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  • Finding the normal of OBB face with an OBB penetrating

    - by Milo
    Below is an illustration: I have an OBB in an OBB (see below for OBB2D code if needed). What I need to determine is, what face it is in, and what direction do I point the normal? The goal is to get the OBB out of the OBB so the normal needs to face outward of the OBB. How could I go about: Finding what face the line is penetrating given the 4 corners of the OBB and the class below: if we define dx=x2-x1 and dy=y2-y1, then the normals are (-dy, dx) and (dy, -dx). Which normal points outward of the OBB? Thanks public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • What does it mean whether network device is Loopback?

    - by Gtker
    Does it mean that the Loopback device handles the request like ping localhost ? If so, there should be at least one device that's loopback,but seems none of my two network device is Loopback: rpcap://\Device\NPF_{45D5ADA0-095E-49F3-BEA1-E8754390F2D4} Description: Network adapter 'Intel(R) PRO/Wireless 2200BG Network Conne ction (Microsoft's Packet Scheduler) ' on local host Loopback: no rpcap://\Device\NPF_{783C5467-4026-473C-86A0-5E5A3708C624} Description: Network adapter 'Realtek RTL8169/8110 Family Gigabit Ethern et NIC (Microsoft's Packet Scheduler) ' on local host Loopback: no Can someone clarify all this?

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  • Re-Add tabBarController's view into window and the device is in landscape mode

    - by user285553
    Hello, I have an app that is a tabBarController based app. I have 4 tabs on it and one of these is for logging in/out in my app. The main ideea is that when I logout, I release the tabBarController (this will release the all 4 view controllers too - I have done this becuse I want to refersh all the views after logging out to look just like the first time).After this, I alloc it again and add the view controllers aagin,set the tabBarItem's titles,etc.This work ok. The problem is when I am in landscape mode;my logout view is painted to fit the landscape area,but after disconnect(now I releasse and alloc again the tabbarController) the view is painted in portrait mode but my device is in lanscape. After disconnected, I call the releaseOldTabView and the createNewTabView.After this tabBarController is in portrait insead of landscape. -(void)releaseOldTabView:(BOOL)tabViewEnabled{ if(tabViewEnabled){ [tabBarController.view removeFromSuperview]; [tabBarController release]; } } -(void)createNewTabView{ tabBarController = [[UITabBarController alloc] init]; NSMutableArray *oneArray = [[NSMutableArray alloc] init]; tabBarController.delegate = self; LoginViewController *login= [[LoginViewController2 alloc] initWithNibName:@"LoginViewController" bundle:nil]; SecondViewController *secondController = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; ThirdViewController *thirdController = [[ThirdViewController alloc] init]; FourthViewController *fourthController = [[FourthViewController alloc] init]; login.tabBarItem = [[UITabBarItem alloc] initWithTitle:@"Login" image:[UIImage imageNamed:@"connect.png"] tag:0]; secondController.tabBarItem = [[UITabBarItem alloc] initWithTitle:@"TabBar2" image:[UIImage imageNamed:@"tabBar2.png"] tag:1]; thirdController.tabBarItem = [[UITabBarItem alloc] initWithTitle:@"TabBar3" image:[UIImage imageNamed:@"tabBar3.png"] tag:2]; fourthController.tabBarItem = [[UITabBarItem alloc] initWithTitle:@"TabBar4" image:[UIImage imageNamed:@"tabBar4.png"] tag:3]; [oneArray addObject:login]; [oneArray addObject:secondController]; [oneArray addObject:thirdController]; [oneArray addObject:fourthController]; [tabBarController setViewControllers:oneArray]; //[tabBarController.view convertRect:tabBarController.view.frame toView:window]; [window addSubview:tabBarController.view]; [oneArray release]; [login release]; [secondController release]; [thirdController release]; [fourthController release]; } After calling this method, the tabbar view is in portrait,but statusBar(the top bar which says the carrier name) is painted normally(landscape). I also tried the [tabBarController.view convertRect:tabBarController.view.frame toView:window]; but without any succes. Can anyone give a hand of help? Thanks in advance, Alex.

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  • New to Linux Kernel/Driver development...

    - by CVS-2600Hertz-wordpress-com
    Recently, i began developing a driver of an embedded device running linux. Until now i have only read about linux internals. Having no prior experience in driver devlopment, i am finding it a tad difficult to land my first step. I have downloaded the kernel source-code (v2.6.32). I have read (skimped) Linux Device Drivers (3e) I read a few related posts here on StackOverflow. I understand that linux has a "monolithic" approach. I have built kernel (included existing driver in menuconfig etc.) I know the basics of kconfig and makefile files so that should not be a problem. Can someone describe the structure (i.e. the inter-links) of the various folders in the kernel-source code. In other words given a source-code file, which other files would it refer to for related code (The "#include"-s provide a partial idea) Could someone please help me in getting a better idea? Any help will be greatly appreciated Thank You.

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  • DDK/WDM developing problem ... driver won't load on x64 windows platform

    - by user295975
    Hi there! I am a beginner at DDK/WDM driver developing field. I have a task which involves porting a virtual device driver from x86 to x64 (intel). I got the source code, I modified it a bit and compiled it succesfuly with DDK (build environments). But when I tried to load it on a ia64 Windows7 machine it didn't want to load. Then I tried some simple examples of device drivers from --http://www.codeproject.com/KB/system/driverdev.aspx (I put '--' to be able to post the hyperlink) and from other links but still the same problem. I hear on a forum that some libraries that you use to link are not compatible with the new machines and suggested to link to another similar libraries...but still didn't worked. When I build I use "-cefw" command line parameters as suggested. I do not have an *.inf file asociated but I'm copying it in system32/drivers and I'm using WinObj to see if next restart it's loaded into the memory. I also tried this program ( http://www.codeproject.com/KB/system/tdriver.aspx ) to load the driver into the memory but still didn't worked for me. Please please help me...I'm stuck on this and my deadline already passed. I feel I'driving nuts in here trying to discover what am I doing wrong.

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  • What is reading source on an ebook reader like?

    - by Daniel Straight
    There are a few open source projects I would really like to read through the code of to understand better / improve on. The problem is, for me, reading for a long time on the computer screen is tedious. I would love to be able to read code while lounging around and on a screen that was better on my eyes. Has anyone ever tried reading code on an ebook reader? It seems like the e-ink would make it easy on the eyes, plus it would be portable, plus it wouldn't kill any trees. In other words, it sounds perfect, but before I drop a couple benjamins on an ebook reader, I'd like to hear if anyone else has tried this and how it went. It seems Scott Hanselman discussed using the Kindle to read code, but I wouldn't necessarily want a Kindle. Has anyone had a positive experience with some other device? I realize this is not directly about programming, but it relates directly to my ability to improve my skills. I think if a good portable reading device for code exists, it could help a lot of programmers.

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  • How to write a generic USB Host Driver for Printers from various vendors?

    - by Ullas
    I want to develop a USB host on an embedded device that will talk to printers from various vendors. Drivers for the vendor specific printers would be available on PC which is ultimately communicating with printer but my device is facilitating this communication and needs to perform the basic handshaking/setup of the printer (i.e, it needs to know when the printer is connected, what are the socket IDs that needs to be opened for CTRL and DATA transmissions etc). All of these printers are supposed to comply with IEEE 1284.4 standards but I see that many of them vary quiet a bit. One approach I have is to take the USB traces of handshaking from each of these printers and write various sections of code respectively (I know, that sounds ridiculous!). Is there a generic way to do this? Is there any available forum where these standard informations are mentioned? For eg: EPSON uses 'EPSON-CTRL' and 'EPSON-DATA' for its control and data services which needs to be provided to get the socket ID for these services. I am pretty sure HPs, Canon's etc would have their own service names as well. As per the standards, this was supposed to be captured in IANA but I dont see anything there. Any help on this would be greatly appreciated. Thanks and regards, Ullas

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  • Pos receipt printer

    - by unknown (google)
    Is it possible to connect a receipt printer to a telephone for printing similar to how a Credit card terminal works when connected to a telephone line. Our clients donot have internet connections where we can connect the printer over Ethernet, so was thinking if it was possible to do the same via telephone line.

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  • How to type multiple characters on a mac with a single click?

    - by Yuval
    On a Windows machine, clicking and holding a keyboard key results in the key being types multiple times. For example, if I click and hold 'q' for a few seconds, I end up with the following: qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq Similarly, I can click and hold the Backspace key to delete multiple characters. On a Mac, it seems, clicking and holding a key for several seconds results in the key being types only once. To type it repeatedly, it is necessary to psychically click it multiple times. I'm unclear about whether that is a bug or a supposed-feature, but I am interested in replicating this functionality on a Mac. Any ideas? Thanks!

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  • VirtualBox reinstalling & updating has left me with Too Many Network Adapters. How Do i remove them?

    - by S3curityPlu5
    I have too many network adapters. I have had to reinstall, repair VirtualBox a few times, and I have three NICs in my laptop. I definitely don't need to have 14 bridged networking drivers though, and I cannot uninstall them. I only want to keep the new ones that came with VirtualBox 4.1.20. When I go into the registry there are tons of places with these adapters. I have searched online up to 10 pages of Google, and VirtualBox forums, and no one has mentioned this problem nor explained how to delete these annoying extra network adapters. Please offer some assistance or at least tell me how anybody else has dealt with this. I only need 1 host-only network adapter, 1 bridged networking adapter for each of my network cards. Take a look:

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  • What effect does RAID stripe size have on read-ahead settings?

    - by stbrody
    I'm trying to figure out the correct read-ahead values to set on a RAID10 array, and I'm wondering if the RAID stripe size should factor into my considerations. I've heard conflicting information about this in the past. I once heard that you should always set your read-ahead value to a multiple of the RAID stripe size, and never below the stripe size, because that is the minimum amount of data the RAID controller will ever try to read at once. Someone else told me, however, that setting read-ahead below the stripe size is fine, and can, in fact, increase the amount of parallel reads you can do across devices in the array, increasing performance and decreasing load on the array. So which is it? Do read-ahead settings that aren't multiples of the stripe size make sense or not?

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  • Windows 8 wmvcore.dll

    - by Dominykas Mostauskis
    I am running Windows 8 Pro N x64 without Windows Media Player (which might be called Windows Media Center in the case of Windows 8) preinstalled. Apparently certain software packages require WMP to be installed, in my case Premiere Pro, (wmvcore.dll required error); however, Microsoft will only be releasing it at the end of October, which is a month from now, while no other WMP packages seem to install on Windows 8. Tried downloading a Windows 7 x64 SP1 wmvcore.dll to no avail. This is a problem for many people at the moment, and a solution would be appreciated.

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  • Connecting HDMI MediaCenter PC to Standard Def TV

    - by Adam
    I just purchased a ASRock ION 330-HT-BD to use as my new Media Center. Sadly I still have a crappy standard-def old tube TV for the foreseeable future. The TV has Coax & Composite (Red, White, Yellow) inputs, and my new MediaCenterr has HDMI & VGA outputs. So my question is, how do I hook up the two together! All of the HDMI-to-Composite cables I have found explicitly state that they can not be used to hook a PC up to a TV. Any ideas?

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  • Creating Persistent Drive Labels With UDEV Using /dev/disk/by-path

    - by Matt
    I have a new BackBlaze Pod (BackBlaze Pod 2.0). It has 45 3TB drives and they when I first set it up they were labeled /dev/sda through /dev/sdz and /dev/sdaa through /dev/sdas. I used mdadm to setup three really big 15 drive RAID6 arrays. However, since first setup a few weeks ago I had a couple of the hard drives fail on me. I've replaced them but now the arrays are complaining because they can't find the missing drives. When I list the the disks... ls -l /dev/sd* I see that /dev/sda /dev/sdf /dev/sdk /dev/sdp no longer appear and now there are 4 new ones... /dev/sdau /dev/sdav /dev/sdaw /dev/sdax I also just found that I can do this... ls -l /dev/disk/by-path/ total 0 lrwxrwxrwx 1 root root 10 Sep 19 18:08 pci-0000:02:04.0-scsi-0:0:0:0 -> ../../sdau lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-0:1:0:0 -> ../../sdb lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-0:2:0:0 -> ../../sdc lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-0:3:0:0 -> ../../sdd lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-0:4:0:0 -> ../../sde lrwxrwxrwx 1 root root 10 Sep 19 18:08 pci-0000:02:04.0-scsi-2:0:0:0 -> ../../sdae lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-2:1:0:0 -> ../../sdg lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-2:2:0:0 -> ../../sdh lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-2:3:0:0 -> ../../sdi lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-2:4:0:0 -> ../../sdj lrwxrwxrwx 1 root root 10 Sep 19 18:08 pci-0000:02:04.0-scsi-3:0:0:0 -> ../../sdav lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-3:1:0:0 -> ../../sdl lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-3:2:0:0 -> ../../sdm lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-3:3:0:0 -> ../../sdn lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:02:04.0-scsi-3:4:0:0 -> ../../sdo lrwxrwxrwx 1 root root 10 Sep 19 18:08 pci-0000:04:04.0-scsi-0:0:0:0 -> ../../sdax lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-0:1:0:0 -> ../../sdq lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-0:2:0:0 -> ../../sdr lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-0:3:0:0 -> ../../sds lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-0:4:0:0 -> ../../sdt lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-2:0:0:0 -> ../../sdu lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-2:1:0:0 -> ../../sdv lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-2:2:0:0 -> ../../sdw lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-2:3:0:0 -> ../../sdx lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-2:4:0:0 -> ../../sdy lrwxrwxrwx 1 root root 9 Sep 19 18:08 pci-0000:04:04.0-scsi-3:0:0:0 -> ../../sdz I didn't list them all....you can see the problem above. They're sorted by scsi id here but sda is missing...replaced by sdau...etc... So obviously the arrays are complaining. Is it possible to get Linux to reread the drive labels in the correct order or am I screwed? My initial design with 15 drive arrays is not ideal. With 3TB drives the rebuild times were taking 3 or 4 days....maybe more. I'm scrapping the whole design and I think I am going to go with 6 x 7 RAID5 disk arrays and 3 hot spares to make the arrays a bit easier to manage and shorten the rebuild times. But I'd like to clean up the drive labels so they aren't out of order. I haven't figured out how to do this yet. Does anyone know how to get this straightened out? Thanks, Matt

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  • USB to USB CD ROM emulator

    - by JohnnyLambada
    I'm wondering if anyone knows of a CDROM emulator that runs on Linux. I want to emulate this configuration: [CDROM DRIVE]----USB CABLE----[COMPUTER UNDER TEST] Where [COMPUTER UNDER TEST] is a computer that boots from a physical CD inserted into the [CDROM DRIVE]. Only instead of the [CDROM DRIVE] I want the following configuration: [CD IMAGE BUILD MACHINE]-----USB CABLE-----[COMPUTER UNDER TEST]. I want to build an ISO image on the [CD IMAGE BUILD MACHINE] and have some sort of USB CDROM emulator running on it to serve up the ISO image to the [COMPUTER UNDER TEST] as though it was talking to the [CDROM DRIVE]. Does this exist? If it does, I can't find it. I want to do this so I can test out bootable CDs without burning a lot of coasters.

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  • How to fix monitor detection on Windows 7?

    - by Boaz
    Hi, I'm using Windows 7 + Windows Media Center for my HTPC. It works great except from one annoying issue. Whenever I turn off my TV while listening the music, the music stop for a second or while Windows 7 tries to figure out what monitor is attached. After that second it settles down on a default 800x640. While not a big deal, it is annoying as I don't want to have the TV on while playing music. Is there anyway to fix the monitor/disable monitor auto-detection on Windows 7 so it would not start recalibrating everything when I turn off my TV? Thanks, Boaz

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  • How to add more /dev/loop* devices on Fedora 19

    - by user219372
    How to add more /dev/loop* devices on Fedora 19? I do: # uname -r 3.11.2-201.fc19.x86_64 # lsmod |grep loop # ls /dev/loop* /dev/loop0 /dev/loop1 /dev/loop2 /dev/loop3 /dev/loop4 /dev/loop5 /dev/loop6 /dev/loop7 /dev/loop-control # modprobe loop max_loop=128 # ls /dev/loop* /dev/loop0 /dev/loop1 /dev/loop2 /dev/loop3 /dev/loop4 /dev/loop5 /dev/loop6 /dev/loop7 /dev/loop-control So nothing changes.

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  • Help: Best way to do a TV-out in 7300GT Nvidia video card?

    - by Martin Ongtangco
    I'm planning to recycle my old PC and build a Media Center using an open-source (C#) software called MediaPortal. My old PC has a GeForce 7300GT with a TV-out plug built-in. When I tested it last night, it wouldn't detect my JVC tv (CRT) using the current drivers. I even purchased a new copper-based TV-Out to RCA cable. I searched all 3 AV channels. The video card has 3 output ports: 2 DVI & 1 s-video. I used the s-video with a S-Video to RCA out cable. I swapped between PAL & NTSC So what I did was I downloaded the first version of an Nvidia driver for 7 series cards, but still even with the old console, it couldn't detect the TV. I'm running out of viable ideas. Anyone here had the same problem and fixed it? Any suggestion is appreciated. Thank you!

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  • Wiimote accelerometer input on Windows? (in 2013 - Glovepie alternative?)

    - by user568458
    There were a few options for getting accelerometer input into Windows using a Nintendo Wiimote. As of mid 2013, these projects seem to be dead, corrupted with malware, or both. Are there any tools out there that can do this that are still available (and not full of malware)? Quick roundup of the options that used to exist, or that still exist but aren't suitable: Glovepie, which used to be the most recommended option, appears to be dead: it's own website hacked, its creator's googlepages page full of strange stuff that sounds like hacker-humour about the end of the world... (I'd rather not link to them, very dubious stuff...), and lots of forum threads asking if it's a dead project with comments along the lines of "I heard that the author intends to return to it" dated 2011... Wiiuse seems to be dead: its sourceforge page simply says "Error.", its own website has turned into a squatter page. There apparently was an extension for Autohotkey that allowed Wiimote input, but I've seen warnings that this too is now full of malware (see final commentin above link) Everything else I can find about using Wiimotes as input on Windows - for example, Johnny Lee Cheng's work - seems to be exclusively about using infrared or sensor bar, or tied to a specific purpose (e.g. FPS gaming). My main interest is in the accelerometer, and buttons if possible (although something that supports the IR stuff too would be ideal). Is there anything that works for getting Wiimote accelerometer input into Windows that is reliable and not a malware-fest? If anyone's interested in "Why?", it's to use the Wiimote as an audio / midi controller: to use movement, pitch, roll etc to modulate lots of different sound variables at once with one hand. Wiimotes are great for this, and Glovepie used to be the standard way to make this work (e.g. see for example this tutorial, and this one, ignore the unrelated video; I've also seen musicians using wiimote/glovepie setups at gigs, creating some really unique sounds). As of 2013, however, Glovepie seems to be a dead and thoroughly hacked project, sadly. Is there anything else? With or without MotionPlus is fine (with would be better). If anyone knows of any worthy alternatives to Wiimotes in terms of price and quality that can be made to work with a PC, that would also be great: but in my research I coulnd't find any (here's a link to someone reaching the same conclusion). found some potentially relevant stuff here, not had time to test any of it yet though - http://stackoverflow.com/questions/2984450/using-accelerometer-in-wiimote-for-physics-practicals

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  • Scanning for new disks attached using virtio?

    - by larsks
    I can successfully attach disks to a running KVM instance using virsh attach-disk... virsh attach-disk node-1 /dev/vg_lunsr/lun1 vdb Disk attached successfully ...but these new devices aren't seen by the guest without a reboot, which almost defeats the purpose of dynamic attachment. If these were SCSI devices I would use e.g. /sys/class/scsi_host/host0/scan to request the SCSI drivers to scan for new devices. Is there an equivalent capability for the virtio block driver?

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  • emulate fake monitor on windows 7?

    - by Claudiu
    Is there any way to emulate a monitor on Windows 7? I have one physical monitor, and I want Windows to think I have two. I actually don't care whether the second monitor is visible anywhere, or if I can see it - everything rendered there may as well go to the equivalent of /dev/null - but I need Windows to think there is one there. The reason is that I want to run a virtual machine with two monitors with VirtualBox in seamless mode, and it doesn't let me go to seamless mode if there are more virtual monitors than physical ones. I don't need to see the second virtual monitor, but VirtualBox won't just stop displaying it like it did in earlier versions.

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