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  • What is wrong with locking non-static fields? What is the correct way to lock a particular instance?

    - by smartcaveman
    Why is it considered bad practice to lock non-static fields? And, if I am not locking non-static fields, then how do I lock an instance method without locking the method on all other instances of the same or derived class? I wrote an example to make my question more clear. public abstract class BaseClass { private readonly object NonStaticLockObject = new object(); private static readonly object StaticLockObject = new object(); protected void DoThreadSafeAction<T>(Action<T> action) where T: BaseClass { var derived = this as T; if(derived == null) { throw new Exception(); } lock(NonStaticLockObject) { action(derived); } } } public class DerivedClass :BaseClass { private readonly Queue<object> _queue; public void Enqueue(object obj) { DoThreadSafeAction<DerivedClass>(x=>x._queue.Enqueue(obj)); } } If I make the lock on the StaticLockObject, then the DoThreadSafeAction method will be locked for all instances of all classes that derive from BaseClass and that is not what I want. I want to make sure that no other threads can call a method on a particular instance of an object while it is locked.

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  • How do I make my ArrayList Thread-Safe? Another approach to problem in Java?

    - by thechiman
    I have an ArrayList that I want to use to hold RaceCar objects that extend the Thread class as soon as they are finished executing. A class, called Race, handles this ArrayList using a callback method that the RaceCar object calls when it is finished executing. The callback method, addFinisher(RaceCar finisher), adds the RaceCar object to the ArrayList. This is supposed to give the order in which the Threads finish executing. I know that ArrayList isn't synchronized and thus isn't thread-safe. I tried using the Collections.synchronizedCollection(c Collection) method by passing in a new ArrayList and assigning the returned Collection to an ArrayList. However, this gives me a compiler error: Race.java:41: incompatible types found : java.util.Collection required: java.util.ArrayList finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); Here is the relevant code: public class Race implements RaceListener { private Thread[] racers; private ArrayList finishingOrder; //Make an ArrayList to hold RaceCar objects to determine winners finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); //Fill array with RaceCar objects for(int i=0; i<numberOfRaceCars; i++) { racers[i] = new RaceCar(laps, inputs[i]); //Add this as a RaceListener to each RaceCar ((RaceCar) racers[i]).addRaceListener(this); } //Implement the one method in the RaceListener interface public void addFinisher(RaceCar finisher) { finishingOrder.add(finisher); } What I need to know is, am I using a correct approach and if not, what should I use to make my code thread-safe? Thanks for the help!

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  • Drawing graphics on top of a JButton

    - by trinth
    I have a situation wherein I have a bunch of JButtons on a GridLayout. I need each of the JButtons to have: a background image (but retain the ability to keep the default button look if needed) custom graphics drawn on top by other classes I have no trouble with the background image, since I am using setIcon() but I am having problems drawing things on top of the background. At one point I was able to draw on top of the button, but after the button was clicked, the drawings disappeared. How can make the button keep this drawing state? Basically, I need a way for my JButtons to have public methods that would allow another class to draw anything on it such as: public void drawSomething() { Graphics g = this.getGraphics(); g.drawOval(3,2,2,2); repaint(); } or public Graphics getGraphics() { return this.getGraphics(); } then another class could do this: button.getGraphics().drawSomething(); The latter is more what I am looking for but the first is equally useful. Is there any way to go about this? Also, overriding the parent class method paintComponent() doesn't help since I need each button to have different graphics.

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  • Is this WPF error handling a good idea ?

    - by Adiel
    I have a multi threaded wpf application with various HW interfaces. I want to react to several HW failures that can happen. For example : one of the interfaces is a temperature sensor and i want that from a certain temp. a meesage would appear and notify the user that it happened. i came up with the follwing design : /// <summary> /// This logic reacts to errors that occur during the system run. /// The reaction is set by the component that raised the error. /// </summary> public class ErrorHandlingLogic : Logic { } the above class would consume ErrorEventData that holds all the information about the error that occurred. public class ErrorEventData : IEventData { #region public enum public enum ErrorReaction { } #endregion public enum #region Private Data Memebers and props private ErrorReaction m_ErrorReaction; public ErrorReaction ErrorReactionValue { get { return m_ErrorReaction; } set { m_ErrorReaction = value; } } private string m_Msg; public string Msg { get { return m_Msg; } set { m_Msg = value; } } private string m_ComponentName; public string ComponentName { get { return m_ComponentName; } set { m_ComponentName = value; } } #endregion Private Data Memebers and props public ErrorEventData(ErrorReaction reaction, string msg, string componenetName) { m_ErrorReaction = reaction; m_Msg = msg; m_ComponentName = componenetName; } } the above ErrorHandlingLogic would decide what to do with the ErrorEventData sent to him from various components of the application. if needed it would be forwarded to the GUI to display a message to the user. so what do you think is it a good design ? thanks, Adiel.

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  • What if a large number of objects are passed to my SwingWorker.process() method?

    - by Trejkaz
    I just found an interesting situation. Suppose you have some SwingWorker (I've made this one vaguely reminiscent of my own): public class AddressTreeBuildingWorker extends SwingWorker<Void, NodePair> { private DefaultTreeModel model; public AddressTreeBuildingWorker(DefaultTreeModel model) { } @Override protected Void doInBackground() { // Omitted; performs variable processing to build a tree of address nodes. } @Override protected void process(List<NodePair> chunks) { for (NodePair pair : chunks) { // Actually the real thing inserts in order. model.insertNodeInto(parent, child, parent.getChildCount()); } } private static class NodePair { private final DefaultMutableTreeNode parent; private final DefaultMutableTreeNode child; private NodePair(DefaultMutableTreeNode parent, DefaultMutableTreeNode child) { this.parent = parent; this.child = child; } } } If the work done in the background is significant then things work well - process() is called with relatively small lists of objects and everything is happy. Problem is, if the work done in the background is suddenly insignificant for whatever reason, process() receives a huge list of objects (I have seen 1,000,000, for instance) and by the time you process each object, you have spent 20 seconds on the Event Dispatch Thread, exactly what SwingWorker was designed to avoid. In case it isn't clear, both of these occur on the same SwingWorker class for me - it depends on the input data, and the type of processing the caller wanted. Is there a proper way to handle this? Obviously I can intentionally delay or yield the background processing thread so that a smaller number might arrive each time, but this doesn't feel like the right solution to me.

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  • Emptying the datastore in GAE

    - by colwilson
    I know what you're thinking, 'O not that again!', but here we are since Google have not yet provided a simpler method. I have been using a queue based solution which worked fine: import datetime from models import * DELETABLE_MODELS = [Alpha, Beta, AlphaBeta] def initiate_purge(): for e in config.DELETABLE_MODELS: deferred.defer(delete_entities, e, 'purging', _queue = 'purging') class NotEmptyException(Exception): pass def delete_entities(e, queue): try: q = e.all(keys_only=True) db.delete(q.fetch(200)) ct = q.count(1) if ct > 0: raise NotEmptyException('there are still entities to be deleted') else: logging.info('processing %s completed' % queue) except Exception, err: deferred.defer(delete_entities, e, then, queue, _queue = queue) logging.info('processing %s deferred: %s' % (queue, err)) All this does is queue a request to delete some data (once for each class) and then if the queued process either fails or knows there is still some stuff to delete, it re-queues itself. This beats the heck out of hitting the refresh on a browser for 10 minutes. However, I'm having trouble deleting AlphaBeta entities, there are always a few left at the end. I think because it contains Reference Properties: class AlphaBeta(db.Model): alpha = db.ReferenceProperty(Alpha, required=True, collection_name='betas') beta = db.ReferenceProperty(Beta, required=True, collection_name='alphas') I have tried deleting the indexes relating to these entity types, but that did not make any difference. Any advice would be appreciated please.

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  • Why does Hibernate 2nd level cache only cache queries within a session?

    - by Synesso
    Using a named query in our application and with ehcache as the provider, it seems that the query results are tied to the session within the cache. Any attempt to access the value from the cache for a second time results in a LazyInitializationException We have set lazy = true for the following mapping because this object is also used by another part of the system which does not require the reference... and we want to keep it lean. <class name="domain.ReferenceAdPoint" table="ad_point" mutable="false" lazy="false"> <cache usage="read-only"/> <id name="code" type="long" column="ad_point_id"> <generator class="assigned" /> </id> <property name="name" column="ad_point_description" type="string"/> <set name="synonyms" table="ad_point_synonym" cascade="all-delete-orphan" lazy="true"> <cache usage="read-only"/> <key column="ad_point_id" /> <element type="string" column="synonym_description" /> </set> </class> <query name="find.adpoints.by.heading">from ReferenceAdPoint adpoint left outer join fetch adpoint.synonyms where adpoint.adPointField.headingCode = ?</query> Here's a snippet from our hibernate.cfg.xml <property name="hibernate.cache.provider_class">net.sf.ehcache.hibernate.SingletonEhCacheProvider</property> <property name="hibernate.cache.use_query_cache">true</property> It doesn't seem to make sense that the cache would be constrained to the session. Why are the cached queries not usable outside of the (relatively short-lived) sessions?

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  • Need a workaround to filter on related model and aggregated fields in Django

    - by parxier
    I opened a ticket for this problem. In a nutshell here is my model: class Plan(models.Model): cap = models.IntegerField() class Phone(models.Model): plan = models.ForeignKey(Plan, related_name='phones') class Call(models.Model): phone = models.ForeignKey(Phone, related_name='calls') cost = models.IntegerField() I want to run a query like this one: Phone.objects.annotate(total_cost=Sum('calls__cost')).filter(total_cost__gte=0.5*F('plan__cap')) Unfortunately Django generates bad SQL: SELECT "app_phone"."id", "app_phone"."plan_id", SUM("app_call"."cost") AS "total_cost" FROM "app_phone" INNER JOIN "app_plan" ON ("app_phone"."plan_id" = "app_plan"."id") LEFT OUTER JOIN "app_call" ON ("app_phone"."id" = "app_call"."phone_id") GROUP BY "app_phone"."id", "app_phone"."plan_id" HAVING SUM("app_call"."cost") >= 0.5 * "app_plan"."cap" and errors with: ProgrammingError: column "app_plan.cap" must appear in the GROUP BY clause or be used in an aggregate function LINE 1: ...."plan_id" HAVING SUM("app_call"."cost") >= 0.5 * "app_plan".... Is there any workaround apart from running raw SQL?

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  • MVC4 - how to vaildate a drop down list?

    - by Grant Roy
    I have a .Net MVC4 model / view with a number of [Required] fields, one of which is selected via a drop down list, "Content_CreatedBy" [the first code block below]. Client side validation fires on all fields except the DDL [although server side validation does not allow no entry in DDL]. I have tried validating on the DDL text as well its numeric value but niether fire on the client side. Can anyone see what I am doing wrong? Thanks Model [Required] [Display(Name = "Author")] [ForeignKey("ContentContrib")] [Range(1, 99, ErrorMessage = "Author field is required.")] public virtual int Content_CreatedBy { get; set; } [Required] [Display(Name = "Date")] public virtual DateTime Content_CreatedDate { get; set; } [Required] [DataType(DataType.MultilineText)] [Display(Name = "Source / Notes ")] [StringLength(10, MinimumLength = 3)] public virtual string Content_Sources { get; set; } [Required] [Display(Name = "Keywords")] [StringLength(50, MinimumLength = 3)] public virtual string Content_KeyWords { get; set; } VIEW <div class="editor-label"> @Html.LabelFor(model => model.Content_CreatedBy, new { @class="whitelabel"}) </div> <div class="editor-field"> @Html.DropDownList("Content_CreatedBy", String.Empty) @Html.EditorFor(model => model.Content_CreatedBy) @Html.ValidationMessageFor(model => model.Content_CreatedBy) </div>

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  • Conditional column values in NSTableView?

    - by velocityb0y
    I have an NSTableView that binds via an NSArrayController to an NSMutableArray. What's in the array are derived classes; the first few columns of the table are bound to properties that exist on the base class. That all works fine. Where I'm running into problem is a column that should only be populated if the row maps to one specific subclass. The property that column is meant to display only exists in that subclass, since it makes no sense in terms of the base class. The user will know, from the first two columns, why the third column's cell is populated/editable or not. The binding on the third column's value is on arrangedObjects, with a model path of something like "foo.name" where foo is the property on the subclass. However, this doesn't work, as the other subclasses in the hierarchy are not key-value compliant for foo. It seems like my only choice is to have foo be a property on the base class so everybody responds to it, but this clutters up the interfaces of the model objects. Has anyone come up with a clean design for this situation? It can't be uncommon (I'm a relative newcomer to Cocoa and I'm just learning the ins and outs of bindings.)

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  • cant calculate width of elements

    - by Kein
    I try to get width of dom objects: function resizeArea(){ var width = 0; area.children().each(function(i){ alert(this.offsetWidth); width += this.offsetWidth; }); area.css('width', width); } In get results: Chrome: 800 Opera: 708 FF: 783 IE: 714 But if see it in firebug, dragonfly and other debuggers i see correct 908px. I don't know where porblem. I run this fun after domloaded. Here is HTML and css of block: <div class="scroll_area" id="scroll"> <div class="area" id="area"> <div class="category"> [..] </div> </div> </div> <style> #scroll { position:realtive; width: 800px, heght: 400px; } #area { position:absolute; left: 0; top: 0; } #area .category, #area .category .text, #area .category .image{ width: 200px } </style> And that interesting. This function later work correctly, only at first run, for first calculating.

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  • Can't get KnownType to work with WCF

    - by Kelly Cline
    I have an interface and a class defined in separate assemblies, like this: namespace DataInterfaces { public interface IPerson { string Name { get; set; } } } namespace DataObjects { [DataContract] [KnownType( typeof( IPerson ) ) ] public class Person : IPerson { [DataMember] public string Name { get; set; } } } This is my Service Interface: public interface ICalculator { [OperationContract] IPerson GetPerson ( ); } When I update my Service Reference for my Client, I get this in the Reference.cs: public object GetPerson() { return base.Channel.GetPerson(); I was hoping that KnownType would give me IPerson instead of "object" here. I have also tried [KnownType( typeof( Person ) ) ] with the same result. I have control of both client and server, so I have my DataObjects (where Person is defined) and DataInterfaces (where IPerson is defined) assemblies in both places. Is there something obvious I am missing? I thought KnownType was the answer to being able to use interfaces with WCF. ----- FURTHER INFORMATION ----- I removed the KnownType from the Person class and added [ServiceKnownType( typeof( Person ) ) ] to my service interface, as suggested by Richard. The client-side proxy still looks the same, public object GetPerson() { return base.Channel.GetPerson(); , but now it doesn't blow up. The client just has an "object", though, so it has to cast it to IPerson before it is useful. var person = client.GetPerson ( ); Console.WriteLine ( ( ( IPerson ) person ).Name );

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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • Java: autofiltering list?

    - by Jason S
    I have a series of items arriving which are used in one of my data structures, and I need a way to keep track of those items that are retained. interface Item {} class Foo implements Item { ... } class Baz implements Item { ... } class StateManager { List<Foo> fooList; Map<Integer, Baz> bazMap; public List<Item> getItems(); } What I want is that if I do the following: for (int i = 0; i < SOME_LARGE_NUMBER; ++i) { /* randomly do one of the following: * 1) put a new Foo somewhere in the fooList * 2) delete one or more members from the fooList * 3) put a new Baz somewhere in the bazMap * 4) delete one or more members from the bazMap */ } then if I make a call to StateManager.getItems(), I want to return a list of those Foo and Baz items, which are found in the fooList and the bazMap, in the order they were added. Items that were deleted or displaced from fooList and bazMap should not be in the returned list. How could I implement this? SOME_LARGE_NUMBER is large enough that I don't have the memory available to retain all the Foo and Baz items, and then filter them.

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  • How do I add code automatically to a derived function in C++

    - by Ian
    I have code that's meant to manage operations on both a networked client and a server, since there is significant overlap between the two. However, there are a few functions here and there that are meant to be exclusively called by the client or server, and accidentally calling a client function on the server (or vice versa) is a significant source of bugs. To reduce these sorts of programming errors, I'm trying to tag functions so that they'll raise a ruckus if they're misused. My current solution is a simple macro at the start of each function that calls an assert if the client or server accesses members they shouldn't. However, this runs into problems when there are multiple derived instances of classes, in that I have to tag the implementation as client or server side in EVERY child class. What I'd like to be able to do is put a tag in the virtual member's signature in the base class, so that I only have to tag it once and not run into errors by forgetting to do it repeatedly. I've considered putting a check in a base class implementation and then referring to it with something like base::functionName, but that runs into the same issue as far as needing to manually add the function call to every implementation. Ideally, I'd be able to have parent versions of the function called automatically like default constructors do. Does anybody know how to achieve something like this in C++? Is there an alternate approach I should be considering? Thanks!

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  • Ruby TypeErrors involving `expected Data`

    - by Kenny Peng
    I've ran into situations where I have gotten these expected Data errors before, but they have always pointed to ActiveRecord not playing well with other libraries in the past. This piece of code: def load(kv_block, debug=false) # Converts a string block to a Hash using split kv_map = StringUtils.kv_array_to_hash(kv_block) # Loop through each key, value kv_map.each do |mem,val| # Format the member from camel case to underscore member = mem.camel_to_underscore() # If the object includes a method to set the key (i.e. the key # is a member of self), invoke the method, setting the value of # the member) if self.methods.include?(member.to_set_method_name()) then # Exception thrown here self.send(member.to_set_method_name(), val) # Else, check for the same case, this time for an instance variable elsif self.instance_variable_defined?(member.to_instance_var_name()) self.instance_variable_set(member.to_instance_var_name(), val) # Else, complain that the object doesn't understand the key with # respect to its class definition. else raise ArgumentError, "I don't know what to do with #{member}. #{self.class} does not have a member or function called #{member}" end end end produces the error wrong argument type #<Class:0x11a02088> (expected Data) (TypeError) in the each loop on the first if test. I've inspected a post-mortem debugging instance using rdebug, and running that line manually, it works without a hitch. Has anyone seen this error before and what's been your solution to it? I used to think it was ActiveRecord and other gems stomping on each other's definitions, but I removed any references to ActiveRecord and this still occurs.

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  • CakePHP: Interaction between different files/classes

    - by Alexx Hardt
    Hey, I'm cloning a commercial student management system. Students use the frontend to apply for lectures, uni staff can modify events (time, room, etc). The core of the app will be the algortihm which distributes the seats to students. I already asked about it here: How to implement a seat distribution algorithm for uni lectures Now, I found a class for that algorithm here: http://www.phpclasses.org/browse/file/10779.html I put the 'class GA' into app/vendors. I need to write a 'class Solution', which represents one object (a child, and later a parent for the evolutionary process). I'll also have to write functions mutate(), crossover() and fitness(). fitness calculates a score of a solution, based on if there are overbooked courses etc; crossover() is the crazy monkey sex function which produces a child from two parents, and mutate() modifies a child after crossover. Now, the fitness()-function needs to access a few related models, and their find()-functions. It evaluates a solution's fitness by checking e.g. if there are overbooked courses, or unfulfilled wishes, and penalizes that. Where would I put the ga.php, solution.php and the three functions? ga.php has to access the functions, but the functions have to access the models. I also don't want to call any App::import()'s from within the fitness()-function, because it gets called many thousand times when the algorithm runs. Hope someone can help me. Thanks in advance =)

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  • ReaderWriterLockSlim and Pulse/Wait

    - by Jono
    Is there an equivalent of Monitor.Pulse and Monitor.Wait that I can use in conjunction with a ReaderWriterLockSlim? I have a class where I've encapsulated multi-threaded access to an underlying queue. To enqueue something, I acquire a lock that protects the underlying queue (and a couple of other objects) then add the item and Monitor.Pulse the locked object to signal that something was added to the queue. public void Enqueue(ITask task) { lock (mutex) { underlying.Enqueue(task); Monitor.Pulse(mutex); } } On the other end of the queue, I have a single background thread that continuously processes messages as they arrive on the queue. It uses Monitor.Wait when there are no items in the queue, to avoid unnecessary polling. (I consider this to be good design, but any flames (within reason) are welcome if they help me learn otherwise.) private void DequeueForProcessing(object state) { while (true) { ITask task; lock (mutex) { while (underlying.Count == 0) { Monitor.Wait(mutex); } task = underlying.Dequeue(); } Process(task); } } As more operations are added to this class (requiring read-only access to the lock protected underlying), someone suggested using ReaderWriterLockSlim. I've never used the class before, and assuming it can offer some performance benefit, I'm not against it, but only if I can keep the Pulse/Wait design.

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  • Constraint Validation

    - by tanuja
    I am using javax.validation.Validator and relevant classes for annotation based validation. Configuration<?> configuration = Validation.byDefaultProvider().configure(); ValidatorFactory factory = configuration.buildValidatorFactory(); Validator validator = factory.getValidator(); Set<ConstraintViolation<ValidatableObject>> constraintViolations = validator.validate(o); for (ConstraintViolation<ValidatableObject> value : constraintViolations) { List< Class< ? extends ConstraintValidator< ? extends Annotation,?>>> list = value.getConstraintDescriptor().getConstraintValidatorClasses(); } I get a compilation error stating: Type mismatch: cannot convert from List< Class< ? extends ConstraintValidator< capture#4-of ?,? to List< Class< ? extends ConstraintValidator< ? extends Annotation,? What am I missing?

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  • HTML href with css ie Problem

    - by Jordan Pagaduan
    <style type="text/css"> .web_westloh { background-image: url(images/web_westloh.png); background-repeat: no-repeat; height: 100px; width: 350px; } .web_westloh:hover { border-bottom-width: 2px; border-bottom-style: dashed; border-bottom-color: #999999; padding-bottom: 5px; } .web_money { background-image: url(images/web_money.png); background-repeat: no-repeat; height: 100px; width: 350px; } .web_money:hover { border-bottom-width: 2px; border-bottom-style: dashed; border-bottom-color: #999999; padding-bottom: 5px; } </style> <a href="http://www.westloh.com" title="Click to Visit http://www.westloh.com" target="_blank" class="web_westloh"> <div class="web_westloh"></div> </a> <a href="http://www.money-mind-set.com" title="Click to Visit http://www.money-mind-set.com" target="_blank"> <div class="web_money"></div> </a> The Problem is: In mozilla linking is ok. No problem. But in IE the link is a problem, it will not link in the target. See this page to see Problem: http://replytowest.com -- at the bottom. Thank You

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  • Howto serialize multiple Lists with Jquery

    - by megens
    I have 3 sortable UL's and a simple jquery/javascript <ul class="sortable" id="menu1"> <li id="id_1">whatever</li> <li id="id_2">you</li> </ul> <ul class="sortable" id="menu2"> <li id="id_3">wanne</li> <li id="id_4">put</li> </ul> <ul class="sortable" id="menu3"> <li id="id_5">in</li> <li id="id_6">here</li> </ul> $(function() { $("ul.sortable").sortable({ connectWith: 'ul' }); }); </script> LI's are draggable between UL's How can i serialize this so i get for example menu1[0]=1&menu1[1]=3 Or and array or whatever i can work with to save the state?

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  • C++ brain teaser

    - by mxp
    I recently refactored code like this (MyClass to MyClassR). class SomeMember { long m_value; public: SomeMember() : m_value(0) {} SomeMember(int a) : m_value(a) {} SomeMember(int a, int b) : m_value(a+b) {} }; class MyClass { SomeMember m_first, m_second, m_third; public: MyClass(const bool isUp, const int x, const int y) { if (isUp) { m_first = SomeMember(x); m_second = SomeMember(y); m_third = SomeMember(x, y); } else { m_first = SomeMember(y); m_second = SomeMember(x); m_third = SomeMember(y, x); } } }; class MyClassR { SomeMember m_first, m_second, m_third; public: MyClassR(const bool isUp, const int x, const int y) : m_first(isUp ? x : y) , m_second(isUp ? y : x) , m_third(isUp ? x, y : y, x) { } }; What is the error, why does it compile (at least VC6 with warning level 3 doesn't complain) and what is the right way of doing it? I (assume) I already have all these answers but I think it's and interesting problem to share.

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  • Enum "copy" problem

    - by f0b0s
    Hi all! I have a class, let's call it A. It has a enum (E) and a method Foo(E e), with gets E in the arguments. I want to write a wrapper (decorator) W for A. So it'll have its own method Foo(A::E). But I want to have some kind of encapsulation, so this method should defined as Foo(F f), where F is another enum defined in W, that can be converted to A::E. For example: class A { public: enum E { ONE, TWO, THREE }; void Foo(E e); }; class B { //enum F; // ??? void Foo(F f) { a_.Foo(f); } private: A a_; }; How F should be defined? I don't want to copy value like this: enum F { ONE = A::ONE, TWO = A::TWO, THREE = A::THREE }; because its a potential error in the near feature. Is the typedef definition: typedef A::E F; is the best decision? Is it legal?

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  • In Fluent NHibernate, how would I map the following domain models?

    - by Brandon
    I have a user class that looks something like this public class User { public virtual int Id { get; set; } public virtual long ValueA { get; set; } public virtual int? ValueB { get; set; } } ValueA is automatically assigned by the system. It is used in a lookup that would map to UserClass. However, if a value for ValueB exists, then it would do the lookup for UserClass in a different way. Right now the way I handle it is to get the User and then perform a separate lookup each time. return user.ValueB.HasValue ? Find(user.ValueB.Value) : Find(user.ValueA); Is there any way to make Fluent NHibernate do this for me so I can have UserClass as a property on the User class instead of having to do the lookup separately? I was thinking of the ComponentMap but I'm not sure how to make it account for the two possible lookup values.

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  • SPRING: How do you programmatically instantiate classes based on information passed from Flex UI

    - by babyangel86
    Imagine the UI passes back an XMl node as such: <properties> <type> Source </type> <name> Blooper </name> <delay> <type> Deterministic </type> <parameters> <param> 4 </param> </parameters> <delay> <batch> <type> Erlang </type> <parameters> <param> 4 </param> <param> 6 </param> </parameters> <batch> And behind the scene what it is asking that you instantiate a class as such: new Source("blooper", new Exp(4), new Erlang(4,6); The problem lies in the fact that you don't know what class you will need to processing, and you will be sent a list of these class definitions with instructions on how they can be linked to each other. I've heard that using a BeanFactoryPostProcessor might be helpful, or a property editor/convertor. However I am at a loss as to how best to use them to solve my problem. Any help you can provide will be much appreciated.

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