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  • Problems setting up a VPN: can connect but can't ping anyone

    - by Fernando
    This is my first time setting a VPN. Clients can connect but can't ping other machines. This is certainly a route problem but i can't find the right way to configure it. Here is a sample example of the two LANS i want to connect: So, i want machines from 192.168.1.0/24 being able to connect with 192.168.0.0/24 as if they were on the same network. For the VPN network, i would like to use the 10.0.0.0/24 range. Here is my server.conf: proto udp port 1194 dev tun server 10.0.0.0 255.255.255.0 push "route 192.168.0.0 255.255.255.0 192.168.0.1" push "dhcp-option DNS 192.168.0.1" push "dhcp-option WINS 192.168.0.1" comp-lzo keepalive 10 120 float max-clients 10 persist-key persist-tun log-append /var/log/openvpn.log verb 6 tls-server dh /etc/openvpn/keys/dh1024.pem ca /etc/openvpn/keys/ca.crt cert /etc/openvpn/keys/server.crt key /etc/openvpn/keys/server.key tls-auth /etc/openvpn/keys/mykey.key 0 status /var/log/openvpn.stats And one of my clients 192.168.1.2: client dev tap proto udp remote my.no-ip.address 1194 route 192.168.1.0 255.0.0.0 192.168.1.1 3 resolv-retry infinite nobind persist-key persist-tun ca "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\ca.crt" cert "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\test1.crt" key "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\test1.key" tls-auth "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\mykey.key" 1 ns-cert-type server cipher BF-CBC comp-lzo verb 1 What exactly i am doing wrong? All machines can connect to openvpn but the ping doesn't work. At the client log i see the following error: Wed Feb 16 09:43:23 2011 OpenVPN ROUTE: OpenVPN needs a gateway parameter for a --route option and no default was specified by either --route-gateway or --ifconfig options Wed Feb 16 09:43:23 2011 OpenVPN ROUTE: failed to parse/resolve route for host/network: 10.0.0.1 Thanks!

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  • Multiple Internet connections, multiple networks and split access in Linux

    - by Swapneel Patnekar
    I am having trouble setting up multiple internet connections for split access in Linux. We have 3 internet connections from 3 different ISP's. We want to configure our Linux gateway machine such that our three internal networks 10.2.1.0/24, 192.168.20.0/24 & 192.168.2.0/24 use ISP1, ISP2 and ISP3 respectively in a split access manner. Outlined below is the layout/settings, Interfaces of the Linux Gateway connected to Routers: eth0: 10.1.1.2<---------->10.1.1.1(Internal Interface of ADSL Router)[ISP1] eth1: 192.168.15.2<------>192.168.15.1(Internal Interface of 3G Router)[ISP2] eth3: 192.168.1.2<------->192.168.1.1(Internal Interface of ADSL Router)[ISP3] Kindly note that none of the interfaces in the Linux gateway has a public static IP address. Routers of ISP1 and ISP2 get assigned a dynamic public IP address when connected to the Internet, router of ISP3 has been assigned a public static IP address. Interface of Linux gateway connected to a switch, eth4: 10.2.1.1(LAN Interface for ISP1) eth4:0 192.168.20.1(LAN interface for ISP2) eth4:1 192.168.2.1(LAN Interface for ISP3) eth4:0 & eth4:1 are virtual interfaces with eth4 being the interface connected physically. Based on http://linux-ip.net/html/adv-multi-internet.html I've set the following routes, ip route flush table 4 ip route show table main | grep -Ev ^default | while read ROUTE ; do ip route add table 4 $ROUTE done ip route add table 4 default via 192.168.15.1 ip rule add fwmark 4 table 4 ip route flush cache Additionally, using the following iptables rules to mark & route packets as per the guide mentioned above : http://pastebin.com/KzWHFGJA At this point, computers from 192.168.2.0/24 network are successfully able to reach the Internet through ISP3. 192.168.20.0/24 and 10.2.1.0/24 are unable to access the Internet through ISP1 and ISP2 respectively. Any inputs will be much appreciated !

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  • How do I improve my performance with this singly linked list struct within my program?

    - by Jesus
    Hey guys, I have a program that does operations of sets of strings. We have to implement functions such as addition and subtraction of two sets of strings. We are suppose to get it down to the point where performance if of O(N+M), where N,M are sets of strings. Right now, I believe my performance is at O(N*M), since I for each element of N, I go through every element of M. I'm particularly focused on getting the subtraction to the proper performance, as if I can get that down to proper performance, I believe I can carry that knowledge over to the rest of things I have to implement. The '-' operator is suppose to work like this, for example. Declare set1 to be an empty set. Declare set2 to be a set with { a b c } elements Declare set3 to be a set with ( b c d } elements set1 = set2 - set3 And now set1 is suppose to equal { a }. So basically, just remove any element from set3, that is also in set2. For the addition implementation (overloaded '+' operator), I also do the sorting of the strings (since we have to). All the functions work right now btw. So I was wondering if anyone could a) Confirm that currently I'm doing O(N*M) performance b) Give me some ideas/implementations on how to improve the performance to O(N+M) Note: I cannot add any member variables or functions to the class strSet or to the node structure. The implementation of the main program isn't very important, but I will post the code for my class definition and the implementation of the member functions: strSet2.h (Implementation of my class and struct) // Class to implement sets of strings // Implements operators for union, intersection, subtraction, // etc. for sets of strings // V1.1 15 Feb 2011 Added guard (#ifndef), deleted using namespace RCH #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> // Deleted: using namespace std; 15 Feb 2011 RCH struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor ~strSet (); // Destructor int SIZE() const; bool isMember (std::string s) const; strSet operator + (const strSet& rtSide); // Union strSet operator - (const strSet& rtSide); // Set subtraction strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ strSet2.cpp (implementation of member functions) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { if(copy.first == NULL) { first = NULL; } else { node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } strSet::~strSet() { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } } int strSet::SIZE() const { int size = 0; node *temp = first; while(temp!=NULL) { size++; temp=temp->next; } return size; } bool strSet::isMember(string s) const { node *temp = first; while(temp != NULL) { if(temp->s1 == s) { return true; } temp = temp->next; } return false; } strSet strSet::operator + (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string newEle = temp->s1; if(!isMember(newEle)) { if(newSet.first==NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first = newNode; } else if(newSet.SIZE() == 1) { if(newEle < newSet.first->s1) { node *tempNext = newSet.first; node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = tempNext; newSet.first = newNode; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first->next = newNode; } } else { node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if(newEle < curr->s1) { if(prev == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; newSet.first = newNode; break; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; prev->next = newNode; break; } } if(curr->next == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; curr->next = newNode; break; } prev = curr; curr = curr->next; } } } temp = temp->next; } return newSet; } strSet strSet::operator - (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string element = temp->s1; node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if( element < curr->s1 ) break; if( curr->s1 == element ) { if( prev == NULL) { node *duplicate = curr; newSet.first = newSet.first->next; delete duplicate; break; } else { node *duplicate = curr; prev->next = curr->next; delete duplicate; break; } } prev = curr; curr = curr->next; } temp = temp->next; } return newSet; } strSet& strSet::operator = (const strSet& rtSide) { if(this != &rtSide) { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } if(rtSide.first == NULL) { first = NULL; } else { node *n = rtSide.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } return *this; }

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  • How to capture live camera frames in RGB with DirectShow

    - by Jonny Boy
    I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app). I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2. After extensive Googling, I still can't figure out whether DirectShow is supposed to provide built-in color space conversion for this sort of thing. Some sites report that there is no YUV<-RGB conversion built in, others report that you just have to call SetMediaType on your ISampleGrabber with an RGB subtype. Any advice is greatly appreciated, I'm going nuts on this one. Code provided below. Please note that The code works, except that it doesn't provide RGB data I'm aware that I can implement my own conversion filter, but this is not feasible because I'd have to anticipate every possible device format, and this is a relatively small project // Playback IGraphBuilder *pGraphBuilder = NULL; ICaptureGraphBuilder2 *pCaptureGraphBuilder2 = NULL; IMediaControl *pMediaControl = NULL; IBaseFilter *pDeviceFilter = NULL; IAMStreamConfig *pStreamConfig = NULL; BYTE *videoCaps = NULL; AM_MEDIA_TYPE **mediaTypeArray = NULL; // Device selection ICreateDevEnum *pCreateDevEnum = NULL; IEnumMoniker *pEnumMoniker = NULL; IMoniker *pMoniker = NULL; ULONG nFetched = 0; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); // Create CreateDevEnum to list device hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (PVOID *)&pCreateDevEnum); if (FAILED(hr)) goto ReleaseDataAndFail; // Create EnumMoniker to list devices hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumMoniker, 0); if (FAILED(hr)) goto ReleaseDataAndFail; pEnumMoniker->Reset(); // Find desired device while (pEnumMoniker->Next(1, &pMoniker, &nFetched) == S_OK) { IPropertyBag *pPropertyBag; TCHAR devname[256]; // bind to IPropertyBag hr = pMoniker-&gt;BindToStorage(0, 0, IID_IPropertyBag, (void **)&amp;pPropertyBag); if (FAILED(hr)) { pMoniker-&gt;Release(); continue; } VARIANT varName; VariantInit(&amp;varName); HRESULT hr = pPropertyBag-&gt;Read(L"DevicePath", &amp;varName, 0); if (FAILED(hr)) { pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); continue; } char devicePath[DeviceInfo::STRING_LENGTH_MAX] = ""; wcstombs(devicePath, varName.bstrVal, DeviceInfo::STRING_LENGTH_MAX); if (strcmp(devicePath, deviceId) == 0) { // Bind Moniker to Filter pMoniker-&gt;BindToObject(0, 0, IID_IBaseFilter, (void**)&amp;pDeviceFilter); break; } pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); } if (pDeviceFilter == NULL) goto ReleaseDataAndFail; // Create sample grabber IBaseFilter *pGrabberF = NULL; hr = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&pGrabberF); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabberF->QueryInterface(IID_ISampleGrabber, (void**)&pGrabber); if (FAILED(hr)) goto ReleaseDataAndFail; // Create FilterGraph hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (LPVOID *)&pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // create CaptureGraphBuilder2 hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC, IID_ICaptureGraphBuilder2, (LPVOID *)&pCaptureGraphBuilder2); if (FAILED(hr)) goto ReleaseDataAndFail; // set FilterGraph hr = pCaptureGraphBuilder2->SetFiltergraph(pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // get MediaControl interface hr = pGraphBuilder->QueryInterface(IID_IMediaControl, (LPVOID *)&pMediaControl); if (FAILED(hr)) goto ReleaseDataAndFail; // Add filters hr = pGraphBuilder->AddFilter(pDeviceFilter, L"Device Filter"); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGraphBuilder->AddFilter(pGrabberF, L"Sample Grabber"); if (FAILED(hr)) goto ReleaseDataAndFail; // Set sampe grabber options AM_MEDIA_TYPE mt; ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE)); mt.majortype = MEDIATYPE_Video; mt.subtype = MEDIASUBTYPE_RGB32; hr = pGrabber->SetMediaType(&mt); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetOneShot(FALSE); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetBufferSamples(TRUE); if (FAILED(hr)) goto ReleaseDataAndFail; // Get stream config interface hr = pCaptureGraphBuilder2->FindInterface(NULL, &MEDIATYPE_Video, pDeviceFilter, IID_IAMStreamConfig, (void **)&pStreamConfig); if (FAILED(hr)) goto ReleaseDataAndFail; int streamCapsCount = 0, capsSize, bestFit = -1, bestFitPixelDiff = 1000000000, desiredPixelCount = _width * _height, bestFitWidth = 0, bestFitHeight = 0; float desiredAspectRatio = (float)_width / (float)_height; hr = pStreamConfig->GetNumberOfCapabilities(&streamCapsCount, &capsSize); if (FAILED(hr)) goto ReleaseDataAndFail; videoCaps = (BYTE *)malloc(capsSize * streamCapsCount); mediaTypeArray = (AM_MEDIA_TYPE **)malloc(sizeof(AM_MEDIA_TYPE *) * streamCapsCount); for (int i = 0; i < streamCapsCount; i++) { hr = pStreamConfig->GetStreamCaps(i, &mediaTypeArray[i], videoCaps + capsSize * i); if (FAILED(hr)) continue; VIDEO_STREAM_CONFIG_CAPS *currentVideoCaps = (VIDEO_STREAM_CONFIG_CAPS *)(videoCaps + capsSize * i); int closestWidth = MAX(currentVideoCaps-&gt;MinOutputSize.cx, MIN(currentVideoCaps-&gt;MaxOutputSize.cx, width)); int closestHeight = MAX(currentVideoCaps-&gt;MinOutputSize.cy, MIN(currentVideoCaps-&gt;MaxOutputSize.cy, height)); int pixelDiff = ABS(desiredPixelCount - closestWidth * closestHeight); if (pixelDiff &lt; bestFitPixelDiff &amp;&amp; ABS(desiredAspectRatio - (float)closestWidth / (float)closestHeight) &lt; 0.1f) { bestFit = i; bestFitPixelDiff = pixelDiff; bestFitWidth = closestWidth; bestFitHeight = closestHeight; } } if (bestFit == -1) goto ReleaseDataAndFail; AM_MEDIA_TYPE *mediaType; hr = pStreamConfig->GetFormat(&mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; VIDEOINFOHEADER *videoInfoHeader = (VIDEOINFOHEADER *)mediaType->pbFormat; videoInfoHeader->bmiHeader.biWidth = bestFitWidth; videoInfoHeader->bmiHeader.biHeight = bestFitHeight; //mediaType->subtype = MEDIASUBTYPE_RGB32; hr = pStreamConfig->SetFormat(mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; pStreamConfig->Release(); pStreamConfig = NULL; free(videoCaps); videoCaps = NULL; free(mediaTypeArray); mediaTypeArray = NULL; // Connect pins IPin *pDeviceOut = NULL, *pGrabberIn = NULL; if (FindPin(pDeviceFilter, PINDIR_OUTPUT, 0, &pDeviceOut) && FindPin(pGrabberF, PINDIR_INPUT, 0, &pGrabberIn)) { hr = pGraphBuilder->Connect(pDeviceOut, pGrabberIn); if (FAILED(hr)) goto ReleaseDataAndFail; } else { goto ReleaseDataAndFail; } // start playing hr = pMediaControl->Run(); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->GetConnectedMediaType(&mt); // Set dimensions width = bestFitWidth; height = bestFitHeight; _width = bestFitWidth; _height = bestFitHeight; // Allocate pixel buffer pPixelBuffer = (unsigned *)malloc(width * height * 4); // Release objects pGraphBuilder->Release(); pGraphBuilder = NULL; pEnumMoniker->Release(); pEnumMoniker = NULL; pCreateDevEnum->Release(); pCreateDevEnum = NULL; return true;

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  • Can this Query be corrected or different table structure needed? (database dumps provided)

    - by sandeepan
    This is a bit lengthy but I have provided sufficient details and kept things very clear. Please see if you can help. (I will surely accept answer if it solves my problem) I am sure a person experienced with this can surely help or suggest me to decide the tables structure. About the system:- There are tutors who create classes A tags based search approach is being followed Tag relations are created/edited when new tutors registers/edits profile data and when tutors create classes (this makes tutors and classes searcheable).For simplicity, let us consider only tutor name and class name are the fields which are matched against search keywords. In this example, I am considering - tutor "Sandeepan Nath" has created a class called "first class" tutor "Bob Cratchit" has created a class called "new class" Desired search results- AND logic to be appied on the search keywords and match against class and tutor data(class name + tutor name), in other words, All those classes be shown such that all the search terms are present in the class name or its tutor name. Example to be clear - Searching "first class" returns class with id_wc = 1. Working Searching "Sandeepan class" should also return class with id_wc = 1. Not working in System 2. Problem with profile editing and searching To tell in one sentence, I am facing a conflict between the ease of profile edition (edition of tag relations when tutor profiles are edited) and the ease of search logic. In the beginning, we had one table structure and search was easy but tag edition logic was very clumsy and unmaintainable(Check System 1 in the section below) . So we created separate tag relations tables to make profile edition simpler but search has become difficult. Please dump the tables so that you can run the search query I have given below and see the results. System 1 (previous system - search easy - profile edition difficult):- Only one table called All_Tag_Relations table had the all the tag relations. The tags table below is common to both systems 1 and 2. CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 1, 1, 1), (4, 2, 1, 1), (5, 3, 1, 1), (6, 4, 1, 1), (7, 6, 2, NULL), (8, 7, 2, NULL), (9, 6, 2, 2), (10, 7, 2, 2), (11, 5, 2, 2), (12, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); Please note that for every class, the tag rels of its tutor have to be duplicated. Example, for class with id_wc=1, the tag rel records with id_tag_rel = 3 and 4 are actually extras if you compare with the tag rel records with id_tag_rel = 1 and 2. System 2 (present system - profile edition easy, search difficult) Two separate tables Tutors_Tag_Relations and Webclasses_Tag_Relations have the corresponding tag relations data (Please dump into a separate database)- CREATE TABLE IF NOT EXISTS `tutors_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `tutors_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`) VALUES (1, 1, 1), (2, 2, 1), (3, 6, 2), (4, 7, 2); CREATE TABLE IF NOT EXISTS `webclasses_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `webclasses_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `webclasses_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 3, 1, 1), (2, 4, 1, 1), (3, 5, 2, 2), (4, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; insert into All_Tag_Relations select NULL,id_tag,id_tutor,NULL from Tutors_Tag_Relations; insert into All_Tag_Relations select NULL,id_tag,id_tutor,id_wc from Webclasses_Tag_Relations; Here you can see how easily tutor first name can be edited only in one place. But search has become really difficult, so on being advised to use a Temporary table, I am creating one at every search request, then dumping all the necessary data and then searching from it, I am creating this All_Tag_Relations table at search run time. Here I am just dumping all the data from the two tables Tutors_Tag_Relations and Webclasses_Tag_Relations. But, I am still not able to get classes if I search with tutor name This is the query which searches "first class". Running them on both the systems shows correct results (returns the class with id_wc = 1). SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =3)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =3 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 But, searching for "Sandeepan class" works only with the 1st system Here is the query which searches "Sandeepan class" SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =1)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =1 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 Can anybody alter this query and somehow do a proper join or something to get correct results. That solves my problem in a nice way. As you can figure out, the reason why it does not work in system 2 is that in system 1, for every class, one additional tag relation linking class and tutor name is present. e.g. for class first class, (records with id_tag_rel 3 and 4) which returns the class on searching with tutor name. So, you see the trade-off between the search and profile edition difficulty with the two systems. How do I overcome both. I have to reach a conclusion soon. So far my reasoning is it is definitely not good from a code maintainability point of view to follow the single tag rel table structure of system one, because in a real system while editing a field like "tutor qualifications", there can be as many records in tag rels table as there are words in qualification of a tutor (one word in a field = one tag relation). Now suppose a tutor has 100 classes. When he edits his qualification, all the tag rel rows corresponding to him are deleted and then as many copies are to be created (as per the new qualification data) as there are classes. This becomes particularly difficult if later more searcheable fields are added. The code cannot be robust. Is the best solution to follow system 2 (edition has to be in one table - no extra work for each and every class) and somehow re-create the all_tag_relations table like system 1 (from the tables tutor_tag_relations and webclasses_tag_relations), creating the extra tutor tag rels for each and every class by a tutor (which is currently missing in system 2's temporary all_tag_relations table). That would be a time consuming logic script. I doubt that table can be recreated without resorting to PHP sript (mysql alone cannot do that). But the problem is that running all this at search time will make search definitely slow. So, how do such systems work? How are such situations handled? I thought about we can run a cron which initiates that PHP script, say every 1 minute and replaces the existing all_tag_relations table as per new tag rels from tutor_tag_relations and webclasses_tag_relations (replaces means creates a new table, deletes the original and renames the new one as all_tag_relations, otherwise search won't work during that period- or is there any better way to that?). Anyway, the result would be that any changes by tutors will reflect in search in the next 1 minute and not immediately. An alternateve would be to initate that PHP script every time a tutor edits his profile. But here again, since many users may edit their profiles concurrently, will the creation of so many tables be a burden and can mysql make the server slow? Any help would be appreciated and working solution will be accepted as answer. Thanks, Sandeepan

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  • Can this Query can be corrected or different table structure needed? (question is clear, detailed, d

    - by sandeepan
    This is a bit lengthy but I have provided sufficient details and kept things very clear. Please see if you can help. (I will surely accept answer if it solves my problem) I am sure a person experienced with this can surely help or suggest me to decide the tables structure. About the system:- There are tutors who create classes A tags based search approach is being followed Tag relations are created/edited when new tutors registers/edits profile data and when tutors create classes (this makes tutors and classes searcheable).For simplicity, let us consider only tutor name and class name are the fields which are matched against search keywords. In this example, I am considering - tutor "Sandeepan Nath" has created a class called "first class" tutor "Bob Cratchit" has created a class called "new class" Desired search results- AND logic to be appied on the search keywords and match against class and tutor data(class name + tutor name), in other words, All those classes be shown such that all the search terms are present in the class name or its tutor name. Example to be clear - Searching "first class" returns class with id_wc = 1. Working Searching "Sandeepan class" should also return class with id_wc = 1. Not working in System 2. Problem with profile editing and searching To tell in one sentence, I am facing a conflict between the ease of profile edition (edition of tag relations when tutor profiles are edited) and the ease of search logic. In the beginning, we had one table structure and search was easy but tag edition logic was very clumsy and unmaintainable(Check System 1 in the section below) . So we created separate tag relations tables to make profile edition simpler but search has become difficult. Please dump the tables so that you can run the search query I have given below and see the results. System 1 (previous system - search easy - profile edition difficult):- Only one table called All_Tag_Relations table had the all the tag relations. The tags table below is common to both systems 1 and 2. CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 1, 1, 1), (4, 2, 1, 1), (5, 3, 1, 1), (6, 4, 1, 1), (7, 6, 2, NULL), (8, 7, 2, NULL), (9, 6, 2, 2), (10, 7, 2, 2), (11, 5, 2, 2), (12, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); Please note that for every class, the tag rels of its tutor have to be duplicated. Example, for class with id_wc=1, the tag rel records with id_tag_rel = 3 and 4 are actually extras if you compare with the tag rel records with id_tag_rel = 1 and 2. System 2 (present system - profile edition easy, search difficult) Two separate tables Tutors_Tag_Relations and Webclasses_Tag_Relations have the corresponding tag relations data (Please dump into a separate database)- CREATE TABLE IF NOT EXISTS `tutors_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `tutors_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`) VALUES (1, 1, 1), (2, 2, 1), (3, 6, 2), (4, 7, 2); CREATE TABLE IF NOT EXISTS `webclasses_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `webclasses_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `webclasses_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 3, 1, 1), (2, 4, 1, 1), (3, 5, 2, 2), (4, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; insert into All_Tag_Relations select NULL,id_tag,id_tutor,NULL from Tutors_Tag_Relations; insert into All_Tag_Relations select NULL,id_tag,id_tutor,id_wc from Webclasses_Tag_Relations; Here you can see how easily tutor first name can be edited only in one place. But search has become really difficult, so on being advised to use a Temporary table, I am creating one at every search request, then dumping all the necessary data and then searching from it, I am creating this All_Tag_Relations table at search run time. Here I am just dumping all the data from the two tables Tutors_Tag_Relations and Webclasses_Tag_Relations. But, I am still not able to get classes if I search with tutor name This is the query which searches "first class". Running them on both the systems shows correct results (returns the class with id_wc = 1). SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =3)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =3 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 But, searching for "Sandeepan class" works only with the 1st system Here is the query which searches "Sandeepan class" SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =1)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =1 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 Can anybody alter this query and somehow do a proper join or something to get correct results. That solves my problem in a nice way. As you can figure out, the reason why it does not work in system 2 is that in system 1, for every class, one additional tag relation linking class and tutor name is present. e.g. for class first class, (records with id_tag_rel 3 and 4) which returns the class on searching with tutor name. So, you see the trade-off between the search and profile edition difficulty with the two systems. How do I overcome both. I have to reach a conclusion soon. So far my reasoning is it is definitely not good from a code maintainability point of view to follow the single tag rel table structure of system one, because in a real system while editing a field like "tutor qualifications", there can be as many records in tag rels table as there are words in qualification of a tutor (one word in a field = one tag relation). Now suppose a tutor has 100 classes. When he edits his qualification, all the tag rel rows corresponding to him are deleted and then as many copies are to be created (as per the new qualification data) as there are classes. This becomes particularly difficult if later more searcheable fields are added. The code cannot be robust. Is the best solution to follow system 2 (edition has to be in one table - no extra work for each and every class) and somehow re-create the all_tag_relations table like system 1 (from the tables tutor_tag_relations and webclasses_tag_relations), creating the extra tutor tag rels for each and every class by a tutor (which is currently missing in system 2's temporary all_tag_relations table). That would be a time consuming logic script. I doubt that table can be recreated without resorting to PHP sript (mysql alone cannot do that). But the problem is that running all this at search time will make search definitely slow. So, how do such systems work? How are such situations handled? I thought about we can run a cron which initiates that PHP script, say every 1 minute and replaces the existing all_tag_relations table as per new tag rels from tutor_tag_relations and webclasses_tag_relations (replaces means creates a new table, deletes the original and renames the new one as all_tag_relations, otherwise search won't work during that period- or is there any better way to that?). Anyway, the result would be that any changes by tutors will reflect in search in the next 1 minute and not immediately. An alternateve would be to initate that PHP script every time a tutor edits his profile. But here again, since many users may edit their profiles concurrently, will the creation of so many tables be a burden and can mysql make the server slow? Any help would be appreciated and working solution will be accepted as answer. Thanks, Sandeepan

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  • network is not available even when cisco vpn client is connected. wrong route?

    - by javapowered
    I'm using Vodafone 3G modem. I've disabled other network devices in the system (ethernet, wifi, wimax) turned off firewall and antivirus. cisco vpn client connects successfully but I still can not access computer 192.168.147.120 (as well as any other computer from network). Any suggestions are welcome as I don't know what to do. ipconfig /all and route print commands (translated to english): Microsoft Windows [Version 6.1.7601] (C) Microsoft Corporation (Microsoft Corp.), 2009. All rights reserved. C: \ Users \ Oleg> ipconfig / all IP Configuration for Windows The name of the computer. . . . . . . . . : OlegPC The primary DNS-suffix. . . . . . : Node Type. . . . . . . . . . . . . : Hybrid IP-routing is enabled. . . . : No WINS-proxy enabled. . . . . . . : No Ethernet adapter Local Area Connection 4: DNS-suffix for this connection. . . . . : Description. . . . . . . . . . . . . : Cisco Systems VPN Adapter Physical Address. . . . . . . . . 00-05-9A-3C-78-00 DHCP is enabled. . . . . . . . . . . : No Autoconfiguration Enabled. . . . . . : Yes Local IPv6-address channel. . . : Fe80:: c073: 41b2: 852f: eb87% 26 (Preferred) IPv4-address. . . . . . . . . . . . : 10.53.127.204 (Preferred) The subnet mask. . . . . . . . . . : 255.0.0.0 Default Gateway. . . . . . . . . : IAID DHCPv6. . . . . . . . . . . : 536872346 DUID the client DHCPv6. . . . . . . 00-01-00-01-14-6F-4C-8D-60-EB-69-85-10-2D DNS-servers. . . . . . . . . . . : Fec0: 0:0: ffff:: 1% 1 fec0: 0:0: ffff:: 2% 1 fec0: 0:0: ffff:: 3% 1 NetBios over TCP / IP. . . . . . . . : Disabled Adapter mobile broadband connection through a broadband adapter mobile communications: DNS-suffix for this connection. . . . . : Description. . . . . . . . . . . . . : Vodafone Mobile Broadband Network Adapter (Huawei) Physical Address. . . . . . . . . 58-2C-80-13-92-63 DHCP is enabled. . . . . . . . . . . : No Autoconfiguration Enabled. . . . . . : Yes IPv4-address. . . . . . . . . . . . : 10.229.227.77 (Preferred) The subnet mask. . . . . . . . . . : 255.255.255.252 Default Gateway. . . . . . . . . : 10.229.227.78 DNS-servers. . . . . . . . . . . : 163.121.128.134 212.103.160.18 NetBios over TCP / IP. . . . . . . . : Disabled Tunnel adapter isatap. {737FF02E-D473-4F91-840E-2A4DD293FC12}: State of the environment. . . . . . . . : DNS Suffix. DNS-suffix for this connection. . . . . : Description. . . . . . . . . . . . . : Adapter Microsoft ISATAP # 3 Physical Address. . . . . . . . . 00-00-00-00-00-00-00-E0 DHCP is enabled. . . . . . . . . . . : No Autoconfiguration Enabled. . . . . . : Yes Tunnel adapter isatap. {EF585226-5B07-4446-A5A4-CB1B8E4B13AC}: State of the environment. . . . . . . . : DNS Suffix. DNS-suffix for this connection. . . . . : Description. . . . . . . . . . . . . : Adapter Microsoft ISATAP # 4 Physical Address. . . . . . . . . 00-00-00-00-00-00-00-E0 DHCP is enabled. . . . . . . . . . . : No Autoconfiguration Enabled. . . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: DNS-suffix for this connection. . . . . : Description. . . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . 00-00-00-00-00-00-00-E0 DHCP is enabled. . . . . . . . . . . : No Autoconfiguration Enabled. . . . . . : Yes IPv6-address. . . . . . . . . . . . : 2001:0:4137:9 e76: ea: b77: f51a: 1cb2 (Basically d) Local IPv6-address channel. . . : Fe80:: ea: b77: f51a: 1cb2% 16 (Preferred) Default Gateway. . . . . . . . . ::: NetBios over TCP / IP. . . . . . . . : Disabled C: \ Users \ Oleg> route print ================================================== ========================= List of interfaces 26 ... 00 05 9a 3c 78 00 ...... Cisco Systems VPN Adapter 23 ... 58 2c 80 13 92 63 ...... Vodafone Mobile Broadband Network Adapter (Huawei) 1 ........................... Software Loopback Interface 1 19 ... 00 00 00 00 00 00 00 e0 Adapter Microsoft ISATAP # 3 20 ... 00 00 00 00 00 00 00 e0 Adapter Microsoft ISATAP # 4 16 ... 00 00 00 00 00 00 00 e0 Teredo Tunneling Pseudo-Interface ================================================== ========================= IPv4 Route Table ================================================== ========================= Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 10.229.227.78 10.229.227.77 296 10.0.0.0 255.0.0.0 On-link 10.53.127.204 286 10.6.93.21 255,255,255,255 10.0.0.1 10.53.127.204 100 10.13.50.12 255,255,255,255 10.0.0.1 10.53.127.204 100 10.53.8.0 255.255.252.0 10.0.0.1 10.53.127.204 100 10.53.127.204 255.255.255.255 On-link 10.53.127.204 286 10.53.128.0 255.255.248.0 10.0.0.1 10.53.127.204 100 10.53.148.0 255,255,255,240 10.0.0.1 10.53.127.204 100 10.53.148.16 255,255,255,240 10.0.0.1 10.53.127.204 100 10.229.227.76 255.255.255.252 On-link 10.229.227.77 296 10.229.227.77 255.255.255.255 On-link 10.229.227.77 296 10.229.227.79 255.255.255.255 On-link 10.229.227.77 296 10.255.255.255 255.255.255.255 On-link 10.53.127.204 286 127.0.0.0 255.0.0.0 On-link 127.0.0.1 306 127.0.0.1 255.255.255.255 On-link 127.0.0.1 306 127.255.255.255 255.255.255.255 On-link 127.0.0.1 306 192.168.147.0 255,255,255,240 10.0.0.1 10.53.127.204 100 192.168.147.96 255,255,255,240 10.0.0.1 10.53.127.204 100 192,168,147,112 255,255,255,240 10.0.0.1 10.53.127.204 100 192,168,147,128 255,255,255,240 10.0.0.1 10.53.127.204 100 192,168,147,144 255,255,255,240 10.0.0.1 10.53.127.204 100 192,168,147,224 255,255,255,240 10.0.0.1 10.53.127.204 100 192.168.214.0 255.255.255.0 10.0.0.1 10.53.127.204 100 192.168.215.0 255.255.255.0 10.0.0.1 10.53.127.204 100 194.247.133.19 255,255,255,255 10.0.0.1 10.53.127.204 100 213,247,231,194 255,255,255,255 10.229.227.78 10.229.227.77 100 224.0.0.0 240.0.0.0 On-link 127.0.0.1 306 224.0.0.0 240.0.0.0 On-link 10.229.227.77 296 224.0.0.0 240.0.0.0 On-link 10.53.127.204 286 255.255.255.255 255.255.255.255 On-link 127.0.0.1 306 255.255.255.255 255.255.255.255 On-link 10.229.227.77 296 255.255.255.255 255.255.255.255 On-link 10.53.127.204 286 ================================================== ========================= Persistent Routes: None IPv6 Route Table ================================================== ========================= Active Routes: If Metric Network Destination Gateway 16 58:: / 0 On-link 1306:: 1 / 128 On-link 16 58 2001:: / 32 On-link 16 306 2001: 0:4137:9 e76: ea: b77: f51a: 1cb2/128 On-link 16 306 fe80:: / 64 On-link 26 286 fe80:: / 64 On-link 16 306 fe80:: ea: b77: f51a: 1cb2/128 On-link 26 286 fe80:: c073: 41b2: 852f: eb87/128 On-link 1306 ff00:: / 8 On-link 16 306 ff00:: / 8 On-link 26 286 ff00:: / 8 On-link ================================================== ========================= Persistent Routes: None C: \ Users \ Oleg>

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  • Bind9 seems to route wildcard DNS even though they are not enabled?

    - by Andrei
    For some reason bind9 seems to route wildcard DNS even though they are not defined anywhere? Accessing anyrandomstring.domain.com routes to the domain even though they are not explicitly defined anywhere? Neither is wildcard defined anywhere in the files in /var/cache/bind/ I typed sudo service bind9 reload a couple of times now. Any ideas? Update: also tried using rndc Update2: ran sudo service bind9 stop and then accessed a random subdomain and it got routed

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  • I used route delete 0.0.0.0 in Windows 7 and now i can't connect to my adsl internet

    - by Santiago Sanchez
    I was looking for a way to portfoward 0.0.0.0 default gateways and I found in a Microsoft page that I had to try the command route delete 0.0.0.0, my internet disconnected and I couldn't connect to the internet anymore... Does anyone have a solution? It's an ADSL Modem. I have: Windows 7 x32 4 GB ram A kanji modem that has this problem too... It's like Windows doesn't detect the wireless adapter, so it won't connect to the internet.

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  • Solution to route/proxy SNMP Traps (or Netflow, generic UDP, etc) for network monitoring?

    - by Christopher Cashell
    I'm implementing a network monitoring solution for a very large network (approximately 5000 network devices). We'd like to have all devices on our network send SNMP traps to a single box (technically this will probably be an HA pair of boxes) and then have that box pass the SNMP traps on to the real processing boxes. This will allow us to have multiple back-end boxes handling traps, and to distribute load among those back end boxes. One key feature that we need is the ability to forward the traps to a specific box depending on the source address of the trap. Any suggestions for the best way to handle this? Among the things we've considered are: Using snmptrapd to accept the traps, and have it pass them off to a custom written perl handler script to rewrite the trap and send it to the proper processing box Using some sort of load balancing software running on a Linux box to handle this (having some difficulty finding many load balancing programs that will handle UDP) Using a Load Balancing Appliance (F5, etc) Using IPTables on a Linux box to route the SNMP traps with NATing We've currently implemented and are testing the last solution, with a Linux box with IPTables configured to receive the traps, and then depending on the source address of the trap, rewrite it with a destination nat (DNAT) so the packet gets sent to the proper server. For example: # Range: 10.0.0.0/19 Site: abc01 Destination: foo01 iptables -t nat -A PREROUTING -p udp --dport 162 -s 10.0.0.0/19 -j DNAT --to-destination 10.1.2.3 # Range: 10.0.33.0/21 Site: abc01 Destination: foo01 iptables -t nat -A PREROUTING -p udp --dport 162 -s 10.0.33.0/21 -j DNAT --to-destination 10.1.2.3 # Range: 10.1.0.0/16 Site: xyz01 Destination: bar01 iptables -t nat -A PREROUTING -p udp --dport 162 -s 10.1.0.0/16 -j DNAT --to-destination 10.3.2.1 This should work with excellent efficiency for basic trap routing, but it leaves us completely limited to what we can mach and filter on with IPTables, so we're concerned about flexibility for the future. Another feature that we'd really like, but isn't quite a "must have" is the ability to duplicate or mirror the UDP packets. Being able to take one incoming trap and route it to multiple destinations would be very useful. Has anyone tried any of the possible solutions above for SNMP traps (or Netflow, general UDP, etc) load balancing? Or can anyone think of any other alternatives to solve this?

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  • How to route traffic from one subnet through a specific SOCKS proxy in other subnet?

    - by Yegor Razumovsky
    Here is my network map: Internet | | Router (192.168.1.1) | | (192.168.1.100) (wireless) MacBook ( mac os x / windows 7 / ubuntu. It doesn't matter ) (192.168.2.1) (wired) | | TargetComputer (192.168.2.2) I want to route all traffic from TargetComputer 192.168.2.2 through socks proxy running on my macbook. On target computer i can only change IP settings ( ip address, subnetmask, gateway, dns ).

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  • CodeIgniter URI routing (dynamic, multilingual)

    - by koteko
    I'm trying to redirect all routs to one main controller. Here is my routes.php $route['default_controller'] = "main"; $route['scaffolding_trigger'] = ""; //$route['(\w{2})/(.*)'] = '$2'; //$route['(\w{2})'] = $route['default_controller']; $route['(en|ge)/(:any)'] = $route['default_controller']."/index/$1"; $route['(:any)'] = $route['default_controller']."/index/$1"; I need language id to be passed with every link (like: http://site.com/en/hello-world) Here is my main controller: class Main extends Controller { function __construct() { parent::Controller(); } function index($page_type=false, $param=false) { die($page_type.' | '.$param.'| Aaa!'); } } I want to check if predefined file type exists (like: http://site.com/en/archive/05-06-2010 - here predefined type would be archive) then do something. If not then search in the database for slug. If not found then go to 404. The problem is that I can't get index function parameters ($page_type, $param). Thanks for help.

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  • "const char *" is incompatible with parameter of type "LPCWSTR" error

    - by N0xus
    I'm trying to incorporate some code from Programming an RTS Game With Direct3D into my game. Before anyone says it, I know the book is kinda old, but it's the particle effects system he creates that I'm trying to use. With his shader class, he intialise it thusly: void SHADER::Init(IDirect3DDevice9 *Dev, const char fName[], int typ) { m_pDevice = Dev; m_type = typ; if(m_pDevice == NULL)return; // Assemble and set the pixel or vertex shader HRESULT hRes; LPD3DXBUFFER Code = NULL; LPD3DXBUFFER ErrorMsgs = NULL; if(m_type == PIXEL_SHADER) hRes = D3DXCompileShaderFromFile(fName, NULL, NULL, "Main", "ps_2_0", D3DXSHADER_DEBUG, &Code, &ErrorMsgs, &m_pConstantTable); else hRes = D3DXCompileShaderFromFile(fName, NULL, NULL, "Main", "vs_2_0", D3DXSHADER_DEBUG, &Code, &ErrorMsgs, &m_pConstantTable); } How ever, this generates the following error: Error 1 error C2664: 'D3DXCompileShaderFromFileW' : cannot convert parameter 1 from 'const char []' to 'LPCWSTR' The compiler states the issue is with fName in the D3DXCompileShaderFromFile line. I know this has something to do with the character set, and my program was already running with a Unicode Character set on the go. I read that to solve the above problem, I need to switch to a multi-byte character set. But, if I do that, I get other errors in my code, like so: Error 2 error C2664: 'D3DXCreateEffectFromFileA' : cannot convert parameter 2 from 'const wchar_t *' to 'LPCSTR' With it being accredited to the following line of code: if(FAILED(D3DXCreateEffectFromFile(m_pD3DDevice9,effectFileName.c_str(),NULL,NULL,0,NULL,&m_pCurrentEffect,&pErrorBuffer))) This if is nested within another if statement checking my effectmap list. Though it is the FAILED word with the red line. Like wise I get the another error with the following line of code: wstring effectFileName = TEXT("Sky.fx"); With the error message being: Error 1 error C2440: 'initializing' : cannot convert from 'const char [7]' to 'std::basic_string<_Elem,_Traits,_Ax' If I change it back to a Uni code character set, I get the original (fewer) errors. Leaving as a multi-byte, I get more errors. Does anyone know of a way I can fix this issue?

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  • How did I get here? My route to Android, iPhone, Windows Phone 7, and interest in Mobile Devices

    - by Wallym
    I get asked all the time how/why I got interested in mobile and jumped on this fairly early.  I tend to give half answers because it wasn't just one thing that took me to mobile, but a whole host of separate ivents culminating in a specific event where I wasdoing market research in May/June 2008.  Let me throw out the events and the facts about me: I tend to like new, different, cool stuff.  I jumped on .NET early on.  I jumped on Ajax early on.  I don't jump on every new technology that comes down the road, I'm probably the only person on the planet that doesn't "get" MVC, though I acknowledge that a lot of people do and it solves a number of problems in the default settings of ASP.NET WebForms. I remember buying an early Windows CE device. It was interesting, but dang, this stylus thing sucks. After I lost my third stylus, i just gave up.  I got my first mobile phone in early 1999.  Reception was crappy, but I could see the value in being mobile. In 1999, I worked on a manufacturing systems project.  One piece of the projects was a set of handheld devices on the shop floor.  While the UI was a crappy DOS based, yes I said DOS as in Disk Operating System Version 6.22, I could see that the wireless world was a direction I wanted to be in. In 2000, Microsoft released the first public alpha of .NET.  Very cool stuff indeed.  One piece of the puzzle was a set of mobile controls for ASP.NET.  I build numerous test apps as well as mobile version using these mobile controls.  Now, the mobile UIs of the time were based on WML, which was crap. I could real all the analysis of mobile and read all about growth rates.  Now, you have to realize that growth rates can be impressive when dealing with small numbers, but I knew it was a comer. In our first book, I got talked out of mobile because of the line from the publisher "Wally, mobile doesn't sell." Blackberry was the dominant device of the mid 2000s.  Its users were referred to as "Crackberry addicts."  Unfortunately, the mobile development experience for native apps was crap and the web experience was fairly rough as well, but if they could get the ecosystem started, other phones and better blackberryies would come out.  I finally jumped into using a blackberry. Sometime around 2006, I heard "Wally, mobile doesn't sell" again.  Now, anyone that knows me knows that someone saying something like this to me means I'll keep trying it. The phones of the mid 2000s were moving to be more graphical, but there were too many that had this idea that they had to use a stylus.  Stylus suck.  They get lost too easily. I worked on a project in 2007 and 2008 for a startup trying to answer the question of "What is there to do where I am at?"  For some reason, they wanted to be tied to PCs.  As it became obvious that they were having problems, their investor asked us to do some market research and to figure out what the marketplace did want.  One of the important things that I figured out was the we lived in a mobile world and if you had a mobile app, it need to be on a mobile device, not tied to a desktop/laptop/netbook device.  If there was any single event, this was it - I was doing some market research and sat and talked to people in a bar/restaurant in Atlanta called "The Grove" on Lavista.  The consensus of the people that I talked to was that they wanted their data where ever they were at, laptop, pc, mobile, whereever. In 2007, Apple released the iPhone.  Wow, what an impressive device, even with all the problems of a 1st generation device.  I bought an iPod Touch 1st generation to understand touch better, one of the best decisions I ever made. I decided in late 2008, to make a move into cloud, for a number of reasons.  I was working on an example app.  In April, 2009, one of my friends at Microsoft said "don't mention my name with this, but you need an iPhone front end for this app."  How do you get on the iPhone.  Well, there are a number of ways including: ObjectiveC.  Its hard to teach an old dog new tricks, and this dog knows .NET, not ObjectiveC. HTML, web, javascript optimized interface.  yeah, this is possible. PhoneGap.  Now, this is interesting, take an html interface and get it to run on the iPhone, Android, Blackberry, and other platforms.  I thought that this way made the most sense for me until......... MonoTouch.  In May/June 2009, Novell announced a way for .NET/c# developers to write apps for the iPhone.  This is the way that made the most sense to me. Titanium by Appcelerator.  This is similar in concept to PhoneGap.  I haven't played with this much but do want to learn more about it. In July, 2009, I emailed one of my contacts at Wrox to see if they would be interested in a short MonoTouch ebook in their Wrox Blox format.  I fully expected another  response along the lines of "Wally, mobile doesn't sell."  The response I got was "Wally, iPhone is H O T, get started immediately, can you have this to me before Labor Day."  Not quite the response I expected.  Thankfully, we didn't make the Labor Day, first draft date. I kept pushing back because I had a feeling that things were not going to be quite as polished and feature rich as necessary.  After all, Novell doesn't have the resouces of Microsoft's developer division. The ebook shipped on November 30, 2009. On about December, 15, 2009, my editor emailed and said "Your ebook is selling really well, lets do a full book and it by March 1 so get started."  Thankfully, guys like Craig Dunn and Chris Hardy were interested along with Martin and Ror joinged us later on. I bought my wife an iPhone 3Gs in early 2010 to go along with all my iPod Touch devices. I tried to pretend in 2010 that I wasn't that interested in mobile and still had interest in the desktop technologies.  I love the technologies and continue to use them today, but that isn't where my interest is right now.  I'm just about all mobile all the time with my energies.  Our book shipped in the beginning of July, 2010 right in the middle of the Apple FUD.I've been looking at Mobile Web as a way around the AppStores and Apple FUD problems of 2010. With all the Apple self FUD, we became interested in Android.I went up to Dino Esposito at DevConnections in Las Vegas at introduced myself. I've always tried to keep up with what Dino has been doing. I was shocked, he wanted to meet me.  We must have talked for 1.5 hours. It was way more time than I deserved. If you get a chance, go and introduce yourself to Dino. He's a great guy. Microsoft released Windows Phone 7 in the Fall of 2010.  I'm not doing development on that platform at this time.  I think they have a very interesting user interface.  The devices are being positively reviewed.  For my purposes, the devices are limited at this point in time.  We'll see what 2011 brings as far as updates to the operating system.  I need multitasking/background processing and html5 in the browser. Add that as well as acceptance in the marketplace and I'll be more interested in the device. Obviosuly, I'm now working on a MonoDroid book . I own Android and iPhone/iOS devices.  I am currently working on some startup ideas and am exploring as much in that area as I can. For 2011, I'm planning on speaking at Android Developer's Conference (AnDevCon) and Mobile Connections.  I'm really excited about this. I have a couple of magazine articles coming out in 2011 on Android and iPhone development with the Mono technologies.is Mono "The Answer"? What's "The Question?" I think it will work for me.  It might work for you, it might not.  it depends on your situation.  Its the current horse that I am riding. I might find a better horse tomorrow. So, that's how I got here.  I'm in love with mobile.  Mobile native apps on the device as well as mobile web.  I'm into all this cool stuff.  Where are you at?

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  • What is Granularity?

    - by tonyrogerson
    Granularity defines “the lowest level of detail”; but what is meant by “the lowest level of detail”? Consider the Transactions table below: create table Transactions ( TransactionID int not null primary key clustered, TransactionDate date not null, ClientID int not null, StockID int not null, TransactionAmount decimal ( 28 , 2 ) not null, CommissionAmount decimal ( 28 , 5 ) not null ) A Client can Trade in one or many Stocks on any date – there is no uniqueness to ClientID, Stock and TransactionDate...(read more)

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  • How do I route my SMTP outgoing mail through gmail (Google Mail) ?

    - by Paula DiTallo
    Here is the quick answer:  Go into your client e software (e.g. Outlook, Thunderbird, etc.) for the account you are working on (usually default). Set the SMTP server to smtp.gmail.com Set the username as your gmail account user name (e.g. [email protected]). Gmail will need the username and password you use for that account, so if your default is set to some other email, be sure to set the username and password to that value, or click on the checkbox for username/password. Check TLS as the secure connection.   If you are looking for more in-depth info, check out Gina Trapani 's block on the topic.

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  • XNA Guide text input - maximum length

    - by simonalexander2005
    so I am using Guide.BeginShowKeyboardInput to get the user to enter their username. I would like this to be limited to 20 characters, and it seems to break expected behaviour to let them input whatever they like and trim it later - so how would I go about limiting what they can input in the text box itself? I have the following code: public string GetKeyboardInput(string title, string description, string defaultText, int maxLength) { if (input.CheckCancel()) { useKeyboardResult = false; KeyboardResult = null; } if (KeyboardResult == null && !Guide.IsVisible) { KeyboardResult = Guide.BeginShowKeyboardInput(PlayerIndex.One, title, description, defaultText, null, null); useKeyboardResult = true; } else if (KeyboardResult != null && KeyboardResult.IsCompleted) { string result = Guide.EndShowKeyboardInput(KeyboardResult); KeyboardResult = null; if (result == null) { useKeyboardResult = false; return null; } if (useKeyboardResult) { KeyboardResult = null; return result; } } else //the user is still entering inputs { } return null; } I assume the code I need would go in that final, empty else{} block, but I can't see any way to do this. Does anyone know how?

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  • 2D XNA C#: Texture2D Wrapping Issue

    - by Kieran
    Working in C#/XNA for a Windows game: I'm using Texture2D to draw sprites. All of my sprites are 16 x 32. The sprites move around the screen as you would expect, by changing the top X/Y position of them when they're being drawn by the spritebatch. Most of the time when I run the game, the sprites appear like this: and when moved, they move as I expect, as one element. Infrequently they appear like this: and when moved it's like there are two sprites with a gap in between them - it's hard to describe. It only seems to happen sometimes - is there something I'm missing? I'd really like to know why this is happening. [Edit:] Adding Draw code as requested: This is the main draw routine - it first draws the sprite to a RenderTarget then blows it up by a scale of 4: protected override void Draw(GameTime gameTime) { // Draw to render target GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.CornflowerBlue); Texture2D imSprite = null; spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointWrap, null, null); ManSprite.Draw(spriteBatch); base.Draw(gameTime); spriteBatch.End(); // Draw render target to screen GraphicsDevice.SetRenderTarget(null); imageFrame = (Texture2D)renderTarget; GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null); spriteBatch.Draw(imageFrame, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), IM_SCALE, SpriteEffects.None, 0); spriteBatch.End(); } This is the draw routine for the Sprite class: public virtual void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Texture, new Vector2(PositionX, PositionY), null, Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0.3f); }

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  • Why should ViewModel route actions to Controller when using the MVCVM pattern?

    - by Lea Hayes
    When reading examples across the Internet (including the MSDN reference) I have found that code examples are all doing the following type of thing: public class FooViewModel : BaseViewModel { public FooViewModel(FooController controller) { Controller = controller; } protected FooController Controller { get; private set; } public void PerformSuperAction() { // This just routes action to controller... Controller.SuperAction(); } ... } and then for the view: public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.PerformSuperAction(); } } Why do we not just do the following? public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.Controller.SuperAction(); // or, even just use a shortcut property: Controller.SuperAction(); } }

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  • UV Atlas Generation and Seam Removal

    - by P. Avery
    I'm generating light maps for scene mesh objects using DirectX's UV Atlas Tool( D3DXUVAtlasCreate() ). I've succeeded in generating an atlas, however, when I try to render the mesh object using the atlas the seams are visible on the mesh. Below are images of a lightmap generated for a cube. Here is the code I use to generate a uv atlas for a cube: struct sVertexPosNormTex { D3DXVECTOR3 vPos, vNorm; D3DXVECTOR2 vUV; sVertexPosNormTex(){} sVertexPosNormTex( D3DXVECTOR3 v, D3DXVECTOR3 n, D3DXVECTOR2 uv ) { vPos = v; vNorm = n; vUV = uv; } ~sVertexPosNormTex() { } }; // create a light map texture to fill programatically hr = D3DXCreateTexture( pd3dDevice, 128, 128, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &pLightmap ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXCreateTexture( lightmap )", __LINE__, hr ); return hr; } // get the zero level surface from the texture IDirect3DSurface9 *pS = NULL; pLightmap->GetSurfaceLevel( 0, &pS ); // clear surface pd3dDevice->ColorFill( pS, NULL, D3DCOLOR_XRGB( 0, 0, 0 ) ); // load a sample mesh DWORD dwcMaterials = 0; LPD3DXBUFFER pMaterialBuffer = NULL; V_RETURN( D3DXLoadMeshFromX( L"cube3.x", D3DXMESH_MANAGED, pd3dDevice, &pAdjacency, &pMaterialBuffer, NULL, &dwcMaterials, &g_pMesh ) ); // generate adjacency DWORD *pdwAdjacency = new DWORD[ 3 * g_pMesh->GetNumFaces() ]; g_pMesh->GenerateAdjacency( 1e-6f, pdwAdjacency ); // create light map coordinates LPD3DXMESH pMesh = NULL; LPD3DXBUFFER pFacePartitioning = NULL, pVertexRemapArray = NULL; FLOAT resultStretch = 0; UINT numCharts = 0; hr = D3DXUVAtlasCreate( g_pMesh, 0, 0, 128, 128, 3.5f, 0, pdwAdjacency, NULL, NULL, NULL, NULL, NULL, 0, &pMesh, &pFacePartitioning, &pVertexRemapArray, &resultStretch, &numCharts ); if( SUCCEEDED( hr ) ) { // release and set mesh SAFE_RELEASE( g_pMesh ); g_pMesh = pMesh; // write mesh to file hr = D3DXSaveMeshToX( L"cube4.x", g_pMesh, 0, ( const D3DXMATERIAL* )pMaterialBuffer->GetBufferPointer(), NULL, dwcMaterials, D3DXF_FILEFORMAT_TEXT ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to D3DXSaveMeshToX() at OnD3D9CreateDevice()", __LINE__, hr ); } // fill the the light map hr = BuildLightmap( pS, g_pMesh ); if( FAILED( hr ) ) { DebugStringDX( "Main", "Failed to BuildLightmap()", __LINE__, hr ); } } else { DebugStringDX( "Main", "Failed to D3DXUVAtlasCreate() at OnD3D9CreateDevice()", __LINE__, hr ); } SAFE_RELEASE( pS ); SAFE_DELETE_ARRAY( pdwAdjacency ); SAFE_RELEASE( pFacePartitioning ); SAFE_RELEASE( pVertexRemapArray ); SAFE_RELEASE( pMaterialBuffer ); Here is code to fill lightmap texture: HRESULT BuildLightmap( IDirect3DSurface9 *pS, LPD3DXMESH pMesh ) { HRESULT hr = S_OK; // validate lightmap texture surface and mesh if( !pS || !pMesh ) return E_POINTER; // lock the mesh vertex buffer sVertexPosNormTex *pV = NULL; pMesh->LockVertexBuffer( D3DLOCK_READONLY, ( void** )&pV ); // lock the mesh index buffer WORD *pI = NULL; pMesh->LockIndexBuffer( D3DLOCK_READONLY, ( void** )&pI ); // get the lightmap texture surface description D3DSURFACE_DESC desc; pS->GetDesc( &desc ); // lock the surface rect to fill with color data D3DLOCKED_RECT rct; hr = pS->LockRect( &rct, NULL, 0 ); if( FAILED( hr ) ) { DebugStringDX( "main.cpp:", "Failed to IDirect3DTexture9::LockRect()", __LINE__, hr ); return hr; } // iterate the pixels of the lightmap texture // check each pixel to see if it lies between the uv coordinates of a cube face BYTE *pBuffer = ( BYTE* )rct.pBits; for( UINT y = 0; y < desc.Height; ++y ) { BYTE* pBufferRow = ( BYTE* )pBuffer; for( UINT x = 0; x < desc.Width * 4; x+=4 ) { // determine the pixel's uv coordinate D3DXVECTOR2 p( ( ( float )x / 4.0f ) / ( float )desc.Width + 0.5f / 128.0f, y / ( float )desc.Height + 0.5f / 128.0f ); // for each face of the mesh // check to see if the pixel lies within the face's uv coordinates for( UINT i = 0; i < 3 * pMesh->GetNumFaces(); i +=3 ) { sVertexPosNormTex v[ 3 ]; v[ 0 ] = pV[ pI[ i + 0 ] ]; v[ 1 ] = pV[ pI[ i + 1 ] ]; v[ 2 ] = pV[ pI[ i + 2 ] ]; if( TexcoordIsWithinBounds( v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ) ) { // the pixel lies b/t the uv coordinates of a cube face // light contribution functions aren't needed yet //D3DXVECTOR3 vPos = TexcoordToPos( v[ 0 ].vPos, v[ 1 ].vPos, v[ 2 ].vPos, v[ 0 ].vUV, v[ 1 ].vUV, v[ 2 ].vUV, p ); //D3DXVECTOR3 vNormal = v[ 0 ].vNorm; // set the color of this pixel red( for demo ) BYTE ba[] = { 0, 0, 255, 255, }; //ComputeContribution( vPos, vNormal, g_sLight, ba ); // copy the byte array into the light map texture memcpy( ( void* )&pBufferRow[ x ], ( void* )ba, 4 * sizeof( BYTE ) ); } } } // go to next line of the texture pBuffer += rct.Pitch; } // unlock the surface rect pS->UnlockRect(); // unlock mesh vertex and index buffers pMesh->UnlockIndexBuffer(); pMesh->UnlockVertexBuffer(); // write the surface to file hr = D3DXSaveSurfaceToFile( L"LightMap.jpg", D3DXIFF_JPG, pS, NULL, NULL ); if( FAILED( hr ) ) DebugStringDX( "Main.cpp", "Failed to D3DXSaveSurfaceToFile()", __LINE__, hr ); return hr; } bool TexcoordIsWithinBounds( const D3DXVECTOR2 &t0, const D3DXVECTOR2 &t1, const D3DXVECTOR2 &t2, const D3DXVECTOR2 &p ) { // compute vectors D3DXVECTOR2 v0 = t1 - t0, v1 = t2 - t0, v2 = p - t0; float f00 = D3DXVec2Dot( &v0, &v0 ); float f01 = D3DXVec2Dot( &v0, &v1 ); float f02 = D3DXVec2Dot( &v0, &v2 ); float f11 = D3DXVec2Dot( &v1, &v1 ); float f12 = D3DXVec2Dot( &v1, &v2 ); // Compute barycentric coordinates float invDenom = 1 / ( f00 * f11 - f01 * f01 ); float fU = ( f11 * f02 - f01 * f12 ) * invDenom; float fV = ( f00 * f12 - f01 * f02 ) * invDenom; // Check if point is in triangle if( ( fU >= 0 ) && ( fV >= 0 ) && ( fU + fV < 1 ) ) return true; return false; } Screenshot Lightmap I believe the problem comes from the difference between the lightmap uv coordinates and the pixel center coordinates...for example, here are the lightmap uv coordinates( generated by D3DXUVAtlasCreate() ) for a specific face( tri ) within the mesh, keep in mind that I'm using the mesh uv coordinates to write the pixels for the texture: v[ 0 ].uv = D3DXVECTOR2( 0.003581, 0.295631 ); v[ 1 ].uv = D3DXVECTOR2( 0.003581, 0.003581 ); v[ 2 ].uv = D3DXVECTOR2( 0.295631, 0.003581 ); the lightmap texture size is 128 x 128 pixels. The upper-left pixel center coordinates are: float halfPixel = 0.5 / 128 = 0.00390625; D3DXVECTOR2 pixelCenter = D3DXVECTOR2( halfPixel, halfPixel ); will the mapping and sampling of the lightmap texture will require that an offset be taken into account or that the uv coordinates are snapped to the pixel centers..? ...Any ideas on the best way to approach this situation would be appreciated...What are the common practices?

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  • OpenGL loading functions error [on hold]

    - by Ghilliedrone
    I'm new to OpenGL, and I bought a book on it for beginners. I finished writing the sample code for making a context/window. I get an error on this line at the part PFNWGLCREATECONTEXTATTRIBSARBPROC, saying "Error: expected a ')'": typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); Replacing it or adding a ")" makes it error, but the error disappears when I use the OpenGL headers included in the books CD, which are OpenGL 3.0. I would like a way to make this work with the newest gl.h/wglext.h and without libraries. Here's the rest of the class if it's needed: #include <ctime> #include <windows.h> #include <iostream> #include <gl\GL.h> #include <gl\wglext.h> #include "Example.h" #include "GLWindow.h" typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; bool GLWindow::create(int width, int height, int bpp, bool fullscreen) { DWORD dwExStyle; //Window Extended Style DWORD dwStyle; //Window Style m_isFullscreen = fullscreen;//Store the fullscreen flag m_windowRect.left = 0L; m_windowRect.right = (long)width; m_windowRect.top = 0L; m_windowRect.bottom = (long)height;//Set bottom to height // fill out the window class structure m_windowClass.cbSize = sizeof(WNDCLASSEX); m_windowClass.style = CS_HREDRAW | CS_VREDRAW; m_windowClass.lpfnWndProc = GLWindow::StaticWndProc; //We set our static method as the event handler m_windowClass.cbClsExtra = 0; m_windowClass.cbWndExtra = 0; m_windowClass.hInstance = m_hinstance; m_windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION); // default icon m_windowClass.hCursor = LoadCursor(NULL, IDC_ARROW); // default arrow m_windowClass.hbrBackground = NULL; // don't need background m_windowClass.lpszMenuName = NULL; // no menu m_windowClass.lpszClassName = (LPCWSTR)"GLClass"; m_windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO); // windows logo small icon if (!RegisterClassEx(&m_windowClass)) { MessageBox(NULL, (LPCWSTR)"Failed to register window class", NULL, MB_OK); return false; } if (m_isFullscreen)//If we are fullscreen, we need to change the display { DEVMODE dmScreenSettings; //Device mode memset(&dmScreenSettings, 0, sizeof(dmScreenSettings)); dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = width; //Screen width dmScreenSettings.dmPelsHeight = height; //Screen height dmScreenSettings.dmBitsPerPel = bpp; //Bits per pixel dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { MessageBox(NULL, (LPCWSTR)"Display mode failed", NULL, MB_OK); m_isFullscreen = false; } } if (m_isFullscreen) //Is it fullscreen? { dwExStyle = WS_EX_APPWINDOW; //Window Extended Style dwStyle = WS_POPUP; //Windows Style ShowCursor(false); //Hide mouse pointer } else { dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; //Window Exteneded Style dwStyle = WS_OVERLAPPEDWINDOW; //Windows Style } AdjustWindowRectEx(&m_windowRect, dwStyle, false, dwExStyle); //Adjust window to true requested size //Class registered, so now create window m_hwnd = CreateWindowEx(NULL, //Extended Style (LPCWSTR)"GLClass", //Class name (LPCWSTR)"Chapter 2", //App name dwStyle | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, //x, y coordinates m_windowRect.right - m_windowRect.left, m_windowRect.bottom - m_windowRect.top, //Width and height NULL, //Handle to parent NULL, //Handle to menu m_hinstance, //Application instance this); //Pass a pointer to the GLWindow here //Check if window creation failed, hwnd would equal NULL if (!m_hwnd) { return 0; } m_hdc = GetDC(m_hwnd); ShowWindow(m_hwnd, SW_SHOW); UpdateWindow(m_hwnd); m_lastTime = GetTickCount() / 1000.0f; return true; } LRESULT CALLBACK GLWindow::StaticWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { GLWindow* window = nullptr; //If this is the create message if (uMsg == WM_CREATE) { //Get the pointer we stored during create window = (GLWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams; //Associate the window pointer with the hwnd for the other events to access SetWindowLongPtr(hWnd, GWL_USERDATA, (LONG_PTR)window); } else { //If this is not a creation event, then we should have stored a pointer to the window window = (GLWindow*)GetWindowLongPtr(hWnd, GWL_USERDATA); if (!window) { //Do the default event handling return DefWindowProc(hWnd, uMsg, wParam, lParam); } } //Call our window's member WndProc(allows us to access member variables) return window->WndProc(hWnd, uMsg, wParam, lParam); } LRESULT GLWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CREATE: { m_hdc = GetDC(hWnd); setupPixelFormat(); //Set the version that we want, in this case 3.0 int attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0}; //Create temporary context so we can get a pointer to the function HGLRC tmpContext = wglCreateContext(m_hdc); //Make the context current wglMakeCurrent(m_hdc, tmpContext); //Get the function pointer wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); //If this is NULL then OpenGl 3.0 is not supported if (!wglCreateContextAttribsARB) { MessageBox(NULL, (LPCWSTR)"OpenGL 3.0 is not supported", (LPCWSTR)"An error occured", MB_ICONERROR | MB_OK); DestroyWindow(hWnd); return 0; } //Create an OpenGL 3.0 context using the new function m_hglrc = wglCreateContextAttribsARB(m_hdc, 0, attribs); //Delete the temporary context wglDeleteContext(tmpContext); //Make the GL3 context current wglMakeCurrent(m_hdc, m_hglrc); m_isRunning = true; } break; case WM_DESTROY: //Window destroy case WM_CLOSE: //Windows is closing wglMakeCurrent(m_hdc, NULL); wglDeleteContext(m_hglrc); m_isRunning = false; //Stop the main loop PostQuitMessage(0); break; case WM_SIZE: { int height = HIWORD(lParam); //Get height and width int width = LOWORD(lParam); getAttachedExample()->onResize(width, height); //Call the example's resize method } break; case WM_KEYDOWN: if (wParam == VK_ESCAPE) //If the escape key was pressed { DestroyWindow(m_hwnd); } break; default: break; } return DefWindowProc(hWnd, uMsg, wParam, lParam); } void GLWindow::processEvents() { MSG msg; //While there are messages in the queue, store them in msg while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { //Process the messages TranslateMessage(&msg); DispatchMessage(&msg); } } Here is the header: #pragma once #include <ctime> #include <windows.h> class Example;//Declare our example class class GLWindow { public: GLWindow(HINSTANCE hInstance); //default constructor bool create(int width, int height, int bpp, bool fullscreen); void destroy(); void processEvents(); void attachExample(Example* example); bool isRunning(); //Is the window running? void swapBuffers() { SwapBuffers(m_hdc); } static LRESULT CALLBACK StaticWndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK WndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); float getElapsedSeconds(); private: Example* m_example; //A link to the example program bool m_isRunning; //Is the window still running? bool m_isFullscreen; HWND m_hwnd; //Window handle HGLRC m_hglrc; //Rendering context HDC m_hdc; //Device context RECT m_windowRect; //Window bounds HINSTANCE m_hinstance; //Application instance WNDCLASSEX m_windowClass; void setupPixelFormat(void); Example* getAttachedExample() { return m_example; } float m_lastTime; };

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  • How to route KVM virtual machine audio to Ubuntu 11.10 host using virt-manager?

    - by iGadget
    I've been using KVM in combination with Virt-Manager and Remmina at a fair success up until now. The issue I need to solve now is to get audio from a virtualized Windows XP and make it audible on the Ubuntu 11.10 host. Remmina / RDP works for 'simple' audio (system sounds and such), but when the source gets trickier (e.g. Flash audio), Remmina / RDP messes up. So I figured I'd just connect to the machine directly using Virt-Manager. Unfortunately, it seems that even though I have successfully configured the AC97 audio device on WinXP, it's unable to get it's output to the Ubuntu host. This is probably because Virt-Manager uses VNC (and AFAIK, VNC doesn't transport audio). Does anyone know if there is a solution to fix this? I've heard of Spice, but the installation required so much voodoo last time I checked, I figured I'd let that solution boil to maturity a little longer ;) But perhaps there are other options I haven't thought of yet (which don't require switching to VirtualBox / VMware)...

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  • Using Coalesce

    - by Derek Dieter
    The coalesce function is used to find the first non-null value. The function takes limitless number of parameters in order to evaluate the first non null. If all the parameters are null, then COALESCE will also return a NULL value.-- hard coded example SELECT MyValue = COALESCE(NULL, NULL, 'abc', 123)The example above returns back [...]

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