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  • unexpected behaviour of object stored in web service Session

    - by draconis
    Hi. I'm using Session variables inside a web service to maintain state between successive method calls by an external application called QBWC. I set this up by decorating my web service methods with this attribute: [WebMethod(EnableSession = true)] I'm using the Session variable to store an instance of a custom object called QueueManager. The QueueManager has a property called ChangeQueue which looks like this: [Serializable] public class QueueManager { ... public Queue<QBChange> ChangeQueue { get; set; } ... where QBChange is a custom business object belonging to my web service. Now, every time I get a call to a method in my web service, I use this code to retrieve my QueueManager object and access my queue: QueueManager qm = (QueueManager)Session[ticket]; then I remove an object from the queue, using qm.dequeue() and then I save the modified query manager object (modified because it contains one less object in the queue) back to the Session variable, like so: Session[ticket] = qm; ready for the next web service method call using the same ticket. Now here's the thing: if I comment out this last line //Session[ticket] = qm; , then the web service behaves exactly the same way, reducing the size of the queue between method calls. Now why is that? The web service seems to be updating a class contained in serialized form in a Session variable without being asked to. Why would it do that? When I deserialize my Queuemanager object, does the qm variable hold a reference to the serialized object inside the Session[ticket] variable?? This seems very unlikely.

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  • Error when creating an image from a UIView

    - by Raphael Pinto
    Hi, I'm creating an image from a view whith the folowing code : UIGraphicsBeginImageContext(myView.bounds.size); [myView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); The image is created in the user album but in the consol I get this : 2010-05-11 10:17:17.974 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.014 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3d87f 0x34e3b029 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.077 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.087 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b053 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.091 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.095 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b085 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.111 myApp[3875:1807] sqlite error 1 [SQL logic error or missing database] 2010-05-11 10:17:18.115 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3d87f 0x34e3b029 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.120 myApp[3875:1807] sqlite error 1 [SQL logic error or missing database] 2010-05-11 10:17:18.124 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b053 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.129 myApp[3875:1807] sqlite error 1 [cannot commit - no transaction is active] 2010-05-11 10:17:18.133 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b085 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 I don't know where the problem come from. Can you help me?

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  • How to get a debug flow of execution in C++

    - by Rich
    Hi, I work on a global trading system which supports many users. Each user can book,amend,edit,delete trades. The system is regulated by a central deal capture service. The deal capture service informs all the user of any updates that occur. The problem comes when we have crashes, as the production environment is impossible to re-create on a test system, I have to rely on crash dumps and log files. However this doesn't tell me what the user has been doing. I'd like a system that would (at the time of crashing) dump out a history of what the user has been doing. Anything that I add has to go into the live environment so it can't impact performance too much. Ideas wise I was thinking of a MACRO at the top of each function which acted like a stack trace (only I could supply additional user information, like trade id's, user dialog choices, etc ..) The system would record stack traces (on a per thread basis) and keep a history in a cyclic buffer (varying in size, depending on how much history you wanted to capture). Then on crash, I could dump this history stack. I'd really like to hear if anyone has a better solution, or if anyone knows of an existing framework? Thanks Rich

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  • Matlab fft function

    - by CTZStef
    The code below is from the Matlab 2011a help about fft function. I think there is a problem here : why do they multiply t(1:50) by Fs, and then say it's time in millisecond ? Certainly, it happens to be true in this very particular case, but change the value of Fs to, say, 2000, and it won't work anymore, obviously because of this factor of 2. Right ? Quite misleading, isn't it ? What do I miss ? Fs = 1000; % Sampling frequency T = 1/Fs; % Sample time L = 1000; % Length of signal t = (0:L-1)*T; % Time vector % Sum of a 50 Hz sinusoid and a 120 Hz sinusoid x = 0.7*sin(2*pi*50*t) + sin(2*pi*120*t); y = x + 2*randn(size(t)); % Sinusoids plus noise plot(Fs*t(1:50),y(1:50)) title('Signal Corrupted with Zero-Mean Random Noise') xlabel('time (milliseconds)') Clearer with this : fs = 2000; % Sampling frequency T = 1 / fs; % Sample time L = 1000; % Length of signal t2 = (0:L-1)*T; % Time vector f = 50; % signal frequency s2 = sin(2*pi*f*t2); figure, plot(fs*t2(1:50),s2(1:50)); % NOT good figure, plot(t2(1:50),s2(1:50)); % good

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  • Loading data from file to Vector structure

    - by owca
    I'm trying to parse through fixed-width formatted file extracting x,y values of points from it, and then storing them in int[] array inside a Vector. Text file looks as follows : 0006 0015 0125 0047 0250 0131 That's the code : Vector<int[]> vc = new Vector<int[]>(); try { BufferedReader file = new BufferedReader(new FileReader("myfile.txt")); String s; int[] vec = new int[2]; while ((s = file.readLine()) != null) { vec[0] = Integer.parseInt(s.substring(0, 4).trim()); vec[1] = Integer.parseInt(s.substring(5, 8).trim()); vc.add(vec); } file.close(); } catch (IOException e) { } for(int i=0; i<vc.size(); i++){ for(int j=0; j<2; j++){ System.out.println(vc.elementAt(i)[j]); } } But the output shows only last line. 250 131 250 131 250 131 Should I somehow use Vector.nextElement() here to get all my data ?

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  • trouble calculating offset index into 3D array

    - by Derek
    Hello, I am writing a CUDA kernel to create a 3x3 covariance matrix for each location in the rows*cols main matrix. So that 3D matrix is rows*cols*9 in size, which i allocated in a single malloc accordingly. I need to access this in a single index value the 9 values of the 3x3 covariance matrix get their values set according to the appropriate row r and column c from some other 2D arrays. In other words - I need to calculate the appropriate index to access the 9 elements of the 3x3 covariance matrix, as well as the row and column offset of the 2D matrices that are inputs to the value, as well as the appropriate index for the storage array. i have tried to simplify it down to the following: //I am calling this kernel with 1D blocks who are 512 cols x 1row. TILE_WIDTH=512 int bx = blockIdx.x; int by = blockIdx.y; int tx = threadIdx.x; int ty = threadIdx.y; int r = by + ty; int c = bx*TILE_WIDTH + tx; int offset = r*cols+c; int ndx = r*cols*rows + c*cols; if((r < rows) && (c < cols)){ //this IF statement is trying to avoid the case where a threadblock went bigger than my original array..not sure if correct d_cov[ndx + 0] = otherArray[offset]; d_cov[ndx + 1] = otherArray[offset] d_cov[ndx + 2] = otherArray[offset] d_cov[ndx + 3] = otherArray[offset] d_cov[ndx + 4] = otherArray[offset] d_cov[ndx + 5] = otherArray[offset] d_cov[ndx + 6] = otherArray[offset] d_cov[ndx + 7] = otherArray[offset] d_cov[ndx + 8] = otherArray[offset] } When I check this array with the values calculated on the CPU, which loops over i=rows, j=cols, k = 1..9 The results do not match up. in other words d_cov[i*rows*cols + j*cols + k] != correctAnswer[i][j][k] Can anyone give me any tips on how to sovle this problem? Is it an indexing problem, or some other logic error?

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  • Getting functions of inherited functions to be called

    - by wrongusername
    Let's say I have a base class Animal from which a class Cow inherits, and a Barn class containing an Animal vector, and let's say the Animal class has a virtual function scream(), which Cow overrides. With the following code: Animal.h #ifndef _ANIMAL_H #define _ANIMAL_H #include <iostream> using namespace std; class Animal { public: Animal() {}; virtual void scream() {cout << "aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh..." << endl;} }; #endif /* _ANIMAL_H */ Cow.h #ifndef _COW_H #define _COW_H #include "Animal.h" class Cow: public Animal { public: Cow() {} void scream() {cout << "MOOooooOOOOOOOO!!!" << endl;} }; #endif /* _COW_H */ Barn.h #ifndef _BARN_H #define _BARN_H #include "Animal.h" #include <vector> class Barn { std::vector<Animal> animals; public: Barn() {} void insertAnimal(Animal animal) {animals.push_back(animal);} void tortureAnimals() { for(int a = 0; a < animals.size(); a++) animals[a].scream(); } }; #endif /* _BARN_H */ and finally main.cpp #include <stdlib.h> #include "Barn.h" #include "Cow.h" #include "Chicken.h" /* * */ int main(int argc, char** argv) { Barn barn; barn.insertAnimal(Cow()); barn.tortureAnimals(); return (EXIT_SUCCESS); } I get this output: aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh... How should I code this to get MOOooooOOOOOOOO!!! (and whatever other classes inheriting Animal wants scream() to be) instead?

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  • Greasemonkey failing to GM_setValue()

    - by HonoredMule
    I have a Greasemonkey script that uses a Javascript object to maintain some stored objects. It covers quite a large volume of information, but substantially less than it successfully stored and retrieved prior to encountering my problem. One value refuses to save, and I can not for the life of me determine why. The following problem code: Works for other larger objects being maintained. Is presently handling a smaller total amount of data than previously worked. Is not colliding with any function or other object definitions. Can (optionally) successfully save the problem storage key as "{}" during code startup. this.save = function(table) { var tables = this.tables; if(table) tables = [table]; for(i in tables) { logger.log(this[tables[i]]); logger.log(JSON.stringify(this[tables[i]])); GM_setValue(tables[i] + "_" + this.user, JSON.stringify(this[tables[i]])); logger.log(tables[i] + "_" + this.user + " updated"); logger.log(GM_getValue(tables[i] + "_" + this.user)); } } The problem is consistently reproducible and the logging statments produce the following output in Firebug: Object { 54,10 = Object } // Expansion shows complete contents as expected, but there is one oddity--Firebug highlights the array keys in purple instead of the usual black for anonymous objects. {"54,10":{"x":54,"y":10,"name":"Lucky Pheasant"}} // The correctly parsed string. bookmarks_HonoredMule saved undefined I have tried altering the format of the object keys, to no effect. Further narrowing down the issue is that this particular value is successfully saved as an empty object ("{}") during code initialization, but skipping that also does not help. Reloading the page confirms that saving of the nonempty object truly failed. Any idea what could cause this behavior? I've thoroughly explored the possibility of hitting size constraints, but it doesn't appear that can be the problem--as previously mentioned, I've already reduced storage usage. Other larger objects save still, and the total number of objects, which was not high already, has further been reduced by an amount greater than the quantity of data I'm attempting to store here.

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  • Determining Best Table Structure for MySQL Performance

    - by Joe Majewski
    I'm working on a browser-based RPG for one of my websites, and right now I'm trying to determine the best way to organize my SQL tables for performance and maintenance. Here's my question: Does the number of columns in an SQL table affect the speed in which it can be queried? I am not a newbie when it comes to PHP or MySQL. I used to develop things with the common goal of getting them to work, but I've recently advanced to the stage where a functional program is not good enough unless it's fast and reliable. Anyways, right now I have a members table that has around 15 columns. It contains information such as the player's username, password, email, logins, page views, etcetera. It doesn't contain any information on the player's progress in the game, however. If I added columns for things such as army size, gold, turns, and whatnot, then it could easily rise to around 40 or 50 total columns. Oh, and my database structure IS normalized. Will a table with 50 columns that gets constantly queried be a bad idea? Should I split it into two tables; one for the user's general information and one for the user's game statistics? I know I could check the query time myself, but I haven't actually created the tables yet and I think I'd be better off with some professional advice on this important decision for my game. Thank you for your time! :)

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  • how to convert video from one format to another using php

    - by Meena
    hi i want to include the vedio download option in my webpage. I am using ffmpeg, but it seems to work very slow. Is there is any other way to do this or how to spead up the ffmpeg. i am using this code to get the frames from the vedio. to convert the vedio $call="ffmpeg -i ".$_SESSION['video_to_convert']." -vcodec libvpx -r 30 -b ".$quality." -acodec libvorbis -ab 128000 -ar ".$audio." -ac 2 -s ".$size." ".$converted_vids.$name.".".$type." -y 2> log/".$name.".txt"; $convert = (popen("start /b ".$call, "r")); pclose($convert); to get the frame from the vedio exec("ffmpeg -vframes 1 -ss ".$time_in_seconds." -i $converted_vids video_images.jpg -y 2>); but this code does not generate any error its loading continously.

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  • push(ing)_back objects pointers within a loop

    - by Jose Manuel Albornoz
    Consider the following: I have a class CDevices containing, amongst others, a string member class CDevice { public: CDevice(void); ~CDevice(void); // device name std::string Device_Name; etc... } and somewhere else in my code I define another class that contains a vector of pointers to CDevices class CDevice; class CServers { public: CServers(void); ~CServers(void); // Devices vector vector<CDevice*> Devices; etc... } The problem appears in the following lines in my main.c pDevice = new CDevice; pDevice->Device_Name = "de"; Devices.push_back(pDevice); pDevice->Device_Name = " revolotiunibus"; Devices.push_back(pDevice); pDevice->Device_Name = " orbium"; Devices.push_back(pDevice); pDevice->Device_Name = " coelestium"; Devices.push_back(pDevice); for(int i = 0; i < (int)Devices.size(); ++i) cout << "\nLoad name = " << Devices.at(i)->Device_Name << endl; The output I get is " coelestium" repeated four times: each time I push_back a new element into the vector all of the already existing elements take the value of the one which has just been added. I have also tried using iterators to recover each element in the vector with the same results. Could someone please tell me what's wrong here? Thankx

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  • C release dynamically allocated memory

    - by user1152463
    I have defined function, which returns multidimensional array. allocation for rows arr = (char **)malloc(size); allocation for columns (in loop) arr[i] = (char *)malloc(v); and returning type is char** Everything works fine, except freeing the memory. If I call free(arr[i]) and/or free(arr) on array returned by function, it crashes. Thanks for help EDIT:: allocating fuction pole = malloc(zaznamov); char ulica[52], t[52], datum[10]; float dan; int i = 0, v; *max = 0; while (!is_eof(f)) { get_record(t, ulica, &dan, datum, f); v = strlen(ulica) - 1; pole[i] = malloc(v); strcpy(pole[i], ulica); pole[i][v] = '\0'; if (v > *max) { *max = v; } i++; } return pole;` part of main where i am calling function pole = function(); releasing memory int i; for (i = 0; i < zaznamov; i++) { free(pole[i]); pole[i] = NULL; } free(pole); pole = NULL;

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  • Is it possible to create a Mac OS specific CSS to fix font difference ?

    - by Gabriel
    I'm working on a project with a designer and he insisted on using some specific font for titles and various elements in the page. So we're using a font kit to embed with @font-face. It's working perfectly on PC (Firefox, IE 7 and 8, Chrome, Safari) but on Mac OS (Safari and Firefox) the fonts are not vertically aligned the same way. After looking on the Web, I didn't find any solution for this except "there always been differences between browsers and platforms, live with it". I know that fonts are never rendered exactly the same across platforms, but this time it's not something like the font looks more bold or something like that. The font looks as if it's baseline is completely different between Windows and Mac OS X. On Mac OS, the font, at a size of 16px is 3px higher than on PC. So I'm looking for a backup solution : is there a way to create a CSS specifically for Mac OS users? I do not want to target only Safari because Safari PC is ok, and Firefox Mac is not ok. Or if you have a solution to fix the baseline difference that does not require a specific CSS file, I'd be happy to hear it. Thanks!

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  • Ping broadcast on Win XP SP3

    - by PaulH
    I'm trying to ping the broadcast address 255.255.255.255 on WinXP SP3. If I use the command line, I get host error: C:\>ping 255.255.255.255 Ping request could not find host 255.255.255.255. Please check the name and try again. If I try a C++ program using the iphlpapi, IcmpSendEcho() fails and GetLastError returns 11010 IP_REQ_TIMED_OUT. HANDLE h = ::IcmpCreateFile(); IPAddr broadcast = inet_addr( "255.255.255.255" ); BYTE payload[ 32 ] = { 0 }; IP_OPTION_INFORMATION option = { 255, 0, 0, 0, 0 }; // a buffer with room for 32 replies each containing the full payload std::vector< BYTE > replies( 32 * ( sizeof( ICMP_ECHO_REPLY ) + 32 ) ); DWORD res = ::IcmpSendEcho( h, broadcast, payload, sizeof( payload ), &option, &replies[ 0 ], replies.size(), 1000 ); ::IcmpCloseHandle( h ); I can ping the local broadcast 192.168.0.255 with no problem. What do I need to do to ping the global broadcast? Thanks, PaulH

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  • OpenGL Mipmapping: how does OpenGL decide on map level?

    - by Droozle
    Hi, I am having trouble implementing mipmapping in OpenGL. I am using OpenFrameworks and have modified the ofTexture class to support the creation and rendering of mipmaps. The following code is the original texture creation code from the class (slightly modified for clarity): glEnable(texData.textureTarget); glBindTexture(texData.textureTarget, (GLuint)texData.textureID); glTexSubImage2D(texData.textureTarget, 0, 0, 0, w, h, texData.glType, texData.pixelType, data); glTexParameteri(texData.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(texData.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glDisable(texData.textureTarget); This is my version with mipmap support: glEnable(texData.textureTarget); glBindTexture(texData.textureTarget, (GLuint)texData.textureID); gluBuild2DMipmaps(texData.textureTarget, texData.glTypeInternal, w, h, texData.glType, texData.pixelType, data); glTexParameteri(texData.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(texData.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glDisable(texData.textureTarget); The code does not generate errors (gluBuild2DMipmaps returns '0') and the textures are rendered without problems. However, I do not see any difference. The scene I render consists of "flat, square tiles" at z=0. It's basically a 2D scene. I zoom in and out by using "glScale()" before drawing the tiles. When I zoom out, the pixels of the tile textures start to "dance", indicating (as far as I can tell) unfiltered texture look-up. See: http://www.youtube.com/watch?v=b_As2Np3m8A at 25s. My question is: since I do not move the camera position, but only use scaling of the whole scene, does this mean OpenGL can not decide on the appropriate mipmap level and uses the full texture size (level 0)? Paul

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  • PHP : How to get specific data from array

    - by Giffary
    Hello! I try to use amazon API using PHP. If I use print_r($parsed_xml->Items->Item->ItemAttributes) it show me some result like SimpleXMLElement Object ( [Binding] = Electronics [Brand] = Canon [DisplaySize] = 2.5 [EAN] = 0013803113662 [Feature] = Array ( [0] = High-powered 20x wide-angle optical zoom with Optical Image Stabilizer [1] = Capture 720p HD movies with stereo sound; HDMI output connector for easy playback on your HDTV [2] = 2.5-inch Vari-Angle System LCD; improved Smart AUTO intelligently selects from 22 predefined shooting situations [3] = DIGIC 4 Image Processor; 12.1-megapixel resolution for poster-size, photo-quality prints [4] = Powered by AA batteries (included); capture images to SD/SDHC memory cards (not included) ) [FloppyDiskDriveDescription] = None [FormFactor] = Rotating [HasRedEyeReduction] = 1 [IsAutographed] = 0 [IsMemorabilia] = 0 [ItemDimensions] = SimpleXMLElement Object ( [Height] = 340 [Length] = 490 [Weight] = 124 [Width] = 350 ) [Label] = Canon [LensType] = Zoom lens [ListPrice] = SimpleXMLElement Object ( [Amount] = 60103 [CurrencyCode] = USD [FormattedPrice] = $601.03 ) [Manufacturer] = Canon [MaximumFocalLength] = 100 [MaximumResolution] = 12.1 [MinimumFocalLength] = 5 [Model] = SX20IS [MPN] = SX20IS [OpticalSensorResolution] = 12.1 [OpticalZoom] = 20 [PackageDimensions] = SimpleXMLElement Object ( [Height] = 460 [Length] = 900 [Weight] = 242 [Width] = 630 ) [PackageQuantity] = 1 [ProductGroup] = Photography [ProductTypeName] = CAMERA_DIGITAL [ProductTypeSubcategory] = point-and-shoot [Publisher] = Canon [Studio] = Canon [Title] = Canon PowerShot SX20IS 12.1MP Digital Camera with 20x Wide Angle Optical Image Stabilized Zoom and 2.5-inch Articulating LCD [UPC] = 013803113662 ) my goal is to get only Feature infomation and I try to use $feature = $parsed_xml->Items->Item->ItemAttributes->Feature it does'not work for me because it just show me the first feature only. How do i get all feature information? please help

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  • Fitting Text into an Image

    - by Abs
    Hello all, I have a function which takes in a font (ttf or otf file) and generates an image of text in different fonts. The problem I have is trying to work out how I can make the text fit in the image regardless of the font-size, type of font, and amount of text. I have tried to make the image rectangle variable so that it contains the text of different fonts without cutting a bit of the text since the image is not long or wide enough. Here is the function that I currently have, I have tried using the number of characters to determine the width of the image, but in some cases for some fonts and sizes, it still gets cut off. function generate_image($save_path, $text, $font_path){ $length = strlen($text) * 15; // Create the image $im = imagecreatetruecolor($length, 40); $white = imagecolorallocate($im, 255, 255, 255); $grey = imagecolorallocate($im, 128, 128, 128); $black = imagecolorallocate($im, 0, 0, 0); imagefilledrectangle($im, 0, 0, $length, 40, $white); $font = $font_path; imagettftext($im, 30, 0, 0, 25, $black, $font, $text); if(imagepng($im, $save_path)){ $status = true; }else{ $status = false; } imagedestroy($im); return $status; } Thank you all for any help

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  • Can anyone help why my mockery doesn't work?

    - by user509550
    The test call real method(service) without mocking some expecations @Test public void testPropertyList() { Credentials creds = new Credentials(); creds.setUsername("someEmail"); creds.setPassword("somePassword"); creds.setReferrer("someReferrer"); final Collection<PropertyInfo> propertyInfoCollection = new LinkedList<PropertyInfo>(); final List<ListingInfo> listings = new ArrayList<ListingInfo>(); listings.add(listingInfoMock); listings.add(listingInfoMock); propertyInfoCollection.add(new PropertyInfo("c521bf5796274bd587c00bec80583c00", listings)); MultivaluedMap<String, String> params = new MultivaluedMapImpl(); params.add("page", "5"); params.add("size", "5"); instance.setPropertyListFacade(propertyListFacadeMock); mockery.checking(new Expectations() { { one(propertyListFacadeMock).getUserProperties(); will(returnValue(propertyInfoCollection)); one(listingInfoMock).getPropertyName(); allowing(listingInfoMock).getThumbnailURL(); one(listingInfoMock).getListingSystemId(); one(listingInfoMock).getPropertyURL(); one(listingInfoMock).getListingSystemId(); one(listingInfoMock).getPropertyURL(); } }); instance.setSessionManager(dashboardSessionManagerMock); testSuccessfulAuthenticate(); ClientResponse response = resource.path(PROPERTIES_PATH).queryParams(params).accept(MediaType.APPLICATION_XML) .get(ClientResponse.class); assertEquals(200, response.getStatus()); mockery.assertIsSatisfied(); }

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  • How to draw shadows that don't suck?

    - by mystify
    A CAShapeLayer uses a CGPathRef to draw it's stuff. So I have a star path, and I want a smooth drop shadow with a radius of about 15 units. Probably there is some nice functionality in some new iPhone OS versions, but I need to do it myself for a old aged version of 3.0 (which most people still use). I tried to do some REALLY nasty stuff: I created a for-loop and sequentially created like 15 of those paths, transform-scaling them step by step to become bigger. Then assigning them to a new created CAShapeLayer and decreasing it's alpha a little bit on every iteration. Not only that this scaling is mathematically incorrect and sucks (it should happen relative to the outline!), the shadow is not rounded and looks really ugly. That's why nice soft shadows have a radius. The tips of a star shouldn't appear totally sharp after a shadow size of 15 units. They should be soft like cream. But in my ugly solution they're just as s harp as the star itself, since all I do is scale the star 15 times and decrease it's alpha 15 times. Ugly. I wonder how the big guys do it? If you had an arbitrary path, and that path must throw a shadow, how does the algorithm to do that work? Probably the path would have to be expanded like 30 times, point-by-point relative to the tangent of the outline away from the filled part, and just by 0.5 units to have a nice blending. Before I re-invent the wheel, maybe someone has a handy example or link?

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  • Multiple Exception Handling in one if statement [closed]

    - by JA3N
    I am having trouble with throwing and catching exceptions. Here is the code for assignSeat(), assignSeat is called in a try block in another class. void assignSeat(String passengerName, int x, int y) throws SeatOccupiedException, InvalidPassengerNameException { Seat tSeat = airplane.getSeat(x,y); if (tSeat!=null) { if (passengerName.isEmpty() || !passengerName.matches("[a-zA-Z]+")) { throw new InvalidPassengerNameException(); } //excluded else if else if (foundPassenger(passengerName)) { airplane.seatList.get(airplane.seatNumber(passengerName)).unOccupy(); tSeat.occupy(); for (int i = 0; i<passengers.size();i++) if (passengers.get(i).getName().equals(passengerName)) passengers.get(i).changeSeat(tSeat.getSeatName()); } else if (!tSeat.occupied) { tSeat.occupy(); addPassenger(passengerName, tSeat.getSeatName()); } else if (tSeat.occupied) { throw new SeatOccupiedException(); } } and here is the code that calls assignSeat() and is in another class (I won't copy the whole class to make it look clearer) if (afComp.currentAF != null) { try { afComp.currentAF.assignSeat(nameField.getText(), x, y); //<-Problem here, "Unhandled exception type SeatOccupiedException" } catch (SeatOccupiedException exception) //<-Problem here, "Unreachable catch block, This exception is never thrown from the try statement body" { } catch(InvalidPassengerNameException exception) //<-No problems. { } } Whats wrong with the try block? why won't it throw the SeatOccupiedException? Exception classes: SeatOccupied: package a2; public class SeatOccupiedException extends Exception { public SeatOccupiedException(){} } InvalidPassengerName: package a2; public class InvalidPassengerNameException extends Exception { public InvalidPassengerNameException() {} } Every class I have is in package a2 imports for class that calls assignSeat package a2; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.event.MouseEvent; import java.awt.BorderLayout; import javax.swing.*; import javax.swing.event.*; imports for class that has assignSeat package a2; import java.util.ArrayList;

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  • Loading dynamic external content into the Div of another on click

    - by Robin I Knight
    Trying to load an external php file into another onClick. Iframes will not work as the size of the content changes with collapsible panels. That leaves AJAX. I was given a piece of code HTML <a href="#" id="getData">Get data</a> <div id="myContainer"></div> JS $('#getData').click(function(){ $.get('data.php', { section: 'mySection' }, function(data){ $('#myContainer').html(data); }); }); PHP: <?php if($_GET['section'] === 'mySection') echo '<span style="font-weigth:bold;">Hello World</span>'; ?> I have tested it here http://www.divethegap.com/scuba-diving-programmes-dive-the-gap/programme-pages/dahab-divemaster/divemaster-trainingA.php and get the most unexpected results. It certainly loads the right amount of items as it says in the lower bar on safari but I see three small calendars and that is it. Can anyone see where I have made a mistake?

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  • text-align:justify is not getting applied

    - by vDeepak
    I have added the following code sample in my .html file: <div Class="Frame" Style="left:85.8pt; top:198.5pt; width:415.5pt; height:43pt; position:absolute; background-color:rgb(201,201,201); overflow:hidden; border:0px Solid rgb(0,0,0);"> <p Style="text-align:justify; text-align-last:justify; padding-top:0pt; padding-bottom:0pt;"> <span Style="height:14.4pt; width:415.5pt;" class="ln"> <span Style="font-size:12pt; font-family:F0; word-spacing:5.09135818481445em; letter-spacing:0em; color: rgb(0,0,0);">Sample Text Here</span> </span> </p> </div> But the text-align:justify is not getting applied.

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  • Forming triangles from points and relations

    - by SiN
    Hello, I want to generate triangles from points and optional relations between them. Not all points form triangles, but many of them do. In the initial structure, I've got a database with the following tables: Nodes(id, value) Relations(id, nodeA, nodeB, value) Triangles(id, relation1_id, relation2_id, relation3_id) In order to generate triangles from both nodes and relations table, I've used the following query: INSERT INTO Triangles SELECT t1.id, t2.id , t3.id, FROM Relations t1, Relations t2, Relations t3 WHERE t1.id < t2.id AND t3.id > t1.id AND ( t1.nodeA = t2.nodeA AND (t3.nodeA = t1.nodeB AND t3.nodeB = t2.nodeB OR t3.nodeA = t2.nodeB AND t3.nodeB = t1.nodeB) OR t1.nodeA = t2.nodeB AND (t3.nodeA = t1.nodeB AND t3.nodeB = t2.nodeA OR t3.nodeA = t2.nodeA AND t3.nodeB = t1.nodeB) ) It's working perfectly on small sized data. (~< 50 points) In some cases however, I've got around 100 points all related to each other which leads to thousands of relations. So when the expected number of triangles is in the hundreds of thousands, or even in the millions, the query might take several hours. My main problem is not in the select query, while I see it execute in Management Studio, the returned results slow. I received around 2000 rows per minute, which is not acceptable for my case. As a matter of fact, the size of operations is being added up exponentionally and that is terribly affecting the performance. I've tried doing it as a LINQ to object from my code, but the performance was even worse. I've also tried using SqlBulkCopy on a reader from C# on the result, also with no luck. So the question is... Any ideas or workarounds?

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  • Modifying resource contents of a running executable

    - by mrwoik
    All, I store my application settings in a resource. When my program first loads, I read the specified resource using WinAPI. I then parse the retrieved byte data. This works flawlessly for me. Now let's say that a user alters a setting in my application. He/she checks a checkbox control. I would like to save the updated setting to my resource. However, it seems that my call to UpdateResource will not work while my application is running. I can't modify my resource data even though it is the same size. First, is it possible to modify a running image's resource data? Second, if that is not possible, what alternatives do I have for storing settings internally within my application? NOTE: I must have the settings within my running executable. They cannot be on the harddrive or in the registry. Please don't even suggest that as an option.

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  • nth-of-type only working for 1 and 2

    - by Owen O'Neill
    I have a styling problem, I am using WordPress and want to do have the first two classes completely different to the others. My ideal situation is to have: .si-biplace:nth-of-type(3) { float:left; margin:20px 0px 0px 0px; } .si-image:nth-of-type(3) { float:left; margin:20px 0px 0px 0px; border:0px; } .si-title:nth-of-type(3) { width:100px; height:20px; margin:0px; font-size:7px; color:#FFFFFF; font-weight:bold; } They seem to work fine when it is: .si-biplace { float:left; margin:-10px 0px 0px 0px; } .si-biplace:nth-of-type(2) { float:left; margin:-10px 0px 0px 15px; } Is there a reason why it will not work with nth-of-type(3) but will with nth of type 2? I basically want different attributes for every next time the div is used but cannot have separate div classes as it runs through a php array.

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