created : %@--", newPerson.name); // associate the person with the photo [newPhoto setPerson:newPerson]; } //THis IS myArray that I want to save value in it and them show them in UITABLE personList=[[NSMutableArray alloc]init]; NSLog(@"lllll %@",[personList objectAtIndex:0]); // save the data NSError *error; if (![managedObjectContext save:&error]) { // Handle the error. NSLog(@"Unresolved error %@, %@", error, [error userInfo]); exit(-1); } } //To access core data objects you can try the following: // setup our fetchedResultsController fetchedResultsController = [flickrfetcher fetchedResultsControllerForEntity:@"Person" withPredicate:nil]; // execute the fetch NSError *error; BOOL success = [fetchedResultsController performFetch:&error]; if (!success) { // Handle the error. NSLog(@"Unresolved error %@, %@", error, [error userInfo]); exit(-1); } // save our data //HERE PROBLEM THAT I DONW KNOW WHERE IT IS SAVING //[personList addObject:(NSMutableArray *)[fetchedResultsController fetchedObjects]]; [self setPersonList:(NSMutableArray *)[fetchedResultsController fetchedObjects]]; } Here my tableview function - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"ss %d",[personList count]); static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text=[personList objectAtIndex:indexPath.row]; // Set up the cell... return cell; }

    Read the article

  • How to validates cyrilic email in Rails 3.1?

    - by iKeler
    Let's say I had the email address like putin-crab@?????????.?? How to validate that address in rails 3.1? My Model(i use Mongoid): #encoding: utf-8 class User include Mongoid::Document field :email, :type => String validates :email, :presence => true, :format => { :with => RFC822::EMAIL } end For validations reqexp i use gem https://github.com/dim/rfc-822 in rails console (normal email): ruby-1.9.2-p290 :001 > usr = User.new( :email => "[email protected]" ) => #<User _id: 4ec627cf4934db7e4d000001, _type: nil, email: "[email protected]"> ruby-1.9.2-p290 :002 > usr.valid? => true in rails console (fu@#ing email): ruby-1.9.2-p290 :003 > usr = User.new( :email => "putin-crab@?????????.??" ) => #<User _id: 4ec627f44934db7e4d000002, _type: nil, email: "putin-crab@?????????.??"> ruby-1.9.2-p290 :004 > usr.valid? Encoding::CompatibilityError: incompatible encoding regexp match (ASCII-8BIT regexp with UTF-8 string) from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations/format.rb:9:in `=~' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations/format.rb:9:in `!~' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations/format.rb:9:in `validate_each' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validator.rb:153:in `block in validate' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validator.rb:150:in `each' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validator.rb:150:in `validate' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activesupport-3.1.1/lib/active_support/callbacks.rb:302:in `_callback_before_13' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activesupport-3.1.1/lib/active_support/callbacks.rb:404:in `_run_validate_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activesupport-3.1.1/lib/active_support/callbacks.rb:81:in `run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:42:in `block in run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:67:in `call' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:67:in `run_cascading_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:41:in `run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations.rb:212:in `run_validations!' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations/callbacks.rb:53:in `block in run_validations!' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activesupport-3.1.1/lib/active_support/callbacks.rb:390:in `_run_validation_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activesupport-3.1.1/lib/active_support/callbacks.rb:81:in `run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:42:in `block in run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:67:in `call' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:67:in `run_cascading_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/callbacks.rb:41:in `run_callbacks' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations/callbacks.rb:53:in `run_validations!' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/activemodel-3.1.1/lib/active_model/validations.rb:179:in `valid?' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/mongoid-2.3.3/lib/mongoid/validations.rb:70:in `valid?' from (irb):4 from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/railties-3.1.1/lib/rails/commands/console.rb:45:in `start' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/railties-3.1.1/lib/rails/commands/console.rb:8:in `start' from /home/username/.rvm/gems/ruby-1.9.2-p290@rail31/gems/railties-3.1.1/lib/rails/commands.rb:40:in `<top (required)>' from script/rails:6:in `require'

    Read the article

  • How to parse HTML with TouchXML or some other alternative.

    - by 0SX
    Hi, I'm trying to parse the HTML presented below with TouchXML but it keeps crashing when I try to extract certain attributes. I'm totally new to the parser world so I apologize for being a complete idiot. I need help to parse this HTML. What I'm trying to accomplish is to parse each attribute and value or what not and copy them to a string. I've been trying to find a good parser to parse HTML and I believe TouchXML is the best I've seen because of Tidy. Speaking of Tidy, How could I run this HTML through Tidy first then parse it? I'm not sure how to do this. Here is the code that I have so far that doesn't work due to it's not pulling everything I need from the HTML. Any help or advice would be much appreciated. Thanks My current code: NSMutableArray *res = [[NSMutableArray alloc] init]; // using local resource file NSString *XMLPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"example.html"]; NSData *XMLData = [NSData dataWithContentsOfFile:XMLPath]; CXMLDocument *doc = [[[CXMLDocument alloc] initWithData:XMLData options:0 error:nil] autorelease]; NSArray *nodes = NULL; nodes = [doc nodesForXPath:@"//div" error:nil]; for (CXMLElement *node in nodes) { NSMutableDictionary *item = [[NSMutableDictionary alloc] init]; [item setObject:[[node attributeForName:@"id"] stringValue] forKey:@"id"]; [res addObject:item]; [item release]; } NSLog(@"%@", res); [res release]; HTML file that needs to be parsed: <html> <head> <base target="_blank" /> </head> <body style="margin:2;"> <div id="group"> <div id="groupURL"><a href="http://www.example.com/groups">Group URL</a></div> <img id="grouplogo" src="http://images.example.com/groups/image.png" /> <div id="groupcomputer"><a href="http://www.example.com/groups/page" title="Group Title">Group title this would be here</a></div> <div id="groupinfos"> <div id="groupinfo-l">Person</div><div id="groupinfo-r">Ralph</div> <div id="groupinfo-l">Years</div><div id="groupinfo-r">4 years</div> <div id="groupinfo-l">Salary</div><div id="groupinfo-r">100K</div> <div id="groupinfo-l">Other</div><div id="groupoth" style="width:15px">other info</div> </body> </html> EDIT: I could use Element Parser but I need to know how to extract the Person's Name from the following example which would be Ralph in this case. <div id="groupinfo-l">Person</div><div id="groupinfo-r">Ralph</div>

    Read the article

  • reading Twitter API with JSON framework

    - by iPixFolio
    Hi, I'm building a twitter reader into an app. I'm using this JSON library to parse the twitter API. I'm seeing some odd results on certain messages. I know that the Twitter API returns results in UTF8 format. I'm wondering if I'm doing something wrong when reading the JSON parsed fields. My code is spread out across multiple classes so it's hard to give a concise code drop with the symptoms, but here's what I've got: I am using ASIHTTP for async HTTP processing. Here is processing a response from ASIHTTP: ... NSMutableString* tempString = [[NSMutableString alloc] initWithString:[request responseString]]; NSError *error; SBJSON *json = [[SBJSON alloc] init]; id JSONresponse = [json objectWithString:tempString error:&error]; [tempString release]; [json release]; if (JSONresponse) { self.response = JSONresponse; ... self.response holds the JSON representation of the result from the Twitter call. Now, I will take the JSON response and write each tweet into a container object (Tweet). in the following code, the response from above is referenced as request.response: ... // save list of albums to local cache for (NSDictionary* response in request.response) { Tweet* tweet = [[Tweet alloc] init]; tweet.text = [response objectForKey:@"text"]; tweet.id = [response objectForKey:@"id"]; tweet.created = [response objectForKey:@"created_at"]; [Tweet addTweet:tweet]; [tweet release]; } ... at this point, I have a container holding the tweets. I'm only keeping 3 fields from the tweet: "id", "text", and "created_at". the "text" field is the problem field. To display the tweets, I build an HTML page from the container of tweets, like this: ... Tweet* tweet = nil; for (int i = 0; i < [Tweet tweetCount]; i++) { tweet = [Tweet tweetAtIndex:i]; [html appendString:@"<div class='tweet'>"]; [html appendFormat:@"<div class='tweet-date'>%@</div>", tweet.created ]; [html appendFormat:@"<div class='tweet-text'>%@</div>", tweet.text ]; [html appendString:@"</div>"]; } ... In another routine, I save the HTML page to a temp file. if (html && [html length] > 0 ) { NSString* uniqueString = [[NSProcessInfo processInfo] globallyUniqueString]; NSString* filename = [NSString stringWithFormat:@"%@.html", uniqueString ]; filename = [tempDir stringByAppendingPathComponent:filename]; NSError* error = nil; [html writeToFile:filename atomically:NO encoding:NSUTF8StringEncoding error:&error]; ... I then create a URLRequest from the file and load it into an UIWebview: NSURL* url = [NSURL fileURLWithPath:filename]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [self.webView loadRequest:request]; ... At this point, I can see the tweets in a browser window. some of the tweets will show invalid characters like this: iPhone 4 ad spoofed with Glee’s Jane Lynch ... Glee’s should be Glee's Can anybody shed any light on what I'm doing wrong and offer suggestions on how to fix? basically, to summarize: I'm reading a UTF8 feed with JSON I write the UTF8 strings into an HTML file I display the HTML file with UIWebview. some of the UTF8 strings are not properly decoded. I need to know where to decode them and how to do it. thanks! Mark

    Read the article

  • iPhone: Repeating Rows in Each Section of Grouped UITableview

    - by Rank Beginner
    I'm trying to learn how to use the UITableView in conjunction with a SQLite back end. My issue is that I've gotten the table to populate with the records from the database, however I'm having a problem with the section titles. I am not able to figure out the proper set up for this, and I'm repeating all tasks under each section. The table looks like this. The groups field is where I'm trying to pull the section title from. TaskID groups TaskName sched lastCompleted nextCompleted success 1 Household laundry 3 03/19/2010 03/22/2010 y 1 Automotive Change oil 3 03/20/2010 03/23/2010 y In my viewDidLoad Method, I create an array from each column in the table like below. //Create and initialize arrays from table columns //______________________________________________________________________________________ ids =[[NSMutableArray alloc] init]; tasks =[[NSMutableArray alloc] init]; sched =[[NSMutableArray alloc] init]; lastComplete =[[NSMutableArray alloc] init]; nextComplete =[[NSMutableArray alloc] init]; weight =[[NSMutableArray alloc] init]; success =[[NSMutableArray alloc] init]; group =[[NSMutableArray alloc] init]; // Bind them to the data //______________________________________________________________________________________ NSString *query = [NSString stringWithFormat:@"SELECT * FROM Tasks ORDER BY nextComplete "]; sqlite3_stmt *statement; if (sqlite3_prepare_v2( database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { [ids addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 0)]]; [group addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 1)]]; [tasks addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 2)]]; [sched addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 3)]]; [lastComplete addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 4)]]; [nextComplete addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 5)]]; [success addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 6)]]; [weight addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 7)]]; } sqlite3_finalize(statement); } In the table method:cellForRowAtIndexPath, I create controls on the fly and set their text properties to objects in the array. Below is a sample, I can provide more but am already working on a book here... :) /create the task label NSString *tmpMessage; tmpMessage = [NSString stringWithFormat:@"%@ every %@ days, for %@ points",[tasks objectAtIndex:indexPath.row],[sched objectAtIndex:indexPath.row],[weight objectAtIndex:indexPath.row]]; CGRect schedLabelRect = CGRectMake(0, 0, 250, 15); UILabel *lblSched = [[UILabel alloc] initWithFrame:schedLabelRect]; lblSched.textAlignment = UITextAlignmentLeft; lblSched.text = tmpMessage; lblSched.font = [UIFont boldSystemFontOfSize:10]; [cell.contentView addSubview: lblSched]; [lblSched release]; My numberOfSectionsInTableView method looks like this // Figure out how many sections there are by a distinct count of the groups field // The groups are entered by user when creating tasks //______________________________________________________________________________________ NSString *groupquery = [NSString stringWithFormat:@"SELECT COUNT(DISTINCT groups) as Sum FROM Tasks"]; int sum; sqlite3_stmt *statement; if (sqlite3_prepare_v2( database, [groupquery UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { sum = sqlite3_column_int(statement, 0); } sqlite3_finalize(statement); } if (sum=0) { return 1; } return 2; } I know I'm going wrong here but this is all that's in my numberOfRowsInSection method return [ids count];

    Read the article

  • How to save data from multiple views of an iPhone app?

    - by DownUnder
    Hi Everyone. I'm making an app where I need to save the text in multiple views in the app when the app quits. I also need to be able to remove all of the data from just one of those views and when the app quits, it's possible not all of those views will have been created yet. After reading this post I thought perhaps it would be good to use a singleton that manages my app data which loads in the data when it is first requested and saved it when the app quits. Then in each view where I need to save data I can just set it on the singleton. I gave it a go but have run into some issues. At first I didn't synthesize the properties (as in the post I was using as a guide) but the compiler told me I needed to make getters and setters, so I did. Now when my applicationWIllTerminate: gets call the app crashes and the console says "Program received signal: “EXC_BAD_ACCESS”. kill quit". Is anyone able to tell me what I'm doing wrong, or suggest a better approach to saving the data? //SavedData.h #import <Foundation/Foundation.h> #define kFileName @"appData.plist" @interface SavedData : NSObject { NSString *information; NSString *name; NSString *email; NSString *phone; NSString *mobile; } @property(assign) NSString *information; @property(assign) NSString *name; @property(assign) NSString *email; @property(assign) NSString *phone; @property(assign) NSString *mobile; + (SavedData *)singleton; + (NSString *)dataFilePath; + (void)applicationWillTerminate:(NSNotification *)notification; @end //SavedData.m #import "SavedData.h" @implementation SavedData @synthesize information; @synthesize name; @synthesize email; @synthesize phone; @synthesize mobile; static SavedData * SavedData_Singleton = nil; + (SavedData *)singleton{ if (nil == SavedData_Singleton){ SavedData_Singleton = [[SavedData_Singleton alloc] init]; NSString *filePath = [self dataFilePath]; if([[NSFileManager defaultManager] fileExistsAtPath:filePath]){ NSMutableArray * array = [[NSMutableArray alloc] initWithContentsOfFile:filePath]; information = [array objectAtIndex:0]; name = [array objectAtIndex:1]; email = [array objectAtIndex:2]; phone = [array objectAtIndex:3]; mobile = [array objectAtIndex:4]; [array release]; } UIApplication *app = [UIApplication sharedApplication]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillTerminate:) name:UIApplicationWillTerminateNotification object:app]; } return SavedData_Singleton; } + (NSString *)dataFilePath{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *DocumentsDirectory = [paths objectAtIndex:0]; return [DocumentsDirectory stringByAppendingPathComponent:kFileName]; } + (void)applicationWillTerminate:(NSNotification *)notification{ NSLog(@"Application will terminate received"); NSMutableArray *array = [[NSMutableArray alloc] init]; [array addObject:information]; [array addObject:name]; [array addObject:email]; [array addObject:phone]; [array addObject:mobile]; [array writeToFile:[self dataFilePath] atomically:YES]; [array release]; } @end Then when I want to use it I do myLabel.text = [SavedData singleton].information; And when I change the field [SavedData singleton].information = @"my string"; Any help will be very much appreciated!

    Read the article

  • Help needed with drawRect:

    - by Andrew Coad
    Hi, I'm having a fundamental issue with use of drawRect: Any advice would be greatly appreciated. The application needs to draw a variety of .png images at different times, sometimes with animation, sometimes without. A design goal that I was hoping to adhere to is to have the code inside drawRect: very simple and "dumb" - i.e. just do drawing and no other application logic. To draw the image I am using the drawAtPoint: method of UIImage. Since this method does not take a CGContext as a parameter, it can only be called within the drawRect: method. So I have: - (void)drawRect:(CGRect)rect { [firstImage drawAtPoint:CGPointMake(firstOffsetX, firstOffsetY)]; } All fine and dandy for one image. To draw multiple images (over time) the approach I have taken is to maintain an array of dictionaries with each dictionary containing an image, the point location to draw at and a flag to enable/suppress drawing for that image. I add dictionaries to the array over time and trigger drawing via the setNeedsDisplay: method of UIView. Use of an array of dictionaries allows me to completely reconstruct the entire display at any time. drawRect: now becomes: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } } Still OK. The code is simple and compact. Animating this is where I run into problems. The first problem is where do I put the animation code? Do I put it in UIView or UIViewController? If in UIView, do I put it in drawRect: or elsewhere? Because the actual animation depends on the overall state of the application, I would need nested switch statements which, if put in drawRect:, would look something like this: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { switch ([self currentState]) { case STATE_1: switch ([[imageDict objectForKey:@"animationID"] intValue]) { case ANIMATE_FADE_IN: [self setAlpha:0.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:2]; [self setAlpha:1.0]; break; case ANIMATE_FADE_OUT: [self setAlpha:1.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:2]; [self setAlpha:0.0]; break; case ANIMATE_OTHER: // similar code here break; default: break; } break; case STATE_2: // similar code here break; default: break; } [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } [UIView commitAnimations]; } In addition, to make multiple sequential animations work correctly, there would need to be an outer controlling mechanism involving the animation delegate animationDidStop: callback that would set the needsDisplay entries in the dictionaries to allow/suppress drawing (and animation). The point that we are at now is that it all starts to look very ugly. More specifically: drawRect: starts to bloat quickly and contain code that is not "just drawing" code the UIView needs implicit awareness of the application state the overall process of drawing is now spread across three methods at a minimum And on to the point of this post: how can I do this better? What would the experts out there recommend in terms of overall structure? How can I keep application state information out of the view? Am I looking at this problem from the wrong direction. Is there some completely different approach that I should consider?

    Read the article

  • Register NSService with Command Alt NSKeyEquivalent

    - by mahal tertin
    my Application provides a Global Service. I'd like to install the service with a command-alt-key combination. the thing i do now is not very error prone and really hard to debug as don't really see what's happening: inside Info.plist: <key>NSServices</key> <array> <dict> <key>NSSendTypes</key> <array> <string></string> </array> <key>NSReturnTypes</key> <array> <string></string> </array> <key>NSMenuItem</key> <dict> <key>default</key> <string>Go To Window in ${PRODUCT_NAME}</string> </dict> <key>NSMessage</key> <string>bringZFToForegroundZoomOut</string> <key>NSPortName</key> <string>com.raskinformac.${PRODUCT_NAME:identifier}</string> </dict> </array> and in the code: CFStringRef serviceStatusName = (CFStringRef)[NSString stringWithFormat:@"%@ - %@ - %@", appIdentifier, appName, methodNameForService]; CFStringRef serviceStatusRoot = CFSTR("NSServicesStatus"); CFPropertyListRef pbsAllServices = (CFPropertyListRef) CFMakeCollectable ( CFPreferencesCopyAppValue(serviceStatusRoot, CFSTR("pbs")) ); // the user did not configure any custom services BOOL otherServicesDefined = pbsAllServices != NULL; BOOL ourServiceDefined = NO; if ( otherServicesDefined ) { ourServiceDefined = NULL != CFDictionaryGetValue((CFDictionaryRef)pbsAllServices, serviceStatusName); } NSUpdateDynamicServices(); NSMutableDictionary *pbsAllServicesNew = nil; if (otherServicesDefined) { pbsAllServicesNew = [NSMutableDictionary dictionaryWithDictionary:(NSDictionary*)pbsAllServices]; } else { pbsAllServicesNew = [NSMutableDictionary dictionaryWithCapacity:1]; } NSDictionary *serviceStatus = [NSDictionary dictionaryWithObjectsAndKeys: (id)kCFBooleanTrue, @"enabled_context_menu", (id)kCFBooleanTrue, @"enabled_services_menu", @"@~r", @"key_equivalent", nil]; [pbsAllServicesNew setObject:serviceStatus forKey:(NSString*)serviceStatusName]; CFPreferencesSetAppValue ( serviceStatusRoot, (CFPropertyListRef) pbsAllServicesNew, CFSTR("pbs")); Boolean result = CFPreferencesAppSynchronize(CFSTR("pbs")); if (result) { NSUpdateDynamicServices(); JLog(@"successfully installed our alt-command-R service"); } else { ALog(@"couldn't install our alt-command-R service"); } and to change the service: // once installed, its's a bit tricky to set new ones (works only in RELEASE somehow?) // quit finder // open "~/Library/Preferences/pbs.plist" and remove ch.ana.Zoom - Reveal Window in Zoom - bringZFToForegroundZoomOut inside NSServicesStatus and save // start app // /System/Library/CoreServices/pbs -dump_pboard (to see if it hat actually done what we wanted, might be empty) // /System/Library/CoreServices/pbs (to add the new services) // /System/Library/CoreServices/pbs -dump_pboard (see new linking) // and then /System/Library/CoreServices/Finder.app/Contents/MacOS/Finder -NSDebugServices MY.APP.IDENTIFIER to restart finder so my question: is there a easier way to enable a Service with cmd-option-key? if yes, i'd gladly implement it in my software.

    Read the article

  • How do I use accepts_nested_attributes_for?

    - by Angela
    Editing my question for conciseness and to update what I've done: How do I model having multiple Addresses for a Company and assign a single Address to a Contact, and be able to assign them when creating or editing a Contact? I want to use nested attributes to be able to add an address at the time of creating a new contact. That address exists as its own model because I may want the option to drop-down from existing addresses rather than entering from scratch. I can't seem to get it to work. I get a undefined method `build' for nil:NilClass error Here is my model for Contacts: class Contact < ActiveRecord::Base attr_accessible :first_name, :last_name, :title, :phone, :fax, :email, :company, :date_entered, :campaign_id, :company_name, :address_id, :address_attributes belongs_to :company belongs_to :address accepts_nested_attributes_for :address end Here is my model for Address: class Address < ActiveRecord::Base attr_accessible :street1, :street2, :city, :state, :zip has_many :contacts end I would like, when creating an new contact, access all the Addresses that belong to the other Contacts that belong to the Company. So here is how I represent Company: class Company < ActiveRecord::Base attr_accessible :name, :phone, :addresses has_many :contacts has_many :addresses, :through => :contacts end Here is how I am trying to create a field in the View for _form for Contact so that, when someone creates a new Contact, they pass the address to the Address model and associate that address to the Contact: <% f.fields_for :address, @contact.address do |builder| %> <p> <%= builder.label :street1, "Street 1" %> </br> <%= builder.text_field :street1 %> <p> <% end %> When I try to Edit, the field for Street 1 is blank. And I don't know how to display the value from show.html.erb. At the bottom is my error console -- can't seem to create values in the address table: My Contacts controller is as follows: def new @contact = Contact.new @contact.address.build # Iundefined method `build' for nil:NilClass @contact.date_entered = Date.today @campaigns = Campaign.find(:all, :order => "name") if params[:campaign_id].blank? else @campaign = Campaign.find(params[:campaign_id]) @contact.campaign_id = @campaign.id end if params[:company_id].blank? else @company = Company.find(params[:company_id]) @contact.company_name = @company.name end end def create @contact = Contact.new(params[:contact]) if @contact.save flash[:notice] = "Successfully created contact." redirect_to @contact else render :action => 'new' end end def edit @contact = Contact.find(params[:id]) @campaigns = Campaign.find(:all, :order => "name") end Here is a snippet of my error console: I am POSTING the attribute, but it is not CREATING in the Address table.... Processing ContactsController#create (for 127.0.0.1 at 2010-05-12 21:16:17) [POST] Parameters: {"commit"="Submit", "authenticity_token"="d8/gx0zy0Vgg6ghfcbAYL0YtGjYIUC2b1aG+dDKjuSs=", "contact"={"company_name"="Allyforce", "title"="", "campaign_id"="2", "address_attributes"={"street1"="abc"}, "fax"="", "phone"="", "last_name"="", "date_entered"="2010-05-12", "email"="", "first_name"="abc"}} Company Load (0.0ms)[0m [0mSELECT * FROM "companies" WHERE ("companies"."name" = 'Allyforce') LIMIT 1[0m Address Create (16.0ms)[0m [0;1mINSERT INTO "addresses" ("city", "zip", "created_at", "street1", "updated_at", "street2", "state") VALUES(NULL, NULL, '2010-05-13 04:16:18', NULL, '2010-05-13 04:16:18', NULL, NULL)[0m Contact Create (0.0ms)[0m [0mINSERT INTO "contacts" ("company", "created_at", "title", "updated_at", "campaign_id", "address_id", "last_name", "phone", "fax", "company_id", "date_entered", "first_name", "email") VALUES(NULL, '2010-05-13 04:16:18', '', '2010-05-13 04:16:18', 2, 2, '', '', '', 5, '2010-05-12', 'abc', '')[0m

    Read the article

  • can anyone help how to get data from a plist, precisely inside the array

    - by jix
    Can anyone help me with getting data from this plist? I'm having trouble accessing the values of the three objects in the plist. i can see all the list of countries in my tableView, but i can't see the prices when i tap on a cell . any help please thanks MY PLIST <plist version="1.0"> <dict> <key>Afghanistan 3</key> <array> <string>RC $1.65</string> <string>CC $2.36</string> <string>EC 0</string> </array> <key>Albania 1</key> <array> <string>RC FREE</string> <string>CC $1.01</string> </array> <key>Algeria 2</key> <array> <string>RC $0.27</string> <string>CC $0.85</string> </array> <key>Andorra 2</key> <array> <string>RC FREE</string> <string>CC $0.93</string> also my code that i have implemented in xcode 4.5 . cc is the calling rate that is in item 0 in the plist rc is the receiving rate that is in item 1 in the plist ec is the extra rate that is in item 2 in the plist how can i see the cc ,rc, & ec each in a label when i click the cell in the next view controller ? MY CODE NSString *ratesFile = [[NSBundle mainBundle] pathForResource:@"rates" ofType:@"plist"]; rates = [[NSDictionary alloc]initWithContentsOfFile:ratesFile]; NSArray * dictionaryKeys = [rates allKeys]; name = [dictionaryKeys sortedArrayUsingSelector:@selector(compare:)]; cc = [rates objectForKey:@"Item 0"]; rc = [rates objectForKey:@"Item 1"]; ec = [rates objectForKey:@"Item 2"]; - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rates count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } NSString *countryName = [name objectAtIndex:indexPath.row]; cell.textLabel.text = countryName; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *ccRate = [cc objectAtIndex:indexPath.row]; if (!self.detailViewController) { self.detailViewController = [[DetailViewController alloc] initWithNibName:@"DetailViewController" bundle:nil]; } self.detailViewController.detailItem = ccRate; [self.navigationController pushViewController:self.detailViewController animated:YES]; } thank in advance

    Read the article

  • What's the best way to refactor this Rails controller?

    - by Robert DiNicolas
    I'd like some advice on how to best refactor this controller. The controller builds a page of zones and modules. Page has_many zones, zone has_many modules. So zones are just a cluster of modules wrapped in a container. The problem I'm having is that some modules may have some specific queries that I don't want executed on every page, so I've had to add conditions. The conditions just test if the module is on the page, if it is the query is executed. One of the problems with this is if I add a hundred special module queries, the controller has to iterate through each one. I think I would like to see these module condition moved out of the controller as well as all the additional custom actions. I can keep everything in this one controller, but I plan to have many apps using this controller so it could get messy. class PagesController < ApplicationController # GET /pages/1 # GET /pages/1.xml # Show is the main page rendering action, page routes are aliased in routes.rb def show #-+-+-+-+-Core Page Queries-+-+-+-+- @page = Page.find(params[:id]) @zones = @page.zones.find(:all, :order => 'zones.list_order ASC') @mods = @page.mods.find(:all) @columns = Page.columns # restful params to influence page rendering, see routes.rb @fragment = params[:fragment] # render single module @cluster = params[:cluster] # render single zone @head = params[:head] # render html, body and head #-+-+-+-+-Page Level Json Conversions-+-+-+-+- @metas = @page.metas ? ActiveSupport::JSON.decode(@page.metas) : nil @javascripts = @page.javascripts ? ActiveSupport::JSON.decode(@page.javascripts) : nil #-+-+-+-+-Module Specific Queries-+-+-+-+- # would like to refactor this process @mods.each do |mod| # Reps Module Custom Queries if mod.name == "reps" @reps = User.find(:all, :joins => :roles, :conditions => { :roles => { :name => 'rep' } }) end # Listing-poc Module Custom Queries if mod.name == "listing-poc" limit = params[:limit].to_i < 1 ? 10 : params[:limit] PropertyEntry.update_from_listing(mod.service_url) @properties = PropertyEntry.all(:limit => limit, :order => "city desc") end # Talents-index Module Custom Queries if mod.name == "talents-index" @talent = params[:type] @reps = User.find(:all, :joins => :talents, :conditions => { :talents => { :name => @talent } }) end end respond_to do |format| format.html # show.html.erb format.xml { render :xml => @page.to_xml( :include => { :zones => { :include => :mods } } ) } format.json { render :json => @page.to_json } format.css # show.css.erb, CSS dependency manager template end end # for property listing ajax request def update_properties limit = params[:limit].to_i < 1 ? 10 : params[:limit] offset = params[:offset] @properties = PropertyEntry.all(:limit => limit, :offset => offset, :order => "city desc") #render :nothing => true end end So imagine a site with a hundred modules and scores of additional controller actions. I think most would agree that it would be much cleaner if I could move that code out and refactor it to behave more like a configuration.

    Read the article

  • All UITableCells rendered at once... why?

    - by Greg
    I'm extremely confused by the proper behavior of UITableView cell rendering. Here's the situation: I have a list of 250 items that are loading into a table view, each with an image. To optimize the image download, I followed along with Apple's LazyTableImages sample code... pretty much following it exactly. Really good system... for reference, here's the cell renderer within the Apple sample code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // customize the appearance of table view cells // static NSString *CellIdentifier = @"LazyTableCell"; static NSString *PlaceholderCellIdentifier = @"PlaceholderCell"; // add a placeholder cell while waiting on table data int nodeCount = [self.entries count]; if (nodeCount == 0 && indexPath.row == 0) { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:PlaceholderCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:PlaceholderCellIdentifier] autorelease]; cell.detailTextLabel.textAlignment = UITextAlignmentCenter; cell.selectionStyle = UITableViewCellSelectionStyleNone; } cell.detailTextLabel.text = @"Loading…"; return cell; } UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } // Leave cells empty if there's no data yet if (nodeCount > 0) { // Set up the cell... AppRecord *appRecord = [self.entries objectAtIndex:indexPath.row]; cell.textLabel.text = appRecord.appName; cell.detailTextLabel.text = appRecord.artist; // Only load cached images; defer new downloads until scrolling ends if (!appRecord.appIcon) { if (self.tableView.dragging == NO && self.tableView.decelerating == NO) { [self startIconDownload:appRecord forIndexPath:indexPath]; } // if a download is deferred or in progress, return a placeholder image cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = appRecord.appIcon; } } return cell; } So – my implementation of Apple's LazyTableImages system has one crucial flaw: it starts all downloads for all images immediately. Now, if I remove this line: //[self startIconDownload:appRecord forIndexPath:indexPath]; Then the system behaves exactly like you would expect: new images load as their placeholders scroll into view. However, the initial view cells do not automatically load their images without that prompt in the cell renderer. So, I have a problem: with the prompt in the cell renderer, all images load at once. Without the prompt, the initial view doesn't load. Now, this works fine in Apple sample code, which got me wondering what was going on with mine. It's almost like it was building all cells up front rather than just the 8 or so that would appear within the display. So, I got looking into it, and this is indeed the case... my table is building 250 unique cells! I didn't think the UITableView worked like this, I guess I thought it only built as many items as were needed to populate the table. Is this the case, or is it correct that it would build all 250 cells up front? Also – related question: I've tried to compare my implementation against the Apple LazyTableImages sample, but have discovered that NSLog appears to be disabled within the Apple sample code (which makes direct behavior comparisons extremely difficult). Is that just a simple publish setting somewhere, or has Apple somehow locked down their samples so that you can't log output at runtime? Thanks!

    Read the article

  • Broken Multithreading With Core Data

    - by spamguy
    This is a better-focused version of an earlier question that touches upon an entirely different subject from before. I am working on a Cocoa Core Data application with multiple threads. There is a Song and Artist; every Song has an Artist relation. There is a delegate code file not cited here; it more or less looks like the template XCode generates. I am far better working with the former technology than the latter, and any multithreading capability came from a Core Data template. When I'm doing all my ManagedObjectContext work in one method, I am fine. When I put fetch-or-insert-then-return-object work into a separate method, the application halts (but does not crash) at the new method's return statement, seen below. The new method even gets its own MOC to be safe, and it has not helped any. The result is one addition to Song and a halt after generating an Artist. I get no errors or exceptions, and I don't know why. I've debugged out the wazoo. My theory is that any errors occurring are in another thread, and the one I'm watching is waiting on something forever. What did I do wrong with getArtistObject: , and how can I fix it? Thanks. - (void)main { NSInteger songCount = 1; NSManagedObjectContext *moc = [[NSManagedObjectContext alloc] init]; [moc setPersistentStoreCoordinator:[[self delegate] persistentStoreCoordinator]]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(contextDidSave:) name:NSManagedObjectContextDidSaveNotification object:moc]; /* songDict generated here */ for (id key in songDict) { NSManagedObject *song = [NSEntityDescription insertNewObjectForEntityForName:@"Song" inManagedObjectContext:moc]; [song setValue:[songDictItem objectForKey:@"Name"] forKey:@"title"]; [song setValue:[self getArtistObject:(NSString *) [songDictItem objectForKey:@"Artist"]] forKey:@"artist"]; [songDictItem release]; songCount++; } NSError *error; if (![moc save:&error]) [NSApp presentError:error]; [[NSNotificationCenter defaultCenter] removeObserver:self name:NSManagedObjectContextDidSaveNotification object:moc]; [moc release], moc = nil; [[self delegate] importDone]; } - (NSManagedObject*) getArtistObject:(NSString*)theArtist { NSError *error = nil; NSManagedObjectContext *moc = [[NSManagedObjectContext alloc] init]; [moc setPersistentStoreCoordinator:[[self delegate] persistentStoreCoordinator]]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(contextDidSave:) name:NSManagedObjectContextDidSaveNotification object:moc]; NSFetchRequest *fetch = [[[NSFetchRequest alloc] init] autorelease]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"Artist" inManagedObjectContext:moc]; [fetch setEntity:entityDescription]; // object to be returned NSManagedObject *artistObject = [[NSManagedObject alloc] initWithEntity:entityDescription insertIntoManagedObjectContext:moc]; // set predicate (artist name) NSPredicate *pred = [NSPredicate predicateWithFormat:[NSString stringWithFormat:@"name = \"%@\"", theArtist]]; [fetch setPredicate:pred]; NSArray *response = [moc executeFetchRequest:fetch error:&error]; if (error) [NSApp presentError:error]; if ([response count] == 0) // empty resultset --> no artists with this name { [artistObject setValue:theArtist forKey:@"name"]; NSLog(@"%@ not found. Adding.", theArtist); return artistObject; } else return [response objectAtIndex:0]; } @end

    Read the article

  • iPhone App Crashes when merging managed object contexts

    - by DVG
    Short Version: Using two managed object contexts, and while the context is saving to the store the application bombs when I attempt to merge the two contexts and reload the table view. Long Version: Okay, so my application is set up as thus. 3 view controllers, all table views. Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller I ran into a problem when Games View Controller was bombing when adding a new entry to the context, because the fetched results contorller wanted to update the view for something that didn't match the predicate. As a solution, I rebuilt the Add Controller to use a second NSManagedObject Context, called adding context, following the design pattern in the Core Data Books example. My Games List View Controller is a delegate for the add controller, to handle all the saving, so my addButtonPressed method looks like this - (IBAction) addButtonPressed: (id) sender { AddGameTableViewController *addGameVC = [[AddGameTableViewController alloc] initWithNibName:@"AddGameTableViewController" bundle:nil]; NSManagedObjectContext *aAddingContext = [[NSManagedObjectContext alloc] init]; self.addingContext = aAddingContext; [aAddingContext release]; [addingContext setPersistentStoreCoordinator:[[gameResultsController managedObjectContext] persistentStoreCoordinator]]; addGameVC.context = addingContext; addGameVC.delegate = self; addGameVC.newGame = (Game *)[NSEntityDescription insertNewObjectForEntityForName:@"Game" inManagedObjectContext:addingContext]; UINavigationController *addNavCon = [[UINavigationController alloc] initWithRootViewController:addGameVC]; [self presentModalViewController:addNavCon animated:YES]; [addGameVC release]; [addNavCon release]; } There is also a delegate method which handles the saving. This all works swimmingly. The issue is getting the table view controller in the GameListViewController to update itself. Per the example, an observer is added to watch for the second context to be saved, and then to merge the addingContext with the primary one. So I have: - (void)addViewController:(AddGameTableViewController *)controller didFinishWithSave:(BOOL)save { if (save) { NSNotificationCenter *dnc = [NSNotificationCenter defaultCenter]; [dnc addObserver:self selector:@selector(addControllerContextDidSave:) name:NSManagedObjectContextDidSaveNotification object:addingContext]; //snip! Context Save Code [dnc removeObserver:self name:NSManagedObjectContextDidSaveNotification object:addingContext]; } self.addingContext = nil; [self dismissModalViewControllerAnimated:YES]; } - (void)addControllerContextDidSave:(NSNotification*)saveNotification { NSManagedObjectContext *myContext = [gameResultsController managedObjectContext]; [myContext mergeChangesFromContextDidSaveNotification:saveNotification]; } So now, what happens is after save is pressed, the application hangs for a moment and then crashes. The save is processed, as the new game is present when I relaunch the application, and the application seems to be flowing as appropriate, but it bombs out for reasons that are beyond my understanding. NSLog of the saveNotification spits out this: NSConcreteNotification 0x3b557f0 {name = NSManagingContextDidSaveChangesNotification; object = <NSManagedObjectContext: 0x3b4bb90>; userInfo = { inserted = {( <Game: 0x3b4f510> (entity: Game; id: 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2> ; data: { name = "Final Fantasy XIII"; platform = 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20>; }) )}; updated = {( <Platform: 0x3b67650> (entity: Platform; id: 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20> ; data: { games = ( 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2>, 0x603a530 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p1> ); name = "Xbox 360"; }) )}; }} I've tried both a simple [self.tableView reloadData]; and the more complicated multi-method table updating structure in the Core Data Books example. Both produce the same result.

    Read the article

  • set different images to uitableview cell

    - by Sudha
    I am making an app in which one of the view has a tableview. Tableview cell has two conditions. There are two images which are going to be set on uitableview cell according to the condition i.e. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ NSString *que =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"question"]; NSString *ans =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"answer"]; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.imageView.image=nil; if ((que.length!=0)&&(ans.length!=0)) { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 75)]; imag.image = [UIImage imageNamed:@"ques.png"]; [cell.contentView addSubview:imag]; questext = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; questext.backgroundColor = [UIColor clearColor]; questext.delegate = self; questext.tag = 101; questext.textAlignment = UITextAlignmentLeft; questext.editable = NO; questext.scrollEnabled = YES; [cell addSubview:questext]; anstext = [[UITextView alloc]initWithFrame:CGRectMake(10, 37, 300, 35)]; anstext.backgroundColor = [UIColor clearColor]; anstext.delegate = self; anstext.tag = 102; anstext.scrollEnabled = YES; anstext.textAlignment = UITextAlignmentLeft; anstext.editable = NO; [cell addSubview:anstext]; } else { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 40)]; imag.image = [UIImage imageNamed:@"answ.png"]; [cell.contentView addSubview:imag]; onlyques = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; onlyques.backgroundColor= [UIColor clearColor]; [onlyques setScrollEnabled:YES]; onlyques.delegate = self; onlyques.tag = 103; onlyques.textAlignment = UITextAlignmentLeft; onlyques.editable = NO; onlyques.scrollEnabled = YES; [cell addSubview:onlyques]; } } questext = (UITextView*)[cell viewWithTag:101]; questext.text = que; anstext = (UITextView*)[cell viewWithTag:102]; anstext.text = ans; onlyques = (UITextView*)[cell viewWithTag:103]; onlyques.text = que; return cell; } But image is not appearing properly. As I scroll up and down the table view ,images get changes automatically. Please look upon my code and help me in finding the error. second image is when I scroll up and down the table view and first image is in the starting. please help me. if any one knows how to load different images to uitableview cell. thanks in advance.

    Read the article

  • bubble sort on array of c structures not sorting properly

    - by xmpirate
    I have the following program for books record and I want to sort the records on name of book. the code isn't showing any error but it's not sorting all the records. #include "stdio.h" #include "string.h" #define SIZE 5 struct books{ //define struct char name[100],author[100]; int year,copies; }; struct books book1[SIZE],book2[SIZE],*pointer; //define struct vars void sort(struct books *,int); //define sort func main() { int i; char c; for(i=0;i<SIZE;i++) //scanning values { gets(book1[i].name); gets(book1[i].author); scanf("%d%d",&book1[i].year,&book1[i].copies); while((c = getchar()) != '\n' && c != EOF); } pointer=book1; sort(pointer,SIZE); //sort call i=0; //printing values while(i<SIZE) { printf("##########################################################################\n"); printf("Book: %s\nAuthor: %s\nYear of Publication: %d\nNo of Copies: %d\n",book1[i].name,book1[i].author,book1[i].year,book1[i].copies); printf("##########################################################################\n"); i++; } } void sort(struct books *pointer,int n) { int i,j,sorted=0; struct books temp; for(i=0;(i<n-1)&&(sorted==0);i++) //bubble sort on the book name { sorted=1; for(j=0;j<n-i-1;j++) { if(strcmp((*pointer).name,(*(pointer+1)).name)>0) { //copy to temp val strcpy(temp.name,(*pointer).name); strcpy(temp.author,(*pointer).author); temp.year=(*pointer).year; temp.copies=(*pointer).copies; //copy next val strcpy((*pointer).name,(*(pointer+1)).name); strcpy((*pointer).author,(*(pointer+1)).author); (*pointer).year=(*(pointer+1)).year; (*pointer).copies=(*(pointer+1)).copies; //copy back temp val strcpy((*(pointer+1)).name,temp.name); strcpy((*(pointer+1)).author,temp.author); (*(pointer+1)).year=temp.year; (*(pointer+1)).copies=temp.copies; sorted=0; } *pointer++; } } } My Imput The C Programming Language X Y Z 1934 56 Inferno Dan Brown 1993 453 harry Potter and the soccers stone J K Rowling 2012 150 Ruby On Rails jim aurther nil 2004 130 Learn Python Easy Way gmaps4rails 1967 100 And the output ########################################################################## Book: Inferno Author: Dan Brown Year of Publication: 1993 No of Copies: 453 ########################################################################## ########################################################################## Book: The C Programming Language Author: X Y Z Year of Publication: 1934 No of Copies: 56 ########################################################################## ########################################################################## Book: Ruby On Rails Author: jim aurther nil Year of Publication: 2004 No of Copies: 130 ########################################################################## ########################################################################## Book: Learn Python Easy Way Author: gmaps4rails Year of Publication: 1967 No of Copies: 100 ########################################################################## ########################################################################## Book: Author: Year of Publication: 0 No of Copies: 0 ########################################################################## We can see the above sorting is wrong? What I'm I doing wrong?

    Read the article

  • iphone web service access

    - by malleswar
    Hi, I have .net webservice methods login and summary. After getting the result from login, I need to show second view and need to call summary method. I am following this tutorial. http://icodeblog.com/2008/11/03/iphone-programming-tutorial-intro-to-soap-web-services/ I created two new classes loginaccess.h and loginaccess.m. @implementation LoginAccess @synthesize ResultString,webData, soapResults, xmlParser; -(NSString*)LoginCheck:(NSString*)userName:(NSString*)pwd { NSString *soapMessage = [NSString stringWithFormat: @"\n" "\n" "\n" "\n" "%@" "%@" "" "\n" "\n",userName,pwd ]; NSLog(soapMessage); NSURL *url = [NSURL URLWithString:@"http://www.XXXXXXXXX.com/service.asmx"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMessage length]]; [theRequest addValue: @"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [theRequest addValue: @"http://XXXXXXXXm/Login" forHTTPHeaderField:@"SOAPAction"]; [theRequest addValue: msgLength forHTTPHeaderField:@"Content-Length"]; [theRequest setHTTPMethod:@"POST"]; [theRequest setHTTPBody: [soapMessage dataUsingEncoding:NSUTF8StringEncoding]]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if( theConnection ) { webData = [[NSMutableData data] retain]; } else { NSLog(@"theConnection is NULL"); } //[nameInput resignFirstResponder]; return ResultString; } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [webData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"ERROR with theConenction"); [connection release]; [webData release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"DONE. Received Bytes: %d", [webData length]); NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSLog(theXML); [theXML release]; if( xmlParser ) { [xmlParser release]; } xmlParser = [[NSXMLParser alloc] initWithData: webData]; [xmlParser setDelegate: self]; [xmlParser setShouldResolveExternalEntities: YES]; [xmlParser parse]; [connection release]; [webData release]; } -(void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *) namespaceURI qualifiedName:(NSString *)qName attributes: (NSDictionary *)attributeDict { if( [elementName isEqualToString:@"LoginResult"]) { if(!soapResults) { soapResults = [[NSMutableString alloc] init]; } recordResults = TRUE; } } -(void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if( recordResults ) { [soapResults appendString: string]; } } -(void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if( [elementName isEqualToString:@"LoginResult"]) { recordResults = FALSE; ResultString = soapResults; NSLog(@"Login"); [VariableStore setStr:ResultString]; NSLog(soapResults); [soapResults release]; soapResults = nil; } } @end I am calling LoginCheck method and based on result I want to show the second view. Here after finishing of the button touch down event, it enter into did end element, so I am always getting nil value. If I use the same code controller it works fine as I push second view controller in didendelement. Please give me some samples to place the web service calls in differnt class and how to call them in viewcontrollers. Regards, Malleswar

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >