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  • MMGR Questions, code use and thread-saftey

    - by chadb
    1) Is MMGR thread safe? 2) I was hoping someone could help me understand some code. I am looking at something where a macro is used, but I don't understand the macro. I know it contains a function call and an if check, however, the function is a void function. How does wrapping "(m_setOwner (FILE,_LINE_,FUNCTION),false)" ever change return types? #define someMacro (m_setOwner(__FILE__,__LINE__,__FUNCTION__),false) ? NULL : new ... void m_setOwner(const char *file, const unsigned int line, const char *func); 3) What is the point of the reservoir? 4) On line 770 ("void *operator new(size_t reportedSize)" there is the line "// ANSI says: allocation requests of 0 bytes will still return a valid value" Who/what is ANSI in this context? Do they mean the standards? 5) This is more of C++ standards, but where does "reportedSize" come from for "void *operator new(size_t reportedSize)"? 6) Is this the code that is actually doing the allocation needed? "au-actualAddress = malloc(au-actualSize);"

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  • Merging similar dictionaries in a list together

    - by WonderSteve
    New to python here. I've been pulling my hair for hours and still can't figure this out. I have a list of dictionaries: [ {'FX0XST001.MID5': '195', 'Name': 'Firmicutes', 'Taxonomy ID': '1239', 'Type': 'phylum'} {'FX0XST001.MID13': '4929', 'Name': 'Firmicutes', 'Taxonomy ID': '1239','Type': 'phylum'}, {'FX0XST001.MID6': '826', 'Name': 'Firmicutes', 'Taxonomy ID': '1239', 'Type': 'phylum'}, . . . . {'FX0XST001.MID6': '125', 'Name': 'Acidobacteria', 'Taxonomy ID': '57723', 'Type': 'phylum'} {'FX0XST001.MID25': '70', 'Name': 'Acidobacteria', 'Taxonomy ID': '57723', 'Type': 'phylum'} {'FX0XST001.MID40': '40', 'Name': 'Acidobacteria', 'Taxonomy ID': '57723', 'Type': 'phylum'} ] I want to merge the dictionaries in the list based on their Type, Name, and Taxonomy ID [ {'FX0XST001.MID5': '195', 'FX0XST001.MID13': '4929', 'FX0XST001.MID6': '826', 'Name': 'Firmicutes', 'Taxonomy ID': '1239', 'Type': 'phylum'} . . . . {'FX0XST001.MID6': '125', 'FX0XST001.MID25': '70', 'FX0XST001.MID40': '40', 'Name': 'Acidobacteria', 'Taxonomy ID': '57723', 'Type': 'phylum'}] I have the data structure setup like this because I need to write the data to CSV using csv.DictWriter later. Would anyone kindly point me to the right direction?

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  • Strange befaviour of spring transaction support for JPA + Hibernate +@Transactional annotation

    - by abovesun
    I found out really strange behavior on relatively simple use case, probably I can't understand it because of not deep knowledges of spring @Transactional nature, but this is quite interesting. I have simple User dao that extends spring JpaDaoSupport class and contains standard save method: @Transactional public User save(User user) { getJpaTemplate().persist(user); return user; } If was working fine until I've add new method to same class: User getSuperUser(), this method should return user with isAdmin == true, and if there is no super user in db, method should create one. Thats how it was looking like: public User createSuperUser() { User admin = null; try { admin = (User) getJpaTemplate().execute(new JpaCallback() { public Object doInJpa(EntityManager em) throws PersistenceException { return em.createQuery("select u from UserImpl u where u.admin = true").getSingleResult(); } }); } catch (EmptyResultDataAccessException ex) { User admin = new User('login', 'password'); admin.setAdmin(true); save(admin); // THIS IS THE POINT WHERE STRANGE THING COMING OUT } return admin; } As you see code is strange forward and I was very confused when found out that no transaction was created and committed on invocation of save(admin) method and no new user wasn't actually created despite @Transactional annotation. In result we have situation: when save() method invokes from outside of UserDAO class - @Transactional annotation counted and user successfully created, but if save() invokes from inside of other method of the same dao class - @Transactional annotation ignored. Here how I was change save() method to force it always create transaction. public User save(User user) { getJpaTemplate().execute(new JpaCallback() { public Object doInJpa(EntityManager em) throws PersistenceException { em.getTransaction().begin(); em.persist(user); em.getTransaction().commit(); return null; } }); return user; } As you see I manually invoke begin and commit. Any ideas?

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  • Tree-like queues

    - by Rehno Lindeque
    I'm implementing a interpreter-like project for which I need a strange little scheduling queue. Since I'd like to try and avoid wheel-reinvention I was hoping someone could give me references to a similar structure or existing work. I know I can simply instantiate multiple queues as I go along, I'm just looking for some perspective by other people who might have better ideas than me ;) I envision that it might work something like this: The structure is a tree with a single root. You get a kind of "insert_iterator" to the root and then push elements onto it (e.g. a and b in the example below). However, at any point you can also split the iterator into multiple iterators, effectively creating branches. The branches cannot merge into a single queue again, but you can start popping elements from the front of the queue (again, using a kind of "visitor_iterator") until empty branches can be discarded (at your discretion). x -> y -> z a -> b -> { g -> h -> i -> j } f -> b Any ideas? Seems like a relatively simple structure to implement myself using a pool of circular buffers but I'm following the "think first, code later" strategy :) Thanks

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  • MySQL: How to pull information from multiple tables based on information in other tables?

    - by Greg
    Ok, I have 5 tables which I need to pull information from based on one variable. gameinfo id | name | platforminfoid gamerinfo id | name | contact | tag platforminfo id | name | abbreviation rosterinfo id | name | gameinfoid rosters id | gamerinfoid | rosterinfoid The 1 variable would be gamerinfo.id, which would then pull all relevant data from gamerinfo, which would pull all relevant data from rosters, which would pull all relevant data from rosterinfo, which would pull all relevant data from gameinfo, which would then pull all relevant data from platforminfo. Basically it breaks down like this: gamerinfo contains the gamers basic information. rosterinfo contains basic information about the rosters (ie name and the game the roster is aimed towards) rosters contains the actual link from the gamer to the different rosters (gamers can be on multiple rosters) gameinfo contains basic information about the games (ie name and platform) platform info contains information about the different platforms the games are played on (it is possible for a game to be played on multiple platforms) I am pretty new to SQL queries involving JOINs and UNIONs and such, usually I would just break it up into multiple queries but I thought there has to be a better way, so after looking around the net, I couldn't find (or maybe I just couldn't understand what I was looking at) what I was looking for. If anyone can point me in the right direction I would be most grateful.

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  • How to structure this Symfony web project?

    - by James William
    I am new to Symfony and am not sure how to best structure my web project. The solution must accommodate 3 use cases: Public access to www.mydomain.com for general use Member only access to member.mydomain.com Administrator access to admin.mydomain.com All three virtual hosts point to the Symfony /web directory Questions: Is this 3 separate applications in my Symfony project (e.g. "frontend", "backend" and "admin" or "public", "member", "admin")? Is this a good approach if there is to be some duplicate code (e.g. generating a member list would be common across all 3 applications, but presented differently)? How would I route to the various applications based on the subdomain when a user accesses *.mydomain.com? Where in Symfony should this routing logic be placed? Or, is this one application with modules for each of the above use cases? EDIT: I do not have access to httpd.conf in apache to specify a default page for virtual hosts. I can only specify a directory for each subdomain using the hostin provider's cPanel.

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  • In Emacs, how can I use imenu more sensibly with C#?

    - by Cheeso
    I've used emacs for a long time, but I haven't been keeping up with a bunch of features. One of these is speedbar, which I just briefly investigated now. Another is imenu. Both of these were mentioned in in-emacs-how-can-i-jump-between-functions-in-the-current-file? Using imenu, I can jump to particular methods in the module I'm working in. But there is a parse hierarchy that I have to negotiate before I get the option to choose (with autocomplete) the method name. It goes like this. I type M-x imenu and then I get to choose Using or Types. The Using choice allows me to jump to any of the using statements at the top level of the C# file (something like imports statements in a Java module, for those of you who don't know C#). Not super helpful. I choose Types. Then I have to choose a namespace and a class, even though there is just one of each in the source module. At that point I can choose between variables, types, and methods. If I choose methods I finally get the list of methods to choose from. The hierarchy I traverse looks like this; Using Types Namespace Class Types Variables Methods method names Only after I get to the 5th level do I get to select the thing I really want to jump to: a particular method. Imenu seems intelligent about the source module, but kind of hard to use. Am I doing it wrong?

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  • OpenGL ES and real world development

    - by Mark
    Hi Guys, I'm trying to learn OpenGL ES quickly (I know, I know, but these are the pressures that have been thrusted upon me) and I have been read around a fair bit, which lots of success at rendering basic models, some basic lighting and 'some' texturing success too. But this is CONSTANTLY the point at which all OpenGL ES tutorials end, they never say more of what a real life app may need. So I have a few questions that Im hoping arent too difficult. How do people get 3d models from their favorite 3d modeling tool into the iPhone/iPad application? I have seen a couple of blog posts where people have written some python scripts for tools like Blender which create .h files that you can use, is this what people seem to do everytime? Or do the "big" tooling suites (3DS, Maya, etc...) have exporting features? Say I have my model in a nice .h file, all the vertexes, texture points, etc.. are lined up, how to I make my model (say of a basic person) walk? Or to be more general, how do you animate "part" of a model (legs only, turn head, etc...)? Do they need to be a massive mash-up of many different tiny models, or can you pre-bake animations these days "into" models (somehow) Truely great 3D games for the iPhone are (im sure) unbelievably complex, but how do people (game dev firms) seem to manage that designer/developer workflow? Surely not all the animations, textures, etc... are done programatically. I hope these are not stupid questions, and in actual fact, my app that Im trying to investigate how to make is really quite simple, just a basic 3D model that I want to be able to pan/tilt around using touch. Has anyone ever done/seen anything like this that I might be able to read up on? Thanks for any help you can give, I appreciate all types of response big or small :) Cheers, Mark

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  • Transfering a set with a Wildcarded Generic to a List in Java

    - by Daniel Bingham
    I have a data type that contains a set and a method that expects List<? extends MyClass>. The data type has Set<? extends MyClass>. I need to be able to move the stuff out of the set and into the List. The order it goes into the list doesn't matter, it just needs to start keeping track of it so that it can be reordered when displayed. Suffice to say that changing the Set into a List in the data type is out of the question here. This seems pretty easy at first. Create a new method that takes a Set instead of a List, changes it into a list and then passes it on to the old method that just took a list. The problem comes in changing the set to a list. public void setData(Set<? extends MyClass> data) { List<? extends Myclass> newData = ArrayList< /* What goes here? */ >(); for(ConcordaEntityBean o : data) { newData.add(o); } setData(newData); } Obviously, I can't instantiate an ArrayList with a wildcard, it chokes. I don't know the type at that point. Is there some way to pull the type out of data and pass it to ArrayList? Can I just instantiate it with MyClass? Is there some other way to do this?

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  • Prolog Beginner: How to make unique values for each Variable in a predicate.

    - by sixtyfootersdude
    I have a prolog predicate: DoStuff( [A|B] ) :- <Stuff that I do> ... </Stuff that I do> It is all done except it needs to do return unique values. Ie if you do: ?- DoStuff(A,B,C,D). it should return: A=1; B=2; C=3; D=4. (Or something similar, the key point is that all of the values are unique). However you should be able to do this too: ?- DoStuff(A,A,B,B). And still get a valid answer. Ie: A=1; B=2. How can I do this? What I was planning on doing was something like this: DoStuff( [A|B] ) :- <Stuff that I do> ... </Stuff that I do> unique([A|B]). unique([]). unique([A|B]) :- A is not B. However I think that will make DoStuff([A,A,B]) not work because not all values will be unique.

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  • Screenscraping and reverse engineering health based web tool

    - by ArbInv
    Hi There is a publicly available free tool which has been built to help people understand the impact of various risk factors on their health / life expectancy. I am interested in understanding the data that sits behind the tool. To get this out it would require putting in a range of different socio-demographic factors and analyzing the resulting outputs. This would need to be done across many thousand different individual profiles. The tool was probably built on some standard BI platorm. I have no interest in how the tool was built but do want to get to the data within it. The site has a Terms of Use Agreement which includes: Not copying, distribute, adapt, create derivative works of, translate, or otherwise modify the said tool Not decompile, disassemble, reverse assemble, or otherwise reverse engineer the tool. The said institution retains all rights, title and interest in and to the Tool, and any and all modifications thereof, including all copyright, copyright registrations, trade secrets, trademarks, goodwill and confidential and proprietary information related thereto. Would i be in effect breaking the law if i were to point a screen scraping tool which downloaded the data that sits behind the tool in question?? Any advice welcomed? THANKS

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  • Should I be using Expression Blend to design really dynamic UIs?

    - by Robert Rossney
    My company's product is, at its core, a framework for developing metadata-driven UIs. I don't know how to characterize it less succinctly than that, and hope I won't need to for purposes of this question, but we'll see. I've been trying to come up to speed on WPF, and have been building UI prototypes here and there, and recently I decided to see if I could use Expression Blend to help with the design of these UIs. And I'm pretty mystified at this point. It appears to me as though Expresssion Blend is designed with the expectation that you already know all of the objects that are going to be present in the UI at design time. But our program generates these object dynamically at runtime. For instance, a data row might be presented in a horizontal StackPanel containing alternating TextBlocks (for captions) and TextBoxes (for data fields). The number of these objects depends on metadata about the number of columns in the data row. I can, pretty readily, write code that runs through a metadata record and populates a StackPanel dynamically, setting up the binding of all of the controls to properties in either the data or metadata. (A TextBox's Width might be bound to metadata, while its Text is bound to data.) But I can't even begin to figure out how to do something like this in Expression Blend. I can manually create all these controls, so that I have a set of controls that I can apply styles to and work out the visual design of the app, but it's really a pain to do this. I can write code that goes through my data model and emits XAML for all these controls, I suppose, and then copy and paste it. But I'm going to feel really stupid if it turns out there a way to do this sort of thing in Expression Blend and I've dropped back and punted because I'm too dim to figure out the right way to think of it. Is this enough information for someone to try formulating an answer?

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • Just 2 free months to learn or improve my skills

    - by microspino
    On the 30 of June I will leave my every day work to start as freelance developer. I'd like to set a period of 2 months apart to improve my dev skills. At work I code in C# and during my spare time I enjoyed building Ruby on Rails web applications and creating some Arduino prototypes. I'm something more than junior but I don't feel really a senior developer because I never had a big corporate project built and designed by me with help of other juniors (although I don't think this is really a good definiton of a "senior", It helps describing my feelings). Using a scale from 0 (ignorant) to 10 (proficient like a "samurai") the list below describes my skills that I would like to improve with just 2 months. I've already bought some nice and updated books on all the subjects hereunder: The order doesn't matter C = 1 C# & .Net = 6 Arduino & Processing = 2 Ruby = 5 Rails = 5 HTML/XHTML/CSS = 9 Javascript = 6 Objective-C/iPhone dev = 2 Python = 4 Django = 4 Desing Patterns = 3 Algorythms = 3 Git = 5 I haven't included SQL or Databases in general nor Networking because I spent 10 years working in the past with them and I feel pretty solid for now. As an aside, I've made up some interest in Redis, Node.js, HTML5 reading about them on the web. After two months, since I have to pay my bills, I could go searching for some new job. If learning and developing were really good maybe I could also invest on something I gave birth during them. Can You give me some piece of advice on which you think It's better to improve or develop a learning project on (something like a "summer of code" thing)? The all point Is to see my weaknesses and work on them.

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  • Improve a regex statement in order to be as efficient as it can be

    - by user551625
    I have a PHP program that, at some point, needs to analyze a big amount of HTML+javascript text to parse info. All I want to parse needs to be in two parts. Seperate all "HTML goups" to parse Parse each HTML group to get the needed information. In the 1st parse it needs to find: <div id="myHome" And start capturing after that tag. Then stop capturing before <span id="nReaders" And capture the number that comes after this tag and stop. In the 2nd parse use the capture nº 1 (0 has the whole thing and 2 has the number) from the parse made before and then find . I already have code to do that and it works. Is there a way to improve this, make it easier for the machine to parse? preg_match_all('%<div id="myHome"[^>]>(.*?)<span id="nReaders[^>]>([0-9]+)<"%msi', $data, $results, PREG_SET_ORDER); foreach($results AS $result){ preg_match_all('%<div class="myplacement".*?[.]php[?]((?:next|before))=([0-9]+).*?<tbody.*?<td[^>]>.*?[0-9]+"%msi', $result[1], $mydata, PREG_SET_ORDER); //takes care of the data and finish the program Note: I need this for a freeware program so it must be as general as possible and, if possible, not use php extensions ADD: I ommitted some parts here because I didn't expect for answers like those. There is also a need to parse text inside one of the tags that is in the document. It may be the 6th 7th or 8th tag but I know it is after a certain tag. The parser I've checked (thx profitphp) does work to find the script tag. What now? There are more than 1 tag with the same class. I want them all. But I want only with also one of a list of classes..... Where can I find instructions and demos and limitations of DOM parsers (like the one in http://simplehtmldom.sourceforge.net/)? I need something that will work on, at least, a big amount of free servers.

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  • The way cores, processes, and threads work exactly?

    - by unknownthreat
    I need a bit of an advice for understanding how this whole procedure work exactly. If I am incorrect in any part described below, please correct me. In a single core CPU, it runs each process in the OS, jumping around from one process to another to utilize the best of itself. A process can also have many threads, in which the CPU core runs through these threads when it is running on the respective process. Now, on a multiple core CPU, Do the cores run in every process together, or can the cores run separately in different processes at one particular point of time? For instance, you have program A running two threads, can a duo core CPU run both threads of this program? I think the answer should be yes if we are using something like OpenMP. But while the cores are running in this OpenMP-embedded process, can one of the core simply switch to other process? For programs that are created for single core, when running at 100%, why the CPU utilization of each core are distributed? (ex. A duo core CPU of 80% and 20%. The utilization percentage of all cores always add up to 100% for this case.) Do the cores try help each other run each thread of each process in some ways? Frankly, I'm not sure how this works exactly. Any advice is appreciated.

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  • Multiple Solution Layout for ASP.NET Web Portal?

    - by Jared S
    At work, we've developed a custom ASP.NET Web Portal (That's very similar to iGoogle). We have "Apps" (self-contained, large web forms) and "Modules" (similar to Google Gadgets). Currently, we use a single-solution model. Right now, we have: 3 core projects 60 application projects 80 module projects To reduce copy and pasting between projects, we're going to factor out common functionality (Data Access, Business Logic) into separate projects. I'd also like to introduce Unit Tests, which is going to increase the number of projects even more. We've already reached the point where Visual Studio is choking on the number of projects. We generally only load the 3 core projects and then whatever app's/module's project we're working on. Would a different solution structure help us out? Our number of projects is only going to increase. In general, an app or module only references the 3 core projects. Soon, apps/modules may start referencing the Data Access/Business Logic projects. But in general, apps and modules do not make references between themselves. So to recap, what is the best practice for solution structure when there are MANY projects that use a small number of core projects?

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  • Reflection and Operator Overloads in C#

    - by TenshiNoK
    Here's the deal. I've got a program that will load a given assembly, parse through all Types and their Members and compile a TreeView (very similar to old MSDN site) and then build HTML pages for each node in the TreeView. It basically takes a given assembly and allows the user to create their own MSDN-like library for it for documentation purposes. Here's the problem I've run into: whenever an operator overload is encounted in a defined class, reflection returns that as a "MethodInfo" with the name set to something like "op_Assign" or "op_Equality". I want to be able to capture these and list them properly, but I can't find anything in the MethodInfo object that is returned to accurately identify that I'm looking at an operator. I definitely don't want to just capture everything that starts with "op_", since that will most certainly (at some point) will pick up a method it's not supposed to. I know that other methods and properties that are "special cases" like this one have the "IsSpecialName" property set, but appearantly that's not the case with operators. I've been scouring the 'net and wracking my brain to two days trying to figure this one out, so any help will be greatly appreciated.

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  • The best way to write a jQuery plugin - If there is such a way?

    - by Nick Lowman
    There are quite a few ways to write plugins i.e. here's a nice example and what I've seen quite a lot of lately is the following code pattern and it's used by Doug Neiner here; (function($){ $.formatLink = function(el, options){ var base = this; base.$el = $(el); base.el = el; base.$el.data("formatLink", base); base.init = function(){ base.options = $.extend({}, $.formatLink.defaultOptions, options); //code here } base.init(); }; $.formatLink.defaultOptions = { }; $.fn.formatLink = function(options){ return this.each(function(){ (new $.formatLink(this, options)); }); }; })(jQuery); So, can anyone tell me the benefits of using the pattern above rather than the one below. I can't see the point in calling the $.extend function for every element in the jQuery stack (above), where the example below only does this once and then works on the stack. To test it I created two plugins, using both patterns, which applied styles to about 5000 li elements and the code below took about 1 second whereas the pattern above took about 1.3 seconds. (function($){ $.fn.formatLink = function(options){ var options = $.extend({}, $.fn.formatLink.defaultOptions, options || {}); return this.each(function(){ //code here }); }); $.fn.formatLink.defaultOptions ={} })(jQuery);

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • EF4 + STE: Reattaching via a WCF Service? Using a new objectcontext each and every time?

    - by Martin
    Hi there, I am planning to use WCF (not ria) in conjunction with Entity Framework 4 and STE (Self tracking entitites). If i understnad this correctly my WCF should return an entity or collection of entities (using LIST for example and not IQueryable) to the client (in my case silverlight) The client then can change the entity or update it. At this point i believe it is self tracking???? This is where i sort of get a bit confused as there are a lot of reported problems with STEs not tracking.. Anyway... Then to update i just need to send back the entity to my WCF service on another method to do the update. I should be creating a new OBJECTCONTEXT everytime? In every method? If i am creaitng a new objectcontext everytime in everymethod on my WCF then don't i need to re-attach the STE to the objectcontext? So basically this alone wouldn't work?? using(var ctx = new MyContext()) { ctx.Orders.ApplyChanges(order); ctx.SaveChanges(); } Or should i be creating the object context once in the constructor of the WCF service so that 1 call and every additional call using the same wcf instance uses the same objectcontext? I could create and destroy the wcf service in each method call from the client - hence creating in effect a new objectcontext each time. I understand that it isn't a good idea to keep the objectcontext alive for very long. Any insight or information would be gratefully appreciated thanks

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  • What changed in the DataGrid that means it won't work anymore?

    - by Jeff Yates
    I have a Silverlight app with a DataGrid containing some custom columns and all was working well. Then I updated to Silverlight 3 tools for VS 2008 SP1 and rebuilt it. Now it has the following problems: Rows aren't added when the collection is modified. The ItemsSource property is (and always has been) set to an ObservableCollection instance, which notifies when its contents change. This worked fine for Silverlight 2. However, in Silverlight 3 to get this working at all, I now have to null and then re-set ItemsSource - this seems like I'm hiding a bigger issue but I can't work out what that might be. I cannot select a row or a cell anymore. If I'm lucky, I can select one whole row before it stops working. I can't edit anything. I suspect this is related to the previous point. I'll post some source when I am able, but first I have to strip it down to the bare minimum. In the meantime, I was hoping someone might have some idea of what may be going on here. My gut feeling on the second two points is that my bindings are no longer working, but that's just a guess and if it is the case, I have no idea which ones. Thanks for any help anyone might be able to provide. Update So, I finally reduced my problem down to a simple works/doesn't work comparison. The problem seems to occur if I override Equals in my element type. As soon as I do that, something happens strangely in the ObservableCollection that contains that type, it seems, and my application breaks. To make it more interesting, there is a check to make sure that duplicate items don't even get close to being added to the collection. I don't exactly know why ObservableCollection needs to compare equality when inserting items (the stack trace indicates it is using IndexAt) but this seems to cause the issue. So, any thoughts?

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  • Application Code Redesign to reduce no. of Database Hits from Performance Perspective

    - by Rachel
    Scenario I want to parse a large CSV file and inserts data into the database, csv file has approximately 100K rows of data. Currently I am using fgetcsv to parse through the file row by row and insert data into Database and so right now I am hitting database for each line of data present in csv file so currently database hit count is 100K which is not good from performance point of view. Current Code: public function initiateInserts() { //Open Large CSV File(min 100K rows) for parsing. $this->fin = fopen($file,'r') or die('Cannot open file'); //Parsing Large CSV file to get data and initiate insertion into schema. while (($data=fgetcsv($this->fin,5000,";"))!==FALSE) { $query = "INSERT INTO dt_table (id, code, connectid, connectcode) VALUES (:id, :code, :connectid, :connectcode)"; $stmt = $this->prepare($query); // Then, for each line : bind the parameters $stmt->bindValue(':id', $data[0], PDO::PARAM_INT); $stmt->bindValue(':code', $data[1], PDO::PARAM_INT); $stmt->bindValue(':connectid', $data[2], PDO::PARAM_INT); $stmt->bindValue(':connectcode', $data[3], PDO::PARAM_INT); // Execute the statement $stmt->execute(); $this->checkForErrors($stmt); } } I am looking for a way wherein instead of hitting Database for every row of data, I can prepare the query and than hit it once and populate Database with the inserts. Any Suggestions !!! Note: This is the exact sample code that I am using but CSV file has more no. of field and not only id, code, connectid and connectcode but I wanted to make sure that I am able to explain the logic and so have used this sample code here. Thanks !!!

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  • Redeploying an ASP.NET site in IIS7 without files in use interfering

    - by fyjham
    Hey, We've got a process currently which causes ASP.NET websites to be redeployed. The code is itself an ASP.NET application. The current method, which has worked for quite a while, is simply to loop over all the files in one folder and copy them over the top of the files in the webroot. The problem that's arisen is that occasionally files end up being in use and hence can't be copied over. This has in the past been intermittent to the point it didn't matter but on some of our higher traffic sites it happens the majority of the time now. I'm wondering if anyone has a workaround or alternative approach to this that I haven't thought of. Currently my ideas are: Simply retry each file until it works. That's going to cause errors for a short time though which isn't really that good. Deploy to a new folder and update IIS's webroot to the new folder. I'm not sure how to do this short of running the application as an administrator and running batch files, which is very untidy. Does anyone know what the best way to do this is, or if it's possible to do #2 without running the publishing application as a user who has admin access (Willing to grant it special privileges, but I'd prefer to stop short of administrator)?

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  • Creating Binary Block from struct

    - by MOnsDaR
    I hope the title is describing the problem, i'll change it if anyone has a better idea. I'm storing information in a struct like this: struct AnyStruct { AnyStruct : testInt(20), testDouble(100.01), testBool1(true), testBool2(false), testBool3(true), testChar('x') {} int testInt; double testDouble; bool testBool1; bool testBool2; bool testBool3; char testChar; std::vector<char> getBinaryBlock() { //how to build that? } } The struct should be sent via network in a binary byte-buffer with the following structure: Bit 00- 31: testInt Bit 32- 61: testDouble most significant portion Bit 62- 93: testDouble least significant portion Bit 94: testBool1 Bit 95: testBool2 Bit 96: testBool3 Bit 97-104: testChar According to this definition the resulting std::vector should have a size of 13 bytes (char == byte) My question now is how I can form such a packet out of the different datatypes I've got. I've already read through a lot of pages and found datatypes like std::bitset or boost::dynamic_bitset, but neither seems to solve my problem. I think it is easy to see, that the above code is just an example, the original standard is far more complex and contains more different datatypes. Solving the above example should solve my problems with the complex structures too i think. One last point: The problem should be solved just by using standard, portable language-features of C++ like STL or Boost (

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