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  • Can't Build for iPhone Device

    - by David Beck
    After upgrading to the iPhone SDK 4.0, I get the following error when building for device: gcc-4.0: Invalid arch name : armv7 Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.0 failed with exit code 1 Before, I was only building for armv6 (the default on pre 4.0 SDK's).

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  • Importing a SQL Server 2005 Profile Trace Template into SQL 2008

    - by David Stein
    I'm using SQL Server 2008, but my ERP Vendor only offers a SQL 2005 trace template that they'd like me to run on my system. When I attempt to import it, I receive confirmation that it was successfully imported. However, it does not show up in the list of available templates. I've done this on two separate servers to the same effect. Is this a known problem with SQL Server 2008? I Googled unsuccessfully.

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  • A matter of style

    - by David
    Would you write something like: enum XYZ_TYPE {X=1, Y=2, Z=3}; I saw it and the suffix _TYPE confuses me in the enum context. There is a strong prospect that it is because I am not bright.

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  • Integrating ASP.NET MVC 2 with classic ASP

    - by David Lively
    I'm in the process of moving a large classic ASP application to ASP.NET MVC 2. Questions: My question is about project organization. I would prefer to not mix the MVC code with the ASP code in the same VS project. I'd like to have an MVC WAP with areas that match the parts of the website that I'm migrating. For instance, the old site has a folder /products/default.asp..... /products/productName/default.asp etc. In the MVC WAP, I'd like to have an area called "products", which I could then, either through a rewrite, routing, or preferably through some IIS configuration, point the "products" folder on the ASP site to. In this way, I could gradually move root folders from the ASP site to the MVC application. However, if I create the MVC WAP in a virtual folder, then my routes wind up looking like http://localhost/virtualFolder/products instead of http://localhost/products Any suggestions on how to conquer this? I know that, during deployment, I could deploy the MVC WAP into the root of the ASP site, but this doesn't help with debugging.

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  • Adding links to full change forms for inline items in django admin?

    - by David Eyk
    I have a standard admin change form for an object, with the usual StackedInline forms for a ForeignKey relationship. I would like to be able to link each inline item to its corresponding full-sized change form, as the inline item has inlined items of its own, and I can't nest them. I've tried everything from custom widgets to custom templates, and can't make anything work. So far, the "solutions" I've seen in the form of snippets just plain don't seem to work for inlines. I'm getting ready to try some DOM hacking with jQuery just to get it working and move on. I hope I must be missing something very simple, as this seems like such a simple task! Using Django 1.2.

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  • Total stack sizes of threads in one process

    - by David
    I use pthreads_attr_getthreadsizes() to get default stack size of one thread, 8MB on my machine. But when I create 8 threads and allocate a very large stack size to them, say hundreds of MB, the program crash. So, I guess, shall ("Number of threads" x "stack size of per thread") shall less than a value(virtual memory size)?

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  • Is it valid to use unsafe struct * as an opaque type instead of IntPtr in .NET Platform Invoke?

    - by David Jeske
    .NET Platform Invoke advocates declaring pointer types as IntPtr. For example, the following [DllImport("user32.dll")] static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); However, I find when interfacing with interesting native interfaces, that have many pointer types, flattening everything into IntPtr makes the code very hard to read and removes the typical typechecking that a compiler can do. I've been using a pattern where I declare an unsafe struct to be an opaque pointer type. I can store this pointer type in a managed object, and the compiler can typecheck it form me. For example: class Foo { unsafe struct FOO {}; // opaque type unsafe FOO *my_foo; class if { [DllImport("mydll")] extern static unsafe FOO* get_foo(); [DllImport("mydll")] extern static unsafe void do_something_foo(FOO *foo); } public unsafe Foo() { this.my_foo = if.get_foo(); } public unsafe do_something_foo() { if.do_something_foo(this.my_foo); } While this example may not seem different than using IntPtr, when there are several pointer types moving between managed and native code, using these opaque pointer types for typechecking is a godsend. I have not run into any trouble using this technique in practice. However, I also have not seen an examples of anyone using this technique, and I wonder why. Is there any reason that the above code is invalid in the eyes of the .NET runtime? My main question is about how the .NET GC system treats "unsafe FOO *my_foo". Is this pointer something the GC system is going to try to trace, or is it simply going to ignore it? My hope is that because the underlying type is a struct, and it's declared unsafe, that the GC would ignore it. However, I don't know for sure. Thoughts?

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  • How to delete duplicate vectors within a multidimensional vector?

    - by David
    I have a vector of vectors: vector< vector<int> > BigVec; It contains an arbitrary number of vectors, each of an arbitrary size. I want to delete not duplicate elements of each vector, but any vectors that are the exact same as another. I don't need to preserve the order of the vectors so I can sort etc.. It should be a really simple problem to solve but I'm new to this, my (not-working) best effort: for (int i = 0; i < BigVec.size(); i++) { for (int j = 1; j < BigVec.size() ; j++ ) { if (BigVec[i][0] == BigVec [j][i]); { BigVec.erase(BigVec.begin() + j); i = 0; // because i get the impression deleting a j = 1; // vector messes up a simple iteration through } } } I think there might be a solution using Unique(), but I can't get that to work either.

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  • CATransitionFade not working on newly added subviews

    - by David Liu
    For some reason, fading in new buttons using CATransition isn't working for me when it's a newly added button. The fade animation, however, is working on existing subviews. Code: // Add new button. CATransition *animation = [CATransition animation]; [animation setDuration:0.5]; [animation setType:kCATransitionFade]; [[button layer] addAnimation:animation forKey:@"fadeIn"]; [self.view addSubview:button]; // Enable previous button (Enabling fades in different type of background) if(toolbar.buttons.count != 0){ UIButton * prevButton = [toolbar.buttons objectAtIndex:(toolbar.buttons.count - 1)]; prevButton.enabled = YES; [[prevButton layer] addAnimation:animation forKey:@"fadeIn"]; }

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  • May volatile be in user defined types to help writing thread-safe code

    - by David Rodríguez - dribeas
    I know, it has been made quite clear in a couple of questions/answers before, that volatile is related to the visible state of the c++ memory model and not to multithreading. On the other hand, this article by Alexandrescu uses the volatile keyword not as a runtime feature but rather as a compile time check to force the compiler into failing to accept code that could be not thread safe. In the article the keyword is used more like a required_thread_safety tag than the actual intended use of volatile. Is this (ab)use of volatile appropriate? What possible gotchas may be hidden in the approach? The first thing that comes to mind is added confusion: volatile is not related to thread safety, but by lack of a better tool I could accept it. Basic simplification of the article: If you declare a variable volatile, only volatile member methods can be called on it, so the compiler will block calling code to other methods. Declaring an std::vector instance as volatile will block all uses of the class. Adding a wrapper in the shape of a locking pointer that performs a const_cast to release the volatile requirement, any access through the locking pointer will be allowed. Stealing from the article: template <typename T> class LockingPtr { public: // Constructors/destructors LockingPtr(volatile T& obj, Mutex& mtx) : pObj_(const_cast<T*>(&obj)), pMtx_(&mtx) { mtx.Lock(); } ~LockingPtr() { pMtx_->Unlock(); } // Pointer behavior T& operator*() { return *pObj_; } T* operator->() { return pObj_; } private: T* pObj_; Mutex* pMtx_; LockingPtr(const LockingPtr&); LockingPtr& operator=(const LockingPtr&); }; class SyncBuf { public: void Thread1() { LockingPtr<BufT> lpBuf(buffer_, mtx_); BufT::iterator i = lpBuf->begin(); for (; i != lpBuf->end(); ++i) { // ... use *i ... } } void Thread2(); private: typedef vector<char> BufT; volatile BufT buffer_; Mutex mtx_; // controls access to buffer_ };

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  • Select count() max() Date

    - by DAVID
    I have a table with shifts history along with emp ids. I'm using this query to retrieve a list of employees and their total shifts by specifying the range to count from: SELECT ope_id, count(ope_id) FROM operator_shift WHERE ope_shift_date >=to_date( '01-MAR-10','dd-mon-yy') and ope_shift_date <= to_date('31-MAR-10','dd-mon-yy') GROUP BY OPE_ID which gives OPE_ID COUNT(OPE_ID) 1 14 2 7 3 6 4 6 5 2 6 5 7 2 8 1 9 2 10 4 10 rows selected. How do I choose the employee with the highest number of shifts under the specified range date?

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  • Which is the best .NET image capture API for me to use?

    - by David
    I have been tasked with integrating image acquisition into a .NET application and I have been looking for an API to use for performing this function. I have come across several "standard" APIs, some have been in existence for a long time, some not so long. I have looked at references to ISIS, TWAIN, WIA, and SANE (said to be mostly *nix). They all appear to be Win32 libraries except for SANE, and I was wondering what the current recommendations are for talking to image acquisition devices (scanners)? Feel free to recommend something else if you feel it is better. I'm looking for open source options. Edit: I put open source, when what I actually meant was free. using WIA or TWAIN is fine since they are free even though they are proprietary interfaces.

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  • stdexcept On Android

    - by David R.
    I'm trying to compile SoundTouch on Android. I started with this configure line: ./configure CPPFLAGS="-I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/" LDFLAGS="-Wl,-rpath-link=/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -L/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -nostdlib -lc" --host=arm-eabi --enable-shared=yes CFLAGS="-nostdlib -O3 -mandroid" host_alias=arm-eabi --no-create --no-recursion Because the Android NDK targets ARM, I also had to change the Makefile to remove the -msse2 flags to progress. When I run 'make', I get: /bin/sh ../../libtool --tag=CXX --mode=compile arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c -o FIRFilter.lo FIRFilter.cpp libtool: compile: arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c FIRFilter.cpp -o FIRFilter.o FIRFilter.cpp:46:21: error: stdexcept: No such file or directory FIRFilter.cpp: In member function 'virtual void soundtouch::FIRFilter::setCoefficients(const soundtouch::SAMPLETYPE*, uint, uint)': FIRFilter.cpp:177: error: 'runtime_error' is not a member of 'std' FIRFilter.cpp: In static member function 'static void* soundtouch::FIRFilter::operator new(size_t)': FIRFilter.cpp:225: error: 'runtime_error' is not a member of 'std' make[2]: *** [FIRFilter.lo] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all-recursive] Error 1 This isn't very surprising, since the -nostdlib flag was required. Android seems to have neither stdexcept nor stdlib. How can I get past this block of compiling SoundTouch? At a guess, there may be some flag I don't know about that I should use. I could refactor the code not to use stdexcept. There may be a way to pull in the original stdexcept source and reference that. I might be able to link to a precompiled stdexcept library.

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  • Cast from Void* to TYPE* using C++ style cast: static_cast or reinterpret_cast

    - by David Relihan
    So if your converting from Void* to Type* or from Type* to Void* should you use: void func(void *p) { Params *params = static_cast<Params*>(p); } or void func(void *p) { Params *params = reinterpret_cast<Params*>(p); } To me static_cast seems the more correct but I've seen both used for the same purpose. Also, does the direction of the conversion matter. i.e. should I still use static_cast for: _beginthread(func,0,static_cast<void*>(params) I have read the other questions on C++ style casting but I'm still not sure what the correct way is for this scenario (I think it is static_cast)

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  • Is the Unix Philosophy still relevant in the Web 2.0 world?

    - by David Titarenco
    Introduction Hello, let me give you some background before I begin. I started programming when I was 5 or 6 on my dad's PSION II (some primitive BASIC-like language), then I learned more and more, eventually inching my way up to C, C++, Java, PHP, JS, etc. I think I'm a pretty decent coder. I think most people would agree. I'm not a complete social recluse, but I do stuff like write a virtual machine for fun. I've never taken a computer course in college because I've been in and out for the past couple of years and have only been taking core classes; never having been particularly amazing at school, perhaps I'm missing some basic tenet that most learn in CS101. I'm currently reading Coders at Work and this question is based on some ideas I read in there. A Brief (Fictionalized) Example So a certain sunny day I get an idea. I hire a designer and hammer away at some C/C++ code for a couple of months, soon thereafter releasing silvr.com, a website that transmutes lead into silver. Yep, I started my very own start-up and even gave it a clever web 2.0 name with a vowel missing. Mom and dad are proud. I come up with some numbers I should be seeing after 1, 2, 3, 6, 9, 12 months and set sail. Obviously, my transmuting server isn't perfect, sometimes it segfaults, sometimes it leaks memory. I fix it and keep truckin'. After all, gdb is my best friend. Eventually, I'm at a position where a very small community of people are happily transmuting lead into silver on a semi-regular basis, but they want to let their friends on MySpace know how many grams of lead they transmuted today. And they want to post images of their lead and silver nuggets on flickr. I'm losing out on potential traffic unless I let them log in with their Yahoo, Google, and Facebook accounts. They want webcam support and live cock fighting, merry-go-rounds and Jabberwockies. All these things seem necessary. The Aftermath Of course, I have to re-write the transmuting server! After all, I've been losing money all these months. I need OAuth libraries and OpenID libraries, JSON support, and the only stable Jabberwocky API is for Java. C++ isn't even an option anymore. I'm just one guy! The Java binary just grows and grows since I need some legacy Apache include for the JSON library, and some antiquated Sun dependency for OAuth support. Then I pick up a book like Coders at Work and read what people like jwz say about complexity... I think to myself.. Keep it simple, stupid. I like simple things. I've always loved the Unix Philosophy but even after trying to keep the new server source modular and sleek, I loathe having to write one more line of code. It feels that I'm just piling crap on top of other crap. Maybe I'm naive thinking every piece of software can be simple and clever. Maybe it's just a phase.. or is the Unix Philosophy basically dead when it comes to the current state of (web) development? I'm just kind of disheartened :(

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  • Suppress indentation after environment in LaTeX

    - by David
    I'm trying to create a new environment in my LaTeX document where indentation in the next paragraph following the environment is suppressed. I have been told (TeXbook and LaTeX source) that by setting \everypar to {\setbox0\lastbox}, the TeX typesetter will execute this at the beginning of the next paragraph and thus remove the indentation: \everypar{\setbox0\lastbox} So this is what I do, but to no effect (following paragraph is still indented): \newenvironment{example} {\begin{list} {} {\setlength\leftmargin{2em}}} {\end{list}\everypar{\setbox0\lastbox}} I have studied LaTeX's internals as well as I could manage. It seems that the \end routine says \endgroup and \par at some point, which may be the reason LaTeX ignores my \everypar setting. \global doesn't help either. I know about \noindent but want to do this automatically. Example document fragment: This is paragraph text. This is paragraph text, too. \begin{example} \item This is the first item in the list. \item This is the second item in the list. \end{example} This is more paragraph text. I don't want this indented, please. Internal routines and switches of interest seem to be \@endpetrue, \@endparenv and others. Thanks for your help.

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  • How can I add complete binaries to a Mercurial patch?

    - by David Corley
    I want to use Mercurial to capture changes made to the vanilla installation of a piece of software we use. Everytime we upgrade the software, we need to manually edit the various configuration files and add 3rd party libraries that we use in the current version of the software. Creating patches for the configuration files changes are fine, but how do I add 3rd party libraries (binaries) to a Mercurial patch? Is it even possible?

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  • JQUERY UI Dialog Box - Close Function

    - by David Bonnici
    Hi Guys, I have a problem with the jquery-ui dialog box. The problem is that when I close the dialog box and then I click on the link that triggers it, it does not pop-up again unless I refresh the page. How can I call the dialog box back without refreshing the actual page. Have a look: $(document).ready(function() { $('#showTerms').click(function() { $('#terms').css('display','inline'); $('#terms').dialog({resizable: false, modal: true, width: 400, height: 450, overlay: { backgroundColor: "#000", opacity: 0.5 }, buttons:{ "Close": function() { $(this).dialog("close"); } }, close: function(ev, ui) { $(this).remove(); }, }); }); Thanks

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  • How do I memoize expensive calculations on Django model objects?

    - by David Eyk
    I have several TextField columns on my UserProfile object which contain JSON objects. I've also defined a setter/getter property for each column which encapsulates the logic for serializing and deserializing the JSON into python datastructures. The nature of this data ensures that it will be accessed many times by view and template logic within a single Request. To save on deserialization costs, I would like to memoize the python datastructures on read, invalidating on direct write to the property or save signal from the model object. Where/How do I store the memo? I'm nervous about using instance variables, as I don't understand the magic behind how any particular UserProfile is instantiated by a query. Is __init__ safe to use, or do I need to check the existence of the memo attribute via hasattr() at each read? Here's an example of my current implementation: class UserProfile(Model): text_json = models.TextField(default=text_defaults) @property def text(self): if not hasattr(self, "text_memo"): self.text_memo = None self.text_memo = self.text_memo or simplejson.loads(self.text_json) return self.text_memo @text.setter def text(self, value=None): self.text_memo = None self.text_json = simplejson.dumps(value)

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  • UIView animation along a round path?

    - by david
    I need to make my little guy (in a UIIamgeView) jump forward and it has to look natural. I want to know is there a way to do it with CoreAnimation (beginAnimation/commitAnimation)? I could do it by setting a point in between in the air but the movement looks not natural :P

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