Search Results

Search found 8658 results on 347 pages for 'png programmer'.

Page 74/347 | < Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >

  • How to set-up a simple subversion workflow

    - by Milen Bilyanov
    I am trying to set-up a simple SVN workflow at home. I am new to subversion (and programming) so I have been reading the official PDF documentations but still not sure about how to set-up my repository. I am working mainly with python, bash and rsl (Renderman Shading Language) So I already have a /dev structure on my disk as this: http://imageshack.us/f/708/devstructure.png/ And I have a /site structure that links to my /dev folder: http://imageshack.us/f/651/sitestructure.png/ So obviously starting to use SVN will change this approach that I already have in place. The question is when I am setting-up my SVN repository for the work I do in my /dev folder: Will I set-up a separate repository for each different programming platform? and Where exactly I should be placing my repository? Thanks.

    Read the article

  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

    Read the article

  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows, --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 -- volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then -- c1:setFillColor(10,105,0) -- c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I ll try to frame the query better :). Thanks in advance.

    Read the article

  • WHMCS Fatal error: Out of memory while View Invoice PDF

    - by prakash
    I can log into WHMCS & can access everything I should be able to access, but if i try to click View PDF Invoice, the following error will occur, Fatal error: Out of memory (allocated 67633152) (tried to allocate 76 bytes) in /home/xxxx/public_html/whmcs/includes/classes/class.tcpdf.php on line 8419 I have already set the allocated Memory limit to 256MB, but the error still occurs. At that time of the error, the process memory is exceeding the allocation I set. I checked log file, and found the following errors: #2 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(8453): TCPDF->Image('/home/xxxxx/...', 20, 25, 75, 17.5816023739, 'PNG', '', '', false, 300, '', false, 8) #3 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(7881): TCPDF->ImagePngAlpha('/home/xxxxx/...', 20, 25, 337, 79, 75, 17.5816023739, 'PNG', '', '', false, 300, '', NULL) While I was investigating the issue above I also noticed the error condition pictured below:

    Read the article

  • Question about Partitioning

    - by Trent C
    I am looking to dual boot Windows 7 and Ubuntu 13.10. I have been using windows for work and school for over a year, and have about 100 gig of stored files (backed up of course) and some paid programs. Because of this, I really want my partitioning experience to go well. Unfortunately, I am running into a bit of an anomoly When I load GPart, I see that my sda drive is unallocated http://i.imgur.com/Hi2XhIr.png Whereas my sdb appears to contain all of the windows files and partitions, and make up my C: drive http://i.imgur.com/aaCOXje.png Is this going to be an issue, as all literature on dual boot installation references sda? How do I work around it? System Info: Lenovo IdeaPad Y570- 750GB HDD with 64GB SSD Processor: Intel® Core™ i7-2670QM CPU @ 2.20GHz × 8

    Read the article

  • How to handle animations?

    - by Bane
    I am coding a simple 2D engine to be used with HTML5. I already have classes such as Picture, Scene, Camera and Renderer, but now I need to work on Animations. Picture is basocally a wrapper for a normal image object, with it's own draw method, but this is unrelated, I'm interested in how animation in 2D games is usually done. What I planned to do, is to have the Animation class as well act like a wrapper for a few image objects, and then have methods such as getCurrentImage, next and animate (which would use intervals to quickly change the current image). I meant to feed the animation a couple of PNG's at inicialisation. Is quickly swapping PNG images acceptable for 2D animation? Are there some standard ways of doing this, or are there flaws in my ways?

    Read the article

  • Home directory messed up

    - by nuthan
    Recently, I installed Ubuntu 12.04. For some reason, i backed-up my home directory contents to another directory(say bkp dir). Precisely, I moved Documents, Pictures, Downloads, etc.. to bkp directory. Now, Deleted all my original home directory contents. I restored all the bkp directory content back to home. I find them all on my Desktop. I believe some kinda chain is broken. I dont find respective home directories icons on them. How do i restore it? Also, i dont find them in my places options. Messed up image link Thanks... ls -lh ~ ~/Desktop nuthan@nuthan-desktop:~$ ls -lh ~ ~/Desktop /home/nuthan: total 2.8M drwxr-x--- 11 nuthan nuthan 4.0K May 28 20:05 android-sdk-linux drwxrwxr-x 4 nuthan nuthan 4.0K May 25 13:36 android-sdks drwxrwxr-x 2 nuthan nuthan 4.0K May 18 17:30 convert -rw-rw-r-- 1 nuthan nuthan 0 May 30 09:07 dependancies~ drwxr-xr-x 2 nuthan nuthan 4.0K Jun 6 14:16 Desktop drwxrwxrwx 6 nuthan nuthan 4.0K Jun 6 12:06 Documents drwxr-xr-x 28 nuthan nuthan 12K Jun 6 13:52 Downloads drwxrwxr-x 2 nuthan nuthan 4.0K Mar 6 13:23 examples -rw-r--r-- 1 nuthan nuthan 8.3K May 11 16:19 examples.desktop drwxrwxr-x 4 nuthan nuthan 4.0K May 18 19:04 github -rw-rw-r-- 1 nuthan nuthan 0 May 28 18:40 linux~ drwxr-xr-x 2 nuthan nuthan 4.0K May 11 16:46 Music drwxrwxr-x 2 nuthan nuthan 4.0K May 30 08:48 node-code drwxrwxr-x 4 nuthan nuthan 4.0K May 30 08:40 node_modules drwxr-xr-x 7 nuthan nuthan 4.0K May 25 13:55 noduino drwxrwxr-x 2 nuthan nuthan 4.0K May 30 11:58 nuthan drwxrwxrwx 3 nuthan nuthan 4.0K May 24 11:13 Pictures drwxrwxr-x 6 nuthan nuthan 4.0K Mar 6 13:23 public drwxr-xr-x 2 nuthan nuthan 4.0K May 25 11:44 Public drwxrwxr-x 2 nuthan nuthan 4.0K May 29 18:50 python -rw-rw-r-- 1 nuthan nuthan 983K Jun 6 14:16 Screenshot from 2012-06-06 14:16:37.png -rw-rw-r-- 1 nuthan nuthan 980K Jun 6 14:20 Screenshot from 2012-06-06 14:20:24.png -rw-rw-r-- 1 nuthan nuthan 731K Jun 6 14:22 Screenshot from 2012-06-06 14:22:06.png drwxrwxr-x 3 nuthan nuthan 4.0K May 31 18:17 sketchbook drwxrwxr-x 2 nuthan nuthan 4.0K Jun 6 13:05 sql -rw-rw-r-- 1 nuthan nuthan 201 May 28 22:08 sql~ drwxr-xr-x 2 nuthan nuthan 4.0K May 11 16:46 Templates -rw-rw-r-- 1 nuthan nuthan 5.1K Jun 4 12:29 test~ drwxrwxr-x 3 nuthan nuthan 4.0K May 14 11:09 Titanium_Studio drwxrwxr-x 4 nuthan nuthan 4.0K May 14 21:00 Titanium Studio Workspace drwxrwxr-x 4 nuthan nuthan 4.0K Jun 1 18:29 TPM_Trak drwxrwxr-x 2 nuthan nuthan 4.0K May 24 17:30 Ubuntu One drwxr-xr-x 2 nuthan nuthan 4.0K May 11 16:46 Videos drwxrwxr-x 6 nuthan nuthan 4.0K May 31 15:10 workspace drwxrwxr-x 3 nuthan nuthan 4.0K May 14 11:57 Zend /home/nuthan/Desktop: total 20K -rw-rw-r-- 1 nuthan nuthan 441 May 30 09:07 dependancies -rw-rw-r-- 1 nuthan nuthan 1.6K May 28 18:40 linux -rw-rw-r-- 1 nuthan nuthan 470 May 28 22:16 sql -rw-rw-r-- 1 nuthan nuthan 5.1K Jun 4 19:34 test nuthan@nuthan-desktop:~$

    Read the article

  • How to remove Ubunto from boot screen?

    - by Alaa M.
    I tried to install Ubuntu 14.04 on my Windows 8, and in the installation wizard I chose "Help me boot from CD". Now I have something like this when I restart the computer: http://i.stack.imgur.com/HxDQr.png If I click Ubuntu I get an error about a missing file (wubildr.mbr). I found a solution here. But that's not my concern now. I don't know if that means I have Ubuntu installed on my computer now or not, but I wanna delete it from the boot screen. I figured that I need to delete its partition, so I went to Disk Management and found the following: http://i.stack.imgur.com/W0oP4.png My question is: which one should I delete?

    Read the article

  • Internet Explorer background-color hover problem

    - by danilo
    I have a strange Problem with table formating using IE 7. My table looks like this: In IE, when using border-collapse, the borders don't get displayed correctly. That's why I used this fix: .table-vmlist td { border-top: 1px solid black; } td.col-vm-status, tr.row-details td { border-left: 1px solid black; } td.col-vm-rdp, tr.row-details td { border-right: 1px solid black; } .table-vmlist { border-bottom: 1px solid black;} When hovering over the row, it gets highlighted with CSS: .table-vmlist tr.row-vm { background-color: #A4C3EF; } .table-vmlist tr.row-vm:hover { background-color: #91BAEF; } Now, in IE 7, when moving the mouse from the top to the bottom of the list, every row gets highlighted correctly and no problems happen. But if I move my mouse pointer from the bottom of the list to the top, every second row seems to loose the border. Can someone explain what the problem is, and how to solve it? This is my markup: <tr class="row-vm"> <td class="col-vm-status status-1"><img title="Host Down" alt="Down" src="/Technik/vm-management/img/hoststatus_1.png"></td> <td class="col-vm-name">V1-VM-1</td> <td class="col-vm-stati"> <img title="Ping" alt="Ping status" src="/Technik/vm-management/img/servicestatus_3.png"> <img title="CPU" alt="CPU status" src="/Technik/vm-management/img/servicestatus_3.png"> <img title="RAM" alt="RAM status" src="/Technik/vm-management/img/servicestatus_3.png"> <img title="C:\ Diskspace" alt="Disk space status" src="/Technik/vm-management/img/servicestatus_3.png"> </td> <td class="col-vm-owner">kus</td> <td class="col-vm-purpose">Citrix Testserver</td> <td class="col-vm-ip">-</td> <td class="col-vm-uptime">-</td> <td class="col-vm-rdp">&nbsp;</td> </tr> And the CSS: /* VM-Tabelle formatieren */ .table-vmlist { border-collapse: collapse; } .table-vmlist tr { border: 1px solid black; } .table-vmlist tr.row-header { border: none; } .table-vmlist tr.row-vm { background-color: #A4C3EF; } .table-vmlist tr.row-vm:hover { background-color: #91BAEF; } .table-vmlist th { text-align: left; } .table-vmlist td { } .table-vmlist th, table td { padding: 2px 0px; } /* Spaltenbreite der VM-Tabelle festlegen */ .table-vmlist #col-status { width: 25px; } .table-vmlist #col-stati { width: 90px; } .table-vmlist #col-owner { width: 90px; } .table-vmlist #col-ip { width: 100px; } .table-vmlist #col-uptime { width: 70px; } .table-vmlist #col-rdp { width: 25px; } .table-vmlist tr.row-details td { padding: 0px 10px; } /* Kein Rahmen um verlinkte Bilder */ a img { border-width: 0px; } /* Für Einschaltknopf Hand-Cursor anstatt normalen Pfeil anzeigen */ td.status-1 img { cursor: pointer; } img.ajax-loader { margin-left: 2px; } IE fix: .table-vmlist td { border-top: 1px solid black; } td.col-vm-status, tr.row-details td { border-left: 1px solid black; } td.col-vm-rdp, tr.row-details td { border-right: 1px solid black; } .table-vmlist { border-bottom: 1px solid black;}

    Read the article

  • Why does Ubuntu delay a lot on booting?

    - by UbuntuUser2013
    I have a problem. My Ubuntu delays a lot to boot, my computer is 4GB RAM, Core2Duo 3.2Ghz This is my bootchart: http://img841.imageshack.us/img841/138/desktopmvx.png I can't understand what is the problem. Thank you. Original question in spanish: Por que tarda tanto el arranque de ubuntu? Hola les comento que tengo un problema mi ubuntu tarda demasiado arrancando, mi computadora es 4GB Ram, core2duo 3.2ghz Este es mi bootchart http://img841.imageshack.us/img841/138/desktopmvx.png No entiendo cual es el problema. Gracias!

    Read the article

  • Problem installing latest faience theme on ubuntu 14.04

    - by opensas
    I followed these articles to install the latest version of faience theme on ubuntu 14.04 http://www.webupd8.org/2014/06/popular-faience-gtk-gnome-shell-themes.html http://www.noobslab.com/2014/06/faience-theme-is-now-available-for.html And I'm getting the following error: Preparing to unpack .../faience-theme_0.7_all.deb ... Unpacking faience-theme (0.7) over (0.5.4) ... dpkg: error processing archive /var/cache/apt/archives/faience-theme_0.7_all.deb (--unpack): unable to open '/usr/share/themes/Faience-Ocre/gtk-2.0/apps/dummy.png.dpkg-new': No such file or directory No apport report written because the error message indicates an issue on the local system Errors were encountered while processing: /var/cache/apt/archives/faience-theme_0.7_all.deb E: Sub-process /usr/bin/dpkg returned an error code (1) that dummy.png.dpkg-new seems a bit suspicious... Is anybody else having the same trouble?

    Read the article

  • .htaccess file to implement multiple redirects

    - by RobMorta
    I have a dynamic site and from .htaccess file creating clean URLs: RewriteCond %{REQUEST_URI} !(\.png|\.jpg|\.gif|\.jpeg|\.bmp)$ RewriteRule ^([a-zA-Z0-9_\-\+\ ]+)$ flight.php?flights=$1&slug=$1 This code worked fine for me but when I created a new type of page and trying to get clean URLs with the same code i.e.: RewriteCond %{REQUEST_URI} !(\.png|\.jpg|\.gif|\.jpeg|\.bmp)$ RewriteRule ^([a-zA-Z0-9_\-\+\ ]+)$ manual-page.php?url=$1&slug=$1 it's not working and if I comment the previous two lines then its is working fine. Only one code is working at a time. For first I have a URL domain.com/flight.php?flight-san-fransisco-london-flights and I want this being redirect to domain.com/san-fransisco-london-flights & from the second one I have domain.com/manual-page.php?url=my-new-page and I want this being redirect to domain.com/my-new-page. Is these any way to get both working together?

    Read the article

  • lwjgl custom icon

    - by melchor629
    I have a little problem with the icon in lwjgl, it doesn't work. I google about it, but i haven't found anything that works for me yet. This is my code for now: PNGDecoder imageDecoder = new PNGDecoder(new FileInputStream("res/images/Icon.png")); ByteBuffer imageData = BufferUtils.createByteBuffer(4 * imageDecoder.getWidth() * imageDecoder.getHeight()); imageDecoder.decode(imageData, imageDecoder.getWidth() * 4, PNGDecoder.Format.RGBA); imageData.flip(); System.err.println(Display.setIcon(new ByteBuffer[]{imageData}) == 0 ? "No se ha creado el icono" : "Se ha creado el icono"); The png file is a 128x128px with transparency. PNGDecoder is from the matthiasmann utility (de.matthiasmann.twl.utils). I'm using Mac OS, 10.8.4 with lwjgl 2.9.0. Thanks :)

    Read the article

  • Why doesn't light continuous on my model?

    - by nosferat
    I created a basic textured cube model with Blender to practice modeling, and then I imported it into Unity. After I put up some lighting it looks pretty ugly. The light is not continuous on a row of textured cubes: What is more odd, the light on the blocks that makes up the floor is continuous. What am I doing wrong? UPDATE This is how it looks like without textures: https://dl.dropbox.com/u/45620018/without%20textures.PNG If I would not know that these are perfect cubes, I'd say there is a slight curve on surface. I also tried lightening the texture but it also didn't help: https://dl.dropbox.com/u/45620018/lighter%20texture.PNG I just simply exported the model from Blender and did not set up any normals or things like that. However I also did not do any special woth the floor brick model.

    Read the article

  • how to launch grub menu for ubuntu guests in virtualbox?

    - by Ubuntuser
    I have ubuntu 12.04 alpha installed in virtualbox. When the virtual machine is started, it boots directly to the login screen without showing the grub menu. How can I get the grub menu to show up on start? Please note: the graphics is broken after recent updates, so i cannot login and make the changes. it is stuck at the screen "Ubuntu is running on low graphics mode" and the mouse and other keys do not work. [URL=http://img862.imageshack.us/i/screenshotat20120127171.png/][IMG]http://img862.imageshack.us/img862/9783/screenshotat20120127171.th.png[/IMG][/URL]

    Read the article

  • Animating isometric sprites

    - by Mike
    I'm having trouble coming up with a way to animate these 2D isometric sprites. The sprites are stored like this: < Game Folder Root /Assets/Sprites/< Sprite Name /< Sprite Animation /< Sprite Direction /< Frame Number .png So for example, /Assets/Sprites/Worker/Stand/North-East/01.png Sprite sheets aren't really viable for this type of animation. The example stand animation is 61 frames. 61 frames for all 8 directions alone is huge, but there's more then just a standing animation for each sprite. Creating an sf::Texture for every image and every frame seems like it will take up a lot of memory and be hard to keep track of that many images. Unloading the image and loading the next one every single frame seems like it will do a lot of unnecessary work. What's the best way to handle this?

    Read the article

  • Up, down, right arrow keys and delete key not working

    - by user210780
    I have already read Delete and arrow keys not working and tried what is written there. I have also tried restarting my computer. I have also searched elsewhere for answers, but I haven't found any solution. I am using Ubuntu 12.04, and there were not problems yesterday, but for the last hour, I've had the following problem. When I press the up or the right arrow, nothing happens. When I press the down arrow, it doesn't make anything go down, but something appears in the upper right corner of my screen: http://i.imgur.com/pmnFOCD.png When I press the delete key, nothing gets deleted, but something appears in the upper right corner of my screen: http://i.imgur.com/Wu9czel.png The left arrow still works. Can anybody help me get my three arrow keys and delete key back?

    Read the article

  • Can I use Ubuntu One Icons for 3rd party thingy?

    - by Joseph Mills
    So I am wondering what the guide lines are for using Ubuntu One icons as I have heard from a number of people that Ubuntu One has some propitiatory things to it. So I am not sure if I am to use there logo in something like this http://bazaar.launchpad.net/~josephjamesmills/ubuntutv/fan_art/download/josephjamesmills%40gmail.com-20120728145710-sy00cvq1ja8o9qad/ubuntuoneactive.png-20120728145613-jtjdupswpqiocpb2-266/ubuntuone-active.png If That is OK ? I know that this might be a silly question but I do not want to get myself in trouble.Thanks so much for reading this and helping me with a project that helps others ;)

    Read the article

  • Upgrade php5-gd on 12.04?

    - by metrobalderas
    I'm working with the GD library for image manipulation, to which I need to create some transparent PNGs. Instead, I'm getting a black background. I've looked everywhere on how to generate a blank, transparent PNG canvas with it and all the answers just don't work for me. On further inspection, I'm working with an old GD version: The functions needed to create a transparent PNG requires 2.0.1 altough 2.0.28 or later is recommended. I installed php5-gd with apt-get, and aptitude haven't found new packages. Do I have to add a new PPA? Where can I find it? What about forcing a version? Thanks in advance!

    Read the article

  • Replacing objects, handling clones, dealing with write logs

    - by Alix
    Hi everyone, I'm dealing with a problem I can't figure out how to solve, and I'd love to hear some suggestions. [NOTE: I realise I'm asking several questions; however, answers need to take into account all of the issues, so I cannot split this into several questions] Here's the deal: I'm implementing a system that underlies user applications and that protect shared objects from concurrent accesses. The application programmer (whose application will run on top of my system) defines such shared objects like this: public class MyAtomicObject { // These are just examples of fields you may want to have in your class. public virtual int x { get; set; } public virtual List<int> list { get; set; } public virtual MyClassA objA { get; set; } public virtual MyClassB objB { get; set; } } As you can see they declare the fields of their class as auto-generated properties (auto-generated means they don't need to implement get and set). This is so that I can go in and extend their class and implement each get and set myself in order to handle possible concurrent accesses, etc. This is all well and good, but now it starts to get ugly: the application threads run transactions, like this: The thread signals it's starting a transaction. This means we now need to monitor its accesses to the fields of the atomic objects. The thread runs its code, possibly accessing fields for reading or writing. If there are accesses for writing, we'll hide them from the other transactions (other threads), and only make them visible in step 3. This is because the transaction may fail and have to roll back (undo) its updates, and in that case we don't want other threads to see its "dirty" data. The thread signals it wants to commit the transaction. If the commit is successful, the updates it made will now become visible to everyone else. Otherwise, the transaction will abort, the updates will remain invisible, and no one will ever know the transaction was there. So basically the concept of transaction is a series of accesses that appear to have happened atomically, that is, all at the same time, in the same instant, which would be the moment of successful commit. (This is as opposed to its updates becoming visible as it makes them) In order to hide the write accesses in step 2, I clone the accessed field (let's say it's the field list) and put it in the transaction's write log. After that, any time the transaction accesses list, it will actually be accessing the clone in its write log, and not the global copy everyone else sees. Like this, any changes it makes will be done to the (invisible) clone, not to the global copy. If in step 3 the commit is successful, the transaction should replace the global copy with the updated list it has in its write log, and then the changes become visible for everyone else at once. It would be something like this: myAtomicObject.list = updatedCloneOfListInTheWriteLog; Problem #1: possible references to the list. Let's say someone puts a reference to the global list in a dictionary. When I do... myAtomicObject.list = updatedCloneOfListInTheWriteLog; ...I'm just replacing the reference in the field list, but not the real object (I'm not overwriting the data), so in the dictionary we'll still have a reference to the old version of the list. A possible solution would be to overwrite the data (in the case of a list, empty the global list and add all the elements of the clone). More generically, I would need to copy the fields of one list to the other. I can do this with reflection, but that's not very pretty. Is there any other way to do it? Problem #2: even if problem #1 is solved, I still have a similar problem with the clone: the application programmer doesn't know I'm giving him a clone and not the global copy. What if he puts the clone in a dictionary? Then at commit there will be some references to the global copy and some to the clone, when in truth they should all point to the same object. I thought about providing a wrapper object that contains both the cloned list and a pointer to the global copy, but the programmer doesn't know about this wrapper, so they're not going to use the pointer at all. The wrapper would be like this: public class Wrapper<T> : T { // This would be the pointer to the global copy. The local data is contained in whatever fields the wrapper inherits from T. private T thisPtr; } I do need this wrapper for comparisons: if I have a dictionary that has an entry with the global copy as key, if I look it up with the clone, like this: dictionary[updatedCloneOfListInTheWriteLog] I need it to return the entry, that is, to think that updatedCloneOfListInTheWriteLog and the global copy are the same thing. For this, I can just override Equals, GetHashCode, operator== and operator!=, no problem. However I still don't know how to solve the case in which the programmer unknowingly inserts a reference to the clone in a dictionary. Problem #3: the wrapper must extend the class of the object it wraps (if it's wrapping MyClassA, it must extend MyClassA) so that it's accepted wherever an object of that class (MyClass) would be accepted. However, that class (MyClassA) may be final. This is pretty horrible :$. Any suggestions? I don't need to use a wrapper, anything you can think of is fine. What I cannot change is the write log (I need to have a write log) and the fact that the programmer doesn't know about the clone. I hope I've made some sense. Feel free to ask for more info if something needs some clearing up. Thanks so much!

    Read the article

  • Removing surrounding noises from voice recording

    - by Peak Reconstruction Wavelength
    I have a wave file whose frequency spectrum looks like this. http://i.stack.imgur.com/2rRaS.png It contains audio, which I want to keep while removing the rest. The problem is that the surround noise changes, just those distinct voice patterns remain. I marked the voice patterns for clarity: http://i.stack.imgur.com/eLkBl.png What could an algorithm look like / a workflow in adobe audition look like that removes everything but the voice patterns? I think that the main characteristic is the line-shaped form over time. Loudness alone is not enough as the noise is loud aswell.

    Read the article

  • Get Two row with multiple column in asp.net c#

    - by Gaurav Naik
    How to get data from database with two rows and multiple column with seperator will be there after the 1 row end as an example: <div class="_thum_bar"> <div class="box1"> <div class="_t1_box"><a href="#!/condom_details"><img src="images/pack/pack1.png" border="0"></a></div> <div class="_t2_box"> <h1>Dotted Condom</h1> <p>Dotted condoms for additional friction. Pure ecstasy makes this a KamaSutra all time favourite.</p> <h2><a href="#!/condom_details">Add to cart</a></h2> </div> </div> <div class="box2"> <div class="_t1_box"><a href="#!/condom_details"><img src="images/pack/pack1.png" border="0"></a></div> <div class="_t2_box"> <h1>Dotted Condom</h1> <p>Dotted condoms for additional friction. Pure ecstasy makes this a KamaSutra all time favourite.</p> <h2><a href="#!/condom_details">Add to cart</a></h2> </div> </div> <div class="box3"> <div class="_t1_box"><a href="#"><img src="images/pack/pack1.png" border="0"></a></div> <div class="_t2_box"> <h1>Dotted Condom</h1> <p>Dotted condoms for additional friction. Pure ecstasy makes this a KamaSutra all time favourite.</p> <h2><a href="#!/condom_details">Add to cart</a></h2> </div> </div> </div> <div class="_t_spacer">&nbsp;</div> <div class="_thum_bar"> <div class="box1"> <div class="_t1_box"><a href="#!/condom_details"><img src="images/pack/pack1.png" border="0"></a></div> <div class="_t2_box"> <h1>Dotted Condom</h1> <p>Dotted condoms for additional friction. Pure ecstasy makes this a KamaSutra all time favourite.</p> <h2><a href="#!/condom_details">Add to cart</a></h2> </div> </div> <div class="box2"> <div class="_t1_box"><a href="#!/condom_details"><img src="images/pack/pack1.png" border="0"></a></div> <div class="_t2_box"> <h1>Dotted Condom</h1> <p>Dotted condoms for additional friction. Pure ecstasy makes this a KamaSutra all time favourite.</p> <h2><a href="#!/condom_details">Add to cart</a></h2> </div> </div> </div> <div class="_t_spacer">&nbsp;</div>

    Read the article

  • jquery parent/children selector for counting <li>

    - by Kreker
    Hi. I have this piece of HTML <div id="fileTreeInviati"> <ul class="php-file-tree"> <li class="pft-directory"> <a href="#" class="" name="101">A006 - SOMETEXT (<span name="contaNew"></span>)</a> <img src="./moduli/home/images/info.png" title="Informazioni Azienda" class="imgInfo"/> <ul style="display: none;"> <li class="pft-file ext-png"> <a href="javascript:getInfoFile('4');" class="" id="4">cut.png</a> </li> <li class="pft-file ext-dll"> <a href="javascript:getInfoFile('27');" class="new" id="27">Safari.dll</a> </li> </ul> </li> <li class="pft-directory"> <a href="#" class="" name="102">A012 - SOMETEXT (<span name="contaNew"></span>)</a> <img src="./moduli/home/images/info.png" title="Informazioni Azienda" class="imgInfo"/> <ul style="display: none;"> <li class="pft-file ext-jpg"> <a href="javascript:getInfoFile('19');" class="new" id="19">04.jpg</a> </li> <li class="pft-file ext-dll"> <a href="javascript:getInfoFile('24');" class="new" id="24">Safari.dll</a> </li> </ul> </li> <li class="pft-directory"> <a href="#" class="" name="103">A014 - SOMETEXT (<span name="contaNew"></span>)</a> <img src="./moduli/home/images/info.png" title="Informazioni Azienda" class="imgInfo"/> <ul style="display: none;"> <li class="pft-file ext-txt"> <a href="javascript:getInfoFile('17');" class="new" id="17">acu.txt</a> </li> <li class="pft-file ext-dll"> <a href="javascript:getInfoFile('22');" class="new" id="22">Safari.dll</a> </li> </ul> </li> </ul> I'm working on a js snippet that cycle through all "a" of the "li" and checks if it has the class "new" if yes increment a counter by one. This counter now has to be printed on the relative "li" "span" 3 level before. So I have the number of the element with the "new" class. The js snippet is this $("#fileTreeInviati .php-file-tree .pft-directory li").each(function(){ $(this).children("a").each(function(i,e){ if ($(e).hasClass("new")){ cont++; console.log($(e).text()); $(this).parent().parent().parent().children("a").children("span").text(cont); } }) cont = 0; }); I think I'm almost there but the counter is always 1. I think there is something mess with .children, maybe it can handle only the first occurrence? Thanks for help

    Read the article

  • How to find if a Item in a ListBox has the focus?

    - by eitan barazani
    I have a List box defined like this: <ListBox x:Name="EmailList" ItemsSource="{Binding MailBoxManager.Inbox.EmailList}" SelectedItem="{Binding SelectedMessage, Mode=TwoWay}" Grid.Row="1"> <ListBox.ItemTemplate> <DataTemplate> <usrctrls:MessageSummary /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> The UserControl is defined like this: <UserControl x:Class="UserControls.MessageSummary" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="600"> <UserControl.Resources> </UserControl.Resources> <Grid HorizontalAlignment="Left"> <Grid.ColumnDefinitions> <ColumnDefinition Width="50" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <CheckBox Grid.Column="0" VerticalAlignment="Center" /> <Grid Grid.Column="1" Margin="0,0,12,0"> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions> <Grid Grid.Row="0" Grid.Column="0" HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="30" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="80" /> <ColumnDefinition Width="80" /> </Grid.ColumnDefinitions> <Image x:Name="FlaggedImage" Grid.Column="0" Width="20" Height="10" Margin="0" VerticalAlignment="Center" HorizontalAlignment="Center" Source="/Assets/ico_flagged_white.png" /> <TextBlock x:Name="Sender" Grid.Column="1" Text="{Binding EmailProperties.DisplayFrom}" Style="{StaticResource TextBlock_SenderRowTitle}" HorizontalAlignment="Left" VerticalAlignment="Center" /> <Grid x:Name="ImagesContainer" Grid.Column="2" VerticalAlignment="Center"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Image x:Name="ImgImportant" Grid.Column="0" Width="20" Height="20" VerticalAlignment="Center" HorizontalAlignment="Center" Source="ms-appx:///Assets/ico_important_red.png" /> <Image x:Name="ImgFolders" Grid.Column="1" Width="20" Height="20" VerticalAlignment="Center" HorizontalAlignment="Center" Source="ms-appx:///Assets/ico_ico_addtofolder.png" /> <Image x:Name="ImgAttachment" Grid.Column="2" Width="20" Height="20" VerticalAlignment="Center" HorizontalAlignment="Center" Source="ms-appx:///Assets/ico_attachment_lightgray.png" /> <Image x:Name="ImgFlag" Grid.Column="3" Width="20" Height="20" VerticalAlignment="Center" HorizontalAlignment="Center" Source="ms-appx:///Assets/ico_flag.png" /> </Grid> <TextBlock x:Name="Time" Grid.Column="3" Text="{Binding EmailProperties.DateReceived, Converter={StaticResource EmailHeaderTimeConverter}}" TextAlignment="Center" FontSize="16" VerticalAlignment="Center" Margin="0" /> </Grid> <TextBlock Grid.Row="1" Text="{Binding EmailProperties.Subject}" TextTrimming="WordEllipsis" Margin="0,10" /> <TextBlock Grid.Row="2" Text="{Binding EmailProperties.Preview}" TextTrimming="WordEllipsis" /> </Grid> </Grid> The MessageSummary is a UserControl. I would like to bind the foreground color of the Items of the ListBox to whether the item is the one selected in the list box, i.e. I would like the Item's foreground color to be Black if not selected and White if the item is selected. How can it be done? Thanks,

    Read the article

  • facebook og:image not working [closed]

    - by zeinab
    When I try to post a comment (share link) on an article from my page which is actually a page I am using as an application in Facebook: https://apps.facebook.com/ids_newsletter/, Facebook chooses the feed thumbnail image of the post feed randomly from my page. I tried using below to put a custom image for the post but nothing affected the post thumbnail. So what should I do? <meta property="og:title" content="IDS June Newsletter" /> <meta property="og:description" content="Check this out" /> <meta property="og:image" content="MYSITEURL/Images/logobig.png" /> <meta property="og:image:type" content="image/png" /> <meta property="og:image:width" content="200" /> <meta property="og:image:height" content="200" />

    Read the article

< Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >