Search Results

Search found 3516 results on 141 pages for 'malloc history'.

Page 74/141 | < Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >

  • CodePlex Daily Summary for Sunday, September 29, 2013

    CodePlex Daily Summary for Sunday, September 29, 2013Popular ReleasesAudioWordsDownloader: AudioWordsDownloader 1.1 build 88: New features -------- list of words (mp3 files) is available upon typing when a download path is defined list of download paths is added paths history settings added Bug fixed ----- case mismatch in word search field fixed path not exist bug fixed when history has been used path, when filled from dialog, not stored refresh autocomplete list after path change word sought is deleted when path is changed at the end sought word list is deleted word list not refreshed download end...Activity Viewer 2012: Activity Viewer 2012 V 5.0.0.3: Planning to add new features: 1. Import/Export rules 2. Tabular mode multi servers connections.Tweetinvi a friendly Twitter C# API: Alpha 0.8.3.0: Version 0.8.3.0 emphasis on the FIlteredStream and ease how to manage Exceptions that can occur due to the network or any other issue you might encounter. Will be available through nuget the 29/09/2013. FilteredStream Features provided by the Twitter Stream API - Ability to track specific keywords - Ability to track specific users - Ability to track specific locations Additional features - Detect the reasons the tweet has been retrieved from the Filtered API. You have access to both the ma...AcDown?????: AcDown????? v4.5: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.5 ???? AcPlay????????v3.5 ????????,???????????30% ?? ???????GoodManga.net???? ?? ?????????? ?? ??Acfun?????????? ??Bilibili??????????? ?????????flvcd???????? ??SfAcg????????????? ???????????? ???????????????? ????32...OfflineBrowser: Release v1.2: This release includes some multi-threading support, a better progress bar, more JavaScript fixes, and a help system. This release is also portable (can run with no issues from a flash drive).CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.0.0.34288 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Stereoscopic 3D display support. Based on Firestorm viewer 4.4.2 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-0-0-34288-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of ...CrmSvcUtil Generate Attribute Constants: Generate Attribute Constants (1.0.5018.28159): Built against version 5.0.15 of the CRM SDK Fixed issue where constant for primary key attribute was being duplicated in all entity classes Added ability to override base class for entity classesC# Intellisense for Notepad++: Release v1.0.6.0: Added support for classless scripts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++: Release v1.0.6.0: Added support for classless scripts To avoid the DLLs getting locked by OS use MSI file for the installation.SimpleExcelReportMaker: Serm 0.02: SourceCode and SampleMagick.NET: Magick.NET 6.8.7.001: Magick.NET linked with ImageMagick 6.8.7.0. Breaking changes: - ToBitmap method of MagickImage returns a png instead of a bmp. - Changed the value for full transparency from 255(Q8)/65535(Q16) to 0. - MagickColor now uses floats instead of Byte/UInt16.Media Companion: Media Companion MC3.578b: With the feedback received over the renaming of Movie Folders, and files, there has been some refinement done. As well as I would like to introduce Blu-Ray movie folder support, for Pre-Frodo and Frodo onwards versions of XBMC. To start with, Context menu option for renaming movies, now has three sub options: Movie & Folder, Movie only & Folder only. The option Manual Movie Rename needs to be selected from Movie Preferences, but the autoscrape boxes do not need to be selected. Blu Ray Fo...WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen v2.1.3.api release: This is for the brave at heart, this is the maint release to update to the new movie api. please send feedback on fix requests.FFXIV Crafting Simulator: Crafting Simulator 2.3: - Major refactoring of the code behind. - Added a current durability and a current CP textbox.DNN CMS Platform: 07.01.02: Major HighlightsAdded the ability to manage the Vanity URL prefix Added the ability to filter members in the member directory by role Fixed issue where the user could inadvertently click the login button multiple times Fixed issues where core classes could not be used in out of process cache provider Fixed issue where profile visibility submenu was not displayed correctly Fixed issue where the member directory was broken when Convert URL to lowercase setting was enabled Fixed issu...Rawr: Rawr 5.4.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Sample MVC4 EF Codefirst Architecture: RazMVCWebApp ver 1.1: Signal R sample is added.CODE Framework: 4.0.30923.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.JayData -The unified data access library for JavaScript: JayData 1.3.2 - Indian Summer Edition: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like WebAPI, OData, MongoDB, WebSQL, SQLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with KendoUI, Angular.js, Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video KendoUI examples: JayData example site Examples for map integration JayData example site What's new in JayData 1.3.2 - Indian Summer Edition For detai...ZXing.Net: ZXing.Net 0.12.0.0: sync with rev. 2892 of the java version new PDF417 decoder improved Aztec decoder global speed improvements direct Kinect support for ColorImageFrame better Structured Append support many other small bug fixes and improvementsNew ProjectsCACHEDB: CLIENT-DATABASE || CLIENT_CACHEDB-DATABASEClassic WiX Burn Theme: A WiX Burn theme inspired by the classic WiX wizard user interface.CryptStr.Fody: A post-build weaver that encrypts literal strings in your .NET assemblies without breaking ClickOnce.Easy Code: A setting framework.EduSoft: This is a school eg.GameStuff: GameStuff is a library of Physics and Geometrics concepts for video game. Nekora Test Project: Nekora test projectPopCorn Console Game: Simple console gameRadioController: This project started from people installing Tablets in Mustangs. You would typically loose most control of the radio. This projects brings that back!Random searcher i pochodne: Wyszukiwarka plików multimedialnych i czego dusza zapragnie.SporkRandom: A .NET (C#, Visual Basic) interface for the true random number generator service of random.org

    Read the article

  • Hiding members in a C struct

    - by Marlon
    I've been reading about OOP in C but I never liked how you can't have private data members like you can in C++. But then it came to my mind that you could create 2 structures. One is defined in the header file and the other is defined in the source file. // ========================================= // in somestruct.h typedef struct { int _public_member; } SomeStruct; // ========================================= // in somestruct.cpp #include "somestruct.h" typedef struct { int _public_member; int _private_member; } SomeStructSource; SomeStruct *SomeStruct_Create() { SomeStructSource *p = (SomeStructSource *)malloc(sizeof(SomeStructSource)); p->_private_member = 0xWHATEVER; return (SomeStruct *)p; } From here you can just cast one structure to the other. Is this considered bad practice? Or is it done often? (I think this is done with a lot of the structures when using the Win32 API, but you guys are the experts let me know!)

    Read the article

  • CodePlex Daily Summary for Friday, September 28, 2012

    CodePlex Daily Summary for Friday, September 28, 2012Popular ReleasesWPUtils: WPUtils 1.2: Just fixed an issue related to isolated storage path for ChoosePhotoBehavior. Specifically CreateDirectory method only accepts relative path, but was given a "/photos/" path which would result in exception. Please make sure you have this fix if you are using ChoosePhotoBehavior! NOTE: Windows Phone SDK 7.1 or higher is required.TFS Timesheets: TFS Timesheets 2.0: New features: Visual Studio 2012 support Bug fixes: Scaling mode inherited rather than font scalingCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor 1.1 Beta: Visual Ribbon Editor 1.1 Beta What's New: Fixed scrolling issue in UnHide dialog Added support for connecting via ADFS / IFD Added support for more than one action for a button Added support for empty StringParameter for Javascript functions Fixed bug in rule CrmClientTypeRule when selecting Outlook option Extended Prefix field in New Button dialogFree Aspx Image Gallery: Free Aspx Image Gallery Release V1: This is first basic release of my free aspx image gallery project. It is free to use and modify by the user without any need of providing any credit to me.Simple Microsoft Excel Document Converter (Convert To XLS, XLSX, PDF, XPS): ExcelDocConverter 0.1 Beta: Initial Release Microsoft Excel Documents Converter. Microsoft Excel 1997-2003 (XLS) Microsoft Excel 2007/2010 (XLSX) Portable Document Format (PDF) Microsoft XPS Document (XPS) Difference between NET2.0 and NET3.5 This program uses .NET Framework runtime library to run. Basically, they are no differences. Only the runtime library version is different. For older computers, i.e. Windows XP, might not have .NET Framework 3.5 installed, then use NET2.0 in stead. But, some Windows XP SP2 mig...Office File Properties: Office File Properties 3.3.1: Bug fix. Convert file extension to lowercase before checking.LoBDb.NET: LoBDb.NET 1.0.9: Centido.Core library: 1) SQL Server script bug fix: an error when changing the MaxLength property of an indexed string column or when changing the Precision-Scale properties of a decimal column. LobDb.NET Manager: 1) Changing the Precision, Scale, Default Value, Minimum and Maximum properties of a decimal column now enables the Save button. 2) The MaxLength property of a string column and the Precision+Scale values of a decimal column are now displayed in the column list. 3) Changing the Min...Chaos games: Chaos games: Small app for generating fractals using chaos gamesVisual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textMCEBuddy 2.x: MCEBuddy 2.2.16: Changelog for 2.2.16 (32bit and 64bit) Now a standalone remote client also available to control the Engine remotely. 1. Added support for remote connections for status and configuration. MCEBuddy now uses port 23332. The remote server name, remote server port and local server port can be updated from the MCEBuddy.conf file BUT the Service or GUI needs to be restarted (i.e. reboot or restart service or restart program) for it to take effect. Refer to documentation for more details http://mce...ZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demo WindowsCE Hotfix: Fixes an error with ISO8859-1 encoding and scannning of QR-Codes. The hotfix is only needed for the WindowsCE platform.SSIS GoogleAnalyticsSource: Version 1.1 Alpha 2: The component uses now the Google API V2.4 including the management API.MVC Bootstrap: MVC Boostrap 0.5.1: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. This release uses Entity Framework 5 for data access and Ninject 3 for dependency injection. If you download and use this project, please give some feedback, good or bad!menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...New ProjectsChaos games: Small app to generating fractals using chaos gamesDocument Digitalization System: This system will allow the users with on one or more PCs to digitalize pdf files and store it or export it to other file formats.ExternalTokenAnalysisOffline: SPUser?UserToken????????????????。FinalProjectSeniorProject: ***Unfinished*** Senior project build GL Ponpes Selamat Kendal: Aplikasi Akuntansi Sekolah Pondok Pesantren Modern Selamat KendalHealth Care Manager: One of keynote planned for the Brazzaville Microsoft event coming soon.Orchard Commerce History with PayPal: Project expands on Nwazet.Commerce module (and is required for this module to work). Adds a purchase history, product role associations, and PayPal.PDF.NET: PWMIS ?????? Ver 4.5 ???? SMS Egypt: This project is intended to make it easy for people to send SMS to their customers using SMS gateways inside and outside Egypt. Strong Caml: Use the familiar CAML syntax, but now do it in strongly-typed, dynamic code. Just follow Visual Studio's IntelliSense, and your CAML query can't go wrong!TrainingFrameWork: TrainingFrameWork

    Read the article

  • Embedded Linux: Memory Fragmentation

    - by waffleman
    In many embedded systems, memory fragmentation is a concern. Particularly, for software that runs for long periods of time (months, years, etc...). For many projects, the solution is to simply not use dynamic memory allocation such as malloc/free and new/delete. Global memory is used whenever possible and memory pools for types that are frequently allocated and deallocated are good strategies to avoid dynamic memory management use. In Embedded Linux how is this addressed? I see many libraries use dynamic memory. Is there mechanism that the OS uses to prevent memory fragmentation? Does it clean up the heap periodically? Or should one avoid using these libraries in an embedded environment?

    Read the article

  • Is it magic or what ??

    - by STRIDER
    I am writing a big C code... The code includes recursive bactracking function named Branch() that is called so much... My goal is to write the fastest code to get the best running time... I also have another function Redundant() void Redundant() { int* A; A=(int*)malloc(100*sizeof(int)); } I created two versions. Version A: Redundant() is included in Branch(). Version B: Redundant() is not included in Branch() A run 10 times faster than B !!!! Is is Magic or is it kind of process scheduling or what ??

    Read the article

  • xCode 3.2.1 Alien Leak

    - by Mark
    Used code in entire project: - (void)applicationDidFinishLaunching:(UIApplication *)application { UITabBarController *tb = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; [window addSubview:tb.view]; [tb release]; [window setBackgroundColor:[UIColor blackColor]]; [window makeKeyAndVisible]; } When the UITabBarController is added to the window view the following leak is detected bij Instruments: Leaked Object: Malloc 128 Bytes Address : 0x391ee70 Size : 128 Bytes Responsible Library : CoreGraphics Responsible Frame : open_handle_to_dylib_path This same issue occurs with UINavigationController, but does not appear with UIViewController. Specs: Mac OS X 10.6.2 xCode 3.2.1 Instruments 2.0.1 Compiled for iPhone Simulator 3.1.3 | Debug

    Read the article

  • How to begin? Windows 8 Development

    - by Dennis Vroegop
    Ok. I convinced you in my last post to do some Win8 development. You want a piece of that cake, or whatever your reasons may be. Good! Welcome to the club! Now let me ask you a question: what are you going to write? Ah. That’s the big one, isn’t it? What indeed? If you have been creating applications for computers before you’re in for quite a shock. The way people perceive apps on a tablet is quite different from what we know as applications. There’s a reason we call them apps instead of applications! Yes, technically they are applications but we don’t call them apps only because it sounds cool. The abbreviated form of the word applications itself is a pointer. Apps are small. Apps are focused. Apps are more lightweight. Apps do one thing but they do that one thing extremely good. In the ‘old’ days we wrote huge systems. We build ecosystems of services, screens, databases and more to create a system that provides value for the user. Think about it: what application do you use most at work? Can you in one sentence describe what it is, or what it does and yet still distinctively describe its purpose? I doubt you can. Let’s have a look at Outlouk. We all know it and we all love or hate it. But what is it? A mail program? No, there’s so much more there: calendar, contacts, RSS feeds and so on. Some call it a ‘collaboration’  application but that’s not really true as well. After all, why should a collaboration application give me my schedule for the day? I think the best way to describe Outlook is “client for Exchange”  although that isn’t accurate either. Anyway: Outlook is a great application but it’s not an ‘app’ and therefor not very suitable for WinRT. Ok. Disclaimer here: yes, you can write big applications for WinRT. Some will. But that’s not what 99.9% of the developers will do. So I am stating here that big applications are not meant for WinRT. If 0.01% of the developers think that this is nonsense then they are welcome to go ahead but for the majority here this is not what we’re talking about. So: Apps are small, lightweight and good at what they do but only at that. If you’re a Phone developer you already know that: Phone apps on any platform fit the description I have above. If you’ve ever worked in a large cooperation before you might have seen one of these before: the Mission Statement. It’s supposed to be a oneliner that sums up what the company is supposed to do. Funny enough: although this doesn’t work for large companies it does work for defining your app. A mission statement for an app describes what it does. If it doesn’t fit in the mission statement then your app is going to get to big and will fail. A statement like this should be in the following style “<your app name> is the best app to <describe single task>” Fill in the blanks, write it and go! Mmm.. not really. There are some things there we need to think about. But the statement is a very, very important one. If you cannot fit your app in that line you’re preparing to fail. Your app will become to big, its purpose will be unclear and it will be hard to use. People won’t download it and those who do will give it a bad rating therefor preventing that huge success you’ve been dreaming about. Stick to the statement! Ok, let’s give it a try: “PlanesAreCool” is the best app to do planespotting in the field. You might have seen these people along runways of airports: taking photographs of airplanes and noting down their numbers and arrival- and departure times. We are going to help them out with our great app! If you look at the statement, can you guess what it does? I bet you can. If you find out it isn’t clear enough of if it’s too broad, refine it. This is probably the most important step in the development of your app so give it enough time! So. We’ve got the statement. Print it out, stick it to the wall and look at it. What does it tell you? If you see this, what do you think the app does? Write that down. Sit down with some friends and talk about it. What do they expect from an app like this? Write that down as well. Brainstorm. Make a list of features. This is mine: Note planes Look up aircraft carriers Add pictures of that plane Look up airfields Notify friends of new spots Look up details of a type of plane Plot a graph with arrival and departure times Share new spots on social media Look up history of a particular aircraft Compare your spots with friends Write down arrival times Write down departure times Write down wind conditions Write down the runway they take Look up weather conditions for next spotting day Invite friends to join you for a day of spotting. Now, I must make it clear that I am not a planespotter nor do I know what one does. So if the above list makes no sense, I apologize. There is a lesson: write apps for stuff you know about…. First of all, let’s look at our statement and then go through the list of features. Remove everything that has nothing to do with that statement! If you end up with an empty list, try again with both steps. Note planes Look up aircraft carriers Add pictures of that plane Look up airfields Notify friends of new spots Look up details of a type of plane Plot a graph with arrival and departure times Share new spots on social media Look up history of a particular aircraft Compare your spots with friends Write down arrival times Write down departure times Write down wind conditions Write down the runway they take Look up weather conditions for next spotting day Invite friends to join you for a day of spotting. That's better. The things I removed could be pretty useful to a plane spotter and could be fun to write. But do they match the statement? I said that the app is for spotting in the field, so “look up airfields” doesn’t belong there: I know where I am so why look it up? And the same goes for inviting friends or looking up the weather conditions for tomorrow. I am at the airfield right now, looking through my binoculars at the planes. I know the weather now and I don’t care about tomorrow. If you feel the items you’ve crossed out are valuable, then why not write another app? One that says “SpotNoter” is the best app for preparing a day of spotting with my friends. That’s a different app! Remember: Win8 apps are small and very good at doing ONE thing, and one thing only! If you have made that list, it’s time to prepare the navigation of your app. The navigation is how users see your app and how they use it. We’ll do that next time!

    Read the article

  • sequential mandelbrot image creation

    - by visanio_learner
    can anyone tell me what is wrong in this code? i am getting an error in the main function, when i am calling the 'file_write' method function inside the main function, it says 'y' is not declared in this scope, but actually it was an argument that i have passed it in the method function earlier. is it a serious error? #include <stdio.h> #include <stdlib.h> #include <time.h> unsigned int width = 1500; unsigned int height = 1500; unsigned int max_iterations = 30000; unsigned int **color = NULL; double threshold = 4; double min_re = -2.0; double max_re = 1.0; double min_im = -1.2; double max_im = min_im+(max_re-min_re)*height/width; double x_factor = (max_re-min_re)/(width-1); double y_factor = (max_im-min_im)/(height-1); int file_write(int x, int y, double min_re, double max_im, double x_factor, double y_factor) { FILE *fractal = fopen("mandelbrot_imageSequential.ppm","w+"); if(fractal != NULL) { fprintf(fractal,"P6\n"); fprintf(fractal,"# %s\n", "Mandelbrot_imageSequential.ppm"); fprintf(fractal,"%d %d\n", height, width); fprintf(fractal,"255\n"); unsigned int R = 0, G = 0, B = 0; for(unsigned y = 0; y < height; ++y) { double c_im = max_im - y*y_factor; for(unsigned x = 0; x < width; ++x) { double c_re = min_re + x*x_factor; double Z_re = c_re, Z_im = c_im; bool image_inside = true; R = 0, G = 0, B = 0; for(unsigned n=0; n<max_iterations; ++n) { double Z_re2 = Z_re*Z_re, Z_im2 = Z_im*Z_im; if(Z_re2 + Z_im2 > threshold) { image_inside = false; G = n; if(G == 10) { G = 25, R = 10, B = 5; } break; } Z_im = 2 * Z_re * Z_im + c_im; Z_re = Z_re2 - Z_im2 + c_re; } if(image_inside) { putc(R, fractal); putc(G, fractal); putc(B, fractal); } else { putc(R, fractal); putc(G, fractal); putc(B, fractal); } } } fclose(fractal); return 0; } } int main(int argc, char *argv[]) { if(argc != 9) { printf("There is an error in the input given.\n"); return 0; } else { height = atoi(argv[1]); width = atoi(argv[2]); max_iterations = atoi(argv[3]); min_re = atof(argv[4]); max_re = atof(argv[5]); min_im = atof(argv[6]); max_im = atof(argv[7]); threshold = atoi(argv[8]); } color = (unsigned int**)malloc(height*sizeof(unsigned int*)); printf("height = %d\twidth = %d\tmaximum_iterations = %d\tminimum_x-value = %.2f\tmaximum_x-value = %.2f\tminimum_y-value = %.2f\tmaximum_y-value = %.2f\tthreshold_value = %.2f\t\n",height,width,max_iterations,min_re,max_re,min_im,max_im,threshold); int x; for(x = 0; x < height; x++) { color[x] = (unsigned int*)malloc(width*sizeof(unsigned int)); } time_t ts,te; time(&ts); file_write(x,y,min_re,max_im,x_factor,y_factor); time(&te); double diff = difftime(te,ts); printf("Total Time elapsed: %f\n",diff); for(x = 0; x < height; x++) { free(color[x]); } free(color); return 0; }

    Read the article

  • "Initializing" the pointer in the separate function in C

    - by pechenie
    I need to do a simple thing, which I used to do many times in Java, but I'm stuck in C (pure C, not C++). The situation looks like this: int *a; void initArray( int *arr ) { arr = malloc( sizeof( int ) * SIZE ); } int main() { initArray( a ); // a is NULL here! what to do?! return 0; } I have some "initializing" function, which SHOULD assign a given pointer to some allocated data (doesn't matter). How should I give a pointer to a function in order to this pointer will be modified, and then can be used further in the code (after that function call returns)? Thanx for help.

    Read the article

  • Windows Structured Exception Handling: simple test program will not compile.

    - by Jon
    #include <windows.h> int main() { int* i = (int*)malloc(sizeof(int)); *i = 5; __try { free(i); free(i); } __except { return -1; } return 0; } I am trying to learn more about windows SEH. My first test program is giving me some real trouble. I have looked at the msdn documentation and I am still not really sure what I have wrong. I am getting the following errors when I try to compile this program: error C2059: syntax error : '{' error C2143: syntax error : missing ';' before '{' both on line 15. Thanks.

    Read the article

  • GCC/XCode equivalent of _CrtCheckMemory?

    - by Chris Becke
    When dealing with random memory overwrites, in MSVC it is possible to validate the state of the heap at various points with a call to _CrtCheckMemory, and know with at least a small level of confidence that the code up until the check was not responsible for any errors that might cause new or malloc to fail later. In XCode, whats the equivalent way to try and box in a memory overwrite? All I have at the moment is a random failure of a call to new, somewhere deep in the bowels of some code with no real idea of how long the code has been running with a corrupt heap up until that point.

    Read the article

  • dangling pointer, reason for value change after free()?

    - by Aman Jain
    In the following code segment, after free(x), why does y becomes 0? As per my understanding, the memory in the heap that was being pointed to by x, and is still being pointed by y, hasn't been allocated to someone else, so how can it change to 0? And moreover, I don't think it is free(x) that changed it to 0. Any comments? #include <stdio.h> int main ( int argc, char *argv[] ) { int *y = NULL; int *x = NULL; x = malloc(4); *x = 5; y = x; printf("[%d]\n", *y); //prints 5 free(x); printf("[%d]\n", *y); //why doesn't print 5?, prints 0 instead return 0; }

    Read the article

  • Autocorrelation method for pitch determination: what is the input data form?

    - by harsh
    I have read a code for pitch determination using autocorrelation method. Can anybody please tell what would be the input data (passed as argument to DetectPitch()) function here: double DetectPitch(short* data) { int sampleRate = 2048; //Create sine wave double *buffer = malloc(1024*sizeof(short)); double amplitude = 0.25 * 32768; //0.25 * max length of short double frequency = 726.0; for (int n = 0; n < 1024; n++) { buffer[n] = (short)(amplitude * sin((2 * 3.14159265 * n * frequency) / sampleRate)); } doHighPassFilter(data); printf("Pitch from sine wave: %f\n",detectPitchCalculation(buffer, 50.0, 1000.0, 1, 1)); printf("Pitch from mic: %f\n",detectPitchCalculation(data, 50.0, 1000.0, 1, 1)); return 0; }

    Read the article

  • designing data structures for an address book in C program??

    - by osabri
    i want that the number of address book item is not known in advance, i am thinking to use linked list is it the right choice?? "the user can enter new person data, or print the data for a given name, the asking data need not be a name but also an address on a telephone number, the program prints the whole information about a person, print the content of the book in alphabetical order. Store some data in a file; retrieve it and safe it after modification Program should write a file to the disk and retrieve the file from it. Program should be called with arguments. i will use malloc but i don't know when and how? somebody did similar task or have an idea can help me plz

    Read the article

  • format specifier for short integer

    - by cateof
    I don't use correctly the format specifiers in C. A few lines of code: int main() { char dest[]="stack"; unsigned short val = 500; char c = 'a'; char* final = (char*) malloc(strlen(dest) + 6); snprintf(final, strlen(dest)+6, "%c%c%hd%c%c%s", c, c, val, c, c, dest); printf("%s\n", final); return 0; } I want my executable to print aa500aastack and not aa500aasta Why I am loosing 2 byte? What is the correct format specifier for an unsighed short integer? thanks.

    Read the article

  • What is the safest way to pass strings around in C?

    - by chucknelson
    I have a program in C using Solaris with VERY ancient compatibility it seems. Many examples, even here on SO, don't work, as well as lots of code I've written on Mac OS X. So when using very strict C, what is the safest way to pass strings? I'm currently using char pointers all over the place, due to what I thought was simplicity. So I have functions that return char*, I'm passing char* to them, etc. I'm already seeing strange behavior, like a char* I passed having its value right when I enter a function, and then the value being mysteriously gone OR corrupted/overwritten after something simple like one printf() or an malloc to some other pointer. I was thinking maybe declaring a local char[] inside each function, using strcpy() immediately, and then eventually returning a pointer where char *returnval = strdup(localchar[]); This seems...sloppy. Can anyone point me in the right direction on a simple requirement?

    Read the article

  • Elapsed time of running a C program

    - by yCalleecharan
    Hi, I would like to know what lines of C code to add to a program so that it tells me the total time that the program takes to run. I guess there should be counter initialization near the beginning of main and one after the main function ends. Is the right header clock.h? Thanks a lot... Update I have a Win Xp machine. Is it just adding clock() at the beginning and another clock() at the end of the program? Then I can estimate the time difference. Yes, you're right it's time.h. Here's my code: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <share.h> #include <time.h> void f(long double fb[], long double fA, long double fB); int main() { clock_t start, end; start = clock(); const int ARRAY_SIZE = 11; long double* z = (long double*) malloc(sizeof (long double) * ARRAY_SIZE); int i; long double A, B; if (z == NULL) { printf("Out of memory\n"); exit(-1); } A = 0.5; B = 2; for (i = 0; i < ARRAY_SIZE; i++) { z[i] = 0; } z[1] = 5; f(z, A, B); for (i = 0; i < ARRAY_SIZE; i++) printf("z is %.16Le\n", z[i]); free(z); z = NULL; end = clock(); printf("Took %ld ticks\n", end-start); printf("Took %f seconds\n", (double)(end-start)/CLOCKS_PER_SEC); return 0; } void f(long double fb[], long double fA, long double fB) { fb[0] = fb[1]* fA; fb[1] = fb[1] - 1; return; } Some errors with MVS2008: testim.c(16) : error C2143: syntax error : missing ';' before 'const' testim.c(18) :error C2143: syntax error : missing ';' before 'type' testim.c(20) :error C2143: syntax error : missing ';' before 'type' testim.c(21) :error C2143: syntax error : missing ';' before 'type' testim.c(23) :error C2065: 'z' : undeclared identifier testim.c(23) :warning C4047: '==' : 'int' differs in levels of indirection from 'void *' testim.c(28) : error C2065: 'A' : undeclared identifier testim.c(28) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data and it goes to 28 errors. Note that I don't have any errors/warnings without your clock codes. LATEST NEWS: I unfortunately didn't get a good reply here. But after a search on Google, the code is working. Here it is: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <share.h> #include <time.h> void f(long double fb[], long double fA, long double fB); int main() { clock_t start = clock(); const int ARRAY_SIZE = 11; long double* z = (long double*) malloc(sizeof (long double) * ARRAY_SIZE); int i; long double A, B; if (z == NULL) { printf("Out of memory\n"); exit(-1); } A = 0.5; B = 2; for (i = 0; i < ARRAY_SIZE; i++) { z[i] = 0; } z[1] = 5; f(z, A, B); for (i = 0; i < ARRAY_SIZE; i++) printf("z is %.16Le\n", z[i]); free(z); z = NULL; printf("Took %f seconds\n", ((double)clock()-start)/CLOCKS_PER_SEC); return 0; } void f(long double fb[], long double fA, long double fB) { fb[0] = fb[1]* fA; fb[1] = fb[1] - 1; return; } Cheers

    Read the article

  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

    Read the article

  • Write pointer to file in C

    - by Sergey
    I have a stucture: typedef structure student { char *name; char *surname; int age; } Student; I need to write it to binary file. Student *s = malloc(sizeof(*s)); I fill my structure with data and then i write in to the file: fwrite(s, sizeof(*s), 1, fp); In my file doesnt exist a name and surname, it have an adresses of char*. How can i write to file a word, not an adresses?

    Read the article

  • Passing a 2D array to a function in C

    - by Tyler Treat
    I have, essentially, a matrix of data (lets say ints) that I would like to store in a 2D array in which the dimensions are not known until runtime (say x columns and y rows). I want to populate the array in a function, so I assume I need to do something like this: int main(int argc, char **argv) { int y = atoi(argv[1]); int x = atoi(argv[2]); int **matrix = malloc(x * sizeof(int*)); populateMatrix(matrix, y, x); return 0; } void populateMatrix(**matrix, int y, int x) { int i, j; for (i = 0; i < y; i++) { for (j = 0; j < x; j++) { matrix[i][j] = i * j; // populated with trivial data to keep it simple } } } Obviously this doesn't work, but I'm not sure how to do what I'm describing exactly.

    Read the article

  • Leak caused by fread

    - by Jack
    I'm profiling code of a game I wrote and I'm wondering how it is possible that the following snippet causes an heap increase of 4kb (I'm profiling with Heapshot Analysis of Xcode) every time it is executed: u8 WorldManager::versionOfMap(FILE *file) { char magic[4]; u8 version; fread(magic, 4, 1, file); <-- this is the line fread(&version,1,1,file); fseek(file, 0, SEEK_SET); return version; } According to the profiler the highlighted line allocates 4.00Kb of memory with a malloc every time the function is called, memory which is never released. This thing seems to happen with other calls to fread around the code, but this was the most eclatant one. Is there anything trivial I'm missing? Is it something internal I shouldn't care about? Just as a note: I'm profiling it on an iPhone and it's compiled as release (-O2).

    Read the article

  • Help writing getstring function

    - by volting
    Im having some trouble writing a getstring function, this is what I have so far. Regards, V const char* getstring() { char *buffer; int i = 255; buffer = (char *)malloc(i*sizeof(char)); *buffer = getchar(); while ( *buffer != '\n' ) { buffer++; *buffer = getchar(); } *buffer = '\0'; const char* _temp = buffer; return _temp; } int main() { char* temp = getstring(); for ( ;temp++ ; *temp != '\0') { printf("%c", *temp); } return 0; }

    Read the article

  • Unknown symbols when I read file

    - by Sergey Gavruk
    I read file, but in the end of file i get unknown symbols: int main() { char *buffer, ch; int i = 0, size; FILE *fp = fopen("file.txt", "r"); if(!fp){ printf("File not found!\n"); exit(1); } fseek(fp, 0, SEEK_END); size = ftell(fp); printf("%d\n", size); fseek(fp, 0, SEEK_SET); buffer = malloc(size * sizeof(*buffer)); while(((ch = fgetc(fp)) != NULL) && (i <= size)){ buffer[i++] = ch; } printf(buffer); fclose(fp); free(buffer); getch(); return 0; }

    Read the article

  • Autocorrelation method for pitch determination.. whats d input data form..?

    - by harsh
    i hav read a code for pitch determination using autocorrelation method. can anybody please tell wht wud b d input data(passed as argument to DetectPitch()) function here: double DetectPitch(short* data) { int sampleRate = 2048; //Create sine wave double *buffer = malloc(1024*sizeof(short)); double amplitude = 0.25 * 32768; //0.25 * max length of short double frequency = 726.0; for (int n = 0; n < 1024; n++) { buffer[n] = (short)(amplitude * sin((2 * 3.14159265 * n * frequency) / sampleRate)); } doHighPassFilter(data); printf("Pitch from sine wave: %f\n",detectPitchCalculation(buffer, 50.0, 1000.0, 1, 1)); printf("Pitch from mic: %f\n",detectPitchCalculation(data, 50.0, 1000.0, 1, 1)); return 0; }

    Read the article

  • Storing CLLocationCoordinates2D in NSMutableArray

    - by Amarsh
    After some searching, I got the following solution : ref: http://stackoverflow.com/questions/1392909/nsmutablearray-addobject-with-mallocd-struct CLLocationCoordinate2D* new_coordinate = malloc(sizeof(CLLocationCoordinate2D)); new_coordinate->latitude = latitude; new_coordinate->longitude = longitude; [points addObject:[NSData dataWithBytes:(void *)new_coordinate length:sizeof(CLLocationCoordinate2D)]]; free(new_coordinate); And access it as: CLLocationCoordinate2D* c = (CLLocationCoordinate2D*) [[points objectAtIndex:0] bytes]; However, someone claims that there is a memory leak here? Can anyone suggest me where is the leak and how to fix it. Further, is there a better way of storing a list of CLLocationCoordinate2D in NSMutableArray? Please give sample code since I am an Objective C newbie.

    Read the article

< Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >