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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • How to structure my GUI agnostic project?

    - by Nezreli
    I have a project which loads from database a XML file which defines a form for some user. XML is transformed into a collection of objects whose classes derive from single parent. Something like Control - EditControl - TextBox Control - ContainterControl - Panel Those classes are responsible for creation of GUI controls for three different enviroments: WinForms, DevExpress XtraReports and WebForms. All three frameworks share mostly the same control tree and have a common single parent (Windows.Forms.Control, XrControl and WebControl). So, how to do it? Solution a) Control class has abstract methods Control CreateWinControl(); XrControl CreateXtraControl(); WebControl CreateWebControl(); This could work but the project has to reference all three frameworks and the classes are going to be fat with methods which would support all three implementations. Solution b) Each framework implementation is done in separate projects and have the exact class tree like the Core project. All three implementations are connected using a interface to the Core class. This seems clean but I'm having a hard time wrapping my head around it. Does anyone have a simpler solution or a suggestion how should I approach this task?

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  • whats the name of this pattern?

    - by Wes
    I see this a lot in frameworks. You have a master class which other classes register with. The master class then decides which of the registered classes to delegate the request to. An example based passed in class may be something this. public interface Processor { public boolean canHandle(Object objectToHandle); public void handle(Object objectToHandle); } public class EvenNumberProcessor extends Processor { public boolean canHandle(Object objectToHandle) { if (!isNumeric(objectToHandle)){ return false } return isEven(objectToHandle); } public void handle(objectToHandle) { //Optionally call canHandleAgain to ensure the calling class is fufilling its contract doSomething(); } } public class OddNumberProcessor extends Processor { public boolean canHandle(Object objectToHandle) { if (!isNumeric(objectToHandle)){ return false } return isOdd(objectToHandle); } public void handle(objectToHandle) { //Optionally call canHandleAgain to ensure the calling class is fufilling its contract doSomething(); } } //Can optionally implement processor interface public class processorDelegator { private List processors; public void addProcessor(Processor processor) { processors.add(processor); } public void process(Object objectToProcess) { //Lookup relevant processor either by keeping a list of what they can process //Or query each one to see if it can process the object. chosenProcessor=chooseProcessor(objectToProcess); chosenProcessor.handle(objectToProcess); } } Note there are a few variations I see on this. In one variation the sub classes provide a list of things they can process which the ProcessorDelegator understands. The other variation which is listed above in fake code is where each is queried in turn. This is similar to chain of command but I don't think its the same as chain of command means that the processor needs to pass to other processors. The other variation is where the ProcessorDelegator itself implements the interface which means you can get trees of ProcessorDelegators which specialise further. In the above example you could have a numeric processor delegator which delegates to an even/odd processor and a string processordelegator which delegates to different strings. My question is does this pattern have a name.

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  • Thematic map contd.

    - by jsharma
    The previous post (creating a thematic map) described the use of an advanced style (color ranged-bucket style). The bucket style definition object has an attribute ('classification') which specifies the data classification scheme to use. It's values can be one of {'equal', 'quantile', 'logarithmic', 'custom'}. We use logarithmic in the previous example. Here we'll describe how to use a custom algorithm for classification. Specifically the Jenks Natural Breaks algorithm. We'll use the Javascript implementation in geostats.js The sample code above needs a few changes which are listed below. Include the geostats.js file after or before including oraclemapsv2.js <script src="geostats.js"></script> Modify the bucket style definition to use custom classification Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}    bucketStyleDef = {       numClasses : colorSeries[colorName].classes,       classification: 'custom', //'logarithmic',  // use a logarithmic scale       algorithm: jenksFromGeostats,       styles: theStyles,       gradient:  useGradient? 'linear' : 'off'     }; The function, which implements the custom classification scheme, is specified as the algorithm attribute value. It must accept two input parameters, an array of OM.feature and the name of the feature attribute (e.g. TOTPOP) to use in the classification, and must return an array of buckets (i.e. an array of or OM.style.Bucket  or OM.style.RangedBucket in this case). However the algorithm also needs to know the number of classes (i.e. the number of buckets to create). So we use a global to pass that info in. (Note: This bug/oversight will be fixed and the custom algorithm will be passed 3 parameters: the features array, attribute name, and number of classes). So createBucketColorStyle() has the following changes Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} var numClasses ; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) {    var theBucketStyle;    var bucketStyleDef;    var theStyles = [];    //var numClasses ; numClasses = colorSeries[colorName].classes; ... and the function jenksFromGeostats is defined as Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} function jenksFromGeostats(featureArray, columnName) {    var items = [] ; // array of attribute values to be classified    $.each(featureArray, function(i, feature) {         items.push(parseFloat(feature.getAttributeValue(columnName)));    });    // create the geostats object    var theSeries = new geostats(items);    // call getJenks which returns an array of bounds    var theClasses = theSeries.getJenks(numClasses);    if(theClasses)    {     theClasses[theClasses.length-1]=parseFloat(theClasses[theClasses.length-1])+1;    }    else    {     alert(' empty result from getJenks');    }    var theBuckets = [], aBucket=null ;    for(var k=0; k<numClasses; k++)    {             aBucket = new OM.style.RangedBucket(             {low:parseFloat(theClasses[k]),               high:parseFloat(theClasses[k+1])             });             theBuckets.push(aBucket);     }     return theBuckets; } A screenshot of the resulting map with 5 classes is shown below. It is also possible to simply create the buckets and supply them when defining the Bucket style instead of specifying the function (algorithm). In that case the bucket style definition object would be    bucketStyleDef = {      numClasses : colorSeries[colorName].classes,      classification: 'custom',        buckets: theBuckets, //since we are supplying all the buckets      styles: theStyles,      gradient:  useGradient? 'linear' : 'off'    };

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  • Android From Local DB (DAO) to Server sync (JSON) - Design issue

    - by Taiko
    I sync data between my local DB and a Server. I'm looking for the cleanest way to modelise all of this. I have a com.something.db package That contains a Data Helper and couple of DAO classes that represents objects stored in the db (I didn't write that part) com.something.db --public DataHelper --public Employee @DatabaseField e.g. "name" will be an actual column name in the DB -name @DatabaseField -salary etc... (all in all 50 fields) I have a com.something.sync package That contains all the implementation detail on how to send data to the server. It boils down to a ConnectionManager that is fed by different classes that implements a 'Request' interface com.something.sync --public interface ConnectionManager --package ConnectionManagerImpl --public interface Request --package LoginRequest --package GetEmployeesRequest My issue is, at some point in the sync process, I have to JSONise and de-JSONise my data (E.g. the Employee class). But I really don't feel like having the same Employee class be responsible for both his JSONisation and his actual representation inside the local database. It really doesn't feel right, because I carefully decoupled the rest, I am only stuck on this JSON thing. What should I do ? Should I write 3 Employee classes ? EmployeeDB @DatabaseField e.g. "name" will be an actual column name in the DB -name @DatabaseField -salary -etc... 50 fields EmployeeInterface -getName -getSalary -etc... 50 fields EmployeeJSON -JSON_KEY_NAME = "name" The JSON key happens to be the same as the table name, but it isn't requirement -name -JSON_KEY_SALARY = "salary" -salary -etc... 50 fields It feels like a lot of duplicates. Is there a common pattern I can use there ?

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  • Cleaning Up After Chrome

    - by Mark Treadwell
    I find Google Chrome, which I have no interest in, is continually getting installed on machines in my house, mostly due to Adobe Shockwave bringing it along as an install package. (Family members are agreeing to the download, not realizing the Chrome is getting dropped as well.) My major issue after uninstalling Chrome is that you can no longer click on links in Outlook emails. There is a lot on the web about this, and Google has not been proactive at fixing their uninstaller. I have now added a registry file to my Win64 systems to reset the problem registry keys and clear the error. This registry file is pretty simple. It merely resets HKEY_CURRENT_USER\Software\Classes\.htm, HKEY_CURRENT_USER\Software\Classes\.html, and HKEY_CURRENT_USER\Software\Classes\.shtml back to their default values of "htmlfile". Chrome takes over the handling of these file extensions because its default install is to make itself the default web browser. The Chrome uninstalled fails to clear/reset them. In troubleshooting this, I looked in my registry based on the web info on the Chrome uninstall problem. Since my system had never had Chrome installed, my registry did not have the problem keys. To troubleshoot, I installed (ugh!) and uninstalled Chrome. Sure enough, Chrome left the expected debris with a value string of "ChromeHTML.PR2EPLWMBQZK3BY7Z2BFBMFERU" or something similar. Resetting these values fixed the problem. I see that Chrome leaves quite a bit of debris behind in the registry. I guess it is creating the keys then leaving them behind, even though their presence (with bad data) subsequently affects operations.

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  • Any algorithm to dedicate a set of known resources to a set of known requirements (scheduling)

    - by Saeed Neamati
    I'm developing an application to help school principals in dedicating teachers to classes and courses over the hours of a week (scheduling). The scenario is roughly something like this: User enters the list of teachers and their free times into the system User enters the list of courses for this semester User enters the list of available classes into the system Well, up to here, there is no big deal. Just simple CRUD operations and nothing extraordinary. However, now what makes this system useful is that the application should automatically and based on an algorithm create the semester scheduling. I think you've got the main idea here. For example application should suggest that teacher A should go to class 1 for mathematics, and at the same time teacher B should go to class 2 for physics. This way all of the classes would be dedicated to lessons and teacher times won't overlap each other. Piece a cake for school principal. However, I can't find a good algorithm for this resource dedication. I mean it seems hard to me. Searching Google resulted in articles from different websites, but they are of no help and use to me. For example: http://en.wikipedia.org/wiki/Resource_allocation or http://en.wikipedia.org/wiki/Scheduling_(production_processes) Is there any algorithm out there, or any application or engine which can help me here? Does this requirements have a known name, like for example time scheduling engine? Any help would be appreciated.

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  • Being stupid to get better productivity?

    - by loki2302
    I've spent a lot of time reading different books about "good design", "design patterns", etc. I'm a big fan of the SOLID approach and every time I need to write a simple piece of code, I think about the future. So, if implementing a new feature or a bug fix requires just adding three lines of code like this: if(xxx) { doSomething(); } It doesn't mean I'll do it this way. If I feel like this piece of code is likely to become larger in the nearest future, I'll think of adding abstractions, moving this functionality somewhere else and so on. The goal I'm pursuing is keeping average complexity the same as it was before my changes. I believe, that from the code standpoint, it's quite a good idea - my code is never long enough, and it's quite easy to understand the meanings for different entities, like classes, methods, and relations between classes and objects. The problem is, it takes too much time, and I often feel like it would be better if I just implemented that feature "as is". It's just about "three lines of code" vs. "new interface + two classes to implement that interface". From a product standpoint (when we're talking about the result), the things I do are quite senseless. I know that if we're going to work on the next version, having good code is really great. But on the other side, the time you've spent to make your code "good" may have been spent for implementing a couple of useful features. I often feel very unsatisfied with my results - good code that only can do A is worse than bad code that can do A, B, C, and D. Are there any books, articles, blogs, or your ideas that may help with developing one's "being stupid" approach?

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  • Is it a good programming practice to have a class with several .h files?

    - by Jim Thio
    I suppose the class have several different interfaces. Some it shows to some class, some it shows to other classes. Are there any good reason for that? One thing I can think of is with one .h per class, interface would either be public or private. What about if I want some interface to be available to some friends' class and some interface to be truly public? Sample: @interface listNewController:BadgerStandardViewViewController <UITableViewDelegate,UITableViewDataSource,UITextFieldDelegate,NSFetchedResultsControllerDelegate,UIScrollViewDelegate,UIGestureRecognizerDelegate> { } @property (nonatomic) IBOutlet NSFetchedResultsController *FetchController; @property (nonatomic) IBOutlet UITextField *searchBar1; @property (nonatomic) IBOutlet UITableView *tableViewA; + (listNewController *) singleton; //For Easier Access -(void)collapseAll; -(void)TitleViewClicked:(TitleView *) theTitleView; -(NSUInteger) countOfEachSection:(NSInteger)section; @end Many of those public properties and function are only ever called by just one other classes. I wonder why I need to make them available to many classes. It's in Objective-c by the way

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  • How to define implementation details?

    - by woni
    In our project, an assembly combines logic for the IoC-Container, the project internals and the communication layer. The current version evolved to have only internal classes in addin assemblies. My main problem with this approach is, that the entry point is only available over the IoC-Container. It is not possible to use anything else than reflection to initialize the assembly. Everything behind the IoC-Interface is defined as implementation detail and therefore not intended for usages outside. It is well known that you should not test implementation detail (such as private and internal methods), because they should be tested through the public interface. It is also well known, that your tests should not use the IoC-Container to setup the SUTs, because that would result in too much dependencies. So we are using the InternalsVisibleTo-Attribute to make internals visible to our test assemblies and test the so called implementation details. I recognized that one problem could be the mixup between different concerns in that assembly, changing this would make this discussion useless, because classes have to be defined public. Ignoring my concerns with this, isn't the need to test a class enough reason to make it public, the usages of InternalsVisibleTo seems unintended, and a little bit "hacky". The approach to test only against the publicly available IoC-Container is too costly and would result in integration style tests. The pros of using internals are, that the usages are well known and do not have to be implemented like a public method would have to be (documentation, completeness, versioning,...). Is there a solution, to not test against internals, but keep their advantages over public classes, or do we have to redefine what an implementation detail is.

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  • Is this the correct approach to an OOP design structure in php?

    - by Silver89
    I'm converting a procedural based site to an OOP design to allow more easily manageable code in the future and so far have created the following structure: /classes /templates index.php With these classes: ConnectDB Games System User User -Moderator User -Administrator In the index.php file I have code that detects if any $_GET values are posted to determine on which page content to build (it's early so there's only one example and no default): function __autoload($className) { require "classes/".strtolower($className).".class.php"; } $db = new Connect; $db->connect(); $user = new User(); if(isset($_GET['gameId'])) { System::buildGame($gameId); } This then runs the BuildGame function in the system class which looks like the following and then uses gets in the Game Class to return values, such as $game->getTitle() in the template file template/play.php: function buildGame($gameId){ $game = new Game($gameId); $game->setRatio(900, 600); require 'templates/play.php'; } I also have .htaccess so that actual game page url works instead of passing the parameters to index.php Are there any major errors of how I'm setting this up or do I have the general idea of OOP correct?

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  • Should this code/logic be included in Business Objects class or a separate class?

    - by aspdotnetuser
    I have created a small application which has a three tier architecture and I have business object classes to represent entities such as User, Orders, UserType etc. In these classes I have methods that are executed when the Constuctor method of, for example, User is called. These methods perform calculations and generate details that setup data for attributes that are part of each User object. Here is the structure for the project in Visual Studio: Here is some code from the business object class User.cs: Public Class User { public string Name { get; set; } public int RandomNumber { get; set; } etc public User { Name = GetName(); RandomNumber = GetRandomNumber(); } public string GetName() { .... return name; } public int GetRandomNumber() { ... return randomNumber; } } Should this logic be included in the Business Object classes or should it be included in a Utilities class of some kind? Or in the business rules?

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  • Combinatorial explosion of interfaces: How many is too many?

    - by mga
    I'm a relative newcomer to OOP, and I'm having a bit of trouble creating good designs when it comes to interfaces. Consider a class A with N public methods. There are a number of other classes, B, C, ..., each of which interacts with A in a different way, that is, accesses some subset (<= N) of A's methods. The maximum degree of encapsulation is achieved by implementing an interface of A for each other class, i.e. AInterfaceForB, AInterfaceForC, etc. However, if B, C, ... etc. also interact with A and with each other, then there will be a combinatorial explosion of interfaces (a maximum of n(n-1), to be precise), and the benefit of encapsulation becomes outweighed by a code-bloat. What is the best practice in this scenario? Is the whole idea of restricting access to a class's public functions in different ways for other different classes just silly altogether? One could imagine a language that explicitly allows for this sort of encapsulation (e.g. instead of declaring a function public, one could specify exactly which classes it is visible to); Since this is not a feature of C++, maybe it's misguided to try to do it through the back door with interaces?

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  • What makes you look like a bad developer (ie a hacker) [on hold]

    - by user134583
    This comes from a lot of people about me, so I have to look at myself. So I would wonder what make one a bad developer (ie a hacker). These are a few things about me I used IDE intensively, all features, you name it: auto-completion, refactoring, quick fixes, open type, view hierarchy, API documentation, etcc When I deal with writing code for a project in domain I am not used to (I can't have fluency in this, this is new), I only have a very rough high level ideas. I don't use the standard modeling diagrams for early detail planning. Unorthodox diagrams that I invented when I need to draw the design in details. I don't use UML or similar, I find them not enough. I divide the sorts of diagram I drew into 3 types. Very high level diagrams which probably can be understood by almost anybody. Data entity diagram used for modeling data objects only (like ER diagrams and tree for inheritances and composition). Action diagrams for agents/classes and their interactions on data objects they contain. Constantly changing the interface (public methods) between interacting agents/classes if the need arises. I am more refrained when the interface and the module have matured Write initial concept code in a quick hackie way just so that the module works in the general cases so that I can play around with it. The module will be re-factored intensively after playing around so I could see more corner cases that I couldn't or (wouldn't want) anticipate before writing code. Using JUnit for integration-like test by using TestSuite class and ordering Unit test classes in the suite Using debugger almost anytime there is a problem instead of reading the code Constantly search on the internet for how to do some thing with some library that I haven't used a lot. So judgment, am I a bad developer? a hacker? Put in other words, to make sure this is not considered off-topic: - Is this bad practice to make your code too agile during incubating/prototyping phase of software development - Is it bad practice to use JUnit for integration testing, (I know there are other framework for integration testing, but those frameworks are for a specific products, not general)

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • How best to construct our test subjects in unit tests?

    - by Liath
    Some of our business logic classes require quite a few dependencies (in our case 7-10). As such when we come to unit test these the creation become quite complex. In most tests these dependencies are often not required (only some dependencies are required for particular methods). As a result unit tests often require a significant number of lines of code to mock up these useless dependencies (which can't be null because of null checks). For example: [Test] public void TestMethodA() { var dependency5 = new Mock<IDependency1>(); dependency5.Setup(x => x. // some setup var sut = new Sut(new Mock<IDependency1>().Object, new Mock<IDependency2>().Object, new Mock<IDependency3>().Object, new Mock<IDependency4>().Object, dependency5); Assert.SomeAssert(sut.MethodA()); } In this example almost half the test is taken up creating dependencies which aren't used. I've investigated an approach where I have a helper method. [Test] public void TestMethodA() { var dependency5 = new Mock<IDependency1>(); dependency5.Setup(x => x. // some setup var sut = CreateSut(null, null, null, null, dependency5); Assert.SomeAssert(sut.MethodA()); } private Sut CreateSut(IDependency1 d1, IDependency2 d2...) { return new Sut(d1 ?? new Mock<IDependency1>().Object, d2 ?? new Mock<IDependency2>().Object, } But these often grow very complicated very quickly. What is the best way to create these BLL classes in test classes to reduce complexity and simplify tests?

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  • Representing a world in memory

    - by user9993
    I'm attempting to write a chunk based map system for a game, where as the player moves around chunks are loaded/unloaded, so that the program doesn't run out of memory by having the whole map in memory. I have this part mostly working, however I've hit a wall regarding how to represent the contents of each chunk in memory because of my so far limited understanding of OOP languages. The design I have currently has a ChunkManager class that uses a .NET List type to store instances of Chunk classes. The "chunks" consist of "blocks". It's similar to a Minecraft style game. Inside the Chunk classes, I have some information such as the chunk's X/Y coordinate etc, and I also have a three dimensional array of Block objects. (Three dimensional because I need XYZ values) Here's the problem: The Block class has some basic properties, and I had planned on making different types of blocks inherit from this "base" class. So for example, I would have "StoneBlock", "WaterBlock" etc. So because I have blocks of many different types, I don't know how I would create an array with different object types in each cell. This is how I currently have the three dimensional array declared in my Chunk class: private Block[][][] ArrayOfBlocks; But obviously this will only accept Block objects, not any of the other classes that inherit from Block. How would I go about creating this? Or am I doing it completely wrong and there's a better way?

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  • Developing web apps using ASP.NET MVC 3, Razor and EF Code First - Part 1

    - by shiju
    In this post, I will demonstrate web application development using ASP. NET MVC 3, Razor and EF code First. This post will also cover Dependency Injection using Unity 2.0 and generic Repository and Unit of Work for EF Code First. The following frameworks will be used for this step by step tutorial. ASP.NET MVC 3 EF Code First CTP 5 Unity 2.0 Define Domain Model Let’s create domain model for our simple web application Category class public class Category {     public int CategoryId { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public virtual ICollection<Expense> Expenses { get; set; } }   Expense class public class Expense {             public int ExpenseId { get; set; }            public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }     public int CategoryId { get; set; }     public virtual Category Category { get; set; } } We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category. In this post, we will be focusing on CRUD operations for the entity Category and will be working on the Expense entity with a View Model object in the later post. And the source code for this application will be refactored over time. The above entities are very simple POCO (Plain Old CLR Object) classes and the entity Category is decorated with validation attributes in the System.ComponentModel.DataAnnotations namespace. Now we want to use these entities for defining model objects for the Entity Framework 4. Using the Code First approach of Entity Framework, we can first define the entities by simply writing POCO classes without any coupling with any API or database library. This approach lets you focus on domain model which will enable Domain-Driven Development for applications. EF code first support is currently enabled with a separate API that is runs on top of the Entity Framework 4. EF Code First is reached CTP 5 when I am writing this article. Creating Context Class for Entity Framework We have created our domain model and let’s create a class in order to working with Entity Framework Code First. For this, you have to download EF Code First CTP 5 and add reference to the assembly EntitFramework.dll. You can also use NuGet to download add reference to EEF Code First.    public class MyFinanceContext : DbContext {     public MyFinanceContext() : base("MyFinance") { }     public DbSet<Category> Categories { get; set; }     public DbSet<Expense> Expenses { get; set; }         }   The above class MyFinanceContext is derived from DbContext that can connect your model classes to a database. The MyFinanceContext class is mapping our Category and Expense class into database tables Categories and Expenses using DbSet<TEntity> where TEntity is any POCO class. When we are running the application at first time, it will automatically create the database. EF code-first look for a connection string in web.config or app.config that has the same name as the dbcontext class. If it is not find any connection string with the convention, it will automatically create database in local SQL Express database by default and the name of the database will be same name as the dbcontext class. You can also define the name of database in constructor of the the dbcontext class. Unlike NHibernate, we don’t have to use any XML based mapping files or Fluent interface for mapping between our model and database. The model classes of Code First are working on the basis of conventions and we can also use a fluent API to refine our model. The convention for primary key is ‘Id’ or ‘<class name>Id’.  If primary key properties are detected with type ‘int’, ‘long’ or ‘short’, they will automatically registered as identity columns in the database by default. Primary key detection is not case sensitive. We can define our model classes with validation attributes in the System.ComponentModel.DataAnnotations namespace and it automatically enforces validation rules when a model object is updated or saved. Generic Repository for EF Code First We have created model classes and dbcontext class. Now we have to create generic repository pattern for data persistence with EF code first. If you don’t know about the repository pattern, checkout Martin Fowler’s article on Repository Let’s create a generic repository to working with DbContext and DbSet generics. public interface IRepository<T> where T : class     {         void Add(T entity);         void Delete(T entity);         T GetById(long Id);         IEnumerable<T> All();     }   RepositoryBasse – Generic Repository class public abstract class RepositoryBase<T> where T : class { private MyFinanceContext database; private readonly IDbSet<T> dbset; protected RepositoryBase(IDatabaseFactory databaseFactory) {     DatabaseFactory = databaseFactory;     dbset = Database.Set<T>(); }   protected IDatabaseFactory DatabaseFactory {     get; private set; }   protected MyFinanceContext Database {     get { return database ?? (database = DatabaseFactory.Get()); } } public virtual void Add(T entity) {     dbset.Add(entity);            }        public virtual void Delete(T entity) {     dbset.Remove(entity); }   public virtual T GetById(long id) {     return dbset.Find(id); }   public virtual IEnumerable<T> All() {     return dbset.ToList(); } }   DatabaseFactory class public class DatabaseFactory : Disposable, IDatabaseFactory {     private MyFinanceContext database;     public MyFinanceContext Get()     {         return database ?? (database = new MyFinanceContext());     }     protected override void DisposeCore()     {         if (database != null)             database.Dispose();     } } Unit of Work If you are new to Unit of Work pattern, checkout Fowler’s article on Unit of Work . According to Martin Fowler, the Unit of Work pattern "maintains a list of objects affected by a business transaction and coordinates the writing out of changes and the resolution of concurrency problems." Let’s create a class for handling Unit of Work   public interface IUnitOfWork {     void Commit(); }   UniOfWork class public class UnitOfWork : IUnitOfWork {     private readonly IDatabaseFactory databaseFactory;     private MyFinanceContext dataContext;       public UnitOfWork(IDatabaseFactory databaseFactory)     {         this.databaseFactory = databaseFactory;     }       protected MyFinanceContext DataContext     {         get { return dataContext ?? (dataContext = databaseFactory.Get()); }     }       public void Commit()     {         DataContext.Commit();     } }   The Commit method of the UnitOfWork will call the commit method of MyFinanceContext class and it will execute the SaveChanges method of DbContext class.   Repository class for Category In this post, we will be focusing on the persistence against Category entity and will working on other entities in later post. Let’s create a repository for handling CRUD operations for Category using derive from a generic Repository RepositoryBase<T>.   public class CategoryRepository: RepositoryBase<Category>, ICategoryRepository     {     public CategoryRepository(IDatabaseFactory databaseFactory)         : base(databaseFactory)         {         }                } public interface ICategoryRepository : IRepository<Category> { } If we need additional methods than generic repository for the Category, we can define in the CategoryRepository. Dependency Injection using Unity 2.0 If you are new to Inversion of Control/ Dependency Injection or Unity, please have a look on my articles at http://weblogs.asp.net/shijuvarghese/archive/tags/IoC/default.aspx. I want to create a custom lifetime manager for Unity to store container in the current HttpContext.   public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName] = newValue;     }     public void Dispose()     {         RemoveValue();     } }   Let’s create controller factory for Unity in the ASP.NET MVC 3 application. public class UnityControllerFactory : DefaultControllerFactory { IUnityContainer container; public UnityControllerFactory(IUnityContainer container) {     this.container = container; } protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType) {     IController controller;     if (controllerType == null)         throw new HttpException(                 404, String.Format(                     "The controller for path '{0}' could not be found" +     "or it does not implement IController.",                 reqContext.HttpContext.Request.Path));       if (!typeof(IController).IsAssignableFrom(controllerType))         throw new ArgumentException(                 string.Format(                     "Type requested is not a controller: {0}",                     controllerType.Name),                     "controllerType");     try     {         controller= container.Resolve(controllerType) as IController;     }     catch (Exception ex)     {         throw new InvalidOperationException(String.Format(                                 "Error resolving controller {0}",                                 controllerType.Name), ex);     }     return controller; }   }   Configure contract and concrete types in Unity Let’s configure our contract and concrete types in Unity for resolving our dependencies.   private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()                 .RegisterType<IDatabaseFactory, DatabaseFactory>(new HttpContextLifetimeManager<IDatabaseFactory>())     .RegisterType<IUnitOfWork, UnitOfWork>(new HttpContextLifetimeManager<IUnitOfWork>())     .RegisterType<ICategoryRepository, CategoryRepository>(new HttpContextLifetimeManager<ICategoryRepository>());                 //Set container for Controller Factory                ControllerBuilder.Current.SetControllerFactory(             new UnityControllerFactory(container)); }   In the above ConfigureUnity method, we are registering our types onto Unity container with custom lifetime manager HttpContextLifetimeManager. Let’s call ConfigureUnity method in the Global.asax.cs for set controller factory for Unity and configuring the types with Unity.   protected void Application_Start() {     AreaRegistration.RegisterAllAreas();     RegisterGlobalFilters(GlobalFilters.Filters);     RegisterRoutes(RouteTable.Routes);     ConfigureUnity(); }   Developing web application using ASP.NET MVC 3 We have created our domain model for our web application and also have created repositories and configured dependencies with Unity container. Now we have to create controller classes and views for doing CRUD operations against the Category entity. Let’s create controller class for Category Category Controller   public class CategoryController : Controller {     private readonly ICategoryRepository categoryRepository;     private readonly IUnitOfWork unitOfWork;           public CategoryController(ICategoryRepository categoryRepository, IUnitOfWork unitOfWork)     {         this.categoryRepository = categoryRepository;         this.unitOfWork = unitOfWork;     }       public ActionResult Index()     {         var categories = categoryRepository.All();         return View(categories);     }     [HttpGet]     public ActionResult Edit(int id)     {         var category = categoryRepository.GetById(id);         return View(category);     }       [HttpPost]     public ActionResult Edit(int id, FormCollection collection)     {         var category = categoryRepository.GetById(id);         if (TryUpdateModel(category))         {             unitOfWork.Commit();             return RedirectToAction("Index");         }         else return View(category);                 }       [HttpGet]     public ActionResult Create()     {         var category = new Category();         return View(category);     }           [HttpPost]     public ActionResult Create(Category category)     {         if (!ModelState.IsValid)         {             return View("Create", category);         }                     categoryRepository.Add(category);         unitOfWork.Commit();         return RedirectToAction("Index");     }       [HttpPost]     public ActionResult Delete(int  id)     {         var category = categoryRepository.GetById(id);         categoryRepository.Delete(category);         unitOfWork.Commit();         var categories = categoryRepository.All();         return PartialView("CategoryList", categories);       }        }   Creating Views in Razor Now we are going to create views in Razor for our ASP.NET MVC 3 application.  Let’s create a partial view CategoryList.cshtml for listing category information and providing link for Edit and Delete operations. CategoryList.cshtml @using MyFinance.Helpers; @using MyFinance.Domain; @model IEnumerable<Category>      <table>         <tr>         <th>Actions</th>         <th>Name</th>          <th>Description</th>         </tr>     @foreach (var item in Model) {             <tr>             <td>                 @Html.ActionLink("Edit", "Edit",new { id = item.CategoryId })                 @Ajax.ActionLink("Delete", "Delete", new { id = item.CategoryId }, new AjaxOptions { Confirm = "Delete Expense?", HttpMethod = "Post", UpdateTargetId = "divCategoryList" })                           </td>             <td>                 @item.Name             </td>             <td>                 @item.Description             </td>         </tr>          }       </table>     <p>         @Html.ActionLink("Create New", "Create")     </p> The delete link is providing Ajax functionality using the Ajax.ActionLink. This will call an Ajax request for Delete action method in the CategoryCotroller class. In the Delete action method, it will return Partial View CategoryList after deleting the record. We are using CategoryList view for the Ajax functionality and also for Index view using for displaying list of category information. Let’s create Index view using partial view CategoryList  Index.chtml @model IEnumerable<MyFinance.Domain.Category> @{     ViewBag.Title = "Index"; }    <h2>Category List</h2>    <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script>    <div id="divCategoryList">               @Html.Partial("CategoryList", Model) </div>   We can call the partial views using Html.Partial helper method. Now we are going to create View pages for insert and update functionality for the Category. Both view pages are sharing common user interface for entering the category information. So I want to create an EditorTemplate for the Category information. We have to create the EditorTemplate with the same name of entity object so that we can refer it on view pages using @Html.EditorFor(model => model) . So let’s create template with name Category. Let’s create view page for insert Category information   @model MyFinance.Domain.Category   @{     ViewBag.Title = "Save"; }   <h2>Create</h2>   <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script>   @using (Html.BeginForm()) {     @Html.ValidationSummary(true)     <fieldset>         <legend>Category</legend>                @Html.EditorFor(model => model)               <p>             <input type="submit" value="Create" />         </p>     </fieldset> }   <div>     @Html.ActionLink("Back to List", "Index") </div> ViewStart file In Razor views, we can add a file named _viewstart.cshtml in the views directory  and this will be shared among the all views with in the Views directory. The below code in the _viewstart.cshtml, sets the Layout page for every Views in the Views folder.      @{     Layout = "~/Views/Shared/_Layout.cshtml"; }   Source Code You can download the source code from http://efmvc.codeplex.com/ . The source will be refactored on over time.   Summary In this post, we have created a simple web application using ASP.NET MVC 3 and EF Code First. We have discussed on technologies and practices such as ASP.NET MVC 3, Razor, EF Code First, Unity 2, generic Repository and Unit of Work. In my later posts, I will modify the application and will be discussed on more things. Stay tuned to my blog  for more posts on step by step application building.

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  • ant compile problem

    - by senzacionale
    If I start ant compile in JDeveloper all classes are compiled successfully and copied to the classes folder. But if I run ant compile from console then no classes are copied to the classes folder. Does anyone know why? Maybe the problem is with: build.compiler=oracle.ojc.ant.taskdefs.OjcAdapter? build.properties: javac.debug=on oracle.home=C:/Oracle/jdevstudio10133 build.compiler=oracle.ojc.ant.taskdefs.OjcAdapter output.dir=classes javac.deprecation=on javac.nowarn=off package.name=KIS dest.dir=C:/Projekti/Projekt ANT/CVS src.dir=src view.dir=View model.dir=Model modelirc2000.dir=ModelIRC2000 build.xml for compile <target name="compile" description="Compile Java source files" depends="init"> <javac destdir="${dest.dir}/${package.name}/${model.dir}/${output.dir}" classpathref="classpath" debug="${javac.debug}" nowarn="${javac.nowarn}" deprecation="${javac.deprecation}" encoding="Cp1250" source="1.5" target="1.5"> <src path="${dest.dir}/${package.name}/${model.dir}/${src.dir}"/> <exclude name="irc/kis/model/dm/entity/common/ZnanjeImplMsgBundle.java/"/> <exclude name="META-INF/"/> <exclude name="irc/kis/view/"/> <exclude name="irc/kis/model/zap/view/vp/"/> </javac> </target> <target name="copy" description="Copy files to output directory" depends="init"> <patternset id="copy.patterns"> <include name="**/*.gif"/> <include name="**/*.jpg"/> <include name="**/*.jpeg"/> <include name="**/*.png"/> <include name="**/*.properties"/> <include name="**/*.xml"/> <include name="**/*-apf.xml"/> <include name="**/*.ejx"/> <include name="**/*.xcfg"/> <include name="**/*.cpx"/> <include name="**/*.dcx"/> <include name="**/*.wsdl"/> <include name="**/*.ini"/> <include name="**/*.tld"/> <include name="**/*.tag"/> <include name="**/*.jpx"/> </patternset> <copy todir="${dest.dir}/${package.name}/${model.dir}/${output.dir}"> <fileset dir="${dest.dir}/${package.name}/${model.dir}/${src.dir}"> <patternset refid="copy.patterns"/> </fileset> </copy> </target>

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  • Avoiding circular project/assembly references in Visual Studio with statically typed dependency conf

    - by svnpttrssn
    First, I want to say that I am not interested in debating about any non-helpful "answers" to my question, with suggestions to putting everything in one assembly, i.e. there is no need for anyone to provide webpages such as the page titled with "Separate Assemblies != Loose Coupling". Now, my question is if it somehow (maybe with some Visual Studio configuration to allow for circular project dependencies?) is possible to use one project/assembly (I am here calling it the "ServiceLocator" assembly) for retrieving concrete implementation classes, (e.g. with StructureMap) which can be referred to from other projects, while it of course is also necessary for the the ServiceLocator itself to refer to other projects with the interfaces and the implementations ? Visual Studio project example, illustrating the kind of dependency structure I am talking about: http://img10.imageshack.us/img10/8838/testingdependencyinject.png Please note in the above picture, the problem is how to let the classes in "ApplicationLayerServiceImplementations" retrieve and instantiate classes that implement the interfaces in "DomainLayerServiceInterfaces". The goal is here to not refer directly to the classes in "DomainLayerServiceImplementations", but rather to try using the project "ServiceLocator" to retrieve such classes, but then the circular dependency problem occurrs... For example, a "UserInterfaceLayer" project/assembly might contain this kind of code: ContainerBootstrapper.BootstrapStructureMap(); // located in "ServiceLocator" project/assembly MyDomainLayerInterface myDomainLayerInterface = ObjectFactory.GetInstance<MyDomainLayerInterface>(); // refering to project/assembly "DomainLayerServiceInterfaces" myDomainLayerInterface.MyDomainLayerMethod(); MyApplicationLayerInterface myApplicationLayerInterface = ObjectFactory.GetInstance<MyApplicationLayerInterface>(); // refering to project/assembly "ApplicationLayerServiceInterfaces" myApplicationLayerInterface.MyApplicationLayerMethod(); The above code do not refer to the implementation projects/assemblies ApplicationLayerServiceImplementations and DomainLayerServiceImplementations, which contain this kind of code: public class MyApplicationLayerImplementation : MyApplicationLayerInterface and public class MyDomainLayerImplementation : MyDomainLayerInterface The "ServiceLocator" project/assembly might contain this code: using ApplicationLayerServiceImplementations; using ApplicationLayerServiceInterfaces; using DomainLayerServiceImplementations; using DomainLayerServiceInterfaces; using StructureMap; namespace ServiceLocator { public static class ContainerBootstrapper { public static void BootstrapStructureMap() { ObjectFactory.Initialize(x => { // The two interfaces and the two implementations below are located in four different Visual Studio projects x.ForRequestedType<MyDomainLayerInterface>().TheDefaultIsConcreteType<MyDomainLayerImplementation>(); x.ForRequestedType<MyApplicationLayerInterface>().TheDefaultIsConcreteType<MyApplicationLayerImplementation>(); }); } } } So far, no problem, but the problem occurs when I want to let the class "MyApplicationLayerImplementation" in the project/assembly "ApplicationLayerServiceImplementations" use the "ServiceLocator" project/assembly for retrieving an implementation of "MyDomainLayerInterface". When I try to do that, i.e. add a reference from "MyApplicationLayerImplementation" to "ServiceLocator", then Visual Studio complains about circular dependencies between projects. Is there any nice solution to this problem, which does not imply using refactoring-unfriendly string based xml-configuration which breaks whenever an interface or class or its namespace is renamed ? / Sven

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  • How do I classify using SVM Classifier?

    - by Gomathi
    I'm doing a project in liver tumor classification. Actually I initially used Region Growing method for liver segmentation and from that I segmented tumor using FCM. I,then, obtained the texture features using Gray Level Co-occurence Matrix. My output for that was stats = autoc: [1.857855266614132e+000 1.857955341199538e+000] contr: [5.103143332457753e-002 5.030548650257343e-002] corrm: [9.512661919561399e-001 9.519459060378332e-001] corrp: [9.512661919561385e-001 9.519459060378338e-001] cprom: [7.885631654779597e+001 7.905268525471267e+001] Now how should I give this as an input to the SVM program. function [itr] = multisvm( T,C,tst ) %MULTISVM(2.0) classifies the class of given training vector according to the % given group and gives us result that which class it belongs. % We have also to input the testing matrix %Inputs: T=Training Matrix, C=Group, tst=Testing matrix %Outputs: itr=Resultant class(Group,USE ROW VECTOR MATRIX) to which tst set belongs %----------------------------------------------------------------------% % IMPORTANT: DON'T USE THIS PROGRAM FOR CLASS LESS THAN 3, % % OTHERWISE USE svmtrain,svmclassify DIRECTLY or % % add an else condition also for that case in this program. % % Modify required data to use Kernel Functions and Plot also% %----------------------------------------------------------------------% % Date:11-08-2011(DD-MM-YYYY) % % This function for multiclass Support Vector Machine is written by % ANAND MISHRA (Machine Vision Lab. CEERI, Pilani, India) % and this is free to use. email: [email protected] % Updated version 2.0 Date:14-10-2011(DD-MM-YYYY) u=unique(C); N=length(u); c4=[]; c3=[]; j=1; k=1; if(N>2) itr=1; classes=0; cond=max(C)-min(C); while((classes~=1)&&(itr<=length(u))&& size(C,2)>1 && cond>0) %This while loop is the multiclass SVM Trick c1=(C==u(itr)); newClass=c1; svmStruct = svmtrain(T,newClass); classes = svmclassify(svmStruct,tst); % This is the loop for Reduction of Training Set for i=1:size(newClass,2) if newClass(1,i)==0; c3(k,:)=T(i,:); k=k+1; end end T=c3; c3=[]; k=1; % This is the loop for reduction of group for i=1:size(newClass,2) if newClass(1,i)==0; c4(1,j)=C(1,i); j=j+1; end end C=c4; c4=[]; j=1; cond=max(C)-min(C); % Condition for avoiding group %to contain similar type of values %and the reduce them to process % This condition can select the particular value of iteration % base on classes if classes~=1 itr=itr+1; end end end end Kindly guide me. Images:

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  • Execute a jar file using Ant

    - by geetha
    I am trying to create a runnable jar file from java classes using ant. The java classes use external jars. When I execute the build.xml its showing class not found exception while running the java program. Its compiling fine. Part of My source code: <path id="project-libpath"> <fileset dir="${lib.dir}"> <include name="*.jar"/> </fileset> </path> <path id="project-classpath"> <fileset dir="C:/xmldecode/lib"> <include name="*.jar"/> </fileset> </path> <target name="compile" depends="prepare"> <javac srcdir="${src.dir}" destdir="${classes.dir}"> <classpath refid="project-classpath"/> </javac> </target> <target name="jar" depends="compile"> <copy todir="${classes.dir}"> <fileset dir="C:/xmldecode/lib"/> </copy> <pathconvert property="mf.classpath" pathsep=";"> <path refid="project-classpath" /> <flattenmapper /> </pathconvert> <jar destfile="${jar.dir}/${ant.project.name}.jar" basedir="${classes.dir}"> <manifest> <attribute name="Main-Class" value="${main-class}"/> <attribute name="Class-Path" value="${mf.classpath}"/> </manifest> </jar> </target> <target name="run" depends="jar"> <java jar="${jar.dir}/${ant.project.name}.jar" fork="true"> </java>

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  • CultureManager issue

    - by Serge
    I have a bug I don't understand. While the following works fine: Resources.Classes.AFieldFormula.DirectFieldFormula this one throws an exception: new ResourceManager(typeof(Resources.Classes.AFieldFormula)).GetString("DirectFieldFormula"); Could not find any resources appropriate for the specified culture or the neutral culture. Make sure \"Resources.Classes.AFieldFormula.resources\" was correctly embedded or linked into assembly \"MygLogWeb\" at compile time, or that all the satellite assemblies required are loadable and fully signed. How comes? Resource designer.cs file: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.18408 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace Resources.Classes { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class AFieldFormula { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal AFieldFormula() { } /// <summary> /// Returns the cached ResourceManager instance used by this class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MygLogWeb.Classes.AFieldFormula", typeof(AFieldFormula).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// Looks up a localized string similar to Direct field. /// </summary> public static string DirectFieldFormula { get { return ResourceManager.GetString("DirectFieldFormula", resourceCulture); } } } }

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  • What alternatives do I have for source control and does GIT does that?

    - by RubberDuck
    I work as a freelancer programmer for some clients and also create apps for myself. When I work for myself, obviously I work alone. I generally don't work in a linear way. My big problems today are: I have a lot of apps that use the same classes I have developed; In the past, I put all these common classes on a directory outside all projects and included them on my apps using absolute paths, but this method sucks because by accident (if you forget) you may change a path or the disk and all projects are broken. Then I decided to copy those classes to my projects every time. Because the majority of these classes do not change frequently, I am relatively ok, but when they change, I am in hell; When I change one of these classes I have to propagate the changes to all other apps using copies of them. I have also tried to create frameworks but thanks to Apple, I cannot create frameworks for iOS and have to create libraries and bundles and create a nightmare of paths from one to the other and to the project to make that sh!t works. So, I am done with frameworks/libraries on Xcode until Xcode is a decent IDE. So, I see I need something better to manage my source code. What I need is this (I never used GIT on Xcode. I have read Apple docs but I still have these points): does git locally on Xcode allows me to deal with assets or just code? Can I have the equivalent of a "framework" (code + assets) managed by git locally? Can an entire xcodeproj be managed as a unity? I mean, Suppose I have a xcodeproj created and want GIT to manage it. How do I enable git on a project that was created without it and start designating files for management. (I have enabled git on Xcode's preferences, but all source control menu is grayed out). Is git the best option? Do I have another? Remember that my main condition is that the files should stay on the local computer. Please save me (I am a bit dramatic today). Thanks.

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  • Followup: Python 2.6, 3 abstract base class misunderstanding

    - by Aaron
    I asked a question at Python 2.6, 3 abstract base class misunderstanding. My problem was that python abstract base classes didn't work quite the way I expected them to. There was some discussion in the comments about why I would want to use ABCs at all, and Alex Martelli provided an excellent answer on why my use didn't work and how to accomplish what I wanted. Here I'd like to address why one might want to use ABCs, and show my test code implementation based on Alex's answer. tl;dr: Code after the 16th paragraph. In the discussion on the original post, statements were made along the lines that you don't need ABCs in Python, and that ABCs don't do anything and are therefore not real classes; they're merely interface definitions. An abstract base class is just a tool in your tool box. It's a design tool that's been around for many years, and a programming tool that is explicitly available in many programming languages. It can be implemented manually in languages that don't provide it. An ABC is always a real class, even when it doesn't do anything but define an interface, because specifying the interface is what an ABC does. If that was all an ABC could do, that would be enough reason to have it in your toolbox, but in Python and some other languages they can do more. The basic reason to use an ABC is when you have a number of classes that all do the same thing (have the same interface) but do it differently, and you want to guarantee that that complete interface is implemented in all objects. A user of your classes can rely on the interface being completely implemented in all classes. You can maintain this guarantee manually. Over time you may succeed. Or you might forget something. Before Python had ABCs you could guarantee it semi-manually, by throwing NotImplementedError in all the base class's interface methods; you must implement these methods in derived classes. This is only a partial solution, because you can still instantiate such a base class. A more complete solution is to use ABCs as provided in Python 2.6 and above. Template methods and other wrinkles and patterns are ideas whose implementation can be made easier with full-citizen ABCs. Another idea in the comments was that Python doesn't need ABCs (understood as a class that only defines an interface) because it has multiple inheritance. The implied reference there seems to be Java and its single inheritance. In Java you "get around" single inheritance by inheriting from one or more interfaces. Java uses the word "interface" in two ways. A "Java interface" is a class with method signatures but no implementations. The methods are the interface's "interface" in the more general, non-Java sense of the word. Yes, Python has multiple inheritance, so you don't need Java-like "interfaces" (ABCs) merely to provide sets of interface methods to a class. But that's not the only reason in software development to use ABCs. Most generally, you use an ABC to specify an interface (set of methods) that will likely be implemented differently in different derived classes, yet that all derived classes must have. Additionally, there may be no sensible default implementation for the base class to provide. Finally, even an ABC with almost no interface is still useful. We use something like it when we have multiple except clauses for a try. Many exceptions have exactly the same interface, with only two differences: the exception's string value, and the actual class of the exception. In many exception clauses we use nothing about the exception except its class to decide what to do; catching one type of exception we do one thing, and another except clause catching a different exception does another thing. According to the exception module's doc page, BaseException is not intended to be derived by any user defined exceptions. If ABCs had been a first class Python concept from the beginning, it's easy to imagine BaseException being specified as an ABC. But enough of that. Here's some 2.6 code that demonstrates how to use ABCs, and how to specify a list-like ABC. Examples are run in ipython, which I like much better than the python shell for day to day work; I only wish it was available for python3. Your basic 2.6 ABC: from abc import ABCMeta, abstractmethod class Super(): __metaclass__ = ABCMeta @abstractmethod def method1(self): pass Test it (in ipython, python shell would be similar): In [2]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 Notice the end of the last line, where the TypeError exception tells us that method1 has not been implemented ("abstract methods method1"). That was the method designated as @abstractmethod in the preceding code. Create a subclass that inherits Super, implement method1 in the subclass and you're done. My problem, which caused me to ask the original question, was how to specify an ABC that itself defines a list interface. My naive solution was to make an ABC as above, and in the inheritance parentheses say (list). My assumption was that the class would still be abstract (can't instantiate it), and would be a list. That was wrong; inheriting from list made the class concrete, despite the abstract bits in the class definition. Alex suggested inheriting from collections.MutableSequence, which is abstract (and so doesn't make the class concrete) and list-like. I used collections.Sequence, which is also abstract but has a shorter interface and so was quicker to implement. First, Super derived from Sequence, with nothing extra: from abc import abstractmethod from collections import Sequence class Super(Sequence): pass Test it: In [6]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods __getitem__, __len__ We can't instantiate it. A list-like full-citizen ABC; yea! Again, notice in the last line that TypeError tells us why we can't instantiate it: __getitem__ and __len__ are abstract methods. They come from collections.Sequence. But, I want a bunch of subclasses that all act like immutable lists (which collections.Sequence essentially is), and that have their own implementations of my added interface methods. In particular, I don't want to implement my own list code, Python already did that for me. So first, let's implement the missing Sequence methods, in terms of Python's list type, so that all subclasses act as lists (Sequences). First let's see the signatures of the missing abstract methods: In [12]: help(Sequence.__getitem__) Help on method __getitem__ in module _abcoll: __getitem__(self, index) unbound _abcoll.Sequence method (END) In [14]: help(Sequence.__len__) Help on method __len__ in module _abcoll: __len__(self) unbound _abcoll.Sequence method (END) __getitem__ takes an index, and __len__ takes nothing. And the implementation (so far) is: from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() Test it: In [34]: a = Super() In [35]: a Out[35]: [] In [36]: print a [] In [37]: len(a) Out[37]: 0 In [38]: a[0] --------------------------------------------------------------------------- IndexError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() /home/aaron/projects/test/test.py in __getitem__(self, index) 10 # Abstract method in Sequence, implemented in terms of list. 11 def __getitem__(self, index): ---> 12 return self._list.__getitem__(index) 13 14 # Abstract method in Sequence, implemented in terms of list. IndexError: list index out of range Just like a list. It's not abstract (for the moment) because we implemented both of Sequence's abstract methods. Now I want to add my bit of interface, which will be abstract in Super and therefore required to implement in any subclasses. And we'll cut to the chase and add subclasses that inherit from our ABC Super. from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() @abstractmethod def method1(): pass class Sub0(Super): pass class Sub1(Super): def __init__(self): self._list = [1, 2, 3] def method1(self): return [x**2 for x in self._list] def method2(self): return [x/2.0 for x in self._list] class Sub2(Super): def __init__(self): self._list = [10, 20, 30, 40] def method1(self): return [x+2 for x in self._list] We've added a new abstract method to Super, method1. This makes Super abstract again. A new class Sub0 which inherits from Super but does not implement method1, so it's also an ABC. Two new classes Sub1 and Sub2, which both inherit from Super. They both implement method1 from Super, so they're not abstract. Both implementations of method1 are different. Sub1 and Sub2 also both initialize themselves differently; in real life they might initialize themselves wildly differently. So you have two subclasses which both "is a" Super (they both implement Super's required interface) although their implementations are different. Also remember that Super, although an ABC, provides four non-abstract methods. So Super provides two things to subclasses: an implementation of collections.Sequence, and an additional abstract interface (the one abstract method) that subclasses must implement. Also, class Sub1 implements an additional method, method2, which is not part of Super's interface. Sub1 "is a" Super, but it also has additional capabilities. Test it: In [52]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 In [53]: a = Sub0() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Sub0 with abstract methods method1 In [54]: a = Sub1() In [55]: a Out[55]: [1, 2, 3] In [56]: b = Sub2() In [57]: b Out[57]: [10, 20, 30, 40] In [58]: print a, b [1, 2, 3] [10, 20, 30, 40] In [59]: a, b Out[59]: ([1, 2, 3], [10, 20, 30, 40]) In [60]: a.method1() Out[60]: [1, 4, 9] In [61]: b.method1() Out[61]: [12, 22, 32, 42] In [62]: a.method2() Out[62]: [0.5, 1.0, 1.5] [63]: a[:2] Out[63]: [1, 2] In [64]: a[0] = 5 --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: 'Sub1' object does not support item assignment Super and Sub0 are abstract and can't be instantiated (lines 52 and 53). Sub1 and Sub2 are concrete and have an immutable Sequence interface (54 through 59). Sub1 and Sub2 are instantiated differently, and their method1 implementations are different (60, 61). Sub1 includes an additional method2, beyond what's required by Super (62). Any concrete Super acts like a list/Sequence (63). A collections.Sequence is immutable (64). Finally, a wart: In [65]: a._list Out[65]: [1, 2, 3] In [66]: a._list = [] In [67]: a Out[67]: [] Super._list is spelled with a single underscore. Double underscore would have protected it from this last bit, but would have broken the implementation of methods in subclasses. Not sure why; I think because double underscore is private, and private means private. So ultimately this whole scheme relies on a gentleman's agreement not to reach in and muck with Super._list directly, as in line 65 above. Would love to know if there's a safer way to do that.

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