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  • [PHP] Does unsetting array values during iterating save on memory?

    - by saturn_rising
    Hello fellow code warriors, This is a simple programming question, coming from my lack of knowledge of how PHP handles array copying and unsetting during a foreach loop. It's like this, I have an array that comes to me from an outside source formatted in a way I want to change. A simple example would be: $myData = array('Key1' => array('value1', 'value2')); But what I want would be something like: $myData = array([0] => array('MyKey' => array('Key1' => array('value1', 'value2')))); So I take the first $myData and format it like the second $myData. I'm totally fine with my formatting algorithm. My question lies in finding a way to conserve memory since these arrays might get a little unwieldy. So, during my foreach loop I copy the current array value(s) into the new format, then I unset the value I'm working with from the original array. E.g.: $formattedData = array(); foreach ($myData as $key => $val) { // do some formatting here, copy to $reformattedVal $formattedData[] = $reformattedVal; unset($myData[$key]); } Is the call to unset() a good idea here? I.e., does it conserve memory since I have copied the data and no longer need the original value? Or, does PHP automatically garbage collect the data since I don't reference it in any subsequent code? The code runs fine, and so far my datasets have been too negligible in size to test for performance differences. I just don't know if I'm setting myself up for some weird bugs or CPU hits later on. Thanks for any insights. -sR

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  • Get Python to raise MemoryError instead of eating all my disk space

    - by asmeurer
    If I run a Python program with a memory leak, I would normally expect the program to eventually die with MemoryError. But instead, what happens is that all the virtual memory is used until my disk runs out of space. I am running Mac OS X 10.8 on a retina MacBook Pro. My computer generally has between 10GB to 20GB free. Mac OS X is smart enough to not die completely when the disk runs out of space (rather, it gives me a dialog letting me force quit my GUI programs). Is there a way to make Python just die when it runs out of real memory, or some reasonable amount of virtual memory? This is what happens on Linux, as far as I can tell. I guess Mac OS X is more generous than Linux with virtual memory (the fact that I have an SSD might be part of this; I don't know just how smart OS X is with this stuff). Maybe there's a way to tell the Mac OS X kernel to never use so much virtual memory that leaves less than, say, 5 GB free on the hard drive?

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  • In-Memory OLTP Sample for SQL Server 2014 RTM

    - by Damian
    I have just found a very good resource about Hekaton (In-memory OLTP feature in the SQL Server 2014). On the Codeplex site you can find the newest Hekaton samples - https://msftdbprodsamples.codeplex.com/releases/view/114491. The latest samples we have were related to the CTP2 version but the newest will work with the RTM version.There are some issues fixed you might find if you tried to run the previous samples on the RTM version:Update (Apr 28, 2014): Fixed an issue where the isolation level for sample stored procedures demonstrating integrity checks was too low. The transaction isolation level for the following stored procedures was updated: Sales.uspInsertSpecialOfferProductinmem, Sales.uspDeleteSpecialOfferinmem, Production.uspInsertProductinmem, and Production.uspDeleteProductinmem. 

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  • In-Memory OLTP Sample for SQL Server 2014 RTM

    - by Damian
    I have just found a very good resource about Hekaton (In-memory OLTP feature in the SQL Server 2014). On the Codeplex site you can find the newest Hekaton samples - https://msftdbprodsamples.codeplex.com/releases/view/114491. The latest samples we have were related to the CTP2 version but the newest will work with the RTM version.There are some issues fixed you might find if you tried to run the previous samples on the RTM version:Update (Apr 28, 2014): Fixed an issue where the isolation level for sample stored procedures demonstrating integrity checks was too low. The transaction isolation level for the following stored procedures was updated: Sales.uspInsertSpecialOfferProductinmem, Sales.uspDeleteSpecialOfferinmem, Production.uspInsertProductinmem, and Production.uspDeleteProductinmem. 

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  • Strategies to Defeat Memory Editors for Cheating - Desktop Games

    - by ashes999
    I'm assuming we're talking about desktop games -- something the player downloads and runs on their local computer. Many are the memory editors that allow you to detect and freeze values, like your player's health. How do you prevent cheating? What strategies are effective to combat this kind of cheating? I'm looking for some good ones. Two I use that are mediocre are: Displaying values as a percentage instead of the number (eg. 46/50 = 92% health) A low-level class that holds values in an array and moves them with each change

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  • 3G dongle and memory card detection

    - by user212632
    My questions is about 3G dongle (Huawei E1752) that I use for my internet on Ubuntu 12.04. The big issue is that ubuntu only recognise the dongle if I plug it in before booting up. But if somehow I loses connection (due to network being low) then the only way to use the 3G dongle again is to reboot my machine, which becomes a pain. I have the same issue with the memory card reader of my laptop whereby it only reads when I insert the card before booting up. My laptop is an Acer V3 -571g. At first I thought it was an issue that the model was quite new, but I have been updating my ubuntu for a while, and this issue has kept being the same

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  • Memory is full with vertex buffer

    - by Christian Frantz
    I'm having a pretty strange problem that I didn't think I'd run into. I was able to store a 50x50 grid in one vertex buffer finally, in hopes of better performance. Before I had each cube have an individual vertex buffer and with 4 50x50 grids, this slowed down my game tremendously. But it still ran. With 4 50x50 grids with my new code, that's only 4 vertex buffers. With the 4 vertex buffers, I get a memory error. When I load the game with 1 grid, it takes forever to load and with my previous version, it started up right away. So I don't know if I'm storing chunks wrong or what but it stumped me -.- for (int x = 0; x < 50; x++) { for (int z = 0; z < 50; z++) { for (int y = 0; y <= map[x, z]; y++) { SetUpVertices(); SetUpIndices(); cubes.Add(new Cube(device, new Vector3(x, map[x, z] - y, z), grass)); } } } vertexBuffer = new VertexBuffer(device, typeof(VertexPositionTexture), vertices.Count(), BufferUsage.WriteOnly); vertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); indexBuffer = new IndexBuffer(device, typeof(short), indices.Count(), BufferUsage.WriteOnly); indexBuffer.SetData(indices.ToArray()); Thats how theyre stored. The array I'm reading from is a byte array which defines the coordinates of my map. Now with my old version, I used the same loading from an array so that hasn't changed. The only difference is the one vertex buffer instead of 2500 for a 50x50 grid. cubes is just a normal list that holds all my cubes for the vertex buffer. Another thing that just came to mind would be my draw calls. If I'm setting an effect for each cube in my cube list, that's probably going to take a lot of memory. How can I avoid doing this? I need the foreach method to set my cubes to the right position foreach (Cube block in cube.cubes) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(block.cubePosition); effect.World = center * scale * translate; effect.View = cam.view; effect.Projection = cam.proj; effect.FogEnabled = false; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); noc++; }

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  • How to manage memory using classes in Objective-C?

    - by Flipper
    This is my first time creating an iPhone App and I am having difficulty with the memory management because I have never had to deal with it before. I have a UITableViewController and it all works fine until I try to scroll down in the simulator. It crashes saying that it cannot allocate that much memory. I have narrowed it down to where the crash is occurring: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Dequeue or create a cell UITableViewCellStyle style = UITableViewCellStyleDefault; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:@"BaseCell"]; if (!cell) cell = [[[UITableViewCell alloc] initWithStyle:style reuseIdentifier:@"BaseCell"] autorelease]; NSString* crayon; // Retrieve the crayon and its color if (aTableView == self.tableView) { crayon = [[[self.sectionArray objectAtIndex:indexPath.section] objectAtIndex:indexPath.row] getName]; } else { crayon = [FILTEREDKEYS objectAtIndex:indexPath.row]; } cell.textLabel.text = crayon; if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor]; return cell; } Here is the getName method: - (NSString*)getName { return name; } name is defined as: @property (nonatomic, retain) NSString *name; Now sectionArray is an NSMutableArray with instances of a class that I created Term in it. Term has a method getName that returns a NSString*. The problem seems to be the part of where crayon is being set and getName is being called. I have tried adding autorelease, release, and other stuff like that but that just causes the entire app to crash before even launching. Also if I do: cell.textLabel.text = @"test"; //crayon; /*if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor];*/ Then I get no error whatsoever and it all scrolls just fine. Thanks in advance for the help! Edit: Here is the full Log of when I try to run the app and the error it gives when it crashes: [Session started at 2010-12-29 04:23:38 -0500.] [Session started at 2010-12-29 04:23:44 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 1429. gdb-i386-apple-darwin(1430,0x778720) malloc: * mmap(size=1420296192) failed (error code=12) error: can't allocate region ** set a breakpoint in malloc_error_break to debug gdb stack crawl at point of internal error: [ 0 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (align_down+0x0) [0x1222d8] [ 1 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xstrvprintf+0x0) [0x12336c] [ 2 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xmalloc+0x28) [0x12358f] [ 3 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read_raw_data+0x50) [0x1659af] [ 4 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read+0x1bc) [0x168a58] [ 5 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_dyld_update+0xbf) [0x168c9c] [ 6 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_solib_add+0x36b) [0x169fcc] [ 7 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_child_attach+0x478) [0x17dd11] [ 8 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (attach_command+0x5d) [0x64ec5] [ 9 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_cmd_target_attach+0x4c) [0x15dbd] [ 10 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (captured_mi_execute_command+0x16d) [0x17427] [ 11 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (catch_exception+0x41) [0x7a99a] [ 12 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_execute_command+0xa9) [0x16f63] /SourceCache/gdb/gdb-967/src/gdb/utils.c:1144: internal-error: virtual memory exhausted: can't allocate 1420296192 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. The Debugger has exited with status 1.The Debugger has exited with status 1. Here is the backtrace that I get when I set the breakpoint for malloc_error_break: #0 0x0097a68c in objc_msgSend () #1 0x01785bef in -[UILabel setText:] () #2 0x000030e0 in -[TableViewController tableView:cellForRowAtIndexPath:] (self=0x421d760, _cmd=0x29cfad8, aTableView=0x4819600, indexPath=0x42190f0) at /Volumes/Main2/Enayet/TableViewController.m:99 #3 0x016cee0c in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #4 0x016c6a43 in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #5 0x016d954f in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] () #6 0x016d08ff in -[UITableView layoutSubviews] () #7 0x03e672b0 in -[CALayer layoutSublayers] () #8 0x03e6706f in CALayerLayoutIfNeeded () #9 0x03e668c6 in CA::Context::commit_transaction () #10 0x03e6653a in CA::Transaction::commit () #11 0x03e6e838 in CA::Transaction::observer_callback () #12 0x00b00252 in __CFRunLoopDoObservers () #13 0x00aff65f in CFRunLoopRunSpecific () #14 0x00afec48 in CFRunLoopRunInMode () #15 0x00156615 in GSEventRunModal () #16 0x001566da in GSEventRun () #17 0x01689faf in UIApplicationMain () #18 0x00002398 in main (argc=1, argv=0xbfffefb0) at /Volumes/Main2/Enayet/main.m:14

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  • Using WeakReference to resolve issue with .NET unregistered event handlers causing memory leaks.

    - by Eric
    The problem: Registered event handlers create a reference from the event to the event handler's instance. If that instance fails to unregister the event handler (via Dispose, presumably), then the instance memory will not be freed by the garbage collector. Example: class Foo { public event Action AnEvent; public void DoEvent() { if (AnEvent != null) AnEvent(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } If I instantiate a Foo, and pass this to a new Bar constructor, then let go of the Bar object, it will not be freed by the garbage collector because of the AnEvent registration. I consider this a memory leak, and seems just like my old C++ days. I can, of course, make Bar IDisposable, unregister the event in the Dispose() method, and make sure to call Dispose() on instances of it, but why should I have to do this? I first question why events are implemented with strong references? Why not use weak references? An event is used to abstractly notify an object of changes in another object. It seems to me that if the event handler's instance is no longer in use (i.e., there are no non-event references to the object), then any events that it is registered with should automatically be unregistered. What am I missing? I have looked at WeakEventManager. Wow, what a pain. Not only is it very difficult to use, but its documentation is inadequate (see http://msdn.microsoft.com/en-us/library/system.windows.weakeventmanager.aspx -- noticing the "Notes to Inheritors" section that has 6 vaguely described bullets). I have seen other discussions in various places, but nothing I felt I could use. I propose a simpler solution based on WeakReference, as described here. My question is: Does this not meet the requirements with significantly less complexity? To use the solution, the above code is modified as follows: class Foo { public WeakReferenceEvent AnEvent = new WeakReferenceEvent(); internal void DoEvent() { AnEvent.Invoke(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } Notice two things: 1. The Foo class is modified in two ways: The event is replaced with an instance of WeakReferenceEvent, shown below; and the invocation of the event is changed. 2. The Bar class is UNCHANGED. No need to subclass WeakEventManager, implement IWeakEventListener, etc. OK, so on to the implementation of WeakReferenceEvent. This is shown here. Note that it uses the generic WeakReference that I borrowed from here: http://damieng.com/blog/2006/08/01/implementingweakreferencet I had to add Equals() and GetHashCode() to his class, which I include below for reference. class WeakReferenceEvent { public static WeakReferenceEvent operator +(WeakReferenceEvent wre, Action handler) { wre._delegates.Add(new WeakReference<Action>(handler)); return wre; } public static WeakReferenceEvent operator -(WeakReferenceEvent wre, Action handler) { foreach (var del in wre._delegates) if (del.Target == handler) { wre._delegates.Remove(del); return wre; } return wre; } HashSet<WeakReference<Action>> _delegates = new HashSet<WeakReference<Action>>(); internal void Invoke() { HashSet<WeakReference<Action>> toRemove = null; foreach (var del in _delegates) { if (del.IsAlive) del.Target(); else { if (toRemove == null) toRemove = new HashSet<WeakReference<Action>>(); toRemove.Add(del); } } if (toRemove != null) foreach (var del in toRemove) _delegates.Remove(del); } } public class WeakReference<T> : IDisposable { private GCHandle handle; private bool trackResurrection; public WeakReference(T target) : this(target, false) { } public WeakReference(T target, bool trackResurrection) { this.trackResurrection = trackResurrection; this.Target = target; } ~WeakReference() { Dispose(); } public void Dispose() { handle.Free(); GC.SuppressFinalize(this); } public virtual bool IsAlive { get { return (handle.Target != null); } } public virtual bool TrackResurrection { get { return this.trackResurrection; } } public virtual T Target { get { object o = handle.Target; if ((o == null) || (!(o is T))) return default(T); else return (T)o; } set { handle = GCHandle.Alloc(value, this.trackResurrection ? GCHandleType.WeakTrackResurrection : GCHandleType.Weak); } } public override bool Equals(object obj) { var other = obj as WeakReference<T>; return other != null && Target.Equals(other.Target); } public override int GetHashCode() { return Target.GetHashCode(); } } It's functionality is trivial. I override operator + and - to get the += and -= syntactic sugar matching events. These create WeakReferences to the Action delegate. This allows the garbage collector to free the event target object (Bar in this example) when nobody else is holding on to it. In the Invoke() method, simply run through the weak references and call their Target Action. If any dead (i.e., garbage collected) references are found, remove them from the list. Of course, this only works with delegates of type Action. I tried making this generic, but ran into the missing where T : delegate in C#! As an alternative, simply modify class WeakReferenceEvent to be a WeakReferenceEvent, and replace the Action with Action. Fix the compiler errors and you have a class that can be used like so: class Foo { public WeakReferenceEvent<int> AnEvent = new WeakReferenceEvent<int>(); internal void DoEvent() { AnEvent.Invoke(5); } } Hopefully this will help someone else when they run into the mystery .NET event memory leak!

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  • Not enough physical memory available to run Virtual Machine

    - by unknown (google)
    hi I when i am trying to run virtual machine on VMW 6.5 it shows me following error. "Not enough physical memory is available to power on this virtual machine with its configured settings. To fix this problem, adjust the additional memory settings to allow more virtual machine memory to be swapped. If you were able to power on this virtual machine on this host computer in the past, try rebooting the host computer. Rebooting may allow you to use slightly more host memory to run virtual machines." i have also tried options that are suggested from above error, but still its not working. Can you help me to solve this problem? Thanks

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  • Using a 64bit Linux kernel, can't see more than 4GB of RAM in /proc/meminfo

    - by Chris Huang-Leaver
    I'm running my new computer which has 8GB of RAM installed, which is visable from BIOS page, does not show in /proc/meminfo uname -a Linux localhost 3.0.6-gentoo #2 SMP PREEMPT Sat Nov 19 10:45:22 GMT-- x86_64 AMD Phenom(tm) II X4 955 Processor AuthenticAMD GNU/Linux The result of /proc/meminfo is as follows: (thans Andrey) MemTotal: 4021348 kB MemFree: 1440280 kB Buffers: 23696 kB Cached: 1710828 kB SwapCached: 4956 kB Active: 1389904 kB Inactive: 841364 kB Active(anon): 1337812 kB Inactive(anon): 714060 kB Active(file): 52092 kB Inactive(file): 127304 kB Unevictable: 32 kB Mlocked: 32 kB SwapTotal: 8388604 kB SwapFree: 8047900 kB Dirty: 0 kB Writeback: 0 kB AnonPages: 492732 kB Mapped: 47528 kB Shmem: 1555120 kB Slab: 267724 kB SReclaimable: 177464 kB SUnreclaim: 90260 kB KernelStack: 1176 kB PageTables: 12148 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 10399276 kB Committed_AS: 3293896 kB VmallocTotal: 34359738367 kB VmallocUsed: 317008 kB VmallocChunk: 34359398908 kB AnonHugePages: 120832 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 23552 kB DirectMap2M: 3088384 kB DirectMap1G: 1048576 kB I have tried using mem=8G as a kernel boot parameter, I read a post about setting HIGHMEM64G to yes, before realising that only applies to 32bit kernels. Trying dmindecode -t memory SMBIOS 2.7 present. Handle 0x0026, DMI type 16, 23 bytes Physical Memory Array Location: System Board Or Motherboard Use: System Memory Error Correction Type: Multi-bit ECC Maximum Capacity: 32 GB Error Information Handle: Not Provided Number Of Devices: 4 Handle 0x0028, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: 64 bits Data Width: 64 bits Size: 4096 MB Form Factor: DIMM Set: None Locator: DIMM0 Bank Locator: BANK0 Type: <OUT OF SPEC> Type Detail: Synchronous Speed: 1333 MHz Manufacturer: Manufacturer0 Serial Number: SerNum0 Asset Tag: AssetTagNum0 Part Number: Array1_PartNumber0 Rank: Unknown Handle 0x002A, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: Unknown Data Width: 64 bits Size: No Module Installed Form Factor: DIMM Set: None Locator: DIMM1 Bank Locator: BANK1 Type: Unknown Type Detail: Synchronous Speed: Unknown Manufacturer: Manufacturer1 Serial Number: SerNum1 Asset Tag: AssetTagNum1 Part Number: Array1_PartNumber1 Rank: Unknown Handle 0x002C, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: 64 bits Data Width: 64 bits Size: 4096 MB Form Factor: DIMM Set: None Locator: DIMM2 Bank Locator: BANK2 Type: <OUT OF SPEC> Type Detail: Synchronous Speed: 1333 MHz Manufacturer: Manufacturer2 Serial Number: SerNum2 Asset Tag: AssetTagNum2 Part Number: Array1_PartNumber2 Rank: Unknown Handle 0x002E, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: Unknown Data Width: 64 bits Size: No Module Installed Form Factor: DIMM Set: None Locator: DIMM3 Bank Locator: BANK3 Type: Unknown Type Detail: Synchronous Speed: Unknown Manufacturer: Manufacturer3 Serial Number: SerNum3 Asset Tag: AssetTagNum3 Part Number: Array1_PartNumber3 Rank: Unknown

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  • Performance of Virtual machines on very low end machines

    - by TheLQ
    I am managing a few cheap servers as my user base isn't large enough to get much more powerful servers. I also don't have the money lying around to invest in a server to prepare for the larger user base. So I'm stuck with the old hardware I have. I am toying with the idea of virtualizing all the current OS's with most likely VMware vSphere Hypervisor (AKA ESXi) Xen (ESXi has too strict of an HCL, and my hardware is too old). Big reasons for doing so: Ability to upgrade and scale hardware rapidly - This is most likely what I'll be doing as I distribute services, get a bigger server, centralize (electricity bills are horrible), distribute, get a bigger server, etc... Manually doing this by reinstalling the entire OS would be a big pain Safety from me - I've made many rookie mistakes, like doing lots of risky work on a vital production server. With a VM I can just backup the state, work on my machine, test, and revert if necessary. No worries, and no OS reinstallation Safety from other factors - As I scale servers might go down, and a backup VM can instantly be started. Various other reasons. However the limiting factor here is hardware. And I mean very depressing hardware. The current server's run off of a Pentium 3 and 4, and have 512 MB and 768 MB RAM respectively (RAM can be upgraded soon however). Is the Virtualization layer small enough to run itself and a Linux OS effectively? Will performance be acceptable (50% CPU overhead for every operation isn't acceptable)? Does it leave enough RAM for the Linux OS? Is this even feasible?

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  • Low-cost, Flexible Log Aggregation [closed]

    - by Dan McClain
    I'm starting to have quite the collection of Ubuntu VMs that I must manage. I'm starting to investigate Puppet for managing the configuration of all of them, and apticron to let me know what's out of date. But the issue I feel I should deal with sooner than later is log aggregation. I'd like to stay in the free/open source realm for now, seeing that we don't have much budget for something like splunk yet. In addition to syslog, I would like to collect application specific logs (We are running different apps on different machines, from nginx+passenger for rails, to Apache+Tomcat for java, to PHP for expression engine, and mysql/postgresql database server), so that we can analyze the relavent data. For now, I'm just looking to get all the logs one place.

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  • PELSOFT LAB DELHI ELAN LAPTOP CHINEESE MAKE LOW QUALITY ONE [closed]

    - by PREETI HARI
    I have purchase one elan laptop from pelsoft lab delhi after a lot of follow up calls from their call centers , in one month i found this laptop is of no use, it is of no use ,company failed to provide service , in market on enquiry i got answer that this lap ttop is of chineese make and all components are of non standard and cannot be replaced or repaired , is any body know how to format and repair this kind of system ,other i will loos 22000 rs at astretch pl help

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  • deploy LAMP config to new boxes with low/no effort

    - by user1444233
    I'm spending a lot of time setting up new Centos 6 instances. I use a VCS (Subversion) for most of the config files and all of the webapp source files (Github), but even with excellent package managers (like yum, npm, easy_install, etc.) it still takes time. I'd like to get to the point where I could try out a new potential web host by just signing up for an account, logging in and automatically sucking my standardised config onto the box. I know there are a set of tools that can help: Puppet Chef Vagrant and a set of services that sell solutions: [Jumpbox] http://www.jumpbox.com/ [BitNami Cloud] http://bitnami.org/cloud I don't mind investing time in learning a new tool, but as a no-budget start-up, I'm keen to keep monthly costs down. My biggest concern is that time spent on the server config is time away from the codebase, and that's where I think my team and I should be investing our energy, at least until we get funded and scale up a bit. I'd be grateful of some recommendations for which way to jump on config: stick with SSH and manual deploys, at least until you get big. bite the bullet and learn [say] puppet. You may only use it 8-10 times, but it pays to have such an easy tunable server bootstrap. don't bother, just pay the $100/month for a standard config service. It'll cost you $1000/year, but you should focus on the code. Other questions in this domain I use quite a complex stack (Drupal, Zend Server, MySQL, PHP, MongoDB, Python, django), but are there standard(ish) setups that include these or that I could build upon more quickly? Are the configs optimised for small, medium, large VPS (1GB, 4GB, 16GB)? How secure are they?

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  • Low load average with plenty of cpu-intersive processes

    - by sds
    I see loadavg at about 1 with at least 3 processes running at full tile. How can that be? top - 11:48:32 up 147 days, 5:38, 8 users, load average: 1.08, 1.11, 1.05 Tasks: 416 total, 4 running, 410 sleeping, 2 stopped, 0 zombie Cpu0 : 43.3%us, 13.7%sy, 0.0%ni, 43.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu1 : 48.8%us, 12.4%sy, 0.0%ni, 38.8%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu2 : 0.7%us, 0.7%sy, 0.0%ni, 98.3%id, 0.0%wa, 0.0%hi, 0.3%si, 0.0%st Cpu3 : 99.3%us, 0.7%sy, 0.0%ni, 0.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu4 : 0.0%us, 0.3%sy, 0.0%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu5 : 5.7%us, 0.7%sy, 0.0%ni, 93.6%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu6 : 2.3%us, 0.3%sy, 0.0%ni, 97.4%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu7 : 0.3%us, 0.3%sy, 0.0%ni, 99.0%id, 0.0%wa, 0.0%hi, 0.3%si, 0.0%st Cpu8 : 38.4%us, 17.4%sy, 0.0%ni, 44.2%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu9 : 43.4%us, 13.5%sy, 0.0%ni, 43.1%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu10 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu11 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu12 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu13 : 0.3%us, 0.3%sy, 0.0%ni, 99.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu14 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu15 : 1.0%us, 0.7%sy, 0.0%ni, 98.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 132145404k total, 88125080k used, 44020324k free, 516476k buffers Swap: 8388600k total, 620232k used, 7768368k free, 55729064k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 25424 jonathan 20 0 4404m 4.1g 3268 R 99.7 3.3 212:58.17 python2.7 20939 sam 20 0 908m 733m 3376 R 81.2 0.6 603:08.07 python2.7 20987 sam 20 0 908m 732m 3376 R 79.8 0.6 598:49.18 python2.7 25428 jonathan 20 0 774m 164m 15m S 14.2 0.1 24:22.60 java 20996 sam 20 0 98.4m 7780 1880 S 4.3 0.0 17:48.15 vw 20941 sam 20 0 161m 70m 1880 S 3.0 0.1 18:10.03 vw 20940 sam 20 0 98.4m 8068 1880 S 2.6 0.0 18:06.28 vw 20942 sam 20 0 98.4m 8080 1880 S 2.6 0.0 17:39.45 vw 20944 sam 20 0 161m 71m 1880 S 2.6 0.1 17:29.29 vw 20947 sam 20 0 161m 71m 1880 S 2.6 0.1 17:25.58 vw 20959 sam 20 0 161m 70m 1880 S 2.6 0.1 17:28.00 vw 20962 sam 20 0 161m 70m 1880 S 2.6 0.1 17:26.96 vw 20963 sam 20 0 98.4m 8076 1880 S 2.6 0.0 18:07.19 vw 20965 sam 20 0 161m 71m 1880 S 2.6 0.1 18:08.13 vw 20995 sam 20 0 161m 71m 1880 S 2.6 0.1 17:38.67 vw 6399 root 20 0 558m 19m 5028 S 2.3 0.0 4329:56 BESClient 20945 sam 20 0 98.4m 8068 1880 S 2.3 0.0 17:35.38 vw 20948 sam 20 0 98.4m 8068 1880 S 2.3 0.0 17:26.01 vw 20950 sam 20 0 161m 70m 1880 S 2.3 0.1 17:25.79 vw 20952 sam 20 0 98.4m 8076 1880 S 2.3 0.0 17:32.94 vw 20955 sam 20 0 161m 70m 1880 S 2.3 0.1 17:26.61 vw 20956 sam 20 0 98.4m 8072 1880 S 2.3 0.0 17:34.76 vw 20960 sam 20 0 98.4m 8072 1880 S 2.3 0.0 17:34.04 vw Adding up CPU loads gives about 300%. The top process list also adds up to about 300%. Why is load average about 1?

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  • Nvidia Gefore 9800 GT Low FPS [closed]

    - by AskaGamer
    I have a Nvidia Geforce 9800 GT would like to improve the performance especially with regards to the FPS. Is there some setting on my Nvidia panel that I can modify to change my FPS? Does anyone know of a good overclocking tool that will work the way it should?

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  • HIGH CPU USAGE + low memory usage

    - by hadi
    as you can see in below , there are high cpu usage by httpd request. please help me to decrease them. thanks. 28577 apache 15 0 99676 53m 3488 S 21 0.2 1:13.67 httpd 28568 apache 15 0 99676 53m 3496 S 19 0.2 1:14.92 httpd 28608 apache 15 0 99676 53m 3428 R 19 0.2 0:28.28 httpd 28615 apache 15 0 99676 53m 3436 R 19 0.2 0:25.33 httpd 28616 apache 15 0 99676 53m 3440 S 19 0.2 0:25.83 httpd 28619 apache 15 0 99676 53m 3436 R 19 0.2 0:26.12 httpd 28635 apache 15 0 97.9m 54m 3416 S 19 0.2 0:24.86 httpd 28558 apache 15 0 97.9m 54m 3432 R 17 0.2 1:40.75 httpd 28560 apache 15 0 97.9m 54m 3496 R 17 0.2 1:40.02 httpd 28621 apache 15 0 97.9m 54m 3420 S 17 0.2 0:25.61 httpd 28641 apache 16 0 97.9m 54m 3428 R 17 0.2 0:21.52 httpd 28642 apache 15 0 99756 53m 3424 R 15 0.2 0:21.46 httpd 28643 apache 15 0 99676 53m 3424 S 15 0.2 0:21.59 httpd 28594 apache 15 0 99756 53m 3428 R 13 0.2 0:44.41 httpd 28618 apache 15 0 99676 53m 3420 S 13 0.2 0:26.15 httpd 28654 apache 15 0 99676 53m 3472 S 13 0.2 0:04.27 httpd 28575 apache 15 0 99756 53m 3436 R 11 0.2 1:14.02 httpd 28576 apache 15 0 99676 53m 3496 S 11 0.2 1:16.79 httpd 28634 apache 15 0 99676 53m 3436 S 11 0.2 0:25.36 httpd 28653 apache 15 0 99676 53m 3424 S 11 0.2 0:04.35 httpd 28574 apache 15 0 99676 53m 3440 S 10 0.2 1:13.05 httpd 28592 apache 15 0 99676 53m 3492 R 10 0.2 0:45.78 httpd 28595 apache 15 0 99676 53m 3432 R 10 0.2 0:47.02 httpd 28617 apache 16 0 99676 53m 3436 S 10 0.2 0:25.32 httpd 28620 apache 15 0 99676 53m 3432 S 10 0.2 0:25.35 httpd 28597 apache 15 0 99676 53m 3428 S 8 0.2 0:43.56 httpd 11345 mysql 15 0 2927m 198m 4472 R 4 0.6 1624:43 mysqld 1 root 15 0 2036 648 552 S 0 0.0 0:16.97 init 2 root RT 0 0 0 0 S 0 0.0 0:48.50 migration/0 3 root 34 19 0 0 0 S 0 0.0 0:26.72 ksoftirqd/0 4 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 5 root RT 0 0 0 0 S 0 0.0 0:04.98 migration/1 6 root 34 19 0 0 0 R 0 0.0 0:27.51 ksoftirqd/1 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 8 root RT 0 0 0 0 S 0 0.0 0:15.42 migration/2 9 root 34 19 0 0 0 S 0 0.0 0:26.50 ksoftirqd/2 10 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/2

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  • Page pool memory

    - by legiwei
    I'm currently using Windows XP SP3 32 bit, using C2D E6320 with 2GB RAM. When I am playing Starcraft 2, I encounter an error where it says my system is running low on page pool memory. Starcraft graphic settings suggested a high settings for me. I do not think it has to do with my GC but with my RAM. I then made a search to try to rectify the problem. Apparently, it's something to do with my virtual memory. I then proceed to try to the suggested solution which is to temper the registry and limit the page pool memory to 384MB. However, having done so, I still could not achieved it. I've seen screenshot settings of windows XP with 2GB having 384MB of page pool memory. My default settings puts it at 195MB whereas when I try to increase the pool limit, it can only go to a max of 229MB. I tried increasing my RAM capacity to 3GB but the pool limit still remains. I like to know how to increase my page pool memory. I've tried searching for solution but to no avail other than the one that I've mentioned above (which didn't solve my problem completely).

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  • Very low throughput on 10GbE network

    - by aix
    I have two Linux machines, each equipped with a Solarflare SFN5122F 10GbE NIC. The two NICs are connected together with an SFP+ Direct Attach cable. I am using netperf to measure TCP throughput between the two machines. On one box, I run: netserver and on the other: netperf -t TCP_STREAM -H 192.168.x.x -- -m 32768 I get: MIGRATED TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 192.168.x.x (192.168.x.x) port 0 AF_INET Recv Send Send Socket Socket Message Elapsed Size Size Size Time Throughput bytes bytes bytes secs. 10^6bits/sec 87380 16384 32768 10.02 1321.34 The measured throughput is 1.3Gb/s. This is 7.5x below the theoretical maximum, and only 30% faster than 1GbE. What steps can I take to troubleshoot this?

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  • Low USB transfer speed

    - by dhasu
    Hello, I am using Windows Vista, my Motherboard is Intel D102GGC2 The transfer speed through USB is very slow on my PC, just 2-3 MBps... I also use Ubuntu 9.10, and surprisingly the USB transfer speed is as expected, ie 16-17 MBps. So everytime i have to transfer Huge files i have to reboot into Ubuntu. What might be the Problem ??? I checked the Intel website for the ubdated drivers for my mobo, but they dont support my mobo now. Thanks

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  • Help with memory usage issues on VPS

    - by Niall Collins
    Hi there, I am running a VPS server with 6 .net web sites/applications running on it. I am having issues with performance on the server, mainly it running out of memory. I contacted the company that lease the server to me and they told me it was because I also had sql server 2008 express also running on the server. So I went ahead and removed this, uninstalled etc. However I still seem to be having issues. For example at present, looking at resource consumption, the virtual memory is: ID: vprvmem Current Use: 894,328,832 bytes Limit: 1,073,741,824 bytes This means useage of ~80%. Is there any way I can check out exactly that applications, web sites, software is taking up most of the servers memory, so I can look at rectifying it. I feel that 80% is much to high to allow for contingency for a spike in traffic. I have got extra memory resources added to the box recently, but I would prefer finding the source of the problem rather than throwing extra memory at it. Maybe these levels are correct and alls running ok, but would like to investigate it to make sure. My knowledge of hardware is limited as I mostly deal in the spectrum of software. So any tools out there that can help me or any pertient advice.

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  • PDU management interface has low availability - product flaw or isolated issue

    - by DeanB
    Our colocation provider has supplied us with APC AP7932 switched 0U PDUs as part of several cabinets they provide us. We have had a lot of trouble with the network management aspect of these PDUs, which I'll describe below. We are moving to cage space in the same datacenter, and plan to provide our own PDUs, so I'd like to determine which enterprise-grade PDUs have been reliable performers from a remote management perspective. Our colo-provided PDUs are configured to support management via an SSL web UI and via telnet. We updated the firmware on all of them to the current version as of NOV2011. They respond to pings reliably, and we have no reason to suspect a network layer issue. However, we experience frequent hangs, timeouts, disconnects, and general unavailability from the embedded management host in all of the PDUs. We occasionally have to restart the microcontroller on the PDU to recover from what appears to be an occasional hard fault. The outlets stay powered (thankfully), but the management aspect is so unreliable that it has become an ops liability - we can't be confident that we could get into the PDU to power cycle a host if we needed to. We have 3 PDUs that all exhibit identical behavior. There are many manufacturers of enterprise-grade 0U switched PDUs, all with comparable features. If I looked at the datasheet for our current PDUs, they would appear to be a good fit -- only with the benefit of suffering through using them do we know to avoid them. I'd like to avoid picking a PDU that looks fine on paper, but has similar reliability issues. What has been others' experience with switched PDUs? Is this level of flakiness normal?

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