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  • Google I/O 2012 - Multi-Versioning Android User Interfaces

    Google I/O 2012 - Multi-Versioning Android User Interfaces Bruno Oliveira, Adam Powell This session will show you how to build user interfaces that work consistently across Android versions, from Eclair to today. We'll cover topics including the Action Bar, Fragments, style, size qualifiers, app structure, and navigation. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1533 51 ratings Time: 48:22 More in Science & Technology

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  • Google I/O 2012 - SPDY: It's Here!

    Google I/O 2012 - SPDY: It's Here! Roberto Peon SPDY makes your web pages faster over SSL than they'd be over HTTP. We'll talk about why you should care, give tips about how to take advantage of its features, talk about working implementations, and tell you about the future. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 290 22 ratings Time: 43:50 More in Science & Technology

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  • La evolución en lenguajes de programación, DART en detalles

    La evolución en lenguajes de programación, DART en detalles En este programa presentaremos una visión general de las novedades tecnológicas desde el equipo de relaciones para desarrolladores de la región de sur de Latinoamérica. Seguiremos presentando nuestro enfoque de desarrollo, ingeniería y las mejores prácticas para implementar tecnología Google favoreciendo la evolución de soluciones tecnológicas. Luego nos introduciremos en un escenario técnico en donde analizaremos la evolución en los lenguajes de programación para desarrolladores como DART. Finalmente estaremos conversando con la comunidad de desarrollo, resolviendo un desafío técnico y premiando todo el talento regional. From: GoogleDevelopers Views: 0 0 ratings Time: 02:00:00 More in Education

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  • How to document experimental or incomplete APIs like @deprecated?

    - by Michael Levy
    Is there a good term that is similar but different than "deprecate" to mean that a method or API is in the code base but should not be used because its implementation is not complete or will likely change? (Yeah, I know, those methods shouldn't be public, yada yada yada. I didn't create my situation, I'm just trying to make the best of it.) What do people suggest? Experimental, Incomplete, something else? If I'm building javadoc documentation for this API that is still in flux, should I use the @deprecated tag or is there a better convention? To me @deprecated implies that this API is old and a newer preferred mechanism is available. In my situation, there is no alternative, but some of the methods in the API are not finished and so should not be used. At this point I cannot make them private, but I'd like to put clear warnings in the docs.

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  • Google I/O 2012 - A Master Class in Map Styling

    Google I/O 2012 - A Master Class in Map Styling Scott Shawcroft, Jonah Jones Custom Styled Maps allow developers to customize the look and feel of the underlying Google Maps tiles. This makes it really easy to make a great looking map. You can tailor your map to your message, to your color scheme, or to help emphasize your data. In this class, master maps designers will help you build beautiful, elegant styles that make your maps work for you. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 23 0 ratings Time: 38:21 More in Science & Technology

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  • Google Top Geek E03

    Google Top Geek E03 In Spanish! Google Top Geek is a weekly show, Mondays at 12 PM (Mexico City time). Google Developers Live and the blog Programa con Google. En este episodio: Elecciones en Estados Unidos (Barack Obama) y el sitio de Política y Elecciones de Google. Women Techmakers en Google Developers Live. Google Public Alerts. Búsquedas de la semana y noticias para desarrolladores: aprende inglés y tecnología Google, Oauth 2.0, HTML5 Rocks y Jam with Chrome. From: GoogleDevelopers Views: 165 1 ratings Time: 15:20 More in Science & Technology

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  • Google I/O 2010 - Architecting for performance with GWT

    Google I/O 2010 - Architecting for performance with GWT Google I/O 2010 - Architecting for performance with GWT GWT 201 Joel Webber, Adam Schuck Modern web applications are quickly evolving to an architecture that has to account for the performance characteristics of the client, the server, and the global network connecting them. Should you render HTML on the server or build DOM structures with JS in the browser, or both? This session discusses this, as well as several other key architectural considerations to keep in mind when building your Next Big Thing. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 9 1 ratings Time: 01:01:09 More in Science & Technology

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  • Google I/O 2010 - The open & social web

    Google I/O 2010 - The open & social web Google I/O 2010 - The open & social web Social Web 101 Chris Messina This session will cover the latest and most important trends of the Social Web and dive deep into where this is all going, at both technical and conceptual levels. From the concepts of digital identity, relationships, and social objects, this session will cover emerging technologies like WebFinger, Salmon, ActivityStrea.ms, OpenID, OAuth and OpenSocial. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 47:12 More in Science & Technology

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  • Google I/O Sandbox Case Study: Box

    Google I/O Sandbox Case Study: Box We interviewed Box at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of integrating with the Chrome OS system. Box offers cloud-based content management for businesses and they recently unveiled a streamlined content upload process on the Chrome OS. For more information about developing on Chrome, visit: code.google.com For more information on Box, visit: www.box.net From: GoogleDevelopers Views: 20 0 ratings Time: 01:47 More in Science & Technology

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  • Google I/O 2010 Keynote, pt. 12

    Google I/O 2010 Keynote, pt. 12 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 14:55 More in Science & Technology

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  • Unconventional webapps con GWT/Elemental WebRTC e WebGL (parte 2)

    Unconventional webapps con GWT/Elemental WebRTC e WebGL (parte 2) Seconda parte del'intervento di Alberto Mancini del GDG Firenze: realizzata l'app di base, grazie a GWT e NyARToolkit, sarà possibile aggiungere della realtà aumentata direttamente sullo streaming video utilizzando dei marker. Post con esempi di codice all'indirizzo jooink.blogspot.it From: GoogleDevelopers Views: 28 2 ratings Time: 19:08 More in Science & Technology

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  • Google I/O 2012 - Android WebView

    Google I/O 2012 - Android WebView Nicolas Roard Hundred of thousands of Android applications use WebView to display HTML content. In Android 4.0 it's hardware-accelerated, which allows support for HTML5 features such as inline video, CSS 3d, CSS animations, and overflow elements. This talk will give an overview of the underlying implementation in ICS, explain how to best take advantage of WebView in your application, and cover best practices for high-performance HTML code. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 83 3 ratings Time: 52:04 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4 Google I/O 2010 - Keynote Day 2 Android Demo, part 4 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 10:00 More in Science & Technology

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  • Behind the Code: The Analytics Mobile SDK

    Behind the Code: The Analytics Mobile SDK The new Google Analytics Mobile SDK empowers Android and iOS developers to effectively collect user engagement data from their applications to measure active user counts, user geography, new feature adoption and many other useful metrics. Join Analytics Developer Program Engineer Andrew Wales and Analytics Software Engineer Jim Cotugno for an unprecedented look behind the code at the goals, design, and architecture of the new SDK to learn more about what it takes to build world-class technology. From: GoogleDevelopers Views: 0 1 ratings Time: 30:00 More in Science & Technology

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  • Google I/O 2011: Accelerated Android Rendering

    Google I/O 2011: Accelerated Android Rendering Romain Guy, Chet Haase Android 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new hardware accelerated pipeline to its full potential. From: GoogleDevelopers Views: 11086 62 ratings Time: 48:58 More in Science & Technology

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  • Google I/O Sandbox Case Study: The Bay Citizen

    Google I/O Sandbox Case Study: The Bay Citizen We interviewed The Bay Citizen at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of using fusion tables on Google Maps to build infographics for their online newspaper. The Bay Citizen built the Bike Tracker Infographic to display the prevalence of bike accidents at points across San Francisco. View the bike tracker here: www.baycitizen.org For more information about developing with Google Maps and fusion tables, visit: code.google.com For more information on The Bay Citizan, visit: www.baycitizen.org From: GoogleDevelopers Views: 21 0 ratings Time: 02:21 More in Science & Technology

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  • Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

    Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs Chet Haase, Romain Guy Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 4804 116 ratings Time: 58:50 More in Science & Technology

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  • Introducing the Native Client SDK

    Introducing the Native Client SDK Henry Bridge, product manager for Native Client introduces the developer preview of Native Client's sdk. For more information go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 05:00 More in Science & Technology

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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists

    Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists Don Dodge, Joe Kraus, Paul Buchheit, Seth Priebatsch Have an idea and want to start a company? Learn how to attract investors, and what they want to see before writing a check. Hear from entrepreneurs who have raised money and VCs who have funded them. From: GoogleDevelopers Views: 16911 146 ratings Time: 01:00:27 More in Science & Technology

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  • Google Games Chat, September 13

    Google Games Chat, September 13 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart. From: GoogleDevelopers Views: 0 2 ratings Time: 00:00 More in Science & Technology

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  • GDL Presents: Women Techmakers with JESS3

    GDL Presents: Women Techmakers with JESS3 Join Leslie, COO and Co-founder of JESS3, in conversation with Megan Smith and Betsy Masiello, as they discuss Leslie's experience growing a design business from two employees to a transnational operation. Hosts: Megan Smith - Vice President, Google [x] | Betsy Masiello - Policy Manager Guest: Leslie Bradshaw - President, COO and Co-founder, JESS3 From: GoogleDevelopers Views: 0 3 ratings Time: 01:00:00 More in Science & Technology

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