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  • how can i query a table that got split to 2 smaller tables? Union? view ?

    - by danfromisrael
    hello friends, I have a very big table (nearly 2,000,000 records) that got split to 2 smaller tables. one table contains only records from last week and the other contains all the rest (which is a lot...) now i got some Stored Procedures / Functions that used to query the big table before it got split. i still need them to query the union of both tables, however it seems that creating a View which uses the union statement between the two tables lasts forever... that's my view: CREATE VIEW `united_tables_view` AS select * from table1 union select * from table2; and then i'd like to switch everywhere the Stored procedure select from 'oldBigTable' to select from 'united_tables_view'... i've tried adding indexes to make the time shorter but nothing helps... any Ideas? PS the view and union are my idea but any other creative idea would be perfect! bring it on! thanks!

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  • Show image on hover with PHP

    - by Sorosh
    I have a small problem with my PHP code and It would be very nice if someone could help me. I want to display an image when hovering over a link. This is the link with the PHP code that I have now: <a href="<?php the_permalink(); ?>"><?php if ( has_post_thumbnail() ) {the_post_thumbnail();} else if ( has_post_video() ) {the_post_video_image();}?></a> This code shows a image, but I want to execute this code when hovering over the link with the image: <?php echo print_image_function(); ?> The code also shows a image that belongs to a category. I don't want the initial image to disappear I simply want to show the second image on top off the first image when hovering over the first image. I don't know if it is helpful but I use Wordpress and I am not a PHP expert. I even don't know if this is going to work. Thats why I am asking if somebody can help me with this. Thanks in advance

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  • Create ordering in a MySQL table without using a number (because then it's hard to put something in

    - by user347256
    I have a long list of items (say, a few million items) in a mysql table, let's call it mytable and it has the field mytable.itemid. The items are given an order, and can be re=ordered by the user by drag and drop. If I add a field called mytable.order and just put numbers in them, it creates problems: what if I want to move an item between 2 other items? Then all the order fields have to be updated? That seems like a nightmare. Is there a (scalable) way to add order to a table that is different from just giving every item a number, order by that, and do loads of SQL queries everytime the order is changed?

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  • C# IndexOutOfRange issue, probably simple.

    - by MWC
    Banging my head off the wall due to this. I'm getting the error at cell[rcell] = repack[counter] even though I have 190 items in the repack array. private string csvtogrid(string input) { input = input.Replace("\r", ",").Substring(2).TrimEnd(',').Trim().Replace("\n", ",").Replace(",,,", ",").Replace(",,",","); string[] repack = input.Split(','); string[] cell = { }; int rcell = 1; for (int counter = 1; counter < repack.Length; counter++) { if (rcell < 4) { cell[rcell] = repack[counter]; rcell++; } procgrid.Rows.Add(cell[1], cell[2], cell[3]); rcell = 1; } richTextBox1.Text = input; return null; }

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  • how do i move txt from one column to another

    - by bodhi926
    I need to take an address that consists of "city, state" from column "location" and populate 2 new columns "city" and "state" but leave location the way it is, now I have done this with a SUBSTRING_INDEX command but I have to run the command everytime to do this, how can I make it stick? thanks in advance. also here is my substring code.... SELECT distinct id, first_name, last_name, SUBSTRING_INDEX(location, ' ,', 1) AS City, SUBSTRING_INDEX(location, ' ,', -1) AS State, SUBSTRING_INDEX(seeking, ' ,', 1) AS Seeking_1, SUBSTRING_INDEX(seeking, ' ,', -1) AS Seeking_2, SUBSTRING_INDEX(interests,' ,', 1) AS Interests_1, SUBSTRING_INDEX(interests,' ,', -1) AS Interests_2, SUBSTRING_INDEX(interests,' ,', 1) AS Interests_3 FROM my_contacts

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  • phpBB configuration problem under Nginx

    - by zvikico
    Hi, I have a phpBB site running with Nginx (PHP via FastCGI). It works OK. However, some specific actions like moving or deleting a topic fail. Instead, I'm redirected to the forum index. I think it is a problem with the URLs redirection or rewriting. My rewrite rule looks like this: if (!-e $request_filename) { rewrite ^/(.*)$ /index.php?q=$1 last; break; } Any help would be appreciated. My full configuration file is: server { listen 80; server_name forum.xxxxx.com; access_log /xxxxx/access.log; error_log /xxxxx/error.log; location = / { root /xxxxx/phpBB3/; index index.php; } location / { root /xxxxx/phpBB3/; index index.php index.html; if (!-e $request_filename) { rewrite ^/(.*)$ /index.php?q=$1 last; break; } } error_page 404 /index.php; error_page 403 /index.php; error_page 500 502 503 504 /index.php; # serve static files directly location ~* ^.+\.(jpg|jpeg|gif|css|png|js|ico)$ { access_log off; expires 30d; root /xxxxx/phpBB3/; break; } # hide protected files location ~* \.(engine|inc|info|install|module|profile|po|sh|.*sql|theme|tpl(\.php)?|xtmpl)$|^(code-style\.pl|Entries.*|Repository|Root|Tag|Template)$ { deny all; } location ~ \.php$ { fastcgi_pass 127.0.0.1:8888; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /xxxxx/phpBB3/$fastcgi_script_name; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; } }

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  • Nginx vhost configuration

    - by user101494
    I am attempting to setup a new server with Nginx 1.0.10 on debian 6. The config below works perfectly on a server with nginx 0.8.36 on Ubuntu 10.04.3 but not on the new box. The desired result is to: Redirect non-www request on the tld to www, but not not subdomains Use the the folder structure /var/www/[domain]/htdocs /var/www/[domain]/subdomains/[subdomain]/htdocs Serve files any host for which files exist in this structure On the new server domains are matching correctly but subdomains are matching to /var/www/[subdomain].[domain]/htdocs not /var/www/[domain]/subdomains/[subdomain]/htdocs server { listen 80; server_name _________ ~^[^.]+\.[^.]+$; rewrite ^(.*)$ $scheme://www.$host$1 permanent; } server { listen 80; server_name _ ~^www\.(?<domain>.+)$; server_name_in_redirect off; location / { root /var/www/$domain/htdocs; index index.html index.htm index.php; fastcgi_index index.php; } location ~ \.php$ { include /etc/nginx/fastcgi_params; keepalive_timeout 0; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; } location ~ /\.ht { deny all; } } server { listen 80; server_name __ ~^(?<subdomain>\.)?(?<domain>.+)$$; server_name_in_redirect off; location / { root /var/www/$domain/subdomains/$subdomain/htdocs; index index.html index.htm index.php; fastcgi_index index.php; } location ~ \.php$ { include /etc/nginx/fastcgi_params; keepalive_timeout 0; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; } location ~ /\.ht { deny all; } }

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  • Is there a way that I can force mod_perl to re-use buffer memory?

    - by Pavel Georgiev
    Hi, I have a Perl script running in mod_perl that needs to write a large amount of data to the client, possibly over a long period. The behavior that I observe is that once I print and flush something, the buffer memory is not reclaimed even though I rflush (I know this can't be reclaimed back by the OS). Is that how mod_perl operates and is there a way that I can force it to periodically free the buffer memory, so that I can use that for new buffers instead of taking more from the OS?

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  • A quick way to map unordered list of longs to buffer location ?

    - by alhazen
    I have a large number of points (indexed by long) that are processed by multiple threads and I'm using a buffer to hold the output results in order. As the number of points processed is huge, what would be an efficient way to map the indexes of the points to the corresponding ordered position in the buffer ? Example: long bufferIndex bufferIndex index (if BufferSize = 2) (if BufferSize = 4) ---------------------------------------------- 2938 0 0 2939 1 1 2941 1 3 2940 0 2 Thanks.

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  • "ERROR:Could not find java.nio.file.Paths" when using Oracle JDK 1.7

    - by Ankit
    I want to try out some features rolled out in Oracle's new JDK 1.7. I followed the post:- Oracle JDK 1.7 but the post doesn't seem to help. I was trying to fetch out the structure for java.nio.file.Paths class file but got the following error:- buffer@ankit:~$ javap java.nio.file.Paths ERROR:Could not find java.nio.file.Paths However i can easily get the information about class structures till JAVA SE 1.6, here is an example:- buffer@ankit:~$ javap java.lang.Object Compiled from "Object.java" public class java.lang.Object{ public java.lang.Object(); public final native java.lang.Class getClass(); public native int hashCode(); public boolean equals(java.lang.Object); protected native java.lang.Object clone() throws java.lang.CloneNotSupportedException; public java.lang.String toString(); public final native void notify(); public final native void notifyAll(); public final native void wait(long) throws java.lang.InterruptedException; public final void wait(long, int) throws java.lang.InterruptedException; public final void wait() throws java.lang.InterruptedException; protected void finalize() throws java.lang.Throwable; static {}; } Running java -version gives the following result:- buffer@ankit:~$ java -version java version "1.7.0_09" Java(TM) SE Runtime Environment (build 1.7.0_09-b05) Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode) SYSTEM INFORMATION buffer@ankit:~$ sudo update-alternatives --config java [sudo] password for buffer: There are 4 choices for the alternative java (providing /usr/bin/java). Selection Path Priority Status ------------------------------------------------------------ 0 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/java 1061 auto mode 1 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/java 1061 manual mode 2 /usr/lib/jvm/java-7-openjdk-amd64/jre/bin/java 1051 manual mode 3 /usr/lib/jvm/jdk1.7.0_09/ 1 manual mode * 4 /usr/lib/jvm/jdk1.7.0_09/bin/java 1 manual mode buffer@ankit:~$ sudo update-alternatives --config javac There are 2 choices for the alternative javac (providing /usr/bin/javac). Selection Path Priority Status ------------------------------------------------------------ 0 /usr/lib/jvm/java-6-openjdk-amd64/bin/javac 1061 auto mode 1 /usr/lib/jvm/java-6-openjdk-amd64/bin/javac 1061 manual mode * 2 /usr/lib/jvm/jdk1.7.0_09/bin/javac 1 manual mode buffer@ankit:~$ sudo update-alternatives --config javaws There are 3 choices for the alternative javaws (providing /usr/bin/javaws). Selection Path Priority Status ------------------------------------------------------------ 0 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/javaws 1061 auto mode 1 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/javaws 1061 manual mode 2 /usr/lib/jvm/java-7-openjdk-amd64/jre/bin/javaws 1060 manual mode * 3 /usr/lib/jvm/jdk1.7.0_09/bin/javaws 1 manual mode The directory structure of /usr/lib/jvm/ is as follows:- buffer@ankit:~$ ls -l /usr/lib/jvm/ total 24 lrwxrwxrwx 1 root root 24 Dec 2 2011 default-java -> java-1.6.0-openjdk-amd64 drwxr-xr-x 4 root root 4096 Nov 8 16:24 java-1.5.0-gcj-4.6 lrwxrwxrwx 1 root root 24 Dec 2 2011 java-1.6.0-openjdk -> java-1.6.0-openjdk-amd64 lrwxrwxrwx 1 root root 20 Oct 25 00:01 java-1.6.0-openjdk-amd64 -> java-6-openjdk-amd64 lrwxrwxrwx 1 root root 20 Oct 25 06:59 java-1.7.0-openjdk-amd64 -> java-7-openjdk-amd64 lrwxrwxrwx 1 root root 24 Dec 2 2011 java-6-openjdk -> java-1.6.0-openjdk-amd64 drwxr-xr-x 7 root root 4096 Nov 8 16:24 java-6-openjdk-amd64 drwxr-xr-x 3 root root 4096 Nov 8 16:24 java-6-openjdk-common drwxr-xr-x 5 root root 4096 Nov 8 05:48 java-7-openjdk-amd64 drwxr-xr-x 3 root root 4096 Nov 8 05:48 java-7-openjdk-common drwxr-xr-x 8 buffer buffer 4096 Sep 25 09:08 jdk1.7.0_09 Any help would be highly appreciated.

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  • Corrupt mercurial repository - cannot update

    - by richzilla
    Hi all, i think ive managed to corrupt one of mercurial repositories, is there anyway to recover the damage? the message i get when attempting to update the repo to my default branch is: PS C:\wco\projects\ims\code> hg up -C default abort: data/Trunk/application/models/priority_model.php.i@83dbdfb60981: no match found! when i run hg verify, i get the following report: PS C:\wco\projects\ims\code> hg verify checking changesets checking manifests crosschecking files in changesets and manifests checking files data/.buildpath.i@0: missing revlog! 0: empty or missing .buildpath .buildpath@0: daf15acb5273 in manifests not found data/.project.i@0: missing revlog! 0: empty or missing .project .project@0: e8b25997d6d1 in manifests not found Rawlings IMS/index.html@3: empty or missing copy source revlog index.html:b8b2b36a6eea Rawlings IMS/index.php@3: empty or missing copy source revlog index.php:a5f76bf232e9 Rawlings IMS/index_backup.php@3: empty or missing copy source revlog index_backup.php:a5f76bf232e9 Rawlings IMS/index_this_hold.html@3: empty or missing copy source revlog index_this_hold.html:b8b2b36a6eea Rawlings IMS/testera.php@3: empty or missing copy source revlog testera.php:6e9e3666c1bc Trunk/application/models/priority_model.php@32: 83dbdfb60981 in manifests not found data/index.html.i@0: missing revlog! 0: empty or missing index.html index.html@0: b8b2b36a6eea in manifests not found data/index.php.i@0: missing revlog! 0: empty or missing index.php index.php@0: a5f76bf232e9 in manifests not found data/index_backup.php.i@0: missing revlog! 0: empty or missing index_backup.php index_backup.php@0: a5f76bf232e9 in manifests not found data/index_this_hold.html.i@0: missing revlog! 0: empty or missing index_this_hold.html index_this_hold.html@0: b8b2b36a6eea in manifests not found data/nbproject/project.properties.i@14: missing revlog! 14: empty or missing nbproject/project.properties nbproject/project.properties@14: 1efa3074378b in manifests not found data/nbproject/project.xml.i@14: missing revlog! 14: empty or missing nbproject/project.xml nbproject/project.xml@14: 52689bf2b35a in manifests not found data/rcrawley/.buildpath.i@9: missing revlog! 9: empty or missing rcrawley/.buildpath rcrawley/.buildpath@9: 2c6411d4fcff in manifests not found data/rcrawley/.project.i@9: missing revlog! 9: empty or missing rcrawley/.project rcrawley/.project@9: cb4b1495acab in manifests not found data/rcrawley/assets/images/ajax-loader.gif.i@9: missing revlog! 9: empty or missing rcrawley/assets/images/ajax-loader.gif rcrawley/assets/images/ajax-loader.gif@9: 8ef26516c7da in manifests not found data/rcrawley/index.html.i@9: missing revlog! 9: empty or missing rcrawley/index.html rcrawley/index.html@9: 545246299dee in manifests not found data/rcrawley/index.php.i@9: missing revlog! 9: empty or missing rcrawley/index.php rcrawley/index.php@9: 66eac798ed6d in manifests not found data/rcrawley/index_backup.php.i@9: missing revlog! 9: empty or missing rcrawley/index_backup.php rcrawley/index_backup.php@9: 93971228fbf5 in manifests not found data/rcrawley/system/index.html.i@9: missing revlog! 9: empty or missing rcrawley/system/index.html rcrawley/system/index.html@9: 17360d3b566e in manifests not found data/rcrawley/testera.php.i@9: missing revlog! 9: empty or missing rcrawley/testera.php rcrawley/testera.php@9: 7d9bd5196740 in manifests not found data/testera.php.i@0: missing revlog! 0: empty or missing testera.php testera.php@0: 6e9e3666c1bc in manifests not found 1646 files, 59 changesets, 1897 total revisions 57 integrity errors encountered! (first damaged changeset appears to be 0) since the first damaged changeset is 0, this would appear to be pretty terminal. Is there anyway around this? any help would be appreciated.

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  • How to create single integer index value based on two integers where first is unlimited?

    - by Jan Doggen
    I have table data containing an integer value X ranging from 1.... unknown, and an integer value Y ranging from 1..9 The data need to be presented in order 'X then Y'. For one visual component I can set multiple index names: X;Y But for another component I need a one-dimensional integer value as index (sort order). If X were limited to an upper bound of say 100, the one-dimensional value could simply be X*100 + Y. If the one-dimensional value could have been a real, it could be X + Y/10. But if I want to keep X unlimited, is there a way to calculate a single integer 'indexing' value from X and Y? [Added] Background information: I have a Gantt/TreeList component where the tasks are ordered on a TaskIndex integer. This does not need to be a real database field, I can make it a calculated field in the underlying client dataset. My table data is e.g. as follows: ID Baseline ParentID 1 0 0 (task) 5 2 1 (baseline) 8 1 1 (baseline) 9 0 0 (task) 12 0 0 (task) 16 1 12 (baseline) Task 1 has two baselines numbered 1 and 2 (IDs 8 and 5) Task 9 has no baselines Task 12 has one baseline numbered 1 (ID 16) Baselines number 1-9 (the Y variable from my question); 0 or null identify the tasks ID's are unlimited (the X variable) The user plays with visibility of baselines, e.g. he wants to see all tasks with all baselines labeled 1. This is done by updating a filter on the table. Right now I constantly have to recalculate TaskIndex after changing the filter (looping through records). It would be nice if TaskIndex could be calculated on the fly for each record knowing only the data in the current record (I work in Delphi where a client dataset has an OnCalcFields event handler, that is triggered for each record when necessary). I have no control over the inner workings of the visual component.

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  • Does the google crawler really guess URL patterns and index pages that were never linked against?

    - by Dominik
    I'm experiencing problems with indexed pages which were (probably) never linked to. Here's the setup: Data-Server: Application with RESTful interface which provides the data Website A: Provides the data of (1) at http://website-a.example.com/?id=RESOURCE_ID Website B: Provides the data of (1) at http://website-b.example.com/?id=OTHER_RESOURCE_ID So the whole, non-private data is stored on (1) and the websites (2) and (3) can fetch and display this data, which is a representation of the data with additional cross-linking between those. In fact, the URL /?id=1 of website-a points to the same resource as /?id=1 of website-b. However, the resource id:1 is useless at website-b. Unfortunately, the google index for website-b now contains several links of resources belonging to website-a and vice versa. I "heard" that the google crawler tries to determine the URL-pattern (which makes sense for deciding which page should go into the index and which not) and furthermore guesses other URLs by trying different values (like "I know that id 1 exists, let's try 2, 3, 4, ..."). Is there any evidence that the google crawler really behaves that way (which I doubt). My guess is that the google crawler submitted a HTML-Form and somehow got links to those unwanted resources. I found some similar posted questions about that, including "Google webmaster central: indexing and posting false pages" [link removed] however, none of those pages give an evidence.

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  • DirectX particle system. ConstantBuffer

    - by Liuka
    I'm new in DirectX and I'm making a 2D game. I want to use a particle system to simulate a 3D starfield, so each star has to set its own constant buffer for the vertexshader es. to set it's world matrix. So if i have 500 stars (that move every frame) i need to call 500 times VSsetconstantbuffer, and map/unmap each buffer. with 500 stars i have an average of 220 fps and that's quite good. My bottelneck is Vs/PsSetconstantbuffer. If i dont call this function i have 400 fps(obliviously nothing is display, since i dont set the position of the stars). So is there a method to speed up the render of the particle system?? Ps. I'm using intel integrate graphic (hd 2000-3000). with a nvidia (or amd) gpu will i have the same bottleneck?? If, for example, i dont call setshaderresource i have 10-20 fps more (for 500 objcets), that is not 180.Why does SetConstantBuffer take so long?? LPVOID VSdataPtr = VSmappedResource.pData; memcpy(VSdataPtr, VSdata, CszVSdata); context->Unmap(VertexBuffer, 0); result = context->Map(PixelBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &PSmappedResource); if (FAILED(result)) { outputResult.OutputErrorMessage(TITLE, L"Cannot map the PixelBuffer", &result, OUTPUT_ERROR_FILE); return; } LPVOID PSdataPtr = PSmappedResource.pData; memcpy(PSdataPtr, PSdata, CszPSdata); context->Unmap(PixelBuffer, 0); context->VSSetConstantBuffers(0, 1, &VertexBuffer); context->PSSetConstantBuffers(0, 1, &PixelBuffer); this update and set the buffer. It's part of the render method of a sprite class that contains a the vertex buffer and the texture to apply to the quads(it's a 2d game) too. I have an array of 500 stars (sprite setup with a star texture). Every frame: clear back buffer; draw the array of stars; present the backbuffer; draw also call the function update( which calculate the position of the sprite on screen based on a "camera class") Ok, create a vertex buffer with the vertices of each quads(stars) seems to be good, since the stars don't change their "virtual" position; so.... In a particle system (where particles move) it's better to have all the object in only one vertices array, rather then an array of different sprite/object in order to update all the vertices' position with a single setbuffer call. In this case i have to use a dynamic vertex buffer with the vertices positions like this: verticesForQuad={{ XMFLOAT3((float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 0.0f) }, { XMFLOAT3((float)halfDImensions.x-1+pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 1.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1.pos.y, 1.0f), XMFLOAT2(0.0f, 0.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1.pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(0.0f, 1.0f) }, ....other quads} where halfDimensions is the halfsize in pixel of a texture and pos the virtual position of a star. than create an array of verticesForQuad and create the vertex buffer ZeroMemory(&vertexDesc, sizeof(vertexDesc)); vertexDesc.Usage = D3D11_USAGE_DEFAULT; vertexDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexDesc.ByteWidth = sizeof(VertexType)* 4*numStars; ZeroMemory(&resourceData, sizeof(resourceData)); resourceData.pSysMem = verticesForQuad; result = device->CreateBuffer(&vertexDesc, &resourceData, &CvertexBuffer); and call each frame Context->IASetVertexBuffers(0, 1, &CvertexBuffer, &stride, &offset); But if i want to add and remove obj i have to recreate the buffer each time, havent i?? There is a faster way? I think i can create a vertex buffer with a max size (es. 10000 objs) and when i update it set only the 250 position (for 250 onjs for example) and pass this number as the vertexCount to the draw function (numObjs*4), or i'm worng

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  • How to get selected row index in JSF datatable?

    - by Nitesh Panchal
    I have a databale on index.xhtml <h:dataTable style="border: solid 2px black;" value="#{IndexBean.bookList}" var="item" binding="#{IndexBean.datatableBooks}"> <h:column> <h:commandButton value="Edit" actionListener="#{IndexBean.editBook}"> <f:param name="index" value="#{IndexBean.datatableBooks.rowIndex}"/> </h:commandButton> </h:column> </h:dataTable> My bean: @ManagedBean(name="IndexBean") @ViewScoped public class IndexBean implements Serializable { private HtmlDataTable datatableBooks; public HtmlDataTable getDatatableBooks() { return datatableBooks; } public void setDatatableBooks(HtmlDataTable datatableBooks) { this.datatableBooks = datatableBooks; } public void editBook() throws IOException{ int index = Integer.parseInt(FacesContext.getCurrentInstance().getExternalContext().getRequestParameterMap().get("index").toString()); System.out.println(index); } } My problem is that I always get the same index in server log even though I click the different edit buttons. Imagine that there is one collection which is supplied to the datatable. I have not shown that in bean. If I change scope from ViewScope to RequestScope it works fine. What can be the problem with @ViewScoped? Thanks in advance :) EDIT: <h:column> <h:commandButton value="Edit" actionListener="#{IndexBean.editBook}" /> </h:column> public void editBook(ActionEvent ev) throws IOException{ if (ev.getSource() != null && ev.getSource() instanceof HtmlDataTable) { HtmlDataTable objHtmlDataTable = (HtmlDataTable) ev.getSource(); System.out.println(objHtmlDataTable.getRowIndex()); } }

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  • SQL SERVER – Weekly Series – Memory Lane – #053 – Final Post in Series

    - by Pinal Dave
    It has been a fantastic journey to write memory lane series for an entire year. This series gave me the opportunity to go back and see what I have contributed to this blog throughout the last 7 years. This was indeed fantastic series as this provided me the opportunity to witness how technology has grown throughout the year and how I have progressed in my career while writing this blog post. This series was indeed fantastic experience readers as many joined during the last few years and were not sure what they have missed in recent years. Let us continue with the final episode of the Memory Lane Series. Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Get Current User – Get Logged In User Here is the straight script which list logged in SQL Server users. Disable All Triggers on a Database – Disable All Triggers on All Servers Question : How to disable all the triggers for a database? Additionally, how to disable all the triggers for all servers? For answer execute the script in the blog post. Importance of Master Database for SQL Server Startup I have received following questions many times. I will list all the questions here and answer them together. What is the purpose of Master database? Should our backup Master database? Which database is must have database for SQL Server for startup? Which are the default system database created when SQL Server 2005 is installed for the first time? What happens if Master database is corrupted? Answers to all of the questions are very much related. 2008 DECLARE Multiple Variables in One Statement SQL Server is a great product and it has many features which are very unique to SQL Server. Regarding feature of SQL Server where multiple variable can be declared in one statement, it is absolutely possible to do. 2009 How to Enable Index – How to Disable Index – Incorrect syntax near ‘ENABLE’ Many times I have seen that the index is disabled when there is a large update operation on the table. Bulk insert of very large file updates in any table using SSIS is usually preceded by disabling the index and followed by enabling the index. I have seen many developers running the following query to disable the index. 2010 List of all the Views from Database Many emails I received suggesting that they have hundreds of the view and now have no clue what is going on and how many of them have indexes and how many does not have an index. Some even asked me if there is any way they can get a list of the views with the property of Index along with it. Here is the quick script which does exactly the same. You can also include many other columns from the same view. Minimum Maximum Memory – Server Memory Options I was recently reading about SQL Server Memory Options over here. While reading this one line really caught my attention is minimum value allowed for maximum memory options. The default setting for min server memory is 0, and the default setting for max server memory is 2147483647. The minimum amount of memory you can specify for max server memory is 16 megabytes (MB). 2011 Fundamentals of Columnstore Index There are two kinds of storage in a database. Row Store and Column Store. Row store does exactly as the name suggests – stores rows of data on a page – and column store stores all the data in a column on the same page. These columns are much easier to search – instead of a query searching all the data in an entire row whether the data are relevant or not, column store queries need only to search a much lesser number of the columns. How to Ignore Columnstore Index Usage in Query In summary the question in simple words “How can we ignore using the column store index in selective queries?” Very interesting question – you can use I can understand there may be the cases when the column store index is not ideal and needs to be ignored the same. You can use the query hint IGNORE_NONCLUSTERED_COLUMNSTORE_INDEX to ignore the column store index. The SQL Server Engine will use any other index which is best after ignoring the column store index. 2012 Storing Variable Values in Temporary Array or Temporary List SQL Server does not support arrays or a dynamic length storage mechanism like list. Absolutely there are some clever workarounds and few extra-ordinary solutions but everybody can;t come up with such solution. Additionally, sometime the requirements are very simple that doing extraordinary coding is not required. Here is the simple case. Move Database Files MDF and LDF to Another Location It is not common to keep the Database on the same location where OS is installed. Usually Database files are in SAN, Separate Disk Array or on SSDs. This is done usually for performance reason and manageability perspective. Now the challenges comes up when database which was installed at not preferred default location and needs to move to a different location. Here is the quick tutorial how you can do it. UNION ALL and ORDER BY – How to Order Table Separately While Using UNION ALL If your requirement is such that you want your top and bottom query of the UNION resultset independently sorted but in the same result set you can add an additional static column and order by that column. Let us re-create the same scenario. Copy Data from One Table to Another Table – SQL in Sixty Seconds #031 – Video http://www.youtube.com/watch?v=FVWIA-ACMNo Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • App using MonoTouch Core Graphics mysteriously crashes

    - by Stephen Ashley
    My app launches with a view controller and a simple view consisting of a button and a subview. When the user touches the button, the subview is populated with scrollviews that display the column headers, row headers, and cells of a spreadsheet. To draw the cells, I use CGBitmapContext to draw the cells, generate an image, and then put the image into the imageview contained in the scrollview that displays the cells. When I run the app on the iPad, it displays the cells just fine, and the scrollview lets the user scroll around in the spreadsheet without any problems. If the user touches the button a second time, the spreadsheet redraws and continues to work perfectly, If, however, the user touches the button a third time, the app crashes. There is no exception information display in the Application Output window. My first thought was that the successive button pushes were using up all the available memory, so I overrode the DidReceiveMemoryWarning method in the view controller and used a breakpoint to confirm that this method was not getting called. My next thought was that the CGBitmapContext was not getting released and looked for a Monotouch equivalent of Objective C's CGContextRelease() function. The closest I could find was the CGBitmapContext instance method Dispose(), which I called, without solving the problem. In order to free up as much memory as possible (in case I was somehow running out of memory without tripping a warning), I tried forcing garbage collection each time I finished using a CGBitmapContext. This made the problem worse. Now the program would crash moments after displaying the spreadsheet the first time. This caused me to wonder whether the Garbage Collector was somehow collecting something necessary to the continued display of graphics on the screen. I would be grateful for any suggestions on further avenues to investigate for the cause of these crashes. I have included the source code for the SpreadsheetView class. The relevant method is DrawSpreadsheet(), which is called when the button is touched. Thank you for your assistance on this matter. Stephen Ashley public class SpreadsheetView : UIView { public ISpreadsheetMessenger spreadsheetMessenger = null; public UIScrollView cellsScrollView = null; public UIImageView cellsImageView = null; public SpreadsheetView(RectangleF frame) : base() { Frame = frame; BackgroundColor = Constants.backgroundBlack; AutosizesSubviews = true; } public void DrawSpreadsheet() { UInt16 RowHeaderWidth = spreadsheetMessenger.RowHeaderWidth; UInt16 RowHeaderHeight = spreadsheetMessenger.RowHeaderHeight; UInt16 RowCount = spreadsheetMessenger.RowCount; UInt16 ColumnHeaderWidth = spreadsheetMessenger.ColumnHeaderWidth; UInt16 ColumnHeaderHeight = spreadsheetMessenger.ColumnHeaderHeight; UInt16 ColumnCount = spreadsheetMessenger.ColumnCount; // Add the corner UIImageView cornerView = new UIImageView(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.BackgroundColor = Constants.headingColor; CGColorSpace cornerColorSpace = null; CGBitmapContext cornerContext = null; IntPtr buffer = Marshal.AllocHGlobal(RowHeaderWidth * ColumnHeaderHeight * 4); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { cornerColorSpace = CGColorSpace.CreateDeviceRGB(); cornerContext = new CGBitmapContext (buffer, RowHeaderWidth, ColumnHeaderHeight, 8, 4 * RowHeaderWidth, cornerColorSpace, CGImageAlphaInfo.PremultipliedFirst); cornerContext.SetFillColorWithColor(Constants.headingColor.CGColor); cornerContext.FillRect(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.Image = UIImage.FromImage(cornerContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cornerContext != null) { cornerContext.Dispose(); cornerContext = null; } if (cornerColorSpace != null) { cornerColorSpace.Dispose(); cornerColorSpace = null; } } cornerView.Image = DrawBottomRightCorner(cornerView.Image); AddSubview(cornerView); // Add the cellsScrollView cellsScrollView = new UIScrollView (new RectangleF(RowHeaderWidth, ColumnHeaderHeight, Frame.Width - RowHeaderWidth, Frame.Height - ColumnHeaderHeight)); cellsScrollView.ContentSize = new SizeF (ColumnCount * ColumnHeaderWidth, RowCount * RowHeaderHeight); Size iContentSize = new Size((int)cellsScrollView.ContentSize.Width, (int)cellsScrollView.ContentSize.Height); cellsScrollView.BackgroundColor = UIColor.Black; AddSubview(cellsScrollView); CGColorSpace colorSpace = null; CGBitmapContext context = null; CGGradient gradient = null; UIImage image = null; int bytesPerRow = 4 * iContentSize.Width; int byteCount = bytesPerRow * iContentSize.Height; buffer = Marshal.AllocHGlobal(byteCount); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); float[] components = new float[] {.75f, .75f, .75f, 1f, .25f, .25f, .25f, 1f}; float[] locations = new float[]{0f, 1f}; gradient = new CGGradient(colorSpace, components, locations); PointF startPoint = new PointF(0f, (float)iContentSize.Height); PointF endPoint = new PointF((float)iContentSize.Width, 0f); context.DrawLinearGradient(gradient, startPoint, endPoint, 0); context.SetLineWidth(Constants.lineWidth); context.BeginPath(); for (UInt16 i = 1; i <= RowCount; i++) { context.MoveTo (0f, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); context.AddLineToPoint((float)iContentSize.Width, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); } for (UInt16 j = 1; j <= ColumnCount; j++) { context.MoveTo((float)j * ColumnHeaderWidth - Constants.lineWidth/2, (float)iContentSize.Height); context.AddLineToPoint((float)j * ColumnHeaderWidth - Constants.lineWidth/2, 0f); } context.StrokePath(); image = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (gradient != null) { gradient.Dispose(); gradient = null; } if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } UIImage finalImage = ActivateCell(1, 1, image); finalImage = ActivateCell(0, 0, finalImage); cellsImageView = new UIImageView(finalImage); cellsImageView.Frame = new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height); cellsScrollView.AddSubview(cellsImageView); } private UIImage ActivateCell(UInt16 column, UInt16 row, UIImage backgroundImage) { UInt16 ColumnHeaderWidth = (UInt16)spreadsheetMessenger.ColumnHeaderWidth; UInt16 RowHeaderHeight = (UInt16)spreadsheetMessenger.RowHeaderHeight; CGColorSpace cellColorSpace = null; CGBitmapContext cellContext = null; UIImage cellImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * ColumnHeaderWidth * RowHeaderHeight); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()"); try { cellColorSpace = CGColorSpace.CreateDeviceRGB(); // Create a bitmap the size of a cell cellContext = new CGBitmapContext (buffer, ColumnHeaderWidth, RowHeaderHeight, 8, 4 * ColumnHeaderWidth, cellColorSpace, CGImageAlphaInfo.PremultipliedFirst); // Paint it white cellContext.SetFillColorWithColor(UIColor.White.CGColor); cellContext.FillRect(new RectangleF(0f, 0f, ColumnHeaderWidth, RowHeaderHeight)); // Convert it to an image cellImage = UIImage.FromImage(cellContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cellContext != null) { cellContext.Dispose(); cellContext = null; } if (cellColorSpace != null) { cellColorSpace.Dispose(); cellColorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } // Draw the border on the cell image cellImage = DrawBottomRightCorner(cellImage); CGColorSpace colorSpace = null; CGBitmapContext context = null; Size iContentSize = new Size((int)backgroundImage.Size.Width, (int)backgroundImage.Size.Height); buffer = Marshal.AllocHGlobal(4 * iContentSize.Width * iContentSize.Height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); // Set up a bitmap context the size of the whole grid context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); // Draw the original grid into the bitmap context.DrawImage(new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height), backgroundImage.CGImage); // Draw the cell image into the bitmap context.DrawImage(new RectangleF(column * ColumnHeaderWidth, iContentSize.Height - (row + 1) * RowHeaderHeight, ColumnHeaderWidth, RowHeaderHeight), cellImage.CGImage); // Convert the bitmap back to an image backgroundImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } return backgroundImage; } private UIImage DrawBottomRightCorner(UIImage image) { int width = (int)image.Size.Width; int height = (int)image.Size.Height; float lineWidth = Constants.lineWidth; CGColorSpace colorSpace = null; CGBitmapContext context = null; UIImage returnImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * width * height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: DrawBottomRightCorner()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, width, height, 8, 4 * width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); context.DrawImage(new RectangleF(0f, 0f, width, height), image.CGImage); context.BeginPath(); context.MoveTo(0f, (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), height); context.SetLineWidth(Constants.lineWidth); context.SetStrokeColorWithColor(UIColor.Black.CGColor); context.StrokePath(); returnImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null){ context.Dispose(); context = null;} if (colorSpace != null){ colorSpace.Dispose(); colorSpace = null;} // GC.Collect(); //GC.WaitForPendingFinalizers(); } return returnImage; } }

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  • Delphi Pascal - Using SetFilePointerEx and GetFileSizeEx, Getting Physical Media exact size when reading as a file

    - by SuicideClutchX2
    I am having trouble understanding how to delcare GetFileSizeEx and SetFilePointerEx in Delphi 2009 so that I can use them since they are not in the RTL or Windows.pas. I was able to compile with the following: function GetFileSizeEx(hFile: THandle; lpFileSizeHigh: Pointer): DWORD; external 'kernel32'; Then using GetFileSizeEx(PD, Pointer(DriveSize)); to get the size. But could not get it to work, the disk handle I am using is valid and I have had no problem reading the data or working under the 2gb mark with the older API's. GetFileSize of course returns 4294967295. I have had greater trouble trying to use SetFilePointerEx with the data types it uses. The overall project needs to read the data from a flash card, which is not a problem at all I can do this. My problem is that I can not find the length or size of the media I will be reading. I have code I have used in the past to do this with media under 2GB. But now that I need to read media over 2GB it is a problem. If you still dont understand I am dumping a card with all data including the boot record, etc. This is the code I would normally use to read from the physical disk to grab say the boot record and dump it to file: SetFilePointer(PD,0,nil,FILE_BEGIN); SetLength(Buffer,512); ReadFile(PD,Buffer[0],512,BytesReturned,nil); I just need to figure out how to find the end of an 8gb card and so on as well as being able to set a file pointer beyond the 2gb barrier. I guess any help in the external declarations as well as understand the values that SetFilePointerEx uses (I do not understand the whole High Low thing) would be of great help. var Form1: TForm1; function GetFileSizeEx(hFile: THandle; var FileSize: Int64): DWORD; stdcall; external 'kernel32'; implementation {$R *.dfm} function GetLD(Drive: Char): Cardinal; var Buffer : String; begin Buffer := Format('\\.\%s:',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPD(Drive: Byte): Cardinal; var Buffer : String; begin If Drive = 0 Then begin Result := INVALID_HANDLE_VALUE; Exit; end; Buffer := Format('\\.\PHYSICALDRIVE%d',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPhysicalDiskNumber(Drive: Char): Byte; var LD : DWORD; DiskExtents : PVolumeDiskExtents; DiskExtent : TDiskExtent; BytesReturned : Cardinal; begin Result := 0; LD := GetLD(Drive); If LD = INVALID_HANDLE_VALUE Then Exit; Try DiskExtents := AllocMem(Max_Path); DeviceIOControl(LD,IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS,nil,0,DiskExtents,Max_Path,BytesReturned,nil); If DiskExtents^.NumberOfDiskExtents > 0 Then begin DiskExtent := DiskExtents^.Extents[0]; Result := DiskExtent.DiskNumber; end; Finally CloseHandle(LD); end; end; procedure TForm1.Button1Click(Sender: TObject); var PD : DWORD; BytesReturned : Cardinal; Buffer : Array Of Byte; myFile: File; DriveSize: Int64; begin PD := GetPD(GetPhysicalDiskNumber(Edit1.Text[1])); If PD = INVALID_HANDLE_VALUE Then Exit; Try GetFileSizeEx(PD, DriveSize); //SetFilePointer(PD,0,nil,FILE_BEGIN); //etLength(Buffer,512); //ZeroMemory(@Buffer,SizeOf(Buffer)); //ReadFile(PD,Buffer[0],512,BytesReturned,nil); //AssignFile(myFile, 'StickDump.bin'); //ReWrite(myFile, 512); //BlockWrite(myFile, Buffer[0], 1); //CloseFile(myFile); Finally CloseHandle(PD); End; end;

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  • Cannot call SAPI from dll

    - by Quandary
    Question: The below code works fine as long as it is in an executable. It uses the msft (text-to-)speech API (SAPI). But as soon as I put it in a dll and load it with loadlibrary from an executable, it doesn't work. I've also tried to change CoInitialize(NULL); to CoInitializeEx(NULL,COINIT_MULTITHREADED); and I tried with all possible flags ( COINIT_APARTMENTTHREADED, COINIT_MULTITHREADED, COINIT_DISABLE_OLE1DDE, COINIT_SPEED_OVER_MEMORY) But it's always stuck at hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); I also tried those flags here: CLSCTX_INPROC_SERVER,CLSCTX_SERVER, CLSCTX_ALL, but nothing seems to help... There are no errors, it doesn't crash, it just sleeps forever at CoCreateInstance... This is the code as single exe (working) #include <windows.h> #include <sapi.h> #include <iostream> #include <cstdlib> int main(int argc, char* argv[]) { ISpVoice * pVoice = NULL; //CoInitializeEx(NULL,COINIT_MULTITHREADED); HRESULT hr = CoInitialize(NULL); if( FAILED(hr) ) { MessageBox(NULL, TEXT("Failed To Initialize"), TEXT("Error"),0); printf("Failed!\n"); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoInitialize_exe.txt" , "w" ); fwrite (buffer , 1 , sizeof(buffer) , pFile ); fclose (pFile); } else { //CoGetClassObject(CLSID_SpVoice, CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory, (void**) &pClsF); //hr = CoGetClassObject(CLSID_SpVoice, CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory, (void**) &pClsF); hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); //HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { hr = pVoice->Speak(L"Test Test", 0, NULL); hr = pVoice->Speak(L"This sounds normal <pitch middle = '-10'/> but the pitch drops half way through", SPF_IS_XML, NULL ); pVoice->Release(); pVoice = NULL; } else { MessageBox(NULL, TEXT("Failed To Create a COM instance..."), TEXT("Error"),0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoCreateInstance_exe.txt" , "w" ); fwrite (buffer , 1 , sizeof(buffer) , pFile ); fclose (pFile); } } CoUninitialize(); return EXIT_SUCCESS; } This is the exe loading the dll (stays forever at printf("trying to create instance.\n"); ) #include <windows.h> #include <sapi.h> #include <iostream> #include <cstdlib> int main(int argc, char* argv[]) { // C:\Windows\System32\Speech\Common\sapi.dll //LoadLibraryA("sapi.dll"); LoadLibraryA("Sapidll2.dll"); return EXIT_SUCCESS; // Frankly, that would be nice... } And this is Sapidll2.dll // dllmain.cpp : Defines the entry point for the DLL application. #include "stdafx.h" #include <iostream> #include <cstdlib> #include <string> #include <windows.h> #include <sapi.h> int init_engine() { ISpVoice * pVoice = NULL; //HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); HRESULT hr = CoInitialize(NULL); if(FAILED(hr) ) { MessageBox(NULL, TEXT("Failed To Initialize"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoInitialize_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } else { printf("trying to create instance.\n"); //HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //HRESULT hr = CoCreateInstance(__uuidof(ISpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); HRESULT hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { printf("Succeeded\n"); //hr = pVoice->Speak(L"The text to speech engine has been successfully initialized.", 0, NULL); } else { printf("failed\n"); MessageBox(NULL, TEXT("Failed To Create COM instance"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoCreateInstance_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } } if(pVoice != NULL) { pVoice->Release(); pVoice = NULL; } CoUninitialize(); return true ; } BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: init_engine(); break; case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }

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  • Delete array of size 1

    - by Arne
    This is possibly a candidate for a one-line answer. I would like know it anyway.. I am writing a simple circular buffer and for some reasons that are not important for the question I need to implement it using an array of doubles. In fact I have not investiated other ways to do it, but since an array is required anyway I have not spent much time on looking for alternatives. template<typename T> class CircularBuffer { public: CircularBuffer(unsigned int size); ~CircularBuffer(); void Resize(unsigned int new_size); ... private: T* buffer; unsigned int buffer_size; }; Since I need to have the buffer dynamically sized the buffer_size is neither const nor a template parameter. Now the question: During construction and in function Resize(int) I only require the size to be at least one, although a buffer of size one is effectively no longer a buffer. Of course using a simple double instead would be more appropriate but anyway. Now when deleting the internal buffer in the destructor - or in function resize for that matter - I need to delete the allocated memory. Question is, how? First candidate is of course delete[] buffer; but then again, if I have allocated a buffer of size one, that is if the pointer was aquired with buffer = new T[0], is it still appropriate to call delete[] on the pointer or do I need to call delete buffer; (without brackets) ? Thanks, Arne

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  • western digital caviar black. EXT4-fs error [migrated]

    - by azat
    Recently I update my HDD on desktop machine, and bought WD Caviar Black. But after I format & copy information to it (using dd), and fix partitions size: I have next errors in kern.log: Aug 27 16:04:35 home-spb kernel: [148265.326264] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 9054, 32254 clusters in bitmap, 32258 in gd Aug 27 16:07:11 home-spb kernel: [148421.493483] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 9045, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:17 home-spb kernel: [148546.481693] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 10299, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:17 home-spb kernel: [148546.487147] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.258711] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4345, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.277591] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.278202] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4344, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.284760] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.291983] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 9051, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.297495] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.297916] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 9050, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.297940] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.303213] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4425, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.312127] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.312487] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4424, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.317858] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.322231] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4336, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.326250] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.326599] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 4335, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.332397] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.341957] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 5764, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.350709] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:42 home-spb kernel: [148572.351127] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 5763, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:42 home-spb kernel: [148572.355916] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:43 home-spb kernel: [148572.401055] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 10063, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:43 home-spb kernel: [148572.404357] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:43 home-spb kernel: [148572.414699] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 10073, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:43 home-spb kernel: [148572.420411] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. Aug 27 16:09:43 home-spb kernel: [148572.493933] EXT4-fs error (device sdc2): ext4_mb_generate_buddy:739: group 9059, 32254 clusters in bitmap, 32258 in gd Aug 27 16:09:43 home-spb kernel: [148572.493956] JBD2: Spotted dirty metadata buffer (dev = sdc2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. One time, machine rebooted (not manually), when I turn it on, it runs fsck on /dev/sdc2 and fix some errors and some files are missing on /dev/sdc2 I'v check /dev/sdc2 for badblocks, it doesn't have it ( using e2fsck -c /dev/sdc2 ) Here is the output of fsck http://pastebin.com/D5LmLVBY What else I can do to understand what's wrong here? BTW for /dev/sdc1 no message like that, in kern.log Linux version: 3.3.0 Distributive: Debian wheezy

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  • How to write a decent process filter?

    - by konr
    Hi there, I'm building a program that communicates with Emacs, and one of the challenges I'm facing is writing Emacs's process filter function. Its input string is a series of s-expressions to be evaluated. Here is a sample: (gimme-append-to-buffer "25 - William Christie dir, Les Arts Florissants - Scene 2. Prelude - Les Arts Florissants\n") (gimme-append-to-buffer "26 - William Christie dir, Les Arts Florissants - Cybele: 'Je Veux Joindre' - Les Arts Florissants\n") (gimme-append-to-buffer "27 - William Christie dir, Les Arts Florissants - Scene 3. Cybele: 'Tu T'Etonnes, Melisse' - Les Arts Florissants\n") (gimme-append-to-buffer "28 - William Christie dir, Les Arts Florissants - Cybele: 'Que Les Plus Doux Zephyrs'. Scene 4. - Les Arts Florissants\n") (gimme-append-to-buffer "29 - William Christie dir, Les Arts Florissants - Entree Des Nations - Les Arts Florissants\n") (gimme-append-to-buffer "30 - William Christie dir, Les Arts Florissants - Entree Des Zephyrs - Les Arts Florissants\n") (gimme-append-to-buffer "31 - William Christie dir, Les Arts Florissants - Choeur Des Nations' 'Que Devant Vous' - Les Arts Florissants\n") (gimme-append-to-buffer "32 - William Christie dir, Les Arts Florissants - Atys: 'Indigne Que Je Suis' - Les Arts Florissants\n") (gimme-append-to-buffer "33 - William Christie dir, Les Arts Florissants - Reprise Du Choeur Des Nations : 'Que Devant Nous' - Les Arts Florissants\n") (gimme-append-to-buffer "34 - William Christie dir, Les Arts Flor*emphasized text*issants - Reprise De L'Air Des Zephyrs - Les Arts Florissants\n") The first problem that I've faced is that the string is somehow not fully formed when the function is so called, so writing something like (mapcar 'eval (format "(%s)" input-string)) won't work. To deal with this first problem, I was using a loop. The full function I wrote is: (defun eval-all-sexps (s) (loop for x = (ignore-errors (read-from-string s)) then (ignore-errors (read-from-string (substring s position))) while x summing (or (cdr x) 0) into position doing (eval (car x)))) Now the second problem that showed up is that the function is called twice with a somewhat large input, first with valid but partial content, then with what looks like pieces of the remaining data. To solve this problem, I'm considering using a junk variable to hold up what remains from a loop and then concatenating it to the input of the next call, but I was wondering if you guys have any other suggestions on how to deal with such a problem more elegantly. Thanks!

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