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  • Diagram to show code responsibility

    - by Mike Samuel
    Does anyone know how to visually diagram the ways in which the flow of control in code passes between code produced by different groups and how that affects the amount of code that needs to be carefully written/reviewed/tested for system properties to hold? What I am trying to help people visualize are arguments of the form: For property P to hold, nd developers have to write application code, Ca, without certain kinds of errors, and nm maintainers have to make sure that the code continues to not have these kinds of errors over the project lifetime. We could reduce the error rate by educating nd developers and nm maintainers. For us to be confident that the property holds, ns specialists still need to test or check |Ca| lines of code and continue to test/check the changes by nm maintainers. Alternatively, we could be confident that P holds if all code paths that could violate P went through tool code, Ct, written by our specialists. In our case, test suites alone cannot give confidence that P holdsnd » nsnm ns|Ca| » |Ct| so writing and maintaining Ct is economical, frees up our developers to worry about other things, and reduces the ongoing education commitment by our specialists. or those conditions do not hold, so focusing on education and testing is preferable. Example 1 As a concrete example, suppose we want to ensure that our web-service only produces valid JSON output. Our web-service provides several query and mutation operators that can be composed in interesting ways. We could try to educate everyone who maintains those operations about the JSON syntax, the importance of conformance, and libraries available so that when they write to an output buffer, every possible sequence of appends results in syntactically valid JSON. Alternatively, we don't expose an output stream handle to application code, and instead expose a JSON sink so that every code path that writes a response is channeled through a JSON sink that is written and maintained by a specialist who knows JSON syntax and can use well-written libraries to produce only valid output. Example 2 We need to make sure that a service that receives a URL from an untrusted source and tries to fetch its content does not end up revealing sensitive files from the file-system, like file:///etc/passwd. If there is a single standard way that any developer familiar with the application language's libraries would use to fetch URLs, which has file-system access turned off by default, then simply educating developers about the standard mechanism, and testing that file probing fails for some inputs, will probably be sufficient.

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  • changing drive nodes & hdparm

    - by Kalamalka Kid
    I am currently attempting to create a command that works at startup to kill the power on two of my very noisy hard drives. I have edited the etc/rc.local file to include this command: sudo hdparm -y /dev/sdc sudo hdparm -y /dev/sdd exit 0 While I think this should work, it seems the allocated drives keep switching around every time I reboot. I have sda, sdb, sdc, sdd, and sde but they keep getting jumbled around (making the drive I wish to shut different than sdd which is making the task of shutting down the right drive on start-up quite cumbersome. I had a perfectly functioning ftstab file working which disappeard, but I restored it from the back up into the etc/ dir: # <file system> <mount point> <type> <options> <dump> <pass> #Entry for /dev/sda1 : UUID=43c09daf-08a5-44f2-89b0-fc7c6f0d1e67 / ext4 errors=remount-ro 0 1 #Entry for /dev/sdd1 : UUID=443AFBAD7FE50945 /media/DX100 ntfs-3g defaults,nosuid,nodev,locale=en_CA.UTF-8 0 0 #Entry for /dev/sdb1 : UUID=FCE456F5E456B21E /media/GalaxyM83 ntfs-3g defaults,nosuid,nodev,locale=en_CA.UTF-8 0 0 #Entry for /dev/sdf1 : UUID=1CA057FDA057DBB8 /media/Holideck ntfs-3g defaults,nosuid,nodev,locale=en_CA.UTF-8 0 0 #Entry for /dev/sdc1 : UUID=7ABB49654B799D40 /media/JX3P ntfs defaults,nosuid,nodev,locale=en_CA.UTF-8 0 0 it seems every time I boot the order of the drives changes. I do not know how to resolve this. A quick workaround the problem was to go with UUID instead of the DEV letter by editing the etc/rc.local file to include: hdparm -y /dev/disk/by-uuid/443AFBAD7FE50945 hdparm -y /dev/disk/by-uuid/7ABB49654B799D40 So I thought I was in the clear, as I heard both hard drives die down during the boot sequence, BUT, as soon as I log in both drives start up again! so now I have to figure out what is making them start up again after log in, or perhaps another way to get them to turn off. Is there some kind of command i can get to execute after log in? I tried editing the startup applications to include an autossh with: autoshh - sudo hdparm -y /dev/disk/by-uuid/7ABB49654B799D40 autoshh - sudo hdparm -y /dev/disk/by-uuid/443AFBAD7FE50945 but this did not seem to work to turn off the disks after log in.

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  • Extracting the Layout of all the Data Forms from the Relational Database

    - by RahulS
    Today I came across a question from one of our clients that: "what members are used on each data form WITHOUT having to go through the report generated out of our Planning app". We worked with client on this and reached to a simple query. All the form related information is stored in the following tables: HSP_FORM HSP_FORMOBJ_DEF HSP_FORMOBJ_DEF_MBR HSP_FORM_ATTRIBUTES HSP_FORM_CALCS HSP_FORM_DV_CONDITION HSP_FORM_DV_PM_RULE HSP_FORM_DV_RULE HSP_FORM_DV_USER_IN_PM_RULE HSP_FORM_LAYOUT HSP_FORM_MENUS HSP_FORM_VARIABLES If we want to retrieve just the members included, we can concentrate on: HSP_OBJECT to get the Object_ID for form, Object_Type is 7 for forms. (Ex: Select * from HSP_OBJECT where OBJECT_TYPE = 7) HSP_FORMOBJ_DEF Find the OBJDEF_ID for a particular form HSP_FORMOBJ_DEF_MBR Use the above OBJDEF_ID to find the members: Here the Mbr_ID is the Id of the member and Query_Type is the Function like Idesc, Level0 etc and Sequce is you sequence, And the final table we can use is HSP_FORM_LAYOUT: Layout_Type: 0->Pov 1-> Page, 2->Row, 3->Col, DIM_ID is the dimension ID and Ordinal is position. Here is the Query: SELECT HSP_OBJECT.OBJECT_NAME AS 'Form',  HSP_OBJECT_2.OBJECT_NAME AS 'Dimension',  HSP_OBJECT_1.OBJECT_NAME AS 'Member',  HSP_FORMOBJ_DEF_MBR.QUERY_TYPE FROM  <DatabaseName>.dbo.HSP_FORM_LAYOUT HSP_FORM_LAYOUT,  <DatabaseName>.dbo.HSP_FORMOBJ_DEF HSP_FORMOBJ_DEF,  <DatabaseName>.dbo.HSP_FORMOBJ_DEF_MBR HSP_FORMOBJ_DEF_MBR,  <DatabaseName>.dbo.HSP_MEMBER HSP_MEMBER,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT_1,  <DatabaseName>.dbo.HSP_OBJECT HSP_OBJECT_2 WHERE  HSP_OBJECT.OBJECT_ID = HSP_FORMOBJ_DEF.FORM_ID AND  HSP_FORMOBJ_DEF_MBR.OBJDEF_ID = HSP_FORMOBJ_DEF.OBJDEF_ID AND  HSP_MEMBER.MEMBER_ID = HSP_FORMOBJ_DEF_MBR.MBR_ID AND  HSP_OBJECT_1.OBJECT_ID = HSP_MEMBER.MEMBER_ID AND  HSP_OBJECT_2.OBJECT_ID = HSP_MEMBER.DIM_ID AND  HSP_FORM_LAYOUT.DIM_ID = HSP_MEMBER.DIM_ID AND  HSP_FORM_LAYOUT.FORM_ID = HSP_FORMOBJ_DEF.FORM_ID AND  ((HSP_OBJECT.OBJECT_TYPE=7)) ORDER BY HSP_OBJECT.OBJECT_NAME  Concentrate on Test1 data form and Actual Layout of it as follows: Corresponding Query_type for few of the functions: 9  for Idesc, 3  for Ancestors, -9 for ILvl0Des, 8  for Desc, 4  for IAncestors Its just a basic idea you can do lot on the basis of this. Cheers..!!! Rahul S. http://www.facebook.com/pages/HyperionPlanning/117320818374228

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  • Obtaining positional information in the IEnumerable Select extension method

    - by Kyle Burns
    This blog entry is intended to provide a narrow and brief look into a way to use the Select extension method that I had until recently overlooked. Every developer who is using IEnumerable extension methods to work with data has been exposed to the Select extension method, because it is a pretty critical piece of almost every query over a collection of objects.  The method is defined on type IEnumerable and takes as its argument a function that accepts an item from the collection and returns an object which will be an item within the returned collection.  This allows you to perform transformations on the source collection.  A somewhat contrived example would be the following code that transforms a collection of strings into a collection of anonymous objects: 1: var media = new[] {"book", "cd", "tape"}; 2: var transformed = media.Select( item => 3: { 4: Media = item 5: } ); This code transforms the array of strings into a collection of objects which each have a string property called Media. If every developer using the LINQ extension methods already knows this, why am I blogging about it?  I’m blogging about it because the method has another overload that I hadn’t seen before I needed it a few weeks back and I thought I would share a little about it with whoever happens upon my blog.  In the other overload, the function defined in the first overload as: 1: Func<TSource, TResult> is instead defined as: 1: Func<TSource, int, TResult>   The additional parameter is an integer representing the current element’s position in the enumerable sequence.  I used this information in what I thought was a pretty cool way to compare collections and I’ll probably blog about that sometime in the near future, but for now we’ll continue with the contrived example I’ve already started to keep things simple and show how this works.  The following code sample shows how the positional information could be used in an alternating color scenario.  I’m using a foreach loop because IEnumerable doesn’t have a ForEach extension, but many libraries do add the ForEach extension to IEnumerable so you can update the code if you’re using one of these libraries or have created your own. 1: var media = new[] {"book", "cd", "tape"}; 2: foreach (var result in media.Select( 3: (item, index) => 4: new { Item = item, Index = index })) 5: { 6: Console.ForegroundColor = result.Index % 2 == 0 7: ? ConsoleColor.Blue : ConsoleColor.Yellow; 8: Console.WriteLine(result.Item); 9: }

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  • Efficient inline templates and C++

    - by Darryl Gove
    I've talked before about calling inline templates from C++, I've also talked about calling inline templates efficiently. This time I want to talk about efficiently calling inline templates from C++. The obvious starting point is that I need to declare the inline templates as being extern "C": extern "C" { int mytemplate(int); } This enables us to call it, but the call may not be very efficient because the compiler will treat it as a function call, and may produce suboptimal code based on that premise. So we need to add the no_side_effect pragma: extern "C" { int mytemplate(int); #pragma no_side_effect(mytemplate) } However, this may still not produce optimal code. We've discussed how the no_side_effect pragma cannot be combined with exceptions, well we know that the code cannot produce exceptions, but the compiler doesn't know that. If we tell the compiler that information it may be able to produce even better code. We can do this by adding the "throw()" keyword to the template declaration: extern "C" { int mytemplate(int) throw(); #pragma no_side_effect(mytemplate) } The following is an example of how these changes might improve performance. We can take our previous example code and migrate it to C++, adding the use of a try...catch construct: #include <iostream extern "C" { int lzd(int); #pragma no_side_effect(lzd) } int a; int c=0; class myclass { int routine(); }; int myclass::routine() { try { for(a=0; a<1000; a++) { c=lzd(c); } } catch(...) { std::cout << "Something happened" << std::endl; } return 0; } Compiling this produces a slightly suboptimal code sequence in the hot loop: $ CC -O -xtarget=T4 -S t.cpp t.il ... /* 0x0014 23 */ lzd %o0,%o0 /* 0x0018 21 */ add %l6,1,%l6 /* 0x001c */ cmp %l6,1000 /* 0x0020 */ bl,pt %icc,.L77000033 /* 0x0024 23 */ st %o0,[%l7] There's a store in the delay slot of the branch, so we're repeatedly storing data back to memory. If we change the function declaration to include "throw()", we get better code: $ CC -O -xtarget=T4 -S t.cpp t.il ... /* 0x0014 21 */ add %i1,1,%i1 /* 0x0018 23 */ lzd %o0,%o0 /* 0x001c 21 */ cmp %i1,999 /* 0x0020 */ ble,pt %icc,.L77000019 /* 0x0024 */ nop The store has gone, but the code is still suboptimal - there's a nop in the delay slot rather than useful work. However, it's good enough for this example. The point I'm making is that the compiler produces the better code with both the "throw()" and the no side effect pragma.

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  • Why is my system freezing when I switch users

    - by ZeroDivide
    Hello I've recently upgraded from 13.04 to 13.10 64bit. I'm running AMD graphics with the proprietary drivers. I have two user accounts. Mine(administrator) and my girlfriend's(standard) My girlfriend clicks "switch user" from my lock screen and logs in fine. I then try to click "switch user" from her lock screen and everything goes black. Then the monitor blinks on and off with just a single cursor. I have no way to access the terminal, the system is unresponsive and I have to hit the power button. Even ctrl + alt + f4 or ctrl + alt + t doesn't get me a terminal. When I press the power button on my system, it does start printing out the shutdown sequence on the monitor. Here is my .xsession-errors Script for ibus started at run_im. Script for auto started at run_im. Script for default started at run_im. Here is hers: init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd respawning too fast, stopped init: logrotate main process (4726) killed by TERM signal init: upstart-dbus-session-bridge main process (4865) terminated with status 1 init: gnome-settings-daemon main process (4843) terminated with status 1 init: gnome-session main process (4852) terminated with status 1 init: unity-panel-service main process (4863) killed by KILL signal I found some advice in a forum to look for at-spi2-registryd in my system logs. Perhaps it will be useful. executing this: sudo grep -r at-spi2-registryd /var/log/* produces this: /var/log/lightdm/x-1-greeter.log:** (at-spi2-registryd:4384): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-1-greeter.log:** (at-spi2-registryd:4384): WARNING **: Unable to register client with session manager /var/log/lightdm/x-2-greeter.log.old:** (at-spi2-registryd:7447): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-2-greeter.log.old:** (at-spi2-registryd:7447): WARNING **: Unable to register client with session manager /var/log/lightdm/x-0-greeter.log:** (at-spi2-registryd:1378): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-0-greeter.log:** (at-spi2-registryd:1378): WARNING **: Unable to register client with session manager /var/log/lightdm/x-0-greeter.log.old:** (at-spi2-registryd:1357): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-0-greeter.log.old:** (at-spi2-registryd:1357): WARNING **: Unable to register client with session manager Any ideas what is going on?

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  • How do I make this rendering thread run together with the main one?

    - by funk
    I'm developing an Android game and need to show an animation of an exploding bomb. It's a spritesheet with 1 row and 13 different images. Each image should be displayed in sequence, 200 ms apart. There is one Thread running for the entire game: package com.android.testgame; import android.graphics.Canvas; public class GameLoopThread extends Thread { static final long FPS = 10; // 10 Frames per Second private final GameView view; private boolean running = false; public GameLoopThread(GameView view) { this.view = view; } public void setRunning(boolean run) { running = run; } @Override public void run() { long ticksPS = 1000 / FPS; long startTime; long sleepTime; while (running) { Canvas c = null; startTime = System.currentTimeMillis(); try { c = view.getHolder().lockCanvas(); synchronized (view.getHolder()) { view.onDraw(c); } } finally { if (c != null) { view.getHolder().unlockCanvasAndPost(c); } } sleepTime = ticksPS - (System.currentTimeMillis() - startTime); try { if (sleepTime > 0) { sleep(sleepTime); } else { sleep(10); } } catch (Exception e) {} } } } As far as I know I would have to create a second Thread for the bomb. package com.android.testgame; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Rect; public class Bomb { private final Bitmap bmp; private final int width; private final int height; private int currentFrame = 0; private static final int BMPROWS = 1; private static final int BMPCOLUMNS = 13; private int x = 0; private int y = 0; public Bomb(GameView gameView, Bitmap bmp) { this.width = bmp.getWidth() / BMPCOLUMNS; this.height = bmp.getHeight() / BMPROWS; this.bmp = bmp; x = 250; y = 250; } private void update() { currentFrame++; new BombThread().start(); } public void onDraw(Canvas canvas) { update(); int srcX = currentFrame * width; int srcY = height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bmp, src, dst, null); } class BombThread extends Thread { @Override public void run() { try { sleep(200); } catch(InterruptedException e){ } } } } The Threads would then have to run simultaneously. How do I do this?

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  • Various issues linked to my CD drive, when it has a disc in it

    - by Voyagerfan5761
    When I go to the Desktop and click on a media icon (for my flash drive, a CD, whatever it is), the following problems occur, in this approximate sequence: Nautilus will close if it's open. the desktop icons disappear my Window List shows a button that says "Starting File Manager" the icons reappear the button in Window List disappears Because of this problem, I can no longer drag and drop media, nor can I right-click to perform actions such as "Eject" and "Safely Remove Drive". The same symptoms occur if I click a media icon (that is also present on the desktop) in Nautilus' Computer view, though notably not if I click in the places list on the left. I have confirmed that this problem happens only if there is a CD in the drive (Matshita UJDA360). Also, inserting a disc into the CD drive appears to kill all running programs and restart Nautilus (or X; I'm not sure). Applications like Brasero and Rhythmbox will not start while there is a disc in the drive. Removing the disc doesn't result in the list of media updating; it must be forced to update by clicking on one of the desktop icons and going through one of the above-described cycles. It doesn't seem to matter what type of disc is in the drive. This has happened with CD-RWs I burned years ago using Roxio on Windows XP, the Ubuntu disc I installed from (burned with InfraRecorder Portable under Windows XP), and the retail game disc for Star Trek Armada II. The first indication of a problem was Brasero dying when I tried to insert a disc for erasure and rewriting. Since then, I've drafted several different questions on various issues, finally combining them into this one when I realized that having a CD in the drive was the common link. Could this be a simple driver issue? If Ubuntu is dynamically detecting my hardware on boot, can I specify drivers for devices that I know will be a problem if the default files are used? I'm beginning to think that my laptop, an old Dell Inspiron 2650, is just too old or proprietary-driver-hungry (or something, maybe RAM-starved) for Ubuntu and Windows XP to play nicely alongside each other. Or maybe I just need to carefully take my wall-wart machine to a coffee shop for an afternoon so I can download updates and such from the Internet, as I lack a home connection.

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  • Issues with LVM partition size in Server 13.04

    - by Michael
    I am new to ubuntu and a little confused about how hard drive partitions and LVM works. I remember setting up Ubuntu server 13.04 and telling to to use 1TB of a 3TB server. Well I have maxed that out with blu-ray rips and want the rest of the drive for space. On log-in it says: System load: 2.24 Processes: 179 Usage of /: 88.7% of 912.89GB Users logged in: 0 Memory usage: 6% IP address for p5p1: 192.168.0.100 Swap usage: 0% => / is using 88.7% of 912.89GB lvdisplay outputs: --- Logical volume --- LV Path /dev/DeathStar-vg/root LV Name root VG Name DeathStar-vg LV Write Access read/write LV Creation host, time DeathStar, 2013-05-18 22:21:11 -0400 LV Status available # open 1 LV Size 2.70 TiB Current LE 707789 Segments 2 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 252:0 --- Logical volume --- LV Path /dev/DeathStar-vg/swap_1 LV Name swap_1 VG Name DeathStar-vg LV Write Access read/write LV Creation host, time DeathStar, 2013-05-18 22:21:11 -0400 LV Status available # open 2 LV Size 3.75 GiB Current LE 959 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 252:1 vgdisplay outputs: VG Name DeathStar-vg System ID Format lvm2 Metadata Areas 1 Metadata Sequence No 4 VG Access read/write VG Status resizable MAX LV 0 Cur LV 2 Open LV 2 Max PV 0 Cur PV 1 Act PV 1 VG Size 2.73 TiB PE Size 4.00 MiB Total PE 715335 Alloc PE / Size 708748 / 2.70 TiB Free PE / Size 6587 / 25.73 GiB df outputs: Filesystem 1K-blocks Used Available Use% Mounted on /dev/mapper/DeathStar--vg-root 957238932 848972636 59634696 94% / none 4 0 4 0% /sys/fs/cgroup udev 1864716 4 1864712 1% /dev tmpfs 374968 1060 373908 1% /run none 5120 4 5116 1% /run/lock none 1874824 148 1874676 1% /run/shm none 102400 24 102376 1% /run/user /dev/sda2 234153 56477 165184 26% /boot And fdisk /dev/sda -l outputs: Disk /dev/sda: 3000.6 GB, 3000592982016 bytes 255 heads, 63 sectors/track, 364801 cylinders, total 5860533168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sda1 1 4294967295 2147483647+ ee GPT Partition 1 does not start on physical sector boundary. I just don't know what to make of all this and am not sure how I can make it use all 2.73TBs. Thanks in advance for any help. EDIT-- Yes I did make changes to the LVM Config, but it didnt do anything. As requested, output of parted -l /dev/sda Model: ATA WDC WD30EFRX-68A (scsi) Disk /dev/sda: 3001GB Sector size (logical/physical): 512B/4096B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2097kB 1049kB bios_grub 2 2097kB 258MB 256MB ext2 3 258MB 3001GB 3000GB lvm Model: ATA WDC WD30EFRX-68A (scsi) Disk /dev/sdb: 3001GB Sector size (logical/physical): 512B/4096B Partition Table: msdos Number Start End Size Type File system Flags Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/DeathStar--vg-swap_1: 4022MB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 4022MB 4022MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/DeathStar--vg-root: 2969GB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 2969GB 2969GB ext4

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  • Enabling EUS support in OUD 11gR2 using command line interface

    - by Sylvain Duloutre
    Enterprise User Security (EUS) allows Oracle Database to use users & roles stored in LDAP for authentication and authorization.Since the 11gR2 release, OUD natively supports EUS. EUS can be easily configured during OUD setup. ODSM (the graphical admin console) can also be used to enable EUS for a new suffix. However, enabling EUS for a new suffix using command line interface is currently not documented, so here is the procedure: Let's assume that EUS support was enabled during initial setup.Let's o=example be the new suffix I want to use to store Enterprise users. The following sequence of command must be applied for each new suffix: // Create a local database holding EUS context infodsconfig create-workflow-element --set base-dn:cn=OracleContext,o=example --set enabled:true --type db-local-backend --element-name exampleContext -n // Add a workflow element in the call path to generate on the fly attributes required by EUSdsconfig create-workflow-element --set enabled:true --type eus-context --element-name eusContext --set next-workflow-element:exampleContext -n // Add the context to a workflow for routingdsconfig create-workflow --set base-dn:cn=OracleContext,o=example --set enabled:true --set workflow-element:eusContext --workflow-name exampleContext_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:exampleContext_workflow -n // Create the local database for o=exampledsconfig create-workflow-element --set base-dn:o=example --set enabled:true --type db-local-backend --element-name example -n // Create a workflow element in the call path to the user data to generate on the fly attributes expected by EUS dsconfig create-workflow-element --set enabled:true --set eus-realm:o=example --set next-workflow-element:example --type eus --element-name eusWfe// Add the db to a workflow for routingdsconfig create-workflow --set base-dn:o=example --set enabled:true --set workflow-element:eusWfe --workflow-name example_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:example_workflow -n  // Add the appropriate acis for EUSdsconfig set-access-control-handler-prop \           --add global-aci:'(target="ldap:///o=example")(targetattr="authpassword")(version 3.0; acl "EUS reads authpassword"; allow (read,search,compare) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' dsconfig set-access-control-handler-prop \       --add global-aci:'(target="ldap:///o=example")(targetattr="orclaccountstatusevent")(version 3.0; acl "EUS writes orclaccountstatusenabled"; allow (write) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' Last but not least you must adapt the content of the ${OUD}/config/EUS/eusData.ldif  file with your suffix value then inport it into OUD.

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  • Addressing threats introduced by the BYOD trend

    - by kyap
    With the growth of the mobile technology segment, enterprises are facing a new type of threats introduced by the BYOD (Bring Your Own Device) trend, where employees use their own devices (laptops, tablets or smartphones) not necessarily secured to access corporate network and information.In the past - actually even right now, enterprises used to provide laptops to their employees for their daily work, with specific operating systems including anti-virus and desktop management tools, in order to make sure that the pools of laptop allocated are spyware or trojan-horse free to access the internal network and sensitive information. But the BYOD reality is breaking this paradigm and open new security breaches for enterprises as most of the username/password based systems, especially the internal web applications, can be accessed by less or none protected device.To address this reality we can adopt 3 approaches:1. Coué's approach: Close your eyes and assume that your employees are mature enough to know what he/she should or should not do.2. Consensus approach: Provide a list of restricted and 'certified' devices to the internal network. 3. Military approach: Access internal systems with certified laptop ONLYIf you choose option 1: Thanks for visiting my blog and I hope you find the others entries more useful :)If you choose option 2: The proliferation of new hardware and software updates every quarter makes this approach very costly and difficult to maintain.If you choose option 3: You need to find a way to allow the access into your sensitive application from the corporate authorized machines only, managed by the IT administrators... but how? The challenge with option 3 is to find out how end-users can restrict access to certain sensitive applications only from authorized machines, or from another angle end-users can not access the sensitive applications if they are not using the authorized machine... So what if we find a way to store the applications credential secretly from the end-users, and then automatically submit them when the end-users access the application? With this model, end-users do not know the username/password to access the applications so even if the end-users use their own devices they will not able to login. Also, there's no need to reconfigure existing applications to adapt to the new authenticate scheme given that we are still leverage the same username/password authenticate model at the application level. To adopt this model, you can leverage Oracle Enterprise Single Sign On. In short, Oracle ESSO is a desktop based solution, capable to store credentials of Web and Native based applications. At the application startup and if it is configured as an esso-enabled application - check out my previous post on how to make Skype essso-enabled, Oracle ESSO takes over automatically the sign-in sequence with the store credential on behalf of the end-users. Combined with Oracle ESSO Provisioning Gateway, the credentials can be 'pushed' in advance from an actual provisioning server, like Oracle Identity Manager or Tivoli Identity Manager, so the end-users can login into sensitive application without even knowing the actual username and password, so they can not login with other machines rather than those secured by Oracle ESSO.Below is a graphical illustration of this approach:With this model, not only you can protect the access to sensitive applications only from authorized machine, you can also implement much stronger Password Policies in terms of Password Complexity as well as Password Reset Frequency but end-users will not need to remember the passwords anymore.If you are interested, do not hesitate to check out the Oracle Enterprise Single Sign-on products from OTN !

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  • How to keep a data structure synchronized over a network?

    - by David Gouveia
    Context In the game I'm working on (a sort of a point and click graphic adventure), pretty much everything that happens in the game world is controlled by an action manager that is structured a bit like: So for instance if the result of examining an object should make the character say hello, walk a bit and then sit down, I simply spawn the following code: var actionGroup = actionManager.CreateGroup(); actionGroup.Add(new TalkAction("Guybrush", "Hello there!"); actionGroup.Add(new WalkAction("Guybrush", new Vector2(300, 300)); actionGroup.Add(new SetAnimationAction("Guybrush", "Sit")); This creates a new action group (an entire line in the image above) and adds it to the manager. All of the groups are executed in parallel, but actions within each group are chained together so that the second one only starts after the first one finishes. When the last action in a group finishes, the group is destroyed. Problem Now I need to replicate this information across a network, so that in a multiplayer session, all players see the same thing. Serializing the individual actions is not the problem. But I'm an absolute beginner when it comes to networking and I have a few questions. I think for the sake of simplicity in this discussion we can abstract the action manager component to being simply: var actionManager = new List<List<string>>(); How should I proceed to keep the contents of the above data structure syncronized between all players? Besides the core question, I'm also having a few other concerns related to it (i.e. all possible implications of the same problem above): If I use a server/client architecture (with one of the players acting as both a server and a client), and one of the clients has spawned a group of actions, should he add them directly to the manager, or only send a request to the server, which in turn will order every client to add that group? What about packet losses and the like? The game is deterministic, but I'm thinking that any discrepancy in the sequence of actions executed in a client could lead to inconsistent states of the world. How do I safeguard against that sort of problem? What if I add too many actions at once, won't that cause problems for the connection? Any way to alleviate that?

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  • Uniform not being applied to proper mesh

    - by HaMMeReD
    Ok, I got some code, and you select blocks on a grid. The selection works. I can modify the blocks to be raised when selected and the correct one shows. I set a color which I use in the shader. However, I am trying to change the color before rendering the geometry, and the last rendered geometry (in the sequence) is rendered light. However, to debug logic I decided to move the block up and make it white, in which case one block moves up and another block becomes white. I checked all my logic and it knows the correct one is selected and it is showing in, in the correct place and rendering it correctly. When there is only 1 it works properly. Video Of the bug in action, note how the highlighted and elevated blocks are not the same block, however the code for color and My Renderer is here (For the items being drawn) public void render(Renderer renderer) { mGrid.render(renderer, mGameState); for (Entity e:mGameEntities) { UnitTypes ut = UnitTypes.valueOf((String)e.getObject(D.UNIT_TYPE.ordinal())); if (ut == UnitTypes.Soldier) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.texture_soldier.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); if (mSelectedEntities.contains(e)) { mEntityMatrix.translate(pos.x, 1f, pos.y); renderer.testShader.setUniformf("v_color", 0.5f,0.5f,0.5f,1f); } else { mEntityMatrix.translate(pos.x, 0f, pos.y); renderer.testShader.setUniformf("v_color", 1f,1f,1f,1f); } mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_soldier.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } else if (ut == UnitTypes.Enemy_Infiltrator) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.testShader.setUniformf("v_color", 1.0f,1,1,1.0f); renderer.texture_enemy_infiltrator.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); mEntityMatrix.translate(pos.x, 0f, pos.y); mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_enemy_infiltrator.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } } }

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  • Identifying which pattern fits better.

    - by Daniel Grillo
    I'm developing a software to program a device. I have some commands like Reset, Read_Version, Read_memory, Write_memory, Erase_memory. Reset and Read_Version are fixed. They don't need parameters. Read_memory and Erase_memory need the same parameters that are Length and Address. Write_memory needs Lenght, Address and Data. For each command, I have the same steps in sequence, that are something like this sendCommand, waitForResponse, treatResponse. I'm having difficulty to identify which pattern should I use. Factory, Template Method, Strategy or other pattern. Edit I'll try to explain better taking in count the given comments and answers. I've already done this software and now I'm trying to refactoring it. I'm trying to use patterns, even if it is not necessary because I'm taking advantage of this little software to learn about some patterns. Despite I think that one (or more) pattern fits here and it could improve my code. When I want to read version of the software of my device, I don't have to assembly the command with parameters. It is fixed. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. To read a portion of the memory (maximum of 256 bytes), I have to assembly the command using the parameters Len and Address. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. To write a portion in the memory (maximum of 256 bytes), I have to assembly the command using the parameters Len, Address and Data. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. I think that I could use Template Method because I have almost the same algorithm for all. But the problem is some commands are fixes, others have 2 or 3 parameters. I think that parameters should be passed on the constructor of the class. But each class will have a constructor overriding the abstract class constructor. Is this a problem for the template method? Should I use other pattern?

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  • "Untrusted packages could compromise your system's security." appears while trying to install anything

    - by maria
    Hi I've freshly installed Ubuntu 10.4 on a new computer. I'm trying to install on it application I need (my old computer is broken and I have to send it to the service). I've managed to install texlive and than I can't install anything else. All software I want to have is what I have succesfuly installed on my old computer (with the same version of Ubuntu), so I don't understand, why terminal says (sorry, the terminal talks half English, half Polish, but I hope it's enough): maria@marysia-ubuntu:~$ sudo aptitude install emacs Czytanie list pakietów... Gotowe Budowanie drzewa zaleznosci Odczyt informacji o stanie... Gotowe Reading extended state information Initializing package states... Gotowe The following NEW packages will be installed: emacs emacs23{a} emacs23-bin-common{a} emacs23-common{a} emacsen-common{a} 0 packages upgraded, 5 newly installed, 0 to remove and 0 not upgraded. Need to get 23,9MB of archives. After unpacking 73,8MB will be used. Do you want to continue? [Y/n/?] Y WARNING: untrusted versions of the following packages will be installed! Untrusted packages could compromise your system's security. You should only proceed with the installation if you are certain that this is what you want to do. emacs emacs23-bin-common emacsen-common emacs23-common emacs23 Do you want to ignore this warning and proceed anyway? To continue, enter "Yes"; to abort, enter "No" I was trying to install other editors as well, with the same result. As I decided that I might be sure that I know the package I want to install is secure, finaly I've entered "Yes". The installation ended succesfuly, but editor don't understand any .tex file (.tex files are for sure fine): this is pdfTeX, Version 3.1415926-1.40.10 (TeX Live 2009/Debian) restricted \write18 enabled. entering extended mode (./Szarfi.tex ! Undefined control sequence. l.2 \documentclass {book} ? What's more, I've realised that in Synaptic Manager there is no package which would be marked as supported by Canonical... Any tips? Thanks in advance

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  • How to get lookahead symbol when constructing LR(1) NFA for parser?

    - by greenoldman
    I am reading an explanation (awesome "Parsing Techniques" by D.Grune and C.J.H.Jacobs; p.292 in the 2nd edition) about how to construct an LR(1) parser, and I am at the stage of building the initial NFA. What I don't understand is how to get/compute a lookahead symbol. Here is the example from the book, the grammar: S -> E E -> E - T E -> T T -> ( E ) T -> n n is terminal. The "weird" transitions for me are is the sequence: 1) S -> . E eof 2) E -> . E - T eof 3) E -> . E - T - 4) E -> E . - T - 5) E -> E - . T - (Note: In the above table, the state numbers are in front and the lookahead symbol is at the end.) What puzzles me is that transition from (4) to (5) means reading - token, right? So how is it that - is still a lookahead symbol and even more important why is it that eof is no longer a lookahead symbol? After all in an input such as n - n eof there is only one - symbol. My naive thinking tells me (5) should be written as: 5) E -> E - . T - eof And another thing -- n is terminal. Why it is not used at all as a lookahead symbol? I mean -- we expect to see - or (, it is ok, but lack of n means we are sure it won't appear in input? Update: after more reading I am only more confused ;-) I.e. what is really a lookahead? Because I see such state as (p.292, 2nd column, 2nd row): E -> E . - T eof Lookahead says eof but the incoming input says -. Isn't it a contradiction? And it is not only in this book.

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  • Draw images with warped triangles on a web server [migrated]

    - by epologee
    The scenario The Flash front end of my current project produces images that a web server needs to combine into a video. Both frame-rate and frame-resolution are sizeable enough that sending an image sequence to the back end is not feasible (in both time and client bandwidth). Instead, we're trying to recreate the image drawing on the back end as well. Correct and slow, or incorrect and fast The problem is that this involves quite a bit of drawing textured triangles, and two solutions we found in Python (here and there) are so inefficient, that the drawing takes about 60 seconds per frame, resulting in a whopping 7,5 hours of processing time for a 30 second clip. Unacceptable. When using a PHP-module to send commands to ImageMagick for image manipulation, the whole process is super fast (tenths of a second per frame), but ImageMagick seems to be unable to draw triangles the way we do it in the front end, so the final results do not match. Unacceptable. What I'm asking here, is if there's someone who would know a way to solve this issue, by any means necessary that would run on a web server. Warping an image Let me explain the process of the front end: Perform a Delaunay calculation on points in an image to get an evenly distributed mesh of triangles. Offset the points/vertices in the mesh, distorting or warping the image. Draw the warped triangles on a new bitmap. We can send the results (coordinates) of steps 1 and 2 to the back end, to then draw the warped triangles and save it to an image on disk (or append as a frame to the video). But that last step is what I need help with. The Question Is there an alternative to ImageMagick that can draw triangles in a bitmap? Is there some other library, like a C library, that would allow us to do this? Or could we achieve this effect more easily by switching back end technologies, like Ruby? (.Net and Java are, unfortunately, not really options right now) Many thanks. EP. P.S. I'd appreciate re-tagging efforts, I don't quite know what labels to put on this question. Thanks!

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  • Android - Force Close - Null Pointer on Canvas?

    - by user22241
    Please bear with me. I have a very odd problem. Basically, my app so far, has 3 activities (a main splash screen, an 'options/menu' screen and the main app). If I follow the very specific steps oulined below, I get a 'null pointer exception' in the 2nd activity) and the app force closes...... Here are the steps: Start the app (a game based on Surfaceview), tap through to the third activity so the game is running, then hit the home key so the game is paused and put to the background, the activity/app is ended through DDMS in the SDK then restarted on the device (all OK so far), now if I hit the back key on the device twice in quick succession, it happens. All other sequence of events is fine, even to the point of pressing the back key, waiting for the previous activity to show, then hitting back again - all OK. Only when the back key is pressed twice in quick succession following all the above steps does the problem occur. I'm assuming that the canvas isn't ready as it's showing as 'null' when this happens, but I'm not sure why this is happening as surely it's happening when I'm trying to go back to activity 1, but the logcat shows the error in activity 2. if I stop the activity running my 'doDraw' method (which referenced the canvas), then all is OK - so I can safely assume it is the canvas causing the problem. Also, if I skip my first activity (which is a very basic full-screen button which just displays a splashscreen and waits for the user to tap the screen), and make my 2nd activity the launch activity, again, it is OK. this is the part of the code that I think is probably relevant: @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { vheight = this.getHeight(); vwidth = this.getWidth(); } @Override public void surfaceCreated(SurfaceHolder holder) { vheight = this.getHeight(); vwidth = this.getWidth(); this.viewWidth = vwidth; this.viewHeight = vheight; if (runthread==false){ if (preThread.getState()==Thread.State.TERMINATED){ preThread = new OptionsThread(thisholder, thiscontext, thishandler); } preThread.setRunning(true); preThread.start();} } @Override public void surfaceDestroyed(SurfaceHolder holder) { preThread.setRunning(false); //Stop the loop boolean retry = true; //Stop the thread while (retry) { try { preThread.join(); retry = false; } catch (InterruptedException e) { } } Thank you all for any help you can offer

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  • Tricky situation with EF and Include while projecting (Select / SelectMany)

    - by Vincent Grondin
    Originally posted on: http://geekswithblogs.net/vincentgrondin/archive/2014/06/07/tricky-situation-with-ef-and-include-while-projecting-select.aspxHello, the other day I stumbled on a problem I had a while back with EF and Include method calls and decided this was it and I was going to blog about it…  This would sort of to pin it inside my head and maybe help others too !  So I was using DBContext and wanted to query a DBSet and include some of it’s associations and in the end, do a projection to get a list of Ids…   At first it seems easy…  Query your DBSet, call Include right afterward, then code the rest of your statement with the appropriate where clause and then, do the projection…   Well it wasn’t that easy as my query required I code my where on some entities a few degree further in the association chain and most of these links where “Many”…  I had to do my projection right away with the SelectMany method.  So I did my stuff and tested the query….  no association where loaded…  My Include statement was simply ignored !  Then I remembered this behavior and how to get it to work…  You need to move the Include AFTER your first projection (Select or SelectMany).  So my sequence became:   Query the DBSet, do the projection with SelectMany, Include the associations, code the where clause and do the final projection…. but it wouldn’t compile…   It kept saying that it could not find an “Include” method on an IQueryable… which is perfectly true!  I knew this should work so I went to the definition of the DBset and saw it inherited DBQuery and sure enough the include method was there…  So I had to cast my statement from start until the end of the first projection in a DBQuery then do the Includes and then the rest of my query….   Bottom line is, whenever your Include statement seem to be ignored, then maybe you will need to move them further down in your query and cast your statement in whatever class gives you access to the Include…   Happy coding all !

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  • C Programming arrays, I dont understand how I would go about making this program, If anyone can just guide me through the basic outline please :) [on hold]

    - by Rashmi Kohli
    Problem The temperature of a car engine has been measured, from real-world experiments, as shown in the table and graph below: Time (min) Temperature (oC) 0 20 1 36 2 61 3 68 4 77 5 110 Use linear regression to find the engine’s temperature at 1.5 minutes, 4.3 minutes, and any other time specified by the user. Background In engineering, many times we measure several data points in an experiment, but then we need to predict a value that we have not measured which lies between two measured values, such as the problem statement above. If the relation between the measured parameters seems to be roughly linear, then we can use linear regression to find the relationship between those parameters. In the graph of the problem statement above, the relation seems to be roughly linear. Hence, we can apply linear regression to the above problem. Assuming y {y0, y1, …yn-1} has a linear relation with x {x0, x1, … xn-1}, we can say that: y = mx+b where m and b can be found with linear regression as follows: For the problem in this lab, using linear regression gives us the following line (in blue) compared to the measured curve (in red). As you can see, there is usually a difference between the measured values and the estimated (predicted) values. What linear regression does is to minimize those differences and still give us a straight line (blue). Other methods, such as non-linear regression, are also possible to achieve higher accuracy and better curve fitting. Requirements Your program should first print the table of the temperatures similar to the way it’s printed in the problem statement. It should then calculate the temperature at minute 1.5 and 4.3 and show the answers to the user. Next, it should prompt the user to enter a time in minutes (or -1 to quit), and after reading the user’s specified time it should give the value of the engine’s temperature at that time. It should then go back to the prompt. Hints •Use a one dimensional array to store the temperature values given in the problem statement. •Use functions to separate tasks such as calculating m, calculating b, calculating the temperature at a given time, printing the prompt, etc. You can then give your algorithm as well as you pseudo code per function, as opposed to one large algorithm diagram or one large sequence of pseudo code.

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  • Is it dangerous for me to give some of my Model classes Control-like methods?

    - by Pureferret
    In my personal project I have tried to stick to MVC, but I've also been made aware that sticking to MVC too tightly can be a bad thing as it makes writing awkward and forces the flow of the program in odd ways (i.e. some simple functions can be performed by something that normally wouldn't, and avoid MVC related overheads). So I'm beginning to feel justified in this compromise: I have some 'manager programs' that 'own' data and have some way to manipulate it, as such I think they'd count as both part of the model, and part of the control, and to me this feels more natural than keepingthem separate. For instance: One of my Managers is the PlayerCharacterManager that has these methods: void buySkill(PlayerCharacter playerCharacter, Skill skill); void changeName(); void changeRole(); void restatCharacter(); void addCharacterToGame(); void createNewCharacter(); PlayerCharacter getPlayerCharacter(); List<PlayerCharacter> getPlayersCharacter(Player player); List<PlayerCharacter> getAllCharacters(); I hope the mothod names are transparent enough that they don't all need explaining. I've called it a manager because it will help manage all of the PlayerCharacter 'model' objects the code creates, and create and keep a map of these. I may also get it to store other information in the future. I plan to have another two similar classes for this sort of control, but I will orchestrate when and how this happens, and what to do with the returned data via a pure controller class. This splitting up control between informed managers and the controller, as opposed to operating just through a controller seems like it will simplify my code and make it flow more. My question is, is this a dangerous choice, in terms of making the code harder to follow/test/fix? Is this somethign established as good or bad or neutral? I oculdn't find anything similar except the idea of Actors but that's not quite why I'm trying to do. Edit: Perhaps an example is needed; I'm using the Controller to update the view and access the data, so when I click the 'Add new character to a player button' it'll call methods in the controller that then go and tell the PlayerCharacterManager class to create a new character instance, it'll call the PlayerManager class to add that new character to the player-character map, and then it'll add this information to the database, and tell the view to update any GUIs effected. That is the sort of 'control sequence' I'm hoping to create with these manager classes.

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  • Really weird GL Behaviour, uniform not "hitting" proper mesh? LibGdx

    - by HaMMeReD
    Ok, I got some code, and you select blocks on a grid. The selection works. I can modify the blocks to be raised when selected and the correct one shows. I set a color which I use in the shader. However, I am trying to change the color before rendering the geometry, and the last rendered geometry (in the sequence) is rendered light. However, to debug logic I decided to move the block up and make it white, in which case one block moves up and another block becomes white. I checked all my logic and it knows the correct one is selected and it is showing in, in the correct place and rendering it correctly. When there is only 1 it works properly. Video Of the bug in action, note how the highlighted and elevated blocks are not the same block, however the code for color and My Renderer is here (For the items being drawn) public void render(Renderer renderer) { mGrid.render(renderer, mGameState); for (Entity e:mGameEntities) { UnitTypes ut = UnitTypes.valueOf((String)e.getObject(D.UNIT_TYPE.ordinal())); if (ut == UnitTypes.Soldier) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.texture_soldier.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); if (mSelectedEntities.contains(e)) { mEntityMatrix.translate(pos.x, 1f, pos.y); renderer.testShader.setUniformf("v_color", 0.5f,0.5f,0.5f,1f); } else { mEntityMatrix.translate(pos.x, 0f, pos.y); renderer.testShader.setUniformf("v_color", 1f,1f,1f,1f); } mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_soldier.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } else if (ut == UnitTypes.Enemy_Infiltrator) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.testShader.setUniformf("v_color", 1.0f,1,1,1.0f); renderer.texture_enemy_infiltrator.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); mEntityMatrix.translate(pos.x, 0f, pos.y); mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_enemy_infiltrator.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } } }

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  • stuck in busybox after update

    - by Lyra500
    I should start out by saying that I am not very tech savvy and have done my best to understand what is going on here from reading other people's posts and have fumbled my way through several attempted fixes without getting anywhere... I run ubuntu 12.04 on an admittedly cheap laptop from ebuyer and in spite of being cheap and not a brand laptop I have never had any major problems with it. Since updating to 12.04 when it was released the boot-up process has always been slow. Logging in takes about 30secs longer than it used to and if I closed my laptop and opened it again instead of being met with a login screen I'd be met with a black screen with a white mouse. As all of these problems had a behavior-changing fix (don't close laptop, patiently wait for login, etc.) I didn't think of reporting any of the issues. Last night when the update manager prompted me that there were updates available I duly did them as I usually do. At the time a bug report came up and I cannot remember what it said but I reported the bug as I was prompted to do. Then this morning when I started up my laptop it went through the usual sequence, GRUB, purple screen with 'ubuntu' etc. and then when it tried to boot up it went into BusyBox and I have not been able to do anything to solve this. I have tried going into the GRUB menu and starting previous versions but I come to the same point - busybox. I have borrowed another rather elderly laptop with Windows Vista to try and download Boot Repair and Ubuntu and burn them onto CD. I tried downloading boot repair five times, to laptop, CD and USB. Every time it would download and burn fine but then the windows laptop would tell me that 1% did not download properly and my laptop would not run the USB or CD upon booting. I then tried to download ubuntu and make a livecd, twice, but again was told that 1% did not download properly and again my laptop will not run ubuntu from the CD upon booting even if/when I went into the f2 menu and changed the menu priority (if that's what you call it) for booting up to make sure it was definitely trying the USB/CD first. This is the message I get from busybox: BusyBox v1.18.5 (Ubuntu 1:1.18.5-1ubuntu4) built-in shell (ash) Enter 'help' for a list of built-in commands I have tried 'exit' but it mentions things about 'kernal panic' and 'tried to quit init!' and 'can't find /root/dev/console : no such file'. I know that the problem is probably caused by a problem with a kernal caused by the update last night, but I couldn't honestly tell you exactly what was updated and without being able to boot from a livecd I'm not sure how to go about fixing this. As I said, I am not tech savvy and have done what I can to try and find a solution to the problem but I'm starting to feel like I'm out of options. Does anyone have any ideas?

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  • Application stuck in TCP retransmit

    - by SandeepJ
    I am running Linux kernel 3.13 (Ubuntu 14.04) on two Virtual Machines each of which operates inside two different servers running ESXi 5.1. There is a zeromq client-server application running between the two VMs. After running for about 10-30 minutes, this application consistently hangs due to inability to retransmit a lost packet. When I run the same setup over Ubuntu 12.04 (Linux 3.11), the application never fails If you notice below, "ss" (socket statistics) shows 1 packet lost, sk_wmem_queued of 14110 (i.e. w14110) and a high rto (120000). State Recv-Q Send-Q Local Address:Port Peer Address:Port ESTAB 0 12350 192.168.2.122:41808 192.168.2.172:55550 timer:(on,16sec,10) uid:1000 ino:35042 sk:ffff880035bcb100 <- skmem:(r0,rb648720,t0,tb1164800,f2274,w14110,o0,bl0) ts sack cubic wscale:7,7 rto:120000 rtt:7.5/3 ato:40 mss:8948 cwnd:1 ssthresh:21 send 9.5Mbps unacked:1 retrans:1/10 lost:1 rcv_rtt:1476 rcv_space:37621 Since this has happened so consistently, I was able to capture the TCP log in wireshark. I found that the packet which is lost does get retransmitted and even acknowledged by the TCP in the other OS (the sequence number is seen in the ACK), but the sender doesn't seem to understand this ACK and continues retransmitting. MTU is 9000 on both virtual machines and througout the route. The packets being sent are large in size. As I said earlier, this does not happen on Ubuntu 12.04 (kernel 3.11). So I did a diff on the TCP config options (seen via "sysctl -a |grep tcp ") between 14.04 and 12.04 and found the following differences. I also noticed that net.ipv4.tcp_mtu_probing=0 in both configurations. Left side is 3.11, right side is 3.13 <<net.ipv4.tcp_abc = 0 <<net.ipv4.tcp_cookie_size = 0 <<net.ipv4.tcp_dma_copybreak = 4096 14c11 << net.ipv4.tcp_early_retrans = 2 --- >> net.ipv4.tcp_early_retrans = 3 17c14 << net.ipv4.tcp_fastopen = 0 >> net.ipv4.tcp_fastopen = 1 20d16 << net.ipv4.tcp_frto_response = 0 26,27c22 << net.ipv4.tcp_max_orphans = 16384 << net.ipv4.tcp_max_ssthresh = 0 >> net.ipv4.tcp_max_orphans = 4096 29,30c24,25 << net.ipv4.tcp_max_tw_buckets = 16384 << net.ipv4.tcp_mem = 94377 125837 188754 >> net.ipv4.tcp_max_tw_buckets = 4096 >> net.ipv4.tcp_mem = 23352 31138 46704 34a30 >> net.ipv4.tcp_notsent_lowat = -1 My question to the networking experts on this forum : Are there any other debugging tools or options I can install/enable to dig further into why this TCP retransmit failure is occurring so consistently ? Are there any configuration changes which might account for this weird behaviour.

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  • Oracle EBS ????“????”???????

    - by Steve He(???)
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 7.8 ? 0 2 false false false EN-US ZH-CN X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:????; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.5pt; mso-bidi-font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:??; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-font-kerning:1.0pt;} Oracle E-Business ?????????????????????,???????????EBS?????????????????“????”,???????????????????????????????? ????????? notes ?????,?????????????????????,?notes??????????????????,????????????? note,????????  ???????????????????????????????,??????????????????????????????,“????”??????????????????????????,???????????????????????????? ?? EBS ????????“????”?????? Doc ID 1501724.1 ???? EBS “????”???? ??????Receivables Transactions?“????”: ??? "Entering / Updating Transactions"????,????????: ????? "Transaction numbers are not in sequence",????????????ID 197212.1: How To Setup Gapless Document Sequencing in Receivables. EBS?????????“????” ?: Advanced Pricing Applications Technology Configurator General Ledger Human Capital Management Inventory Management Order Management Payables Process Manufacturing Purchasing Receivables Shipping Value Chain Planning

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