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  • Am I supposed to store hashes for passwords?

    - by Doug
    User System and Passwords: I was looking through MD5 stuff, and I am wondering what is the normal/good practice for passwords. Right now, I think people super encrypt the passwords and store the hashes. If so, how does password checking work? I just have the input password go through the encryption process again and then check the hash with the stored one, correct? This question may contradict the above, but should my salt ever be a randomly generated value?

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  • Cocos2D Terminal Application

    - by Hasyimi Bahrudin
    Is it possible to create a terminal application which uses cocos2d? I've tried to make one using cocos2d 2.x, but it requires a MacGLView to be initialized. I need it so that I could program a terminal application that generates a screenshot given a TMX file and an optional preferred width or height parameter (for resizing). Then I can automate the generation of map previews for my game, instead of manually taking screenshots. It's not practical to load the actual TMX and resize it inside the game (what I'm currently doing), because each TMX file has 7 layers, my tile sheet is huge, and I have lots of levels.

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  • IIS6 - Classic ASP - "out of memory"/"out of string space"

    - by glaucon
    We have a classic ASP application that's under significantly more load than usual. We are from time to time been getting "out of memory" and "out of string space" in the httperr. We do not usually see these errors. For the moment we cannot change the application. Is there anything we can do to the IIS config which will help to reduce or stop these errors occurring ? The application pool is set to default values currently.

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  • Application stuck in TCP retransmit

    - by SandeepJ
    I am running Linux kernel 3.13 (Ubuntu 14.04) on two Virtual Machines each of which operates inside two different servers running ESXi 5.1. There is a zeromq client-server application running between the two VMs. After running for about 10-30 minutes, this application consistently hangs due to inability to retransmit a lost packet. When I run the same setup over Ubuntu 12.04 (Linux 3.11), the application never fails If you notice below, "ss" (socket statistics) shows 1 packet lost, sk_wmem_queued of 14110 (i.e. w14110) and a high rto (120000). State Recv-Q Send-Q Local Address:Port Peer Address:Port ESTAB 0 12350 192.168.2.122:41808 192.168.2.172:55550 timer:(on,16sec,10) uid:1000 ino:35042 sk:ffff880035bcb100 <- skmem:(r0,rb648720,t0,tb1164800,f2274,w14110,o0,bl0) ts sack cubic wscale:7,7 rto:120000 rtt:7.5/3 ato:40 mss:8948 cwnd:1 ssthresh:21 send 9.5Mbps unacked:1 retrans:1/10 lost:1 rcv_rtt:1476 rcv_space:37621 Since this has happened so consistently, I was able to capture the TCP log in wireshark. I found that the packet which is lost does get retransmitted and even acknowledged by the TCP in the other OS (the sequence number is seen in the ACK), but the sender doesn't seem to understand this ACK and continues retransmitting. MTU is 9000 on both virtual machines and througout the route. The packets being sent are large in size. As I said earlier, this does not happen on Ubuntu 12.04 (kernel 3.11). So I did a diff on the TCP config options (seen via "sysctl -a |grep tcp ") between 14.04 and 12.04 and found the following differences. I also noticed that net.ipv4.tcp_mtu_probing=0 in both configurations. Left side is 3.11, right side is 3.13 <<net.ipv4.tcp_abc = 0 <<net.ipv4.tcp_cookie_size = 0 <<net.ipv4.tcp_dma_copybreak = 4096 14c11 << net.ipv4.tcp_early_retrans = 2 --- >> net.ipv4.tcp_early_retrans = 3 17c14 << net.ipv4.tcp_fastopen = 0 >> net.ipv4.tcp_fastopen = 1 20d16 << net.ipv4.tcp_frto_response = 0 26,27c22 << net.ipv4.tcp_max_orphans = 16384 << net.ipv4.tcp_max_ssthresh = 0 >> net.ipv4.tcp_max_orphans = 4096 29,30c24,25 << net.ipv4.tcp_max_tw_buckets = 16384 << net.ipv4.tcp_mem = 94377 125837 188754 >> net.ipv4.tcp_max_tw_buckets = 4096 >> net.ipv4.tcp_mem = 23352 31138 46704 34a30 >> net.ipv4.tcp_notsent_lowat = -1 My question to the networking experts on this forum : Are there any other debugging tools or options I can install/enable to dig further into why this TCP retransmit failure is occurring so consistently ? Are there any configuration changes which might account for this weird behaviour.

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  • Zelda-style top-down RPG. How to store tile and collision data?

    - by Delerat
    I'm looking to build a Zelda: LTTP style top-down RPG. I've read a lot on the subject and am currently going back and forth on a few solutions. I'm using C#, MonoGame, and Tiled. For my tile maps, these are the choices I can see in front of me: Store each tile as its own array. Each one having 3-4 layers, texture/animation, depth, flags, and maybe collision(depending on how I do it). I've read warning about memory issues going this route, and my biggest map will probably be 160x120 tiles. My average map however will be about 40x30. The number of tiles might cut in half if I decide to double my tile size, which is currently 16x16. This is the most appealing approach for me, as I feel like I would know how to save maps, make changes, and separate it into chunks for collision checks. Store the static parts of my tile map in multiple arrays acting as the different layers. Then I would just use entities for anything that wasn't static. All of the other tile data such as collisions, depth, etc., would be stored in their own layers as well I guess? This way just seems messy to me though. Regardless of which one I choose, I'm also unsure how to plan all of that other tile data. I could write a bunch of code that would know which integer represents what tile and it's data, but if I changed a tileset in Tiled and exported it again, all of those integers could potentially change and I'd have to adjust a whole bunch of code. My other issue is about how I could do collision. I want to at least support angled collision that slides you around the corners of objects like LTTP does, if not more oddball shapes as well. So do I: Store collision as a flag for binary collision. Could I get this to support angles? Would it be fine to store collision as an integer and have each number represent a certain angle of collision? Store a list of rectangles or other shapes and do collision that way? Sorry for the large two-part(three-part?) question. I felt like these needed to be asked together as I believe each choice influences the other.

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  • Efficiently store last X items in an MySQL Database

    - by Saif Bechan
    I want to store the last 3 items in an MySQL database in an efficient way. So when the 4th item is stored the first should be deleted. The way I do this not is first run a query getting the items. Than check what I should do then insert/delete. There has to be a better way to do this. Any suggestions?

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  • “Function” calling inside store procedure

    - by idimba
    Hi, I have a big store procedure, that contains a lot of INSERTs. There're many INSERTS that almost identical - they're different by some parameter(s) (all INSERTs to the same table) Is there a way to create a function/method, to which I'll pass the above parameter(s) and the function/method will generate concrete INSERT's? Thanks

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  • Query interface for iPhone CoreData store

    - by JT
    Hi, another iPhone newbie question... I have the following: NSPersistentStoreCoordinator NSManagedObjectContext NSManagedObjectModel Is it possible to run queries directly on the store (since its a sqlite DB)? I'm trying to delete all the records from a tableview, and figured a "DELETE FROM table" would be nice and quick as opposed to looping through the records and removing them manually (which i'm also struggling with). Thanks for your time, James

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  • Efficient way to store a graph for calculation in Hadoop

    - by user337499
    I am currently trying to perform calculations like clustering coefficient on huge graphs with the help of Hadoop. Therefore I need an efficient way to store the graph in a way that I can easily access nodes, their neighbors and the neighbors' neighbors. The graph is quite sparse and stored in a huge tab separated file where the first field is the node from which an edge goes to the second node in field two. Thanks in advance!

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  • how store date in myqsl database?

    - by Syom
    i have date in dd/mm/yyyy format. how can i store it in databse, if i fant to do some operations on them after? for example i must find out the rows, where date > something what type i must set to date field? thanks

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