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  • A Turing Machine Question

    - by Hellnar
    Greetings, I have been struggling to find a question regarding this theoretical question, even tho it is not directly a programming question, I believe it is really related. Assume a type of Turing machine which cannot have more than 1000 squares. What would be the relationship between the set of such type of recognizable languages and set of normal recognizable languages.

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  • Text-based game graphics in Python

    - by Jasper
    Hi, i'm pretty new 2 programming, and I'm creating a simple text-based game I'm wondering if there is a simple way to create my own terminal-type window with which I can place coloured input etc. Is there a graphics module well suited to this? I'm using Mac, but I would like it to work on Windows as well Thanks

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  • MSBuild Newbie Question

    - by Wallace
    I'm rather new to MS Build and have been reviewing many of the built in target files that ship with Visual Studio. I have seen variables passed a few different ways and am not quite sure of the differences... $(...) @(...) %(...) Thanks in advance.

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  • Do you still limit line length in code?

    - by Noldorin
    This is a matter on which I would like to gauge the opinion of the community: Do you still limit the length of lines of code to a fixed maximum? This was certainly a convention of the past for many languages; one would typically cap the number of characters per line to a value such as 80 (and more recnetly 100 or 120 I believe). As far as I understand, the primary reasons for limiting line length are: Readability - You don't have to scroll over horizontally when you want to see the end of some lines. Printing - Admittedly (at least in my experience), most code that you are working on does not get printed out on paper, but by limiting the number of characters you can insure that formatting doesn't get messed up when printed. Past editors (?) - Not sure about this one, but I suspect that at some point in the distant past of programming, (at least some) text editors may have been based on a fixed-width buffer. I'm sure there are points that I am still missing out, so feel free to add to these... Now, when I tend to observe C or C# code nowadays, I often see a number of different styles, the main ones being: Line length capped to 80, 100, or even 120 characters. As far as I understand, 80 is the traditional length, but the longer ones of 100 and 120 have appeared because of the widespread use of high resolutions and widescreen monitors nowadays. No line length capping at all. This tends to be pretty horrible to read, and I don't see it too often, though it's certainly not too rare either. Inconsistent capping of line length. The length of some lines are limited to a fixed maximum (or even a maximum that changes depending on the file/location in code), while others (possibly comments) are not at all. My personal preference here (at least recently) has been to cap the line length to 100 in the Visual Studio editor. This means that in a decently sized window (on a non-widescreen monitor), the ends of lines are still fully visible. I can however see a few disadvantages in this, especially when you end up writing code that's indented 3 or 4 levels and then having to include a long string literal - though I often take this as a sign to refactor my code! In particular, I am curious what the C and C# coders (or anyone who uses Visual Studio for that matter) think about this point, though I would be interested in hearing anyone's thoughts on the subject. Edit Thanks for the all answers - I appreciate the variety of opinions here, all presenting sound reasons. Consensus does seem to be tipping in the direction of always (or almost always) limit the line length. Interestingly, it seems to be in various coding standards to limit the line length. Judging by some of the answers, both the Python and Google CPP guidelines set the limit at 80 chars. I haven't seen anything similar regarding C# or VB.NET, but I would be curious to see if there are ones anywhere.

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  • Qt Program depoly to multi platform, how?

    - by coderex
    Hi, Am new in Qt Programming and i would like to develop a program which i want to run in Windows, Linux(ubuntu), and Mac. I heard that Qt support mutli-platform application development, but my Question is that, would any Qt library need to run these appilication in Ubuntu after i depolyed or compiled. Or

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  • Asp.Net MVC ActionLink

    - by Pino
    Can anyone explain why the following happens? And how to resolve, Visual Studio 2010 and MVC2 <%= Html.ActionLink("Add New Option", "AddOption", "Product", new { @class = "lighbox" }, null)%> Results in /Product/AddOption?class=lightbox <%= Html.ActionLink("Add New Option", "AddOption", "Product", new { @class = "lighbox" })%> Results in /Product/AddOption?Length=7 Thanks

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  • What electronic scrum/kanban board do you use and recommend for distributed teams?

    - by Derick Bailey
    I have a coworker on a team that is fairly distributed, fairly large (for our company) and wants to take advantage of visual management tools like scrum / kanban boards. Since they are a somewhat distributed team, though, all of the issue management / work management must be done via an electronic tool (we currently use Trac). What issue / work management tools, with a visualization of a scrum / kanban board, do you use for your distributed scrum / kanban teams? would you recommend it, and if so, why?

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  • Recommended Clang command line options

    - by frou
    The Manual for Clang seems to be work in progress, so could you help me formulate the definitive command line options for compiling ANSI-C (AKA C89, C90) with maximum strictness and relevant/helpful warnings? Clang is a compiler front end for the C, C++, and Objective-C programming languages. It uses the Low Level Virtual Machine (LLVM) as its back end. It is still under development. Its goal is to offer a replacement to the GNU Compiler Collection (GCC)

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  • Conditional or in C#

    - by vikitor
    Hello, I've been programming in JAVA and C all my years at Uni, but now I'm learning C# and building a small application, and I've found troubles with this: if (taxonType.Equals(null) ¦¦ taxonID == -1) I get a red underline for this conditional, and I don't really know why, because according to what I've seen that should be ok, but it is not. Is there something I'm missing? thank you all in advance, Victor

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  • Is SandCastle a dead project ?

    - by PatriceVB
    Microsoft killed NDoc when they released a CTP/Beta version of Sandcastle. And I rarely see information about new version of a usable version of sandcastle (with an integrated UI for example). The latest realease is the May 2008 release. Is Sandcastle a dead project or will it be included with Visual Studio 2010 ?

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  • Getting started with F#

    - by Ian Quigley
    What's a good way to get into F# programming? What's a good "Hello world" example and what simple examples can show me why I want to use it over C#. Also what tools do I need? I have WindowsXP, Visual Studio 2008 etc.

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  • Passing Flash variables to PHP.

    - by user340553
    Hi, I have a simple standalone application written in Visual Basic that I'm porting to a browser based application using PHP/javascript. The original VB application has some simple embedded flash games with token and point counters. The token and point values are being passed as variables between the application and the game. I'm trying to achieve the same effect in my PHP port without modifying the actionscript code( using the variables in actionscript that already exist). Below is Visual Basic code that's loading a value from a database and posting that value to flash using FlashVars: Private Sub loadPlayer() Try If CtblPoints.CheckPointsByID(mCard) Then objPoints = CtblPoints.GettblPointsByID(mCard) objPlayerAc = CtblPlayerAccount.GettblPlayerAccountByPlayerID(objPoints.AccountId) objPlayer = CtblPlayer.GettblPlayerByID(objPlayerAc.PlayerID) objPlayerBal = CtblPlayerBalance.GettblPlayerBalanceByID(objPlayerAc.PlayerID) objPlayerAcDetail = CtblPlayerAccountDetail.GettblPlayerAccountDetailByAmount(objPoints.AccountId) strTotalPoints = Convert.ToString(objPlayerAc.Points) strTotalWin = Convert.ToString(objPlayerBal.TokenAmount) 'Dim intTokenAmount As Decimal = Convert.ToDecimal(objPlayerBal.TokenAmount) 'strTotalWin = Convert.ToString(Convert.ToInt64(intTokenAmount * 100)) flashPlayer.Size = panelGame.Size flashPlayer.FlashVars = "totalEntries=" & strTotalPoints & "&credit=" & strTotalWin flashPlayer.LoadMovie(0, strGameFile) flashPlayer.Play() Else Me.Close() Dim frmInvCrd As New frmInvalidCard frmInvCrd.ShowDialog() End If Catch ex As Exception End Try I'm trying to recreate this in PHP, but I'm at a loss as to how to begin implementing it. The variables in flash are declared publicly, and global imports used: import com.atticmedia.console.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.utils.*; First declaration of variable 'totalEntries' is: public var totalEntries:int = 0; and this is a snip of totalEntries being used in the actionscript public function notifyServerOfUnwonCredits(param1) { var remainder:* = param1; if (this.useServer) { this.targetWinAmount = 0; this.cancelUpdateOverTime = F9.setEnterFrame(this.updateOverTime); fscommand("OverTime", "" + remainder); this.flashVarsUpdatedAction = function () { originalTotalWin = totalWin; return; }// end function ; } else { this.setTotalEntries(100000); this.setTotalWin(0); } return; }// end function Eventually I'll be passing these values back to a mySQL database. Any insight into this would be extremely helpful, Thanks!

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