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  • CodePlex Daily Summary for Thursday, January 20, 2011

    CodePlex Daily Summary for Thursday, January 20, 2011Popular ReleasesAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorRazorEngine: RazorEngine v2.0: IMPORTANT RazorEngine v2 is a complete rewrite of the templating framework. Because of this, there are no guarantees that code written around v1.2 will run without modification. The v2 framework is cleaner and refined. Please check the forthcoming codeplex site updates which will detail the new functionality. Features in v2: ASP.NET Medium Trust Support Custom Template Activation with Dependency Injection Support Subtemplating using the new @Include method. Known issues: @Include doe...AutoSPInstaller: AutoSPInstaller for SharePoint 2010 (v2 Beta): New package consisting of AutoSPInstaller v2 files. If you have not previously downloaded AutoSPInstaller, or are interested in the new functionality and format, this is the recommended release.DotNetNuke® Community Edition: 05.06.01: Major Highlights Fixed issue to remove preCondition checks when upgrading to .Net 4.0 Fixed issue where some valid domains were failing email validation checks. Fixed issue where editing Host menu page settings assigns the page to a Portal. Fixed issue which caused XHTML validation problems in 5.6.0 Fixed issue where an aspx page in any subfolder was inaccessible. Fixed issue where Config.Touch method signature had an unintentional breaking change in 5.6.0 Fixed issue which caused...MiniTwitter: 1.65: MiniTwitter 1.65 ???? ?? List ????? in-reply-to ???????? ????????????????????????? ?? OAuth ????????????????????????????Opalis Community Releases: Integration Pack for Windows Tasks: NOTE: There are two objects in this Integration Pack, each one has multiple uses. Each object comes with its own documentation. See below for a brief description of each: The Integration Pack Object - File System MaintenanceThis object extends the current Foundation Object Functionality within OIS. Specifically, this object extends the functionality of the Delete File, Delete Folder, and Get File Status Objects. It also works well with many of the Foundation Objects which can process the inf...ASP.net Ribbon: Version 2.1: Tadaaa... So Version 2.1 brings a lot of things... Have a look at the homepage to see what's new. Also, I wanted to (really) improve the Designer. I wanted to add great things... but... it took to much time. And as some of you were waiting for fixes, I decided just to fix bugs and add some features. So have a look at the demo app to see new features. Thanks ! (You can expect some realeses if bugs are not fixed correctly... 2.2, 2.3, 2.4....)iTracker Asp.Net Starter Kit: Version 3.0.0: This is the inital release of the version 3.0.0 Visual Studio 2010 (.Net 4.0) remake of the ITracker application. I connsider this a working, stable application but since there are still some features missing to make it "complete" I'm leaving it listed as a "beta" release. I am hoping to make it feature complete for v3.1.0 but anything is possible.mytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.52.1 beta 2: New MVC3 RTM fix bug: Dropdown select fix bug: Add Store/Department and Add Store/Produser WEB.mytrip.mvc 1.0.52.1 Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) SRC.mytrip.mvc 1.0.52.1 System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...DNN Menu Provider: 01.00.00 (DNN 5.X and newer): DNN Menu Provider v1.0.0Our first release build is a stable release. It requires at least DotNetNuke 5.1.0. Previous DNN versions are not suported. Major Highlights: Easy to use template system build on a selfmade and powerful engine. Ready for multilingual websites. A flexible translation integration based on the ASP.NET Provider Model as well as an build in provider for DNN Localization (DNN 5.5.X > required) and an provider for EALO Translation API. Advanced in-memory caching function...TweetSharp: TweetSharp v2.0.0.0 - Preview 8: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 8 ChangesUpgraded library references to address reported regressions Third Party Library VersionsHammock v1.1.6: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comVidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...Microsoft SQL Server Product Samples: Database: AdventureWorks2008R2 without filestream: This download contains a version of the AdventureWorks2008R2 OLTP database without FILESTREAM properties. You do not need to have filestream enabled to attach this database. No additional schema or data changes have been made. To install the version of AdventureWorks2008R2 that includes filestream, use the SR1 installer available here. Prerequisites: Microsoft SQL Server 2008 R2 must be installed. Full-Text Search must be enabled. Installing the AdventureWorks2008R2 OLTP database: 1. Cl...ASP.NET: ASP.NET MVC 3 Application Upgrader: This standalone application upgrades ASP.NET MVC 2 applications to ASP.NET MVC 3. It works for both ASP.NET MVC 3 RC 2 and RTM. The tool only supports Visual Studio 2010 solutions and MVC 2 projects targeting .NET 4. It will not work with VS 2008 solutions, MVC 1 projects, or projects targeting .NET 3.5. Those projects will first have to be upgraded using Visual Studio 2010 and/or retargeted for .NET 4. The tool will: Create a backup of your entire solution Update all Web Applications and ...NuGet: NuGet 1.0 RTM: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669New ProjectsAnyDbTest: AnyDbTest is the first and only automated DB unit testing tool available using XML as test case. AnyDbTest is just designed for DBA/DB developers. It supports all kinds of popular database, such as Oracle, SQL Server, MySQL, and PostgreSQL etc. BizTalk Context Adder Pipeline Component: Context Property Adder pipeline component, which utilize XML configuration.BOQ: Bill Of Quantity... WinForms ProjectCascading System: The cascading components of the CASA simulation system. This is to be used with the CASA System.Condobook: Projeto para estudo de ASP.NET MVC do grupo SharpShooters.Crystal Report WCF Services: This project is a mini WCF web services i built which allow web-server which does not have Crystal report server installed to generate crystal report via WCFCultiv Photometadata for Umbraco: The PhotoMetaData package will extract meta data from images that you upload in your Umbraco media section. Dots and Boxes: boxesEasy Sound Miage: Projet d'année M1File Encoding Checker: File Encoding Checker is a GUI tool that allows you to validate the text encoding of one or more files. The tool can display the encoding for all selected files, or only the files that do not have the encodings you specify. File Encoding Checker requires .NET 2 or above to run.Intuition Logic C++ Library: A C++ library of computer vision, machine learning and optimization, etc. based on design patterns that make it easy to integrate to your existing project. LingDong: LingDong is an open-source search engine implanted by C#&ASP.NET. It includes Index, Rank and Query, but not Crawler.LiveSpaceBackupTool: This tool helps you to back up your Windows Live Spaces blogs and comments before they are forever gone. Options offered by Microsoft are to download a local copy or migrate to wordpress.com, but unfortunately some details will be lost if you do that. Use this tool to avoid it.My IE Accelerators: 1. dict.cn ie accelaratorOrchard Anti Spam Module: The Orchard Anti Spam Module is an API used by other Orchard modules to prevent users from entering messages categorized as spam in forms. It uses online spam services like Akismet and TypePad.Orchard Contact User Module: Orchard module for users to be able to contact each other through messages.PortfolioEngine.Net: PortfolioEngine.Net is an easy to use showcase engine to present the projects you worked on. It is developed in C#, using asp.net mvc 2 on top of .Net 3.5PoshWSUS: This is a module designed to help fill in a gap where a System Administrator can perform WSUS commands against the server via the command line vs working using the GUI. Script Helper: Easily run large and continuously changing batches of scripts.SetDefaultAudioEndpoint: SetDefaultAudioEndpoint (Set Default Audio Endpoint) allows users to set the default audio playback device using computer code. The solution opens the Sound Control Panel and uses the Microsoft UI Automation accessibility framework to make changes.SharePoint 2010 Acknowledgement Page: SharePoint 2010 Acknowledgement Solution. Solution deploys an acknowledgement page using HTTP module to check SharePoint 2010 user profile every time user goes to site and presents users with acknowledgement page they must accept prior to accessing site.SimpleML: SimpleML is an efficient non-extractive parser for an XML-like markup language. It supports navigation similar to SAX and DOM, ability to add/delete elements, and full macro expansion similar to PHP using Lua. It is programmed in C++ and is fully Unicode compliant.SLRTC#: To be continuedStreamBase Community Extensions: StreamBase Community Extensions (SBCX) is aimed at providing a Microsoft Rx-based .NET class library, code-generator (like SQL metal), and a widely useful set of Windows PowerShell cmdlets, providers, aliases, filters, functions and scripts for StreamBase.VS2010 Context Menu Fix: This utility fixes annoying quirk of context menu in VS2010 Document Editor which impedes context menu navigation via keyboard.WinEye: A combonation between spy++ and hawkeye, its meant to pull apart native and managed windows for further investigation

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  • CodePlex Daily Summary for Sunday, June 24, 2012

    CodePlex Daily Summary for Sunday, June 24, 2012Popular ReleasesXDA ROM HUB: XDA ROM HUB v0.9: Kernel listing added -- Thanks to iONEx Added scripts installer button. Added "Nandroid On The Go" -- Perform a Nandroid backup without a PC! Added official Android app!ExtAspNet: ExtAspNet v3.1.8: +2012-06-24 v3.1.8 +????Grid???????(???????ExpandUnusedSpace????????)(??)。 -????MinColumnWidth(??????)。 -????AutoExpandColumn,???????????????(ColumnID)(?????ForceFitFirstTime??ForceFitAllTime,??????)。 -????AutoExpandColumnMax?AutoExpandColumnMin。 -????ForceFitFirstTime,????????????,??????????(????????????)。 -????ForceFitAllTime,????????????,??????????(??????????????????)。 -????VerticalScrollWidth,????????(??????????,0?????????????)。 -????grid/grid_forcefit.aspx。 -???????????En...AJAX Control Toolkit: June 2012 Release: AJAX Control Toolkit Release Notes - June 2012 Release Version 60623June 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ASP.NET 2.0. The latest version that is compatible with ASP.NET 2.0 can be found here: 11121. - Pages using ...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.5: Version: 2.5.0.5 (Milestone 5): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add IsInDesignMode property to the WafConfiguration class. WAF: Introduce the IModuleController interface. WAF: Add ...Windows 8 Metro RSS Reader: Metro RSS Reader.v7: Updated for Windows 8 Release Preview Changed background and foreground colors Used VariableSizeGrid layout to wrap blog posts with images Sort items with Images first, text-only last Enabled Caching to improve navigation between frames This is the release package of the source code The package includes x64, x86 releases. Installation Instructions http://dl.dropbox.com/u/23484650/RssReaderMetro/Screenshots/AppPackage.JPG Select x64 or x86 folder from the package http://dl.dropbox.com...Confuser: Confuser 1.9: Change log: * Stable output (i.e. given the same seed & input assemblies, you'll get the same output assemblies) + Generate debug symbols, now it is possible to debug the output under a debugger! (Of course without enabling anti debug) + Generating obfuscation database, most of the obfuscation data in stored in it. + Two tools utilizing the obfuscation database (Database viewer & Stack trace decoder) * Change the protection scheme -----Please read Bug Report before you report a bug-----...XDesigner.Development: First release: First releaseBlackJumboDog: Ver5.6.5: 2012.06.22 Ver5.6.5  (1) FTP??????? EPSV ?? EPRT ???????DotNetNuke® Form and List: 06.00.01: DotNetNuke Form and List 06.00.01 Changes in 06.00.01 Icons are shown in module action buttons (workaraound to core issue with IconAPI) Fix to Token2XSL Editor, changing List type raised exception MakeTumbnail and ShowXml handlers had been missing in install package Updated help texts for better understanding of filter statement, token support in email subject and css style Major changes for fnL 6.0: DNN 6 Form Patterns including modal PopUps and Tabs http://www.dotnetnuke.com/Po...MVVM Light Toolkit: V4RTM (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RTM. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibs An installer with binaries, snippets and templates will follow ASAP.Weapsy - ASP.NET MVC CMS: 1.0.0: - Some changes to Layout and CSS - Changed version number to 1.0.0.0 - Solved Cache and Session items handler error in IIS 7 - Created the Modules, Plugins and Widgets Areas - Replaced CKEditor with TinyMCE - Created the System Info page - Minor changesAcDown????? - AcDown Downloader Framework: AcDown????? v3.11.7: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio: NShader 1.3 - VS2010 + VS2012: This is a small maintenance release to support new VS2012 as well as VS2010. This release is also fixing the issue The "Comment Selection" include the first line after the selection If the new NShader version doesn't highlight your shader, you can try to: Remove the registry entry: HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\FontAndColors\Cache Remove all lines using "fx" or "hlsl" in file C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\CommonExtensions\Micr...3D Landmark Recognition: Landmark3D Dataset V1.0 (7z 1 of 3): Landmark3D Dataset Version 1.0Xenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0: System Requirements OS Windows 7 Windows Vista Windows Server 2008 Windows Server 2008 R2 Web Server Internet Information Service 7.0 or above .NET Framework .NET Framework 4.0 WCF Activation feature HTTP Activation Non-HTTP Activation for net.pipe/net.tcp WCF bindings ASP.NET MVC ASP.NET MVC 3.0 Database Microsoft SQL Server 2005 Microsoft SQL Server 2008 Microsoft SQL Server 2008 R2 Additional Deployment Configuration Started Windows Process Activation service Start...MFCMAPI: June 2012 Release: Build: 15.0.0.1034 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeMonoGame - Write Once, Play Everywhere: MonoGame 2.5.1: Release Notes The MonoGame team are pleased to announce that MonoGame v2.5.1 has been released. This release contains important bug fixes and minor updates. Recent additions include project templates for iOS and MacOS. The MonoDevelop.MonoGame AddIn also works on Linux. We have removed the dependency on the thirdparty GamePad library to allow MonoGame to be included in the debian/ubuntu repositories. There have been a major bug fix to ensure textures are disposed of correctly as well as some ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1 Community Edition: Sense/Net 6.1 Community EditionMain new features:major performance optimizations Office 2010 and Basic authentication support new main page and enhanced demo experience The new 6.1 release is a true milestone in the history of Sense/Net ECMS. In the past few months we mostly concentrated on performance optimizations and implemented low-level features for improved scalability and robustness. We have tested the system in high availability setup under high load by conducting a benchmark duri...????: ????2.0.2: 1、???????????。 2、DJ???????10?,?????????10?。 3、??.NET 4.5(Windows 8)????????????。 4、???????????。 5、??????????????。 6、???Windows 8????。 7、?????2.0.1???????????????。 8、??DJ?????????。Azure Storage Explorer: Azure Storage Explorer 5 Preview 1 (6.17.2012): Azure Storage Explorer verison 5 is in development, and Preview 1 provides an early look at the new user interface and some of the new features. Here's what's new in v5 Preview 1: New UI, similar to the new Windows Azure HTML5 portal Support for configuring and viewing storage account logging Support for configuring and viewing storage account monitoring Uses the Windows Azure 1.7 SDK libraries Bug fixesNew ProjectsAdvanced Wars By Snowstar: ????.....??join!Bible Mobile: The purpose of this project is to create a C#, ASP.NET, Microsoft SQL 2008 server Bible for mobile devices.Bitresolve: A simple CRUD based DB interaction - POC.blueChart: yet another android chart widgetsBulletProof In-App Youtube Video Playback for WP7 using SMF : POC: Want In-App Youtube video playback in your WP7 application? Want a bulletproof parsing solution? Check out this POC for In-App playback and peace of mind!CodeGenerate: The Project can auto generate C# code. Include BLL Layer、Domain Layer、IDAL Layer、DAL Layer. Support SqlServer And Oracle This is a alpha program,but which can contactus_pumpouts: contact us handler for pumpouts unlimitedCSV Serializer: The CsvSerializer provides functionality to define objects which can be (de)serialized to/from a CSV file. Parsing is per RFC4180.From the Farm to the Sandbox for SharePoint 2010: From the Farm to the Sandbox project focuses on unraveling the mysteries when converting a SharePoint 2010 farm solution to a sandbox with source and demos.Furtivue (providing a furtive view over your messages): Could be used for sending confidential/secret information (such as passwords), or any other data you don't want the receiver to keep permanently in their e-mailGPS Tracker System: GPS summary IIS Express Manager: IIS Express Manager (IISEM) will liberate you from visual studio/web matrix just to open your precious IIS Express hosted applications.Imagicus : A Simple Picture Gallery: This is a simple image viewer, which permits encrypted images. One cannot tell whether there are any hidden images, unless the special key is obtained. (Imaginem Porticus => Imagicus)Jason: Jason is an infrastructure framework to easly put the "Command" part of CQRS on top of WCFKartRanking - Sistema de controle de pontuação web de campeonato: Projeto com objetivo de desenvolver um sistema de controle de pontuação de um ou vários campeonato de kart online. KryschenApp: A Playstation Mobile App for the PS Vita. This app is for showing the german kryschen eMag on the ps vita.Ludos: Ludos is a collection several games written in java. It is a conglomeration of a variety of types of games, mostly non-graphic intensive.MSHelpMe: MS help me application in WP7MyTesting: trailNRuby: NRuby is a fork of IronRuby with the goal of kicking the project alive again and make Ruby on .NET a viable alternative for the masses.RandomRat: RandomRat is a program for generating random sets that meet specific criteriaResistance - Defender of Earth: sumShopping-Mail plugin for nopCommerce: This nopCommerce plugin integrates Shopping-Mail solution to share customers between merchant.Simple CMS: CMSes are often really a tease to integrate, and often offer more than needed. SimpleCMS is just simple.TestProject: auauTrading Terminal Suite: The Main purpose of project is to make programmatical interfaces for trading. The project uses Stock# framework and extends it in different ways. ünye fevzi çakmak: ilk denemeVS2012 ???????: VS2012 ???????

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  • CodePlex Daily Summary for Tuesday, December 04, 2012

    CodePlex Daily Summary for Tuesday, December 04, 2012Popular ReleasesAcDown?????: AcDown????? v4.3.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ?? v4.3.2?? ?????????????????? ??Acfun??????? ??Bilibili?????? ??Bilibili???????????? ??Bilibili????????? ??????????????? ???? ??Bilibili??????? ????32??64? Windows XP/...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.2: ??FineUI ?? ExtJS ??? ASP.NET 2.0 ???。 FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ???????。 ?????? IE 7.0、Firefox 3.6、Chrome 3.0、Opera 10.5、Safari 3.0+ ???? Apache License 2.0 (Apache) ???? ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ ???? +2012-12-03 v3.2.2 -?????????????,?????button/button_menu.aspx(????)。 +?Window????Plain??;?ToolbarPosition??Footer??;?????FooterBarAlign??。 -????win...Player Framework by Microsoft: Player Framework for Windows Phone 8: This is a brand new version of the Player Framework for Windows Phone, available exclusively for Windows Phone 8, and now based upon the Player Framework for Windows 8. While this new version is not backward compatible with Windows Phone 7 (get that http://smf.codeplex.com/releases/view/88970), it does offer the same great feature set plus dozens of new features such as advertising, localization support, and improved skinning. Click here for more information about what's new in the Windows P...SSH.NET Library: 2012.12.3: New feature(s): + SynchronizeDirectoriesmenu4web: menu4web 1.1 - free javascript menu: menu4web 1.1 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 22 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Quest: Quest 5.3 Beta: New features in Quest 5.3 include: Grid-based map (sponsored by Phillip Zolla) Changable POV (sponsored by Phillip Zolla) Game log (sponsored by Phillip Zolla) Customisable object link colour (sponsored by Phillip Zolla) More room description options (by James Gregory) More mathematical functions now available to expressions Desktop Player uses the same UI as WebPlayer - this will make it much easier to implement customisation options New sorting functions: ObjectListSort(list,...Chinook Database: Chinook Database 1.4: Chinook Database 1.4 This is a sample database available in multiple formats: SQL scripts for multiple database vendors, embeded database files, and XML format. The Chinook data model is available here. ChinookDatabase1.4_CompleteVersion.zip is a complete package for all supported databases/data sources. There are also packages for each specific data source. Supported Database ServersDB2 EffiProz MySQL Oracle PostgreSQL SQL Server SQL Server Compact SQLite Issues Resolved293...RiP-Ripper & PG-Ripper: RiP-Ripper 2.9.34: changes FIXED: Thanks Function when "Download each post in it's own folder" is disabled FIXED: "PixHub.eu" linksD3 Loot Tracker: 1.5.6: Updated to work with D3 version 1.0.6.13300????????API for .Net SDK: SDK for .Net ??? Release 5: 2012?11?30??? ?OAuth?????????????????????SDK OAuth oauth = new OAuth("<AppKey>", "<AppSecret>", "<????>"); WebProxy proxy = new WebProxy(); proxy.Address = new Uri("http://proxy.domain.com:3128");//??????????? proxy.Credentials = new NetworkCredential("<??>", "<??>");//???????,??? oauth.Proxy = proxy; //??????,?~ DirectQ: DirectQ II 2012-11-29: A (slightly) modernized port of Quake II to D3D9. You need SM3 or better hardware to run this - if you don't have it, then don't even bother. It should work on Windows Vista, 7 or 8; it may also work on XP but I haven't tested. Known bugs include: Some mods may not work. This is unfortunately due to the nature of Quake II's game DLLs; sometimes a recompile of the game DLL is all that's needed. In any event, ensure that the game DLL is compatible with the last release of Quake II first (...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.2: new UI for the Administration console Bugs fixes and improvement version 2.2.215.3JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.5: What's new in JayData 1.2.5For detailed release notes check the release notes. Handlebars template engine supportImplement data manager applications with JayData using Handlebars.js for templating. Include JayDataModules/handlebars.js and begin typing the mustaches :) Blogpost: Handlebars templates in JayData Handlebars helpers and model driven commanding in JayData Easy JayStorm cloud data managementManage cloud data using the same syntax and data management concept just like any other data ...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.70: Highlight features & improvements: • Performance optimization. • Search engine optimization. ID-less URLs for products, categories, and manufacturers. • Added ACL support (access control list) on products and categories. • Minify and bundle JavaScript files. • Allow a store owner to decide which billing/shipping address fields are enabled/disabled/required (like it's already done for the registration page). • Moved to MVC 4 (.NET 4.5 is required). • Now Visual Studio 2012 is required to work ...SQL Server Partition Management: Partition Management Release 3.0: Release 3.0 adds support for SQL Server 2012 and is backward compatible with SQL Server 2008 and 2005. The release consists of: • A Readme file • The Executable • The source code (Visual Studio project) Enhancements include: -- Support for Columnstore indexes in SQL Server 2012 -- Ability to create TSQL scripts for staging table and index creation operations -- Full support for global date and time formats, locale independent -- Support for binary partitioning column types -- Fixes to is...NHook - A debugger API: NHook 1.0: x86 debugger Resolve symbol from MS Public server Resolve RVA from executable's image Add breakpoints Assemble / Disassemble target process assembly More information here, you can also check unit tests that are real sample code.PDF Library: PDFLib v2.0: Release notes This new version include many bug fixes and include support for stream objects and cross-reference object streams. New FeatureExtract images from the PDFMCEBuddy 2.x: MCEBuddy 2.3.10: Critical Update to 2.3.9: Changelog for 2.3.10 (32bit and 64bit) 1. AsfBin executable missing from build 2. Removed extra references from build to avoid conflict 3. Showanalyzer installation now checked on remote engine machine Changelog for 2.3.9 (32bit and 64bit) 1. Added support for WTV output profile 2. Added support for minimizing MCEBuddy to the system tray 3. Added support for custom archive folder 4. Added support to disable subdirectory monitoring 5. Added support for better TS fil...DotNetNuke® Community Edition CMS: 07.00.00: Major Highlights Fixed issue that caused profiles of deleted users to be available Removed the postback after checkboxes are selected in Page Settings > Taxonomy Implemented the functionality required to edit security role names and social group names Fixed JavaScript error when using a ";" semicolon as a profile property Fixed issue when using DateTime properties in profiles Fixed viewstate error when using Facebook authentication in conjunction with "require valid profile fo...CODE Framework: 4.0.21128.0: See change notes in the documentation section for details on what's new.New Projects.Net Assembly Checker: This is the tool which can help you solve the issues like "exceptions on assembly loading."Abide - Halo Map Editor: Abide is used for modification of Halo 2 maps, and other Blam engine games.AX-OData Queries: The focus of this project, is to provide a utility that will allow someone to understand all Queries within an instance of AX 2012, that can be OData Feeds.Channel 9 Apps: The Channel 9 Apps project aims to bring Channel 9 content natively to all smart devices in the form of native applications.Edutainment: Eine App für Windows mit dem Ziel, eine Schülern ein bestimmtes Thema beizubringen.Generic Windows Service Host: *Release Coming Soon* - This is a plug-in based Windows Service that will automatically execute assemblies found in a specified directory on start-up.Good Diary: Good Diary Applicationhedefgrup: Source code for hedef-grupInIReader: It's a small and simple C# based InIReader. Read, Load and write easily with InIFiles.jsGotoDefinition: jsGotoDefinition is a VS2010 plugin that, amongst other things, allows developers to right-click and navigate to a Javascript function's definition, giving them same sort of experience available with C#.JSON-RPC RT: Json-RPC implements bidirectional JSON-RPC protocol using WinRT asynchronous async / await methods.LearnByteartRetail: The reason that I host the project in codeplext is let me to work same source code at home and company~MIX++: A C++ implementation of an emulator for the MIX processor and a MIXAL assembler as defined in 'The Art of Computer Programming'Nant SVN Extension: This library extends NAnt with SVN client tasks.POM Tools: Résumé du projetQuotesDaily: A Website to Display QuotesRSS Feed Reader for Windows 8: La aplicación RSS Feed Viewer for Windows 8 implementa un lector de RSS para una única fuente de datos que se integra con los servicios de Windows 8.SharePoint 2010 App Model: This Project has the purpose of create a set of component that emulate the new functionality of SharePoint 2013 that is the new App Model for SharePoint 2010.SiLL: SiLL is a framework for rapid development of custom CMS solutions. It was designed to offer unprecedented flexibility with no overhead present in other frameworSolid Edge SDK: Solid Edge SDKTestForCodePlex: this is a personal project for the codeplex test, public user could *not* jion in the project please.verse: Verse is a simple dynamic language and runtime with a focus on parallelism and pattern matching.VivendoByte Toolkit: A toolkit useful to build Windows Store apps. It contains helpers to bind commands in MVVM, user-controls and converters. It's built using Galasoft MVVM Light.Windows 8 Store Video App Framework: Dieses Framework zeigt die Erstellung einer eigenen Video App für Windows 8. Lokale Videos, gestreamt aus dem Netz und sogar von YouTube - alles kein Problem!WJ's Windows Phone User Controls: This project contains list of commonly used Windows Phone user controls in my daily projects. Those user controls are built on Windows Phone OS 7.1.WorkingWU: Project for photo designer web layoutxGui: a Direct3D GUI, support Direct X 9/10/11.YDNoteOpenAPI4N: a .net library for ydNote open API! ????OPENAPI?.NET??! ??????: ??????!

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  • CodePlex Daily Summary for Wednesday, April 11, 2012

    CodePlex Daily Summary for Wednesday, April 11, 2012Popular ReleasesCommand-Line Database Builder: 1.0.2012.0411: Utility now supports arbitrary key:value pairs on the command-line for performing replacements in the .pp.sql files. Removed the usage of '-' to prefix key:value arguments. AspNetAssemblyPath is no longer a known key:value pair but can still be used because the tool now supports arbitrary key:value pairs for replacements. This was provided previously to support setting up ASP.NET Membership and Roles in a database. I've added a .pp.sql file to the Examples archive that demonstrates this usage.Supporting Guidance and Whitepapers: v1 - Team Foundation Service Whitepapers: Welcome to the BETA release of the Team Foundation Service Whitepapers preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review All critical bugs have been resolved Known Issue...Scrum Task Board Card Creator: TaskCardCreator 3.2.0.0: What's New: New report template added: Microsoft Visual Studio Scrum 1.0 Detailed Report Supported Templates: Microsoft Visual Studio Scrum 1.0 MSF for Agile Software Development v5.0Microsoft .NET Gadgeteer: .NET Gadgeteer Core 2.42.550 (BETA): Microsoft .NET Gadgeteer Core RELEASE NOTES Version 2.42.550 11 April 2012 BETA VERSION WARNING: This is a beta version! Please note: - API changes may be made before the next version (2.42.600) - The designer will not show modules/mainboards for NETMF 4.2 until you get upgraded libraries from the module/mainboard vendors - Install NETMF 4.2 (see link below) to use the new features of this release That warning aside, this version should continue to sup...DISM GUI: DISM GUI 3.1.1: Fixes - Fixed a bug in the Delete Driver function - The Index field is not auto populated with the number 1LINQ to Twitter: LINQ to Twitter Beta v2.0.24: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, and Client Profile. 100% Twitter API coverage. Also available via NuGet.Kendo UI ASP.NET Sample Applications: Sample Applications (2012-04-11): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Json.NET: Json.NET 4.5 Release 2: New feature - Added support for the SerializableAttribute and serializing a type's internal fields New feature - Added MaxDepth to JsonReader/JsonSerializer/JsonSerializerSettings New feature - Added support for ignoring properties with the NonSerializableAttribute Fix - Fixed deserializing a null string throwing a NullReferenceException Fix - Fixed JsonTextReader reading from a slow stream Fix - Fixed CultureInfo not being overridden on JsonSerializerProxy Fix - Fixed full trust ...SCCM Client Actions Tool: SCCM Client Actions Tool v1.12: SCCM Client Actions Tool v1.12 is the latest version. It comes with following changes since last version: Improved WMI date conversion to be aware of timezone differences and DST. Fixed new version check. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively availab...Dual Browsing: Dual Browser: Please note the following: I setup the address bar temporarily to only accepts http:// .com addresses. Just type in the name of the website excluding: http://, www., and .com; (Ex: for www.youtube.com just type: youtube then click OK). The page splitter can be grabbed by holding down your left mouse button and move left or right. By right clicking on the page background, you can choose to refresh, go back a page and so on. Demo video: http://youtu.be/L7NTFVM3JUYMultiwfn: Multiwfn 2.3.3: Multiwfn 2.3.3Liberty: v3.2.0.1 Release 9th April 2012: Change Log-Fixed -Reach Fixed a bug where the object editor did not work on non-English operating systemsPath Copy Copy: 10.1: This release addresses the following work items: 11357 11358 11359 This release is a recommended upgrade, especially for users who didn't install the 10.0.1 version.ExtAspNet: ExtAspNet v3.1.3: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-08 v3.1.3 -??Language="zh_TW"?JS???BUG(??)。 +?D...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.5.5: New Controls ChatBubble ChatBubbleTextBox OpacityToggleButton New Stuff TimeSpan languages added: RU, SK, CS Expose the physics math from TimeSpanPicker Image Stretch now on buttons Bug Fixes Layout fix so RoundToggleButton and RoundButton are exactly the same Fix for ColorPicker when set via code behind ToastPrompt bug fix with OnNavigatedTo Toast now adjusts its layout if the SIP is up Fixed some issues with Expression Blend supportHarness - Internet Explorer Automation: Harness 2.0.3: support the operation fo frameset, frame and iframe Add commands SwitchFrame GetUrl GoBack GoForward Refresh SetTimeout GetTimeout Rename commands GetActiveWindow to GetActiveBrowser SetActiveWindow to SetActiveBrowser FindWindowAll to FindBrowser NewWindow to NewBrowser GetMajorVersion to GetVersionBetter Explorer: Better Explorer 2.0.0.861 Alpha: - fixed new folder button operation not work well in some situations - removed some unnecessary code like subclassing that is not needed anymore - Added option to make Better Exlorer default (at least for WIN+E operations) - Added option to enable file operation replacements (like Terracopy) to work with Better Explorer - Added some basic usability to "Share" button - Other fixesLightFarsiDictionary - ??????? ??? ?????/???????: LightFarsiDictionary - v1: LightFarsiDictionary - v1WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.3: Version: 2.5.0.3 (Milestone 3): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete [O] WAF: Mark the StringBuilderExtensions class as obsolete because the AppendInNewLine method can be replaced with string.Jo...ClosedXML - The easy way to OpenXML: ClosedXML 0.65.2: Aside from many bug fixes we now have Conditional Formatting The conditional formatting was sponsored by http://www.bewing.nl (big thanks) New on v0.65.1 Fixed issue when loading conditional formatting with default values for icon sets New on v0.65.2 Fixed issue loading conditional formatting Improved inserts performanceNew Projects0x10c Tools: Tools for the 0x10c-CPU: Assembler, emulator and (maybe in the future) a small compiler. Just for fun and exercise.AzureWiki: AzureWiki is the Wiki developed using Windows Azure platform which would be similar to dotnetwikiCommand-Line Database Builder: A command-line tool for interacting with a DBMS command-line interface (e.g., sqlcmd.exe) to execute a sequential list of SQL scripts against the DBMS. Tool allows for expression replacement in the SQL scripts during execution.copydata: The CopyData command-line utility enables you to easily transfer sets of data from an Oracle or SQL server data source directly to a target SQL Server database. It is developed in C#.DinoDoc: The little friendly batch-upload tool designed for SharePoint Server and Windows SharePoint Services, enabling you to easily upload multiple files and folders with a single click! For more information about DinoDoc and about SharePoint development: http://spdino.wordpress.comDiscovery House: This is a project demonstrating a green home.DocShare: DocShare illustrates the CQRS pattern on Windows Azure and also uses MVC4 Web API. DocShare uses two web roles, one for queries (reads) and one for command (writes). Each has a UI and a Web API service.EnderTecLauncher: EnderTecLauncherEntityFilter: This library provides a way to store filtering metadata, and reassemble it into dynamic lambda expressions. It allows for groups of filters to be created. Two implementations of IFilterRepository are in development:Database and XML. It's developed in C# for EntityFramework 4.1 and above.Epi Info™ - Web Analysis & Visualization: Epi Info™ is a public domain suite of software tools designed for the global community of public health practitioners and researchers. It provides for easy data entry form and database construction, a customized data entry experience, and data analyses with epidemiologic statistic Epi Info™ Web Analytics & Visualization is an open source project of the popular Epi Info™ suite of tools. The web product can be deployed as an intranet application and will provide analytical and visualization ...fOrganiz: This application allows you to automatically organize by date in specific subdirectories your picturesforwork: forworkGeneric Language - Mobile & Telephony Technologies: Genlang Mobile and Telephony Technologies, a complete application development platform for all platforms, Windows Mobile, Windows Desktop, Web, Apple, Android, BlackBerry.gindex: Graph has become increasingly important in modelling complicated structures and schemaless data such as proteins,chemical compounds, and XML documents. Given a graph query, it is desirable to retrieve graphs quickly from a large database via graph-based indices.Hijri Date SkinObject: Hijri date skin object for dotnetnuke copy to admin/skins use it in your skin file HorseRaces: Exercise inspired on example found in book "Designing for scalability with Microsoft Windows DNA" by Sten Sundblad and Per SundbladHotelMS: HotelManageSystemhtml5lmth: testjRulee: The jRulee javascript toolkit libraryKrishaTool: oloLegSec: LegSec is an small command line application for collating licence information based on that provided in Nuget packages. Modwind Domain Info: The program determines country of origin for top-level domains and purpose for international ones.MySCM Outlook Addin: This is another tool for SCM/TFS team. Use this add-in to create, update, refresh TFS work items from your Outlook emails. Not a substitution, but this little tool can help you to track your various work in TFS while educating and establishing the processes and policies.neptouni: This software can be used to convert nepali ttf text to the unicode characters.Northwind SSDT: An SSDT project for the Northwind database. This will enable you to deploy Northwind wherever you like. Note that to allow for hosting in a SQL Azure database that is used to host objects for other applications all the Northwind objects have been moved into a schema called [Northwind]Optional: Optional is a library to create options and commands from command-line arguments. It uses Convention over Configuration to get out of your way. Attributes can be used to set properties which differ from the convention.pbdevnpro1: pbdevnpro1,no1Projet LIF7 Snake: Projet LIF7 SnakePurpleStoat: A modular, extensible Silverlight application shell using Prism, Unity and the Enterprise Library, and written in C#. It includes WCF services which provide AuthZ and logging services to the shell, which are also available to the modules.Sharepoint 2010 Weather WebPart using Azure Data Market Met Office Feed: Sharepoint 2010 WebPart that displays a 5 day weather forecast for a given location. The weather data is retrieved from the Met Office feed hosted on the Windows Azure Data Market. This is a free data feed that provides weather data for the UK only.Silverlight Layouts: Silverlight Layouts is a project for controls that behave as content placeholders with pre-defined GUI layout for some of common scenarios: - frozen headers, - frozen columns, - cyrcle layouts etc.Snom Phone .NET Library: .NET Automation library for the snom IP phones. Provides simple class library to interact with you snom phone: - Press any key on the phone. - Dial numbers. - Answer or hang up call. - Mute and un-mute. - Hold and un-hold a call. - Navigate through a routing phone system using dial tone. - Get events on incoming or outgoing calls, as well as other events. - And more...Substrate Windows 8 XAML Framework: Framework for writing Windows 8 applications in XAMLTiger Converters: Tiger is a small languaje based on expressions, so it's perfect for writing the body of a WPF/SL converter.Time manager by bozheville: Time manager by bozhevilleUmbraco 501 on Windows Azure (with Dynamic Deploy): This project is configured to run Umbraco 5.0.1 on Windows Azure via the Dynamic Deploy platform. For more information on Dynamic Deploy visit http://www.dynamicdeploy.com Dynamic Deploy is a cloud deployment platform from where you can deploy applications directly to cloud platforms (like Windows Azure). UnitPrice: This is unit priceWebmedia: this is my webmedia projectWindows 8 Metro RSS Reader: A RSS Reader metro app for Windows 8 written in C# and XAML based on the sample Grid templateWindows Phone UPnP: The basics of a UPnP network stack for Windows Phone, based on a blog post originally. Written in C#, also requires the Async CTP. Includes device discovery via SSDP and method invocation.WinRT XAML Toolkit: A set of controls, extensions and helper classes for Windows Runtime XAML applicationsWmiGuru: WmiGuru is a lightweight F# library for WMI operations such as getting instances, creating instance, and querying associated instances.????: ???? ??.net mvc3??。??jquery+html5????。?????: openwebsite

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  • CodePlex Daily Summary for Saturday, December 08, 2012

    CodePlex Daily Summary for Saturday, December 08, 2012Popular ReleasesYnote Classic: Ynote Classic version 1.0: Ynote Classic is a text editor made by SS Corporation. It can help you write code by providing you with different codes for creation of html or batch files. You can also create C/C++ /Java files with SS Ynote Classic. Author of Ynote Classic is Samarjeet Singh. Ynote Classic is available with different themes and skins. It can also compile *.bat files into an executable file. It also has a calculator built within it. 1st version released of 6-12-12 by Samarjeet Singh. Please contact on http:...Http Explorer: httpExplorer-1.1: httpExplorer now has the ability to connect to http server via web proxies. The proxy may be explicitly specified by hostname or IP address. Or it may be specified via the Internet Options settings of Windows. You may also specify credentials to pass to the proxy if the proxy requires them. These credentials may be NTLM or basic authentication (clear text username and password).Bee OPOA Platform: Bee OPOA Demo V1.0.001: Initial version.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.78: Fix for issue #18924 - using -pretty option left in ///#DEBUG blocks. Fix for issue #18980 - bad += optimization caused bug in resulting code. Optimization has been removed pending further review.Torrents-List Organizer: Torrents-list organizer v 0.5.0.0: ????? ? ?????? 0.5.0.0: 1) ????? ? ?????? ?????? ??????????? ???????? ?????????? ? ?????? ????????. ??????????????, ????????? ???????, ??? ????????? ???????? ?????? ("???????? ?? ??????"). 2) ????????? ???????? ???????? ???????-??????. ????? ??????, ?????? ??? ?????? ?????????????? ??? ???????-?????. 3) ?????? ??? ??????? ??????? ?????? ? ????? ????????????? ?????????? ???????????, ? ?????????????, ??????? ?????? ????? ?????? ??????????, ?????????? ???? ??????? ???? ?????? ???????? ??????? ? ...fastJSON: v2.0.11: - bug fix single char number json - added UseEscapedUnicode parameter for controlling string output in \uxxxx for unicode/utf8 format - bug fix null and generic ToObject<>() - bug fix List<> of custom typesMedia Companion: MediaCompanion3.508b: Recommended Download - Fixes IMDB title scrape bug and several mc_com movie and actor cache bugs.Measure It: MeasureIt v0.2.1: Updated with lots of bug fixes and support for interactive measurements in LinqPadPeriodic.Net: 0.8: Whats new for Periodic.Net 0.8: New Element Info Dialog New Website MenuItem Minor Bug Fix's, improvements and speed upsYahoo! UI Library: YUI Compressor for .Net: Version 2.2.0.0 - Epee: New : Web Optimization package! Cleaned up the nuget packages BugFix: minifying lots of files will now be faster because of a recent regression in some code. (We were instantiating something far too many times).DtPad - .NET Framework text editor: DtPad 2.9.0.40: http://dtpad.diariotraduttore.com/files/images/flag-eng.png English + A new built-in editor for the management of CSV files, including the edit of cells, deleting and adding new rows, replacement of delimiter character and much more (issue #1137) + The limit of rows allowed before the decommissioning of their side panel has been raised (new default: 1.000) (issue #1155, only partially solved) + Pressing CTRL+TAB now DtPad opens a screen that shows the list of opened tabs (issue #1143) + Note...AvalonDock: AvalonDock 2.0.1746: Welcome to the new release of AvalonDock 2.0 This release contains a lot (lot) of bug fixes and some great improvements: Views Caching: Content of Documents and Anchorables is no more recreated everytime user move it. Autohide pane opens really fast now. Two new themes Expression (Dark and Light) and Metro (both of them still in experimental stage). If you already use AD 2.0 or plan to integrate it in your future projects, I'm interested in your ideas for new features: http://avalondock...AcDown?????: AcDown????? v4.3.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ?? v4.3.2?? ?????????????????? ??Acfun??????? ??Bilibili?????? ??Bilibili???????????? ??Bilibili????????? ??????????????? ???? ??Bilibili??????? ????32??64? Windows XP/...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.2: ??FineUI ?? ExtJS ??? ASP.NET 2.0 ???。 FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ???????。 ?????? IE 7.0、Firefox 3.6、Chrome 3.0、Opera 10.5、Safari 3.0+ ???? Apache License 2.0 (Apache) ???? ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ ???? +2012-12-03 v3.2.2 -?????????????,?????button/button_menu.aspx(????)。 +?Window????Plain??;?ToolbarPosition??Footer??;?????FooterBarAlign??。 -????win...Player Framework by Microsoft: Player Framework for Windows Phone 8: This is a brand new version of the Player Framework for Windows Phone, available exclusively for Windows Phone 8, and now based upon the Player Framework for Windows 8. While this new version is not backward compatible with Windows Phone 7 (get that http://smf.codeplex.com/releases/view/88970), it does offer the same great feature set plus dozens of new features such as advertising, localization support, and improved skinning. Click here for more information about what's new in the Windows P...SSH.NET Library: 2012.12.3: New feature(s): + SynchronizeDirectoriesQuest: Quest 5.3 Beta: New features in Quest 5.3 include: Grid-based map (sponsored by Phillip Zolla) Changable POV (sponsored by Phillip Zolla) Game log (sponsored by Phillip Zolla) Customisable object link colour (sponsored by Phillip Zolla) More room description options (by James Gregory) More mathematical functions now available to expressions Desktop Player uses the same UI as WebPlayer - this will make it much easier to implement customisation options New sorting functions: ObjectListSort(list,...Chinook Database: Chinook Database 1.4: Chinook Database 1.4 This is a sample database available in multiple formats: SQL scripts for multiple database vendors, embeded database files, and XML format. The Chinook data model is available here. ChinookDatabase1.4_CompleteVersion.zip is a complete package for all supported databases/data sources. There are also packages for each specific data source. Supported Database ServersDB2 EffiProz MySQL Oracle PostgreSQL SQL Server SQL Server Compact SQLite Issues Resolved293...RiP-Ripper & PG-Ripper: RiP-Ripper 2.9.34: changes FIXED: Thanks Function when "Download each post in it's own folder" is disabled FIXED: "PixHub.eu" linksD3 Loot Tracker: 1.5.6: Updated to work with D3 version 1.0.6.13300New ProjectsAqui Estoy ( IP announcing Tool): Aqui Estoy its a tool that once installed on a computer announces its IP to another computer, so it can be localized, it can be used to find computer that have a dinamic IP. Developed with vb.net and sockets technology. Bing Maps for Windows Store Apps Training Kit: This training kit consists of a power point slide deck which gives an overview of how to create a Windows Store App that uses Bing Maps. BTFramework: Beauty Code FrameworkCAML Builder: Small and simple API which allows you to easily write CAML queries, in a declarative way.Easy sound: Easy sound is a .net tool for managing audio stream in the memory. It joins existing wav streams into single one using different method.EBusiness: Little Prototype of an education ProjectField Validator: Silverlight 3 Field Validator finalproject: Web 2.0 project about Real Madrid Community.fossilGui: Gui for fossil (http://www.fossil-scm.org)HubLog: Tool for application administrator: collects and joins logs from multiple instances of an application, and displays them. Example of usage in C#: the telnet protocol, dynamically compiled functions as elements of configuration.Implementing Google Protocol Buffers using C#: Demonstration for Implementing Google Protocol Buffers using C# Jarvis PSO Course Project: Project for the course Programmazione di Sistema taught @ Politecnico di TorinoL3374tw: Translates text into L337log4net Dynamics CRM 2011 Appender: log4net Dynamics CRM 2011 AppenderNote Garden: Note Garden is my extension to NodeGarden (http://alphalabs.codeplex.com) for Windows Phone 8, using Silverlight. NV2: This library will support playback of v2m files.Paste As Plugin For Windows Live Writer: The Paste As Plugin for Windows Live Writer is a simple plugin which steamlines the pasting of text and HTML into a WLW post.PMS_LSI: PMS LSIPoker Calculator: Monte Poker is poker utility which calculates probabilities of handspostleitzahlensuche: Postleitzahlen Suche C# WPF Applikation; Suche nach Postleitzahlen oder Orten => Liefert als Ergebnis eine Liste von übereinstimmenden Orten mit deren PLZsPythagorean Theorem in WPF: This project shows off using the Pythagorean Theorem in a simple drawing WPF Application. Measuring the distance between 2 objects in WPF can easily be achieved using this approach.Resource management language: This project is a try to create an automata-based resource management language in C#. Resource management means the work with computational resources (possibly threads, processors) in order to execute a program.Resource-Based Economy: A .Net framework to help with the implementation of a global Resource-Based Economy.Sinbiota 2.0 prototype: SinBiota 2.0 prototype is an open source biodiversity information system, which allows the presentation of biodiversity data through an enhanced GIS framework.Snapword: Work in progress.UISandbox: UISandbox is a sample C# source code showing how to deal with plugins requiring sandbox, when those plugins must interact with WPF application interface (classically display child controls inside application window).UnitFundProfitability: This program helps to calculate real profitability of your investments in unit funds. It knows about markdown rate, markup rate, taxes and other payments, which decrease declaring profitability.Z3 Test Suite: Test suite for the Z3 theorem prover.

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  • How to shoot yourself in the foot (DO NOT Read in the office)

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/how-to-shoot-yourself-in-the-foot-do-not-read.aspxLet me make it absolutely clear - the following is:merely collated by your Geek from http://www.codeproject.com/Lounge.aspx?msg=3917012#xx3917012xxvery, very very funny so you read it in the presence of others at your own riskso here is the list - you have been warned!C You shoot yourself in the foot.   C++ You accidently create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical assistance is impossible since you can't tell which are bitwise copies and which are just pointing at others and saying "That's me, over there."   FORTRAN You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception-handling facility.   Modula-2 After realizing that you can't actually accomplish anything in this language, you shoot yourself in the head.   COBOL USEing a COLT 45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied.   Lisp You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds...   BASIC Shoot yourself in the foot with a water pistol. On big systems, continue until entire lower body is waterlogged.   Forth Foot yourself in the shoot.   APL You shoot yourself in the foot; then spend all day figuring out how to do it in fewer characters.   Pascal The compiler won't let you shoot yourself in the foot.   Snobol If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the right foot.   HyperTalk Put the first bullet of the gun into foot left of leg of you. Answer the result.   Prolog You tell your program you want to be shot in the foot. The program figures out how to do it, but the syntax doesn't allow it to explain.   370 JCL You send your foot down to MIS with a 4000-page document explaining how you want it to be shot. Three years later, your foot comes back deep-fried.   FORTRAN-77 You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you still can't do exception-processing.   Modula-2 (alternative) You perform a shooting on what might be currently a foot with what might be currently a bullet shot by what might currently be a gun.   BASIC (compiled) You shoot yourself in the foot with a BB using a SCUD missile launcher.   Visual Basic You'll really only appear to have shot yourself in the foot, but you'll have so much fun doing it that you won't care.   Forth (alternative) BULLET DUP3 * GUN LOAD FOOT AIM TRIGGER PULL BANG! EMIT DEAD IF DROP ROT THEN (This takes about five bytes of memory, executes in two to ten clock cycles on any processor and can be used to replace any existing function of the language as well as in any future words). (Welcome to bottom up programming - where you, too, can perform compiler pre-processing instead of writing code)   APL (alternative) You hear a gunshot and there's a hole in your foot, but you don't remember enough linear algebra to understand what happened. or @#&^$%&%^ foot   Pascal (alternative) Same as Modula-2 except that the bullet is not the right type for the gun and your hand is blown off.   Snobol (alternative) You grab your foot with your hand, then rewrite your hand to be a bullet. The act of shooting the original foot then changes your hand/bullet into yet another foot (a left foot).   Prolog (alternative) You attempt to shoot yourself in the foot, but the bullet, failing to find its mark, backtracks to the gun, which then explodes in your face.   COMAL You attempt to shoot yourself in the foot with a water pistol, but the bore is clogged, and the pressure build-up blows apart both the pistol and your hand. or draw_pistol aim_at_foot(left) pull_trigger hop(swearing)   Scheme As Lisp, but none of the other appendages are aware of this happening.   Algol You shoot yourself in the foot with a musket. The musket is aesthetically fascinating and the wound baffles the adolescent medic in the emergency room.   Ada If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad and tell the soldiers, "Shoot at the feet." or The Department of Defense shoots you in the foot after offering you a blindfold and a last cigarette. or After correctly packaging your foot, you attempt to concurrently load the gun, pull the trigger, scream and shoot yourself in the foot. When you try, however, you discover that your foot is of the wrong type. or After correctly packing your foot, you attempt to concurrently load the gun, pull the trigger, scream, and confidently aim at your foot knowing it is safe. However the cordite in the round does an Unchecked Conversion, fires and shoots you in the foot anyway.   Eiffel   You create a GUN object, two FOOT objects and a BULLET object. The GUN passes both the FOOT objects a reference to the BULLET. The FOOT objects increment their hole counts and forget about the BULLET. A little demon then drives a garbage truck over your feet and grabs the bullet (both of it) on the way. Smalltalk You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation and makes you develop in COBOL on a character terminal. or You send the message shoot to gun, with selectors bullet and myFoot. A window pops up saying Gunpowder doesNotUnderstand: spark. After several fruitless hours spent browsing the methods for Trigger, FiringPin and IdealGas, you take the easy way out and create ShotFoot, a subclass of Foot with an additional instance variable bulletHole. Object Oriented Pascal You perform a shooting on what might currently be a foot with what might currently be a bullet fired from what might currently be a gun.   PL/I You consume all available system resources, including all the offline bullets. The Data Processing & Payroll Department doubles its size, triples its budget, acquires four new mainframes and drops the original one on your foot. Postscript foot bullets 6 locate loadgun aim gun shoot showpage or It takes the bullet ten minutes to travel from the gun to your foot, by which time you're long since gone out to lunch. The text comes out great, though.   PERL You stab yourself in the foot repeatedly with an incredibly large and very heavy Swiss Army knife. or You pick up the gun and begin to load it. The gun and your foot begin to grow to huge proportions and the world around you slows down, until the gun fires. It makes a tiny hole, which you don't feel. Assembly Language You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rabidly shooting at everyone in sight. or You try to shoot yourself in the foot only to discover you must first reinvent the gun, the bullet, and your foot.or The bullet travels to your foot instantly, but it took you three weeks to load the round and aim the gun.   BCPL You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. Concurrent Euclid You shoot yourself in somebody else's foot.   Motif You spend days writing a UIL description of your foot, the trajectory, the bullet and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams.   Powerbuilder While attempting to load the gun you discover that the LoadGun system function is buggy; as a work around you tape the bullet to the outside of the gun and unsuccessfully attempt to fire it with a nail. In frustration you club your foot with the butt of the gun and explain to your client that this approximates the functionality of shooting yourself in the foot and that the next version of Powerbuilder will fix it.   Standard ML By the time you get your code to typecheck, you're using a shoot to foot yourself in the gun.   MUMPS You shoot 583149 AK-47 teflon-tipped, hollow-point, armour-piercing bullets into even-numbered toes on odd-numbered feet of everyone in the building -- with one line of code. Three weeks later you shoot yourself in the head rather than try to modify that line.   Java You locate the Gun class, but discover that the Bullet class is abstract, so you extend it and write the missing part of the implementation. Then you implement the ShootAble interface for your foot, and recompile the Foot class. The interface lets the bullet call the doDamage method on the Foot, so the Foot can damage itself in the most effective way. Now you run the program, and call the doShoot method on the instance of the Gun class. First the Gun creates an instance of Bullet, which calls the doFire method on the Gun. The Gun calls the hit(Bullet) method on the Foot, and the instance of Bullet is passed to the Foot. But this causes an IllegalHitByBullet exception to be thrown, and you die.   Unix You shoot yourself in the foot or % ls foot.c foot.h foot.o toe.c toe.o % rm * .o rm: .o: No such file or directory % ls %   370 JCL (alternative) You shoot yourself in the head just thinking about it.   DOS JCL You first find the building you're in in the phone book, then find your office number in the corporate phone book. Then you have to write this down, then describe, in cubits, your exact location, in relation to the door (right hand side thereof). Then you need to write down the location of the gun (loading it is a proprietary utility), then you load it, and the COBOL program, and run them, and, with luck, it may be run tonight.   VMS   $ MOUNT/DENSITY=.45/LABEL=BULLET/MESSAGE="BYE" BULLET::BULLET$GUN SYS$BULLET $ SET GUN/LOAD/SAFETY=OFF/SIGHT=NONE/HAND=LEFT/CHAMBER=1/ACTION=AUTOMATIC/ LOG/ALL/FULL SYS$GUN_3$DUA3:[000000]GUN.GNU $ SHOOT/LOG/AUTO SYS$GUN SYS$SYSTEM:[FOOT]FOOT.FOOT   %DCL-W-ACTIMAGE, error activating image GUN -CLI-E-IMGNAME, image file $3$DUA240:[GUN]GUN.EXE;1 -IMGACT-F-NOTNATIVE, image is not an OpenVMS Alpha AXP image or %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) sh,csh, etc You can't remember the syntax for anything, so you spend five hours reading manual pages, then your foot falls asleep. You shoot the computer and switch to C.   Apple System 7 Double click the gun icon and a window giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small bomb appears with note "Error of Type 1 has occurred."   Windows 3.1 Double click the gun icon and wait. Eventually a window opens giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small box appears with note "Unable to open Shoot.dll, check that path is correct."   Windows 95 Your gun is not compatible with this OS and you must buy an upgrade and install it before you can continue. Then you will be informed that you don't have enough memory.   CP/M I remember when shooting yourself in the foot with a BB gun was a big deal.   DOS You finally found the gun, but can't locate the file with the foot for the life of you.   MSDOS You shoot yourself in the foot, but can unshoot yourself with add-on software.   Access You try to point the gun at your foot, but it shoots holes in all your Borland distribution diskettes instead.   Paradox Not only can you shoot yourself in the foot, your users can too.   dBase You squeeze the trigger, but the bullet moves so slowly that by the time your foot feels the pain, you've forgotten why you shot yourself anyway. or You buy a gun. Bullets are only available from another company and are promised to work so you buy them. Then you find out that the next version of the gun is the one scheduled to actually shoot bullets.   DBase IV, V1.0 You pull the trigger, but it turns out that the gun was a poorly designed hand grenade and the whole building blows up.   SQL You cut your foot off, send it out to a service bureau and when it returns, it has a hole in it but will no longer fit the attachment at the end of your leg. or Insert into Foot Select Bullet >From Gun.Hand Where Chamber = 'LOADED' And Trigger = 'PULLED'   Clipper You grab a bullet, get ready to insert it in the gun so that you can shoot yourself in the foot and discover that the gun that the bullets fits has not yet been built, but should be arriving in the mail _REAL_SOON_NOW_. Oracle The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL.   English You put your foot in your mouth, then bite it off. (For those who don't know, English is a McDonnell Douglas/PICK query language which allegedly requires 110% of system resources to run happily.) Revelation [an implementation of the PICK Operating System] You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for.   FlagShip Starting at the top of your head, you aim the gun at yourself repeatedly until, half an hour later, the gun is finally pointing at your foot and you pull the trigger. A new foot with a hole in it appears but you can't work out how to get rid of the old one and your gun doesn't work anymore.   FidoNet You put your foot in your mouth, then echo it internationally.   PicoSpan [a UNIX-based computer conferencing system] You can't shoot yourself in the foot because you're not a host. or (host variation) Whenever you shoot yourself in the foot, someone opens a topic in policy about it.   Internet You put your foot in your mouth, shoot it, then spam the bullet so that everybody gets shot in the foot.   troff rmtroff -ms -Hdrwp | lpr -Pwp2 & .*place bullet in footer .B .NR FT +3i .in 4 .bu Shoot! .br .sp .in -4 .br .bp NR HD -2i .*   Genetic Algorithms You create 10,000 strings describing the best way to shoot yourself in the foot. By the time the program produces the optimal solution, humans have evolved wings and the problem is moot.   CSP (Communicating Sequential Processes) You only fail to shoot everything that isn't your foot.   MS-SQL Server MS-SQL Server’s gun comes pre-loaded with an unlimited supply of Teflon coated bullets, and it only has two discernible features: the muzzle and the trigger. If that wasn't enough, MS-SQL Server also puts the gun in your hand, applies local anesthetic to the skin of your forefinger and stitches it to the gun's trigger. Meanwhile, another process has set up a spinal block to numb your lower body. It will then proceeded to surgically remove your foot, cryogenically freeze it for preservation, and attach it to the muzzle of the gun so that no matter where you aim, you will shoot your foot. In order to avoid shooting yourself in the foot, you need to unstitch your trigger finger, remove your foot from the muzzle of the gun, and have it surgically reattached. Then you probably want to get some crutches and go out to buy a book on SQL Server Performance Tuning.   Sybase Sybase's gun requires assembly, and you need to go out and purchase your own clip and bullets to load the gun. Assembly is complicated by the fact that Sybase has hidden the gun behind a big stack of reference manuals, but it hasn't told you where that stack is. While you were off finding the gun, assembling it, buying bullets, etc., Sybase was also busy surgically removing your foot and cryogenically freezing it for preservation. Instead of attaching it to the muzzle of the gun, though, it packed your foot on dry ice and sent it UPS-Ground to an unnamed hookah bar somewhere in the middle east. In order to shoot your foot, you must modify your gun with a GPS system for targeting and hire some guy named "Indy" to find the hookah bar and wire the coordinates back to you. By this time, you've probably become so daunted at the tasks stand between you and shooting your foot that you hire a guy who's read all the books on Sybase to help you shoot your foot. If you're lucky, he'll be smart enough both to find your foot and to stop you from shooting it.   Magic software You spend 1 week looking up the correct syntax for GUN. When you find it, you realise that GUN will not let you shoot in your own foot. It will allow you to shoot almost anything but your foot. You then decide to build your own gun. You can't use the standard barrel since this will only allow for standard bullets, which will not fire if the barrel is pointed at your foot. After four weeks, you have created your own custom gun. It blows up in your hand without warning, because you failed to initialise the safety catch and it doesn't know whether the initial state is "0", 0, NULL, "ZERO", 0.0, 0,0, "0.0", or "0,00". You fix the problem with your remaining hand by nesting 12 safety catches, and then decide to build the gun without safety catch. You then shoot the management and retire to a happy life where you code in languages that will allow you to shoot your foot in under 10 days.FirefoxLets you shoot yourself in as many feet as you'd like, while using multiple great addons! IEA moving target in terms of standard ammunition size and doesn't always work properly with non-Microsoft ammunition, so sometimes you shoot something other than your foot. However, it's the corporate world's standard foot-shooting apparatus. Hackers seem to enjoy rigging websites up to trigger cascading foot-shooting failures. Windows 98 About the same as Windows 95 in terms of overall bullet capacity and triggering mechanisms. Includes updated DirectShot API. A new version was released later on to support USB guns, Windows 98 SE.WPF:You get your baseball glove and a ball and you head out to your backyard, where you throw balls to your pitchback. Then your unkempt-haired-cargo-shorts-and-sandals-with-white-socks-wearing neighbor uses XAML to sculpt your arm into a gun, the ball into a bullet and the pitchback into your foot. By now, however, only the neighbor can get it to work and he's only around from 6:30 PM - 3:30 AM. LOGO: You very carefully lay out the trajectory of the bullet. Then you start the gun, which fires very slowly. You walk precisely to the point where the bullet will travel and wait, but just before it gets to you, your class time is up and one of the other kids has already used the system to hack into Sony's PS3 network. Flash: Someone has designed a beautiful-looking gun that anyone can shoot their feet with for free. It weighs six hundred pounds. All kinds of people are shooting themselves in the feet, and sending the link to everyone else so that they can too. That is, except for the criminals, who are all stealing iOS devices that the gun won't work with.APL: Its (mostly) all greek to me. Lisp: Place ((gun in ((hand sight (foot then shoot))))) (Lots of Insipid Stupid Parentheses)Apple OS/X and iOS Once a year, Steve Jobs returns from sick leave to tell millions of unwavering fans how they will be able to shoot themselves in the foot differently this year. They retweet and blog about it ad nauseam, and wait in line to be the first to experience "shoot different".Windows ME Usually fails, even at shooting you in the foot. Yo dawg, I heard you like shooting yourself in the foot. So I put a gun in your gun, so you can shoot yourself in the foot while you shoot yourself in the foot. (Okay, I'm not especially proud of this joke.) Windows 2000 Now you really do have to log in, before you are allowed to shoot yourself in the foot.Windows XPYou thought you learned your lesson: Don't use Windows ME. Then, along came this new creature, built on top of Windows NT! So you spend the next couple days installing antivirus software, patches and service packs, just so you can get that driver to install, and then proceed to shoot yourself in the foot. Windows Vista Newer! Glossier! Shootier! Windows 7 The bullets come out a lot smoother. Active Directory Each bullet now has an attached Bullet Identifier, and can be uniquely identified. Policies can be applied to dictate fragmentation, and the gun will occasionally have a confusing delay after the trigger has been pulled. PythonYou try to use import foot; foot.shoot() only to realize that's only available in 3.0, to which you can't yet upgrade from 2.7 because of all those extension libs lacking support. Solaris Shoots best when used on SPARC hardware, but still runs the trigger GUI under Java. After weeks of learning the appropriate STOP command to prevent the trigger from automatically being pressed on boot, you think you've got it under control. Then the one time you ever use dtrace, it hits a bug that fires the gun. MySQL The feature that allows you to shoot yourself in the foot has been in development for about 6 years, and they are adding it into the next version, which is coming out REAL SOON NOW, promise! But you can always check it out of source control and try it yourself (just not in any environment where data integrity is important because it will probably explode.) PostgreSQLAllows you to have a smug look on your face while you shoot yourself in the foot, because those MySQL guys STILL don't have that feature. NoSQL Barrel? Who needs a barrel? Just put the bullet on your foot, and strike it with a hammer. See? It's so much simpler and more efficient that way. You can even strike multiple bullets in one swing if you swing with a good enough arc, because hammers are easy to use. Getting them to synchronize is a little difficult, though.Eclipse There are about a dozen different packages for shooting yourself in the foot, with weird interdependencies on outdated components. Once you finally navigate the morass and get one installed, you then have something to look at while you shoot yourself in the foot with that package: You can watch the screen redraw.Outlook Makes it really easy to let everyone know you shot yourself in the foot!Shooting yourself in the foot using delegates.You really need to shoot yourself in the foot but you hate firearms (you don't want any dependency on the specifics of shooting) so you delegate it to somebody else. You don't care how it is done as long is shooting your foot. You can do it asynchronously in case you know you may faint so you are called back/slapped in the face by your shooter/friend (or background worker) when everything is done.C#You prepare the gun and the bullet, carefully modeling all of the physics of a bullet traveling through a foot. Just before you're about to pull the trigger, you stumble on System.Windows.BodyParts.Foot.ShootAt(System.Windows.Firearms.IGun gun) in the extended framework, realize you just wasted the entire afternoon, and shoot yourself in the head.PHP<?phprequire("foot_safety_check.php");?><!DOCTYPE HTML><html><head> <!--Lower!--><title>Shooting me in the foot</title></head> <body> <!--LOWER!!!--><leg> <!--OK, I made this one up...--><footer><?php echo (dungSift($_SERVER['HTTP_USER_AGENT'], "ie"))?("Your foot is safe, but you might want to wear a hard hat!"):("<div class=\"shot\">BANG!</div>"); ?></footer></leg> </body> </html>

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • Data Modeling: Logical Modeling Exercise

    - by swisscheese
    In trying to learn the art of data storage I have been trying to take in as much solid information as possible. PerformanceDBA posted some really helpful tutorials/examples in the following posts among others: is my data normalized? and Relational table naming convention. I already asked a subset question of this model here. So to make sure I understood the concepts he presented and I have seen elsewhere I wanted to take things a step or two further and see if I am grasping the concepts. Hence the purpose of this post, which hopefully others can also learn from. Everything I present is conceptual to me and for learning rather than applying it in some production system. It would be cool to get some input from PerformanceDBA also since I used his models to get started, but I appreciate all input given from anyone. As I am new to databases and especially modeling I will be the first to admit that I may not always ask the right questions, explain my thoughts clearly, or use the right verbage due to lack of expertise on the subject. So please keep that in mind and feel free to steer me in the right direction if I head off track. If there is enough interest in this I would like to take this from the logical to physical phases to show the evolution of the process and share it here on Stack. I will keep this thread for the Logical Diagram though and start new one for the additional steps. For my understanding I will be building a MySQL DB in the end to run some tests and see if what I came up with actually works. Here is the list of things that I want to capture in this conceptual model. Edit for V1.2 The purpose of this is to list Bands, their members, and the Events that they will be appearing at, as well as offer music and other merchandise for sale Members will be able to match up with friends Members can write reviews on the Bands, their music, and their events. There can only be one review per member on a given item, although they can edit their reviews and history will be maintained. BandMembers will have the chance to write a single Comment on Reviews about the Band they are associated with. Collectively as a Band only one Comment is allowed per Review. Members can then rate all Reviews and Comments but only once per given instance Members can select their favorite Bands, music, Merchandise, and Events Bands, Songs, and Events will be categorized into the type of Genre that they are and then further subcategorized into a SubGenre if necessary. It is ok for a Band or Event to fall into more then one Genre/SubGenre combination. Event date, time, and location will be posted for a given band and members can show that they will be attending the Event. An Event can be comprised of more than one Band, and multiple Events can take place at a single location on the same day Every party will be tied to at least one address and address history shall be maintained. Each party could also be tied to more then one address at a time (i.e. billing, shipping, physical) There will be stored profiles for Bands, BandMembers, and general members. So there it is, maybe a bit involved but could be a great learning tool for many hopefully as the process evolves and input is given by the community. Any input? EDIT v1.1 In response to PerformanceDBA U.3) That means no merchandise other than Band merchandise in the database. Correct ? That was my original thought but you got me thinking. Maybe the site would want to sell its own merchandise or even other merchandise from the bands. Not sure a mod to make for that. Would it require an entire rework of the Catalog section or just the identifying relationship that exists with the Band? Attempted a mod to sell both complete albums or song. Either way they would both be in electronic format only available for download. That is why I listed an Album as being comprised of Songs rather then 2 separate entities. U.5) I understand what you bring up about the circular relation with Favorite. I would like to get to this “It is either one Entity with some form of differentiation (FavoriteType) which identifies its treatment” but how to is not clear to me. What am I missing here? u.6) “Business Rules This is probably the only area you are weak in.” Thanks for the honest response. I will readdress these but I hope to clear up some confusion in my head first with the responses I have posted back to you. Q.1) Yes I would like to have Accepted, Rejected, and Blocked. I am not sure what you are referring to as to how this would change the logical model? Q.2) A person does not have to be a User. They can exist only as a BandMember. Is that what you are asking? Minor Issue Zero, One, or More…Oops I admit I forgot to give this attention when building the model. I am submitting this version as is and will address in a future version. I need to read up more on Constraint Checking to make sure I am understanding things. M.4) Depends if you envision OrderPurchase in the future. Can you expand as to what you mean here? EDIT V1.2 In response to PerformanceDBA input... Lessons learned. I was mixing the concept of Identifying / Non-Identifying and Cardinality (i.e. Genre / SubGenre), and doing so inconsistently to make things worse. Associative Tables are not required in Logical Diagrams as their many-to-many relationships can be depicted and then expanded in the Physical Model. I was overlooking the Cardinality in a lot of the relationships The importance of reading through relationships using effective Verb Phrases to reassure I am modeling what I want to accomplish. U.2) In the concept of this model it is only required to track a Venue as a location for an Event. No further data needs to be collected. With that being said Events will take place on a given EventDate and will be hosted at a Venue. Venues will host multiple events and possibly multiple events on a given date. In my new model my thinking was that EventDate is already tied to Event . Therefore, Venue will not need a relationship with EventDate. The 5th and 6th bullets you have listed under U.2) leave me questioning my thinking though. Am I missing something here? U.3) Is it time to move the link between Item and Band up to Item and Party instead? With the current design I don't see a possibility to sell merchandise not tied to the band as you have brought up. U.5) I left as per your input rather than making it a discrete Supertype/Subtype Relationship as I don’t see a benefit of having that type of roll up. Additional Revisions AR.1) After going through the exercise for FavoriteItem, I feel that Item to Review requires a many-to-many relationship so that is indicated. Necessary? Ok here we go for v1.3 I took a few days on this version, going back and forth with my design. Once the logical process is complete, as I want to see if I am on the right track, I will go through in depth what I had learned and the troubles I faced as a beginner going through this process. The big point for this version was it took throwing in some Keys to help see what I was missing in the past. Going through the process of doing a matrix proved to be of great help also. Regardless of anything, if it wasn't for the input given by PerformanceDBA I would still be a lost soul wondering in the dark. Who knows my current design might reaffirm that I still am, but I have learned a lot so I am know I at least have a flashlight in my hand. At this point in time I admit that I am still confused about identifying and non-identifying relationships. In my model I had to use non-identifying relationships with non nulls just to join the relationships I wanted to model. In reading a lot on the subject there seems to be a lot of disagreement and indecisiveness on the subject so I did what I thought represented the right things in my model. When to force (identifying) and when to be free (non-identifying)? Anyone have inputs? EDIT V1.4 Ok took the V1.3 inputs and cleaned things up for this V1.4 Currently working on a V1.5 to include attributes.

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • eventmachine on debian fails install via rubygems

    - by Max
    this has been killing me for the last 5 hours. I don't seem to be able to get eventmachine running on my debian box. here this output: $ gem install thin Building native extensions. This could take a while... ERROR: Error installing thin: ERROR: Failed to build gem native extension. /home/eventhub/.rvm/rubies/ruby-1.9.3-p125/bin/ruby extconf.rb checking for rb_trap_immediate in ruby.h,rubysig.h... no checking for rb_thread_blocking_region()... yes checking for inotify_init() in sys/inotify.h... yes checking for writev() in sys/uio.h... yes checking for rb_wait_for_single_fd()... yes checking for rb_enable_interrupt()... yes checking for rb_time_new()... yes checking for sys/event.h... no checking for epoll_create() in sys/epoll.h... yes creating Makefile make compiling kb.cpp cc1plus: warning: command line option "-Wdeclaration-after-statement" is valid for C/ObjC but not for C++ cc1plus: warning: command line option "-Wimplicit-function-declaration" is valid for C/ObjC but not for C++ In file included from project.h:149, from kb.cpp:20: binder.h:35: warning: type qualifiers ignored on function return type In file included from project.h:150, from kb.cpp:20: em.h:84: warning: type qualifiers ignored on function return type em.h:85: warning: type qualifiers ignored on function return type em.h:86: warning: type qualifiers ignored on function return type em.h:88: warning: type qualifiers ignored on function return type em.h:89: warning: type qualifiers ignored on function return type em.h:90: warning: type qualifiers ignored on function return type em.h:91: warning: type qualifiers ignored on function return type em.h:93: warning: type qualifiers ignored on function return type em.h:99: warning: type qualifiers ignored on function return type em.h:116: warning: type qualifiers ignored on function return type em.h:125: warning: type qualifiers ignored on function return type In file included from project.h:154, from kb.cpp:20: eventmachine.h:46: warning: type qualifiers ignored on function return type eventmachine.h:47: warning: type qualifiers ignored on function return type eventmachine.h:48: warning: type qualifiers ignored on function return type eventmachine.h:50: warning: type qualifiers ignored on function return type eventmachine.h:65: warning: type qualifiers ignored on function return type eventmachine.h:66: warning: type qualifiers ignored on function return type eventmachine.h:67: warning: type qualifiers ignored on function return type eventmachine.h:68: warning: type qualifiers ignored on function return type In file included from project.h:154, from kb.cpp:20: eventmachine.h:103: warning: type qualifiers ignored on function return type eventmachine.h:105: warning: type qualifiers ignored on function return type eventmachine.h:108: warning: type qualifiers ignored on function return type compiling rubymain.cpp cc1plus: warning: command line option "-Wdeclaration-after-statement" is valid for C/ObjC but not for C++ cc1plus: warning: command line option "-Wimplicit-function-declaration" is valid for C/ObjC but not for C++ In file included from project.h:149, from rubymain.cpp:20: binder.h:35: warning: type qualifiers ignored on function return type In file included from project.h:150, from rubymain.cpp:20: em.h:84: warning: type qualifiers ignored on function return type em.h:85: warning: type qualifiers ignored on function return type em.h:86: warning: type qualifiers ignored on function return type em.h:88: warning: type qualifiers ignored on function return type em.h:89: warning: type qualifiers ignored on function return type em.h:90: warning: type qualifiers ignored on function return type em.h:91: warning: type qualifiers ignored on function return type em.h:93: warning: type qualifiers ignored on function return type em.h:99: warning: type qualifiers ignored on function return type em.h:116: warning: type qualifiers ignored on function return type em.h:125: warning: type qualifiers ignored on function return type In file included from project.h:154, from rubymain.cpp:20: eventmachine.h:46: warning: type qualifiers ignored on function return type eventmachine.h:47: warning: type qualifiers ignored on function return type eventmachine.h:48: warning: type qualifiers ignored on function return type eventmachine.h:50: warning: type qualifiers ignored on function return type eventmachine.h:65: warning: type qualifiers ignored on function return type eventmachine.h:66: warning: type qualifiers ignored on function return type eventmachine.h:67: warning: type qualifiers ignored on function return type eventmachine.h:68: warning: type qualifiers ignored on function return type In file included from project.h:154, from rubymain.cpp:20: eventmachine.h:103: warning: type qualifiers ignored on function return type eventmachine.h:105: warning: type qualifiers ignored on function return type eventmachine.h:108: warning: type qualifiers ignored on function return type compiling ssl.cpp cc1plus: warning: command line option "-Wdeclaration-after-statement" is valid for C/ObjC but not for C++ cc1plus: warning: command line option "-Wimplicit-function-declaration" is valid for C/ObjC but not for C++ In file included from project.h:149, from ssl.cpp:23: binder.h:35: warning: type qualifiers ignored on function return type In file included from project.h:150, from ssl.cpp:23: em.h:84: warning: type qualifiers ignored on function return type em.h:85: warning: type qualifiers ignored on function return type em.h:86: warning: type qualifiers ignored on function return type em.h:88: warning: type qualifiers ignored on function return type em.h:89: warning: type qualifiers ignored on function return type em.h:90: warning: type qualifiers ignored on function return type em.h:91: warning: type qualifiers ignored on function return type em.h:93: warning: type qualifiers ignored on function return type em.h:99: warning: type qualifiers ignored on function return type em.h:116: warning: type qualifiers ignored on function return type em.h:125: warning: type qualifiers ignored on function return type In file included from project.h:154, from ssl.cpp:23: eventmachine.h:46: warning: type qualifiers ignored on function return type eventmachine.h:47: warning: type qualifiers ignored on function return type eventmachine.h:48: warning: type qualifiers ignored on function return type eventmachine.h:50: warning: type qualifiers ignored on function return type eventmachine.h:65: warning: type qualifiers ignored on function return type eventmachine.h:66: warning: type qualifiers ignored on function return type eventmachine.h:67: warning: type qualifiers ignored on function return type eventmachine.h:68: warning: type qualifiers ignored on function return type In file included from project.h:154, from ssl.cpp:23: eventmachine.h:103: warning: type qualifiers ignored on function return type eventmachine.h:105: warning: type qualifiers ignored on function return type eventmachine.h:108: warning: type qualifiers ignored on function return type compiling cmain.cpp cc1plus: warning: command line option "-Wdeclaration-after-statement" is valid for C/ObjC but not for C++ cc1plus: warning: command line option "-Wimplicit-function-declaration" is valid for C/ObjC but not for C++ In file included from project.h:149, from cmain.cpp:20: binder.h:35: warning: type qualifiers ignored on function return type In file included from project.h:150, from cmain.cpp:20: em.h:84: warning: type qualifiers ignored on function return type em.h:85: warning: type qualifiers ignored on function return type em.h:86: warning: type qualifiers ignored on function return type em.h:88: warning: type qualifiers ignored on function return type em.h:89: warning: type qualifiers ignored on function return type em.h:90: warning: type qualifiers ignored on function return type em.h:91: warning: type qualifiers ignored on function return type em.h:93: warning: type qualifiers ignored on function return type em.h:99: warning: type qualifiers ignored on function return type em.h:116: warning: type qualifiers ignored on function return type em.h:125: warning: type qualifiers ignored on function return type In file included from project.h:154, from cmain.cpp:20: eventmachine.h:46: warning: type qualifiers ignored on function return type eventmachine.h:47: warning: type qualifiers ignored on function return type eventmachine.h:48: warning: type qualifiers ignored on function return type eventmachine.h:50: warning: type qualifiers ignored on function return type eventmachine.h:65: warning: type qualifiers ignored on function return type eventmachine.h:66: warning: type qualifiers ignored on function return type eventmachine.h:67: warning: type qualifiers ignored on function return type eventmachine.h:68: warning: type qualifiers ignored on function return type In file included from project.h:154, from cmain.cpp:20: eventmachine.h:103: warning: type qualifiers ignored on function return type eventmachine.h:105: warning: type qualifiers ignored on function return type eventmachine.h:108: warning: type qualifiers ignored on function return type cmain.cpp:96: warning: type qualifiers ignored on function return type cmain.cpp:107: warning: type qualifiers ignored on function return type cmain.cpp:117: warning: type qualifiers ignored on function return type cmain.cpp:127: warning: type qualifiers ignored on function return type cmain.cpp:269: warning: type qualifiers ignored on function return type cmain.cpp:279: warning: type qualifiers ignored on function return type cmain.cpp:289: warning: type qualifiers ignored on function return type cmain.cpp:299: warning: type qualifiers ignored on function return type cmain.cpp:309: warning: type qualifiers ignored on function return type cmain.cpp:329: warning: type qualifiers ignored on function return type cmain.cpp:678: warning: type qualifiers ignored on function return type compiling em.cpp cc1plus: warning: command line option "-Wdeclaration-after-statement" is valid for C/ObjC but not for C++ cc1plus: warning: command line option "-Wimplicit-function-declaration" is valid for C/ObjC but not for C++ In file included from project.h:149, from em.cpp:23: binder.h:35: warning: type qualifiers ignored on function return type In file included from project.h:150, from em.cpp:23: em.h:84: warning: type qualifiers ignored on function return type em.h:85: warning: type qualifiers ignored on function return type em.h:86: warning: type qualifiers ignored on function return type em.h:88: warning: type qualifiers ignored on function return type em.h:89: warning: type qualifiers ignored on function return type em.h:90: warning: type qualifiers ignored on function return type em.h:91: warning: type qualifiers ignored on function return type em.h:93: warning: type qualifiers ignored on function return type em.h:99: warning: type qualifiers ignored on function return type em.h:116: warning: type qualifiers ignored on function return type em.h:125: warning: type qualifiers ignored on function return type In file included from project.h:154, from em.cpp:23: eventmachine.h:46: warning: type qualifiers ignored on function return type eventmachine.h:47: warning: type qualifiers ignored on function return type eventmachine.h:48: warning: type qualifiers ignored on function return type eventmachine.h:50: warning: type qualifiers ignored on function return type eventmachine.h:65: warning: type qualifiers ignored on function return type eventmachine.h:66: warning: type qualifiers ignored on function return type eventmachine.h:67: warning: type qualifiers ignored on function return type eventmachine.h:68: warning: type qualifiers ignored on function return type In file included from project.h:154, from em.cpp:23: eventmachine.h:103: warning: type qualifiers ignored on function return type eventmachine.h:105: warning: type qualifiers ignored on function return type eventmachine.h:108: warning: type qualifiers ignored on function return type em.cpp: In member function 'bool EventMachine_t::_RunEpollOnce()': em.cpp:578: warning: 'int rb_thread_select(int, fd_set*, fd_set*, fd_set*, timeval*)' is deprecated (declared at /home/eventhub/.rvm/rubies/ruby-1.9.3-p125/include/ruby-1.9.1/ruby/intern.h:379) em.cpp:578: warning: 'int rb_thread_select(int, fd_set*, fd_set*, fd_set*, timeval*)' is deprecated (declared at /home/eventhub/.rvm/rubies/ruby-1.9.3-p125/include/ruby-1.9.1/ruby/intern.h:379) em.cpp: In member function 'bool EventMachine_t::_RunSelectOnce()': em.cpp:974: warning: 'int rb_thread_select(int, fd_set*, fd_set*, fd_set*, timeval*)' is deprecated (declared at /home/eventhub/.rvm/rubies/ruby-1.9.3-p125/include/ruby-1.9.1/ruby/intern.h:379) em.cpp:974: warning: 'int rb_thread_select(int, fd_set*, fd_set*, fd_set*, timeval*)' is deprecated (declared at /home/eventhub/.rvm/rubies/ruby-1.9.3-p125/include/ruby-1.9.1/ruby/intern.h:379) em.cpp: At global scope: em.cpp:1057: warning: type qualifiers ignored on function return type em.cpp:1079: warning: type qualifiers ignored on function return type em.cpp:1265: warning: type qualifiers ignored on function return type em.cpp:1338: warning: type qualifiers ignored on function return type em.cpp:1510: warning: type qualifiers ignored on function return type em.cpp:1593: warning: type qualifiers ignored on function return type em.cpp:1856: warning: type qualifiers ignored on function return type em.cpp:1982: warning: type qualifiers ignored on function return type em.cpp:2046: warning: type qualifiers ignored on function return type em.cpp:2070: warning: type qualifiers ignored on function return type em.cpp:2142: warning: type qualifiers ignored on function return type em.cpp:2361: fatal error: error writing to /tmp/ccdlOK0T.s: No space left on device compilation terminated. make: *** [em.o] Error 1 Gem files will remain installed in /home/eventhub/.rvm/gems/ruby-1.9.3-p125/gems/eventmachine-1.0.1 for inspection. Results logged to /home/eventhub/.rvm/gems/ruby-1.9.3-p125/gems/eventmachine-1.0.1/ext/gem_make.out Any thoughts? I read a lot of different ways to solve this issue, but none of them worked. Thanks

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • Component returned failure code: 0x80600011 [nsIXSLTProcessorObsolete.transformDocument]

    - by Sean Ochoa
    So, I'm using the XSLT plugin for JQuery, and here's my code: function AddPlotcardEventHandlers(){ // some code } function reportError(exception){ alert(exception.constructor.name + " Exception: " + ((exception.name) ? exception.name : "[unknown name]") + " - " + exception.message); } function GetPlotcards(){ $("#content").xslt("../xml/plotcards.xml","../xslt/plotcards.xsl", AddPlotcardEventHandlers,reportError); } Here's the modified jquery plugin. I say that its modified because I've added callbacks for success and error handling. /* * jquery.xslt.js * * Copyright (c) 2005-2008 Johann Burkard (<mailto:[email protected]>) * <http://eaio.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /** * jQuery client-side XSLT plugins. * * @author <a href="mailto:[email protected]">Johann Burkard</a> * @version $Id: jquery.xslt.js,v 1.10 2008/08/29 21:34:24 Johann Exp $ */ (function($) { $.fn.xslt = function() { return this; } var str = /^\s*</; if (document.recalc) { // IE 5+ $.fn.xslt = function(xml, xslt, onSuccess, onError) { try{ var target = $(this); var change = function() { try{ var c = 'complete'; if (xm.readyState == c && xs.readyState == c) { window.setTimeout(function() { target.html(xm.transformNode(xs.XMLDocument)); if (onSuccess) onSuccess(); }, 50); } }catch(exception){ if (onError) onError(exception); } }; var xm = document.createElement('xml'); xm.onreadystatechange = change; xm[str.test(xml) ? "innerHTML" : "src"] = xml; var xs = document.createElement('xml'); xs.onreadystatechange = change; xs[str.test(xslt) ? "innerHTML" : "src"] = xslt; $('body').append(xm).append(xs); return this; }catch(exception){ if (onError) onError(exception); } }; } else if (window.DOMParser != undefined && window.XMLHttpRequest != undefined && window.XSLTProcessor != undefined) { // Mozilla 0.9.4+, Opera 9+ var processor = new XSLTProcessor(); var support = false; if ($.isFunction(processor.transformDocument)) { support = window.XMLSerializer != undefined; } else { support = true; } if (support) { $.fn.xslt = function(xml, xslt, onSuccess, onError) { try{ var target = $(this); var transformed = false; var xm = { readyState: 4 }; var xs = { readyState: 4 }; var change = function() { try{ if (xm.readyState == 4 && xs.readyState == 4 && !transformed) { var processor = new XSLTProcessor(); if ($.isFunction(processor.transformDocument)) { // obsolete Mozilla interface resultDoc = document.implementation.createDocument("", "", null); processor.transformDocument(xm.responseXML, xs.responseXML, resultDoc, null); target.html(new XMLSerializer().serializeToString(resultDoc)); } else { processor.importStylesheet(xs.responseXML); resultDoc = processor.transformToFragment(xm.responseXML, document); target.empty().append(resultDoc); } transformed = true; if (onSuccess) onSuccess(); } }catch(exception){ if (onError) onError(exception); } }; if (str.test(xml)) { xm.responseXML = new DOMParser().parseFromString(xml, "text/xml"); } else { xm = $.ajax({ dataType: "xml", url: xml}); xm.onreadystatechange = change; } if (str.test(xslt)) { xs.responseXML = new DOMParser().parseFromString(xslt, "text/xml"); change(); } else { xs = $.ajax({ dataType: "xml", url: xslt}); xs.onreadystatechange = change; } }catch(exception){ if (onError) onError(exception); }finally{ return this; } }; } } })(jQuery); And, here's my error msg: Object Exception: [unknown name] - Component returned failure code: 0x80600011 [nsIXSLTProcessorObsolete.transformDocument] Here's the info on the browser that I'm using for testing (with firebug v1.5.4 add-on installed): Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Here's my XML: <?xml version="1.0" encoding="ISO-8859-1"?> <plotcardCollection sortby="order"> <plotcard order="2" id="1378"> <name><![CDATA[[placeholder for name of plotcard 1378]]]></name> <content><![CDATA[[placeholder for content of plotcard 1378]]]></content> <tagCollection> <tag id="3"><![CDATA[[placeholder for tag with id=3]]]></tag> <tag id="7"><![CDATA[[placeholder for tag with id=7]]]></tag> </tagCollection> </plotcard> <plotcard order="1" id="2156"> <name><![CDATA[[placeholder for name of plotcard 2156]]]></name> <content><![CDATA[[placeholder for content of plotcard 2156]]]></content> <tagCollection> <tag id="2"><![CDATA[[placeholder for tag with id=2]]]></tag> <tag id="9"><![CDATA[[placeholder for tag with id=9]]]></tag> </tagCollection> </plotcard> </plotcardCollection> Here's my XSLT: <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/plotcardCollection"> <xsl:variable name="sortby" select="@sortby" /> <xsl:for-each select="plotcard"> <xsl:sort select="$sortby" data-type="number" order="ascending"/> <div> <!-- Start Plotcard --> <xsl:attribute name="class">Plotcard</xsl:attribute> <xsl:for-each select="@"> <xsl:value-of select="name()"/> <xsl:text>='</xsl:text> <xsl:if test="name() = 'id'"> <xsl:text>Plotcard-</xsl:text> </xsl:if> <xsl:value-of select="." /> <xsl:text>'</xsl:text> </xsl:for-each> <!-- Start Plotcard Name Section --> <div> <xsl:attribute name="class"> <xsl:text disable-output-escaping="yes">PlotcardName</xsl:text> </xsl:attribute> <xsl:value-of select="name/text()"/> </div> <!-- Start Plotcard Content Section --> <div> <xsl:attribute name="class"> <xsl:text disable-output-escaping="yes">PlotcardContent</xsl:text> </xsl:attribute> <xsl:value-of select="content/text()"/> </div> </div> </xsl:for-each> </xsl:template> </xsl:stylesheet> I'm really not sure what to do about this.... any thoughts?

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  • Table overflow working in Chrome and IE but not Firefox

    - by Craig
    I am trying to get a layout that always takes up the entire screen, no more, no less. The layout has a header row, a 200px wide left bar (scrollable), and a scrollable content area. This works in Chrome and IE, but in Firefox the scroll bars never show nor work. Any thoughts? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"> <html> <head> <style type="text/css"> * { margin: 0; padding: 0; } html, body { height: 100%; background-color: yellow; overflow: hidden; } #viewTable { width: 100%; height: 100%; background-color: red; } #header { height: 72px; background-color: blue; } #leftcol { vertical-align: top; width: 200px; height: 100%; background-color: green; } #menu { height: 100%; overflow: auto; } #rightcol { vertical-align: top; width: auto; height: 100%; background-color: purple; } #content { height: 100%; overflow: auto; } </style> </head> <body> </body> <table id="viewTable" border="0" cellpadding="0" cellspacing="0"> <tr> <td colspan="2" id="header"> Header </td> </tr> <tr> <td id="leftcol"> <div id="menu"> 0<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 100<br/> </div> </td> <td id="rightcol"> <div id="content"> 0<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 1<br/> 100<br/> </div> </td> </tr> </table> hi </html> I would have preferred to use CSS, but could not find any way to do it. The hi should no show, it is simply there to verify it does not. Thank you!

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  • Internal Server Error with mod_wsgi [django] on windows xp

    - by sacabuche
    when i run development server it works very well, even an empty project runing in mod_wsgi i have no problem but when i want to put my own project i get an Internal Server Error (500) in my apache conf i put WSGIScriptAlias /codevents C:/django/apache/CODEvents.wsgi <Directory "C:/django/apache"> Order allow,deny Allow from all </Directory> Alias /codevents/media C:/django/projects/CODEvents/html <Directory "C:/django/projects/CODEvents/html"> Order allow,deny Allow from all </Directory> in CODEvents.wsgi import os, sys sys.path.append('C:\\Python26\\Lib\\site-packages\\django') sys.path.append('C:\\django\\projects') sys.path.append('C:\\django\\apps') sys.path.append('C:\\django\\projects\\CODEvents') os.environ['DJANGO_SETTINGS_MODULE'] = 'CODEvents.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() and in my error_log it said: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] mod_wsgi (pid=1848): Exception occurred processing WSGI script 'C:/django/apache/CODEvents.wsgi'. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Traceback (most recent call last): [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\wsgi.py", line 241, in __call__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] response = self.get_response(request) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 142, in get_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.handle_uncaught_exception(request, resolver, exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 166, in handle_uncaught_exception [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return debug.technical_500_response(request, *exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 58, in technical_500_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] html = reporter.get_traceback_html() [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 137, in get_traceback_html [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return t.render(c) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 173, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self._render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 167, in _render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.nodelist.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 796, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] bits.append(self.render_node(node, context)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 72, in render_node [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] result = node.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 89, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] output = self.filter_expression.resolve(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 579, in resolve [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] new_obj = func(obj, *arg_vals) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\defaultfilters.py", line 693, in date [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return format(value, arg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 281, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return df.format(format_string) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 187, in r [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.format('D, j M Y H:i:s O') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\encoding.py", line 66, in force_unicode [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] s = unicode(s) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 206, in __unicode_cast [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.__func(*self.__args, **self.__kw) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 55, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return real_ugettext(message) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 55, in _curried [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return _curried_func(*(args+moreargs), **dict(kwargs, **morekwargs)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 36, in delayed_loader [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return getattr(trans, real_name)(*args, **kwargs) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 276, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return do_translate(message, 'ugettext') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 266, in do_translate [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] _default = translation(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 176, in translation [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] default_translation = _fetch(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 159, in _fetch [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] app = import_module(appname) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\importlib.py", line 35, in import_module [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] __import__(name) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\__init__.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.contrib.admin.helpers import ACTION_CHECKBOX_NAME [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\helpers.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django import forms [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\__init__.py", line 17, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from models import * [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\models.py", line 6, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.db import connections [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\__init__.py", line 75, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] connection = connections[DEFAULT_DB_ALIAS] [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 91, in __getitem__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] backend = load_backend(db['ENGINE']) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 49, in load_backend [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] raise ImproperlyConfigured(error_msg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] TemplateSyntaxError: Caught ImproperlyConfigured while rendering: 'django.db.backends.postgresql_psycopg2' isn't an available database backend. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Try using django.db.backends.XXX, where XXX is one of: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] 'dummy', 'mysql', 'oracle', 'postgresql', 'postgresql_psycopg2', 'sqlite3' [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Error was: cannot import name utils please help me!!

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  • Internal Server Error with mod_wgsi [django] on windows xp

    - by sacabuche
    when i run development server it works very well, even an empty project runing in mod_wsgi i have no problem but when i want to put my own project i get an Internal Server Error (500) in my apache conf i put WSGIScriptAlias /codevents C:/django/apache/CODEvents.wsgi <Directory "C:/django/apache"> Order allow,deny Allow from all </Directory> Alias /codevents/media C:/django/projects/CODEvents/html <Directory "C:/django/projects/CODEvents/html"> Order allow,deny Allow from all </Directory> in CODEvents.wsgi import os, sys sys.path.append('C:\\Python26\\Lib\\site-packages\\django') sys.path.append('C:\\django\\projects') sys.path.append('C:\\django\\apps') sys.path.append('C:\\django\\projects\\CODEvents') os.environ['DJANGO_SETTINGS_MODULE'] = 'CODEvents.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() and in my error_log it said: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] mod_wsgi (pid=1848): Exception occurred processing WSGI script 'C:/django/apache/CODEvents.wsgi'. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Traceback (most recent call last): [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\wsgi.py", line 241, in __call__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] response = self.get_response(request) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 142, in get_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.handle_uncaught_exception(request, resolver, exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 166, in handle_uncaught_exception [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return debug.technical_500_response(request, *exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 58, in technical_500_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] html = reporter.get_traceback_html() [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 137, in get_traceback_html [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return t.render(c) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 173, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self._render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 167, in _render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.nodelist.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 796, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] bits.append(self.render_node(node, context)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 72, in render_node [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] result = node.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 89, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] output = self.filter_expression.resolve(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 579, in resolve [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] new_obj = func(obj, *arg_vals) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\defaultfilters.py", line 693, in date [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return format(value, arg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 281, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return df.format(format_string) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 187, in r [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.format('D, j M Y H:i:s O') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\encoding.py", line 66, in force_unicode [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] s = unicode(s) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 206, in __unicode_cast [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.__func(*self.__args, **self.__kw) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 55, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return real_ugettext(message) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 55, in _curried [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return _curried_func(*(args+moreargs), **dict(kwargs, **morekwargs)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 36, in delayed_loader [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return getattr(trans, real_name)(*args, **kwargs) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 276, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return do_translate(message, 'ugettext') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 266, in do_translate [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] _default = translation(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 176, in translation [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] default_translation = _fetch(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 159, in _fetch [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] app = import_module(appname) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\importlib.py", line 35, in import_module [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] __import__(name) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\__init__.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.contrib.admin.helpers import ACTION_CHECKBOX_NAME [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\helpers.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django import forms [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\__init__.py", line 17, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from models import * [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\models.py", line 6, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.db import connections [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\__init__.py", line 75, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] connection = connections[DEFAULT_DB_ALIAS] [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 91, in __getitem__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] backend = load_backend(db['ENGINE']) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 49, in load_backend [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] raise ImproperlyConfigured(error_msg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] TemplateSyntaxError: Caught ImproperlyConfigured while rendering: 'django.db.backends.postgresql_psycopg2' isn't an available database backend. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Try using django.db.backends.XXX, where XXX is one of: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] 'dummy', 'mysql', 'oracle', 'postgresql', 'postgresql_psycopg2', 'sqlite3' [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Error was: cannot import name utils please help me!!

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  • Where is the sample applications in the lastest Spring release(Spring Framework 3.0.2)?

    - by Yousui
    Hi guys, On the Spring download page, It says that For all Spring Framework releases, the basic release contains only the binaries while the -with-dependencies release contains everything the basic release contains plus all third-party dependencies, buildable source trees, and sample applications. When I download the spring-framework-3.0.2.RELEASE-dependencies.zip, after extract it I get a list of folders: I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.bea.commonj I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.caucho I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.google.jarjar I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.h2database I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.ibm.websphere I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.jamonapi I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.lowagie.text I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.mchange.c3p0 I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.opensymphony.quartz I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.oracle.toplink.essentials I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.springsource.bundlor I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.springsource.util I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.sun.msv I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.sun.syndication I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.sun.xml I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\com.thoughtworks.xstream I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\edu.emory.mathcs.backport I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\edu.oswego.cs.concurrent I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.activation I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.annotation I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.ejb I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.el I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.faces I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.inject I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.jdo I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.jms I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.mail I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.persistence I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.portlet I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.resource I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.servlet I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.transaction I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.validation I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.xml.bind I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.xml.rpc I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.xml.soap I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.xml.stream I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\javax.xml.ws I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.cglib I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.ehcache I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.iso-relax I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.jasperreports I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.jexcelapi I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.jibx I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.serp I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\net.sourceforge.xslthl I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.antlr I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.aopalliance I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.axis I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.bcel I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.catalina I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.commons I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.coyote I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.derby I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.ibatis I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.juli I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.log4j I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.openjpa I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.poi I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.regexp I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.struts I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.taglibs I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.tiles I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.velocity I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.xerces I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.xml I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.xmlbeans I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.apache.xmlcommons I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.aspectj I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.beanshell I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.codehaus.castor I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.codehaus.groovy I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.codehaus.jackson I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.codehaus.jettison I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.codehaus.woodstox I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.custommonkey.xmlunit I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.dom4j I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.easymock I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.eclipse.jdt I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.eclipse.persistence I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.freemarker I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.hibernate I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.hsqldb I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jaxen I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jboss.javassist I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jboss.logging I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jboss.util I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jboss.vfs I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jdom I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jgroups I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.joda I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jruby I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.junit I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.jvnet.staxex I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.mortbay.jetty I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.mozilla.javascript I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.objectweb.asm I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.osgi I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.relaxng I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.slf4j I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.springframework I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.springframework.build I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.testng I:\soft\java\spring-framework-3.0.2.RELEASE-dependencies\org.xmlpull So where are the sample applications? I know one of the sample applications is called jpetstore in spring 2.0. I did search in these folders and can't find anything useful. By the way, I also download the basic release which is spring-framework-3.0.2.RELEASE.zip. In the readme.txt of the basic release I found the following text: GETTING STARTED Please consult the blog examples at http://blog.springsource.com as well as the sections of interest in the reference documentation. Sample applications and related material will be provided as separate downloads. But I still don't know where to download the sample applications. Anyone can help? Thanks in advance.

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  • Why html frame behave differently in Firefox and IE8 ?

    - by Frank
    I use html frame on my webiste, it's been running for I while, usually I only use Firefox to surf the net, my site looks and functions ok, but today I suddenly found IE8 has a problem with the frame on my site, if I click on the top menu items, it's supposed to display the content in the lower part of the frame, it does this correctly in Firefox, but in IE8, it displays the content in the upper part of the frame and replaces the menu items. In order to give more details, I'll include a simplified version of my html pages, at the top level there are two items, an index.html page and a file directory, all the pages except the index.html are in the directory, so it looks like this : index.html Dir_Docs 00_Home.html 00_Install_Java.html 00_Top_Menu.html 01_Home_Menu.html 01_Install_Java_Menu.html 10_Home_Welcome.html 10_How_To_Install_Java.html [ index.html ] <Html> <Head><Title>Java Applications : Tv_Panel, Java_Sound, Biz Manager and Web Academy</Title></Head> <Frameset Rows="36,*" Border=5 Bordercolor=#006B9F> <Frame Src=Dir_Docs/00_Top_Menu.html Frameborder=YES Scrolling=no Marginheight=1 Marginwidth=1> <Frame Src=Dir_Docs/00_Home.html Name=lower_frame Marginheight=1 Marginwidth=1> </Frameset> </Html> [ 00_Home.html ] <Html> <Head><Title>NMJava Application Development</Title></Head> <Frameset Cols="217,*" Align=center BorderColor="#006B9F"> <Frame Src=01_Home_Menu.html Frameborder=YES Name=side_menu Marginheight=1 Marginwidth=1> <Frame Src=10_Home_Welcome.html Name=content Marginheight=1 Marginwidth=1> </Frameset> </Html> [ 00_Install_Java.html ] <Html> <Head> <Title>Install Java</Title> </Head> <Frameset Cols="217,*" Align=center BorderColor="#006B9F"> <Frame Src=01_Install_Java_Menu.html Frameborder=YES Name=side_menu Marginheight=1 Marginwidth=1> <Frame Src=10_How_To_Install_Java.html Name=content Marginheight=1 Marginwidth=1> </Frameset> </Html> [ 00_Top_Menu.html ] <Html> <Head>Top Menu</Head> <Body> <Center> <Base target=lower_frame> <Table Border=1 Cellpadding=3 Width=100%> <Tr> <Td Align=Center Bgcolor=#3366FF><A Href=00_Home.html><Font Size=4 Color=White>Home</Font></A></Td> <Td Align=Center Bgcolor=#3366FF><A Href=00_Install_Java.html><Font Size=4 Color=White>Install Java</Font></A></Td> </Tr> </Table> </Center> </Body> </Html> [ 01_Home_Menu.html ] <Html> <Head><Title>Home Menu</Title></Head> <Base Target=content> <Body Bgcolor=#7799DD> <Center> <Table Border=1 Width=100%> <Tr><Td Align=center Bgcolor=#66AAFF><A Href=10_Home_Welcome.html>Welcome</A></Td></Tr> </Table> </Center> </Body> </Html> [ 01_Install_Java_Menu.html ] <Html> <Head><Title>Install Java</Title></Head> <Base Target=content> <Body Bgcolor=#7799DD> <Center> <Table Border=1 Width=100%> <Tr><Td Align=Center Bgcolor=#66AAFF><A Href=10_How_To_Install_Java.html>How To Install Java ?</A></Td></Tr> </Table> </Center> </Body> </Html> [ 10_Home_Welcome.html ] <Html> <Head><Title>NMJava For Software Development</Title></Head> <Body> <Center> <P> <Font Size=5 Color=blue>Welcome To NMJava For Software Development</Font> <P> </Center> </Body> </Html> [ 10_How_To_Install_Java.html ] <Html> <Head> <Title>Install Java</Title> </Head> <Body> <Center> <Br> <Font Size=5 Color=#0022AE><A Href=http://java.com/en/download/index.jsp>How To Install Java ?</A></Font> <Br> <P> <Table Width=90% Cellspacing=5 Cellpadding=5> <Tr><Td><Font Color=#0022AE> You need JRE 6 (Java Runtime Environment) to run the programs on this site. You may or may not have Java already installed on your PC, you can find out by going to the following site, if you don't have the latest version, you can install/upgrade it, it's free from Sun/Oracle at :<Font Size=4> <A Href=http://java.com/en/download/index.jsp>http://java.com/en/download/index.jsp</A></Font>.<P> </Font></Td></Tr> </Table> </Center> </Body> </Html> What's wrong with them, why the two browsers behave differently, and how to fix this ? My site is at : http://nmjava.com , in case you want to see more details. Frank

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  • Weblogic 10.0: SAMLSignedObject.verify() failed to validate signature value

    - by joshea
    I've been having this problem for a while and it's driving me nuts. I'm trying to create a client (in C# .NET 2.0) that will use SAML 1.1 to sign on to a WebLogic 10.0 server (i.e., a Single Sign-On scenario, using browser/post profile). The client is on a WinXP machine and the WebLogic server is on a RHEL 5 box. I based my client largely on code in the example here: http://www.codeproject.com/KB/aspnet/DotNetSamlPost.aspx (the source has a section for SAML 1.1). I set up WebLogic based on instructions for SAML Destination Site from here:http://www.oracle.com/technology/pub/articles/dev2arch/2006/12/sso-with-saml4.html I created a certificate using makecert that came with VS 2005. makecert -r -pe -n "CN=whatever" -b 01/01/2010 -e 01/01/2011 -sky exchange whatever.cer -sv whatever.pvk pvk2pfx.exe -pvk whatever.pvk -spc whatever.cer -pfx whatever.pfx Then I installed the .pfx to my personal certificate directory, and installed the .cer into the WebLogic SAML Identity Asserter V2. I read on another site that formatting the response to be readable (ie, adding whitespace) to the response after signing would cause this problem, so I tried various combinations of turning on/off .Indent XMLWriterSettings and turning on/off .PreserveWhiteSpace when loading the XML document, and none of it made any difference. I've printed the SignatureValue both before the message is is encoded/sent and after it arrives/gets decoded, and they are the same. So, to be clear: the Response appears to be formed, encoded, sent, and decoded fine (I see the full Response in the WebLogic logs). WebLogic finds the certificate I want it to use, verifies that a key was supplied, gets the signed info, and then fails to validate the signature. Code: public string createResponse(Dictionary<string, string> attributes){ ResponseType response = new ResponseType(); // Create Response response.ResponseID = "_" + Guid.NewGuid().ToString(); response.MajorVersion = "1"; response.MinorVersion = "1"; response.IssueInstant = System.DateTime.UtcNow; response.Recipient = "http://theWLServer/samlacs/acs"; StatusType status = new StatusType(); status.StatusCode = new StatusCodeType(); status.StatusCode.Value = new XmlQualifiedName("Success", "urn:oasis:names:tc:SAML:1.0:protocol"); response.Status = status; // Create Assertion AssertionType assertionType = CreateSaml11Assertion(attributes); response.Assertion = new AssertionType[] {assertionType}; //Serialize XmlSerializerNamespaces ns = new XmlSerializerNamespaces(); ns.Add("samlp", "urn:oasis:names:tc:SAML:1.0:protocol"); ns.Add("saml", "urn:oasis:names:tc:SAML:1.0:assertion"); XmlSerializer responseSerializer = new XmlSerializer(response.GetType()); StringWriter stringWriter = new StringWriter(); XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.Indent = false;//I've tried both ways, for the fun of it settings.Encoding = Encoding.UTF8; XmlWriter responseWriter = XmlTextWriter.Create(stringWriter, settings); responseSerializer.Serialize(responseWriter, response, ns); responseWriter.Close(); string samlString = stringWriter.ToString(); stringWriter.Close(); // Sign the document XmlDocument doc = new XmlDocument(); doc.PreserveWhiteSpace = true; //also tried this both ways to no avail doc.LoadXml(samlString); X509Certificate2 cert = null; X509Store store = new X509Store(StoreName.My, StoreLocation.CurrentUser); store.Open(OpenFlags.ReadOnly); X509Certificate2Collection coll = store.Certificates.Find(X509FindType.FindBySubjectDistinguishedName, "distName", true); if (coll.Count < 1) { throw new ArgumentException("Unable to locate certificate"); } cert = coll[0]; store.Close(); //this special SignDoc just overrides a function in SignedXml so //it knows to look for ResponseID rather than ID XmlElement signature = SamlHelper.SignDoc( doc, cert, "ResponseID", response.ResponseID); doc.DocumentElement.InsertBefore(signature, doc.DocumentElement.ChildNodes[0]); // Base64Encode and URL Encode byte[] base64EncodedBytes = Encoding.UTF8.GetBytes(doc.OuterXml); string returnValue = System.Convert.ToBase64String( base64EncodedBytes); return returnValue; } private AssertionType CreateSaml11Assertion(Dictionary<string, string> attributes){ AssertionType assertion = new AssertionType(); assertion.AssertionID = "_" + Guid.NewGuid().ToString(); assertion.Issuer = "madeUpValue"; assertion.MajorVersion = "1"; assertion.MinorVersion = "1"; assertion.IssueInstant = System.DateTime.UtcNow; //Not before, not after conditions ConditionsType conditions = new ConditionsType(); conditions.NotBefore = DateTime.UtcNow; conditions.NotBeforeSpecified = true; conditions.NotOnOrAfter = DateTime.UtcNow.AddMinutes(10); conditions.NotOnOrAfterSpecified = true; //Name Identifier to be used in Saml Subject NameIdentifierType nameIdentifier = new NameIdentifierType(); nameIdentifier.NameQualifier = domain.Trim(); nameIdentifier.Value = subject.Trim(); SubjectConfirmationType subjectConfirmation = new SubjectConfirmationType(); subjectConfirmation.ConfirmationMethod = new string[] { "urn:oasis:names:tc:SAML:1.0:cm:bearer" }; // // Create some SAML subject. SubjectType samlSubject = new SubjectType(); AttributeStatementType attrStatement = new AttributeStatementType(); AuthenticationStatementType authStatement = new AuthenticationStatementType(); authStatement.AuthenticationMethod = "urn:oasis:names:tc:SAML:1.0:am:password"; authStatement.AuthenticationInstant = System.DateTime.UtcNow; samlSubject.Items = new object[] { nameIdentifier, subjectConfirmation}; attrStatement.Subject = samlSubject; authStatement.Subject = samlSubject; IPHostEntry ipEntry = Dns.GetHostEntry(System.Environment.MachineName); SubjectLocalityType subjectLocality = new SubjectLocalityType(); subjectLocality.IPAddress = ipEntry.AddressList[0].ToString(); authStatement.SubjectLocality = subjectLocality; attrStatement.Attribute = new AttributeType[attributes.Count]; int i=0; // Create SAML attributes. foreach (KeyValuePair<string, string> attribute in attributes) { AttributeType attr = new AttributeType(); attr.AttributeName = attribute.Key; attr.AttributeNamespace= domain; attr.AttributeValue = new object[] {attribute.Value}; attrStatement.Attribute[i] = attr; i++; } assertion.Conditions = conditions; assertion.Items = new StatementAbstractType[] {authStatement, attrStatement}; return assertion; } private static XmlElement SignDoc(XmlDocument doc, X509Certificate2 cert2, string referenceId, string referenceValue) { // Use our own implementation of SignedXml SamlSignedXml sig = new SamlSignedXml(doc, referenceId); // Add the key to the SignedXml xmlDocument. sig.SigningKey = cert2.PrivateKey; // Create a reference to be signed. Reference reference = new Reference(); reference.Uri= String.Empty; reference.Uri = "#" + referenceValue; // Add an enveloped transformation to the reference. XmlDsigEnvelopedSignatureTransform env = new XmlDsigEnvelopedSignatureTransform(); reference.AddTransform(env); // Add the reference to the SignedXml object. sig.AddReference(reference); // Add an RSAKeyValue KeyInfo (optional; helps recipient find key to validate). KeyInfo keyInfo = new KeyInfo(); keyInfo.AddClause(new KeyInfoX509Data(cert2)); sig.KeyInfo = keyInfo; // Compute the signature. sig.ComputeSignature(); // Get the XML representation of the signature and save // it to an XmlElement object. XmlElement xmlDigitalSignature = sig.GetXml(); return xmlDigitalSignature; } To open the page in my client app, string postData = String.Format("SAMLResponse={0}&APID=ap_00001&TARGET={1}", System.Web.HttpUtility.UrlEncode(builder.buildResponse("http://theWLServer/samlacs/acs",attributes)), "http://desiredURL"); webBrowser.Navigate("http://theWLServer/samlacs/acs", "_self", Encoding.UTF8.GetBytes(postData), "Content-Type: application/x-www-form-urlencoded");

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  • CCNet 1.6 Conditional Plugin Help Needed!

    - by Mike M
    Hi all, I cannot get the conditional plugin to work that has been added to CCNet as of version 1.6 - clicky. I am running the latest version of CCNet (1.6.7258.1) and have the following code in my ccnet.config: <project name="9iCompile"> <sourcecontrol type="svn"> <trunkUrl>http://bis-build:81/svn/Oracle/oas_forms/COPEN</trunkUrl> <workingDirectory>C:\OAS\COPEN</workingDirectory> <username>*</username> <password>*</password> <executable>C:\Program Files\VisualSVN\bin\svn.exe</executable> </sourcecontrol> <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> <!-- more conditional statements would be here for different project types if I can get it to work --> <parameters> <selectParameter name="ProjectType"> <description>The type of project to operate on.</description> <allowedValues> <value name="COPEN">copen</value> <value name="BCS">bcs</value> <value name="FCDD">fcdd</value> </allowedValues> </parameters> <security type="defaultProjectSecurity" defaultRight="Deny"> <permissions> <rolePermission name="Developers" ref="Developers"/> <rolePermission name="Accepters" ref="Accepters"/> <rolePermission name="Releasers" ref="Releasers"/> <rolePermission name="Administrators" ref="Administrators"/> </permissions> </security> </project> The CCNet server crashes whenever I try to run this config though with the following output: [14:ERROR] Exception: Unused node detected: <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> ---------- ThoughtWorks.CruiseControl.Core.Config.ConfigurationException: Unused node detected: <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.Defa­ultErrorProcesser.ProcessError(String message) at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.<>c_­_DisplayClass1.<Read>b__0(InvalidNodeEventArgs args) at Exortech.NetReflector.InvalidNodeEventHandler.Invoke(InvalidNodeEventArgsar­gs) at Exortech.NetReflector.NetReflectorTypeTable.OnInvalidNode(InvalidNodeEventA­rgs args) at Exortech.NetReflector.XmlTypeSerialiser.HandleUnusedNode(NetReflectorTypeTa­ble table, XmlNode orphan) at Exortech.NetReflector.XmlTypeSerialiser.ReadMembers(XmlNode node, Object instance, NetReflectorTypeTable table) at Exortech.NetReflector.XmlTypeSerialiser.Read(XmlNode node, NetReflectorTypeTable table) at Exortech.NetReflector.NetReflectorReader.Read(XmlNode node) at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.Read­(XmlDocument document, IConfigurationErrorProcesser errorProcesser) at ThoughtWorks.CruiseControl.Core.Config.DefaultConfigurationFileLoader.Load(­FileInfo configFile) at ThoughtWorks.CruiseControl.Core.Config.FileConfigurationService.Load() at ThoughtWorks.CruiseControl.Core.Config.FileWatcherConfigurationService.Load­() at ThoughtWorks.CruiseControl.Core.Config.CachingConfigurationService.Load() at ThoughtWorks.CruiseControl.Core.CruiseServer.Restart() at ThoughtWorks.CruiseControl.Core.Config.ConfigurationUpdateHandler.Invoke() at ThoughtWorks.CruiseControl.Core.Config.FileWatcherConfigurationService.Hand­leConfigurationFileChanged(Object source, FileSystemEventArgs args) ---------- Can someone please help?? I have no idea what I'm doing wrong here or if this is a bug :( I have also posted on the ccnet-user group several days ago but have not received any response :(

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  • NetBeans Development 7 - Windows 7 64-bit … JNI native calls ... a how to guide

    - by CirrusFlyer
    I provide this for you to hopefully save you some time and pain. As part of my expereince in getting to know NB Development v7 on my Windows 64-bit workstation I found another frustrating adventure in trying to get the JNI (Java Native Interface) abilities up and working in my project. As such, I am including a brief summary of steps required (as all the documentation I found was completely incorrect for these versions of Windows and NetBeans on how to do JNI). It took a couple of days of experimentation and reviewing every webpage I could find that included these technologies as keyword searches. Yuk!! Not fun. To begin, as NetBeans Development is "all about modules" if you are reading this you probably have a need for one, or more, of your modules to perform JNI calls. Most of what is available on this site or the Internet in general (not to mention the help file in NB7) is either completely wrong for these versions, or so sparse as to be essentially unuseful to anyone other than a JNI expert. Here is what you are looking for ... the "cut to the chase" - "how to guide" to get a JNI call up and working on your NB7 / Windows 64-bit box. 1) From within your NetBeans Module (not the host appliation) declair your native method(s) and make sure you can compile the Java source without errors. Example: package org.mycompanyname.nativelogic; public class NativeInterfaceTest { static { try { if (System.getProperty( "os.arch" ).toLowerCase().equals( "amd64" ) ) System.loadLibrary( <64-bit_folder_name_on_file_system>/<file_name.dll> ); else System.loadLibrary( <32-bit_folder_name_on_file_system>/<file_name.dll> ); } catch (SecurityException se) {} catch (UnsatisfieldLinkError ule) {} catch (NullPointerException npe) {} } public NativeInterfaceTest() {} native String echoString(String s); } Take notice to the fact that we only load the Assembly once (as it's in a static block), because othersise you will throw exceptions if attempting to load it again. Also take note of our single (in this example) native method titled "echoString". This is the method that our C / C++ application is going to implement, then via the majic of JNI we'll call from our Java code. 2) If using a 64-bit version of Windows (which we are here) we need to open a 64-bit Visual Studio Command Prompt (versus the standard 32-bit version), and execute the "vcvarsall" BAT file, along with an "amd64" command line argument, to set the environment up for 64-bit tools. Example: <path_to_Microsoft_Visual_Studio_10.0>/VC/vcvarsall.bat amd64 Take note that you can use any version of the C / C++ compiler from Microsoft you wish. I happen to have Visual Studio 2005, 2008, and 2010 installed on my box so I chose to use "v10.0" but any that support 64-bit development will work fine. The other important aspect here is the "amd64" param. 3) In the Command Prompt change drives \ directories on your computer so that you are at the root of the fully qualified Class location on the file system that contains your native method declairation. Example: The fully qualified class name for my natively declair method is "org.mycompanyname.nativelogic.NativeInterfaceTest". As we successfully compiled our Java in Step 1 above, we should find it contained in our NetBeans Module something similar to the following: "/build/classes/org/mycompanyname/nativelogic/NativeInterfaceTest.class" We need to make sure our Command Prompt sets, as the current directly, "/build/classes" because of our next step. 4) In this step we'll create our C / C++ Header file that contains the JNI required statments. Type the following in the Command Prompt: javah -jni org.mycompanyname.nativelogic.NativeInterfaceTest and hit enter. If you receive any kind of error that states this is an unrecognized command that simply means your Windows computer does not know the PATH to that command (it's in your /bin folder). Either run the command from there, or include the fully qualified path name when invoking this application, or set your computer's PATH environmental variable to include that path in its search. This should produce a file called "org_mycompanyname_nativelogic_NativeInterfaceTest.h" ... a C Header file. I'd make a copy of this in case you need a backup later. 5) Edit the NativeInterfaceTest.h header file and include an implementation for the echoString() method. Example: JNIEXPORT jstring JNICALL Java_org_mycompanyname_nativelogic_NativeInterfaceTest_echoString (JNIEnv *env, jobject jobj, jstring js) { return((*env)->NewStringUTF(env, "My JNI is up and working after lots of research")); } Notice how you can't simply return a normal Java String (because you're in C at the moment). You have to tell the passed in JVM variable to create a Java String for you that will be returned back. Check out the following Oracle web page for other data types and how to create them for JNI purposes. 6) Close and Save your changes to the Header file. Now that you've added an implementation to the Header change the file extention from ".h" to ".c" as it's now a C source code file that properly implements the JNI required interface. Example: NativeInterfaceTest.c 7) We need to compile the newly created source code file and Link it too. From within the Command Prompt type the following: cl /I"path_to_my_jdks_include_folder" /I"path_to_my_jdks_include_win32_folder" /D:AMD64=1 /LD NativeInterfaceTest.c /FeNativeInterfaceTest.dll /link /machine:x64 Example: cl /I"D:/Program Files/Java/jdk1.6.0_21/include" /I"D:/Program Files/java/jdk1.6.0_21/include/win32" /D:AMD64=1 /LD NativeInterfaceTest.c /FeNativeInterfaceTest.dll /link /machine:x64 Notice the quotes around the paths to the 'include" and 'include/win32' folders is required because I have spaces in my folder names ... 'Program Files'. You can include them if you have no spaces without problems, but they are mandatory if you have spaces when using a command prompt. This will generate serveral files, but it's the DLL we're interested in. This is what the System.loadLirbary() java method is looking for. 8) Congratuations! You're at the last step. Simply take the DLL Assembly and paste it at the following location: <path_of_NetBeansProjects_folder>/<project_name>/<module_name>/build/cluster/modules/lib/x64 Note that you'll probably have to create the "lib" and "x64" folders. Example: C:\Users\<user_name>\Documents\NetBeansProjects\<application_name>\<module_name>\build\cluster\modules\lib\x64\NativeInterfaceTest.dll Java code ... notice how we don't inlude the ".dll" file extension in the loadLibrary() call? System.loadLibrary( "/x64/NativeInterfaceTest" ); Now, in your Java code you can create a NativeInterfaceTest object and call the echoString() method and it will return the String value you typed in the NativeInterfaceTest.c source code file. Hopefully this will save you the brain damage I endured trying to figure all this out on my own. Good luck and happy coding!

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  • Activation Error while testing Exception Handling Application Block

    - by CletusLoomis
    I'm getting the following error while testing my EHAB implementation: {"Activation error occured while trying to get instance of type ExceptionPolicyImpl, key "LogPolicy""} System.Exception Stack Trace: StackTrace " at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) in c:\Home\Chris\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 53 at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance[TService](String key) in c:\Home\Chris\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 103 at Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.GetExceptionPolicy(Exception exception, String policyName) in e:\Builds\EntLib\Latest\Source\Blocks\ExceptionHandling\Src\ExceptionHandling\ExceptionPolicy.cs:line 131 at Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException(Exception exceptionToHandle, String policyName) in e:\Builds\EntLib\Latest\Source\Blocks\ExceptionHandling\Src\ExceptionHandling\ExceptionPolicy.cs:line 55 at Blackbox.Exception.ExceptionMain.LogException(Exception pException) in C:_Work_Black Box\Blackbox.Exception\ExceptionMain.vb:line 14 at BlackBox.Business.BusinessMain.TestExceptionHandling() in C:_Work_Black Box\BlackBox.Business\BusinessMain.vb:line 16 at Blackbox.Service.Service1.TestExceptionHandling() in C:_Work_Black Box\Blackbox.Service\Service.svc.vb:line 43" String Inner Exception: InnerException {"Resolution of the dependency failed, type = "Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl", name = "LogPolicy". Exception occurred while: Calling constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener(System.String source, System.String log, System.String machineName, Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.ILogFormatter formatter). Exception is: ArgumentException - Event log names must consist of printable characters and cannot contain \, *, ?, or spaces At the time of the exception, the container was: Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl,LogPolicy Resolving parameter "policyEntries" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyImpl(System.String policyName, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] policyEntries) Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry,LogPolicy.All Exceptions Resolving parameter "handlers" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicyEntry(System.Type exceptionType, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.PostHandlingAction postHandlingAction, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.IExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] handlers, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Instrumentation.IExceptionHandlingInstrumentationProvider instrumentationProvider) Resolving Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler,LogPolicy.All Exceptions.Logging Exception Handler (mapped from Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.IExceptionHandler, LogPolicy.All Exceptions.Logging Exception Handler) Resolving parameter "writer" of constructor Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler(System.String logCategory, System.Int32 eventId, System.Diagnostics.TraceEventType severity, System.String title, System.Int32 priority, System.Type formatterType, Microsoft.Practices.EnterpriseLibrary.Logging.LogWriter writer) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterImpl,LogWriter.default (mapped from Microsoft.Practices.EnterpriseLibrary.Logging.LogWriter, (none)) Resolving parameter "structureHolder" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterImpl(Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder structureHolder, Microsoft.Practices.EnterpriseLibrary.Logging.Instrumentation.ILoggingInstrumentationProvider instrumentationProvider, Microsoft.Practices.EnterpriseLibrary.Logging.ILoggingUpdateCoordinator updateCoordinator) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder,LogWriterStructureHolder.default (mapped from Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder, (none)) Resolving parameter "traceSources" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogWriterStructureHolder(System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.Logging.Filters.ILogFilter, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] filters, System.Collections.Generic.IEnumerable1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] traceSourceNames, System.Collections.Generic.IEnumerable1[[Microsoft.Practices.EnterpriseLibrary.Logging.LogSource, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35]] traceSources, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource allEventsTraceSource, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource notProcessedTraceSource, Microsoft.Practices.EnterpriseLibrary.Logging.LogSource errorsTraceSource, System.String defaultCategory, System.Boolean tracingEnabled, System.Boolean logWarningsWhenNoCategoriesMatch, System.Boolean revertImpersonation) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.LogSource,General Resolving parameter "traceListeners" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.LogSource(System.String name, System.Collections.Generic.IEnumerable1[[System.Diagnostics.TraceListener, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] traceListeners, System.Diagnostics.SourceLevels level, System.Boolean autoFlush, Microsoft.Practices.EnterpriseLibrary.Logging.Instrumentation.ILoggingInstrumentationProvider instrumentationProvider) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.ReconfigurableTraceListenerWrapper,Event Log Listener (mapped from System.Diagnostics.TraceListener, Event Log Listener) Resolving parameter "wrappedTraceListener" of constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.ReconfigurableTraceListenerWrapper(System.Diagnostics.TraceListener wrappedTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging.ILoggingUpdateCoordinator coordinator) Resolving Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener,Event Log Listener?implementation (mapped from System.Diagnostics.TraceListener, Event Log Listener?implementation) Calling constructor Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener(System.String source, System.String log, System.String machineName, Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.ILogFormatter formatter) "} System.Exception My web.config is as follows: <?xml version="1.0"?> <configuration> <configSections> <section name="loggingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.LoggingSettings, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" /> <section name="exceptionHandling" type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Configuration.ExceptionHandlingSettings, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" /> </configSections> <loggingConfiguration name="" tracingEnabled="true" defaultCategory="General"> <listeners> <add name="Event Log Listener" type="Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.FormattedEventLogTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" listenerDataType="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.FormattedEventLogTraceListenerData, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" source="Enterprise Library Logging" formatter="Text Formatter" log="C:\Blackbox.log" machineName="." traceOutputOptions="LogicalOperationStack, DateTime, Timestamp, Callstack" /> </listeners> <formatters> <add type="Microsoft.Practices.EnterpriseLibrary.Logging.Formatters.TextFormatter, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" template="Timestamp: {timestamp}{newline}&#xA;Message: {message}{newline}&#xA;Category: {category}{newline}&#xA;Priority: {priority}{newline}&#xA;EventId: {eventid}{newline}&#xA;Severity: {severity}{newline}&#xA;Title:{title}{newline}&#xA;Machine: {localMachine}{newline}&#xA;App Domain: {localAppDomain}{newline}&#xA;ProcessId: {localProcessId}{newline}&#xA;Process Name: {localProcessName}{newline}&#xA;Thread Name: {threadName}{newline}&#xA;Win32 ThreadId:{win32ThreadId}{newline}&#xA;Extended Properties: {dictionary({key} - {value}{newline})}" name="Text Formatter" /> </formatters> <categorySources> <add switchValue="All" name="General"> <listeners> <add name="Event Log Listener" /> </listeners> </add> </categorySources> <specialSources> <allEvents switchValue="All" name="All Events" /> <notProcessed switchValue="All" name="Unprocessed Category" /> <errors switchValue="All" name="Logging Errors &amp; Warnings"> <listeners> <add name="Event Log Listener" /> </listeners> </errors> </specialSources> </loggingConfiguration> <exceptionHandling> <exceptionPolicies> <add name="LogPolicy"> <exceptionTypes> <add name="All Exceptions" type="System.Exception, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" postHandlingAction="NotifyRethrow"> <exceptionHandlers> <add name="Logging Exception Handler" type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging.LoggingExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" logCategory="General" eventId="100" severity="Error" title="Enterprise Library Exception Handling" formatterType="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.TextExceptionFormatter, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling" priority="0" /> </exceptionHandlers> </add> </exceptionTypes> </add> <add name="WcfExceptionShielding"> <exceptionTypes> <add name="InvalidOperationException" type="System.InvalidOperationException, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" postHandlingAction="ThrowNewException"> <exceptionHandlers> <add type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.WCF.FaultContractExceptionHandler, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.WCF, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" exceptionMessageResourceType="" exceptionMessageResourceName="This is the message" exceptionMessage="This is the exception" faultContractType="Blackbox.Service.WCFFault, Blackbox.Service, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" name="Fault Contract Exception Handler"> <mappings> <add source="{Guid}" name="Id" /> <add source="{Message}" name="MessageText" /> </mappings> </add> </exceptionHandlers> </add> </exceptionTypes> </add> </exceptionPolicies> </exceptionHandling> <connectionStrings> <add name="CompassEntities" connectionString="metadata=~\bin\CompassModel.csdl|~\bin\CompassModel.ssdl|~\bin\CompassModel.msl;provider=Devart.Data.Oracle;provider connection string=&quot;User Id=foo;Password=foo;Server=foo64mo;Home=OraClient11g_home1;Persist Security Info=True&quot;" providerName="System.Data.EntityClient" /> <add name="BlackboxEntities" connectionString="metadata=~\bin\BlackboxModel.csdl|~\bin\BlackboxModel.ssdl|~\bin\BlackboxModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=sqldev1\cps;Initial Catalog=FundServ;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> <system.web> <compilation debug="true" strict="false" explicit="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <behaviors> <serviceBehaviors> <behavior> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> </configuration> My code is as follows: Public Shared Function LogException(ByVal pException As System.Exception) As Boolean Return ExceptionPolicy.HandleException(pException, "LogPolicy") End Function Any assistance is appreciated.

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  • java.lang.IllegalAccessException during Ant jwsc webservice build

    - by KevB
    Hi. I have a large application, part of which relies on a set of 3 webservices. I'm currently in the process of writing an Ant build script to build and package the application into an EAR file. When building the web sub-project for this application I use the <jwsc> task in Ant to compile the webservices. This causes an IllegalAccessException, as outlined in the stack trace below: [jwsc] warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds [jwsc] JWS: processing module weboutput [jwsc] Parsing source files [jwsc] Parsing source files [jwsc] 3 JWS files being processed for module weboutput [jwsc] JWS: C:\dev\ir\irWeb\src\webservices\DailyRun.java Validated. [jwsc] JWS: C:\dev\ir\irWeb\src\webservices\PendingRegistrationsSweep.java Validated. [jwsc] JWS: C:\dev\ir\irWeb\src\webservices\RegistrationsGoLive.java Validated. [jwsc] Compiling 6 source files to C:\DOCUME~1\KEVIN~1.BRE\LOCALS~1\Temp\_5l950r [jwsc] An exception has occurred in the compiler (1.6.0_23). Please file a bug at the Java Developer Connection (http://java.sun.com/webapps/bugreport) after checking the Bug Parade for duplicates. Include your program and the following diagnostic in your report. Thank you. [jwsc] java.lang.IllegalAccessError: tried to access class com.sun.tools.javac.jvm.ClassReader$AnnotationDefaultCompleter from class com.sun.tools.javac.jvm.ClassReader [jwsc] at com.sun.tools.javac.jvm.ClassReader.attachAnnotationDefault(ClassReader.java:1128) [jwsc] at com.sun.tools.javac.jvm.ClassReader.readMemberAttr(ClassReader.java:906) [jwsc] at com.sun.tools.javac.jvm.ClassReader.readMemberAttrs(ClassReader.java:1027) [jwsc] at com.sun.tools.javac.jvm.ClassReader.readMethod(ClassReader.java:1490) [jwsc] at com.sun.tools.javac.jvm.ClassReader.readClass(ClassReader.java:1586) [jwsc] at com.sun.tools.javac.jvm.ClassReader.readClassFile(ClassReader.java:1658) [jwsc] at com.sun.tools.javac.jvm.ClassReader.fillIn(ClassReader.java:1845) [jwsc] at com.sun.tools.javac.jvm.ClassReader.complete(ClassReader.java:1777) [jwsc] at com.sun.tools.javac.code.Symbol.complete(Symbol.java:386) [jwsc] at com.sun.tools.javac.code.Symbol$ClassSymbol.complete(Symbol.java:763) [jwsc] at com.sun.tools.javac.jvm.ClassReader.loadClass(ClassReader.java:1951) [jwsc] at com.sun.tools.javac.comp.Resolve.loadClass(Resolve.java:842) [jwsc] at com.sun.tools.javac.comp.Resolve.findIdentInPackage(Resolve.java:1011) [jwsc] at com.sun.tools.javac.comp.Attr.selectSym(Attr.java:1921) [jwsc] at com.sun.tools.javac.comp.Attr.visitSelect(Attr.java:1835) [jwsc] at com.sun.tools.javac.tree.JCTree$JCFieldAccess.accept(JCTree.java:1522) [jwsc] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360) [jwsc] at com.sun.tools.javac.comp.Attr.attribType(Attr.java:390) [jwsc] at com.sun.tools.javac.comp.MemberEnter.attribImportType(MemberEnter.java:681) [jwsc] at com.sun.tools.javac.comp.MemberEnter.visitImport(MemberEnter.java:545) [jwsc] at com.sun.tools.javac.tree.JCTree$JCImport.accept(JCTree.java:495) [jwsc] at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:387) [jwsc] at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:399) [jwsc] at com.sun.tools.javac.comp.MemberEnter.visitTopLevel(MemberEnter.java:512) [jwsc] at com.sun.tools.javac.tree.JCTree$JCCompilationUnit.accept(JCTree.java:446) [jwsc] at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:387) [jwsc] at com.sun.tools.javac.comp.MemberEnter.complete(MemberEnter.java:819) [jwsc] at com.sun.tools.javac.code.Symbol.complete(Symbol.java:386) [jwsc] at com.sun.tools.javac.code.Symbol$ClassSymbol.complete(Symbol.java:763) [jwsc] at com.sun.tools.javac.comp.Enter.complete(Enter.java:464) [jwsc] at com.sun.tools.javac.comp.Enter.main(Enter.java:442) [jwsc] at com.sun.tools.javac.main.JavaCompiler.enterTrees(JavaCompiler.java:819) [jwsc] at com.sun.tools.javac.main.JavaCompiler.compile(JavaCompiler.java:727) [jwsc] at com.sun.tools.javac.main.Main.compile(Main.java:353) [jwsc] at com.sun.tools.javac.main.Main.compile(Main.java:279) [jwsc] at com.sun.tools.javac.main.Main.compile(Main.java:270) [jwsc] at com.sun.tools.javac.Main.compile(Main.java:69) [jwsc] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [jwsc] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.taskdefs.compilers.Javac13.execute(Javac13.java:56) [jwsc] at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1097) [jwsc] at weblogic.wsee.tools.anttasks.DelegatingJavacTask$ExposingJavac.compile(DelegatingJavacTask.java:343) [jwsc] at weblogic.wsee.tools.anttasks.DelegatingJavacTask.compile(DelegatingJavacTask.java:286) [jwsc] at weblogic.wsee.tools.anttasks.JwscTask.javac(JwscTask.java:335) [jwsc] at weblogic.wsee.tools.anttasks.JwsModule.compile(JwsModule.java:390) [jwsc] at weblogic.wsee.tools.anttasks.JwsModule.build(JwsModule.java:262) [jwsc] at weblogic.wsee.tools.anttasks.JwscTask.execute(JwscTask.java:227) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.Target.execute(Target.java:390) [jwsc] at org.apache.tools.ant.Target.performTasks(Target.java:411) [jwsc] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1397) [jwsc] at org.apache.tools.ant.helper.SingleCheckExecutor.executeTargets(SingleCheckExecutor.java:38) [jwsc] at org.apache.tools.ant.Project.executeTargets(Project.java:1249) [jwsc] at org.apache.tools.ant.taskdefs.Ant.execute(Ant.java:442) [jwsc] at org.apache.tools.ant.taskdefs.CallTarget.execute(CallTarget.java:105) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.Target.execute(Target.java:390) [jwsc] at org.apache.tools.ant.Target.performTasks(Target.java:411) [jwsc] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1397) [jwsc] at org.apache.tools.ant.Project.executeTarget(Project.java:1366) [jwsc] at com.bea.workshop.cmdline.antlib.AntExTask.execute(AntExTask.java:406) [jwsc] at com.bea.workshop.cmdline.antlib.AntCallExTask.execute(AntCallExTask.java:118) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.Target.execute(Target.java:390) [jwsc] at org.apache.tools.ant.Target.performTasks(Target.java:411) [jwsc] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1397) [jwsc] at org.apache.tools.ant.Project.executeTarget(Project.java:1366) [jwsc] at com.bea.workshop.cmdline.antlib.AntExTask.execute(AntExTask.java:406) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) [jwsc] at net.sf.antcontrib.logic.IfTask.execute(IfTask.java:217) [jwsc] at sun.reflect.GeneratedMethodAccessor44.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.TaskAdapter.execute(TaskAdapter.java:154) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) [jwsc] at net.sf.antcontrib.logic.IfTask.execute(IfTask.java:197) [jwsc] at sun.reflect.GeneratedMethodAccessor44.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.TaskAdapter.execute(TaskAdapter.java:154) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.MacroInstance.execute(MacroInstance.java:398) [jwsc] at net.sf.antcontrib.logic.ForTask.doSequentialIteration(ForTask.java:259) [jwsc] at net.sf.antcontrib.logic.ForTask.doToken(ForTask.java:268) [jwsc] at net.sf.antcontrib.logic.ForTask.doTheTasks(ForTask.java:299) [jwsc] at net.sf.antcontrib.logic.ForTask.execute(ForTask.java:244) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.taskdefs.MacroInstance.execute(MacroInstance.java:398) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.Target.execute(Target.java:390) [jwsc] at org.apache.tools.ant.Target.performTasks(Target.java:411) [jwsc] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1397) [jwsc] at org.apache.tools.ant.helper.SingleCheckExecutor.executeTargets(SingleCheckExecutor.java:38) [jwsc] at org.apache.tools.ant.Project.executeTargets(Project.java:1249) [jwsc] at org.apache.tools.ant.taskdefs.Ant.execute(Ant.java:442) [jwsc] at org.apache.tools.ant.taskdefs.CallTarget.execute(CallTarget.java:105) [jwsc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) [jwsc] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) [jwsc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [jwsc] at java.lang.reflect.Method.invoke(Method.java:597) [jwsc] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) [jwsc] at org.apache.tools.ant.Task.perform(Task.java:348) [jwsc] at org.apache.tools.ant.Target.execute(Target.java:390) [jwsc] at org.apache.tools.ant.Target.performTasks(Target.java:411) [jwsc] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1397) [jwsc] at org.apache.tools.ant.Project.executeTarget(Project.java:1366) [jwsc] at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) [jwsc] at org.apache.tools.ant.Project.executeTargets(Project.java:1249) [jwsc] at org.apache.tools.ant.Main.runBuild(Main.java:801) [jwsc] at org.apache.tools.ant.Main.startAnt(Main.java:218) [jwsc] at org.apache.tools.ant.launch.Launcher.run(Launcher.java:280) [jwsc] at org.apache.tools.ant.launch.Launcher.main(Launcher.java:109) [AntUtil.deleteDir] Deleting directory C:\DOCUME~1\KEVIN~1.BRE\LOCALS~1\Temp_5l950r The Ant target that uses the <jwsc> task is this: <target name="webservice.build" depends="init,generated.root.init"> <path id="jwsc.srcpath"> <path path="${java.sourcepath}" /> <pathelement path="build/assembly/.src" /> </path> <taskdef name="jwsc" classname="weblogic.wsee.tools.anttasks.JwscTask" > <classpath> <path refid="weblogic.jar.classpath" /> </classpath> </taskdef> <property name="jwsc.module.root" value="${project.dir}/build/weboutput"/> <property name="jwsc.contextpath" value="irWeb"/> <property name="jwsc.srcpath.prop" refid="jwsc.srcpath"/> <path id="jwsc.classpath"> <path refid="weblogic.jar.classpath" /> <path refid="java.classpath" /> <pathelement path="${java.outpath}" /> </path> <jwsc destdir="${project.dir}/build" classpathref="jwsc.classpath"> <module name="weboutput" explode="true" contextPath="${jwsc.contextpath}" > <jwsFileSet srcdir="${webservices.dir}" type="JAXRPC"> <include name="**/*.java"/> </jwsFileSet> <descriptor file="${jwsc.module.root}/WEB-INF/web.xml" /> <descriptor file="${jwsc.module.root}/WEB-INF/weblogic.xml" /> </module> </jwsc> </target> I have no idea what could be causing the compiler to throw this error at build time, and a day of google searching has turned up other instances of this error caused by different triggers, and solutions for those propblems didn't work for me. I also found a single report on the Oracle forums that seemed to be a carbon copy of this issue, but there were no replies. The application is written in Weblogic Workshop 10, runs on Weblogic Server 10.3, and uses Beehive / NetUI. Not sure if that would make a difference or not though. The build scripts were automatically generated by Weblogic Workshop, with some tweaks and fixes made to other aspects of the files by myself to fix other compatability issues. I am using Java 1.6.0_23 from Sun, and Ant 1.8.1 Any help or advice would be greatly appreciated.

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  • Wicket, Spring and Hibernate - Testing with Unitils - Error: Table not found in statement [select re

    - by John
    Hi there. I've been following a tutorial and a sample application, namely 5 Days of Wicket - Writing the tests: http://www.mysticcoders.com/blog/2009/03/10/5-days-of-wicket-writing-the-tests/ I've set up my own little project with a simple shoutbox that saves messages to a database. I then wanted to set up a couple of tests that would make sure that if a message is stored in the database, the retrieved object would contain the exact same data. Upon running mvn test all my tests fail. The exception has been pasted in the first code box underneath. I've noticed that even though my unitils.properties says to use the 'hdqldb'-dialect, this message is still output in the console window when starting the tests: INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect. I've added the entire dump from the console as well at the bottom of this post (which goes on for miles and miles :-)). Upon running mvn test all my tests fail, and the exception is: Caused by: java.sql.SQLException: Table not found in statement [select relname from pg_class] at org.hsqldb.jdbc.Util.sqlException(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.executeQuery(Unknown Source) at org.apache.commons.dbcp.DelegatingStatement.executeQuery(DelegatingStatement.java:188) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.initSequences(DatabaseMetadata.java:151) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:69) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:62) at org.springframework.orm.hibernate3.LocalSessionFactoryBean$3.doInHibernate(LocalSessionFactoryBean.java:958) at org.springframework.orm.hibernate3.HibernateTemplate.doExecute(HibernateTemplate.java:419) ... 49 more I've set up my unitils.properties file like so: database.driverClassName=org.hsqldb.jdbcDriver database.url=jdbc:hsqldb:mem:PUBLIC database.userName=sa database.password= database.dialect=hsqldb database.schemaNames=PUBLIC My abstract IntegrationTest class: @SpringApplicationContext({"/com/upbeat/shoutbox/spring/applicationContext.xml", "applicationContext-test.xml"}) public abstract class AbstractIntegrationTest extends UnitilsJUnit4 { private ApplicationContext applicationContext; } applicationContext-test.xml: <?xml version="1.0" encoding="UTF-8"? <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd" <bean id="dataSource" class="org.unitils.database.UnitilsDataSourceFactoryBean"/ </beans and finally, one of the test classes: package com.upbeat.shoutbox.web; import org.apache.wicket.spring.injection.annot.test.AnnotApplicationContextMock; import org.apache.wicket.util.tester.WicketTester; import org.junit.Before; import org.junit.Test; import org.unitils.spring.annotation.SpringBeanByType; import com.upbeat.shoutbox.HomePage; import com.upbeat.shoutbox.integrations.AbstractIntegrationTest; import com.upbeat.shoutbox.persistence.ShoutItemDao; import com.upbeat.shoutbox.services.ShoutService; public class TestHomePage extends AbstractIntegrationTest { @SpringBeanByType private ShoutService svc; @SpringBeanByType private ShoutItemDao dao; protected WicketTester tester; @Before public void setUp() { AnnotApplicationContextMock appctx = new AnnotApplicationContextMock(); appctx.putBean("shoutItemDao", dao); appctx.putBean("shoutService", svc); tester = new WicketTester(); } @Test public void testRenderMyPage() { //start and render the test page tester.startPage(HomePage.class); //assert rendered page class tester.assertRenderedPage(HomePage.class); //assert rendered label component tester.assertLabel("message", "If you see this message wicket is properly configured and running"); } } Dump from console when running mvn test: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [INFO] Building shoutbox [INFO] task-segment: [test] [INFO] ------------------------------------------------------------------------ [INFO] [resources:resources {execution: default-resources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 3 resources [INFO] Copying 4 resources [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [resources:testResources {execution: default-testResources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 2 resources [INFO] [compiler:testCompile {execution: default-testCompile}] [INFO] Nothing to compile - all classes are up to date [INFO] [surefire:test {execution: default-test}] [INFO] Surefire report directory: F:\Projects\shoutbox\target\surefire-reports INFO - ConfigurationLoader - Loaded main configuration file unitils-default.properties from classpath. INFO - ConfigurationLoader - Loaded custom configuration file unitils.properties from classpath. INFO - ConfigurationLoader - No local configuration file unitils-local.properties found. ------------------------------------------------------- T E S T S ------------------------------------------------------- Running com.upbeat.shoutbox.web.TestViewShoutsPage Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.02 sec INFO - Version - Hibernate Annotations 3.4.0.GA INFO - Environment - Hibernate 3.3.0.SP1 INFO - Environment - hibernate.properties not found INFO - Environment - Bytecode provider name : javassist INFO - Environment - using JDK 1.4 java.sql.Timestamp handling INFO - Version - Hibernate Commons Annotations 3.1.0.GA INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [org/springframework/jdbc/support/sql-error-codes.xml] INFO - SQLErrorCodesFactory - SQLErrorCodes loaded: [DB2, Derby, H2, HSQL, Informix, MS-SQL, MySQL, Oracle, PostgreSQL, Sybase] INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@3e0ebb: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - sPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@a8e586: display name [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]; startup date [Tue May 04 18:19:58 CEST 2010]; root of context hierarchy INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [com/upbeat/shoutbox/spring/applicationContext.xml] INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [applicationContext-test.xml] INFO - DefaultListableBeanFactory - Overriding bean definition for bean 'dataSource': replacing [Generic bean: class [org.apache.commons.dbcp.BasicDataSource]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=close; defined in class path resource [com/upbeat/shoutbox/spring/applicationContext.xml]] with [Generic bean: class [org.unitils.database.UnitilsDataSourceFactoryBean]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=null; defined in class path resource [applicationContext-test.xml]] INFO - sPathXmlApplicationContext - Bean factory for application context [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]: org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1 INFO - pertyPlaceholderConfigurer - Loading properties file from class path resource [application.properties] INFO - DefaultListableBeanFactory - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 1.34 sec <<< FAILURE! Running com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0 sec <<< FAILURE! Running com.upbeat.shoutbox.mocks.ShoutServiceTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.01 sec <<< FAILURE! Results : Tests in error: initializationError(com.upbeat.shoutbox.web.TestViewShoutsPage) testRenderMyPage(com.upbeat.shoutbox.web.TestHomePage) initializationError(com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest) initializationError(com.upbeat.shoutbox.mocks.ShoutServiceTest) Tests run: 4, Failures: 0, Errors: 4, Skipped: 0 [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] There are test failures. Please refer to F:\Projects\shoutbox\target\surefire-reports for the individual test results. [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 3 seconds [INFO] Finished at: Tue May 04 18:19:58 CEST 2010 [INFO] Final Memory: 13M/31M [INFO] ------------------------------------------------------------------------ Any help is greatly appreciated.

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  • Circular reference with entity manager factory

    - by CodesLikeA_Mokey
    Every time I try and start my app, I get this error on startup: SEVERE: Exception sending context initialized event to listener instance of class org.springframework.web.context.ContextLoaderListener org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor#0': Initialization of bean failed; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'identityAccessAppConfig': Injection of autowired dependencies failed; nested exception is org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:529) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:198) at org.springframework.context.support.AbstractApplicationContext.registerBeanPostProcessors(AbstractApplicationContext.java:741) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:464) at org.springframework.web.context.ContextLoader.configureAndRefreshWebApplicationContext(ContextLoader.java:389) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:294) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:112) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4797) at org.apache.catalina.core.StandardContext.startInternal(StandardContext.java:5291) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1559) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1549) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) at java.util.concurrent.FutureTask.run(FutureTask.java:166) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:722) Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'identityAccessAppConfig': Injection of autowired dependencies failed; nested exception is org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor.postProcessPropertyValues(AutowiredAnnotationBeanPostProcessor.java:288) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1116) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.ConstructorResolver.instantiateUsingFactoryMethod(ConstructorResolver.java:353) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateUsingFactoryMethod(AbstractAutowireCapableBeanFactory.java:1025) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:921) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:487) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:198) at org.springframework.beans.factory.support.DefaultListableBeanFactory.getBeansOfType(DefaultListableBeanFactory.java:438) at org.springframework.beans.factory.BeanFactoryUtils.beansOfTypeIncludingAncestors(BeanFactoryUtils.java:277) at org.springframework.dao.support.PersistenceExceptionTranslationInterceptor.detectPersistenceExceptionTranslators(PersistenceExceptionTranslationInterceptor.java:139) at org.springframework.dao.support.PersistenceExceptionTranslationInterceptor.<init>(PersistenceExceptionTranslationInterceptor.java:79) at org.springframework.dao.annotation.PersistenceExceptionTranslationAdvisor.<init>(PersistenceExceptionTranslationAdvisor.java:71) at org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor.setBeanFactory(PersistenceExceptionTranslationPostProcessor.java:85) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.invokeAwareMethods(AbstractAutowireCapableBeanFactory.java:1502) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1470) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:521) ... 20 more Caused by: org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor$AutowiredFieldElement.inject(AutowiredAnnotationBeanPostProcessor.java:514) at org.springframework.beans.factory.annotation.InjectionMetadata.inject(InjectionMetadata.java:87) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor.postProcessPropertyValues(AutowiredAnnotationBeanPostProcessor.java:285) ... 45 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:282) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:126) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1387) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1128) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.DefaultListableBeanFactory.findAutowireCandidates(DefaultListableBeanFactory.java:912) at org.springframework.beans.factory.support.DefaultListableBeanFactory.doResolveDependency(DefaultListableBeanFactory.java:855) at org.springframework.beans.factory.support.DefaultListableBeanFactory.resolveDependency(DefaultListableBeanFactory.java:770) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor$AutowiredFieldElement.inject(AutowiredAnnotationBeanPostProcessor.java:486) ... 47 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:329) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:107) at org.springframework.beans.factory.support.ConstructorResolver.resolveConstructorArguments(ConstructorResolver.java:615) at org.springframework.beans.factory.support.ConstructorResolver.instantiateUsingFactoryMethod(ConstructorResolver.java:441) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateUsingFactoryMethod(AbstractAutowireCapableBeanFactory.java:1025) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:921) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:487) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:271) ... 60 more Caused by: org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.beforeSingletonCreation(DefaultSingletonBeanRegistry.java:327) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:217) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:323) I am new to configuring spring through java and have been spinning circles for days. I have my application which includes 2 separate modules. The identity-access module will handle user and access information and will have a datasource to an older database. The other module module2 will eventually have its own database. Here are the config files: application: @Configuration @EnableWebMvc @ComponentScan(basePackages = "com.package.myapp.web") @ImportResource({"classpath:com/package/appbase/appbase-context.xml"}) @Import(com.package.identityaccess.IdentityAccessAppConfig.class) public class IMSAppConfig extends WebMvcConfigurerAdapter { @Override public void addResourceHandlers(ResourceHandlerRegistry registry) { registry.addResourceHandler("/resources/**").addResourceLocations("ims/resources/"); } } identity-access: @Configuration @ComponentScan(basePackages = "com.package.identityaccess") @EnableJpaRepositories(entityManagerFactoryRef = "identityAccessEntityManagerFactory", value = "com.package.identityaccess") @EnableTransactionManagement public class IdentityAccessAppConfig { @Autowired UserRepository userRepository; @Bean public DataSource identityAccessDataSource() throws IOException, SQLException { return new SelfConfiguringBasicDataSource(System.getProperty("db_properties_path") + "/dev.oracle.properties", ""); } @Bean public Map<String, Object> identityAccessJpaProperties() { Map<String, Object> props = new HashMap<>(); props.put("eclipselink.weaving", "false"); props.put("eclipselink.target-database", OraclePlatform.class.getName()); return props; } @Bean public JpaVendorAdapter identityAccessJpaVendorAdapter() { EclipseLinkJpaVendorAdapter eclipseLinkJpaVendorAdapter = new EclipseLinkJpaVendorAdapter(); eclipseLinkJpaVendorAdapter.setDatabasePlatform(OraclePlatform.class.getName()); eclipseLinkJpaVendorAdapter.setGenerateDdl(false); eclipseLinkJpaVendorAdapter.setShowSql(true); return eclipseLinkJpaVendorAdapter; } @Bean public PlatformTransactionManager identityAccessTransactionManager() throws IOException, SQLException { JpaTransactionManager txManager = new JpaTransactionManager(); txManager.setEntityManagerFactory(identityAccessEntityManagerFactory().getObject()); return txManager; } @Bean public LocalContainerEntityManagerFactoryBean identityAccessEntityManagerFactory() throws IOException, SQLException { LocalContainerEntityManagerFactoryBean lef = new LocalContainerEntityManagerFactoryBean(); lef.setDataSource(identityAccessDataSource()); lef.setJpaPropertyMap(identityAccessJpaProperties()); lef.setJpaVendorAdapter(identityAccessJpaVendorAdapter()); lef.setPackagesToScan("com.package.identityaccess"); return lef; } @Bean public AuthenticationService authenticationService() { return new AuthenticationServiceImpl(userRepository); } } module2: @Configuration @ComponentScan(basePackages = "com.package.myapp.core") @EnableJpaRepositories("com.package.myapp.core.domain") @EnableTransactionManagement public class ModuleTwoAppConfig { @Bean public DataSource dataSource() { EmbeddedDatabaseBuilder embeddedDatabaseBuilder = new EmbeddedDatabaseBuilder(); embeddedDatabaseBuilder.setType(EmbeddedDatabaseType.HSQL); embeddedDatabaseBuilder.addScript("setup.sql"); return embeddedDatabaseBuilder.build(); } @Bean public Map<String, Object> jpaProperties() { Map<String, Object> props = new HashMap<>(); props.put("eclipselink.weaving", "false"); props.put("eclipselink.ddl-generation", "create-tables"); props.put("eclipselink.target-database", HSQLPlatform.class.getName()); return props; } @Bean public JpaVendorAdapter jpaVendorAdapter() { EclipseLinkJpaVendorAdapter eclipseLinkJpaVendorAdapter = new EclipseLinkJpaVendorAdapter(); eclipseLinkJpaVendorAdapter.setDatabasePlatform(HSQLPlatform.class.getName()); eclipseLinkJpaVendorAdapter.setGenerateDdl(true); eclipseLinkJpaVendorAdapter.setShowSql(true); return eclipseLinkJpaVendorAdapter; } @Bean public PlatformTransactionManager transactionManager() { JpaTransactionManager txManager = new JpaTransactionManager(); txManager.setEntityManagerFactory(entityManagerFactory().getObject()); return txManager; } @Bean public LocalContainerEntityManagerFactoryBean entityManagerFactory() { LocalContainerEntityManagerFactoryBean lef = new LocalContainerEntityManagerFactoryBean(); lef.setDataSource(dataSource()); lef.setJpaPropertyMap(jpaProperties()); lef.setJpaVendorAdapter(jpaVendorAdapter()); lef.setPackagesToScan("com.package.myapp.core.domain"); return lef; } } UserRepository (uses spring-data): public interface UserRepository extends JpaRepository<User, Long> { @Query("select u from User u where u.user_id = ?1") User findByUserId(String userId); } Can you see any problems with what I've done?

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  • Steganography Experiment - Trouble hiding message bits in DCT coefficients

    - by JohnHankinson
    I have an application requiring me to be able to embed loss-less data into an image. As such I've been experimenting with steganography, specifically via modification of DCT coefficients as the method I select, apart from being loss-less must also be relatively resilient against format conversion, scaling/DSP etc. From the research I've done thus far this method seems to be the best candidate. I've seen a number of papers on the subject which all seem to neglect specific details (some neglect to mention modification of 0 coefficients, or modification of AC coefficient etc). After combining the findings and making a few modifications of my own which include: 1) Using a more quantized version of the DCT matrix to ensure we only modify coefficients that would still be present should the image be JPEG'ed further or processed (I'm using this in place of simply following a zig-zag pattern). 2) I'm modifying bit 4 instead of the LSB and then based on what the original bit value was adjusting the lower bits to minimize the difference. 3) I'm only modifying the blue channel as it should be the least visible. This process must modify the actual image and not the DCT values stored in file (like jsteg) as there is no guarantee the file will be a JPEG, it may also be opened and re-saved at a later stage in a different format. For added robustness I've included the message multiple times and use the bits that occur most often, I had considered using a QR code as the message data or simply applying the reed-solomon error correction, but for this simple application and given that the "message" in question is usually going to be between 10-32 bytes I have plenty of room to repeat it which should provide sufficient redundancy to recover the true bits. No matter what I do I don't seem to be able to recover the bits at the decode stage. I've tried including / excluding various checks (even if it degrades image quality for the time being). I've tried using fixed point vs. double arithmetic, moving the bit to encode, I suspect that the message bits are being lost during the IDCT back to image. Any thoughts or suggestions on how to get this working would be hugely appreciated. (PS I am aware that the actual DCT/IDCT could be optimized from it's naive On4 operation using row column algorithm, or an FDCT like AAN, but for now it just needs to work :) ) Reference Papers: http://www.lokminglui.com/dct.pdf http://arxiv.org/ftp/arxiv/papers/1006/1006.1186.pdf Code for the Encode/Decode process in C# below: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing.Imaging; using System.Drawing; namespace ImageKey { public class Encoder { public const int HIDE_BIT_POS = 3; // use bit position 4 (1 << 3). public const int HIDE_COUNT = 16; // Number of times to repeat the message to avoid error. // JPEG Standard Quantization Matrix. // (to get higher quality multiply by (100-quality)/50 .. // for lower than 50 multiply by 50/quality. Then round to integers and clip to ensure only positive integers. public static double[] Q = {16,11,10,16,24,40,51,61, 12,12,14,19,26,58,60,55, 14,13,16,24,40,57,69,56, 14,17,22,29,51,87,80,62, 18,22,37,56,68,109,103,77, 24,35,55,64,81,104,113,92, 49,64,78,87,103,121,120,101, 72,92,95,98,112,100,103,99}; // Maximum qauality quantization matrix (if all 1's doesn't modify coefficients at all). public static double[] Q2 = {1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1}; public static Bitmap Encode(Bitmap b, string key) { Bitmap response = new Bitmap(b.Width, b.Height, PixelFormat.Format32bppArgb); uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Start be transferring the unmodified image portions. // As we'll be using slightly less width/height for the encoding process we'll need the edges to be populated. for (int y = 0; y < b.Height; y++) for (int x = 0; x < b.Width; x++) { if( (x >= imgWidth && x < b.Width) || (y>=imgHeight && y < b.Height)) response.SetPixel(x, y, b.GetPixel(x, y)); } // Setup the counters and byte data for the message to encode. StringBuilder sb = new StringBuilder(); for(int i=0;i<HIDE_COUNT;i++) sb.Append(key); byte[] codeBytes = System.Text.Encoding.ASCII.GetBytes(sb.ToString()); int bitofs = 0; // Current bit position we've encoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to encode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] redData = GetRedChannelData(b, x, y); int[] greenData = GetGreenChannelData(b, x, y); int[] blueData = GetBlueChannelData(b, x, y); int[] newRedData; int[] newGreenData; int[] newBlueData; if (bitofs < totalBits) { double[] redDCT = DCT(ref redData); double[] greenDCT = DCT(ref greenData); double[] blueDCT = DCT(ref blueData); int[] redDCTI = Quantize(ref redDCT, ref Q2); int[] greenDCTI = Quantize(ref greenDCT, ref Q2); int[] blueDCTI = Quantize(ref blueDCT, ref Q2); int[] blueDCTC = Quantize(ref blueDCT, ref Q); HideBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); double[] redDCT2 = DeQuantize(ref redDCTI, ref Q2); double[] greenDCT2 = DeQuantize(ref greenDCTI, ref Q2); double[] blueDCT2 = DeQuantize(ref blueDCTI, ref Q2); newRedData = IDCT(ref redDCT2); newGreenData = IDCT(ref greenDCT2); newBlueData = IDCT(ref blueDCT2); } else { newRedData = redData; newGreenData = greenData; newBlueData = blueData; } MapToRGBRange(ref newRedData); MapToRGBRange(ref newGreenData); MapToRGBRange(ref newBlueData); for(int dy=0;dy<8;dy++) { for(int dx=0;dx<8;dx++) { int col = (0xff<<24) + (newRedData[dx+(dy*8)]<<16) + (newGreenData[dx+(dy*8)]<<8) + (newBlueData[dx+(dy*8)]); response.SetPixel(x+dx,y+dy,Color.FromArgb(col)); } } } } if (bitofs < totalBits) throw new Exception("Failed to encode data - insufficient cover image coefficients"); return (response); } public static void HideBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { int tempValue = 0; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ( (u != 0 || v != 0) && CMatrix[v+(u*8)] != 0 && DCTMatrix[v+(u*8)] != 0) { if (bitofs < totalBits) { tempValue = DCTMatrix[v + (u * 8)]; int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); byte value = (byte)((codeBytes[bytePos] & mask) >> bitPos); // 0 or 1. if (value == 0) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a != 0) DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS) - 1; DCTMatrix[v + (u * 8)] &= ~(1 << HIDE_BIT_POS); } else if (value == 1) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a == 0) DCTMatrix[v + (u * 8)] &= ~((1 << HIDE_BIT_POS) - 1); DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS); } if (DCTMatrix[v + (u * 8)] != 0) bitofs++; else DCTMatrix[v + (u * 8)] = tempValue; } } } } } public static void MapToRGBRange(ref int[] data) { for(int i=0;i<data.Length;i++) { data[i] += 128; if(data[i] < 0) data[i] = 0; else if(data[i] > 255) data[i] = 255; } } public static int[] GetRedChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x,y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 16) & 0xff) - 128; } } return (data); } public static int[] GetGreenChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 8) & 0xff) - 128; } } return (data); } public static int[] GetBlueChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 0) & 0xff) - 128; } } return (data); } public static int[] Quantize(ref double[] DCTMatrix, ref double[] Q) { int[] DCTMatrixOut = new int[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (int)Math.Round(DCTMatrix[v + (u * 8)] / Q[v + (u * 8)]); } } return(DCTMatrixOut); } public static double[] DeQuantize(ref int[] DCTMatrix, ref double[] Q) { double[] DCTMatrixOut = new double[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (double)DCTMatrix[v + (u * 8)] * Q[v + (u * 8)]; } } return(DCTMatrixOut); } public static double[] DCT(ref int[] data) { double[] DCTMatrix = new double[8 * 8]; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double sum = 0.0; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double s = data[x + (y * 8)]; double dctVal = Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += s * dctVal; } } DCTMatrix[u + (v * 8)] = (0.25 * cu * cv * sum); } } return (DCTMatrix); } public static int[] IDCT(ref double[] DCTMatrix) { int[] Matrix = new int[8 * 8]; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double sum = 0; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double idctVal = (cu * cv) / 4.0 * Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += (DCTMatrix[u + (v * 8)] * idctVal); } } Matrix[x + (y * 8)] = (int)Math.Round(sum); } } return (Matrix); } } public class Decoder { public static string Decode(Bitmap b, int expectedLength) { expectedLength *= Encoder.HIDE_COUNT; uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Setup the counters and byte data for the message to decode. byte[] codeBytes = new byte[expectedLength]; byte[] outBytes = new byte[expectedLength / Encoder.HIDE_COUNT]; int bitofs = 0; // Current bit position we've decoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to decode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] blueData = ImageKey.Encoder.GetBlueChannelData(b, x, y); double[] blueDCT = ImageKey.Encoder.DCT(ref blueData); int[] blueDCTI = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q2); int[] blueDCTC = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q); if (bitofs < totalBits) GetBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); } } bitofs = 0; for (int i = 0; i < (expectedLength / Encoder.HIDE_COUNT) * 8; i++) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); List<int> values = new List<int>(); int zeroCount = 0; int oneCount = 0; for (int j = 0; j < Encoder.HIDE_COUNT; j++) { int val = (codeBytes[bytePos + ((expectedLength / Encoder.HIDE_COUNT) * j)] & mask) >> bitPos; values.Add(val); if (val == 0) zeroCount++; else oneCount++; } if (oneCount >= zeroCount) outBytes[bytePos] |= mask; bitofs++; values.Clear(); } return (System.Text.Encoding.ASCII.GetString(outBytes)); } public static void GetBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ((u != 0 || v != 0) && CMatrix[v + (u * 8)] != 0 && DCTMatrix[v + (u * 8)] != 0) { if (bitofs < totalBits) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); int value = DCTMatrix[v + (u * 8)] & (1 << Encoder.HIDE_BIT_POS); if (value != 0) codeBytes[bytePos] |= mask; bitofs++; } } } } } } } UPDATE: By switching to using a QR Code as the source message and swapping a pair of coefficients in each block instead of bit manipulation I've been able to get the message to survive the transform. However to get the message to come through without corruption I have to adjust both coefficients as well as swap them. For example swapping (3,4) and (4,3) in the DCT matrix and then respectively adding 8 and subtracting 8 as an arbitrary constant seems to work. This survives a re-JPEG'ing of 96 but any form of scaling/cropping destroys the message again. I was hoping that by operating on mid to low frequency values that the message would be preserved even under some light image manipulation.

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