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  • How to dump ASP.NET Request headers to string

    - by FreshCode
    I'd like to email myself a quick dump of a GET request's headers for debugging. I used to be able to do this in classic ASP simply with the Request object, but Request.ToString() doesn't work. And the following code returned an empty string: using (StreamReader reader = new StreamReader(Request.InputStream)) { string requestHeaders = reader.ReadToEnd(); // ... // send requestHeaders here }

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  • How to dump memcache contents to console in a telnet session

    - by morpheous
    I am having problems with memcached, and I need to find what is actually stored in the cache. I have telnet'ed into the daemon and am listening on the port, and can send the daemon commands via the CLI. I want to know if anyone is aware of a command I can use to dump the contents of the cache to the console. I know of commands like 'flush_all' and 'stats' but those are not quite sufficient for what I want to do.

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  • Loading SQL dump before running Django tests

    - by knutin
    I have a fairly complex Django project which makes it hard/impossible to use fixtures for loading data. What I would like to do is to load a database dump from the production database server after all tables has bene created by the testrunner and before the actual tests start running. I've tried various "magic" in MyTestCase.setUp(), but with no luck. Any suggestions would be most welcome. Thanks.

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  • Why does yaml.dump add quotes this key-value pair

    - by jason gagne
    I'm trying to write a new entry to a rails database.yml and for some reason I'm getting quotes around this entry db_yml = {'new_env' = {'database' = 'database_name', '<<' = '*defaults' }} File.open("#{RAILS_ROOT}/config/database.yml", "a") {|f| YAML.dump(db_yml, f)} returns --- new_env: database: database_name "<<": "*defaults" I don't know why the "---" and the quotes around the defaults are returned, any thoughts on how to prevent? thanks!

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  • Core dump of a multithreaded program

    - by benjamin button
    Hi, i have regularly worked with single threaded programs. i never saw a multithreded program crashing since i havent worked on any. is there any difference between both teh core dumps? is there any additional information provided in the core dump of a multithreaded program when compared to a single threaded program?

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  • Shell script to import mysql dump file.

    - by Chandu
    Hi all, I'm new to mysql. My requirement is to import a sql dump into mysql using shell script for linux and this script should be called by java program for the restoration to take place automatically. Please advice me on this. Regards, Chandu.

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  • .NET Object Dump

    - by Thomas
    Hi all, I have a question about the dump of an objet. 0:000> !do 0x012817b8 Name: blabla.Union2 MethodTable: 009231ac EEClass: 00921548 Size: 16(0x10) bytes Fields: MT Field Offset Type VT Attr Value Name 790fd0f0 4000003 4 System.Object 0 instance 00000000 o 7912d7c0 4000004 8 System.Int32[] 0 instance 00000000 arr What are the significations of : Field, Offset, VT ?

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  • Creating tables and inserting data (MySQL Dump) using PHP Doctrine 1.2

    - by Dimitry
    Hello. I got a script that create a new database, now I need to fill that database with tables and values (from a MySQL dump file). I'm using PHP - Doctrine 1.2. Here is how I create the database: $manager = Doctrine_Manager::getInstance(); $newConn = $manager->openConnection($customer->Config->db_connection_string); $newConn->createDatabase(); How I do this? Thanks!

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  • Faster way to dump mysql

    - by japancheese
    This may be a dumb question, but I was just watching a screencast on MySQL replication, and I learned that a master database doesn't send SQL over to a slave for replication, it actually sends data over in binary, which makes importing extremely fast. I started wondering, "if a database can export and import binary, why do mysqldumps / imports take so long?" Is there a way to get mysql to dump a database in binary in a similar fashion to speed up that process as well?

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  • Dump methods and attributes of object

    - by user246114
    Hi, I am using a third party library that provide some callbacks for a widget, but I'm not sure what the callback parameter objects are (no docs on them). Is there a way to just dump all the attributes of an object in javascript, then print them using alert(), maybe? I just want to see what methods and attributes they contain, Thanks

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  • Load huge sql dump to mySql

    - by jonathan
    Hi I have a huge mysql dump file generated from phpmyAdmin (150 000 lines of create table, inserts....) The mySql query tool fails to open such a big file. As a result i can't insert all the records. Is there a way to do this ? Thanks John

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  • procdump on w3wp.exe: Only part of a ReadProcessMemory or WriteProcessMemory request was completed.

    - by JakeS
    I'm having a problem with an IIS application that occasionally spikes up in CPU usage, and am trying to use procdump to get a memory dump for examination. I'm running "procdump.exe -64 -mA 9999" where 9999 is the pid of the process. But every time I do it, I get an error: Only part of a ReadProcessMemory or WriteProcessMemory request was completed. Doing this also recycles the apppool, relieving the CPU spike, so I can't keep trying until I get it right. Does anyone know what is going wrong?

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  • How to install Oracle's exp / imp binaries

    - by Sotapanna
    I was browsing the net to find a solution, but I had no luck. :( How can I install Oracle's imp / exp binaries to my CentOS box without installing an Oracle Server? I'm accessing an existing Oracle database on another machine, so I only need a client here. I already installed sqlplus and its dependencies (oracle-instantclient11.2-basic-11.2.0.3.0-1.x86_64.rpm, and oracle-instantclient11.2-odbc-11.2.0.3.0-1.x86_64.rpm), but that didn't provide those tools. Do I really need to fully install Oracle? My aim is to suck a database dump from the Oracle to my CentOS box. If there is another way to do this without using exp I wouldn't feel bad about NOT using it, but it seems to me there is no alternative.

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  • SQLDeveloper using over 100MB of PGA

    - by Leigh Riffel
    Perhaps this is normal, but in my Oracle 11g database I am seeing programmers using Oracle's SQL Developer regularly consume more than 100MB of combined UGA and PGA memory. I'd like to know if this is normal and what can be done about it. Our database is on the 32 bit version of Windows 2008, so memory limitations are becoming an increasing concern. I am using the following query to show the memory usage: SELECT e.SID, e.username, e.status, b.PGA_MEMORY FROM v$session e LEFT JOIN (select y.SID, y.value pga, TO_CHAR(ROUND(y.value/1024/1024),99999999) || ' MB' PGA_MEMORY from v$sesstat y, v$statname z where y.STATISTIC# = z.STATISTIC# and NAME = 'session pga memory') b ON e.sid=b.sid WHERE (PGA)/1024/1024 > 20 ORDER BY 4 DESC; It seems that the resource usage goes up any time a table is opened in SQLDeveloper, but even when it is closed the memory does not go away. The problem is worse if the table is sorted while it was open as that seems to use even more memory. I understand how this would use memory while it is sorting, and perhaps even while it is still open, but to use memory after it is closed seems wrong to me. Can anyone confirm this? Update: I discovered that my numbers were off due to not understanding that the UGA is stored in the PGA under dedicated server mode. This makes the numbers lower than they were, but the problem still remains that SQL Developer seems to use excessive PGA.

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  • SQLDeveloper using over 100MB of PGA+UGA

    - by Leigh Riffel
    Perhaps this is normal, but in my Oracle 11g database I am seeing programmers using Oracle's SQL Developer regularly consume more than 100MB of combined UGA and PGA memory. I'd like to know if this is normal and what can be done about it. Our database is on the 32 bit version of Windows 2008, so memory limitations are becoming an increasing concern. I am using the following query to show the memory usage: SELECT e.SID, e.username, e.status, b.PGA_MEMORY FROM v$session e LEFT JOIN (select y.SID, y.value pga, TO_CHAR(ROUND(y.value/1024/1024),99999999) || ' MB' PGA_MEMORY from v$sesstat y, v$statname z where y.STATISTIC# = z.STATISTIC# and NAME = 'session pga memory') b ON e.sid=b.sid WHERE (PGA)/1024/1024 > 20 ORDER BY 4 DESC; It seems that the resource usage goes up any time a table is opened in SQLDeveloper, but even when it is closed the memory does not go away. The problem is worse if the table is sorted while it was open as that seems to use even more memory. I understand how this would use memory while it is sorting, and perhaps even while it is still open, but to use memory after it is closed seems wrong to me. Can anyone confirm this? Update: I discovered that my numbers were off due to not understanding that the UGA is stored in the PGA under dedicated server mode. This makes the numbers lower than they were, but the problem still remains that SQL Developer seems to use excessive PGA.

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  • raid md device is not remove from memory, how to overcome this problem

    - by santhosha
    i create raid 10 , i removed two arrays form md11 one by one , after that i going to editing the contents those are mounted ( it will be not responding stage), after i try for remove arrays those are left it is shows device or resource busy ( is not removed from memory). i try to terminate process this is also not work, i absorve from 4 days resync will be 8.0% it can not modifying. cat /proc/mdstat Personalities : [raid1] [raid0] [raid6] [raid5] [raid4] [linear] [raid10] md11 : active raid10 sde1[3] sdj14 286743936 blocks 64K chunks 2 near-copies [4/1] [___U] [1:2:3:0] [=...................] resync = 8.0% (23210368/286743936) finish=289392.6min speed=15K/sec mdadm -D /dev/md11 /dev/md11: Version : 00.90.03 Creation Time : Sun Jan 16 16:20:01 2011 Raid Level : raid10 Array Size : 286743936 (273.46 GiB 293.63 GB) Device Size : 143371968 (136.73 GiB 146.81 GB) Raid Devices : 4 Total Devices : 2 Preferred Minor : 11 Persistence : Superblock is persistent Update Time : Sun Jan 16 16:56:07 2011 State : active, degraded, resyncing Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K Rebuild Status : 8% complete UUID : 5e124ea4:79a01181:dc4110d3:a48576ea Events : 0.23 Number Major Minor RaidDevice State 0 0 0 0 removed 1 0 0 1 removed 4 8 145 2 faulty spare rebuilding /dev/sdj1 3 8 65 3 active sync /dev/sde1 umount /dev/md11 umount: /dev/md11: not mounted mdadm -S /dev/md11 mdadm: fail to stop array /dev/md11: Device or resource busy lsof /dev/md11 COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME mount 2128 root 3r BLK 9,11 4058 /dev/md11 mount 5018 root 3r BLK 9,11 4058 /dev/md11 mdadm 27605 root 3r BLK 9,11 4058 /dev/md11 mount 30562 root 3r BLK 9,11 4058 /dev/md11 badblocks 30591 root 3r BLK 9,11 4058 /dev/md11 kill -9 2128 kill -9 5018 kill -9 27605 kill -9 30562 kill -3 30591 mdadm -S /dev/md11 mdadm: fail to stop array /dev/md11: Device or resource busy lsof /dev/md11 COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME mount 2128 root 3r BLK 9,11 4058 /dev/md11 mount 5018 root 3r BLK 9,11 4058 /dev/md11 mdadm 27605 root 3r BLK 9,11 4058 /dev/md11 mount 30562 root 3r BLK 9,11 4058 /dev/md11 badblocks 30591 root 3r BLK 9,11 4058 /dev/md11 cat /proc/mdstat Personalities : [raid1] [raid0] [raid6] [raid5] [raid4] [linear] [raid10] md11 : active raid10 sde1[3] sdj14 286743936 blocks 64K chunks 2 near-copies [4/1] [___U] [1:2:3:0] [=...................] resync = 8.0% (23210368/286743936) finish=289392.6min speed=15K/sec

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  • Optimizing hash lookup & memory performance in Go

    - by Moishe
    As an exercise, I'm implementing HashLife in Go. In brief, HashLife works by memoizing nodes in a quadtree so that once a given node's value in the future has been calculated, it can just be looked up instead of being re-calculated. So eg. if you have a node at the 8x8 level, you remember it by its four children (each at the 2x2 level). So next time you see an 8x8 node, when you calculate the next generation, you first check if you've already seen a node with those same four children. This is extended up through all levels of the quadtree, which gives you some pretty amazing optimizations if eg. you're 10 levels above the leaves. Unsurprisingly, it looks like the perfmance crux of this is the lookup of nodes by child-node values. Currently I have a hashmap of {&upper_left_node,&upper_right_node,&lower_left_node,&lower_right_node} -> node So my lookup function is this: func FindNode(ul, ur, ll, lr *Node) *Node { var node *Node var ok bool nc := NodeChildren{ul, ur, ll, lr} node, ok = NodeMap[nc] if ok { return node } node = &Node{ul, ur, ll, lr, 0, ul.Level + 1, nil} NodeMap[nc] = node return node } What I'm trying to figure out is if the "nc := NodeChildren..." line causes a memory allocation each time the function is called. If it does, can I/should I move the declaration to the global scope and just modify the values each time this function is called? Or is there a more efficient way to do this? Any advice/feedback would be welcome. (even coding style nits; this is literally the first thing I've written in Go so I'd love any feedback)

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  • improve Collision detection memory usage (blocks with bullets)

    - by Eddy
    i am making a action platform 2D game, something like Megaman. I am using XNA to make it. already made player phisics,collisions, bullets, enemies and AIs, map editor, scorolling X Y camera (about 75% of game is finished ). as i progressed i noticed that my game would be more interesting to play if bullets would be destroyed on collision with regular(stationary ) map blocks, only problem is that if i use my collision detection (each bullet with each block) sometimes it begins to lag(btw if my bullet exits the screen player can see it is removed from bullet list) So how to improve my collision detection so that memory usage would be so high? :) ( on a map 300x300 blocks for example don't think that bigger map should be made); int block = 0; int bulet= 0; bool destroy_bullet = false; while (bulet < bullets.Count) { while (block < blocks.Count) { if (bullets[bulet].P_Bul_rec.Intersects( blocks[block].rect)) {//bullets and block are Lists that holds objects of bullet and block classes //P_Bul_rec just bullet rectangle destroy_bullet = true; } block++; } if (destroy_bullet) { bullets.RemoveAt(bulet); destroy_bullet = false; } else { bulet++; } block = 0; }

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  • Entry level engineer question regarding memory mangement

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the ladder and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question. "Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub)." I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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