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  • Python: Does one of these examples waste more memory?

    - by orokusaki
    In a Django view function which uses manual transaction committing, I have: context = RequestContext(request, data) transaction.commit() return render_to_response('basic.html', data, context) # Returns a Django ``HttpResponse`` object which is similar to a dictionary. I think it is a better idea to do this: context = RequestContext(request, data) response = render_to_response('basic.html', data, context) transaction.commit() return response If the page isn't rendered correctly in the second version, the transaction is rolled back. This seems like the logical way of doing it albeit there won't likely be many exceptions at that point in the function when the application is in production. But... I fear that this might cost more and this will be replete through a number of functions since the application is heavy with custom transaction handling, so now is the time to figure out. If the HttpResponse instance is in memory already (at the point of render_to_response()), then what does another reference cost? When the function ends, doesn't the reference (response variable) go away so that when Django is done converting the HttpResponse into a string for output Python can immediately garbage collect it? Is there any reason I would want to use the first version (other than "It's 1 less line of code.")?

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  • Does the pointer to free() have to point to beginning of the memory block, or can it point to the interior?

    - by Lambert
    The question is in the title... I searched but couldn't find anything. Edit: I don't really see any need to explain this, but because people think that what I'm saying makes no sense (and that I'm asking the wrong questions), here's the problem: Since people seem to be very interested in the "root" cause of all the problem rather than the actual question asked (since that apparently helps things get solved better, let's see if it does), here's the problem: I'm trying to make a D runtime library based on NTDLL.dll, so that I can use that library for subsystems other than the Win32 subsystem. So that forces me to only link with NTDLL.dll. Yes, I'm aware that the functions are "undocumented" and could change at any time (even though I'd bet a hundred dollars that wcstombs will still do the same exact thing 20 years from now, if it still exists). Yes, I know people (especially Microsoft) don't like developers linking to that library, and that I'll probably get criticized for the right here. And yes, those two points above mean that programs like chkdsk and defragmenters that run before the Win32 subsystem aren't even supposed to be created in the first place, because it's literally impossible to link with anything like kernel32.dll or msvcrt.dll and still have NT-native executables, so we developers should just pretend that those stages are meant to be forever out of our reaches. But no, I doubt that anyone here would like me to paste a few thousand lines of code and help me look through them and try to figure out why memory allocations that aren't failing are being rejected by the source code I'm modifying. So that's why I asked about a different problem than the "root" cause, even though that's supposedly known to be the best practice by the community. If things still don't make sense, feel free to post comments below! :)

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  • Is there a more memory efficient way to search through a Core Data database?

    - by Kristian K
    I need to see if an object that I have obtained from a CSV file with a unique identifier exists in my Core Data Database, and this is the code I deemed suitable for this task: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity; entity = [NSEntityDescription entityForName:@"ICD9" inManagedObjectContext:passedContext]; [fetchRequest setEntity:entity]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"uniqueID like %@", uniqueIdentifier]; [fetchRequest setPredicate:pred]; NSError *err; NSArray* icd9s = [passedContext executeFetchRequest:fetchRequest error:&err]; [fetchRequest release]; if ([icd9s count] > 0) { for (int i = 0; i < [icd9s count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; NSString *name = [[icd9s objectAtIndex:i] valueForKey:@"uniqueID"]; if ([name caseInsensitiveCompare:uniqueIdentifier] == NSOrderedSame && name != nil) { [pool release]; return [icd9s objectAtIndex:i]; } [pool release]; } } return nil; After more thorough testing it appears that this code is responsible for a huge amount of leaking in the app I'm writing (it crashes on a 3GS before making it 20 percent through the 1459 items). I feel like this isn't the most efficient way to do this, any suggestions for a more memory efficient way? Thanks in advance!

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  • why is my centos, nginx, php,mysql server using so much memory

    - by kb2tfa
    i'm not sure where the problem lies. I have: centos 6 mysql php php-fpm wordpress (1 site). this is a dedicated server i'm learning on. as soon as i ran the web url the memory slammed to 125% of a 512k server, i had to upgrade to 1gig, so i'm not sure where the problem lies. I thought by switching to nginx from apache i would have more memory free, but i'm still stuck with the problem. before launching the site with nginx and mysqld running the site was about 5% memory. I reanamed my "my-small.cnf" to my.cnf and put in my /etc folder where the original was, but that seems not to have done it. after looking at my TOP results, i'm starting to think it may be php-fpm eating my memory, but not sure. is php-fpm the preferend way or is there something better to use. I read about possible memory leaks in php-fpm. here is what i have: php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. include=/etc/php-fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Default Value: none pid = /var/run/php-fpm/php-fpm.pid ; Error log file ; Default Value: /var/log/php-fpm.log error_log = /var/log/php-fpm/error.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; See /etc/php-fpm.d/*.conf end php-fpm.conf

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  • iPhone - UIImage Leak, CGBitmapContextCreateImage Leak

    - by bbullis21
    Alright I am having a world of difficulty tracking down this memory leak. When running this script I do not see any memory leaking, but my objectalloc is climbing. Instruments points to CGBitmapContextCreateImage create_bitmap_data_provider malloc, this takes up 60% of my objectalloc. This code is called several times with a NSTimer. //GET IMAGE FROM RESOURCE DIR NSString * fileLocation = [[NSBundle mainBundle] pathForResource:imgMain ofType:@"jpg"]; NSData * imageData = [NSData dataWithContentsOfFile:fileLocation]; UIImage * blurMe = [UIImage imageWithData:imageData]; NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; UIImage * scaledImage = [blurMe _imageScaledToSize:CGSizeMake(blurMe.size.width / dblBlurLevel, blurMe.size.width / dblBlurLevel) interpolationQuality:3.0]; UIImage * labelImage = [scaledImage _imageScaledToSize:blurMe.size interpolationQuality:3.0]; UIImage * imageCopy = [[UIImage alloc] initWithCGImage:labelImage.CGImage]; [pool drain]; // deallocates scaledImage and labelImage imgView.image = imageCopy; [imageCopy release]; Below is the blur function. I believe the objectalloc issue is located in here. Maybe I just need a pair of fresh eyes. Would be great if someone could figure this out. Sorry it is kind of long... I'll try and shorten it. @implementation UIImage(Blur) - (UIImage *)blurredCopy:(int)pixelRadius { //VARS unsigned char *srcData, *destData, *finalData; CGContextRef context = NULL; CGColorSpaceRef colorSpace; void * bitmapData; int bitmapByteCount; int bitmapBytesPerRow; //IMAGE SIZE size_t pixelsWide = CGImageGetWidth(self.CGImage); size_t pixelsHigh = CGImageGetHeight(self.CGImage); bitmapBytesPerRow = (pixelsWide * 4); bitmapByteCount = (bitmapBytesPerRow * pixelsHigh); colorSpace = CGColorSpaceCreateDeviceRGB(); if (colorSpace == NULL) { return NULL; } bitmapData = malloc( bitmapByteCount ); if (bitmapData == NULL) { CGColorSpaceRelease( colorSpace ); } context = CGBitmapContextCreate (bitmapData, pixelsWide, pixelsHigh, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedFirst ); if (context == NULL) { free (bitmapData); } CGColorSpaceRelease( colorSpace ); free (bitmapData); if (context == NULL) { return NULL; } //PREPARE BLUR size_t width = CGBitmapContextGetWidth(context); size_t height = CGBitmapContextGetHeight(context); size_t bpr = CGBitmapContextGetBytesPerRow(context); size_t bpp = (CGBitmapContextGetBitsPerPixel(context) / 8); CGRect rect = {{0,0},{width,height}}; CGContextDrawImage(context, rect, self.CGImage); // Now we can get a pointer to the image data associated with the bitmap // context. srcData = (unsigned char *)CGBitmapContextGetData (context); if (srcData != NULL) { size_t dataSize = bpr * height; finalData = malloc(dataSize); destData = malloc(dataSize); memcpy(finalData, srcData, dataSize); memcpy(destData, srcData, dataSize); int sums[5]; int i, x, y, k; int gauss_sum=0; int radius = pixelRadius * 2 + 1; int *gauss_fact = malloc(radius * sizeof(int)); for (i = 0; i < pixelRadius; i++) { .....blah blah blah... THIS IS JUST LONG CODE THE CREATES INT FIGURES ........blah blah blah...... } if (gauss_fact) { free(gauss_fact); } } size_t bitmapByteCount2 = bpr * height; //CREATE DATA PROVIDER CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, srcData, bitmapByteCount2, NULL); //CREATE IMAGE CGImageRef cgImage = CGImageCreate( width, height, CGBitmapContextGetBitsPerComponent(context), CGBitmapContextGetBitsPerPixel(context), CGBitmapContextGetBytesPerRow(context), CGBitmapContextGetColorSpace(context), CGBitmapContextGetBitmapInfo(context), dataProvider, NULL, true, kCGRenderingIntentDefault ); //RELEASE INFORMATION CGDataProviderRelease(dataProvider); CGContextRelease(context); if (destData) { free(destData); } if (finalData) { free(finalData); } if (srcData) { free(srcData); } UIImage *retUIImage = [UIImage imageWithCGImage:cgImage]; CGImageRelease(cgImage); return retUIImage; } The only thing I can think of that is holding up the objectalloc is this UIImage *retUIImage = [UIImage imageWithCGImage:cgImage];...but how to do I release that after it has been returned? Hopefully someone can help please.

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  • JVM process resident set size "equals" max heap size, not current heap size

    - by Volune
    After a few reading about jvm memory (here, here, here, others I forgot...), I am expecting the resident set size of my java process to be roughly equal to the current heap space capacity. That's not what the numbers are saying, it seems to be roughly equal to the max heap space capacity: Resident set size: # echo 0 $(cat /proc/1/smaps | grep Rss | awk '{print $2}' | sed 's#^#+#') | bc 11507912 # ps -C java -O rss | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =",count; print "Memory usage per process =",sum/1024/count, "MB"; print "Total memory usage =", sum/1024, "MB" ;};' Number of processes = 1 Memory usage per process = 11237.8 MB Total memory usage = 11237.8 MB Java heap # jmap -heap 1 Attaching to process ID 1, please wait... Debugger attached successfully. Server compiler detected. JVM version is 24.55-b03 using thread-local object allocation. Garbage-First (G1) GC with 18 thread(s) Heap Configuration: MinHeapFreeRatio = 10 MaxHeapFreeRatio = 20 MaxHeapSize = 10737418240 (10240.0MB) NewSize = 1363144 (1.2999954223632812MB) MaxNewSize = 17592186044415 MB OldSize = 5452592 (5.1999969482421875MB) NewRatio = 2 SurvivorRatio = 8 PermSize = 20971520 (20.0MB) MaxPermSize = 85983232 (82.0MB) G1HeapRegionSize = 2097152 (2.0MB) Heap Usage: G1 Heap: regions = 2560 capacity = 5368709120 (5120.0MB) used = 1672045416 (1594.586769104004MB) free = 3696663704 (3525.413230895996MB) 31.144272834062576% used G1 Young Generation: Eden Space: regions = 627 capacity = 3279945728 (3128.0MB) used = 1314914304 (1254.0MB) free = 1965031424 (1874.0MB) 40.089514066496164% used Survivor Space: regions = 49 capacity = 102760448 (98.0MB) used = 102760448 (98.0MB) free = 0 (0.0MB) 100.0% used G1 Old Generation: regions = 147 capacity = 1986002944 (1894.0MB) used = 252273512 (240.5867691040039MB) free = 1733729432 (1653.413230895996MB) 12.702574926293766% used Perm Generation: capacity = 39845888 (38.0MB) used = 38884120 (37.082786560058594MB) free = 961768 (0.9172134399414062MB) 97.58628042120682% used 14654 interned Strings occupying 2188928 bytes. Are my expectations wrong? What should I expect? I need the heap space to be able to grow during spikes (to avoid very slow Full GC), but I would like to have the resident set size as low as possible the rest of the time, to benefit the other processes running on the server. Is there a better way to achieve that? Linux 3.13.0-32-generic x86_64 java version "1.7.0_55" Running in Docker version 1.1.2 Java is running elasticsearch 1.2.0: /usr/bin/java -Xms5g -Xmx10g -XX:MinHeapFreeRatio=10 -XX:MaxHeapFreeRatio=20 -Xss256k -Djava.awt.headless=true -XX:+UseG1GC -XX:MaxGCPauseMillis=350 -XX:InitiatingHeapOccupancyPercent=45 -XX:+AggressiveOpts -XX:+UseCompressedOops -XX:-OmitStackTraceInFastThrow -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintClassHistogram -XX:+PrintTenuringDistribution -XX:+PrintGCApplicationStoppedTime -XX:+PrintGCApplicationConcurrentTime -Xloggc:/opt/elasticsearch/logs/gc.log -XX:+HeapDumpOnOutOfMemoryError -XX:HeapDumpPath=/opt elasticsearch/logs/heapdump.hprof -XX:ErrorFile=/opt/elasticsearch/logs/hs_err.log -Des.logger.port=99999 -Des.logger.host=999.999.999.999 -Delasticsearch -Des.foreground=yes -Des.path.home=/opt/elasticsearch -cp :/opt/elasticsearch/lib/elasticsearch-1.2.0.jar:/opt/elasticsearch/lib/*:/opt/elasticsearch/lib/sigar/* org.elasticsearch.bootstrap.Elasticsearch There actually are 5 elasticsearch nodes, each in a different docker container. All have about the same memory usage. Some stats about the index: size: 9.71Gi (19.4Gi) docs: 3,925,398 (4,052,694)

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  • Implement JNI listener.

    - by G B
    I have the following code in a c++ "listener class" (more or less), which calls some function of a Java object. I suspect there's a memory leak: JNIEnv *env = NULL; vm_->AttachCurrentThread(&env, NULL); const jclass cls = env->FindClass(...); const jmethodID meth = env->GetMethodID(...); const jobject obj = env->NewObject(cls, meth, ...); [ more code ] env->DeleteLocalRef(obj); My question is: should I also release the local reference of cls and meth? JNI Documentation isn't very clear about it.

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  • MKMapView memory usage grows out of control with setRegion: calls

    - by Kurt
    Hi, I have a single MKMapView instance that I have programmatically added to a UIView. As part of the UI, the user can cycle through a list of addresses and the map view is updated to show the correct map for each address as the user goes through them. I create the map view once, and simply change what it displays with setRegion:animated:. The problem is that each time the map is changed to show a new address, the memory usage of my program increases by 200K-500K (as reported by Memory Monitor in Instruments). According to Object Allocations, it appears that a lot of 1.0K Mallocs are happening each time, and the Extended Detail pane for these 1.0K allocations shows that the Responsible Caller is convert_image_data and the Extended Detail pane shows that this is the result of [MKMapTileView drawLayer:inContext:]. So, seems likely to me that the memory usage is due to MKMapView not freeing memory it uses to redraw the map each time. In fact, when I don't display the map at all (by not even adding it as a subview of my main UIView) but still cycle through the addresses (which changes various UILabels and other displayed info) the memory usage for the app does NOT increase. If I add the map view but never update it with setRegion:, the memory also does NOT increase when changing to a new address. One more bit of info: if I go to a new address (and therefore ask the map to display the new address) the memory jumps as described above. However, if I go back to an address that was already displayed, the memory does not jump when the map redraws with the old address. Also, this happens on iPad (real device) with 3.2 and on iPhone (again, real device) with 3.1.2. Here's how I initialize the MKMapView (I only do this once): CGRect mapFrame; mapFrame.origin.y = 460; // yes, magic numbers. just for testing. mapFrame.origin.x = 0; mapFrame.size.height = 500; mapFrame.size.width = 768; mapView = [[MKMapView alloc] initWithFrame:mapFrame]; mapView.delegate = self; [self.view insertSubview:mapView atIndex:0]; And in response to the user selecting an address, I set the map like so: MKCoordinateRegion region; MKCoordinateSpan span; span.latitudeDelta=kStreetMapSpan; // 0.003 span.longitudeDelta=kStreetMapSpan; // 0.003 region.center = address.coords; // coords is CLLocationCoordinate2D region.span = span; mapView.region.span = span; [mapView setRegion:region animated:NO]; Any thoughts? I've scoured the net but haven't seen mention of this problem, and I've reached the limits of my Instruments knowledge. Thanks for any ideas.

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  • Objective-C: how to prevent abstraction leaks

    - by iter
    I gather that in Objective-C I must declare instance variables as part of the interface of my class even if these variables are implementation details and have private access. In "subjective" C, I can declare a variable in my .c file and it is not visible outside of that compilation unit. I can declare it in the corresponding .h file, and then anyone who links in that compilation unit can see the variable. I wonder if there is an equivalent choice in Objective-C, or if I must indeed declare every ivar in the .h for my class. Ari.

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  • the Memory problem about MySQL "SELECT *"

    - by Austin Huang
    Dear all: I'm new to MySQL, and I have a question about the memory. I have a 200mb table(MyISAM, 2,000,000 rows), and I try to load all of it to the memory. I use python(actually MySQLdb in python) with sql: SELECT * FROM table. However, from my linux "top" I saw this python process uses 50% of my memory(which is total 6GB) I'm curious about why it uses about 3GB memory only for a 200 mb table. Thanks in advance!

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  • What causes a JRE 6 JVM code cache leak?

    - by Arturo Knight
    Since switching to JRE 6, my server's code cache usage (non-heap) keeps growing indefinitely. My application creates a lot of classes at runtime, BUT these classes are successfully unloaded during the GC process. I can see these classes getting unloaded in the gc logs and also the permGen usage stays constant. I specifically make sure in my code that these classes are orphaned once I am finished with them and so they correctly get garbage collected from permGen. The code cache however keeps growing. I only became aware of the code cache after switching to JRE 6. So I guess my questions are: Does GC include the code cache? What could cause a code cache memory leak, specifically. Is there a bug in JDK 6 in this area?

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  • Why might PC3200 ECC ram be incompatible when upgrading?

    - by Zak
    I had some 512MB PC3200 Kingston mem modules in a server, and I ordered replacement Kingston memory in 1GB sticks. The vendor said they were out of stock and I agreed to let them ship me "compatible" Samsung memory. However, after installing, the MB posted BIOS errors and wouldn't even boot to a BIOS screen. Both memory was ECC PC3200. Any ideas why that would happen?

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  • daynamic 2d array in c++ and memory leaks

    - by SepiDev
    Hi guys, i wrote this code, it runs ok, but when i check it under Valgrind it catches 2 problems, since i can not interpret valgrind's messages i will appreciate if anyone explain me more and tell me where is the problem!!! here is the code: #include <iostream> #define width 70000 #define height 10000 using namespace std; int main(void) { int** pint; pint = new int*[height]; for(int i = 0; i < height; i++) pint[i] = new int[width]; for(int i = 0; i < height; i++){ delete[] pint[i]; pint[i] = NULL; } delete[] pint; pint = NULL; return 1; }

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  • Mobile Intel® GMA 4500MHD boost

    - by Andy Smith
    My machine has a Mobile Intel® GMA 4500MHD integrated graphics chipset. The machine is currently running 64 bit windows 7 premium with 3GB of ram (1x1gb and 1x2gb). I note that the Mobile Intel® GMA 4500MHD shares the physical memory to process the graphics. now, the total available graphics memory can be up to 1,340 MB with a 32-bit operating system and 3 GB system memory or 1,759 MB with a 64-bit operating system and 4 GB system memory. I am considering investing in a 4GB stick to replace the 1gb stick bringing the total up to 6gb, mainly for an increase in graphics processing ability. Can anyone let me know what sort of power (if any over the 4gb) I could expect by upgrading to 6GB?

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  • Windows Server 2008: Terminal Services

    - by JohnyD
    I have a Dell R710 with 72GB of memory running Hyper-V. Within Hyper-V I have a Windows 2008 (32-bit) VM running Terminal Services. How do I allocate memory so that any user who connects to this Terminal Server (from their thin-client) is allocated 2GB (or whatever amount I choose) of memory? Currently I have provisioned the TS with 2GB of memory but it seems that this is shared among all that connect. Please let me know if there is further information I can provide. Thank you.

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  • IPhone memory problems...

    - by jAmi
    Hi, I am working on an App that is already been made but Memory Management was not considered in the development stages. So what can I do to keep the App memory usage low as soon as I get a memory warning? Is there any general tool or some piece of code that I can use to release any unused memory?

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • Handle leaks with .NET System.Threading.Thread class

    - by Mahno
    I've a problem that number of Handles in my app is continuously growing. I did the debugging and recognize that this is caused by System.Threading.Thread class which is used for some routine. To simplify the debugging I’ve created a sample .NET application: ... private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(DoWork); t.Start(); } public void DoWork(object parameter) { // Do something... } ... Each time I’m clicking the button, a thread is created using System.Threading.Thread class. The problem is that looks like the thread do not frees Handles because each click cause number of Handles growing by ~5. The question is: how can I manually free all Handles created by System.Threading.Thread class? Thanks in advance.

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  • WeakReferences are not freed in embedded OS

    - by Carsten König
    I've got a strange behavior here: I get a massive memory leak in production running a WPF application that runs on a DLOG-Terminal (Windows Embedded Standard SP1) that behaves perfectly fine if I run it localy on a normal desktop (Win7 prof.) After many unsucessful attempts to find any problem I put one of those directly beside my monitor, installed the ANTs MemoryProfiler and did one hour test run simulating user operations on both the terminal and my development PC. Result is, that due to some strange reasons the embedded system piles up a huge amount of WeakReference and EffectiveValueEntry[] Objects. Here are are some pictures: Development (PC): And the terminal: Just look at the class list... Has anyone seen something like this before and are there known solutions to this? Where can I get help? (PS the terminals where installed with images prepared for .net4)

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  • Server Load Check

    - by ntechi
    Is it possible to trace which file or process or database query is effecting the load on a VPS? I am using Centos with 512 MB Guarantee Memory and 1 GB burst Memory, I am running 3 wordpress sites from it, where all are having daily traffic of 30-100 visitors each, After every 2-3 days I need to restart my VPS because the resources are taking high usage of memory, I tried running top command and it shows Apache as high, But is it possible to check which website is taking load? Here is my 'top -c' command output results

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  • Help, I need to debug my BrowserHelperObject (BHO) (in C++) after a internet explorer 8 crash in Rel

    - by BHOdevelopper
    Hi, here is the situation, i'm developping a Browser Helper Object (BHO) in C++ with Visual Studio 2008, and i learned that the memory wasn't managed the same way in Debug mode than in Release mode. So when i run my BHO in debug mode, internet explorer 8 works just fine and i got no erros at all, the browser stays alive forever, but as soon as i compile it in release mode, i got no errors, no message, nothing, but after 5 minutes i can see through the task manager that internet explorer instances are just eating memory and then the browser just stop responding every time. Please, I really need some hint on how to get a feedback on what could be the error. I heard that, often it was happening because of memory mismanagement. I need a software that just grab a memory dump or something when iexplorer crashes to help me find the problem. Any help is appreciated, I'll be looking for responses every single days, thank you.

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  • ESXi 5.1 - Unable to register host

    - by deanvz
    I download and successfully installed ESXi 5.1. I am however unable to get the licence key I received installed. An error occurred when assigning the specified licence key: The system Memory is not satisfied with the 32 GB of Maximum memory limit. Current with 80.00 GB of Memory. Is there now way around this? A quick google revealed that this is a global problem with no real answer or resolution. The only workaround is to remove the physical RAM chips, but as this is in going to be in production I dont want to do that as it would mean down time when I have to reinsert the memory

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  • Detecting and handling third-party library filehandle leaks in Java

    - by tucuxi
    Is there any way to detect and handle whether a Java library is correctly releasing file-handles (via "close") from within a Java program that is using said library, short of having access to the actual library code and inserting the corresponding "finally close" statements? If detection is feasible, is there any way to close those file-handles without a reference to the Reader (or FileInputStream) that was reading the file?

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  • LicenseChecker checkAccess leaks ServiceConnection

    - by Bill The Ape
    I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes onPause() the reference to the callback is responsible for the leak: mChecker.checkAccess(new MyLicenseCheckerCallback()); But that didn't get rid of the leak. Update: Thanks to @zapl's comment below, I looked at Google's LicenseChecker.java: /** Unbinds service if necessary and removes reference to it. */ private void cleanupService() { if (mService != null) { try { mContext.unbindService(this); } catch (IllegalArgumentException e) { // Somehow we've already been unbound. This is a non-fatal error. Log.e(TAG, "Unable to unbind from licensing service (already unbound)"); } mService = null; } } At first I thought that I may be neglecting to call it, but I double-checked and I am calling mChecker.onDestroy(); in my activity's onDestroy(). I also checked onDestroy() in LicenseChecker.java and it is calling unbindService: /** * Inform the library that the context is about to be destroyed, so that * any open connections can be cleaned up. * <p> * Failure to call this method can result in a crash under certain * circumstances, such as during screen rotation if an Activity requests * the license check or when the user exits the application. */ public synchronized void onDestroy() { cleanupService(); mHandler.getLooper().quit(); } So, what is really going on? Is this a bug in LVL?

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  • How to get available memmory C++/g++ ?

    - by Agito
    I want to allocate my buffers according to memory available. Such that, when I do processing and memory usage goes up, but still remains in available memory limits. Is there a way to get available memory (I don't know will virtual or physical memory status will make any difference ?). And method has to be platform Independent as its going to be used on Windows, OS X, Linux and AIX. (And if possible then I would also like to allocate some of available memory for my application, someone it doesn't change during the execution).

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