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  • Advice on choosing a book to read

    - by Kioshiki
    I would like to ask for some recommendations on useful books to read. Initially I had intended on posting quite a long description of my current issue and asking for advice. But I realised that I didn’t have a clear idea of what I wanted to ask. One thing that is clear to me is that my knowledge in various areas needs improving and reading is one method of doing that. Though choosing the right book to read seems like a task in itself when there are so many books out there. I am a programmer but I also deal with analysis, design & testing. So I am not sure what type of book to read. One option might be to work through two books at the same time. I had thought maybe one about design or practices and another of a more technical focus. Recently I came across one book that I thought might be useful to read: http://xunitpatterns.com/index.html It seems like an interesting book, but the comments I read on amazon.co.uk show that the book is probably longer than it needs to be. Has anyone read it and can comment on this? Another book that I already own and would probably be a good one to finish reading is this: http://www.amazon.co.uk/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=sr_1_1?ie=UTF8&qid=1309438553&sr=8-1 Has anyone else read this who can comment on its usefulness? Beyond these two I currently have no clear idea of what to read. I have thought about reading a book related to OO design or the GOF design patterns. But I wonder if I am worrying too much about the process and practices and not focusing on the actual work. I would be very grateful for any suggestions or comments. Many Thanks, Kioshiki

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  • Must all AI states be able to react to any event?

    - by Prog
    FSMs implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. How is this used in games to design AI agents? Consider a simplified class Monster, representing an AI agent: class Monster { State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses implementing execute() differently. So far, classic State pattern. AI agents are subject to environmental effects and other objects communicating with them. For example, an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Is this correct? If correct, how is this done? Are all states obligated by their superclass to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Policy-based template design: How to access certain policies of the class?

    - by dehmann
    I have a class that uses several policies that are templated. It is called Dish in the following example. I store many of these Dishes in a vector (using a pointer to simple base class), but then I'd like to extract and use them. But I don't know their exact types. Here is the code; it's a bit long, but really simple: #include <iostream> #include <vector> struct DishBase { int id; DishBase(int i) : id(i) {} }; std::ostream& operator<<(std::ostream& out, const DishBase& d) { out << d.id; return out; } // Policy-based class: template<class Appetizer, class Main, class Dessert> class Dish : public DishBase { Appetizer appetizer_; Main main_; Dessert dessert_; public: Dish(int id) : DishBase(id) {} const Appetizer& get_appetizer() { return appetizer_; } const Main& get_main() { return main_; } const Dessert& get_dessert() { return dessert_; } }; struct Storage { typedef DishBase* value_type; typedef std::vector<value_type> Container; typedef Container::const_iterator const_iterator; Container container; Storage() { container.push_back(new Dish<int,double,float>(0)); container.push_back(new Dish<double,int,double>(1)); container.push_back(new Dish<int,int,int>(2)); } ~Storage() { // delete objects } const_iterator begin() { return container.begin(); } const_iterator end() { return container.end(); } }; int main() { Storage s; for(Storage::const_iterator it = s.begin(); it != s.end(); ++it){ std::cout << **it << std::endl; std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? } return 0; } The tricky part is here, in the main() function: std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? How can I access the dessert? I don't even know the Dessert type (it is templated), let alone the complete type of the object that I'm getting from the storage. This is just a toy example, but I think my code reduces to this. I'd just like to pass those Dish classes around, and different parts of the code will access different parts of it (in the example: its appetizer, main dish, or dessert).

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  • How useful are design patterns when it comes to web programming?

    - by Raja
    Background: My organization uses Microsoft .Net (3.5) with SQL Server 2005 as back end. With RAD being the norm and Agile being the widely used process. I have always found using design patterns difficult since it involves a bit more understanding and bit more training. Can you give me some examples where design patterns have solved real time problems in Web programming? What is the criteria for using any design pattern? What is the benefit reaped from it. I know it is a general question but this would help me a bunch.

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  • Status of stack based languages

    - by Andrea
    I have recently become curious about Factor, which, as far as I understand, is the most practical stack based language around. Forth seems not to be used much these days - I think it is because it was meant to be used on its own, instead of inside an operating system, although ports of course exist. It is also pretty low level. Joy is essentially dead, as the author stated that it does not make sense to mantain it in spite of adopting Factor. The fact is that Factor itself does not seem much developed today. The GitHub repo does not seem very active, and a lot of stuff languishes in unmantained. So, are there any other languages of this type that are more actively mantained? Are any in production use?

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  • Flash Web Design with the Help of Flash Professionals

    Flash has often been criticized by web specialists for its relatively slow loading time. It?s also been targeted by many people who have experienced loading problem of a Flash site on the web. But no... [Author: David Jackson - Web Design and Development - August 31, 2009]

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  • Objective-C As A First OOP Language?

    - by Daniel Scocco
    I am just finishing the second semester of my CS degree. So far I learned C, all the fundamental algorithms and data structures (e.g., searching, sorting, linked lists, heaps, hash tables, trees, graphs, etc). Next year we'll start with OOP, using either Java or C++. Recently I got some ideas for some iPhone apps and got itchy to start working on them. However I heard some bad things about Objectice-C in the past, so I am wondering if learning it as my first OOP language could be a problem. Not to mention that I think it will be hard to find books/online courses that teach basic OOP concepts using Objective-C to illustrate the concepts (as opposed to books using Java or C++, which are plenty), so this could be another problem. In summary: should I start learning Objective-C and OOP concepts right now by my own, or wait one more semester until I learn Java/C++ at university and then jump into Objective-C? Update: For those interested in getting started with OOP via Objective-C I just found some nice tutorials inside Apple's Developer Library - http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/OOP_ObjC/Introduction/Introduction.html

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  • 24 Hours of PASS – Database Design Fundamentals

    - by drsql
    Well, I have to admit when I got the invite to speak during this event, I was honored (and still am for that matter). But I have to admit, I hope people don’t come in with any belief that I will be Celebrating SQL Server 2008 R2.  Most of what I will present could have been celebrated with SQL Server 6.5, as I will be doing my bread and butter Database Design Fundamentals session that I have done multiple times over the past few years. Ironically, had the people that you and I work with/for...(read more)

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  • What Functional features are worth a little OOP confusion for the benefits they bring?

    - by bonomo
    After learning functional programming in Haskell and F#, the OOP paradigm seems ass-backwards with classes, interfaces, objects. Which aspects of FP can I bring to work that my co-workers can understand? Are any FP styles worth talking to my boss about retraining my team so that we can use them? Possible aspects of FP: Immutability Partial Application and Currying First Class Functions (function pointers / Functional Objects / Strategy Pattern) Lazy Evaluation (and Monads) Pure Functions (no side effects) Expressions (vs. Statements - each line of code produces a value instead of, or in addition to causing side effects) Recursion Pattern Matching Is it a free-for-all where we can do whatever the programming language supports to the limit that language supports it? Or is there a better guideline?

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  • Professional Custom Logo Design vs. Mr. Right

    John is an ex-marine and ex-employee of general motors. He recently lost his job working as a welder on the assembly lines of one of GM manufacturing plants. John has traveled a lot and knows a lot a... [Author: Emily Matthew - Web Design and Development - March 31, 2010]

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  • Design Book– Third Section (Implementing the Database)

    - by drsql
    The third section is the primary section that a person who has some decent knowledge and experience doing design will likely really find exciting. Whereas the first half of the book is there for fundamentals, this section is more skills based, and unless you are a walking encyclopedia of SQL Server syntax (and I am not), you have to use some form of reference to discover how to implement different sorts of problems using DDL, including Triggers, Constraints, etc;  Security; Source Control, etc....(read more)

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  • Website Design Versus Website Development

    Even though website design and website development is treated as one and the same thing, one should not confuse the differences between the two. To make a website complete, both a website designer and developers contribution is important as without either one we would not be able to view the websites on the world wide web.

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  • Secure an Application/Software by expiration with Date?

    - by JNL
    I have been working on some software application and I update them every 6 months. Currently, the way I track the date is by extracting the date from the system when the user installes the application, encrypt it and store it in a file locally. Whenever the application is started, it checks if 6 months have passed, then it works or it doesn't, in which case it shows an error message telling the user to update. I wonder whether there is a better way to do this. Any comments or suggestions would be highly appreciated

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  • How to structure classes in the filesystem?

    - by da_b0uncer
    I have a few (view) classes. Table, Tree, PagingColumn, SelectionColumn, SparkLineColumn, TimeColumn. currently they're flat under app/view like this: app/view/Table app/view/Tree app/view/PagingColumn ... I thought about restructuring it, because the Trees and Tables use the columns, but there are some columns, which only work in a tree, some who work in trees and tables and in the future there are probably some who only work in tables, I don't know. My first idea was like this: app/view/Table app/view/Tree app/view/column/PagingColumn app/view/column/SelectionColumn app/view/column/SparkLineColumn app/view/column/TimeColumn But since the SelectionColumn is explicitly for trees, I have the fear that future developers could get the idea of missuse them. But how to restructure it probably? Like this: app/view/table/panel/Table app/view/tree/panel/Tree app/view/tree/column/PagingColumn app/view/tree/column/SelectionColumn app/view/column/SparkLineColumn app/view/column/TimeColumn Or like this: app/view/Table app/view/Tree app/view/column/SparkLineColumn app/view/column/TimeColumn app/view/column/tree/PagingColumn app/view/column/tree/SelectionColumn

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  • Google I/O 2011: Smart App Design

    Google I/O 2011: Smart App Design Travis Green, Max Lin, Robert Kaplow, Jóhannes Kristinsson, Ryan McGee Learn how to recommend the unexpected, automate the repetitive, and distill the essential using machine learning. This session will show you how you can easily add smarts to your apps with the Prediction API, and how to create apps that rapidly adapt to new data. From: GoogleDevelopers Views: 10078 47 ratings Time: 01:01:04 More in Science & Technology

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  • Responsive Web design d'Ethan Marcotte, critique par Ihèb BEN ROMDHANE

    Bonjour, Je vous propose la critique du Livre Responsive Web design de Ethan Marcotte. Citation: Encore un très bon ouvrage dans l'excellente collection A book Apart, dans lequel Ethan Marcotte aborde, de manière très claire et argumentée, les différents aspects qui mènent à la création d'une mise en page fluide et responsive. Les exemples présentés s'appuient sur le principe des grilles de m...

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  • Using Flash in Your Website Design

    Many people like a wow factor in their website design and something that gives that is flash. Flash is used to created rich internet applications such as animation, video, audio and the interactivity of images.

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  • Triggering custom events in AJAX callbacks

    - by Sabrina Gelbart
    I'm pretty new to JavaScript, but one of the things that's been frustrating is that our AJAX callbacks have been getting packed with different functionality, making it difficult to keep everything separated and organized. I'm really new to programming, I have a feeling learning MVC a bit more would help me, but for now using custom events seems like it could help me keep my code a lot cleaner and prevent some problems. Here's what I'm talking about: function myAjaxFunction(){ $.post('ajax/test.html', function(data) { $(document).trigger('testDataLoaded',data); }); } function myOtherFunctionThatsDependentUponAjax(){ $(document).one('testDataLoaded', function(data){ alert (data); } } I also don't know if it's ok that I'm triggering document or not... Are there any patterns that look like this that I can read more about? What are the potential problems with this?

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  • When should method overloads be refactored?

    - by Ben Heley
    When should code that looks like: DoThing(string foo, string bar); DoThing(string foo, string bar, int baz, bool qux); ... DoThing(string foo, string bar, int baz, bool qux, string more, string andMore); Be refactored into something that can be called like so: var doThing = new DoThing(foo, bar); doThing.more = value; doThing.andMore = otherValue; doThing.Go(); Or should it be refactored into something else entirely? In the particular case that inspired this question, it's a public interface for an XSLT templating DLL where we've had to add various flags (of various types) that can't be embedded into the string XML input.

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  • Google Chrome Extensions: UI Design

    Google Chrome Extensions: UI Design Erik Kay, an engineer at Google, provides more information about the UI of Google Chrome's extension system. For more information visit code.google.com/chrome/extensions. From: GoogleDevelopers Views: 10120 57 ratings Time: 03:49 More in Science & Technology

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  • Differentiate procedural language(c) from oop languages(c++)

    - by niko
    I have been trying to differentiate c and c++(or oop languages) but I don't understand where the difference is. Note I have never used c++ but I asked my friends and some of them to differentiate c and c++ They say c++ has oop concepts and also the public, private modes for definition of variables and which c does not have though. Seriously I have done vb.net programming for a while 2 to 3 months, I never faced a situation to use class concepts and modes of definition like public and private. So I thought what could be the use for these? My friend explained me a program saying that if a variable is public, it can be accessed anywhere I said why not declare it as a global variable like in c? He did not get back to my question and he said if a variable is private it cannot be accessed by some other functions I said why not define it as a local variable, even these he was unable to answer. No matter where I read private variables cannot be accessed whereas public variables can be then why not make public as global and private as local whats the difference? whats the real use of public and private ? please don't say it can be used by everyone, I suppose why not we use some conditions and make the calls? I have heard people saying security reasons, a friend said if a function need to be accessed it should be inherited first. He explained saying that only admin should be able to have some rights and not all so that functions are made private and inherited only by the admin to use Then I said why not we use if condition if ( login == "admin") invoke the function he still did not answer these question. Please clear me with these things, I have done vb.net and vba and little c++ without using oop concepts because I never found their real use while I was writing the code, I'm a little afraid am I too back in oop concepts?

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