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  • Help me get my 3D camera to look like the ones in RTS

    - by rFactor
    I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games. Here is my Camera.cs class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace BB { public class Camera : Microsoft.Xna.Framework.GameComponent { public Matrix view; public Matrix projection; protected Game game; KeyboardState currentKeyboardState; Vector3 cameraPosition = new Vector3(600.0f, 0.0f, 600.0f); Vector3 cameraForward = new Vector3(0, -0.4472136f, -0.8944272f); BoundingFrustum cameraFrustum = new BoundingFrustum(Matrix.Identity); // Light direction Vector3 lightDir = new Vector3(-0.3333333f, 0.6666667f, 0.6666667f); public Camera(Game game) : base(game) { this.game = game; } public override void Initialize() { this.view = Matrix.CreateLookAt(this.cameraPosition, this.cameraPosition + this.cameraForward, Vector3.Up); this.projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, this.game.renderer.aspectRatio, 1, 10000); base.Initialize(); } /* Handles the user input * @ param GameTime gameTime */ private void HandleInput(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; currentKeyboardState = Keyboard.GetState(); } void UpdateCamera(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; // Check for input to rotate the camera. float pitch = 0.0f; float turn = 0.0f; if (currentKeyboardState.IsKeyDown(Keys.Up)) pitch += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Down)) pitch -= time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Left)) turn += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Right)) turn -= time * 0.001f; Vector3 cameraRight = Vector3.Cross(Vector3.Up, cameraForward); Vector3 flatFront = Vector3.Cross(cameraRight, Vector3.Up); Matrix pitchMatrix = Matrix.CreateFromAxisAngle(cameraRight, pitch); Matrix turnMatrix = Matrix.CreateFromAxisAngle(Vector3.Up, turn); Vector3 tiltedFront = Vector3.TransformNormal(cameraForward, pitchMatrix * turnMatrix); // Check angle so we cant flip over if (Vector3.Dot(tiltedFront, flatFront) > 0.001f) { cameraForward = Vector3.Normalize(tiltedFront); } // Check for input to move the camera around. if (currentKeyboardState.IsKeyDown(Keys.W)) cameraPosition += cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.S)) cameraPosition -= cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.A)) cameraPosition += cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.D)) cameraPosition -= cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.R)) { cameraPosition = new Vector3(0, 50, 50); cameraForward = new Vector3(0, 0, -1); } cameraForward.Normalize(); // Create the new view matrix view = Matrix.CreateLookAt(cameraPosition, cameraPosition + cameraForward, Vector3.Up); // Set the new frustum value cameraFrustum.Matrix = view * projection; } public override void Update(Microsoft.Xna.Framework.GameTime gameTime) { HandleInput(gameTime); UpdateCamera(gameTime); } } } The problem is that the initial view is looking in a horizontal direction. I would like to have an RTS like top down view (but with a slight pitch). Can you help me out?

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  • AZURE - Stairway To Heaven

    - by Waclaw Chrabaszcz
    Originally posted on: http://geekswithblogs.net/Wchrabaszcz/archive/2014/08/02/azure---stairway-to-heaven.aspx  Before you’ll start reading please start to play this song.   OK boys and girls, time get familiar with clouds. Time to become a meteorologist. To be honest I don’t know how to start. Is cloud better or worse than on campus resources … hmm … it is just different. I think for successful adoption in cloud world IT Dinosaurs need to forget some “Private Cloud” virtualization bad habits, and learn new way of thinking. Take a look: - I don’t need any  tapes or  CDs  (Physical Kingdom of Windows XP and 2000) - I don’t need any locally stored MP3s (CD virtualization :-) - I can just stream music to your computer no matter whether my on-site infrastructure is powered on. Why not to do exactly the same with WebServer, SQL, or just rented for a while Windows server ? Let’s go, to the other side of the mirror. 1st  - register yourself for free one month trial, as happy MSDN subscriber you’ve got monthly budget to spent. In addition in default setting your limit protects you against loosing real money, if your toys will consume too much traffic and space. http://azure.microsoft.com/en-us/pricing/free-trial/ Once your account is ready forget WebPortal, we are PowerShell knights. http://go.microsoft.com/?linkid=9811175&clcid=0x409 #Authenticate yourself in Azure Add-AzureAccount #download once your settings file Get-AzurePublishSettingsFile #Import it to your PowerShell Module Import-AzurePublishSettingsFile "C:\Azure\[filename].publishsettings" #validation Get-AzureAccount Get-AzureSubscription #where are Azure datacenters Get-AzureLocation #You will need it Update-Help #storage account is related to physical location, there are two datacenters on each continent, try nearest to you # all your VMs will store VHD files on your storage account #your storage account must be unique globally, so I assume that words account or server are already used New-AzureStorageAccount -StorageAccountName "[YOUR_STORAGE_ACCOUNT]" -Label "AzureTwo" -Location "West Europe" Get-AzureStorageAccount #it looks like you are ready to deploy first VM, what templates we can use Get-AzureVMImage | Select ImageName #what a mess, let’s choose Server 2012 $ImageName = (Get-AzureVMImage)[74].ImageName $cloudSvcName = '[YOUR_STORAGE_ACCOUNT]' $AdminUsername = "[YOUR-ADMIN]" $adminPassword = '[YOUR_PA$$W0RD]' $MediaLocation = "West Europe" $vmnameDC = 'DC01' #burn baby burn !!! $vmDC01 = New-AzureVMConfig -Name $vmnameDC -InstanceSize "Small" -ImageName $ImageName   `     | Add-AzureProvisioningConfig -Windows -Password $adminPassword -AdminUsername $AdminUsername   `     | New-AzureVM -ServiceName $cloudSvcName #ice, ice baby … Get-AzureVM Get-AzureRemoteDesktopFile -ServiceName "[YOUR_STORAGE_ACCOUNT]" -Name "DC01" -LocalPath "c:\AZURE\DC01.rdp" As you can see it is not just a new-VM, you need to associate your VM with AzureVMConfig (it sets your template), AzureProvisioningConfig (it sets your customizations), and Storage account. In next releases you’ll need to put this machine in specific subnet, attach a HDD and many more. After second reading I found that I am using the same name for STORAGE and SERVICE account, please be aware of it if you need to split these values. Conclusions: - pipe rules ! - at the beginning it is hard to change your mind and agree with fact that it is easier to remove and recreate a VM than move it to different subnet - by default everything is firewalled, limited access to DNS, but NATed outside on custom ports. It is good to check these translations sometimes on the webportal. - if you remove your VMs your harddrives remains on storage and MS will charge you . Remove-AzureVM -DeleteVHD For me AZURE it is a lot of fun, once again I can be newbie and learn every page. For me Azure offers real freedom in deployment of VMs without arguing with NetAdmins, WinAdmins, DBAs, PMs and other Change Managers. Unfortunately soon or later they will come to my haven and change it into …

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  • Wifi installation issues on Ubuntu 10.10

    - by SlyrNemesis
    Linux newbie here, anyway so here is the problem, I run Ubuntu 10.10 and I have a Sitecom 300N x2 Wireless Network dongle with chipset 8192SU, I used ndiswrapper to install my Windows Wireless driver because Sitecom doesn't have a linux driver, it says hardware present but it doesn't find any Wireless networks, nor does it connect to one. What can I do? The command "dmesg | grep ndis" gave this output in the terminal: [ 9.999954] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 11.111901] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferAndNetBufferList' [ 11.111973] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateReceiveNetBufferLists' [ 11.112099] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMRegisterMiniportDriver' [ 11.112161] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMdl' [ 11.112220] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMDeregisterMiniportDriver' [ 11.112280] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferListPool' [ 11.112339] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferListPool' [ 11.112399] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeMdl' [ 11.112457] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMAllocatePort' [ 11.112515] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMNetPnPEvent' [ 11.112573] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMFreePort' [ 11.112631] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSendNetBufferListsComplete' [ 11.112780] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSetMiniportAttributes' [ 11.112848] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisOpenConfigurationEx' [ 11.112946] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateStatusEx' [ 11.113017] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMOidRequestComplete' [ 11.113112] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMemoryWithTagPriority' [ 11.113200] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateIoWorkItem' [ 11.113271] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeIoWorkItem' [ 11.113342] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisQueueIoWorkItem' [ 11.113413] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferList' [ 11.113481] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBind' [ 11.113547] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBindClass' [ 11.113613] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbindClass' [ 11.113680] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbind' [ 11.113742] ndiswrapper (load_sys_files:206): couldn't prepare driver 'net8192su' [ 11.148888] ndiswrapper (load_wrap_driver:108): couldn't load driver net8192su; check system log for messages from 'loadndisdriver' [ 11.365200] usbcore: registered new interface driver ndiswrapper [ 12.818573] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819183] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819796] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.820505] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821115] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821726] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822339] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822948] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.823560] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.824204] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy

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  • Wifi installation issues with a Sitecom 300N x2 Wireless Network dongle

    - by SlyrNemesis
    Linux newbie here, anyway so here is the problem, I run Ubuntu 10.10 and I have a Sitecom 300N x2 Wireless Network dongle with chipset 8192SU, I used ndiswrapper to install my Windows Wireless driver because Sitecom doesn't have a linux driver, it says hardware present but it doesn't find any Wireless networks, nor does it connect to one. What can I do? The command "dmesg | grep ndis" gave this output in the terminal: [ 9.999954] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 11.111901] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferAndNetBufferList' [ 11.111973] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateReceiveNetBufferLists' [ 11.112099] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMRegisterMiniportDriver' [ 11.112161] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMdl' [ 11.112220] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMDeregisterMiniportDriver' [ 11.112280] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferListPool' [ 11.112339] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferListPool' [ 11.112399] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeMdl' [ 11.112457] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMAllocatePort' [ 11.112515] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMNetPnPEvent' [ 11.112573] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMFreePort' [ 11.112631] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSendNetBufferListsComplete' [ 11.112780] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSetMiniportAttributes' [ 11.112848] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisOpenConfigurationEx' [ 11.112946] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateStatusEx' [ 11.113017] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMOidRequestComplete' [ 11.113112] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMemoryWithTagPriority' [ 11.113200] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateIoWorkItem' [ 11.113271] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeIoWorkItem' [ 11.113342] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisQueueIoWorkItem' [ 11.113413] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferList' [ 11.113481] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBind' [ 11.113547] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBindClass' [ 11.113613] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbindClass' [ 11.113680] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbind' [ 11.113742] ndiswrapper (load_sys_files:206): couldn't prepare driver 'net8192su' [ 11.148888] ndiswrapper (load_wrap_driver:108): couldn't load driver net8192su; check system log for messages from 'loadndisdriver' [ 11.365200] usbcore: registered new interface driver ndiswrapper [ 12.818573] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819183] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819796] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.820505] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821115] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821726] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822339] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822948] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.823560] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.824204] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy

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  • Problems with moving 2D circle/box collision detection

    - by dario3004
    This is my first game ever and I'm a newbie in computer physics. I've got this code for the collision detection and it works fine for BOTTOM and TOP collision.It miss the collision detection with the paddle's edge and angles so I've (roughly) tried to implement it. Main method that is called for bouncing, it checks if it bounce with wall, or with top (+ right/left side) or with bottom (+ right/left side): protected void handleBounces(float px, float py) { handleWallBounce(px, py); if(mBall.y < getHeight()/4){ if (handleRedFastBounce(mRed, px, py)) return; if (handleRightSideBounce(mRed,px,py)) return; if (handleLeftSideBounce(mRed,px,py)) return; } if(mBall.y > getHeight()/4 * 3){ if (handleBlueFastBounce(mBlue, px, py)) return; if (handleRightSideBounce(mBlue,px,py)) return; if (handleLeftSideBounce(mBlue,px,py)) return; } } This is the code for the BOTTOM bounce: protected boolean handleRedFastBounce(Paddle paddle, float px, float py) { if (mBall.goingUp() == false) return false; // next position tx = mBall.x; ty = mBall.y - mBall.getRadius(); // actual position ptx = px; pty = py - mBall.getRadius(); dyp = ty - paddle.getBottom(); xc = tx + (tx - ptx) * dyp / (ty - pty); if ((ty < paddle.getBottom() && pty > paddle.getBottom() && xc > paddle.getLeft() && xc < paddle.getRight())) { mBall.x = xc; mBall.y = paddle.getBottom() + mBall.getRadius(); mBall.bouncePaddle(paddle); playSound(mPaddleSFX); increaseDifficulty(); return true; } else return false; } As long as I understood it should be something like this: So I tried to make the "left side" and "right side" bounce method: protected boolean handleLeftSideBounce(Paddle paddle, float px, float py){ // next position tx = mBall.x + mBall.getRadius(); ty = mBall.y; // actual position ptx = px + mBall.getRadius(); pty = py; dyp = tx - paddle.getLeft(); yc = ty + (pty - ty) * dyp / (ptx - tx); if (ptx < paddle.getLeft() && tx > paddle.getLeft()){ System.out.println("left side bounce1"); System.out.println("yc: " + yc + "top: " + paddle.getTop() + " bottom: " + paddle.getBottom()); if (yc > paddle.getTop() && yc < paddle.getBottom()){ System.out.println("left side bounce2"); mBall.y = yc; mBall.x = paddle.getLeft() - mBall.getRadius(); mBall.bouncePaddle(paddle); playSound(mPaddleSFX); increaseDifficulty(); return true; } } return false; } I think I'm quite near to the solution but I'm having big troubles with the new "yc" formula. I tried so many versions of it but since I don't know the theory behind it I can't adjust for the Y axis. Since the Y axis is inverted I even tried this: yc = ty - (pty - ty) * dyp / (ptx - tx); I tried Googling it but I can't seem to find a solution for it. Also this method fails when ball touches the angle and I don't think is a nice way because it just test "one" point of the ball and probably there will be many cases in which the ball won't bounce.

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  • How do I cap rendering of tiles in a 2D game with SDL?

    - by farmdve
    I have some boilerplate code working, I basically have a tile based map composed of just 3 colors, and some walls and render with SDL. The tiles are in a bmp file, but each tile inside it corresponds to an internal number of the type of tile(color, or wall). I have pretty basic collision detection and it works, I can also detetc continuous presses, which allows me to move pretty much anywhere I want. I also have a moving camera, which follows the object. The problem is that, the tile based map is bigger than the resolution, thus not all of the map can be displayed on the screen, but it's still rendered. I would like to cap it, but since this is new to me, I pretty much have no idea. Although I cannot post all the code, as even though I am a newbie and the code pretty basic, it's already quite a few lines, I can post what I tried to do void set_camera() { //Center the camera over the dot camera.x = ( player.box.x + DOT_WIDTH / 2 ) - SCREEN_WIDTH / 2; camera.y = ( player.box.y + DOT_HEIGHT / 2 ) - SCREEN_HEIGHT / 2; //Keep the camera in bounds. if(camera.x < 0 ) { camera.x = 0; } if(camera.y < 0 ) { camera.y = 0; } if(camera.x > LEVEL_WIDTH - camera.w ) { camera.x = LEVEL_WIDTH - camera.w; } if(camera.y > LEVEL_HEIGHT - camera.h ) { camera.y = LEVEL_HEIGHT - camera.h; } } set_camera() is the function which calculates the camera position based on the player's positions. I won't pretend I know much about it. Rectangle box = {0,0,0,0}; for(int t = 0; t < TOTAL_TILES; t++) { if(box.x < (camera.x - TILE_WIDTH) || box.y > (camera.y - TILE_HEIGHT)) apply_surface(box.x - camera.x, box.y - camera.y, surface, screen, &clips[tiles[t]]); box.x += TILE_WIDTH; //If we've gone too far if(box.x >= LEVEL_WIDTH) { //Move back box.x = 0; //Move to the next row box.y += TILE_HEIGHT; } } This is basically my render code. The for loop loops over 192 tiles stored in an int array, each with their own unique value describing the tile type(wall or one of three possible colored tiles). box is an SDL_Rect containing the current position of the tile, which is calculated on render. TILE_HEIGHT and TILE_WIDTH are of value 80. So the cap is determined by if(box.x < (camera.x - TILE_WIDTH) || box.y > (camera.y - TILE_HEIGHT)) However, this is just me playing with the values and see what doesn't break it. I pretty much have no idea how to calculate it. My screen resolution is 1024/768, and the tile map is of size 1280/960.

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  • Access denied error while mounting a shared folder?

    - by SSH
    I am a linux newbie and I have a very basic question. I have three machines - machineA 10.108.24.132 machineB 10.108.24.133 machineC 10.108.24.134 and all those machines have Ubuntu 12.04 installed in it and I have root access to all those three machines. Now I am supposed to do below things in my above machines - Create mount point /opt/exhibitor/conf Mount the directory in all servers. sudo mount <NFS-SERVER>:/opt/exhibitor/conf /opt/exhibitor/conf/ I have already created /opt/exhibitor/conf directory in all those three machines as mentioned above. Now I am trying to create a Mount Point on all those three machines. So I followed the below process - Install NFS support files and NFS kernel server in all the above three machines $ sudo apt-get install nfs-common nfs-kernel-server Create the shared directory in all the above three machines $ mkdir /opt/exhibitor/conf/ Edited the /etc/exports and added the entry like this in all the above three machines - # /etc/exports: the access control list for filesystems which may be exported # to NFS clients. See exports(5). # # Example for NFSv2 and NFSv3: # /srv/homes hostname1(rw,sync,no_subtree_check) hostname2(ro,sync,no_subtree_check) # # Example for NFSv4: # /srv/nfs4 gss/krb5i(rw,sync,fsid=0,crossmnt,no_subtree_check) # /srv/nfs4/homes gss/krb5i(rw,sync,no_subtree_check) # /opt/exhibitor/conf/ 10.108.24.*(rw) Run exportfs in all the above three machines root@machineA:/# exportfs -rv exportfs: /etc/exports [1]: Neither 'subtree_check' or 'no_subtree_check' specified for export "10.108.24.*:/opt/exhibitor/conf/". Assuming default behaviour ('no_subtree_check'). NOTE: this default has changed since nfs-utils version 1.0.x exporting 10.108.24.*:/opt/exhibitor/conf Now I did showmount on machineA root@machineA:/# showmount -e 10.108.24.132 Export list for 10.108.24.132: /opt/exhibitor/conf 10.108.24.* And also I have started the NFS server like this in all the above three machines - sudo /etc/init.d/nfs-kernel-server start And now when I did this, I am getting an error - root@machineA:/# sudo mount -t nfs 10.108.24.132:/opt/exhibitor/conf /opt/exhibitor/conf/ mount.nfs: access denied by server while mounting 10.108.24.132:/opt/exhibitor/conf I have also tried doing the same thing from machineB and machineC as well and still I get the same error- root@machineB:/# sudo mount -t nfs 10.108.24.132:/opt/exhibitor/conf /opt/exhibitor/conf/ root@machineC:/# sudo mount -t nfs 10.108.24.132:/opt/exhibitor/conf /opt/exhibitor/conf/ Did my /etc/exports file looks good? As I have the same content in all the three machines. And also are there any logs related to NFS which I can see to find any clues? Any idea what wrong I am doing here? UPDATE:- So my etc/exports files would be like this in all the three machines - # /etc/exports: the access control list for filesystems which may be exported # to NFS clients. See exports(5). # # Example for NFSv2 and NFSv3: # /srv/homes hostname1(rw,sync,no_subtree_check) hostname2(ro,sync,no_subtree_check) # # Example for NFSv4: # /srv/nfs4 gss/krb5i(rw,sync,fsid=0,crossmnt,no_subtree_check) # /srv/nfs4/homes gss/krb5i(rw,sync,no_subtree_check) # /opt/exhibitor/conf/ 10.108.24.132(rw) /opt/exhibitor/conf/ 10.108.24.133(rw) /opt/exhibitor/conf/ 10.108.24.134(rw) Just a quick check - The IP Address that I am taking for each machine as mentioned above is like this - root@machineB:/# ifconfig eth0 Link encap:Ethernet HWaddr 00:50:56:ad:5b:a7 inet addr:10.108.24.133 Bcast:10.108.27.255 Mask:255.255.252.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5696812 errors:0 dropped:12462 overruns:0 frame:0 TX packets:5083427 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:7904369145 (7.9 GB) TX bytes:601844910 (601.8 MB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:187144 errors:0 dropped:0 overruns:0 frame:0 TX packets:187144 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:24012302 (24.0 MB) TX bytes:24012302 (24.0 MB) Here the IP Address that I am taking for machineB is 10.108.24.133.

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  • Pantech Link II, Ubuntu and Virtual XP

    - by user85041
    Okay this is my problem. I have a Pantech Link II, dmesg states: [ 896.072037] usb 2-3: new high-speed USB device number 3 using ehci_hcd [ 896.258562] cdc_acm 2-3:1.0: ttyACM0: USB ACM device [ 896.260039] usbcore: registered new interface driver cdc_acm [ 896.260042] cdc_acm: USB Abstract Control Model driver for USB modems and ISDN adapters Have it installed through wine (pc suite and driver) and it doesn't see it. Virtual XP through VMWare Player sees my device, knows it needs a driver. The removable devices says Curitel Pantech USB Device (Maybe Driver). I have PC Suite installed in XP, I install the driver through the executable.. it says problem with installing hardware, and then it disappears. Ubuntu sees it after restart, but if I start XP with that driver installed, it disappears from both and I get these errors in dmesg: [ 1047.760555] /dev/vmmon[2882]: PTSC: initialized at 3093322000 Hz using TSC, TSCs are synchronized. [ 1048.174033] /dev/vmmon[2882]: Monitor IPI vector: 0 [ 1055.293060] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1055.293074] /dev/vmnet: port on hub 8 successfully opened [ 1055.293088] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1055.293094] /dev/vmnet: port on hub 8 successfully opened [ 1072.446305] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1072.446316] /dev/vmnet: port on hub 8 successfully opened [ 1072.446328] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1072.446334] /dev/vmnet: port on hub 8 successfully opened [ 1072.856024] usb 1-1: reset high-speed USB device number 2 using ehci_hcd [ 1079.292024] usb 1-1: reset high-speed USB device number 2 using ehci_hcd [ 1079.732024] usb 1-1: reset high-speed USB device number 2 using ehci_hcd [ 1127.743034] NET: Registered protocol family 39 [ 1127.749320] [3163]: VMCI: IOCTL_VMCI_QUEUEPAIR_ALLOC (cid=1522210225,result=4). [ 1144.104031] usb 2-3: reset high-speed USB device number 3 using ehci_hcd [ 1144.412031] usb 2-3: reset high-speed USB device number 3 using ehci_hcd [ 1155.889976] ehci_hcd 0000:00:13.2: force halt; handshake ffffc90000642024 00004000 00000000 -> -110 [ 1155.889980] ehci_hcd 0000:00:13.2: HC died; cleaning up [ 1155.890008] usb 2-3: USB disconnect, device number 3 [ 1155.890013] usb 2-3: usbfs: usb_submit_urb returned -110 [ 1658.310777] [3163]: VMCI: IOCTL_VMCI_QUEUEPAIR_DETACH (cid=1522210225,result=3). [ 1658.392018] NET: Unregistered protocol family 39 [ 1666.546438] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1666.546450] /dev/vmnet: port on hub 8 successfully opened [ 1666.546462] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1666.546467] /dev/vmnet: port on hub 8 successfully opened [ 1671.431383] uvcvideo: Found UVC 1.00 device USB2.0 Camera (1871:0101) [ 1671.432533] input: USB2.0 Camera as /devices/pci0000:00/0000:00:12.2/usb1/1-1/1-1:1.0/input/input13 lessa@X:~$ dmesg|tail [ 1155.890008] usb 2-3: USB disconnect, device number 3 [ 1155.890013] usb 2-3: usbfs: usb_submit_urb returned -110 [ 1658.310777] [3163]: VMCI: IOCTL_VMCI_QUEUEPAIR_DETACH (cid=1522210225,result=3). [ 1658.392018] NET: Unregistered protocol family 39 [ 1666.546438] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1666.546450] /dev/vmnet: port on hub 8 successfully opened [ 1666.546462] /dev/vmnet: open called by PID 3163 (vmx-vcpu-0) [ 1666.546467] /dev/vmnet: port on hub 8 successfully opened [ 1671.431383] uvcvideo: Found UVC 1.00 device USB2.0 Camera (1871:0101) [ 1671.432533] input: USB2.0 Camera as /devices/pci0000:00/0000:00:12.2/usb1/1-1/1-1:1.0/input/input13 I have tried uninstalling, and installing manually from the device manager update driver while it's still has the warning sign.. it doesn't see the drivers as valid. No idea how to fix this.. would prefer to not have to go to another computer. I'm not trying to do anything but get the pictures off of it. I have to restart ubuntu, plug in device, for ubuntu to see it correctly again. I am like a month and a half old linux newbie so I have no idea the commands I could use for this, and I don't have a memory card in the phone to mount.

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  • Configuring WCF 4 with routing (global.asax) for both http & https endpoints

    - by jammer59
    I'm still a newbie with wcf and not too well informed in .net in general. I have a WCF 4 web service that uses the global.asax routing approach and very simplified web.config using the standard endpoint method. This wcf service runs as an application with the default web site on iis 7.5 at present. I need it support both http and https interfaces, if possible. If that's too complex then only https. How is that best handled maintaining the current approach? The contents of the global.asax.cs and web.config files are pretty basic: public class Global : HttpApplication { void Application_Start(object sender, EventArgs e) { RegisterRoutes(); } private void RegisterRoutes() { // Edit the base address of Service1 by replacing the "ippay" string below RouteTable.Routes.Add(new ServiceRoute("myservice", new WebServiceHostFactory(), typeof(myservice))); } } <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true"/> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" contentTypeMapper="myservice.Util.RawMapper,myservice"> </standardEndpoint> </webHttpEndpoint> </standardEndpoints>

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  • T4 Toolbox - mixing class feature and statement blocks

    - by Mauricio Scheffer
    I'm a T4 newbie trying to use T4 Toolbox to generate F# code based on this answer, but it seems that class feature blocks can't be mixed with statement blocks. Here's my code: <#@ template language="C#" hostspecific="True" debug="True" #> <#@ output extension="txt" #> <#@ include file="T4Toolbox.tt" #> <# FSharpTemplate template = new FSharpTemplate(); template.Output.Project = @"..\Library1\Library1.fsproj"; template.Output.File = "Module2.fs"; template.Render(); #> <#+ class FSharpTemplate: Template { public override string TransformText() { #> module Module2 <# for (int i = 0; i < 10; i++) { #> <#= i #> <# } #> <#+ return this.GenerationEnvironment.ToString(); } } #> And I get this error: A Statement cannot appear after the first class feature in the template. Only boilerplate, expressions and other class features are allowed after the first class feature block. So... how can I rewrite the template to achieve this?

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  • Turning XSLT into a simple HTML snippet.

    - by jaasum
    http://drp.ly/yeAex <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/data/tour/entry"> <img src="{filename}"/> <h2>{heading}</h2> {description} </xsl:template> </xsl:stylesheet> Here is the code I am working with. I am a newbie to XSLT and I suppose I am not understanding how it transforms my XML into HTML entirely. This snippet of code I plan on loading via AJAX, so I really all I need it to output is a blank html document consisting only of these three items. I realize I am omitting the xsl:output tag and that is because I really don't understand how I can get this to just simply match that information to my tags in my xml without adding , tags etc. All it outputs is a string of text in an html document.

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  • LINQ into SortedList

    - by Chris Simmons
    I'm a complete LINQ newbie, so I don't know if my LINQ is incorrect for what I need to do or if my expectations of performance are too high. I've got a SortedList of objects, keyed by int; SortedList as opposed to SortedDictionary because I'll be populating the collection with pre-sorted data. My task is to find either the exact key or, if there is no exact key, the one with the next higher value. If the search is too high for the list (e.g. highest key is 100, but search for 105), return null. // The structure of this class is unimportant. Just using // it as an illustration. public class CX { public int KEY; public DateTime DT; } static CX getItem(int i, SortedList<int, CX> list) { var items = (from kv in list where kv.Key >= i select kv.Key); if (items.Any()) { return list[items.Min()]; } return null; } Given a list of 50,000 records, calling getItem 500 times takes about a second and a half. Calling it 50,000 times takes over 2 minutes. This performance seems very poor. Is my LINQ bad? Am I expecting too much? Should I be rolling my own binary search function?

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  • Does Django cache url regex patterns somehow?

    - by Emre Sevinç
    I'm a Django newbie who needs help: Even though I change some urls in my urls.py I keep on getting the same error message from Django. Here is the relevant line from my settings.py: ROOT_URLCONF = 'mydjango.urls' Here is my urls.py: from django.conf.urls.defaults import * # Uncomment the next two lines to enable the admin: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', # Example: # (r'^mydjango/', include('mydjango.foo.urls')), # Uncomment the admin/doc line below and add 'django.contrib.admindocs' # to INSTALLED_APPS to enable admin documentation: #(r'^admin/doc/', include(django.contrib.admindocs.urls)), # (r'^polls/', include('mydjango.polls.urls')), (r'^$', 'mydjango.polls.views.homepage'), (r'^polls/$', 'mydjango.polls.views.index'), (r'^polls/(?P<poll_id>\d+)/$', 'mydjango.polls.views.detail'), (r'^polls/(?P<poll_id>\d+)/results/$', 'mydjango.polls.views.results'), (r'^polls/(?P<poll_id>\d+)/vote/$', 'mydjango.polls.views.vote'), (r'^polls/randomTest1/', 'mydjango.polls.views.randomTest1'), (r'^admin/', include(admin.site.urls)), ) So I expect that whenever I visit http://mydjango.yafz.org/polls/randomTest1/ the mydjango.polls.views.randomTest1 function should run because in my polls/views.py I have the relevant function: def randomTest1(request): # mainText = request.POST['mainText'] return HttpResponse("Default random test") However I keep on getting the following error message: Page not found (404) Request Method: GET Request URL: http://mydjango.yafz.org/polls/randomTest1 Using the URLconf defined in mydjango.urls, Django tried these URL patterns, in this order: 1. ^$ 2. ^polls/$ 3. ^polls/(?P<poll_id>\d+)/$ 4. ^polls/(?P<poll_id>\d+)/results/$ 5. ^polls/(?P<poll_id>\d+)/vote/$ 6. ^admin/ 7. ^polls/randomTest/$ The current URL, polls/randomTest1, didn't match any of these. I'm surprised because again and again I check urls.py and there is no ^polls/randomTest/$ in it, but there is ^polls/randomTest1/' It seems like Django is somehow storing the previous contents of urls.py and I just don't know how to make my latest changes effective. Any ideas? Why do I keep on seeing some old version of regexes when I try to load that page even though I changed my urls.py?

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  • ASP .NET, Javascript, AjaxControlToolkit - get results with Selenium??

    - by Seth
    I'm a newbie to web stuff. However, I wish to scrape some data from multiple websites. I'm currently using the following technologies: Selenium; Python; and BeautifulSoup; I believe the site I am trying to scrape is using a combination of ASP.NET, javascript and the AjaxControlToolkit. I believe the key results I am looking for are in the following script: <script type="text/javascript"> //<![CDATA[ Sys.Application.initialize(); Sys.Application.add_init(function() { $create(AjaxControlToolkit.AutoCompleteBehavior, {"completionInterval":50,"completionListCssClass":"autocomplete_completionListElement","completionListItemCssClass":"autocomplete_listItem","completionSetCount":20,"delimiterCharacters":"","highlightedItemCssClass":"autocomplete_highlightedListItem","id":"ctl00_ContentPlaceHolder1_AutoCompleteExtender1","minimumPrefixLength":4,"serviceMethod":"GetSchoolNames","servicePath":"AutoComplete.asmx"}, {"itemSelected":ItemSelected}, null, $get("ctl00_ContentPlaceHolder1_SchoolNameTextBox")); }); Sys.Application.add_init(function() { $create(AjaxControlToolkit.AutoCompleteBehavior, {"completionInterval":50,"completionListCssClass":"autocomplete_completionListElement","completionListItemCssClass":"autocomplete_listItem","delimiterCharacters":"","highlightedItemCssClass":"autocomplete_highlightedListItem","id":"ctl00_ContentPlaceHolder1_AutoCompleteExtender2","minimumPrefixLength":2,"serviceMethod":"GetSuburbNames","servicePath":"AutoComplete.asmx"}, null, null, $get("ctl00_ContentPlaceHolder1_SuburbTownTextBox")); }); //]]> </script> Is there an easy way to get the results of the above script processed using Selenium so that I may pass it using BeautifulSoup?

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  • XMPP and Android interaction

    - by Ameya Phadke
    I am currently finding about how to build a XMPP client application on android 2.0.I came across this link which somewhat talks about the same problem.I am a newbie to android dev and thus found the solution given there to be difficult to digest. The system currently has Active MQ as a JMS provider.My job is to fed the messages coming from JMS to the XMPP server and then develope XMPP client on android 2.0 which will listen and show notification to the events pushed by the server. I have following concerns(which might sound foolish) 1.How do I push the events from JMS to the XMPP server which will in turn push them on android? 2.Which XMPP server implementation I should use?I have 3 options * Openfire: Very mature (was a commercial product), but sounds like it's heavyweight, written in Java * Prosody: Lightweight and easy to use, written in Lua. Doesn't have PubSub module yet * Tigase: Also lightweight, written in Java, supports PubSub How do I test and setup these servers.Do I need PubSub funcationality for my app? 3.For XMPP client I came across Smack API given here which is updated like 2 years back.Can anyone please tell me how do I make use of it for Android 2.0.If possible can anyone please mail me latest working Smack jar files. Thanks, Ameya

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  • Asynchronous HTTP Client for Java

    - by helifreak
    As a relative newbie in the Java world, I am finding many things frustratingly obtuse to accomplish that are relatively trivial in many other frameworks. A primary example is a simple solution for asynchronous http requests. Seeing as one doesn't seem to already exist, what is the best approach? Creating my own threads using a blocking type lib like httpclient or the built-in java http stuff, or should I use the newer non-blocking io java stuff - it seems particularly complex for something which should be simple. What I am looking for is something easy to use from a developer point of view - something similar to URLLoader in AS3 - where you simply create a URLRequest - attach a bunch of event handlers to handle the completion, errors, progress, etc, and call a method to fire it off. If you are not familiar with URLLoader in AS3, its so super easy and looks something like this: private void getURL(String url) { URLLoader loader = new URLLoader(); loader.addEventListener(Event.Complete, completeHandler); loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); URLRequest request = new URLRequest(url); // fire it off - this is asynchronous so we handle // completion with event handlers loader.load(request); } private void completeHandler(Event event) { URLLoader loader = (URLLoader)event.target; Object results = loader.data; // process results } private void httpStatusHandler(Event event) { // check status code } private void ioErrorHandler(Event event) { // handle errors }

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  • Max Value of a Multiway Tree in OCaml

    - by Trigork
    I'm an IT Student and kind of a newbie to OCaml Recently, studying for an exam I found this exercise. Given: type 'a tree = Tree of 'a * 'a tree list Define a function mtree : 'a tree -'a, that returns the greatest value of all the nodes in a multiway tree, following the usual order relation in OCaml (<=) I've come to do something like this below, which, of course, is not working. let rec mtree (Tree (r, sub)) = let max_node (Tree(a, l1)) (Tree(b, l2)) = if a >= b then (Tree(a, l1)) else (Tree(b, l2)) in List.fold_left max_node r sub;; After reading an answer to this I'm posting the fixed code. let rec mtree (Tree(r,sub)) = let max_node (Tree(a, l1)) (Tree(b, l2)) = if a >= b then a else b in List.fold_left (max_node) r (List.map mtree sub);; The idea is the same, fold the list comparing the nodes making use of my local function to do so and travel through the tree by calling the function itself over the nodes lists of the consecutive levels. Is still not working, though. Now complains about max_node in the fold_left part. Error: This expression has type 'a tree -> 'a tree -> 'a but an expression was expected of type 'a tree -> 'a tree -> 'a tree And here I'm definitely lost because I can't see why does it expects to return an 'a tree

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  • Positioning Layers and text gradients with css

    - by Kenji Crosland
    I'm a CSS newbie trying to get some text gradients going on. I tried this code here but it didn't work for me, most likely because the h1 object is nested within a #header div. I imagine there's something to do with layers that I don't know about. Either I get a gradent block that is in front of everything or it's not appearing at all. In this particular instance this code makes a big gradient bar appear in front of everything: #header { clear:both; float:left; -moz-background-inline-policy:continuous; -moz-background-origin:padding; background:#080E73 url(../images/header-background.png) repeat-x left 0px; width:100%; max-height: 175px; color: #080E73; } #header h1 { margin-bottom: 0; color: #000; position: relative; } #header h1 span { background:url(../images/headline-text.png) repeat-x; display: block; width: 100%; height: 100%; position: absolute; } Here is the HTML (I'm using ruby on rails hence the notation) <div id="header"> <% unless flash[:notice].blank? %> <div id="notice"><%= flash[:notice] %></div> <% end %> <%= image_tag ("header-image.png") %> <h1><span></span>Headline</h1> <strong>Byline</strong> ... #navbar html... </div> I tried playing with z-index but I couldn't come up with any good results. Any ideas?

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  • GWT Best Practices - MVP

    - by GWTNewbie
    A question for all the GWT gurus out there. I'm a newbie in GWT and am trying to understand the best practices of coding a GWT application. I have gone through "Large scale application development and MVP" based on Ray Ryan's talk at Google I/O 2009 and it has given me a good starting point. I downloaded the sample source code as well for the Contacts application based on the best practices listed. The application I'm trying to develop using GWT is a bit bigger (in terms of the modules involved) when compared to the sample "Contacts" application & so I want to split it up into multiple functions. I have been reading that having a single Entry point in a GWT application is a good idea, and I don't want to dump all the code in one single AppController class & one single RpcService, what would be the best approach in this situation? How would I go about dispatching the control to multiple controllers? Is there a way to achieve this using some classes in the GWT framework?

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  • Django: Validation error in Admin

    - by tomwolber
    NEWBIE ALERT! background: For the first time, I am writing a model that needs to be validated. I cannot have two Items that have overlapping "date ranges". I have everything working, except when I raise forms.ValidationError, I get the yellow screen of death (debug=true) or a 500 page (debug=false). My question: How can I have an error message show up in the Admin (like when you leave a required filed blank)? Sorry for my inexperience, please let me know if I can clarify the question better. Models.py from django.db import models from django import forms from django.forms import ModelForm from django.db.models import Q class Item(models.Model): name = models.CharField(max_length=500) slug = models.SlugField(unique=True) startDate = models.DateField("Start Date", unique="true") endDate = models.DateField("End Date") def save(self, *args, **kwargs): try: Item.objects.get(Q(startDate__range=(self.startDate,self.endDate))|Q(endDate__range=(self.startDate,self.endDate))|Q(startDate__lt=self.startDate,endDate__gt=self.endDate)) #check for validation, which may raise an Item.DoesNotExist error, excepted below #if the validation fails, raise this error: raise forms.ValidationError('Someone has already got that date, or somesuch error message') except Item.DoesNotExist: super(Item,self).save(*args,**kwargs) def __unicode__(self): return self.name def get_absolute_url(self): return "/adtest/%s/" % self.slug

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  • Insert some data at later point once serialization(binary serialization) is done for a class

    - by coolcake
    My application is written in C# and I am a newbie to C#. I am facing with a problem during serialization. The problem is as follows. There are many classes in my project and when serialization is called on one of the main class object it serializes itself and during this process many of the member objects are also get serialized. This whole serialization is done in to a file with extension say ".bin". This bin file size should be of size max 20MB. In this process of serialization one of my other class also gets serialized to a stream, this class is having a big array. The size of this array or list can be of 80 MB or more. So during serialization i have serialize all the objects other than this array and depending upon the size left in the 20MB I need to add in between the serialization the number of array elements which can fit in the remaining memory. For the other array elements left out I have to create a similar kind of .bin file with all the objects serialized and in between need to insert the number of array elements that can fit there. The main problem here is the array elements get inserted at runtime and this list keeps on increasing. So i should be creating .bin files continuously until my application runs. Any ideas how can i implement a solution for this problem? Thanks in Advance.

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  • Is LaTeX worth learning today?

    - by Ender
    I know that LaTeX is big in the world of academia, and was probably a big name in desktop publishing before the glory days of WordPerfect and Microsoft Office but as a Windows user that is interested in the power of LaTeX and the general smoothness of a LaTeX generated page is it really worth learning? In a couple of months I'll be starting my final year in Computer Science and LaTeX has been bounced around the campus by many of the Linux geeks. In reality, is there any need to use it today? What will I actually gain from it and will I enjoy using it? Finally, how does one use LaTeX on a Windows machine? What software do I really need? I've read a couple of guides but many of them seem like overkill. Please help break a LaTeX newbie into the world of professional academic publishing! EDIT: I've toyed with LaTeX for a while, and have even learned that it's pronounced "lay-tech", not "lay-tecks". I'll agree once again with the accepted answer in saying that MiKTeX is the best solution for Windows users.

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  • Sort multiple columns while using a bindingsource or bindinglist

    - by JF
    Hi everyone. I have a problem I am trying to fix and it's sorting a DataGridView on multiple columns. I have read that this option is not a feature built-in the DataGridView and I have to implement it. I have found multiple solutions, but none quite got to do the work. I'm also quite a newbie in C# and I don't know much of the .Net library. I have also read on the MSDN site for info on different classes that might be of use, but no success. Now, let's get to the point. I have a DataGridView, with a BindingList (originally, a BindingSource) that I want to sort, but by multiple keys. My DataGrid has 9 columns and the user should be able to sort on any column. For example, let's say my Datagrid has 3 columns, named : Index, ID, Name. The user wants to sort by Name, implicitly, the next order would be Index and then ID. So, in case 2 names are identical, Index should be the next sort option. Any ideas how this can be made?

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  • maven and lift using scala 2.8 : lift-mapper missing?

    - by Bjorn J
    Newbie question since I'm not up to speed using maven at all. I'm trying to use scala + lift using scala 2.8, environment is a win7 box if that matters. I create a basic project using: mvn archetype:generate -U -DarchetypeGroupId=net.liftweb -DarchetypeArtifactId=lift-archetype-basic -DarchetypeVersion=2.0-scala280-SNAPSHOT -DarchetypeRepository=http://scala-tools.org/repo-snapshots -DremoteRepositories=http://scala-tools.org/repo-snapshots -DgroupId=com.liftworkshop -DartifactId=todo -Dversion=1.0-SNAPSHOT So far so good, but then, I try to cd into my new project and do: mvn jetty:run I after quite a few downloads end up with a error like below: [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to resolve artifact. Missing: ---------- 1) net.liftweb:lift-mapper:jar:2.0-scala280-SNAPSHOT Try downloading the file manually from the project website. Then, install it using the command: mvn install:install-file -DgroupId=net.liftweb -DartifactId=lift-mapper -D version=2.0-scala280-SNAPSHOT -Dpackaging=jar -Dfile=/path/to/file Alternatively, if you host your own repository you can deploy the file there: mvn deploy:deploy-file -DgroupId=net.liftweb -DartifactId=lift-mapper -Dve rsion=2.0-scala280-SNAPSHOT -Dpackaging=jar -Dfile=/path/to/file -Durl=[url] -Dr epositoryId=[id] Path to dependency: 1) com.liftworkshop:todo:war:1.0-SNAPSHOT 2) net.liftweb:lift-mapper:jar:2.0-scala280-SNAPSHOT ---------- 1 required artifact is missing. for artifact: com.liftworkshop:todo:war:1.0-SNAPSHOT from the specified remote repositories: scala-tools.snapshots (http://scala-tools.org/repo-snapshots), scala-tools.releases (http://scala-tools.org/repo-releases), central (http://repo1.maven.org/maven2) Any ideas?

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  • Cruise Control and Mercurial. Setup problems

    - by Bernard Larouche
    I am completely a newbie in continuous integration but I am trying to learn it. Here is my set up. I have a main production location. Computer A. I have a virtual machine hosting Windows Server 2008 OS which have Cruise Control.NET installed and running. Computer B I use Mercurial as my source control tool installed in Computer A. Everything is configured and I can see Cruise Control report on my Computer B Web server and I can me my repository on Computer A Web server. The problem is the following : From my Computer B's Cruise Control console I have the following error : Source control failure : Unable to execute file [c:\develop\CCnet\WorkingDir\hg]. The file may not exist or may not be executable. File not found 'C:\develop\CCnet\CCnetrtifacts\msbuils-results.xml. What I did is that I copied my project directory on the Cruise Control computer c:\develop\CCnet\WorkingDir\ and Here is my source control block included in my ccnet.config : <sourcecontrol type="hg"> <repo>http://mylocalmachinewebserver<repo> <workingDirectory>c:\develop\CCnet\WorkingDirectory<workingDirectory> </sourcecontrol> Could someone help me understand my problem Many thanks

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