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  • Is my Joda Time format pattern incorrect to produce a `T` and `Z` inside the parsed DateTime output?

    - by Tree
    Using Joda Time's pattern syntax below, this input string: Sunday, January 09, 2011 6:15:00 PM becomes this datetime: 2011-01-09T06:15:00.000Z Code: String start = "Sunday, January 09, 2011 6:15:00 PM"; DateTimeFormatter parser1 = DateTimeFormat.forPattern("EEEE, MMMM dd, yyyy H:mm:ss aa"); DateTime startTime = parser1.parseDateTime(start); Is this format pattern incorrect? If not, what are the T and Z doing inside the DateTime output? 2011-01-09T06:15:00.000Z

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  • Where is the root

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My question is: Where is this "big tree" located?

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  • How can I solve this CSS links inheritance problem?

    - by Craig Whitley
    It's stumped me an I've tried a couple of things - then again I'm not very experienced so I may just be going about it the wrong way. Basically I want to have different link styles for both the navigation and the pagination. The #navigation styling is overriding my .pagination styling though, and it doesn't appear to matter if the pagination is a class or an ID. I've also tried putting !important in the pagination styling, but this then makes the navigation inherit the pagination (been using firebug to check the inheritance). #navigation a:active, a:link, a:visited, a, a:focus { color: #ffde2f; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 24px; text-decoration: none; } #navigation a:hover { color: #ffffff; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 24px; text-decoration: none; } .pagination a:active, a:link, a:visited, a, a:focus { color: #fff; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 14px; text-decoration: none; } .pagination { color: #fff; font-size: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; }

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  • Using css "active tab" technique on single page

    - by flash
    I'm building a navigation system using jquery scrollto. I have my navigation menu in a separate file (( navigation.php )). It is included in 5 locations on the first page (( 5 different sections w/ text following each )). I'm trying to figure out a way to have the current "tab" highlight'd. I could hard code the navigation in each location to ensure it shows up the correct way, but I'd rather use the phpinclude() method. The other issue is that each "tab" has it's own unique color (( cmykd )). Here is the alpha version of what I'm doing (( when you click && the page slides, the "active tab" still stays grey -- I'd like it to be the corresponding color )). Hope this all makes sense && thanks in advance !!

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  • CSS Border spanning across another div

    - by Tux
    The problem is that the border of div#content also appears in div#navigation? <html> <head> <title>WUI</title> <style type="text/css"> div#header { } div#navigation { float: left; padding-right: 20pt; } div#content { border: 5px groove; } </style> </head> <body> <div id="header"> <h1>WUI</h1> </div> <br /> <div id="navigation"> <ul> <li>Home</li> <li>Login</li> </ul> </div> <div id="content"> <p>I like when you ride with that booty on me!</p> </div> </body> </html> EDIT: I want the left side (navigation) to appear as a sidebar to the left and the content after that (to the right). I'm applying the border to the content but that border also appears in div of navigation. I hope it is clear now.

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  • Back Bar button problem

    - by user342804
    I have a Modal View Controller. I would like to navigate to another page and then back. It is not a navigation controller. What should I do now?Should I place an UIButton Item or a Navigation Item on the navigation Bar?

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  • Count in base 2, 3, 4 etc in Java and output all permutations

    - by tree-hacker
    I want to write a function in Java that takes as input an integer and outputs every possible permutation of numbers up to that integer. For example: f(1) 0 f(2) should output: 00 01 10 11 f(3) should output: 000 001 002 010 011 012 020 021 022 100 .... 220 221 222 That is it should output all 27 permutations of the digits of the numbers 0, 1, 2. f(4) should output 0000 0001 0002 0003 0010 ... 3330 3331 3332 3333 f(4) should output 00000 00001 ... 44443 44444 I have been trying to solve this problem but cannot seem to work out how to do it and keep getting confused by how many loops I need. Does anyone know how to solve this problem? Thanks in advance.

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  • Issue with css float -- Hindering IE6 from putting div in next line

    - by Bernhard V
    Hi, I've got an issue with floating divs in IE6. There's one navigation div on the left and one content div for the rest of the page. They've got the following css values: #navigation { float: left; width: 185px; padding-left: 5px; overflow: auto; height: 100%; } #content { overflow: auto; height: 100%; } In Firefox, IE8, Chrome and Opera, I get scrollbars for the content div when I resize the page to a size where both divs can't fit in as a whole. The navigation div stays in its place. And that is the desired behaviour. But in IE6, there are no scrollbars for the content div. Instead, when the page is getting too small, IE6 simply puts the content div under the navigation div. Do you know any way to hinder IE6 from this behaviour?

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  • JSF-JSP cancel button returns a number format exception

    - by Barca
    I have a cancel button on a JSF-JSP page. It is handled by a method on the corresponding java class: public String cancel_action() { return "CANCEL"; This is configured in faces-config.xml as following: <navigation-rule> <from-view-id>/page2.jsp</from-view-id> <navigation-case> <from-outcome>CANCEL</from-outcome> <to-view-id>/page1.jsp</to-view-id> </navigation-case> </navigation-rule> Not sure why it is returning a number format exception. Any help will be highly appreciated.

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  • Can I use a UINavigationController as the detail view of a UISplitViewController?

    - by B Sweigard
    I'm running into a problem with an iPad app where I would like to have UINavigationControllers in both of the views within a UISplitView. I've looked through other similar questions here, but most link to a tutorial online that doesn't completely solve the problem. Here's a 2-minute walkthrough to re-create the problem I'm having: Create a New Project in XCode, starting from the Split View-based Application template. Add the following NSLog statement as the first line within the DetailViewController's willHideViewController method: NSLog(@"toolbar: %@", toolbar); If you run the application now, the log will show that the DetailViewController's toolbar is alive and well. Now... Open MainWindow.xib and expand the SplitViewController. Drag a Navigation Controller from the library on top of the DetailViewController. Expand the new Navigation Controller and change the class of the UIViewController within to a DetailViewController. Ctrl-drag from the SplitViewController to the DetailViewController and assign it as the delegate. Save MainWindow.xib and run the app again. At this point, the detail view has a navigation bar and an empty toolbar. If you view the logs, you should find that the toolbar is null. Why is this? Am I missing some sort of connection in Interface Builder? Is the navigation bar the problem for some reason? Unlike the tutorial at http://www.cimgf.com/2010/05/24/fixing-the-uisplitviewcontroller-template/, I would like to keep both the navigation bar and the toolbar (preferably with the toolbar at the top when in portrait and not visible when in landscape), so that I still have a functional "Back" button when the iPad is in portrait orientation. Does anyone have any suggestions for fixing this problem? An example project with this sort of set-up would be ideal.

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  • UIPicker reloading content

    - by kumaravel
    Hi i have a problem with UIPicker, im keeping my Picker in Navigation controller. i want the Picker content to reload whenever the navigation controller push the PickerView. but the pickerview content maintaining same state in all navigation.. how to change this?

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  • Returning a struct from a class method

    - by tree
    I have a header file that looks something like the following: class Model { private: struct coord { int x; int y; } xy; public: .... coord get() const { return xy; } }; And in yet another file (assume ModelObject exists): struct c { int x; int y; void operator = (c &rhs) { x = rhs.x; y = rhs.y; }; } xy; xy = ModelObject->get(); The compiler throws an error that says there is no known covnersion from coord to c. I believe it is because it doesn't know about coord type because it is declared inside of a class header. I can get around that by declaring the struct outside of the class, but I was wondering if it is possible to do the way I am, or is this generally considered bad practice

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  • Game Trees Conceptual Question

    - by Chris Corbin
    I am struggling to conceptually understand a question in a programming assignment for an algorithms class. The problem is dealing with a fictitious 2 player game, named Easy. The rules of the game are simple; each player may chose one of 4 integers {0-3} after which that integer is not available for the other player. The catch is, a player picks {0} it means they quit. The objective is for Player 1 to get {1} and Player 2 to get {2}, in which case they may win, however if both or neither succeed, then the game ends in a draw. I have been asked to draw the game tree for Easy, showing all nodes, which they explained as 4! = 24. Labeling the edges, which represent moves (selecting a number) and the leaves with who won (1 means Player 1 won, -1 means Player 2 won, and 0 means a tie). I have drawn out a game tree, which I believe is correct, however I am not 100% certain hence I am asking the question. My game tree only has 16 leaves. I am thinking that when a player picks {0}, and then quits, the game tree stops there? I don't see how it is possible to get to 24 leaves? Any help would be greatly appreciate, and if you need more information I would be happy to provide it. Thanks

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  • Inside the DLR – Invoking methods

    - by Simon Cooper
    So, we’ve looked at how a dynamic call is represented in a compiled assembly, and how the dynamic lookup is performed at runtime. The last piece of the puzzle is how the resolved method gets invoked, and that is the subject of this post. Invoking methods As discussed in my previous posts, doing a full lookup and bind at runtime each and every single time the callsite gets invoked would be far too slow to be usable. The results obtained from the callsite binder must to be cached, along with a series of conditions to determine whether the cached result can be reused. So, firstly, how are the conditions represented? These conditions can be anything; they are determined entirely by the semantics of the language the binder is representing. The binder has to be able to return arbitary code that is then executed to determine whether the conditions apply or not. Fortunately, .NET 4 has a neat way of representing arbitary code that can be easily combined with other code – expression trees. All the callsite binder has to return is an expression (called a ‘restriction’) that evaluates to a boolean, returning true when the restriction passes (indicating the corresponding method invocation can be used) and false when it does’t. If the bind result is also represented in an expression tree, these can be combined easily like so: if ([restriction is true]) { [invoke cached method] } Take my example from my previous post: public class ClassA { public static void TestDynamic() { CallDynamic(new ClassA(), 10); CallDynamic(new ClassA(), "foo"); } public static void CallDynamic(dynamic d, object o) { d.Method(o); } public void Method(int i) {} public void Method(string s) {} } When the Method(int) method is first bound, along with an expression representing the result of the bind lookup, the C# binder will return the restrictions under which that bind can be reused. In this case, it can be reused if the types of the parameters are the same: if (thisArg.GetType() == typeof(ClassA) && arg1.GetType() == typeof(int)) { thisClassA.Method(i); } Caching callsite results So, now, it’s up to the callsite to link these expressions returned from the binder together in such a way that it can determine which one from the many it has cached it should use. This caching logic is all located in the System.Dynamic.UpdateDelegates class. It’ll help if you’ve got this type open in a decompiler to have a look yourself. For each callsite, there are 3 layers of caching involved: The last method invoked on the callsite. All methods that have ever been invoked on the callsite. All methods that have ever been invoked on any callsite of the same type. We’ll cover each of these layers in order Level 1 cache: the last method called on the callsite When a CallSite<T> object is first instantiated, the Target delegate field (containing the delegate that is called when the callsite is invoked) is set to one of the UpdateAndExecute generic methods in UpdateDelegates, corresponding to the number of parameters to the callsite, and the existance of any return value. These methods contain most of the caching, invoke, and binding logic for the callsite. The first time this method is invoked, the UpdateAndExecute method finds there aren’t any entries in the caches to reuse, and invokes the binder to resolve a new method. Once the callsite has the result from the binder, along with any restrictions, it stitches some extra expressions in, and replaces the Target field in the callsite with a compiled expression tree similar to this (in this example I’m assuming there’s no return value): if ([restriction is true]) { [invoke cached method] return; } if (callSite._match) { _match = false; return; } else { UpdateAndExecute(callSite, arg0, arg1, ...); } Woah. What’s going on here? Well, this resulting expression tree is actually the first level of caching. The Target field in the callsite, which contains the delegate to call when the callsite is invoked, is set to the above code compiled from the expression tree into IL, and then into native code by the JIT. This code checks whether the restrictions of the last method that was invoked on the callsite (the ‘primary’ method) match, and if so, executes that method straight away. This means that, the next time the callsite is invoked, the first code that executes is the restriction check, executing as native code! This makes this restriction check on the primary cached delegate very fast. But what if the restrictions don’t match? In that case, the second part of the stitched expression tree is executed. What this section should be doing is calling back into the UpdateAndExecute method again to resolve a new method. But it’s slightly more complicated than that. To understand why, we need to understand the second and third level caches. Level 2 cache: all methods that have ever been invoked on the callsite When a binder has returned the result of a lookup, as well as updating the Target field with a compiled expression tree, stitched together as above, the callsite puts the same compiled expression tree in an internal list of delegates, called the rules list. This list acts as the level 2 cache. Why use the same delegate? Stitching together expression trees is an expensive operation. You don’t want to do it every time the callsite is invoked. Ideally, you would create one expression tree from the binder’s result, compile it, and then use the resulting delegate everywhere in the callsite. But, if the same delegate is used to invoke the callsite in the first place, and in the caches, that means each delegate needs two modes of operation. An ‘invoke’ mode, for when the delegate is set as the value of the Target field, and a ‘match’ mode, used when UpdateAndExecute is searching for a method in the callsite’s cache. Only in the invoke mode would the delegate call back into UpdateAndExecute. In match mode, it would simply return without doing anything. This mode is controlled by the _match field in CallSite<T>. The first time the callsite is invoked, _match is false, and so the Target delegate is called in invoke mode. Then, if the initial restriction check fails, the Target delegate calls back into UpdateAndExecute. This method sets _match to true, then calls all the cached delegates in the rules list in match mode to try and find one that passes its restrictions, and invokes it. However, there needs to be some way for each cached delegate to inform UpdateAndExecute whether it passed its restrictions or not. To do this, as you can see above, it simply re-uses _match, and sets it to false if it did not pass the restrictions. This allows the code within each UpdateAndExecute method to check for cache matches like so: foreach (T cachedDelegate in Rules) { callSite._match = true; cachedDelegate(); // sets _match to false if restrictions do not pass if (callSite._match) { // passed restrictions, and the cached method was invoked // set this delegate as the primary target to invoke next time callSite.Target = cachedDelegate; return; } // no luck, try the next one... } Level 3 cache: all methods that have ever been invoked on any callsite with the same signature The reason for this cache should be clear – if a method has been invoked through a callsite in one place, then it is likely to be invoked on other callsites in the codebase with the same signature. Rather than living in the callsite, the ‘global’ cache for callsite delegates lives in the CallSiteBinder class, in the Cache field. This is a dictionary, typed on the callsite delegate signature, providing a RuleCache<T> instance for each delegate signature. This is accessed in the same way as the level 2 callsite cache, by the UpdateAndExecute methods. When a method is matched in the global cache, it is copied into the callsite and Target cache before being executed. Putting it all together So, how does this all fit together? Like so (I’ve omitted some implementation & performance details): That, in essence, is how the DLR performs its dynamic calls nearly as fast as statically compiled IL code. Extensive use of expression trees, compiled to IL and then into native code. Multiple levels of caching, the first of which executes immediately when the dynamic callsite is invoked. And a clever re-use of compiled expression trees that can be used in completely different contexts without being recompiled. All in all, a very fast and very clever reflection caching mechanism.

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  • I cannot install wine 1.5 on ubuntu 12.04 x64

    - by user26286
    I tried: $ sudo add-apt-repository ppa:ubuntu-wine/ppa $ sudo apt-get update $ sudo apt-get install wine1.5 result was: $ sudo apt-get install wine1.5 Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine1.5 : Depends: wine1.5-i386 (= 1.5.6-0ubuntu1~pulse17) E: Unable to correct problems, you have held broken packages. than I tried: $ sudo dpkg --configure -a $ sudo apt-get install -f result was: $ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. after all I tried: $ sudo apt-get build-dep wine1.5 Reading package lists... Done Building dependency tree Reading state information... Done The following packages have unmet dependencies: libgnutls-dev : Depends: libgnutls26 (= 2.12.14-5ubuntu3) but 2.12.19-1 is to be installed Depends: libgnutlsxx27 (= 2.12.14-5ubuntu3) but it is not going to be installed Depends: libgnutls-openssl27 (= 2.12.14-5ubuntu3) but it is not going to be installed E: Build-dependencies for wine1.5 could not be satisfied. also tried: $ sudo apt-get install -y ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages. Somebody can help me? Thanks.

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  • How to Control Screen Layouts in LightSwitch

    - by ChrisD
    Visual Studio LightSwitch has a bunch of screen templates that you can use to quickly generate screens. They give you good starting points that you can customize further. When you add a new screen to your project you see a set of screen templates that you can choose from. These templates lay out all the related data you choose to put on a screen automatically for you. And don’t under estimate them; they do a great job of laying out controls in a smart way. For instance, a tab control will be used when you select more than one related set of data to display on a screen. However, you’re not limited to taking the layout as is. In fact, the screen designer is pretty flexible and allows you to create stacks of controls in a variety of configurations. You just need to visualize your screen as a series of containers that you can lay out in rows and columns. You then place controls or stacks of controls into these areas to align the screen exactly how you want. If you’re new in Visual Studio LightSwitch, you can see this tutorial. OK, Let’s start with a simple example. I have already designed my data entities for a simple order tracking system similar to the Northwind database. I also have added a Search Data  Screen to search my Products already. Now I will add a new Details Screen for my Products and make it the default screen via the “Add New Screen” dialog: The screen designer picks a simple layout for me based on the single entity I chose, in this case Product. Hit F5 to run the application, select a Product on the search screen to open the Product Details Screen. Notice that it’s pretty simple because my entity is simple. Click the “Customize” button in the top right of the screen so we can start tweaking it. The left side of the screen shows the containership of controls and data bindings (called the content tree) and the right side shows the live preview with data. Notice that we have a simple layout of two rows but only one row is populated (with a vertical stack of controls in this case). The bottom row is empty. You can envision the screen like this: Each container will display a group of data that you select. For instance in the above screen, the top row is set to a vertical stack control and the group of data to display is coming from Product. So when laying out screens you need to think in terms of containers of controls bound to groups of data. To change the data to which a container is bound, select the data item next to the container: You can select the “New Group” item in order to create more containers (or controls) within the current container. For instance to totally control the layout, select the Product in the top row and hit the delete key. This will delete the vertical stack and therefore all the controls on the screen. The content tree will still have two rows, but the rows are now both empty. If you want a layout of four containers (two rows and two columns) then select “New Group” for the data item and then change the vertical stack control to “Two Columns” for both of the rows as shown here: You can keep going on and on by selecting new groups and choosing between rows or columns. Here’s a layout with 8 containers, 4 rows and 2 columns: And here is a layout with 7 content areas; one row across the top of the screen and three rows with two columns below that: When you select Choose Content and select a data item like Product it will populate all the controls within the container (row or column in a vertical stack) however you have complete control on what to display within each group. You can delete fields you don’t want to display and/or change their controls. You can also change the size of controls and how they display by changing the settings in the properties window. If you are in the Screen Designer (and not the customization mode like we are here) you can also drag-drop data items from the left-hand side of the screen to the content tree. Note, however, that not all areas of the tree will allow you to drop a data item if there is a binding already set to a different set of data. For instance you can’t drop a Customer ID into the same group as a Product if they originate from different entities. To get around this, all you need to do is create a new group and content area as shown above. Let’s take a more complex example that deals with more than just product. I want to design a complex screen that displays Products and their Category, as well as all the OrderDetails for which that product is selected. This time I will create a new screen and select List and Details, select the Products screen data, and include the related OrderDetails. However I’m going to totally change the layout so that a Product grid is at the top left and below that is the selected Product detail. Below that will be the Category text fields and image in two columns below. On the right side I want the OrderDetails grid to take up the whole right side of the screen. All this can be done in customization mode while you’re debugging the application. To do this, I first deleted all the content items in the tree and then re-created the content tree as shown in the image below. I also set the image to be larger and the description textbox to be 5 rows using the property window below the live preview. I added the green lines to indicate the containers and show how it maps to the content tree (click to enlarge): I hope this demystifies the screen designer a little bit. Remember that screen templates are excellent starting points – you can take them as-is or customize them further. It takes a little fooling around with customizing screens to get them to do exactly what you want but there are a ton of possibilities once you get the hang of it. Stay tuned for more information on how to create your own screen templates that show up in the “Add New Screen” dialog. Enjoy! The tutorial that might be interested: Adding Custom Control In LightSwitch

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  • Blend for Visual Studio 2013 Prototyping Applications with SketchFlow

    - by T
    Originally posted on: http://geekswithblogs.net/tburger/archive/2014/08/10/blend-for-visual-studio-2013-prototyping-applications-with-sketchflow.aspxSketchFlow enables rapid creating of dynamic interface mockups very quickly. The SketchFlow workspace is the same as the standard Blend workspace with the inclusion of three panels: the SketchFlow Feedback panel, the SketchFlow Animation panel and the SketchFlow Map panel. By using SketchFlow to prototype, you can get feedback early in the process. It helps to surface possible issues, lower development iterations, and increase stakeholder buy in. SketchFlow prototypes not only provide an initial look but also provide a way to add additional ideas and input and make sure the team is on track prior to investing in complete development. When you have completed the prototyping, you can discard the prototype and just use the lessons learned to design the application from or extract individual elements from your prototype and include them in the application. I don’t recommend trying to transition the entire project into a development project. Objects that you add with the SketchFlow style have a hand-sketched look. The sketch style is used to remind stakeholders that this is a prototype. This encourages them to focus on the flow and functionality without getting distracted by design details. The sketchflow assets are under sketchflow in the asset panel and are identifiable by the postfix “–Sketch”. For example “Button-Sketch”. You can mix sketch and standard controls in your interface, if required. Be creative, if there is a missing control or your interface has a different look and feel than the out of the box one, reuse other sketch controls to mimic the functionality or look and feel. Only use standard controls if it doesn’t distract from the idea that this is a prototype and not a standard application. The SketchFlow Map panel provides information about the structure of your application. To create a new screen in your prototype: Right-click the map surface and choose “Create a Connected Screen”. Name the screens with names that are meaningful to the stakeholders. The start screen is the one that has the green arrow. To change the start screen, right click on any other screen and set to start screen. Only one screen can be the start screen at a time. Rounded screen are component screens to mimic reusable custom controls that will be built into the final application. You can change the colors of all of the boxes and should use colors to create functional groupings. The groupings can be identified in the SketchFlow Project Settings. To add connections between screens in the SketchFlow Map panel. Move the mouse over a screen in the SketchFlow and a menu will appear at the bottom of the screen node. In the menu, click Connect to an existing screen. Drag the arrow to another screen on the Map. You add navigation to your prototype by adding connections on the SketchFlow map or by adding navigation directly to items on your interface. To add navigation from objects on the artboard, right click the item then from the menu, choose “Navigate to”. This will expose a sub-menu with available screens, backward, or forward. When the map has connected screens, the SketchFlow Player displays the connected screens on the Navigate sidebar. All screens show in the SketchFlow Player Map. To see the SketchFlow Player, run your SketchFlow prototype. The Navigation sidebar is meant to show the desired user work flow. The map can be used to view the different screens regardless of suggested navigation in the navigation bar. The map is able to be hidden and shown. As mentioned, a component screen is a shared screen that is used in more than one screen and generally represents what will be a custom object in the application. To create a component screen, you can create a screen, right click on it in the SketchFlow Map and choose “Make into component screen”. You can mouse over a screen and from the menu that appears underneath, choose create and insert component screen. To use an existing screen, select if from the Asset panel under SketchFlow, Components. You can use Storyboards and Visual State animations in your SketchFlow project. However, SketchFlow also offers its own animation technique that is simpler and better suited for prototyping. The SketchFlow Animation panel is above your artboard by default. In SketchFlow animation, you create frames and then position the elements on your interface for each frame. You then specify elapsed time and any effects you want to apply to the transition. The + at the top is what creates new frames. Once you have a new Frame, select it and change the property you want to animate. In the example above, I changed the Text of the result box. You can adjust the time between frames in the lower area between the frames. The easing and effects functions are changed in the center between each frame. You edit the hold time for frames by clicking the clock icon in the lower left and the hold time will appear on each frame and can be edited. The FluidLayout icon (also located in the lower left) will create smooth transitions. Next to the FluidLayout icon is the name of that Animation. You can rename the animation by clicking on it and editing the name. The down arrow chevrons next to the name allow you to view the list of all animations in this prototype and select them for editing. To add the animation to the interface object (such as a button to start the animation), select the PlaySketchFlowAnimationAction from the SketchFlow behaviors in the Assets menu and drag it to an object on your interface. With the PlaySketchFlowAnimationAction that you just added selected in the Objects and Timeline, edit the properties to change the EventName to the event you want and choose the SketchFlowAnimation you want from the drop down list. You may want to add additional information to your screens that isn’t really part of the prototype but is relevant information or a request for clarification or feedback from the reviewer. You do this with annotations or notes. Both appear on the user interface, however, annotations can be switched on or off at design and review time. Notes cannot be switched off. To add an Annotation, chose the Create Annotation from the Tools menu. The annotation appears on the UI where you will add the notes. To display or Hide annotations, click the annotation toggle at the bottom right on the artboard . After to toggle annotations on, the identifier of the person who created them appears on the artboard and you must click that to expand the notes. To add a note to the artboard, simply select the Note-Sketch from Assets ->SketchFlow ->Styles ->Sketch Styles. Drag and drop it to the artboard and place where you want it. When you are ready for users to review the prototype, you have a few options available. Click File -> Export and choose one of the options from the list: Publish to Sharepoint, Package SketchFlowProject, Export to Microsoft Word, or Export as Images. I suggest you play with as many of the options as you can to see what they do. Both the Sharepoint and Packaged SketchFlowProject allow you to collect feedback from one or more users that you can import into the project. The user can make notes on the UI and in the Feedback area in the bottom left corner of the player. When the user is done adding feedback, it is exported from the right most folder icon in the My Feedback panel. Feeback is imported on a panel named SketchFlow Feedback. To get that panel to show up, select Window -> SketchFlow Feedback. Once you have the panel showing, click the + in the upper right of the panel and find the notes you exported. When imported, they will show up in a list and on the artboard. To document your prototype, use the Export to Microsoft Word option from the File menu. That should get you started with prototyping.

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  • Silverlight Cream for December 31, 2010 -- #1019

    - by Dave Campbell
    In this Issue: Michael Washington, Thomas Martinsen, Mike Ormond, William E. Burrows(-2-), Vangos Pterneas, Jesse Liberty, Diptimaya Patra, and Jeff Blankenburg(-2-). Above the Fold: Silverlight: "Drag from Multiple Source In Silverlight 4" Diptimaya Patra WP7: "What I Learned In WP7 – Issue 12" Jeff Blankenburg Shoutouts: Paul Thurrott posted a great phone comparison chart: Great Windows Phone comparison chart Kunal Chowdhury announced his new Silverlight Site: Welcome to Silverlight-Zone - Site is Live Now ... Good Luck, Kunal! From SilverlightCream.com: MyStudioServer goes Open Source Michael Washington decided to put his "MyStudioServer" on CodePlex... I saw this last spring and it's pretty darn cool... check out the post and examples. UriMapping for WP7 Thomas Martinsen discusses UriMapping in WP7, details the steps you need to follow and has sample code to demonstrate. More Monitoring Web Requests on Windows Phone Mike Ormond revisits a post about monitoring WP7 web requests, and shows how to get the data via Fiddler. New Tutorial – Windows Phone 7 (Getting Started) William E. Burrows has 2 parts of a video tutorial series on WP7 development up. This first gets things rolling, explains what is going on, and gets far enough to display golf courses stored in the database. WP7 Tutorial – Part 2: Managing Courses William E. Burrows's 2nd video tutorial is on building out the app to provide features to manage the gold courses for this gold handicap application. Face detection in Windows Phone 7 Vangos Pterneas has a post up about a WP7 app he did using René Schulte's Facelight to do facial recognition. Source available and also on CodePlex. Windows Phone From Scratch – Navigation II Jesse Liberty has up his latest WP7 from Scratch and is the 2nd post in the Navigation series, which is combining the previous navigation with the animation from the one before to produce a better navigation experience. Drag from Multiple Source In Silverlight 4 Diptimaya Patra has a post up at dotnetslackers on dragging into a drop area from multiple sources of different data templates and contexts. What I Learned In WP7 – Issue 12 Jeff Blankenburg's number 12 is up and he's got all the RGB colors on WP7 charted out, name, HEX, RGB, and visual... looks like a good one to bookmark What I Learned In WP7 – Issue 13 Jeff Blankenburg's number 13 is the chart I have listed in the Shoutout above... a complete phone comparison chart. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • How to Create a Task From an Email Message in Outlook 2013

    - by Lori Kaufman
    If you need to do something related to an email message you received, you can easily create a task from the message in Outlook. A task can be created that contains all the content of the message without requiring you to re-enter the information. Creating a task in Outlook from an email message is different from flagging the message. As it says on Microsoft’s site: “When you flag an email message, the message appears in the To-Do List in Tasks and on the Tasks peek. However, if you delete the message, it also disappears from the To-Do List in Tasks and on the Tasks peek. Flagging a message doesn’t create a separate task.” Using the method described below to create a task from an email message, the task is separate from the message. The original message can be deleted or changed and the related task will not be affected. In Outlook, make sure the Mail section is active. If not, click Mail on the Navigation Bar at the bottom of the Outlook window. Then, click on the message you want to add to a task and drag it to Tasks on the Navigation Bar. A new Task window displays containing the email message and allowing you to enter the subject of the task, the Start and Due dates, Status, Priority, among other settings. When you have specified the settings for the task, click Save & Close in the Actions section of the Task tab. When the Task window closes, the Mail section is still active. If you move your mouse over Tasks on the Navigation Bar, a snippet from the new task displays in a popup window (the Task peek). Click Tasks to go to the Tasks section of Outlook. The To-Do List displays with your newly-added task listed in the middle pane. The right pane displays the details of the task and the contents of the message included in the task (as pictured at the beginning of this article). Click on Tasks to see a complete listing of all your tasks, including the one you just added from your email message. Note that attachments in an email message added to a new task are not copied to the task. You can also create new tasks by dragging contacts, calendar items, and notes to Tasks on the Navigation Bar.     

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  • What are some fast methods for navigating to frequently used folders in Windows 7?

    - by fostandy
    (This is a followup question from my previous question.) In windows XP I used to be able to quickly navigate to frequently used folders by making use of the 'Favorites' menu item and the hotkey behaviour. In certain conditions it could be set up so that getting to a particular folder was as easy as alt-a x (and without a file explorer window open it was as fast as win-e alt-a x). I am struggling to get anywhere near this speed in Windows 7 and would like to solicit advice from others regarding fast folder navigation to see if I am missing any methods. My current way to navigate quickly is basically move hand to mouse move cursor to navigation pane/pain. scroll all the way to the top (because normally I the panel is focused on whatever deep directory structure I am already in). sift through my 50+ favorites to get the one I want, or click a link to a folder that contains further links in some sort of 'pseudo-tree' functionality. select it. This is slower than my previous method by upwards of an order of magnitude. There are a couple of things I've contemplated: add expandable folders, not just direct links, to the favorites menu. add expandable folders, not just direct links, to the start menu. add links of my favorite folders to a submenu of the start menu so that they come up when I search them. They do but this still rather cumbersome started using 7stacks - url here (I cannot link the url directly due to lack of reputation but http://www.alastria.com/index.php?p=software-7s). This is about the closest I've gotten to some sort of compact, customizeable, easy to access, tree based navigation structure. How do you power users quickly navigate to your favorite folders? Are there keyboard shortcuts I am missing? Can someone recommend other apps or addon or extensions that can achieve this sort of functionality? The Current solution (thanks to the answers below) I am going to use is a combination of Autohotkey and 7stacks - autohotkey to launch 7stacks, 7stacks with the 'menu' stack type for fast, key-enabled navigation to folders organised in a tree structure. This solves about 90% of the issue, the only issues are (note that these are really minor, I am really splitting hairs more than anything here) Can't use this for existing folder navigation (ie already have a explorer window open, want to go to another directory) A bit more cumbersome to add/remove entries to compared to xp favorites. A little slower than xp favorites. Whatever. I'm happy. Thanks guys. I think the answer is a split to John T and Kelbizzle - I've elected to give the answer to John T and +1 to Kelbizzle as I had already mentioned 7stacks.

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  • repair broken packages-"dpkg: error: conflicting actions -f (--field) and -r (--remove)"

    - by yinon
    Ubuntu 12.04 LTS. if more information will be needed, tell me and'll give. the main problem is: tzach@tzach-pc:~$ sudo apt-get install docky [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done docky is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). tzach@tzach-pc:~$ and also: tzach@tzach-pc:~$ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. **The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using ******* so we tryied the guide here in messege #9: http://ubuntuforums.org/showthread.php?t=947124 we run all the first 4 commands and the last one-"sudo apt-get autoremove" gave us: tzach@tzach-pc:~$ sudo apt-get autoremove Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: **ca-certificates-java** : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless **openjdk-7-jre-lib** : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using -f. so we run the last command twice: sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java and sudo dpkg --remove -force --force-remove-reinstreq openjdk-7-jre-lib but both of them gives: tzach@tzach-pc:~$ sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java [sudo] password for tzach: dpkg: error: conflicting actions -f (--field) and -r (--remove) Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! EDIT FOR green7-output of "sudo apt-get -f install": tzach@tzach-pc:~$ sudo apt-get -f install [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java Suggested packages: default-jre equivs sun-java6-fonts ttf-dejavu-extra fonts-ipafont-gothic fonts-ipafont-mincho ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts The following packages will be REMOVED: ttf-mscorefonts-installer The following NEW packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java 0 upgraded, 5 newly installed, 1 to remove and 355 not upgraded. 5 not fully installed or removed. Need to get 0 B/29.6 MB of archives. After this operation, 88.5 MB of additional disk space will be used. Do you want to continue [Y/n]? y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: warning: there's no installed package matching ttf-mscorefonts-installer:amd64 Setting up tzdata (2012e-0ubuntu0.12.04) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing tzdata (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: tzdata E: Sub-process /usr/bin/dpkg returned an error code (1) EDIT2 FOR green7: tzach@tzach-pc:~$ sudo apt-get remove --purge tzdata [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless libc6 : Depends: tzdata but it is not going to be installed libc6:i386 : Depends: tzdata:i386 libical0 : Depends: tzdata but it is not going to be installed openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed python-dateutil : Depends: tzdata but it is not going to be installed ubuntu-minimal : Depends: tzdata but it is not going to be installed util-linux : Depends: tzdata (>= 2006c-2) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). EDIT3 FOR green7: tzach@tzach-pc:~$ sudo apt-get install openjdk-7-jre-headless [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: openjdk-7-jre-headless : Depends: tzdata-java but it is not going to be installed Depends: java-common (>= 0.28) but it is not going to be installed Recommends: icedtea-7-jre-cacao (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed Recommends: icedtea-7-jre-jamvm (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). some things in the text also supposed to be bolded. but not critic (: Thanks for the editing! Thanks a lot for your assistance.

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  • How to perform efficient 2D picking in HTML5?

    - by jSepia
    I'm currently using an R-Tree for both picking and collision testing. Each entity on screen has a bounding box for collisions and a separate one for picking. Since entities may change position very frequently, both trees must be updated/reordered once per frame. While this is very efficient for collisions, because the tree is used in hundreds of collision queries every frame, I'm finding it too costly for picking, because it only gets queried when the user clicks, thus leading to a lot of wasted tree updates. What would be a more efficient way to implement picking without as much overhead?

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  • Keeping application backend and UI synchronised

    - by Deanna
    Hi all. I have an app that works with a list of objects so has one central keyed list. The main window has a tree containing these object with some information, which is easy enough to populate as a one off event after loading. Now, the complicated part, any part of the application can add, remove, and more importantly change the details of those objects at any time (all in the same process) and I'd like the tree to update to suit. I have a few options including passing events back down from the object to the list to the form which seems to be the most flexible way. I can also do it lazily and repopulate the tree each time or periodically (very hackish). Does anyone have any better thoughts on how to structure this? This is being done in C# 2.0 but the concepts apply to any environment. Thanks

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