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  • ASP.NET MVC 2 loading partial view using jQuery - no client side validation

    - by brainnovative
    I am using jQuery.load() to render a partial view. This part looks like this: $('#sizeAddHolder').load( '/MyController/MyAction', function () { ... }); The code for actions in my controller is the following: public ActionResult MyAction(byte id) { var model = new MyModel { ObjectProp1 = "Some text" }; return View(model); } [HttpPost] public ActionResult MyAction(byte id, FormCollection form) { // TODO: DB insert logic goes here var result = ...; return Json(result); } I am returning a partial view that looks something like this: <% using (Html.BeginForm("MyAction", "MyController")) {%> <%= Html.ValidationSummary(true) %> <h3>Create my object</h3> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.ObjectProp1) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Size.ObjectProp1) %> <%= Html.ValidationMessageFor(model => model.ObjectProp1) %> </div> div class="editor-label"> <%= Html.LabelFor(model => model.ObjectProp2) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.ObjectProp2) %> <%= Html.ValidationMessageFor(model => model.ObjectProp2) %> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %> Client side validation does not work in this case. What is more the script that contains validation messages also isn't included in the view that's returned. Both properties in my model class have Required and StringLength attributes. Is there any way to trigger client side validation in a view which has been loaded like this?

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  • Image Erosion for face detection in C#

    - by Chris Dobinson
    Hi, I'm trying to implement face detection in C#. I currently have a black + white outline of a photo with a face within it (Here). However i'm now trying to remove the noise and then dilate the image in order to improve reliability when i implement the detection. The method I have so far is here: unsafe public Image Process(Image input) { Bitmap bmp = (Bitmap)input; Bitmap bmpSrc = (Bitmap)input; BitmapData bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = bmData.Stride * 2; IntPtr Scan0 = bmData.Scan0; byte* p = (byte*)(void*)Scan0; int nOffset = stride - bmp.Width * 3; int nWidth = bmp.Width - 2; int nHeight = bmp.Height - 2; var w = bmp.Width; var h = bmp.Height; var rp = p; var empty = CompareEmptyColor; byte c, cm; int i = 0; // Erode every pixel for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, i++) { // Middle pixel cm = p[y * w + x]; if (cm == empty) { continue; } // Row 0 // Left pixel if (x - 2 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 2)]; if (c == empty) { continue; } } // Middle left pixel if (x - 1 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 2 > 0) { c = p[(y - 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 2)]; if (c == empty) { continue; } } // Row 1 // Left pixel if (x - 2 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 1 > 0) { c = p[(y - 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 2 if (x - 2 > 0) { c = p[y * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0) { c = p[y * w + (x - 1)]; if (c == empty) { continue; } } if (x + 1 < w) { c = p[y * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w) { c = p[y * w + (x + 2)]; if (c == empty) { continue; } } // Row 3 if (x - 2 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 1 < h) { c = p[(y + 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 4 if (x - 2 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 2 < h) { c = p[(y + 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 2)]; if (c == empty) { continue; } } // If all neighboring pixels are processed // it's clear that the current pixel is not a boundary pixel. rp[i] = cm; } } bmpSrc.UnlockBits(bmData); return bmpSrc; } As I understand it, in order to erode the image (and remove the noise), we need to check each pixel to see if it's surrounding pixels are black, and if so, then it is a border pixel and we need not keep it, which i believe my code does, so it is beyond me why it doesn't work. Any help or pointers would be greatly appreciated Thanks, Chris

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  • Interfacing Android Nexus One with Arduino + BlueSmirf

    - by efgomez
    I'm a bit new to all of this, so bear with me - I'd really appreciate your help. I am trying to link the Android Nexus One with an arduino (Duemilanove) that is connected to a BlueSmirf. I have a program that is simply outputting the string "Hello Bluetooth" to whatever device the BlueSmirf is connected to. Here is the Arduino program: void setup(){ Serial.begin(115200); int i; } void loop(){Serial.print("Hello Bluetooth!"); delay(1000); } One my computer BT terminal I can see the message and connect no problem. The trouble is with my android code. I can connect to the device with android, but when I look at the log it is not displaying "Hello Bluetooth". Here is the debug log: 04-09 16:27:49.022: ERROR/BTArduino(17288): FireFly-2583 connected 04-09 16:27:49.022: ERROR/BTArduino(17288): STARTING TO CONNECT THE SOCKET 04-09 16:27:55.705: ERROR/BTArduino(17288): Received: 16 04-09 16:27:56.702: ERROR/BTArduino(17288): Received: 1 04-09 16:27:56.712: ERROR/BTArduino(17288): Received: 15 04-09 16:27:57.702: ERROR/BTArduino(17288): Received: 1 04-09 16:27:57.702: ERROR/BTArduino(17288): Received: 15 04-09 16:27:58.704: ERROR/BTArduino(17288): Received: 1 04-09 16:27:58.704: ERROR/BTArduino(17288): Received: 15 ect... Here is the code, I'm trying to put only the relative code but if you need more please let me know: private class ConnectThread extends Thread { private final BluetoothSocket mySocket; private final BluetoothDevice myDevice; public ConnectThread(BluetoothDevice device) { myDevice = device; BluetoothSocket tmp = null; try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "CONNECTION IN THREAD DIDNT WORK"); } mySocket = tmp; } public void run() { Log.e(TAG, "STARTING TO CONNECT THE SOCKET"); InputStream inStream = null; boolean run = false; //...More Connection code here... The more relative code is here: byte[] buffer = new byte[1024]; int bytes; // handle Connection try { inStream = mySocket.getInputStream(); while (run) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + bytes); } catch (IOException e3) { Log.e(TAG, "disconnected"); } } I am reading bytes = inStream.read(buffer). I know bytes is an integer, so I tried sending integers over bluetooth because "bytes" was an integer but it still didn't make sense. It almost appears that is sending incorrect baud rate. Could this be true? Any help would be appreciated. Thank you very much.

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  • Android Mediaplayer: setDataSource issue for downloaded media file

    - by Erik
    I have an application that will record and play audio files. Some of the audio files are downloaded using simple standard http downloads using httpclient. It worked like a charm for a long time. Now all of a sudden I cannot play the files I download. It fails with this stack. I store the files on the SDCard and I experience the problem both on a handset and a USB connected device. I have checked that the downloaded file is cool on the server, and I can play it without any issues. These are the code snippets I use ( I know that recordingFile is a valid path for the file). // inside the activity class private void playRecording() throws IOException{ File recordingFile = new File(recordingFileName); FileInputStream recordingInputStream = new FileInputStream(recordingFile); audioMediaPlayer.playAudio(recordingInputStream); } Here is the media player code: // inside my media player class which handles the recordings public void playAudio(FileInputStream audioInputStream) throws IOException { mediaPlayer.reset(); mediaPlayer.setDataSource(audioInputStream.getFD()); mediaPlayer.prepare(); mediaPlayer.start(); } Here is the exception: E/MediaPlayerService( 555): offset error E/MediaPlayer( 786): Unable to to create media player W/System.err( 786): java.io.IOException: setDataSourceFD failed.: status=0x80000000 W/System.err( 786): at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 786): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:632) W/System.err( 786): at net.xxx.xxx.AudioMediaPlayer.playAudio(AudioMediaPlayer.java:69) W/System.err( 786): at net.xxx.xxx.Downloads.playRecording(Downloads.java:299) W/System.err( 786): at net.xxx.xxx.Downloads.access$0(Downloads.java:294) W/System.err( 786): at net.xxx.xxx.Downloads$1.onClick(Downloads.java:135) I have tried seeking some answer of the offset error, but not really clear what this issue might be. PS I download the file with this code: public FileOutputStream executeHttpGet(FileOutputStream fileOutputStream) throws ClientProtocolException, IOException{ try { // Execute HTTP Post Request httpResponse = httpClient.execute(httpPost, localContext); int status = httpResponse.getStatusLine().getStatusCode(); // we assume that the response body contains the error message if (status != HttpStatus.SC_OK) { ByteArrayOutputStream ostream = new ByteArrayOutputStream(); httpResponse.getEntity().writeTo(ostream); fileOutputStream = null; } else { InputStream content = httpResponse.getEntity().getContent(); byte[] buffer = new byte[1024]; int len = 0; while ( (len = content.read(buffer)) > 0 ) { fileOutputStream.write(buffer,0, len); } fileOutputStream.close(); content.close(); // this will also close the connection } } catch (ClientProtocolException e1) { // TODO Auto-generated catch block e1.printStackTrace(); fileOutputStream = null; } catch (IOException e2) { // TODO Auto-generated catch block e2.printStackTrace(); fileOutputStream = null; } return fileOutputStream; }

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  • Different Azure blob streams when using .Net client vs. REST interface

    - by knightpfhor
    I have encountered an unusual difference in the way that the .Net client for Azure and the direct REST API bring back streams of binary data. If I use the CloundBlob.DownloadToStream() vs. getting the response stream from the HTTP response, I get streams with the same length, but different content. Specifically the REST response seems to 0 out a series of bytes. I've discovered this issue because I'm trying to use the byte range feature for blobs which is currently not supported in the .Net client (if I'm wrong on this point and someone can point at where I can do this it might make the rest of this question irrelevant). If I upload a binary representation of the first 2k unicode characters with this code: Public Sub WriteFoo() Dim Blob As CloudBlob Dim Stream1 As MemoryStream Dim Container As CloudBlobContainer Dim Builder As StringBuilder Dim NextCharacter As String Dim Formatter As BinaryFormatter Container = CloudStorageAccount.DevelopmentStorageAccount.CreateCloudBlobClient.GetContainerReference("testcontainer") Container.CreateIfNotExist() Blob = Container.GetBlobReference("Foo") Stream1 = New MemoryStream() Builder = New Text.StringBuilder() For Index As Integer = 1 To 2000 Select Case Index Case Is <= 9 NextCharacter = ChrW(9) Case Is <= 31 NextCharacter = Environment.NewLine Case 127 NextCharacter = Environment.NewLine Case Else NextCharacter = ChrW(Index) End Select Builder.Append(NextCharacter) Next Formatter = New BinaryFormatter() Formatter.Serialize(Stream1, Builder.ToString()) Stream1.Position = 0 Blob.UploadFromStream(Stream1) End Sub Then try to access it with the following code: Public Sub ReadFoo() Dim Blob As CloudBlob Dim Request As System.Net.HttpWebRequest Dim Response As System.Net.WebResponse Dim ResponseSize As Integer Dim ResponseBuffer As Byte() Dim ResponseStream As Stream Dim Stream1 As MemoryStream Dim Stream2 As MemoryStream Dim Container As CloudBlobContainer Dim Byte1 As Integer Dim Byte2 As Integer Container = CloudStorageAccount.DevelopmentStorageAccount.CreateCloudBlobClient.GetContainerReference("testcontainer") Container.CreateIfNotExist() Blob = Container.GetBlobReference("Foo") Stream1 = New MemoryStream() Stream2 = New MemoryStream() Blob.DownloadToStream(Stream1) Request = DirectCast(System.Net.WebRequest.Create(Blob.Uri), System.Net.HttpWebRequest) Request.Headers.Add("x-ms-version", "2009-09-19") Request.Headers.Add("x-ms-range", String.Format("bytes={0}-{1}", 0, Integer.MaxValue)) Blob.Container.ServiceClient.Credentials.SignRequest(Request) Response = Request.GetResponse() ResponseStream = Response.GetResponseStream() ResponseSize = CInt(Response.ContentLength) ReDim ResponseBuffer(ResponseSize - 1) ResponseStream.Read(ResponseBuffer, 0, ResponseSize) Stream2.Write(ResponseBuffer, 0, ResponseSize) Stream1.Position = 0 Stream2.Position = 0 If Stream1.Length <> Stream2.Length Then System.Diagnostics.Debug.WriteLine(String.Format("Streams a different length. 1: {0}. 2: {1}", Stream1.Length, Stream2.Length)) Else While Stream1.Position < Stream1.Length Byte1 = Stream1.ReadByte() Byte2 = Stream2.ReadByte() If Byte1 <> Byte2 Then System.Diagnostics.Debug.WriteLine(String.Format("Streams differ at position {0}, 1: {1}. 2: {2}", Stream1.Position - 1, Byte1, Byte2)) End If End While End If End Sub Past all certain point all of the data in Stream2 (the data I've retrieved from the REST api) ends up being 0. To make matters even more confusing, when I reverse the order that I put the characters in the string e.g. For Index As Integer = 2000 To 1 rather than For Index As Integer = 1To 2000 it all works OK. Any help is much appreciated. My computer is sick of me swearing at it.

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  • Looking for more details about "Group varint encoding/decoding" presented in Jeff's slides

    - by Mickey Shine
    I noticed that in Jeff's slides "Challenges in Building Large-Scale Information Retrieval Systems", which can also be downloaded here: http://research.google.com/people/jeff/WSDM09-keynote.pdf, a method of integers compression called "group varint encoding" was mentioned. It was said much faster than 7 bits per byte integer encoding (2X more). I am very interested in this and looking for an implementation of this, or any more details that could help me implement this by myself. I am not a pro and new to this, and any help is welcome!

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  • Detecting EOF in a Binary File using Scheme

    - by yuguang
    (define (read-all-input) (local ((define line (bytes->list (read-bytes 4)))) (if (eof-object? line) empty (cons line (read-all-input))))) (void (read-all-input)) The above code fails because bytes-list expects an argument of type byte string, but is given #

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  • Android - Getting audio to play through earpiece

    - by Donal Rafferty
    I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class. My problem is that when I play it out it plays vis the speaker phone. I want it to play out via the ear piece on the device. Here is my code: public class LoopProg extends Activity { boolean isRecording; //currently not used AudioManager am; int count = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); am = (AudioManager) getSystemService(Context.AUDIO_SERVICE); am.setMicrophoneMute(true); while(count <= 1000000){ Record record = new Record(); record.run(); count ++; Log.d("COUNT", "Count is : " + count); } } public class Record extends Thread { static final int bufferSize = 200000; final short[] buffer = new short[bufferSize]; short[] readBuffer = new short[bufferSize]; public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize, AudioTrack.MODE_STREAM); am.setRouting(AudioManager.MODE_NORMAL,1, AudioManager.STREAM_MUSIC); int ok = am.getRouting(AudioManager.ROUTE_EARPIECE); Log.d("ROUTING", "getRouting = " + ok); setVolumeControlStream(AudioManager.STREAM_VOICE_CALL); //am.setSpeakerphoneOn(true); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); am.setSpeakerphoneOn(false); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); atrack.setPlaybackRate(11025); byte[] buffer = new byte[buffersize]; arec.startRecording(); atrack.play(); while(isRecording) { arec.read(buffer, 0, buffersize); atrack.write(buffer, 0, buffer.length); } arec.stop(); atrack.stop(); isRecording = false; } } } As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeatPoneOn method seems to have no effect at all, neither does the routing method. Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?

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  • How to send audio stream via UDP in java?

    - by Nob Venoda
    Hi to all :) I have a problem, i have set MediaLocator to microphone input, and then created Player. I need to grab that sound from the microphone, encode it to some lower quality stream, and send it as a datagram packet via UDP. Here's the code, i found most of it online and adapted it to my app: public class AudioSender extends Thread { private MediaLocator ml = new MediaLocator("javasound://44100"); private DatagramSocket socket; private boolean transmitting; private Player player; TargetDataLine mic; byte[] buffer; private AudioFormat format; private DatagramSocket datagramSocket(){ try { return new DatagramSocket(); } catch (SocketException ex) { return null; } } private void startMic() { try { format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 8000.0F, 16, 2, 4, 8000.0F, true); DataLine.Info info = new DataLine.Info(TargetDataLine.class, format); mic = (TargetDataLine) AudioSystem.getLine(info); mic.open(format); mic.start(); buffer = new byte[1024]; } catch (LineUnavailableException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } private Player createPlayer() { try { return Manager.createRealizedPlayer(ml); } catch (IOException ex) { return null; } catch (NoPlayerException ex) { return null; } catch (CannotRealizeException ex) { return null; } } private void send() { try { mic.read(buffer, 0, 1024); DatagramPacket packet = new DatagramPacket( buffer, buffer.length, InetAddress.getByName(Util.getRemoteIP()), 91); socket.send(packet); } catch (IOException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void run() { player = createPlayer(); player.start(); socket = datagramSocket(); transmitting = true; startMic(); while (transmitting) { send(); } } public static void main(String[] args) { AudioSender as = new AudioSender(); as.start(); } } And only thing that happens when I run the receiver class, is me hearing this Player from the sender class. And I cant seem to see the connection between TargetDataLine and Player. Basically, I need to get the sound form player, and somehow convert it to bytes[], therefore I can sent it as datagram. Any ideas? Everything is acceptable, as long as it works :)

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  • How to use GWT when downloading Files with a Servlet?

    - by molleman
    Hello Guys I am creating a simple project that will allow me to upload and download files using gwt. i am having trouble with the downloading of files that are on my server. For the file upload i used http://code.google.com/p/gwtupload/ and followed the instructions there. My file is stored on the server outside of the website container(on the hard drive), Now when it comes to the downloading of a file, i want a user to press a download button and whatever item is currently selected will download. i dont really know how this will be done i know i need a download servlet public class DownloadAttachmentServlet extends HttpServlet { @Override protected void doPost(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { // TODO Auto-generated method stub super.doGet(req, resp); } @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { String fileName = (String) req.getSession().getAttribute("fileName"); YFUser user = (YFUser) req.getSession().getAttribute(TestServiceImpl.SESSION_USER); if (user == null) throw new ServletException("Invalid Session"); InputStream in = null; OutputStream out = resp.getOutputStream(); FileInputStream fIn = new FileInputStream(fileName); byte[] buffer = new byte[4096]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.flush(); } } for the moment i will just pass a fileName string to retrieve the file for testing now i am lost at what to do on the client side, i have a simple public class DownloadFilePanel extends Composite { public DownloadFilePanel(final YFUser user , final String fileName){ final Element downloadIframe = RootPanel.get("__download").getElement(); VerticalPanel content = new VerticalPanel(); content.add(new Label("Download For this File : " + fileName)); Button button = new Button("Download"); button.addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { // i do not know what to do here }); content.add(button); initWidget(content); } } above is a simple widget that will supply a panel that will allow for the download of a file based on a fileName as you can see above, i do not know what to do to be able to download the file is there any one that can point me in the right direction?

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  • ERROR_SEM_TIMEOUT when using WinUSB WritePipe

    - by Ted N
    I often get ERROR_SEM_TIMEOUT errors using the WinUSB WritePipe function. This would seem to indicate that there is a timeout, but if I wait a period of time and try again I'm never able to write. I'm writing in 64 byte chucks to the USB device and often don't have problems. Once I start getting the error, I may have to unplug the usb and and close my app before trying again. Has anybody experienced this problem?

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  • What might cause the big overhead of making a HttpWebRequest call?

    - by Dimitri C.
    When I send/receive data using HttpWebRequest (on Silverlight, using the HTTP POST method) in small blocks, I measure the very small throughput of 500 bytes/s over a "localhost" connection. When sending the data in large blocks, I get 2 MB/s, which is some 5000 times faster. Does anyone know what could cause this incredibly big overhead? Update: I did the performance measurement on both Firefox 3.6 and Internet Explorer 7. Both showed similar results. Update: The Silverlight client-side code I use is essentially my own implementation of the WebClient class. The reason I wrote it is because I noticed the same performance problem with WebClient, and I thought that the HttpWebRequest would allow to tweak the performance issue. Regrettably, this did not work. The implementation is as follows: public class HttpCommChannel { public delegate void ResponseArrivedCallback(object requestContext, BinaryDataBuffer response); public HttpCommChannel(ResponseArrivedCallback responseArrivedCallback) { this.responseArrivedCallback = responseArrivedCallback; this.requestSentEvent = new ManualResetEvent(false); this.responseArrivedEvent = new ManualResetEvent(true); } public void MakeRequest(object requestContext, string url, BinaryDataBuffer requestPacket) { responseArrivedEvent.WaitOne(); responseArrivedEvent.Reset(); this.requestMsg = requestPacket; this.requestContext = requestContext; this.webRequest = WebRequest.Create(url) as HttpWebRequest; this.webRequest.AllowReadStreamBuffering = true; this.webRequest.ContentType = "text/plain"; this.webRequest.Method = "POST"; this.webRequest.BeginGetRequestStream(new AsyncCallback(this.GetRequestStreamCallback), null); this.requestSentEvent.WaitOne(); } void GetRequestStreamCallback(IAsyncResult asynchronousResult) { System.IO.Stream postStream = webRequest.EndGetRequestStream(asynchronousResult); postStream.Write(requestMsg.Data, 0, (int)requestMsg.Size); postStream.Close(); requestSentEvent.Set(); webRequest.BeginGetResponse(new AsyncCallback(this.GetResponseCallback), null); } void GetResponseCallback(IAsyncResult asynchronousResult) { HttpWebResponse response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult); Stream streamResponse = response.GetResponseStream(); Dim.Ensure(streamResponse.CanRead); byte[] readData = new byte[streamResponse.Length]; Dim.Ensure(streamResponse.Read(readData, 0, (int)streamResponse.Length) == streamResponse.Length); streamResponse.Close(); response.Close(); webRequest = null; responseArrivedEvent.Set(); responseArrivedCallback(requestContext, new BinaryDataBuffer(readData)); } HttpWebRequest webRequest; ManualResetEvent requestSentEvent; BinaryDataBuffer requestMsg; object requestContext; ManualResetEvent responseArrivedEvent; ResponseArrivedCallback responseArrivedCallback; } I use this code to send data back and forth to an HTTP server.

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  • I am trying to use VBA code to save inkpicture contents, can only use vb.net or C#

    - by zaphod23
    I found this code that is missing the funtion call in thelast line, any ideas on what the save to file command would be?, I'll just kludge it in. 'CODE to SAVE InkPicture to FILE Dim objInk As MSINKAUTLib.InkPicture Dim bytArr() As Byte Dim File1 As String File1 = "C:\" & TrainerSig & ".gif" Set objInk = Me.InkPicture2.Object If objInk.Ink.Strokes.Count > 0 Then bytArr = objInk.Ink.Save(2) fSaveFile bytArr, File1 End If

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  • Synchronization requirements for FileStream.(Begin/End)(Read/Write)

    - by Doug McClean
    Is the following pattern of multi-threaded calls acceptable to a .Net FileStream? Several threads calling a method like this: ulong offset = whatever; // different for each thread byte[] buffer = new byte[8192]; object state = someState; // unique for each call, hence also for each thread lock(theFile) { theFile.Seek(whatever, SeekOrigin.Begin); IAsyncResult result = theFile.BeginRead(buffer, 0, 8192, AcceptResults, state); } if(result.CompletedSynchronously) { // is it required for us to call AcceptResults ourselves in this case? // or did BeginRead already call it for us, on this thread or another? } Where AcceptResults is: void AcceptResults(IAsyncResult result) { lock(theFile) { int bytesRead = theFile.EndRead(result); // if we guarantee that the offset of the original call was at least 8192 bytes from // the end of the file, and thus all 8192 bytes exist, can the FileStream read still // actually read fewer bytes than that? // either: if(bytesRead != 8192) { Panic("Page read borked"); } // or: // issue a new call to begin read, moving the offsets into the FileStream and // the buffer, and decreasing the requested size of the read to whatever remains of the buffer } } I'm confused because the documentation seems unclear to me. For example, the FileStream class says: Any public static members of this type are thread safe. Any instance members are not guaranteed to be thread safe. But the documentation for BeginRead seems to contemplate having multiple read requests in flight: Multiple simultaneous asynchronous requests render the request completion order uncertain. Are multiple reads permitted to be in flight or not? Writes? Is this the appropriate way to secure the location of the Position of the stream between the call to Seek and the call to BeginRead? Or does that lock need to be held all the way to EndRead, hence only one read or write in flight at a time? I understand that the callback will occur on a different thread, and my handling of state, buffer handle that in a way that would permit multiple in flight reads. Further, does anyone know where in the documentation to find the answers to these questions? Or an article written by someone in the know? I've been searching and can't find anything. Relevant documentation: FileStream class Seek method BeginRead method EndRead IAsyncResult interface

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  • Bit Reversal using bitwise

    - by Yongwei Xing
    Hi all I am trying to do bit reversal in a byte. I use the code below static int BitReversal(int n) { int u0 = 0x55555555; // 01010101010101010101010101010101 int u1 = 0x33333333; // 00110011001100110011001100110011 int u2 = 0x0F0F0F0F; // 00001111000011110000111100001111 int u3 = 0x00FF00FF; // 00000000111111110000000011111111 int x, y, z; x = n; y = (x >> 1) & u0; z = (x & u0) << 1; x = y | z; y = (x >> 2) & u1; z = (x & u1) << 2; x = y | z; y = (x >> 4) & u2; z = (x & u2) << 4; x = y | z; y = (x >> 8) & u3; z = (x & u3) << 8; x = y | z; y = (x >> 16) & u4; z = (x & u4) << 16; x = y | z; return x; } It can reverser the bit (on a 32-bit machine), but there is a problem, For example, the input is 10001111101, I want to get 10111110001, but this method would reverse the whole byte including the heading 0s. The output is 10111110001000000000000000000000. Is there any method to only reverse the actual number? I do not want to convert it to string and reverser, then convert again. Is there any pure math method or bit operation method? Best Regards,

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  • DllImport and char*

    - by Malfist
    I have a method I want to import from a DLL and it has a signature of: BOOL GetDriveLetter(OUT char* DriveLetter) I've tried [DllImport("mydll.dll")] public static extern bool GetDriveLetter(byte[] DriveLetter); and [DllImport("mydll.dll")] public static extern bool GetDriveLetter(StringBuilder DriveLetter); but neither returned anything in the DriveLetter variable.

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  • C#.NET Socket Programming: Connecting to remote computers.

    - by Gio Borje
    I have a typical server in my end and a friend using a client to connect to my IP/Port and he consistently receives the exception: "A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond {MY_IP}:{MY_PORT}"—You don't need to know my IP. The client and server, however, work fine on the loopback address (127.0.0.1). I also do not have any firewall nor is windows firewall active. Server: static void Main(string[] args) { Console.Title = "Socket Server"; Console.WriteLine("Listening for messages..."); Socket serverSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPAddress serverIP = IPAddress.Any; IPEndPoint serverEP = new IPEndPoint(serverIP, 33367); SocketPermission perm = new SocketPermission(NetworkAccess.Accept, TransportType.Tcp, "98.112.235.18", 33367); serverSock.Bind(serverEP); serverSock.Listen(10); while (true) { Socket connection = serverSock.Accept(); Byte[] serverBuffer = new Byte[8]; String message = String.Empty; while (connection.Available > 0) { int bytes = connection.Receive( serverBuffer, serverBuffer.Length, 0); message += Encoding.UTF8.GetString( serverBuffer, 0, bytes); } Console.WriteLine(message); connection.Close(); } } Client: static void Main(string[] args) { // Design the client a bit Console.Title = "Socket Client"; Console.Write("Enter the IP of the server: "); IPAddress clientIP = IPAddress.Parse(Console.ReadLine()); String message = String.Empty; while (true) { Console.Write("Enter the message to send: "); // The messsage to send message = Console.ReadLine(); IPEndPoint clientEP = new IPEndPoint(clientIP, 33367); // Setup the socket Socket clientSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Attempt to establish a connection to the server Console.Write("Establishing connection to the server... "); try { clientSock.Connect(clientEP); // Send the message clientSock.Send(Encoding.UTF8.GetBytes(message)); clientSock.Shutdown(SocketShutdown.Both); clientSock.Close(); Console.Write("Message sent successfully.\n\n"); } catch (Exception ex) { Console.WriteLine(ex.Message); } } }

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  • Blackberry - Listfield layout question

    - by Kai
    I'm having an interesting anomaly when displaying a listfield on the blackberry simulator: The top item is the height of a single line of text (about 12 pixels) while the rest are fine. Does anyone know why only the top item is being drawn this way? Also, when I add an empty venue in position 0, it still displays the first actual venue this way (item in position 1). Not sure what to do. Thanks for any help. The layout looks like this: ----------------------------------- | *part of image* | title | ----------------------------------- | | title | | * full image * | address | | | city, zip | ----------------------------------- The object is called like so: listField = new ListField( venueList.size() ); listField.setCallback( this ); listField.setSelectedIndex(-1); _middle.add( listField ); Here is the drawListRow code: public void drawListRow( ListField listField, Graphics graphics, int index, int y, int width ) { listField.setRowHeight(90); Hashtable item = (Hashtable) venueList.elementAt( index ); String venue_name = (String) item.get("name"); String image_url = (String) item.get("image_url"); String address = (String) item.get("address"); String city = (String) item.get("city"); String zip = (String) item.get("zip"); EncodedImage img = null; try { String filename = image_url.substring(image_url.indexOf("crop/") + 5, image_url.length() ); FileConnection fconn = (FileConnection)Connector.open( "file:///SDCard/Blackberry/project1/" + filename, Connector.READ); if ( !fconn.exists() ) { } else { InputStream input = fconn.openInputStream(); byte[] data = new byte[(int)fconn.fileSize()]; input.read(data); input.close(); if(data.length > 0) { EncodedImage rawimg = EncodedImage.createEncodedImage( data, 0, data.length); int dw = Fixed32.toFP(Display.getWidth()); int iw = Fixed32.toFP(rawimg.getWidth()); int sf = Fixed32.div(iw, dw); img = rawimg.scaleImage32(sf * 4, sf * 4); } else { } } } catch(IOException ef) { } graphics.drawText( venue_name, 140, y, 0, width ); graphics.drawText( address, 140, y + 15, 0, width ); graphics.drawText( city + ", " + zip, 140, y + 30, 0, width ); if(img != null) { graphics.drawImage(0, y, img.getWidth(), img.getHeight(), img, 0, 0, 0); } }

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  • pushViewController causes memory leak

    - by hookjd
    The Leaks application tells me that the following function is causing a memory leak and I can't figure out why. -(void)viewGameList { GameListController *gameListViewController = [[GameListController alloc] initWithNibName:@"GameListController" bundle:nil]; gameListViewController.rootController = self; [self.navigationController pushViewController:gameListViewController animated:YES]; [gameListViewController release]; } It tells me that this line causes a 128 byte memory leak. [self.navigationController pushViewController:gameListViewController animated:YES]; Am I missing something obvious?

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  • Download And Install apk from a link.

    - by rayman
    Hi, I`am trying to download and install an apk from some link, but for some reason i get an exception. I have one method downloadfile() which downloading the file and a call to and installFile() method, which supposed to install it in the device. some code: public void downloadFile() { String fileName = "someApplication.apk"; MsgProxyLogger.debug(TAG, "TAG:Starting to download"); try { URL u = new URL( "http://10.122.233.22/test/someApplication.apk"); try { HttpURLConnection c = (HttpURLConnection) u.openConnection(); try { c.setRequestMethod("GET"); c.setDoOutput(true); try { c.connect(); FileOutputStream f = context.openFileOutput(fileName, context.MODE_WORLD_READABLE); try { InputStream in = c.getInputStream(); byte[] buffer = new byte[1024]; int len1 = 0; int totsize = 0; try { while ((len1 = in.read(buffer)) > 0) { totsize += len1; f.write(buffer, 0, len1);// .write(buffer); } } catch (IOException e) { e.printStackTrace(); } f.close(); MsgProxyLogger.debug(TAG, TAG + ":Saved file with name: " + fileName); InstallFile(fileName); } catch (IOException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (ProtocolException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (MalformedURLException e) { e.printStackTrace(); } } and this is the install file method: private void InstallFile(String fileName) { MsgProxyLogger.debug(TAG, TAG + ":Installing file " + fileName); String src = String.format( "file:///data/data/com.test/files/", fileName); Uri mPackageURI = Uri.parse(src); PackageManager pm = context.getPackageManager(); int installFlags = 0; try { PackageInfo pi = pm.getPackageInfo("com.mirs.agentcore.msgproxy", PackageManager.GET_UNINSTALLED_PACKAGES); if (pi != null) { MsgProxyLogger.debug(TAG, TAG + ":replacing " + fileName); installFlags |= PackageManager.REPLACE_EXISTING_PACKAGE; } } catch (NameNotFoundException e) { } try { // PackageInstallObserver observer = new PackageInstallObserver(); pm.installPackage(mPackageURI); } catch (SecurityException e) { //!!!!!!!!!!!!!here i get an security exception!!!!!!!!!!! MsgProxyLogger.debug(TAG, TAG + ":not permission? " + fileName); } this is the exception details: "Neither user 10057 nor current process has android.permission.INSTALL_PACKAGES". and i have set in my main app that permission in the manifest. anyone has any idea? thanks, ray.

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  • C# Confusing Results from Performance Test

    - by aip.cd.aish
    I am currently working on an image processing application. The application captures images from a webcam and then does some processing on it. The app needs to be real time responsive (ideally < 50ms to process each request). I have been doing some timing tests on the code I have and I found something very interesting (see below). clearLog(); log("Log cleared"); camera.QueryFrame(); camera.QueryFrame(); log("Camera buffer cleared"); Sensor s = t.val; log("Sx: " + S.X + " Sy: " + S.Y); Image<Bgr, Byte> cameraImage = camera.QueryFrame(); log("Camera output acuired for processing"); Each time the log is called the time since the beginning of the processing is displayed. Here is my log output: [3 ms]Log cleared [41 ms]Camera buffer cleared [41 ms]Sx: 589 Sy: 414 [112 ms]Camera output acuired for processing The timings are computed using a StopWatch from System.Diagonostics. QUESTION 1 I find this slightly interesting, since when the same method is called twice it executes in ~40ms and when it is called once the next time it took longer (~70ms). Assigning the value can't really be taking that long right? QUESTION 2 Also the timing for each step recorded above varies from time to time. The values for some steps are sometimes as low as 0ms and sometimes as high as 100ms. Though most of the numbers seem to be relatively consistent. I guess this may be because the CPU was used by some other process in the mean time? (If this is for some other reason, please let me know) Is there some way to ensure that when this function runs, it gets the highest priority? So that the speed test results will be consistently low (in terms of time). EDIT I change the code to remove the two blank query frames from above, so the code is now: clearLog(); log("Log cleared"); Sensor s = t.val; log("Sx: " + S.X + " Sy: " + S.Y); Image<Bgr, Byte> cameraImage = camera.QueryFrame(); log("Camera output acuired for processing"); The timing results are now: [2 ms]Log cleared [3 ms]Sx: 589 Sy: 414 [5 ms]Camera output acuired for processing The next steps now take longer (sometimes, the next step jumps to after 20-30ms, while the next step was previously almost instantaneous). I am guessing this is due to the CPU scheduling. Is there someway I can ensure the CPU does not get scheduled to do something else while it is running through this code?

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  • Invert 1 bit in C#

    - by Matt Jacobsen
    I have 1 bit in a byte (always in the lowest order position) that I'd like to invert. ie given 00000001 I'd like to get 00000000 and with 00000000 I'd like 00000001. I solved it like this: bit > 0 ? 0 : 1; I'm curious to see how else it could be done.

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  • C# TCP socket and binary data

    - by MD
    Hi @All How to send binary data (01110110 for exemple) with C# throught a TCP (using SSL) socket ? I'm using : SslStream.Write() and h[0] = (byte)Convert.ToByte("01110110"); isn't working Thanks.

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  • How to send raw data over a network?

    - by youllknow
    Hi everyone! I've same data stored in a byte-array. The data contains a IPv4 packet (which contains a udp-packet). I want to send these array raw over the network using C# (preferred) or C++. I don't want to use C#'s udp-client for example. Does anyone know how to perform this? Sorry for my bad English and thanks for your help in advance!!!

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  • Find out CRC or CHECKSUM of RS232 data

    - by Carlos Alloatti
    I need to communicate with a RS232 device, I have no specs or information available. I send a 16 byte command and get a 16 byte result back. The last byte looks like some kind of crc or checksum, I have tried using this http://miscel.dk/MiscEl/miscelCRCandChecksum.html with no luck. Anyone can reverse engineer the crc/checksum algorithm? here is some data captured with an RS-232 monitor program: 01 80 42 00 00 00 00 00 00 00 00 00 00 00 01 B3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 02 51 01 80 42 00 00 00 00 00 00 00 00 00 00 00 03 0F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 04 8C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 05 D2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 06 30 01 80 42 00 00 00 00 00 00 00 00 00 00 00 07 6E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 08 2F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 09 71 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0A 93 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0B CD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0C 4E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0D 10 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0E F2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0F AC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 10 70 01 80 42 00 00 00 00 00 00 00 00 00 00 00 11 2E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 12 CC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 13 92 01 80 42 00 00 00 00 00 00 00 00 00 00 00 14 11 01 80 42 00 00 00 00 00 00 00 00 00 00 00 15 4F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 16 AD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 17 F3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 18 B2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 19 EC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1A 0E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1B 50 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1C D3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1D 8D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1E 6F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1F 31 01 80 42 00 00 00 00 00 00 00 00 00 00 00 20 CE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 21 90 01 80 42 00 00 00 00 00 00 00 00 00 00 00 22 72 01 80 42 00 00 00 00 00 00 00 00 00 00 00 23 2C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 24 AF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 25 F1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 26 13 01 80 42 00 00 00 00 00 00 00 00 00 00 00 27 4D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 28 0C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 29 52 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2A B0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2B EE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2C 6D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2D 33 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2E D1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2F 8F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 30 53 01 80 42 00 00 00 00 00 00 00 00 00 00 00 31 0D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 32 EF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 33 B1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 34 32 01 80 42 00 00 00 00 00 00 00 00 00 00 00 35 6C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 36 8E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 37 D0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 38 91 01 80 42 00 00 00 00 00 00 00 00 00 00 00 39 CF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3A 2D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3B 73 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3C F0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3D AE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3E 4C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3F 12 01 80 42 00 00 00 00 00 00 00 00 00 00 00 40 AB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 41 F5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 42 17 01 80 42 00 00 00 00 00 00 00 00 00 00 00 43 49 01 80 42 00 00 00 00 00 00 00 00 00 00 00 44 CA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 45 94 01 80 42 00 00 00 00 00 00 00 00 00 00 00 46 76 01 80 42 00 00 00 00 00 00 00 00 00 00 00 47 28 01 80 42 00 00 00 00 00 00 00 00 00 00 00 48 69 01 80 42 00 00 00 00 00 00 00 00 00 00 00 49 37 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4A D5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4B 8B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4C 08 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4D 56 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4E B4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4F EA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 50 36 01 80 42 00 00 00 00 00 00 00 00 00 00 00 51 68 01 80 42 00 00 00 00 00 00 00 00 00 00 00 52 8A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 53 D4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 54 57 01 80 42 00 00 00 00 00 00 00 00 00 00 00 55 09 01 80 42 00 00 00 00 00 00 00 00 00 00 00 56 EB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 57 B5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 58 F4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 59 AA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5A 48 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5B 16 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5C 95 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5D CB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5E 29 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5F 77 01 80 42 00 00 00 00 00 00 00 00 00 00 00 60 88 01 80 42 00 00 00 00 00 00 00 00 00 00 00 61 D6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 62 34 01 80 42 00 00 00 00 00 00 00 00 00 00 00 63 6A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 64 E9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 65 B7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 66 55 01 80 42 00 00 00 00 00 00 00 00 00 00 00 67 0B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 68 4A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 69 14 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6A F6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6B A8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6C 2B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6D 75 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6E 97 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6F C9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 70 15 01 80 42 00 00 00 00 00 00 00 00 00 00 00 71 4B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 72 A9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 73 F7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 74 74 01 80 42 00 00 00 00 00 00 00 00 00 00 00 75 2A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 76 C8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 77 96 01 80 42 00 00 00 00 00 00 00 00 00 00 00 78 D7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 79 89 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7A 6B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7B 35 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7C B6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7D E8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7E 0A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7F 54 01 80 42 00 00 00 00 00 00 00 00 00 00 00 80 61 01 80 42 00 00 00 00 00 00 00 00 00 00 00 81 3F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 82 DD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 83 83 01 80 42 00 00 00 00 00 00 00 00 00 00 00 84 00 01 80 42 00 00 00 00 00 00 00 00 00 00 00 85 5E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 86 BC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 87 E2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 88 A3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 89 FD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8A 1F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8B 41 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8C C2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8D 9C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8E 7E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8F 20 01 80 42 00 00 00 00 00 00 00 00 00 00 00 90 FC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 91 A2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 92 40 01 80 42 00 00 00 00 00 00 00 00 00 00 00 93 1E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 94 9D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 95 C3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 96 21 01 80 42 00 00 00 00 00 00 00 00 00 00 00 97 7F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 98 3E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 99 60 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9A 82 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9B DC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9C 5F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9D 01 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9E E3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9F BD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A0 42 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A1 1C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A2 FE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A3 A0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A4 23 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A5 7D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A6 9F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A7 C1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A8 80 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A9 DE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AA 3C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AB 62 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AC E1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AD BF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AE 5D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AF 03 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B0 DF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B1 81 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B2 63 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B3 3D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B4 BE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B5 E0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B6 02 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B7 5C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B8 1D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B9 43 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BA A1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BB FF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BC 7C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BD 22 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BE C0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 9E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C0 27 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C1 79 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C2 9B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C3 C5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C4 46 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C5 18 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C6 FA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C7 A4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C8 E5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C9 BB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CA 59 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CB 07 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CC 84 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CD DA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CE 38 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CF 66 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D0 BA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D1 E4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D2 06 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D3 58 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D4 DB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D5 85 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D6 67 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D7 39 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D8 78 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D9 26 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DA C4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DB 9A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DC 19 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DD 47 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DE A5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DF FB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E0 04 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E1 5A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E2 B8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E3 E6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E4 65 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E5 3B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E6 D9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E7 87 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E8 C6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E9 98 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EA 7A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EB 24 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EC A7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 ED F9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EE 1B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EF 45 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F0 99 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F1 C7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F2 25 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F3 7B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F4 F8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F5 A6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F6 44 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F7 1A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F8 5B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F9 05 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FA E7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FB B9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FC 3A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FD 64 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FE 86 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FF D8 The second to last byte seems to be a sequential number that starts over at 00 when it reaches FF. I have included the whole range from 00 to FF to make it easier to guess the crc/checksum method.

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