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  • How to install python2.6-devel package under CentOs 5

    - by Creotiv
    I need to install mysql-python under python2.6. mysql-python package needs python2.6-devel package that depends on the libpython2.6.so.1.0(64bit) I found on the net some python2.6-devel packages, but can't find libpython2.6 Server architecture is x86_64. Maybe someone have this lib, or know where i can find it. Thanks for help)

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  • Visual studio: automatically update C++ cpp/header file when the other is changed?

    - by Jon
    For example, if I change the signature in a function in either the header or the cpp, I'd like it to automatically change in the other one. If I add a new function in either, it should appear in both. If I delete a function, it could probably comment out the other one. Manually having to duplicate one's changes seems silly. Some people have mentioned http://www.lazycplusplus.com/ in response to a similar question, but it seems that that's a command line tool which would require saving and then running this external tool on a particular file. That's still more manual steps than I would have thought were necessary; I'd like this to apply changes as I type.

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  • Visual Studio Question: When doing a compile/debug is VS suppose to delete existing files in the bin

    - by Greg
    Hi, Q1 - When doing a compile/debug is VS suppose to delete existing files in the bin\debug area? (for VS2008) if no then can I ask please: Q2 - My winforms checks for existance of a sqlite.db3 file and creates it if it needs to (programmatically). If the behavior I wanted was that each Compile/Debug I do is for the target Debug area to be clear, so that the program would exercise the code that builds the database file, how would I organise this? thanks

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • How to automatically include generated source files into a C# project in Visual Studio?

    - by Charles Prakash Dasari
    I have a situation where I need to generate a bunch of C# code files in a prebuild step of a project and include the generated files into the current project for compilation. Is there a way to do this cleanly without having to muck with the project file every time the prebuild step is run? My solution should work for both IDE based build and a Team Build based on MSBuild. Since both are MSBuild based, I suspect there won't be much difference; but wanted to call it out. Any help is greatly appreciated, thanks!

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  • Python - Polymorphism in wxPython, What's wrong?

    - by Wallter
    I am trying to wright a simple custom button in wx.Python. My code is as follows, an error is thrown on line 19 of my "Custom_Button.py" - What is going on? I can find no help online for this error and have a suspicion that it has to do with the Polymorphism. (As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, **kwargs): SyntaxError: non-default argument follows default argument Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, text="", pos, size, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Disable auto-indent certain items in Visual Studio 2005?

    - by Jakobud
    I don't mind most of the way that VS2005 auto-indents (or auto-formats) my C++ code, but certain items I don't want it to automatically indent. Like #define statements for example. It takes them and shoves them all the way to the left side of the screen, no matter how deep into my scope I type them. That's really really annoying. Is there someway to alter this behavior, besides completely disabling auto-indent/format?

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  • 2to3 fixer to convert try .. except .. block

    - by Sridhar Ratnakumar
    I have a Python2 project with lots of try .. except .. blocks like this: try: [...] except SomeException, e: # do something with `e` To port them all to Python 3 (and still have the code run Python =2.6), I have to manually change each and every one of them to the following: try: [...] except SomeException, e: _, e, _ = sys.exc_info() # do something with `e` Can this be automated using 2to3? If so, how?

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  • convert float numbers to hex

    - by jordan2010
    I am quite new in Python and I am looking for converting numbers from decimal to hex How to convert float numbers to hex or char in Python 2.4.3? how can I keep it to write it as ("\xa5\x (here the new hex number)") any help Thanks,

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  • Has anyone managed to get Visual Studio 2003 running on Windows 7?

    - by Jeremy White
    Yes, I know... I could set up a virtual machine running XP. Unfortunately our build environment is such that we need to be running VC2003, 2005 and 2008 concurrently and it would be much more convenient if I could run 2003 natively on Windows 7 for the few projects we have that require it. I realize some things may not be available in the IDE, but I was able to run 2003 under windows Vista and if I could get the same base level of functionality under Windows 7 I would be extremely happy. Right now I get an error opening the *.pdb file when I compile after switching vc2003 to run as Administrator under compatibility mode for XP SP 2. Thanks!

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  • Visual Studio 2008 hangs while opening aspx/ascx file.

    - by rafek
    Hi all! I've issue with VS08. I've got Web Application project (vb.net). Whenever I try to open an aspx or ascx (in Source view - just double clicking on Solution Explorer) the file opens, but VS hangs and is not responding. The only way to restart VS is then by killing it's process. And it happens all the time with these types of files. :/ Reinstall didn't work. In addition, the only plugin I've installed with this instance of VS is ClearCase source control plugin.

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  • How can I call python module inside versioned package folder?

    - by Yanhua
    I need write python codes which run inside a host application. The python codes should be deployed under a specific folder of the host application. I must put my entry python module under the root of the specific folder. And I want put all my other python codes and c/c++ dll under a sub folder, I prefer to name the sub folder like XXX-1.0, the number is the version of my python codes. The entry python module is just simple call a python module under the sub-folder. By this way different version python codes can be deployed together without collision. May I know it is possible or not? Thanks.

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