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  • Static code analysis for new language. Where to start?

    - by tinny
    I just been given a new assignment which looks like its going to be an interesting challenge. The customer is wanting a code style checking tool to be developed for their internal (soon to be open sourced) programming language which runs on the JVM. The language syntax is very Java like. The customer basically wants me to produce something like checkstyle. So my question is this, how would you approach this problem? Given a clean slate what recommendations would you make to the customer? I think I have 3 options Write something from scratch. Id prefer not to do this as it seems like this sort of code analysis tool problem has been solved so many times that there must be a more "framework" or "platform" orientated approach. Fork an existing code style checking tool and modify the parsing to fit with this new language etc etc Extend or plug into an existing static code analysis tool. (maybe write a plugin for Yasca?) Maybe you would like to share your experiences in this area? Thanks for reading

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  • Good data structure for efficient insert/querying on arbitrary properties

    - by Juliet
    I'm working on a project where Arrays are the default data structure for everything, and every query is a linear search in the form of: Need a customer with a particular name? customer.Find(x => x.Name == name) Need a customer with a particular unique id? customer.Find(x => x.Id == id) Need a customer of a particular type and age? customer.Find(x => x is PreferredCustomer && x.Age >= age) Need a customer of a particular name and age? customer.Find(x => x.Name == name && x.Age == age) In almost all instances, the criteria for lookups is well-defined. For example, we only search for customers by one or more of the properties Id, Type, Name, or Age. We rarely search by anything else. Is a good data structure to support arbitrary queries of these types with lookup better than O(n)? Any out-of-the-box implementations for .NET?

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  • Building out a well-structured service layer

    - by Chris Stewart
    First, I want to say that it has been awhile since I've gotten into the kind of detail I am at currently. Lately, I've been very much in the SharePoint world and my entire thought process was focused there for quite some time. I'm very glad to be creating databases again, writing "lower level" code to deal with data access, and so forth. I'm working on a very simple web application and taking the opportunity to reacquaint myself with the way I used to structure my projects and various layers of code. For instance, I might have created something like this the last time I went about building something basic from scratch: - MyProject/ -- Domain/ --- Impl/ ---- Person -- Model/ --- IPersonRepository --- Impl/ ---- PersonRepository : IPersonRepository -- Services --- IPersonService --- Impl/ ---- PersonService : IPersonService That would have been the project I did the real work in, and then referenced in the ASP.NET project. My approach was very much inspired by what I saw from the CodeCampServer project as at that time ASP.NET MVC was still very new and it was the only open project I could find actively being developed, and by solid people at that. What ways are you going about structuring your projects and code, when it comes to a general problem you're working on? Certainly various problems can put constraints on this, but assume it's a basic problem without specific needs that affect the structure and layout of your code.

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  • Database structure for ecommerce site

    - by imanc
    Hey Guys, I have been tasked with designing an ecommerce solution. The aspect that is causing me the most problems is the database. Currently the site consists of 10+ country based shops each with their own database (all residing on the same mysql instance). For the new site I'd rather all these shop databases be merged into one database so that all tables (products, orders, customers etc.) have a shop_id field. From a programming perspective this seems to make the most sense as we won't have to manage data across multiple databases. Currently the entire site generates about 120k orders a year, but is experiencing fairly heavy growth and we need to design a solution that will scale. In 5 years there may be more than a million orders per year and a database that contains 5 years order history (archiving maybe a solution here). The question is - do we use a single database, or do we keep the database-per-shop structure? I am currently trying to find supporting evidence for either avenue. The company I am designing the solution for prefer the per-shop database structure because they believe it will allow the sites to scale. But my argument is that the shop's database probably won't get that busy over the next few years that they exceed the capacity of a mysql database and a "no expenses spared" hardware set-up. I am wondering if anyone has any advice either way? Does anyone have experience with websites / ecommerce sites that have tables containing millions of records? I know there is probably not a clear answer here, but at what stage do we have too many records or too large table files to have a fast loading site? Also, if anyone has any advice on sources of information - books, websites, etc. where I can do further research, it would be highly appreciated! Cheers, imanc

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  • Program structure in long running data processing python script

    - by fmark
    For my current job I am writing some long-running (think hours to days) scripts that do CPU intensive data-processing. The program flow is very simple - it proceeds into the main loop, completes the main loop, saves output and terminates: The basic structure of my programs tends to be like so: <import statements> <constant declarations> <misc function declarations> def main(): for blah in blahs(): <lots of local variables> <lots of tightly coupled computation> for something in somethings(): <lots more local variables> <lots more computation> <etc., etc.> <save results> if __name__ == "__main__": main() This gets unmanageable quickly, so I want to refactor it into something more manageable. I want to make this more maintainable, without sacrificing execution speed. Each chuck of code relies on a large number of variables however, so refactoring parts of the computation out to functions would make parameters list grow out of hand very quickly. Should I put this sort of code into a python class, and change the local variables into class variables? It doesn't make a great deal of sense tp me conceptually to turn the program into a class, as the class would never be reused, and only one instance would ever be created per instance. What is the best practice structure for this kind of program? I am using python but the question is relatively language-agnostic, assuming a modern object-oriented language features.

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  • Combining XmlWriter objects?

    - by Kevin
    The way my application is structured, each component generates output as XML and returns an XmlWriter object. Before rendering the final output to the page, I combine all XML and perform an XSL transformation on that object. Below, is a simplified code sample of the application structure. Does it make sense to combine XmlWriter objects like this? Is there a better way to structure my application? The optimal solution would be one where I didn't have to pass a single XmlWriter instance as a parameter to each component. function page1Xml() { $content = new XmlWriter(); $content->openMemory(); $content->startElement('content'); $content->text('Sample content'); $content->endElement(); return $content; } function generateSiteMap() { $sitemap = new XmlWriter(); $sitemap->openMemory(); $sitemap->startElement('sitemap'); $sitemap->startElement('page'); $sitemap->writeAttribute('href', 'page1.php'); $sitemap->text('Page 1'); $sitemap->endElement(); $sitemap->endElement(); return $sitemap; } function output($content) { $doc = new XmlWriter(); $doc->openMemory(); $doc->writePi('xml-stylesheet', 'type="text/xsl" href="template.xsl"'); $doc->startElement('document'); $doc->writeRaw( generateSiteMap()->outputMemory() ); $doc->writeRaw( $content->outputMemory() ); $doc->endElement(); $doc->endDocument(); $output = xslTransform($doc); return $output; } $content = page1Xml(); echo output($content); Update: I may abandon XmlWriter altogether and use DomDocument instead. It is more flexible and it also seemed to perform better (at least on the crude tests I created).

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  • Are there any code critique sites or similar resources?

    - by Ukko
    I have noticed when people post example code illustrating some issue that they are having often they will gather a number of comments addressing the quality of the code they presented and not the actual problem asked. This is very helpful--if not well directed. Often, this is wasted effort since the asker is often not receptive and the code is often chopped down to something small to post leaving lots of rough edges. In the old days you would see people asking questions like this on comp.lang.lisp and other parts of the comp.lang hierarchy. But that bit of the net kind of sank into the sewers of neglect. Is there a comparable one-stop-shop today? I am partially asking for selfish reasons, I know how to write good idiomatic C, Lisp, O'Caml, and Java code. But I learned C++ pre-template and STL, those rusty skills are not really applicable to today's C++. I have picked up languages like Scala in a vacuum and get by, but am I really doing it correctly? There are so many ways you can abuse a language, I am currently working against a codebase of Fortran written in C, and I recognize and loathe the "that guy" who wrote it. I don't want to be someone else's "that guy" if I can help it. Just because it works does not mean that one did not totally miss the boat on how it should have been done. Do you seek out this type of critique? If so how, where and why? What types of benefits do you derive from it? How about abuse and trolls?

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  • c++ tables of unions and structures

    - by newbDeveloper
    I was told to write a program, that creates a union and structure, then creates two-element arrays of unions and structures and fills their fields. I have created a union and a structure, but how to fill their fields in arrays ? #include <iostream> #include <stdlib.h> #include <stdio.h> using namespace std; union complex; union complex{ int i1; long double ld1; } u; struct Person { char* name; int age; bool sex; void show(){ printf("name %s, age %2.0d, sex %1d\n", name , age, sex); }; } person; int main(void) { Person *o = new Person[2]; complex *un = new complex[2]; un[0]->i1=i; system("pause"); return 0; } I've tried un[0]-i1=i; but it's not the proper way to do this.

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  • Use SQL to clone a tree structure represented in a database

    - by AmoebaMan17
    Given a table that represents a hierarchical tree structure and has three columns ID (Primary Key, not-autoincrementing) ParentGroupID SomeValue I know the lowest most node of that branch, and I want to copy that to a new branch with the same number of parents that also need to be cloned. I am trying to write a single SQL INSERT INTO statement that will make a copy of every row that is of the same main has is part one GroupID into a new GroupID. Example beginning table: ID | ParentGroupID | SomeValue ------------------------ 1 | -1 | a 2 | 1 | b 3 | 2 | c Goal after I run a simple INSERT INTO statement: ID | ParentGroupID | SomeValue ------------------------ 1 | -1 | a 2 | 1 | b 3 | 2 | c 4 | -1 | a-cloned 5 | 4 | b-cloned 6 | 5 | c-cloned Final tree structure +--a (1) | +--b (2) | +--c (3) | +--a-cloned (4) | +--b-cloned (5) | +--c-cloned (6) The IDs aren't always nicely spaced out as this demo data is showing, so I can't always assume that the Parent's ID is 1 less than the current ID for rows that have parents. Also, I am trying to do this in T-SQL (for Microsoft SQL Server 2005 and greater). This feels like a classic exercise that should have a pure-SQL answer, but I'm too used to programming that my mind doesn't think in relational SQL.

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  • How to Populate a 'Tree' structure 'Declaratively'

    - by mackenir
    I want to define a 'node' class/struct and then declare a tree of these nodes in code in such a way that the way the code is formatted reflects the tree structure, and there's not 'too much' boiler plate in the way. Note that this isn't a question about data structures, but rather about what features of C++ I could use to arrive at a similar style of declarative code to the example below. Possibly with C++0X this would be easier as it has more capabilities in the area of constructing objects and collections, but I'm using Visual Studio 2008. Example tree node type: struct node { string name; node* children; node(const char* name, node* children); node(const char* name); }; What I want to do: Declare a tree so its structure is reflected in the source code node root = node("foo", [ node("child1"), node("child2", [ node("grand_child1"), node("grand_child2"), node("grand_child3" ]), node("child3") ]); NB: what I don't want to do: Declare a whole bunch of temporary objects/colls and construct the tree 'backwards' node grandkids[] = node[3] { node("grand_child1"), node("grand_child2"), node("grand_child3" }; node kids[] = node[3] { node("child1"), node("child2", grandkids) node("child3") }; node root = node("foo", kids);

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  • jQuery Grouping Similar Items w/ Object Literal

    - by NessDan
    So I have this structure setup: <ul> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> (Vid1) <li>http://www.youtube.com/watch?v=bOF3o8B292U</li> (Vid2) <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> (Vid3) <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> <li>http://www.youtube.com/watch?v=bOF3o8B292U</li> <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> </ul> Vid1 is repeated 3 times, Vid2 is repeated 3 times, and Vid3 is repeated 2 times. I want to put them into a structure where I can reference them like this: youtube[0][repeated] = 3; youtube[0][download] = "http://www.youtube.com/get_video?video_id=dw1Vh9Yzryo&fmt=36" youtube[1][repeated] = 3; youtube[1][download] = "http://www.youtube.com/get_video?video_id=bOF3o8B292U&fmt=36" youtube[2][repeated] = 3; youtube[2][download] = "http://www.youtube.com/get_video?video_id=yAY4vNJd7A8&fmt=36" "This video was repeated " + youtube[0][repeated] + " times and you can download it here: " + youtube[0][download]; How can I set this multidimensional array up? Been Googling for hours and I don't know how to set it up. Can anyone help me out?

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  • A specific data structure

    - by user550413
    Well, this question is a bit specific but I think there is some general idea in it that I can't get it. Lets say I got K servers (which is a constant that I know its size). I have a program that get requests and every request has an id and server id that will handle it. I have n requests - unknown size and can be any number. I need a data structure to support the next operations within the given complexity: GetServer - the function gets the request ID and returns the server id that is supposed to handle this request at the current situation and not necessarily the original server (see below). Complexity: O(log K) at average. KillServer - the function gets as input a server id that should be removed and another server id that all the requests of the removed server should be passed to. Complexity: O(1) at the worst case. -- Place complexity for all the structure is O(K+n) -- The KillServer function made me think using a Union-Find as I can do the union in O(1) as requested but my problem is the first operation. Why it's LogK? Actually, no matter how I "save" the requests if I want to access to any request (lets say it's an AVL tree) so the complexity will be O(log n) at the worst case and said that I can't assume Kn (and probably K Tried thinking about it a couple of hours but I can't find any solution. Known structures that can be used are: B+ tree, AVL tree, skip list, hash table, Union-Find, rank tree and of course all the basics like arrays and such.

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  • Adding and sorting a linked list in C

    - by user1202963
    In my assignment, I have to write a function that takes as arguments a pointer to a "LNode" structure and an integer argument. Then, I have to not only add that integer into the linked list, but also put place it so that the list is in proper ascending order. I've tried several various attempts at this, and this is my code as of posting. LNode* AddItem(LNode *headPtr, int newItem) { auto LNode *ptr = headPtr; ptr = malloc(sizeof(LNode)); if (headPtr == NULL) { ptr->value = newItem; ptr->next = headPtr; return ptr; } else { while (headPtr->value > newItem || ptr->next != NULL) { printf("While\n"); // This is simply to let me know how many times the loop runs headPtr = headPtr->next; } ptr->value = newItem; ptr->next = headPtr; return ptr; } } // end of "AddItem" When I run it, and try to insert say a 5 and then a 3, the 5 gets inserted, but then the while loop runs once and I get a segmentation fault. Also I cannot change the arguments as it's part of a skeletal code for this project. Thanks to anyone who can help. If it helps this is what the structure looks like typedef struct LNode { int value; struct LNode *next; } LNode;

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  • Best/Bad practices for code sharing?

    - by sunpech
    The more I explore Github, the more I like it. I really enjoy how coding is becoming more social. I'm curious as to if there are any bad practices that programmers should avoid in sharing their code with each other. And in naming bad practices, what are the best practices for code sharing? For example: Is it a bad practice for a single repo to have multiple scripts/projects named 'MiscProjects'? Where this repo, as the name suggest, is a collection of miscellaneous small scripts and projects. This may resemble how a programmer organizes projects on his/her local storage, but it's possibly not optimal for code sharing? Maybe if a good README/documentation is done, it would be better? Or as long as it's well documented, anything goes?

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  • Copy HTML code but without javascript changes [closed]

    - by PaulP
    In Firebug there is very useful "Copy HTML" option in HTML Tab. But that copied HTML code also includes javascript changes like for example added new classes on document.ready (jQuery) event. I would like to copy raw HTML code like in "View source" option (it is every browser) without and javascript changes. Yes, I can use "View source" option but code in there is very scattered and it is very hard to copy one big HTML node not losing closing tag and in firebug with fold blessing I can match folded HTML node, right click and select "Copy HTML".

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  • Comment intégrer des chaines binaires dans un code source python en base64, par Jean-Paul Vidal

    On appellera ici ?chaine binaire? une chaine de caractères dans laquelle chaque caractère peut avoir une valeur de 0 à 255 (bornes comprises). Intégrer une chaine binaire dans le code source n'est pas facile, parce que la chaine binaire peut comporter a priori des octets de 0 à 255, mais les caractères intégrables dans le code source, donc affichables, devraient exclure au minimum les caractères de contrôles inférieurs à 32, certains caractères comme les guillemets ou les backslashs et se limiter à des octets inférieurs 128 (c'est-à-dire rester à 7 bits) pour échapper aux problèmes d'encodages. On va utiliser ici le module base64. Comment intégrer des chaines binaires dans le code source en base6...

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  • Micro QR Code Generator with minimal error correction

    - by Florian Peschka
    I am searching a Micro QR Code Generator that fulfills the following requirements: At least 20 characters encoded Minimal error correction (required to get the 20 characters stuffed in) I already searched google, but it seems all micro qr generators automatically use maximum error correction, which is very unhandy for my task, as we need the 20 characters completety. I can't use standard QR because there are certain requirements that need the code to be smaller than a certain dimension when printed... I hope someone can help me. PS: I'm not sure that this is the right board to post this question on, so feel free to redirect me to a better board if you have an idea. PPS: If nothing can be found and I'm forced to write one on my own: Where can I find detailed information on how to write a QR code generator?

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  • Are CK Metrics still considered useful? Is there an open source tool to help?

    - by DeveloperDon
    Chidamber & Kemerer proposed several metrics for object oriented code. Among them, depth of inheritance tree, weighted number of methods, number of member functions, number of children, and coupling between objects. Using a base of code, they tried to correlated these metrics to the defect density and maintenance effort using covariant analysis. Are these metrics actionable in projects? Perhaps they can guide refactoring. For example weighted number of methods might show which God classes needed to be broken into more cohesive classes that address a single concern. Is there approach superseded by a better method, and is there a tool that can identify problem code, particularly in moderately large project being handed off to a new developer or team?

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  • Security issue about making my code public in GitHub

    - by John Doe
    I'm developing a big community/forum website and I'd like to upload my code to GitHub to have at least some sort of version control over it (because I have nothing other than a .rar file as a backup, not even SVN), to let others contribute to the project, and also perhaps using it to let my potential future employers see some of my code as some sort of curriculum. But what I'm wondering now, and I'm suprised I haven't seen anyone mention it before is the security aspect of it. Isn't publishing the code of a website a HUGE security hole? Is like giving a potential hacker or anyone who would like to find any potential exploit possible, even considering that the critical files aren't uploaded (database passwords, authentication scripts, etc.). Of course that there are millions of projects uploaded to GitHub and no one will find mine just 'by chance'. But if they look for it, it would indeed be there. Bottomline: my problem is not about copyright or licenses, but others finding exploits in my website. I'm I missing something here?

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  • Dangerous programming

    - by benhowdle89
    Ok, i'm talking pure software/web, i'm not on about code to power Life Support machines or NASA rockets. In terms of software/web development what is the most dangerous single piece of code someone could put into a program (say if they had a grudge against a client/employee) In PHP, the first thing that comes to mind is some sort of file deletion: function EmptyDir($dir) { $handle=opendir($dir); while (($file = readdir($handle))!==false) { echo "$file <br>"; @unlink($dir.'/'.$file); } closedir($handle); } EmptyDir('images'); Or a PHP script that takes a user's sensitive input and posts it to Google sitemap or something? I hope this doesnt get closed off as subjective as there surely must be a ranking order of dangerous code. So i'm asking for the No.1 spot :) DISCLAIMER: I have no grudges against anyone, just curious for the answer!

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  • Code from my DevConnections Talks and Workshop

    - by dwahlin
    Thanks to everyone who attended my sessions at DevConnections Las Vegas. I had a great time meeting new people, discussing business problems and solutions and interacting. Here’s the code and slides for the sessions.  For those that came to the full-day Silverlight workshop I’ve included the slides that didn’t get printed plus a ton of code to help you get started with various Silverlight topics.   Get Started Building Silverlight Applications Building Architecturally Sound Silverlight Applications Using WCF RIA Services in Silverlight Applications (will post soon) Silverlight Data Integration Options and Usage Scenarios Silverlight Workshop Code

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  • C or assembly code to find current cpu core speed

    - by honestann
    How can my application efficiently determine the following information peroidically while it executes: 1: current speed of each of the 8 CPU cores. 2: which core the code is currently executing on. My application is C and assembly-language, so any solution in either C or assembly-language is fine. This code needs to execute quickly, so creating, reading and processing a file generated by "cat /proc/cpuinfo" is much too slow. The cores slow-down and speed-up automatically, probably to keep CPU temperature under control. Therefore, a one-time measure is not sufficient for my purposes. My application already reads and subtracts the cpu cycle counter in assembly language to determine number of clock cycles, but my program cannot compute elapsed time in nanoseconds unless it knows the current clock frequency of the cpu cores (and which core the code is executing on). Thanks!

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  • Legal responsibility for emebedding code

    - by Tom Gullen
    On our website we have an HTML5 arcade. For each game it has an embed this game on your website copy + paste code box. We've done the approval process of games as strictly and safely as possible, we don't actually think it is possible to have any malicious code in the games. However, we are aware that there's a bunch of people out there smarter than us and they might be able to exploit it. For webmasters wanting to copy + paste our games on their websites, we want to warn them that they are doing it at their own risk - but could we be held responsible if say for instance a malicious game was hosted on an important website and it stole their users credentials and cause them damage? I'm wondering if having an HTML comment in the copy + paste code saying "Use at your own risk" is sufficient.

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  • South Florida Code Camp 2011 - 02/12/2011 - Final Days to register

    - by Nikita Polyakov
    South Florida Code Camp - 02/12/2011 - Final Days to register 13 tracks, 78 sessions, 65 speakers Topics include: Windows Phone 7, Silverlight, Web dev, Architecture/Agile, Sharepoint and SQL Networking with 700 other software developers, over 800 already registered! Free breakfast and lunch Hobnob with speakers, MVP's and authors Party afterwards with attendees and speakers Convenient location at Nova University in Davie Free XBOX 360 Kinect 250 GB raffle (must be present) Free raffle of valuable software, books and swag Free Code Camp T-shirt Book swap - see site for details You get to say "I was there!" More information: http://www.fladotnet.com/codecamp   Register now at: https://www.clicktoattend.com/invitation.aspx?code=150628 (some people have had a problem with this link but click again and it should work). I am presenting Windows Phone Marketplace session. Marketplace and Monetization Details of Windows Phone Marketplace and using Microsoft Advertising SDK control. Monetization strategies, rules and tips for making the best out of your post writing the Windows Phone app experience. Many speakers end up hanging out in the back and this session turns into a open discussion panel.

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  • Dealing with a developer continuously ignoring edge cases in his work

    - by Alex N.
    I have an interesting, fairly common I guess, issue with one of the developers in my team. The guy is a great developer, work fast and productive, produces fairly good quality code and all. Good engineer. But there is a problem with him - very often he fails to address edge cases in his code. We spoke with him about it many times and he is trying but I guess he just doesn't think this way. So what ends up happening is that QA would find plenty issues with his code and return it back for development again and again, ultimately resulting in missed deadlines and everyone in the team unhappy. I don't know what to do with him and how to help him overcome this problem. Perhaps someone with more experience could advise? Thank you!

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