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  • Haskell web frameworks survey

    - by Phuc Nguyen
    There are several web frameworks for Haskell like Happstack, Snap, and Yesod, and probably a few more. In what aspects do they differ from each other? For example: features (e.g. server only, or also client scripting, easy support for different kinds of database) maturity (e.g. stability, documentation quality) scalability (e.g. performance, handy abstraction) main targets Also, what are examples of real-world sites / web apps using these frameworks? Many thanks.

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  • What must be done to allow a development team to minimize difficulties as new team members are added?

    - by Travis
    I work at a small Web Dev firm, and have been handling all the PHP/MySQL/etc. for a while. I'm looking at improving our practices to allow for easier collaboration as we grow. Some things I have in mind are: Implementing a versioning system (source control) Coding standards for the team (unless mandated by a certain framework, etc.) Enforcing a common directory structure for our Desktops (for backup purposes, etc.) Web-based task/project/time/file/password/contact management and collaboration app(we've tried a bunch; I may just create one) What do more experienced developers view as necessary first steps in this area? Do you recommend any books? One thing to consider is that the bulk of our daily tasks involve maintenance and adding minor functionality rather than new projects, and the team size will be between 3 and 5. I just found a related question about teams that will be expanding from a solo developer.

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  • Development processes, the use of version control, and unit-testing

    - by ct01
    Preface I've worked at quite a few "flat" organizations in my time. Most of the version control policy/process has been "only commit after it's been tested". We were constantly committing at each place to "trunk" (cvs/svn). The same was true with unit-testing - it's always been a "we need to do this" mentality but it never really materializes in a substantive form b/c there is no institutional knowledge base to do it - no mentorship. Version Control The emphasis for version control management at one place was a very strict protocol for commit messages (format & content). The other places let employees just do "whatever". The branching, tagging, committing, rolling back, and merging aspect of things was always ill defined and almost never used. This sort of seems to leave the version control system in the position of being a fancy file-storage mechanism with a meta-data component that never really gets accessed/utilized. (The same was true for unit testing and committing code to the source tree) Unit tests It seems there's a prevailing "we must/should do this" mentality in most places I've worked. As a policy or standard operating procedure it never gets implemented because there seems to be a very ill-defined understanding about what that means, what is going to be tested, and how to do it. Summary It seems most places I've been to think version control and unit testing is "important" b/c the trendy trade journals say it is but, if there's very little mentorship to use these tools or any real business policies, then the full power of version control/unit testing is never really expressed. So grunts, like myself, never really have a complete understanding of the point beyond that "it's a good thing" and "we should do it". Question I was wondering if there are blogs, books, white-papers, or online journals about what one could call the business process or "standard operating procedures" or uses cases for version control and unit testing? I want to know more than the trade journals tell me and get serious about doing these things. PS: @Henrik Hansen had a great comment about the lack of definition for the question. I'm not interested in a specific unit-testing/versioning product or methodology (like, XP) - my interest is more about work-flow at the individual team/developer level than evangelism. This is more-or-less a by product of the management situation I've operated under more than a lack of reading software engineering books or magazines about development processes. A lot of what I've seen/read is more marketing oriented material than any specifically enumerated description of "well, this is how our shop operates".

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  • Is this a secure solution for RESTful authentication?

    - by Chad Johnson
    I need to quickly implement a RESTful authentication system for my JavaScript application to use. I think I understand how it should work, but I just want to double check. Here's what I'm thinking -- what do you guys think? Database schema users id : integer first_name : varchar(50) last_name : varchar(50) password : varchar(32) (MD5 hashed) etc. user_authentications id : integer user_id : integer auth_token : varchar(32) (AES encrypted, with keys outside database) access_token : varchar(32) (AES encrypted, with keys outside database) active : boolean Steps The following happens over SSL. I'm using Sinatra for the API. JavaScript requests authentication via POST to /users/auth/token. The /users/auth/token API method generates an auth_token hash, creates a record in user_authentications, and returns auth_token. JavaScript hashes the user's password and then salts it with auth_token -- SHA(access_token + MD5(password)) POST the user's username and hashed+salted password to /users/auth/authenticate. The /users/auth/authenticate API method will verify that SHA(AES.decrypt(access_token) + user.password) == what was received via POST. The /users/auth/authenticate will generate, AES encrypt, store, and return an access token if verification is successful; otherwise, it will return 401 Unauthorized. For any future requests against the API, JavaScript will include access_token, and the API will find the user account based on that.

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  • How can I save my university's Computer Science & Engineering department? [closed]

    - by Blake
    I'm currently pursuing a B.S. in Computer Engineering at the University of Florida, and we're having a bit of a problem right now... The state recently passed a budget plan that cuts funding for higher education in Florida. The dean of UF's College of Engineering decided that the best way for us to absorb the blow is by executing the following plan: All of the Computer Engineering Degree programs, BS, MS and PhD, would be moved from the Computer & Information Science and Engineering Dept. to the Electrical and Computer Engineering Dept. along with most of the advising staff. Roughly half of the faculty would be offered the opportunity to move to Electrical/Computer Eng., Biomedical Eng., or Industrial/Systems Eng. Staff positions in CISE which are currently supporting research and graduate programs would be eliminated. The activities currently covered by TAs would be reassigned to faculty and the TA budget for CISE would be eliminated. Any faculty member who wishes to stay in CISE may do so, but with a revised assignment focused on teaching and advising. In short: our department (at least as we know it) is being decimated. Computer & Information Sciences & Engineering (one of 9 departments in the College of Engineering) is taking more than 50% of the cuts. If you're interested in reading the full proposal, you can access it here. A vast, VAST majority of the students and faculty in the department are vehemently opposed to this plan, however the dean is already taking measures to implement it. This is the only proposal on the table right now, and she has not entertained our requests for alternatives. She sees it as an obvious (albeit drastic) solution to our budget problem, citing that many other universities have combined Computer and Electrical Engineering departments. I'll bet those universities didn't have to eliminate an established department to get there, though. The budget goes into effect July 1, 2012 (this is non-negotiable), and the dean's proposal is currently set to be finalized some time next week. We don't have much time! My question to everyone here is this: Are we overreacting to this plan, or are we justified? And could you explain why or why not? It's obvious that CISE students will resist any cuts to our department, but I'm curious to see what other people in the field have to say. Any feedback is greatly appreciated. I will select the answer that saves our department. Just kidding, I'll pick the one that best explains why this is a good or bad decision for the dean to make. Please note that anything you say can and will be used to further our cause (and we might track you down if you provide a compelling argument against us).

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  • Best Practices To Build a Product Registration System?

    - by Volomike
    What are some practices I should use in a product registration system I'm building? I likely can't stop all malicious hacking, but I'd like to slow them down a great deal. (Note, I know only PHP.) I'm talking about things like encrypting traffic, testing the encryption from hacking like a man-in-the-middle attack, etc. The other concern I have is that this needs to work on most PHP5-based web hosting environments, which may not have mcrypt installed.

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  • Should I be wary of signing a non-disclosure agreement with someone I just met?

    - by Thomas Levine
    tl;dr: Some guy I just met says he wants me to join his company. Before he shows me what they do, he wants me to sign a non-disclosure agreement. Is this weird? I'm traveling right now. Someone who saw me coding seemed to think I was smart or something and started talking with me. He explained that he owns a software company, told me a bit about what it does and told me that he was looking for a programmer who would work for a stake in the company. He explained that the company's product is being developed rather secretly, so he couldn't tell me much. But he did tell enough about the product to convince me that he's not completely making this up, which is a decent baseline. He suggested that he show me more of what he's been working on and, after seeing that, I decide whether I want to join. Because of the secrecy behind the product, he wants me to sign a non-disclosure agreement before we talk. I'm obviously somewhat skeptical because of the random nature by which we met. In the short term, I'm wondering if I should be wary of signing such an agreement. He said it would be easier to show me the product in person rather than over the internet, and I'm leaving town tomorrow, so I'd have to figure this out by tomorrow. If I decide to talk with him, I could decide later whether I trust that it's worth spending any time on this company. The concept of being able to avoid telling a secret seems strange to me for the same reason that things like certain aspects of copyright seem strange. Should I be wary of signing a non-disclosure agreement? Is this common practice? I don't know the details of the agreement of which he was thinking, (If I end up meeting with him, I'll of course read over the agreement before I decide whether to sign it.) so I could consider alternatives according to the aspects of the agreement. Or I could just consider the case of an especially harsh agreement. This question seems vaguely related. Do we need a non-disclosure agreement (NDA)? Thanks

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  • On contract work, obligations to said contract, and looking out for yourself…

    - by jlnorsworthy
    Without boring you all with details, my last two contract assignments were cut short; I was given 3 days notice on one, and 4 weeks notice on the other. Neither of these were due to performance – they both basically came down budget issues. On my second contract, I got the feeling that I may not have been a great place to stay for the duration of my contract. Because of money/time spent getting me in the door, and the possible negative effect of my employer/recruiter, I decided to stay at least for a few months (and start looking several weeks before the end of my supposedly “extendable” contract). These experiences have left me a little wary of contract work. It seems that if I land a bad contract, that my recruiter would take a hit (reputation or otherwise) if I quickly found another job. But on the other hand, the client company won’t think twice of ending the contract early for any reason. I know that the counter argument to this is “maybe your recruiter shouldn’t have put you into a crappy assignment”… either way, it seems that since I am relying on him to provide me with work, that I should try to not damage his reputation with client companies. I’m basically brand new to contracting (these were my first two contracts) so these concerns are new to me. TLDR: Is contract work, by its very nature, largely unstable? Am I worried too much about my recruiter? Should I be quicker to start looking for a new job even after just weeks at a new company (when the environment seems unstable)? If so, do I look through my recruiter or just find another position by any means necessary?

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  • Exception Handling Frequency/Log Detail

    - by Cyborgx37
    I am working on a fairly complex .NET application that interacts with another application. Many single-line statements are possible culprits for throwing an Exception and there is often nothing I can do to check the state before executing them to prevent these Exceptions. The question is, based on best practices and seasoned experience, how frequently should I lace my code with try/catch blocks? I've listed three examples below, but I'm open to any advice. I'm really hoping to get some pros/cons of various approaches. I can certainly come up with some of my own (greater log granularity for the O-C approach, better performance for the Monolithic approach), so I'm looking for experience over opinion. EDIT: I should add that this application is a batch program. The only "recovery" necessary in most cases is to log the error, clean up gracefully, and quit. So this could be seen to be as much a question of log granularity as exception handling. In my mind's eye I can imagine good reasons for both, so I'm looking for some general advice to help me find an appropriate balance. Monolitich Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } catch (Exception e) { Log(e); } finally { CleanUp(); } } public static void Step1(){ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } public static void Step2(){ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } public static void Step3(){ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } } Delegated Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Obsessive-Compulsive Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Other approaches welcomed and encouraged. Above are examples only.

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  • Data validation best practices: how can I better construct user feedback?

    - by Cory Larson
    Data validation, whether it be domain object, form, or any other type of input validation, could theoretically be part of any development effort, no matter its size or complexity. I sometimes find myself writing informational or error messages that might seem harsh or demanding to unsuspecting users, and frankly I feel like there must be a better way to describe the validation problem to the user. I know that this topic is subjective and argumentative. I've migrated this question from StackOverflow where I originally asked it with little response. Basically, I'm looking for good resources on data validation and user feedback that results from it at a theoretical level. Topics and questions I'm interested in are: Content Should I be describing what the user did correctly or incorrectly, or simply what was expected? How much detail can the user read before they get annoyed? (e.g. Is "Username cannot exceed 20 characters." enough, or should it be described more fully, such as "The username cannot be empty, and must be at least 6 characters but cannot exceed 30 characters."?) Grammar How do I decide between phrases like "must not," "may not," or "cannot"? Delivery This can depend on the project, but how should the information be delivered to the user? Should it be obtrusive (e.g. JavaScript alerts) or friendly? Should they be displayed prominently? Immediately (i.e. without confirmation steps, etc.)? Logging Do you bother logging validation errors? Internationalization Some cultures prefer or better understand directness over subtlety and vice-versa (e.g. "Don't do that!" vs. "Please check what you've done."). How do I cater to the majority of users? I may edit this list as I think more about the topic, but I'm genuinely interested in proper user feedback techniques. I'm looking for things like research results, poll results, etc. I've developed and refined my own techniques over the years that users seem to be okay with, but I work in an environment where the users prefer to adapt to what you give them over speaking up about things they don't like. I'm interested in hearing your experiences in addition to any resources to which you may be able to point me.

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  • Who practices, or is likely to practice, the IEEE Software Engineering? [closed]

    - by user72757
    There is an interesting issue in Software Engineering which I'd like to explore. The issue is firstly what is and what is not software engineering. Secondly, if software engineering is what the IEEE defines it to be, what are good examples of companies which practice the SE? Detailed question: Software engineering (SE) is the application of a systematic, disciplined, quantifiable approach to the design, development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software. [updated definition, originating in 610.12-1990 - IEEE Standard Glossary of Software Engineering Terminology] If we consider as SE only those approaches that 100% match the above definition, we naturally get to SWEBOK (Software Engineering Body of Knowledge) which is created by the IEEE and the ACM. I'm seeking the answer to this: How can I find a company outside the defence industry which practices the SE as defined by IEEE? Clues: SE originates in 1968 NATO conference. The Software Engineering Institute (SEI) is based in the US at Carnegie Mellon University. Funding of the SEI is largely done by the US DoD. Defence industry uses the SE and sometimes has a partnership with the IEEE (as in case of Boeing). Possible decomposition of my big question into smaller chunks: a) Where is anyone who acknowledges the IEEE Software Engineering standards at work and perhaps even uses some of them? http://cs.hbg.psu.edu/cmpsc487/IEEEStds_List.htm b) Where can I find a person or a company building around SWEBOK? http://www.computer.org/portal/web/swebok/html/contents c) What is an example of a company professionally using CSDP (apart from those at IEEE website)? Does anyone have any possible contribution to this question?

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  • Dilemma for growing a project: Open source volunteer developers VS closed source paid / revshare developers? [closed]

    - by giorgio79
    I am trying to grow my project, and I am vaccillating between some examples. Some options seem to be: 1. open sourcing the project to draw volunteer developers. Pros This would mean anyone can try and make some money off the code that would motivate them to contribute back and grow the project. Cons Existing bigger could easily copy and paste my work so far. They can also replicate without having access to the code, but that would take more time. I also thought of using AGPL license, but again, code can still be copied without redistribution. After all, enforcing a license costs a lot of money, and I cannot just say to a possible copycat that it seems you copied my code, show me what you got. 2. Keep the project closed source, but create some kind of a developer program where they get revshare Pros I keep the main rights for the project, but still generate interest by creating a developer program. Noone can copy code easily, just with some considerable effort, but make contributions easy as a breeze. I am also seeing many companies just open source a part of their projects, like Acquia does not open source its multisite setup, or github does not open source some of its core business. Cons Less attention from open source committed devs. Conclusion So option 2 seems the most secure, but would love some feedback.

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  • What micro web-framework has the lowest overhead but includes templating

    - by Simon Martin
    I want to rewrite a simple small (10 page) website and besides a contact form it could be written in pure html. It is currently built with classic asp and Dreamweaver templates. The reason I'm not simply writing 10 html pages is that I want to keep the layout all in 1 place so would need either includes or a masterpage. I don't want to use Dreamweaver templates, or batch processing (like org-mode) because I want to be able to edit using notepad (or Visual Studio) because occasionally I might need to edit a file on the server (Go Daddy's IIS admin interface will let me edit text). I don't want to use ASP.NET MVC or WebForms (which I use in my day job) because I don't need all the overhead they bring with them when essentially I'm serving up 9 static files, 1 contact form and 1 list of clubs (that I aim to use jQuery to filter). The shared hosting package I have on Go Daddy seems to take a long time to spin up when serving aspx files. Currently the clubs page is driven from an MS SQL database that I try to keep up to date by manually checking the dojo locator on the main HQ pages and editing the entries myself, this is again way over the top. I aim to get a text file with the club details (probably in JSON or xml format) and use that as the source for the clubs page. There will need to be a bit of programming for this as the HQ site is unable to provide an extract / feed so something will have to scrape the site periodically to update my clubs persistence file. I'd like that to be automated - but I'm happy to have that triggered on a visit to the clubs page so I don't need to worry about scheduling a job. I would probably have a separate process that updates the persistence that has nothing to do with the rest of the site. Ideally I'd like to use Mercurial (or git) to publish, I know Bitbucket (and github) both serve static page sites so they wouldn't work in this scenario (dynamic pages and a contact form) but that's the model I'd like to use if there is such a thing. My requirements are: Simple templating system, 1 place to define header, footers, menu etc., that can be edited using just notepad. Very minimal / lightweight framework. I don't need a monster for 10 pages Must run either on IIS7 (shared Go Daddy Windows hosting) or other free host

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  • Business/Development Liaison Wanting To Enhance Understanding In Programming

    - by James Alexander
    I lead software development for a team of of about 20 devs and we're primarily a .net/sql server shop. We've recently created a new role in our organization for a more business like role to assist in prioritization of development and this business liaison has asked me if there are any books or resources he could use to better understand software concepts in a meaningful way. Any suggestions or advice would be greatly appreciated.

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  • What functionality does dynamic typing allow?

    - by Justin984
    I've been using python for a few days now and I think I understand the difference between dynamic and static typing. What I don't understand is under what circumstances it would be preferred. It is flexible and readable, but at the expense of more runtime checks and additional required unit testing. Aside from non-functional criteria like flexibility and readability, what reasons are there to choose dynamic typing? What can I do with dynamic typing that isn't possible otherwise? What specific code example can you think of that illustrates a concrete advantage of dynamic typing?

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  • What issues tend to arise when working with HL7 messages?

    - by Ethel Evans
    I'm testing a product for health care businesses, and we're working with HL7 messages. I saw people groaning on another question about the issues with HL7 but not mentioning specifics. Can someone give me some ideas of what issues or classes of problems we should specifically be looking for? We are using some well-used libraries for the parsing. If specifics about these or what we're doing would be helpful please let me know in the comments and I'll add to the question if I can.

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  • Is Haskell worth learning?

    - by Jason K
    I am looking at this question primarily from a career point of view, so I hope you answer it accordingly. I am fairly proficient with Python, can write C++ and I am a final year student of computer science engineering I am looking to learn Haskell because I have heard a lot about it. My question is: apart from learning it because of all the good I have heard about it, is it any good for my career? Is it used in the industry? I am curious to learn it but unless it helps me somehow in my career, I am not willing to make that change at this stage. Looking for some personal experiences here. Thanks!

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  • Why do you need float/double?

    - by acidzombie24
    I was watching http://www.joelonsoftware.com/items/2011/06/27.html and laughed at Jon Skeet joke about 0.3 not being 0.3. I personally never had problems with floats/decimals/doubles but then I remember I learned 6502 very early and never needed floats in most of my programs. The only time I used it was for graphics and math where inaccurate numbers were ok and the output was for the screen and not to be stored (in a db, file) or dependent on. My question is, where are places were you typically use floats/decimals/double? So I know to watch out for these gotchas. With money I use longs and store values by the cent, for speed of an object in a game I add ints and divide (or bitshift) the value to know if I need to move a pixel or not. (I made object move in the 6502 days, we had no divide nor floats but had shifts). So I was mostly curious.

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  • What are the leading professional journals in software development?

    - by Austin Hyde
    In one of my classes, we were asked to research the top professional journals in our field. According to what I can dig up, the ACM and IEEE journals are the "best", as they come up at the top of my searches and this question. However, there are a dozen or so individually topic-ed journals for each, with no very clear measure of which one is most useful, popular, etc. For example, "IEEE Software" vs. "IEEE Transactions on Software Engineering". So, what do you consider to be the "leading" professional journals (specifically), and why? It doesn't have to be only ACM or IEEE, either. If you know of another, please add it.

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  • Object model design: collections on classes

    - by Luke Puplett
    Hi all, Consider Train.Passengers, what type would you use for Passengers where passengers are not supposed to be added or removed by the consuming code? I'm using .NET Framework, so this discussion would suit .NET, but it could apply to a number of modern languages/frameworks. In the .NET Framework, the List is not supposed to be publicly exposed. There's Collection and ICollection and guidance, which I tend to agree with, is to return the closest concrete type down the inheritance tree, so that'd be Collection since it is already an ICollection. But Collection has read/write semantics and so possibly it should be a ReadOnlyCollection, but its arguably common sense not to alter the contents of a collection that you don't have intimate knowledge about so is it necessary? And it requires extra work internally and can be a pain with (de)serialization. At the extreme ends I could just return Person[] (since LINQ now provides much of the benefits that previously would have been afforded by a more specified collection) or even build a strongly-typed PersonCollection or ReadOnlyPersonCollection! What do you do? Thanks for your time. Luke

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  • Structured work-environment in comparison to an unstructured one [closed]

    - by Phoenix
    I was asked in an interview whether the environment I work in is structured or unstructured. I believe at their end it is unstructured. How will my answer hurt or help my chances at the company ? And what is it intent of this question ? The place where I work it is structured in terms of the technologies we use but all of us work pretty independently on the individual problem. Is this a sufficient explanation. What individual areas I can highlight to support my answer ?

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  • Nervous about the "real" world

    - by Randy
    I am currently majoring in Computer Science and minoring in mathematics (the minor is embedded in the major). The program has a strong C++ curriculum. We have done some UNIX and assembly language (not fun) and there is C and Java on the way in future classes that I must take. The program I am in did not use the STL, but rather a STL-ish design that was created from the ground up for the program. From what I have read on, the STL and what I have taken are very similar but what I used seemed more user friendly. Some of the programs that I had to write in C++ for assignments include: a password server that utilized hashing of the passwords for security purposes, a router simulator that used a hash table and maps, a maze solver that used depth first search, a tree traveler program that traversed a tree using levelorder, postorder, inorder, selection sort, insertion sort, bit sort, radix sort, merge sort, heap sort, quick sort, topological sort, stacks, queues, priority queues, and my least favorite, red-black trees. All of this was done in three semesters which was just enough time to code them up and turn them in. That being said, if I was told to use a stack to convert an equation to infix notation or something, I would be lost for a few hours. My main concern in writing this is when I graduate and land an interview, what are some of the questions posed to assess my skills? What are some of the most important areas of computer science that are prevalent in the field? I am currently trying to get some ideas of programs I can write in C++ that interest and challenge me to keep learning the language. A sodoku solver came to mind but am lost as to where to start. I apologize for the rant, but I'm just a wee bit nervous about the future. Any tips are appreciated.

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  • Mirror virtualized development environment

    - by David Casillas
    I work alone in some iOS projects in a local environment. I have been thinking in a way to be able to share my development environment between my Mac Mini and my MacBook. I mostly work at home in the Mini but sometimes I need to do a demo or work outside and I would like to have the development environment mirrored in both. I have think in using a virtual machine (via VirtualBox) with just my development tools instaled. Then I could synchronize that VM with some software between both computers so I will always have the exact environment no matter what computer I use. Is there any good reason not do do this way? I have not used Virtualization to much so I have no background on the subject. My basic setup will be: Mac Mini: i7 dual Core, 8Gb. OSX Mountain Lion Host OS: MacBook: 2.4 Core 2 Duo. 4Gb. OSX Lion Host OS. Virtual Box with Mountain Lion guest OS in both machines. XCode5, Simulator.

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  • Complex knowledge management system with CRM..written internally

    - by JonH
    We've all heard of salesforce and sugarcrm and the likes of systems like this. Unfortunately at my workplace we have been asked to write a similiar system (rather then license or purchase). Basically the database is fairly large. Think of modules such as: Corporate groups, customers, programs, projects, sub projects, and issue management. In simple terms a corporate group has one to many customers. A program has one or more projects. A project has one or more sub projects. And an issue can be created on many sub projects. Of course the system is a bit more complex but instead of listing every single module I think its best to keep it simple. In any event, the system in its current state has only two resources to be working on it (basically we have to do it all: CSS, database, jquery, asp.net and C#). We've started off well by defining the UI master and footer pages that way we can reuse those across all of our pages. Now comes the hard part. The system will have about 4k end users with say 5-10% being concurrent users. We are wondering if it makes sense to cache our database data (For say 5-10 minutes) rather then continously hit our database. The reason being is some of these pages may have 5-10 search filters associated with the page. Imagine every time a selection is made from a search box how many database hits. Also some of these search fields cascade so selecting for instance an initial drop down may cascade several drop down boxes under them. Is it wrong to cache because I am not finding too many articles on whether it is a good idea or not. Remember the system is similiar to say a CRM system where we manage our various customers, projects, sub projects, issues, etc.

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  • Thoughts on my new template language?

    - by Ralph
    Let's start with an example: using "html5" using "extratags" html { head { title "Ordering Notice" jsinclude "jquery.js" } body { h1 "Ordering Notice" p "Dear @name," p "Thanks for placing your order with @company. It's scheduled to ship on {@ship_date|dateformat}." p "Here are the items you've ordered:" table { tr { th "name" th "price" } for(@item in @item_list) { tr { td @item.name td @item.price } } } if(@ordered_warranty) p "Your warranty information will be included in the packaging." p(class="footer") { "Sincerely," br @company } } } The "using" keyword indicates which tags to use. "html5" might include all the html5 standard tags, but your tags names wouldn't have to be based on their HTML counter-parts at all if you didn't want to. The "extratags" library for example might add an extra tag, called "jsinclude" which gets replaced with something like <script type="text/javascript" src="@content"></script> Tags can be optionally be followed by an opening brace. They will automatically be closed as the closing brace. If no brace is used, they will be closed after taking on element. Variables are prefixed with the @ symbol. They may be used inside double-quoted strings. I think I'll use single-quotes to indicate "no variable substitution" like PHP does. Filter functions can be applied to variables like @variable|filter. Arguments can be passed to the filter @variable|filter:@arg1,arg2="y" Attributes can be passed to tags by including them in (), like p(class="classname"). Some questions: Which symbol should I use to prefix variables? @ (like Razor), $ (like PHP), or something else? Should the @ symbol be necessary in "for" and "if" statements? It's kind of implied that those are variables. Tags and controls (like if,for) presently have the exact same syntax. Should I do something to differentiate the two? If so, what? Do you like the attribute syntax? (round brackets) I'll add more questions in a few minutes, once I get some feedback.

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