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  • Unable to execute native sql query

    - by Renjith
    I am developing an application with Spring and hibernate. In the DAO class, I was trying to execute a native sql as follows: SELECT * FROM product ORDER BY unitprice ASC LIMIT 6 OFFSET 0 But the system throws an exception. org.hibernate.HibernateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here org.springframework.orm.hibernate3.SpringSessionContext.currentSession(SpringSessionContext.java:63) org.hibernate.impl.SessionFactoryImpl.getCurrentSession(SessionFactoryImpl.java:544) com.dao.ProductDAO.listProducts(ProductDAO.java:15) com.dataobjects.impl.ProductDoImpl.listProducts(ProductDoImpl.java:26) com.action.ProductAction.showProducts(ProductAction.java:53) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) application-context.xml is show below <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="/WEB-INF/jdbc.properties" /> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource" p:driverClassName="${jdbc.driverClassName}" p:url="${jdbc.url}" p:username="${jdbc.username}" p:password="${jdbc.password}" /> <!-- Hibernate SessionFactory --> <!-- class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"--> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource"> <ref local="dataSource"/> </property> <property name="configLocation"> <value>WEB-INF/classes/hibernate.cfg.xml</value> </property> <property name="configurationClass"> <value>org.hibernate.cfg.AnnotationConfiguration</value> </property> <!-- <property name="annotatedClasses"> <list> <value>com.pojo.Product</value> <value>com.pojo.User</value> <value>com.pojo.UserLogin</value> </list> </property> --> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${hibernate.dialect}</prop> <prop key="hibernate.show_sql">true</prop> </props> </property> </bean> <!-- User Bean definitions --> <bean name="/logincheck" class="com.action.LoginAction"> <property name="userDo" ref="userDo" /> </bean> <bean id="userDo" class="com.dataobjects.impl.UserDoImpl" > <property name="userDAO" ref="userDAO" /> </bean> <bean id="userDAO" class="com.dao.UserDAO" > <property name="sessionFactory" ref="sessionFactory" /> </bean> <bean name="/listproducts" class="com.action.ProductAction"> <property name="productDo" ref="productDo" /> </bean> <bean id="productDo" class="com.dataobjects.impl.ProductDoImpl" > <property name="productDAO" ref="productDAO" /> </bean> <bean id="productDAO" class="com.dao.ProductDAO" > <property name="sessionFactory" ref="sessionFactory" /> </bean> And DAO class is public class ProductDAO extends HibernateDaoSupport{ public List listProducts(int startIndex, int incrementor) { org.hibernate.Session session = getHibernateTemplate().getSessionFactory().getCurrentSession(); String queryString = "SELECT * FROM product ORDER BY unitprice ASC LIMIT 6 OFFSET 0"; List list = null; try{ session.beginTransaction(); org.hibernate.Query query = session.createQuery(queryString); list = query.list(); session.getTransaction().commit(); } catch(Exception e) { e.printStackTrace(); } finally { session.close(); } return list; } public List getProductCount() { String queryString = "SELECT COUNT(*) FROM Product"; return getHibernateTemplate().find(queryString); } } Any thoughts to fix it up?

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  • populate uipicker view with results from core data DB using an NSArray

    - by Chris
    I am trying to populate a UIPickerView with the results of a NSFetchRequest. The results of the NSFetchRequest are then stored in an NSArray. I am using Core Data to interact with the SQLite DB. I have a simple class file that contains a UIPickerView that is associated with a storyboard scene in my project. The header file for the class looks like the following, ViewControllerUsers.h #import <UIKit/UIKit.h> #import "AppDelegate.h" @interface ViewControllerUsers : UIViewController <NSFetchedResultsControllerDelegate, UIPickerViewDelegate, UIPickerViewDataSource> { NSArray *dictionaries; } @property (nonatomic, strong) NSFetchedResultsController *fetchedResultsController; // Core Data @property (strong, nonatomic) NSManagedObjectContext *managedObjectContext; @property (nonatomic, strong) NSArray *users; @property (strong, nonatomic) IBOutlet UIPickerView *uiPickerViewUsers; @property (weak, nonatomic) IBOutlet UIBarButtonItem *btnDone; @property (weak, nonatomic) IBOutlet UIButton *btnChangePin; // added for testing purposes @property (nonatomic, strong) NSArray *usernames; - (IBAction)dismissScene:(id)sender; - (IBAction)changePin:(id)sender; @end The implementation file looks like the following, ViewControllerUsers.m #import "ViewControllerUsers.h" @interface ViewControllerUsers () @end @implementation ViewControllerUsers // Core Data @synthesize managedObjectContext = _managedObjectContext; @synthesize uiPickerViewUsers = _uiPickerViewUsers; @synthesize usernames = _usernames; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. // Core Data if (_managedObjectContext == nil) { _managedObjectContext = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; NSLog(@"After _managedObjectContext: %@", _managedObjectContext); } NSFetchRequest *request = [NSFetchRequest fetchRequestWithEntityName:@"Account"]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Account" inManagedObjectContext:_managedObjectContext]; request.resultType = NSDictionaryResultType; request.propertiesToFetch = [NSArray arrayWithObject:[[entity propertiesByName] objectForKey:@"username"]]; request.returnsDistinctResults = YES; _usernames = [_managedObjectContext executeFetchRequest:request error:nil]; NSLog (@"names: %@",_usernames); } -(NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { //One column return 1; } -(NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { //set number of rows return _usernames.count; } -(NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { //set item per row return [_usernames objectAtIndex:row]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)viewDidUnload { [self setBtnDone:nil]; [self setUiPickerViewUsers:nil]; [self setBtnChangePin:nil]; [super viewDidUnload]; } - (IBAction)dismissScene:(id)sender { [self dismissModalViewControllerAnimated:YES]; } - (IBAction)changePin:(id)sender { } @end The current code is causing the app to crash, but the NSLog is show the results of the NSFetchRequest in the NSArray. I currently think that I am not formatting the results of the NSFetchRequest in the NSArray properly if I had to take a guess. The crash log looks like the following, 2013-06-26 16:49:24.219 KegCop[41233:c07] names: ( { username = blah; }, { username = chris; }, { username = root; } ) 2013-06-26 16:49:24.223 KegCop[41233:c07] -[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0 2013-06-26 16:49:24.223 KegCop[41233:c07] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0' First throw call stack:

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  • Decomposing a rotation matrix

    - by DeadMG
    I have a rotation matrix. How can I get the rotation around a specified axis contained within this matrix? Edit: It's a 3D matrix (4x4), and I want to know how far around a predetermined (not contained) axis the matrix rotates. I can already decompose the matrix but D3DX will only give the entire matrix as one rotation around one axis, whereas I need to split the matrix up into angle of rotation around an already-known axis, and the rest. Sample code and brief problem description: D3DXMATRIX CameraRotationMatrix; D3DXVECTOR3 CameraPosition; //D3DXVECTOR3 CameraRotation; inline D3DXMATRIX GetRotationMatrix() { return CameraRotationMatrix; } inline void TranslateCamera(float x, float y, float z) { D3DXVECTOR3 rvec, vec(x, y, z); #pragma warning(disable : 4238) D3DXVec3TransformNormal(&rvec, &vec, &GetRotationMatrix()); #pragma warning(default : 4238) CameraPosition += rvec; RecomputeVPMatrix(); } inline void RotateCamera(float x, float y, float z) { D3DXVECTOR3 RotationRequested(x, y, z); D3DXVECTOR3 XAxis, YAxis, ZAxis; D3DXMATRIX rotationx, rotationy, rotationz; XAxis = D3DXVECTOR3(1, 0, 0); YAxis = D3DXVECTOR3(0, 1, 0); ZAxis = D3DXVECTOR3(0, 0, 1); #pragma warning(disable : 4238) D3DXVec3TransformNormal(&XAxis, &XAxis, &GetRotationMatrix()); D3DXVec3TransformNormal(&YAxis, &YAxis, &GetRotationMatrix()); D3DXVec3TransformNormal(&ZAxis, &ZAxis, &GetRotationMatrix()); #pragma warning(default : 4238) D3DXMatrixIdentity(&rotationx); D3DXMatrixIdentity(&rotationy); D3DXMatrixIdentity(&rotationz); D3DXMatrixRotationAxis(&rotationx, &XAxis, RotationRequested.x); D3DXMatrixRotationAxis(&rotationy, &YAxis, RotationRequested.y); D3DXMatrixRotationAxis(&rotationz, &ZAxis, RotationRequested.z); CameraRotationMatrix *= rotationz; CameraRotationMatrix *= rotationy; CameraRotationMatrix *= rotationx; RecomputeVPMatrix(); } inline void RecomputeVPMatrix() { D3DXMATRIX ProjectionMatrix; D3DXMatrixPerspectiveFovLH( &ProjectionMatrix, FoV, (float)D3DDeviceParameters.BackBufferWidth / (float)D3DDeviceParameters.BackBufferHeight, FarPlane, NearPlane ); D3DXVECTOR3 CamLookAt; D3DXVECTOR3 CamUpVec; #pragma warning(disable : 4238) D3DXVec3TransformNormal(&CamLookAt, &D3DXVECTOR3(1, 0, 0), &GetRotationMatrix()); D3DXVec3TransformNormal(&CamUpVec, &D3DXVECTOR3(0, 1, 0), &GetRotationMatrix()); #pragma warning(default : 4238) D3DXMATRIX ViewMatrix; #pragma warning(disable : 4238) D3DXMatrixLookAtLH(&ViewMatrix, &CameraPosition, &(CamLookAt + CameraPosition), &CamUpVec); #pragma warning(default : 4238) ViewProjectionMatrix = ViewMatrix * ProjectionMatrix; D3DVIEWPORT9 vp = { 0, 0, D3DDeviceParameters.BackBufferWidth, D3DDeviceParameters.BackBufferHeight, 0, 1 }; D3DDev->SetViewport(&vp); } Effectively, after a certain time, when RotateCamera is called, it begins to rotate in the relative X axis- even though constant zero is passed in for that request when responding to mouse input, so I know that when moving the mouse, the camera should not roll at all. I tried spamming 0,0,0 requests and saw no change (one per frame at 1500 frames per second), so I'm fairly sure that I'm not seeing FP error or matrix accumulation error. I tried writing a RotateCameraYZ function and stripping all X-axis from the function. I've spent several days trying to discover why this is the case, and eventually decided on just hacking around it. Just for reference, I've seen some diagrams on Wikipedia, and I actually have a relatively strange axis layout, which is Y axis up, but X axis forwards and Z axis right, so Y axis yaw, Z axis pitch, X axis roll.

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  • Imitate Google suggest with Ajax and php

    - by phil
    I want to imitate Google suggest with the following code, which means: step 1: When user types in search box, the query string will be processed by a server php file and query suggestion string is returned(using Ajax object). step 2:When user clicks on a query suggestion, it will fill into the search box (autocomplete). Step 1 is achieved while step 2 is not. I think the problem lies in the .click() method. My intention is to use .click() binding a onclick event to the dynamically created <li> element. Any idea? <script src="jquery-1.4.2.js"> </script> <style> #search,#suggest,ul,li{margin: 0; padding:0; width: 200px;} ul{ list-style-type: none;} .border{border: solid red 1px; } </style> <p>My first language is:</p> <input type="text" width="200px" id="search" onkeyup="main(this.value)" value="" /> <ul id="suggest"></ul> <script type="text/javascript"> function main(str) { //setup Ajax object var request=new XMLHttpRequest(); request.open("GET","language.php?q="+str,true) //core function request.onreadystatechange=function() { if ( request.readyState==4 && request.status==200) { if (str=="") {$('li').remove(); $('ul').removeClass('border');return;} $('li').remove(); array=request.responseText.split(","); for (i=0;i<array.length;i++) { //create HTML element of <li> $('#suggest').append($('<li>',{id: 'li'+i, html: array[i]})); //style ul $('ul').addClass('border'); //I THINK HERE IS THE PROBLEM! $('li'+i).click(function(){ $("#search").html(array[i]);}); } } } request.send(); } </script> PHP: <?php $q=$_GET[q]; $a[]='english'; $a[]='chinese'; $a[]='japanese'; $a[]='eeeeee'; //lookup all hints from array if length of q>0 if (strlen($q) > 0) { $hint=""; for($i=0; $i<count($a); $i++) { if (strtolower($q)==strtolower(substr($a[$i],0,strlen($q)))) { if ($hint=="") { $hint=$a[$i]; } else { $hint=$hint." , ".$a[$i]; } } } } // Set output to "no suggestion" if no hint were found // or to the correct values if ($hint == "") { $response="no suggestion"; } else { $response=$hint; } //output the response echo $response; ?>

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  • python socket related question.

    - by paul
    Hello,All im totally new to socket programming in python. i was read some tutorial and manual, but i didn't found what i want to make python related socket script in manual or tutorial. i want to make socket script which can send some info to server and also receive some info from server. For example, i want to send my login information to server, and want to receive result reply from server. but i have no idea..how to send my login information(id and password) to server. i was captured with wireshark, some process to send login info to server. and i was found port number is 5300 and server ip is 58.225.56.152 and i was send id is 'aaaaaaa' and password 'bbbbbbb' and i was received 'USER NOT FOUND' result from server. how can i make this kind of process with python socket ? if anyone help me some reference or some example or anything help much appreciate! 0000 00 50 56 f2 c8 cc 00 0c 29 a8 f8 c0 08 00 45 00 .PV.....).....E. 0010 00 e2 2a 19 40 00 80 06 d0 55 c0 a8 cb 85 3a e1 ..*[email protected]....:. 0020 38 98 05 f3 15 9a b9 86 62 7b 0d ab 0f ba 50 18 8.......b{....P. 0030 fa f0 26 14 00 00 50 54 3f 09 a2 91 7f 13 00 00 ..&...PT?....... 0040 00 1f 14 00 02 00 00 00 00 00 00 00 07 00 00 00 ................ 0050 61 61 61 61 61 61 61 50 54 3f 09 a2 91 7f 8b 00 aaaaaaaPT?...... 0060 00 00 1f 15 00 08 00 00 00 07 00 00 00 61 61 61 .............aaa 0070 61 61 61 61 07 00 00 00 62 62 62 62 62 62 62 01 aaaa....bbbbbbb. 0080 00 00 00 31 02 00 00 00 4b 52 0f 00 00 00 31 39 ...1....KR....19 0090 32 2e 31 36 38 2e 32 30 33 2e 31 33 33 30 00 00 2.168.203.1330.. 00a0 00 4d 69 63 72 6f 73 6f 66 74 20 57 69 6e 64 6f .Microsoft Windo 00b0 77 73 20 58 50 20 50 72 6f 66 65 73 73 69 6f 6e ws XP Profession 00c0 61 6c 20 53 65 72 76 69 63 65 20 50 61 63 6b 20 al Service Pack 00d0 32 14 00 00 00 31 30 30 31 33 30 30 35 33 31 35 2....10013005315 00e0 37 38 33 37 32 30 31 32 33 03 00 00 00 34 37 30 783720123....470 0000 00 0c 29 a8 f8 c0 00 50 56 f2 c8 cc 08 00 45 00 ..)....PV.....E. 0010 00 28 ae 37 00 00 80 06 8c f1 3a e1 38 98 c0 a8 .(.7......:.8... 0020 cb 85 15 9a 05 f3 0d ab 0f ba b9 86 63 35 50 10 ............c5P. 0030 fa f0 5f 8e 00 00 00 00 00 00 00 00 .._......... 0000 00 0c 29 a8 f8 c0 00 50 56 f2 c8 cc 08 00 45 00 ..)....PV.....E. 0010 00 4c ae 38 00 00 80 06 8c cc 3a e1 38 98 c0 a8 .L.8......:.8... 0020 cb 85 15 9a 05 f3 0d ab 0f ba b9 86 63 35 50 18 ............c5P. 0030 fa f0 3e 75 00 00 50 54 3f 09 a2 91 7f 16 00 00 ..>u..PT?....... 0040 00 1f 18 00 01 00 00 00 0e 00 00 00 55 73 65 72 ............User 0050 20 4e 6f 74 20 46 6f 75 6e 64 Not Found

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  • Resolving a Forward Declaration Issue Involving a State Machine in C++

    - by hypersonicninja
    I've recently returned to C++ development after a hiatus, and have a question regarding implementation of the State Design Pattern. I'm using the vanilla pattern, exactly as per the GoF book. My problem is that the state machine itself is based on some hardware used as part of an embedded system - so the design is fixed and can't be changed. This results in a circular dependency between two of the states (in particular), and I'm trying to resolve this. Here's the simplified code (note that I tried to resolve this by using headers as usual but still had problems - I've omitted them in this code snippet): #include <iostream> #include <memory> using namespace std; class Context { public: friend class State; Context() { } private: State* m_state; }; class State { public: State() { } virtual void Trigger1() = 0; virtual void Trigger2() = 0; }; class LLT : public State { public: LLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class ALL : public State { public: ALL() { } void Trigger1() { new LLT(); } void Trigger2() { new DH(); } }; // DL needs to 'know' about DH. class DL : public State { public: DL() { } void Trigger1() { new ALL(); } void Trigger2() { new DH(); } }; class HLT : public State { public: HLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class AHL : public State { public: AHL() { } void Trigger1() { new DH(); } void Trigger2() { new HLT(); } }; // DH needs to 'know' about DL. class DH : public State { public: DH () { } void Trigger1() { new AHL(); } void Trigger2() { new DL(); } }; int main() { auto_ptr<LLT> llt (new LLT); auto_ptr<ALL> all (new ALL); auto_ptr<DL> dl (new DL); auto_ptr<HLT> hlt (new HLT); auto_ptr<AHL> ahl (new AHL); auto_ptr<DH> dh (new DH); return 0; } The problem is basically that in the State Pattern, state transitions are made by invoking the the ChangeState method in the Context class, which invokes the constructor of the next state. Because of the circular dependency, I can't invoke the constructor because it's not possible to pre-define both of the constructors of the 'problem' states. I had a look at this article, and the template method which seemed to be the ideal solution - but it doesn't compile and my knowledge of templates is a rather limited... The other idea I had is to try and introduce a Helper class to the subclassed states, via multiple inheritance, to see if it's possible to specify the base class's constructor and have a reference to the state subclasse's constructor. But I think that was rather ambitious... Finally, would a direct implmentation of the Factory Method Design Pattern be the best way to resolve the entire problem?

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  • How do I get around this lambda expression outer variable issue?

    - by panamack
    I'm playing with PropertyDescriptor and ICustomTypeDescriptor (still) trying to bind a WPF DataGrid to an object, for which the data is stored in a Dictionary. Since if you pass WPF DataGrid a list of Dictionary objects it will auto generate columns based on the public properties of a dictionary (Comparer, Count, Keys and Values) my Person subclasses Dictionary and implements ICustomTypeDescriptor. ICustomTypeDescriptor defines a GetProperties method which returns a PropertyDescriptorCollection. PropertyDescriptor is abstract so you have to subclass it, I figured I'd have a constructor that took Func and an Action parameters that delegate the getting and setting of the values in the dictionary. I then create a PersonPropertyDescriptor for each Key in the dictionary like this: foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } The problem is that each property get's its own Func and Action but they all share the outer variable s so although the DataGrid autogenerates columns for "ID","FirstName","LastName", "Age", "Gender" they all get and set against "Gender" which is the final resting value of s in the foreach loop. How can I ensure that each delegate uses the desired dictionary Key, i.e. the value of s at the time the Func/Action is instantiated? Much obliged. Here's the rest of my idea, I'm just experimenting here these are not 'real' classes... // DataGrid binds to a People instance public class People : List<Person> { public People() { this.Add(new Person()); } } public class Person : Dictionary<string, object>, ICustomTypeDescriptor { private static PropertyDescriptorCollection descriptors; public Person() { this["ID"] = "201203"; this["FirstName"] = "Bud"; this["LastName"] = "Tree"; this["Age"] = 99; this["Gender"] = "M"; } //... other ICustomTypeDescriptor members... public PropertyDescriptorCollection GetProperties() { if (descriptors == null) { var propList = new List<PropertyDescriptor>(); foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } descriptors = new PropertyDescriptorCollection(propList.ToArray()); } return descriptors; } //... other other ICustomTypeDescriptor members... } public class PersonPropertyDescriptor : PropertyDescriptor { private Func<object> getFunc; private Action<object> setAction; public PersonPropertyDescriptor(string name, Func<object> getFunc, Action<object> setAction) : base(name, null) { this.getFunc = getFunc; this.setAction = setAction; } // other ... PropertyDescriptor members... public override object GetValue(object component) { return getFunc(); } public override void SetValue(object component, object value) { setAction(value); } }

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • Does my GetEnumerator cause a deadlock?

    - by Scott Chamberlain
    I am starting to write my first parallel applications. This partitioner will enumerate over a IDataReader pulling chunkSize records at a time from the data-source. TLDR; version private object _Lock = new object(); public IEnumerator GetEnumerator() { var infoSource = myInforSource.GetEnumerator(); //Will this cause a deadlock if two threads lock (_Lock) //use the enumator at the same time? { while (infoSource.MoveNext()) { yield return infoSource.Current; } } } full code protected class DataSourcePartitioner<object[]> : System.Collections.Concurrent.Partitioner<object[]> { private readonly System.Data.IDataReader _Input; private readonly int _ChunkSize; public DataSourcePartitioner(System.Data.IDataReader input, int chunkSize = 10000) : base() { if (chunkSize < 1) throw new ArgumentOutOfRangeException("chunkSize"); _Input = input; _ChunkSize = chunkSize; } public override bool SupportsDynamicPartitions { get { return true; } } public override IList<IEnumerator<object[]>> GetPartitions(int partitionCount) { var dynamicPartitions = GetDynamicPartitions(); var partitions = new IEnumerator<object[]>[partitionCount]; for (int i = 0; i < partitionCount; i++) { partitions[i] = dynamicPartitions.GetEnumerator(); } return partitions; } public override IEnumerable<object[]> GetDynamicPartitions() { return new ListDynamicPartitions(_Input, _ChunkSize); } private class ListDynamicPartitions : IEnumerable<object[]> { private System.Data.IDataReader _Input; int _ChunkSize; private object _ChunkLock = new object(); public ListDynamicPartitions(System.Data.IDataReader input, int chunkSize) { _Input = input; _ChunkSize = chunkSize; } public IEnumerator<object[]> GetEnumerator() { while (true) { List<object[]> chunk = new List<object[]>(_ChunkSize); lock(_Input) { for (int i = 0; i < _ChunkSize; ++i) { if (!_Input.Read()) break; var values = new object[_Input.FieldCount]; _Input.GetValues(values); chunk.Add(values); } if (chunk.Count == 0) yield break; } var chunkEnumerator = chunk.GetEnumerator(); lock(_ChunkLock) //Will this cause a deadlock? { while (chunkEnumerator.MoveNext()) { yield return chunkEnumerator.Current; } } } } IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<object[]>)this).GetEnumerator(); } } } I wanted IEnumerable object it passed back to be thread safe (the MSDN example was so I am assuming PLINQ and TPL could need it) will the lock on _ChunkLock near the bottom help provide thread safety or will it cause a deadlock? From the documentation I could not tell if the lock would be released on the yeld return. Also if there is built in functionality to .net that will do what I am trying to do I would much rather use that. And if you find any other problems with the code I would appreciate it.

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  • Web service client receiving generic FaultException rather than FaultException<T>

    - by Junto
    I am connecting to a Java Axis2 web service using a .NET web service client. The client itself targets the .NET 3.5 framework. The application that wraps the client DLL is 2.0. I'm not sure if that has any bearing. I have been given the WSDL and XSDs by email. From those I have built my proxy class using svcutil. Although I am able to successfully send messages, I am unable to pick up the correct faults when something goes wrong. In the example below, errors are always being picked up by the generic FaultException. catch (FaultException<InvoiceErrorType> fex) { OnLog(enLogLevel.ERROR, fex.Detail.ErrorDescription); } catch (FaultException gfex) { OnLog(enLogLevel.ERROR, gfex.Message); } The proxy client appears to have the appropriate attributes for the FaultContract: // CODEGEN: Generating message contract since the operation SendInvoiceProvider_Prod is neither RPC nor document wrapped. [OperationContractAttribute(Action = "https://private/SendInvoiceProvider", ReplyAction = "*")] [FaultContractAttribute(typeof(InvoiceErrorType), Action = "https://private/SendInvoiceProvider", Name = "InvoiceError", Namespace = "urn:company:schema:entities:base")] [XmlSerializerFormatAttribute(SupportFaults = true)] [ServiceKnownTypeAttribute(typeof(ItemDetail))] [ServiceKnownTypeAttribute(typeof(Supplier))] OutboundComponent.SendInvoiceProviderResponse SendInvoiceProvider_Prod(OutboundComponent.SendInvoiceProvider_Request request); I have enabled tracing and I can see the content of the fault coming back, but .NET is not recognizing it as an InvoiceError. The SOAP fault in full is: <soapenv:Fault> <faultcode xmlns="">soapenv:Client</faultcode> <faultstring xmlns="">Message found to be invalid</faultstring> <faultactor xmlns="">urn:SendInvoiceProvider</faultactor> <detail xmlns=""> <InvoiceError xmlns="urn:company:schema:entities:common:invoiceerror:v01"> <ErrorID>100040</ErrorID> <ErrorType>UNEXPECTED</ErrorType> <ErrorDescription>&lt;![CDATA[&lt;error xmlns="urn:company:schema:errordetail:v01"&gt;&lt;errorCode&gt;1000&lt;/errorCode&gt;&lt;highestSeverity&gt;8&lt;/highestSeverity&gt;&lt;errorDetails count="1"&gt;&lt;errorDetail&gt;&lt;errorType&gt;1&lt;/errorType&gt;&lt;errorSeverity&gt;8&lt;/errorSeverity&gt;&lt;errorDescription&gt;cvc-complex-type.2.4.a: Invalid content was found starting with element 'CompanyName'. One of '{"urn:company:schema:sendinvoice:rq:v01":RoleType}' is expected.&lt;/errorDescription&gt;&lt;errorNamespace&gt;urn:company:schema:sendinvoice:rq:v01&lt;/errorNamespace&gt;&lt;errorNode&gt;CompanyName&lt;/errorNode&gt;&lt;errorLine&gt;1&lt;/errorLine&gt;&lt;errorColumn&gt;2556&lt;/errorColumn&gt;&lt;errorXPath/&gt;&lt;errorSource/&gt;&lt;/errorDetail&gt;&lt;/errorDetails&gt;&lt;/error&gt;]]&gt;</ErrorDescription> <TimeStamp>2010-05-04T21:12:10Z</TimeStamp> </InvoiceError> </detail> </soapenv:Fault> I have noticed the namespace defined on the error: <InvoiceError xmlns="urn:company:schema:entities:common:invoiceerror:v01"> This is nowhere to be seen in the generated proxy class, nor in the WSDLs. The interface WSDL defines the error schema namespace as such: <xs:import namespace="urn:company:schema:entities:base" schemaLocation="InvoiceError.xsd"/> Could this be the reason why the .NET client is not able to parse the typed Fault Exception correctly? I have no control over the web service itself. I see no reason why .NET can't talk to a Java Axis2 web service. This user had a similar issue, but the reason for his problem cannot be the same as mine, since I can see the fault detail in the trace: http://stackoverflow.com/questions/864800/does-wcf-faultexceptiont-support-interop-with-a-java-web-service-fault Any help would be gratefully received.

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  • GDI+ & Delphi, PNG resource, DrawImage, ColorConversion -> Out of Memory

    - by Paul
    I have started to toy around with GDI+ in Delphi 2009. Among the things that I wanted to do was to load a PNG resource and apply a Color Conversion to it when drawing it to the Graphics object. I am using the code provided in http://www.bilsen.com/gdiplus/. To do that I just added a new constructor to TGPBitmap that uses the same code found in <www.codeproject.com>/KB/GDI-plus/cgdiplusbitmap.aspx (C++) or <www.masm32.com>/board/index.php?topic=10191.0 (MASM) converted to Delphi. For reference, the converted code is as follows: constructor TGPBitmap.Create(const Instance: HInst; const PngName: String; dummy : PngResource_t); const cPngType : string = 'PNG'; var hResource : HRSRC; imageSize : DWORD; pResourceData : Pointer; hBuffer : HGLOBAL; pBuffer : Pointer; pStream : IStream; begin inherited Create; hResource := FindResource(Instance, PWideChar(PngName), PWideChar(cPngType)); if hResource = 0 then Exit; imageSize := SizeofResource(Instance, hResource); if imageSize = 0 then Exit; pResourceData := LockResource(LoadResource(Instance, hResource)); if pResourceData = nil then Exit; hBuffer := GlobalAlloc(GMEM_MOVEABLE, imageSize); if hBuffer <> 0 then begin try pBuffer := GlobalLock(hBuffer); if pBuffer <> nil then begin try CopyMemory(pBuffer, pResourceData, imageSize); if CreateStreamOnHGlobal(hBuffer, FALSE, pStream) = S_OK then begin GdipCheck(GdipCreateBitmapFromStream(pStream, FNativeHandle)); end; finally GlobalUnlock(hBuffer); pStream := nil; end; end; finally GlobalFree(hBuffer); end; end; end; The code seems to work fine as I am able to draw the loaded image without any problems. However, if I try to apply a Color Conversion when drawing it, then I get a lovely error: (GDI+ Error) Out of Memory. If I load the bitmap from a file, or if I create a temporary to which I draw the initial bitmap and then use the temporary, then it works just fine. What bugs me is that if I take the C++ project from codeproject, add the same PNG as resource and use the same color conversion (in other words, do the exact same thing I am doing in Delphi in the same order and with the same function calls that happen to go to the same DLL), then it works. The C++ code looks like this: const Gdiplus::ColorMatrix cTrMatrix = { { {1.0, 0.0, 0.0, 0.0, 0.0}, {0.0, 1.0, 0.0, 0.0, 0.0}, {0.0, 0.0, 1.0, 0.0, 0.0}, {0.0, 0.0, 0.0, 0.5, 0.0}, {0.0, 0.0, 0.0, 0.0, 1.0} } }; Gdiplus::ImageAttributes imgAttrs; imgAttrs.SetColorMatrix(&cTrMatrix, Gdiplus::ColorMatrixFlagsDefault, Gdiplus::ColorAdjustTypeBitmap); graphics.DrawImage(*pBitmap, Gdiplus::Rect(0, 0, pBitmap->m_pBitmap->GetWidth(), pBitmap->m_pBitmap->GetHeight()), 0, 0, pBitmap->m_pBitmap->GetWidth(), pBitmap->m_pBitmap->GetHeight(), Gdiplus::UnitPixel, &imgAttrs); The Delphi counterpart is: const cTrMatrix: TGPColorMatrix = ( M: ((1.0, 0.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.5, 0.0), (0.0, 0.0, 0.0, 0.0, 1.0))); var lImgAttrTr : IGPImageAttributes; lBitmap : IGPBitmap; begin // ... lImgAttrTr := TGPImageAttributes.Create; lImgAttrTr.SetColorMatrix(cTrMatrix, ColorMatrixFlagsDefault, ColorAdjustTypeBitmap); aGraphics.DrawImage ( lBitmap, TGPRect.Create ( 0, 0, lBitmap.Width, lBitmap.Height ), 0, 0, lBitmap.Width, lBitmap.Height, UnitPixel, lImgAttrTr ); I am completely clueless as to what may be causing the issue, and Google has not been of any help. Any ideas, comments and explanations are highly appreciated.

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  • Help in building an 16 bit os

    - by Barshan Das
    I am trying to build an old 16 bit dos like os. My bootloader code: ; This is not my code. May be of Fritzos. I forgot the source. ORG 7c00h jmp Start drive db 0 msg db " Loader Initialization",0 msg2 db "ACos Loaded",0 print: lodsb cmp al, 0 je end mov ah, 0Eh int 10h jmp print end: ret Start: mov [ drive ], dl ; Get the floppy OS booted from ; Update the segment registers xor ax, ax ; XOR ax mov ds, ax ; Mov AX into DS mov si,msg call print ; Load Kernel. ResetFloppy: mov ax, 0x00 ; Select Floppy Reset BIOS Function mov dl, [ drive ] ; Select the floppy ADos booted from int 13h ; Reset the floppy drive jc ResetFloppy ; If there was a error, try again. ReadFloppy: mov bx, 0x9000 ; Load kernel at 9000h. mov ah, 0x02 ; Load disk data to ES:BX mov al, 17 ; Load two floppy head full's worth of data. mov ch, 0 ; First Cylinder mov cl, 2 ; Start at the 2nd Sector to load the Kernel mov dh, 0 ; Use first floppy head mov dl, [ drive ] ; Load from the drive kernel booted from. int 13h ; Read the floppy disk. jc ReadFloppy ; Error, try again. ; Clear text mode screen mov ax, 3 int 10h ;print starting message mov si,msg2 call print mov ax, 0x0 mov ss, ax mov sp, 0xFFFF jmp 9000h ; This part makes sure the bootsector is 512 bytes. times 510-($-$$) db 0 ;bootable sector signature dw 0xAA55 My example kernel code: asm(".code16\n"); void putchar(char); int main() { putchar('A'); return 0; } void putchar(char val) { asm("movb %0, %%al\n" "movb $0x0E, %%ah\n" "int $0x10\n" : :"r"(val) ) ; } This is how I compile it : nasm -f bin -o ./bin/boot.bin ./source/boot.asm gcc -nostdinc -fno-builtin -I./include -c -o ./bin/kernel.o ./source/kernel.c ld -Ttext=0x9000 -o ./bin/kernel.bin ./bin/kernel.o -e 0x0 dd if=/dev/zero of=./bin/empty.bin bs=1440K count=1 cat ./bin/boot.bin ./bin/kernel.bin ./bin/empty.bin|head -c 1440K > ./bin/os rm ./bin/empty.bin and I run it in virtual machine. When I make the putchar function ( in kernel code ) for constant value ....i.e like this: void putchar() { char val = 'A'; asm("movb %0, %%al\n" "movb $0x0E, %%ah\n" "int $0x10\n" : :"r"(val) ) ; } then it works fine. But when I pass argument to it ( That is in the previous code ) , then it prints a space for any character. What should I do?

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  • Very simple shopping cart, remove button

    - by Kynian
    Im writing sales software that will be walking through a set of pages and on certain pages there are items listed to sell and when you click buy it basically just passes a hidden variable to the next page to be set as a session variable, and then when you get to the end it call gets reported to a database. However my employer wanted me to include a shopping cart, and this shopping cart should display the item name, sku, and price of whatever you're buying, as well as a remove button so the person doing the script doesnt need to go back through the entire thing to remove one item. At the moment I have the cart set to display everything, which was fairly simple. but I cant figure out how to get the remove button to work. Here is the code for the shopping cart: $total = 0; //TEST CODE: $_SESSION['itemname-addon'] = "Test addon"; $_SESSION ['price-addon'] = 10.00; $_SESSION ['sku-addon'] = "1234h"; $_SESSION['itemname-addon1'] = "Test addon1"; $_SESSION ['price-addon1'] = 99.90; $_SESSION ['sku-addon1'] = "1111"; $_SESSION['itemname-addon2'] = "Test addon2"; $_SESSION ['price-addon2'] = 19.10; $_SESSION ['sku-addon2'] = "123"; //end test code $items = Array ( "0"=> Array ( "name" => $_SESSION['itemname-mo'], "price" => $_SESSION ['price-mo'], "sku" => $_SESSION ['sku-mo'] ), "1" => Array ( "name" => $_SESSION['itemname-addon'], "price" => $_SESSION ['price-addon'], "sku" => $_SESSION ['sku-addon'] ), "2" => Array ( "name" => $_SESSION['itemname-addon1'], "price" => $_SESSION ['price-addon1'], "sku" => $_SESSION ['sku-addon1'] ), "3" => Array ( "name" => $_SESSION['itemname-addon2'], "price" => $_SESSION ['price-addon2'], "sku" => $_SESSION ['sku-addon2'] ) ); $a_length = count($items); for($x = 0; $x<$a_length; $x++){ $total +=$items[$x]['price']; } $formattedtotal = number_format($total,2,'.',''); for($i = 0; $i < $a_length; $i++){ $name = $items[$i]['name']; $price = $items[$i]['price']; $sku = $items[$i]['sku']; displaycart($name,$price,$sku); } echo "<br /> <b>Sub Total:</b> $$formattedtotal"; function displaycart($name,$price,$sku){ if($name != null || $price != null || $sku != null){ if ($name == "no sale" || $price == "no sale" || $sku == "no sale"){ echo ""; } else{ $formattedprice = number_format($price,2,'.',''); echo "$name: $$formattedprice ($sku)"; echo "<form action=\"\" method=\"post\">"; echo "<button type=\"submit\" />Remove</button><br />"; echo "</form>"; } } } So at this point Im not sure where to go from here for the remove button. Any suggestions would be appreciated.

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  • How do you place an Excel Sheet/Workbook onto a C# .NET Winform?

    - by incognick
    I am trying to create a stand alone application in Visual Studio 2008 C# .Net that will house Excel Workbooks (2007). I am using Office.Interop in order to create the Excel application and I open the workbooks via Workbooks.Open(...). The Interop does not provide any functionality to "move" the workbooks onto a form so I turned to P/Invoke Win32 library. I am able to move the entire excel application onto a WinForm with great success: // pseudo code to give you the idea excel = new Excel.ApplicationClass(); SetParent(excel.Hwnd, form.handle); This allows me to customize the form and control user input. All right click commands and formula editing work properly. Now, the issue I run into is when I want to open two workbooks in two separate forms. I do this by creating two excel application classes and placing each of those in their own form. When I try to reference one workbook to another workbook via =[Book2]Sheet1!A1, for example, it does not update. This is expected as each application is running under its own thread/process. Here are the alternatives I have tried. If you have any suggestions I would be greatly appreciative.(OLE is not an option. VSTO must be available) Create a single application class and move the workbook window into my form. Results: The window moves into my form and displays correctly, however, no right click or left click works on the form and it never gains focus. (I have tried to manually set focus and it does not work either). My guess is, by moving the window outside of the XLDESK application (viewable in Spy++ for Excel Application), the workbook application (EXCEL7) does not receive the correct window messages to gain focus and to behave properly. This leads me to: Move the XLDESK window handle into my form. Results: This allows the workbook to be click-able again but also has an undesired result of moving all child windows into the same form. Create a main excel application that creates workbooks. Create a new excel application for each new window. Move the workbook under the new excel application XLDESK window. Results: This also has the same effect of the 1st option. Unable to click in the workbook. This must mean that the thread that created the workbook is also responsible for the events. Create a windows hook that watches the WndProc procedure. Results: No events watched. The targeted thread must export the hook proc in a DLL export call. Excel does not do this and thus you cannot inject into it's DLL (unless someone can prove me wrong). I am able to watch all threads within my own process but not from an outside process. Excel is created as a separate process. Subclass NativeWindow. Results: Same as #4. After I move the window into my form, all events are captured up until the mouse is directly over the excel sheet making the sheet seem unclickable. One idea I haven't tried yet is just to continually save the excel sheet as the user edits it. This should update all references but I would feel this would cause poor system performance. There will be numerous chart references as well and I'm not sure if this solution would cause problems further down the road. I think in the end, all the workbooks need to be created by the same Excel Application and then moved to get the desired results but I can't seem to find the correct way to move the windows without disabling the user input in the process. Any suggestions?

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  • What are the principles of developing web-applications with action-based java frameworks?

    - by Roman
    Background I'm going to develop a new web-application with java. It's not very big or very complex and I have enough time until it'll "officially" start. I have some JSF/Facelets development background (about half a year). And I also have some expirience with JSP+JSTL. In self-educational purpose (and also in order to find the best solution) I want to prototype the new project with one of action-based frameworks. Actually, I will choose between Spring MVC and Stripes. Problem In order to get correct impression about action-based frameworks (in comparison with JSF) I want to be sure that I use them correctly (in bigger or lesser extent). So, here I list some most-frequent tasks (at least for me) and describe how I solve them with JSF. I want to know how they should be solved with action-based framework (or separately with Spring MVC and Stripes if there is any difference for concrete task). Rendering content: I can apply ready-to-use component from standard jsf libraries (core and html) or from 3rd-party libs (like RichFaces). I can combine simple components and I can easily create my own components which are based on standard components. Rendering data (primitive or reference types) in the correct format: Each component allow to specify a converter for transforming data in both ways (to render and to send to the server). Converter is, as usual, a simple class with 2 small methods. Site navigation: I specify a set of navigation-cases in faces-config.xml. Then I specify action-attribute of a link (or a button) which should match one or more of navigation cases. The best match is choosen by JSF. Implementing flow (multiform wizards for example): I'm using JSF 1.2 so I use Apache Orchestra for the flow (conversation) scope. Form processing: I have a pretty standard java-bean (backing bean in JSF terms) with some scope. I 'map' form fields on this bean properties. If everything goes well (no exceptions and validation is passed) then all these properties are set with values from the form fields. Then I can call one method (specified in button's action attribute) to execute some logic and return string which should much one of my navigation cases to go to the next screen. Forms validation: I can create custom validator (or choose from existing) and add it to almost each component. 3rd-party libraries have sets of custom ajax-validators. Standard validators work only after page is submitted. Actually, I don't like how validation in JSF works. Too much magic there. Many standard components (or maybe all of them) have predefined validation and it's impossible to disable it (Maybe not always, but I met many problems with it). Ajax support: many 3rd-party libraries (MyFaces, IceFaces, OpenFaces, AnotherPrefixFaces...) have strong ajax support and it works pretty well. Until you meet a problem. Too much magic there as well. It's very difficult to make it work if it doesn't work but you've done right as it's described in the manual. User-friendly URLs: people say that there are some libraries for that exist. And it can be done with filters as well. But I've never tried. It seems too complex for the first look. Thanks in advance for explaning how these items (or some of them) can be done with action-based framework.

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  • What am I doing wrong?, linking in C++

    - by Facon
    I'm trying to code a simple base64 encoder/decoder (to test my programming skill). I can compile it, but it doesn't link, I've this message error: C:\Documents and Settings\Facon\Escritoriog++ base64.o main.o -o prueba.exe main.o:main.cpp:(.text+0x24a): undefined reference to `Base64Encode(std::vector const&)' collect2: ld returned 1 exit status Compiler & Linker: Mingw32 3.4.5 SO: Windows XP This is my source code: base64.h: #ifndef BASE64_H #define BASE64_H #include <iostream> #include <vector> typedef unsigned char byte; std::string Base64Encode(const std::vector<byte> &array); std::vector<byte> Base64Decode(const std::string &array); #endif base64.cpp: #include "base64.h" std::string Base64Encode(std::vector<byte> &array) { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; const unsigned int size = array.size(); std::string output; for (unsigned int i = 0; (i < size); i++) { if ((size - i) > 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x0F) << 2) | ((array[i] & 0xC0) >> 4)])); output.push_back(static_cast<char>(base64_table[array[i] & 0x3F])); } else if ((size - i) == 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x0F) << 2])); output.push_back(static_cast<char>('=')); } else if ((size - i) == 2) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x03) << 4])); output.push_back('='); output.push_back('='); } } return output; } std::vector<byte> Base64Decode(const std::string &array) // TODO { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; } main.cpp: #include <iostream> #include <vector> #include "base64.h" using namespace std; int main(int argc, char *argv[]) { const char* prueba = "sure."; vector<byte> texto; string codificado; for (unsigned int i = 0; (prueba[i] != 0); i++) { texto.push_back(prueba[i]); } codificado = Base64Encode(texto); cout << codificado; return 0; } PD: Sorry for my bad knowledge of English :P

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  • WPF: Binding to ListBoxItem.IsSelected doesn't work for off-screen items

    - by Qwertie
    In my program I have a set of view-model objects to represent items in a ListBox (multi-select is allowed). The viewmodel has an IsSelected property that I would like to bind to the ListBox so that selection state is managed in the viewmodel rather than in the listbox itself. However, apparently the ListBox doesn't maintain bindings for most of the off-screen items, so in general the IsSelected property is not synchronized correctly. Here is some code that demonstrates the problem. First XAML: <StackPanel> <StackPanel Orientation="Horizontal"> <TextBlock>Number of selected items: </TextBlock> <TextBlock Text="{Binding NumItemsSelected}"/> </StackPanel> <ListBox ItemsSource="{Binding Items}" Height="200" SelectionMode="Extended"> <ListBox.ItemContainerStyle> <Style TargetType="{x:Type ListBoxItem}"> <Setter Property="IsSelected" Value="{Binding IsSelected}"/> </Style> </ListBox.ItemContainerStyle> </ListBox> <Button Name="TestSelectAll" Click="TestSelectAll_Click">Select all</Button> </StackPanel> C# Select All handler: private void TestSelectAll_Click(object sender, RoutedEventArgs e) { foreach (var item in _dataContext.Items) item.IsSelected = true; } C# viewmodel: public class TestItem : NPCHelper { TestDataContext _c; string _text; public TestItem(TestDataContext c, string text) { _c = c; _text = text; } public override string ToString() { return _text; } bool _isSelected; public bool IsSelected { get { return _isSelected; } set { _isSelected = value; FirePropertyChanged("IsSelected"); _c.FirePropertyChanged("NumItemsSelected"); } } } public class TestDataContext : NPCHelper { public TestDataContext() { for (int i = 0; i < 200; i++) _items.Add(new TestItem(this, i.ToString())); } ObservableCollection<TestItem> _items = new ObservableCollection<TestItem>(); public ObservableCollection<TestItem> Items { get { return _items; } } public int NumItemsSelected { get { return _items.Where(it => it.IsSelected).Count(); } } } public class NPCHelper : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void FirePropertyChanged(string prop) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(prop)); } } Two separate problems can be observed. If you click the first item and then press Shift+End, all 200 items should be selected; however, the heading reports that only 21 items are selected. If you click "Select all" then all items are indeed selected. If you then click an item in the ListBox you would expect the other 199 items to be deselected, but this does not happen. Instead, only the items that are on the screen (and a few others) are deselected. All 199 items will not be deselected unless you first scroll through the list from beginning to end (and even then, oddly enough, it doesn't work if you perform scrolling with the little scroll box). My questions are: Can someone explain precisely why this occurs? Can I avoid or work around the problem?

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  • Separation of presentation and business logic in PHP

    - by Markus Ossi
    I am programming my first real PHP website and am wondering how to make my code more readable to myself. The reference book I am using is PHP and MySQL Web Development 4th ed. The aforementioned book gives three approaches to separating logic and content: include files function or class API template system I haven't chosen any of these yet, as wrapping my brains around these concepts is taking some time. However, my code has become some hybrid of the first two as I am just copy-pasting away here and modifying as I go. On presentation side, all of my pages have these common elements: header, top navigation, sidebar navigation, content, right sidebar and footer. The function-based examples in the book suggest that I could have these display functions that handle all the presentation example. So, my page code will be like this: display_header(); display_navigation(); display_content(); display_footer(); However, I don't like this because the examples in the book have these print statements with HTML and PHP mixed up like this: echo "<tr bgcolor=\"".$color."\"><td><a href=\"".$url."\">" ... I would rather like to have HTML with some PHP in the middle, not the other way round. I am thinking of making my pages so that at the beginning of my page, I will fetch all the data from database and put it in arrays. I will also get the data for variables. If there are any errors in any of these processes, I will put them into error strings. Then, at the HTML code, I will loop through these arrays using foreach and display the content. In some cases, there will be some variables that will be shown. If there is an error variable that is set, I will display that at the proper position. (As a side note: The thing I do not understand is that in most example code, if some database query or whatnot gives an error, there is always: else echo 'Error'; This baffles me, because when the example code gives an error, it is sometimes echoed out even before the HTML has started...) For people who have used ASP.NET, I have gotten somewhat used to the code-behind files and lblError and I am trying to do something similar here. The thing I haven't figured out is how could I do this "do logic first, then presentation" thing so that I would not have to replicate for example the navigation logic and navigation presentation in all of the pages. Should I do some include files or could I use functions here but a little bit differently? Are there any good articles where these "styles" of separating presentation and logic are explained a little bit more thoroughly. The book I have only has one paragraph about this stuff. What I am thinking is that I am talking about some concepts or ways of doing PHP programming here, but I just don't know the terms for them yet. I know this isn't a straight forward question, I just need some help in organizing my thoughts.

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  • Rogue PropertyChanged notifications from ViewModel

    - by user1886323
    The following simple program is causing me a Databinding headache. I'm new to this which is why I suspect it has a simple answer. Basically, I have two text boxes bound to the same property myString. I have not set up the ViewModel (simply a class with one property, myString) to provide any notifications to the View for when myString is changed, so even although both text boxes operate a two way binding there should be no way that the text boxes update when myString is changed, am I right? Except... In most circumstances this is true - I use the 'change value' button at the bottom of the window to change the value of myString to whatever the user types into the adjacent text box, and the two text boxes at the top, even although they are bound to myString, do not change. Fine. However, if I edit the text in TextBox1, thus changing the value of myString (although only when the text box loses focus due to the default UpdateSourceTrigger property, see reference), TextBox2 should NOT update as it shouldn't receive any updates that myString has changed. However, as soon as TextBox1 loses focus (say click inside TextBox2) TextBox2 is updated with the new value of myString. My best guess so far is that because the TextBoxes are bound to the same property, something to do with TextBox1 updating myString gives TextBox2 a notification that it has changed. Very confusing as I haven't used INotifyPropertyChanged or anything like that. To clarify, I am not asking how to fix this. I know I could just change the binding mode to a oneway option. I am wondering if anyone can come up with an explanation for this strange behaviour? ViewModel: namespace WpfApplication1 { class ViewModel { public ViewModel() { _myString = "initial message"; } private string _myString; public string myString { get { return _myString; } set { if (_myString != value) { _myString = value; } } } } } View: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <local:ViewModel /> </Window.DataContext> <Grid> <!-- The culprit text boxes --> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,70,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,120,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}"/> <!--The buttons allowing manual change of myString--> <Button Name="changevaluebutton" Content="change value" Click="ButtonUpdateArtist_Click" Margin="12,245,416,43" Width="75" /> <Button Content="Show value" Height="23" HorizontalAlignment="Left" Margin="12,216,0,0" Name="showvaluebutton" VerticalAlignment="Top" Width="75" Click="showvaluebutton_Click" /> <Label Content="" Height="23" HorizontalAlignment="Left" Margin="116,216,0,0" Name="showvaluebox" VerticalAlignment="Top" Width="128" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="116,245,0,0" Name="changevaluebox" VerticalAlignment="Top" Width="128" /> <!--simply some text--> <Label Content="TexBox1" Height="23" HorizontalAlignment="Left" Margin="99,70,0,0" Name="label1" VerticalAlignment="Top" Width="61" /> <Label Content="TexBox2" Height="23" HorizontalAlignment="Left" Margin="99,118,0,0" Name="label2" VerticalAlignment="Top" Width="61" /> </Grid> </Window> Code behind for view: namespace WpfApplication1 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { ViewModel viewModel; public MainWindow() { InitializeComponent(); viewModel = (ViewModel)this.DataContext; } private void showvaluebutton_Click(object sender, RoutedEventArgs e) { showvaluebox.Content = viewModel.myString; } private void ButtonUpdateArtist_Click(object sender, RoutedEventArgs e) { viewModel.myString = changevaluebox.Text; } } }

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  • Inheriting XML files and modifying values

    - by Veehmot
    This is a question about concept. I have an XML file, let's call it base: <base id="default"> <tags> <tag>tag_one</tag> <tag>tag_two</tag> <tag>tag_three</tag> </tags> <data> <data_a>blue</data_a> <data_b>3</data_b> </data> </base> What I want to do is to be able to extend this XML in another file, modifying individual properties. For example, I want to inherit that file and make a new one with a different data/data_a node: <base id="green" import="default"> <data> <data_a>green</data_a> </data> </base> So far it's pretty simple, it replaces the old data/data_a with the new one. I even can add a new node: <base id="ext" import="default"> <moredata> <data>extended version</data> </moredata> </base> And still it's pretty simple. The problem comes when I want to delete a node or deal with XML Lists (like the tags node). How should I reference a particular index on a list? I was thinking doing something like: <base id="diffList" import="default"> <tags> <tag index="1">this is not anymore tag_two</tag> </tags> </base> And for deleting a node / array index: <base id="deleting" import="default"> <tags> <tag index="2"/> </tags> <data/> </base> <!-- This will result in an XML containing these values: --> <base> <tag>tag_one</tag> <tag>tag_two</tag> </base> But I'm not happy with my solutions. I don't know anything about XSLT or other XML transformation tools, but I think someone must have done this before. The key goal I'm looking for is ease to write the XML by hand (both the base and the "extended"). I'm open to new solutions besides XML, if they are easy to write manually. Thanks for reading.

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  • perl : Passing hash , array through socket program betwen client and server

    - by pavun_cool
    Hi All . In sockets I have written the client server program . First I tried to send the normal string among them it sends fine . After that I am trying to send the hash and array values from client to server and server to client . When I printing the values using Dumper . It is giving me only reference . What Should I do for getting accessing the actual values in client server . Server Program: use IO::Socket; use strict; use warnings; my %hash = ( "name" => "pavunkumar " , "age" => 20 ) ; my $new = \%hash ; #Turn on System variable for Buffering output $| = 1; # Creating a a new socket my $socket= IO::Socket::INET->new(LocalPort=>5000,Proto=>'tcp',Localhost => 'localhost','Listen' => 5 , 'Reuse' => 1 ); die "could not create $! \n" unless ( $socket ); print "\nUDPServer Waiting port 5000\n"; my $new_sock = $socket->accept(); my $host = $new_sock->peerhost(); while(<$new_sock>) { #my $line = <$new_sock>; print Dumper "$host $_"; print $new_sock $new . "\n"; } print "$host is closed \n" ; Client Program use IO::Socket; use Data::Dumper ; use warnings ; use strict ; my %hash = ( "file" =>"log.txt" , size => "1000kb") ; my $ref = \%hash ; # This client for connecting the specified below address and port # INET function will create the socket file and establish the connection with # server my $port = shift || 5000 ; my $host = shift || 'localhost'; my $recv_data ; my $send_data; my $socket = new IO::Socket::INET ( PeerAddr => $host , PeerPort => $port , Proto => 'tcp', ) or die "Couldn't connect to Server\n"; while (1) { my $line = <stdin> ; print $socket $ref."\n"; if ( $line = <$socket> ) { print Dumper $line ; } else { print "Server is closed \n"; last ; } } I have given my sample program about what I am doing , Can any one tell me what I am doing wrong in this code. And what I need to do for accessing the hash values . Thanks in Advance

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  • Can I create an xml that specifies element from 2 nested xsd's without using a prefixes?

    - by TweeZz
    I have 2 xsd's which are nested: DefaultSchema.xsd: <?xml version="1.0" encoding="utf-8"?> <xs:schema id="DefaultSchema" targetNamespace="http://myNamespace.com/DefaultSchema.xsd" elementFormDefault="qualified" xmlns="http://myNamespace.com/DefaultSchema.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" > <xs:complexType name="ZForm"> <xs:sequence minOccurs="0" maxOccurs="unbounded"> <xs:element name="Part" minOccurs="0" maxOccurs="unbounded" type="Part"/> </xs:sequence> <xs:attribute name="Title" use="required" type="xs:string"/> <xs:attribute name="Version" type="xs:int"/> </xs:complexType> <xs:complexType name="Part"> <xs:sequence minOccurs="0" maxOccurs="unbounded"> <xs:element name="Label" type="Label" minOccurs="0"></xs:element> </xs:sequence> <xs:attribute name="Title" use="required" type="xs:string"/> </xs:complexType> <xs:complexType name="Label"> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute name="Title" type="xs:string"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:schema> ExportSchema.xsd: (this one kinda wraps 1 more element (ZForms) around the main element (ZForm) of the DefaultSchema) <?xml version="1.0" encoding="utf-8"?> <xs:schema id="ExportSchema" targetNamespace="http://myNamespace.com/ExportSchema.xsd" elementFormDefault="qualified" xmlns="http://myNamespace.com/DefaultSchema.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:es="http://myNamespace.com/ExportSchema.xsd" > <xs:import namespace="http://myNamespace.com/DefaultSchema.xsd" schemaLocation="DefaultSchema.xsd"/> <xs:element name="ZForms" type="es:ZFormType"></xs:element> <xs:complexType name="ZFormType"> <xs:sequence> <xs:element name="ZForm" type="ZForm" maxOccurs="unbounded" /> </xs:sequence> </xs:complexType> </xs:schema> And then finally I have a generated xml: <?xml version="1.0" encoding="utf-8"?> <ZForms xmlns="http://myNamespace.com/ExportSchema.xsd"> <ZForm Version="1" Title="FormTitle"> <Part Title="PartTitle" > <Label Title="LabelTitle" /> </Part> </ZForm> </ZForms> Visual studio complains it doesn't know what 'Part' is. I was hoping I do not need to use xml namespace prefixes (..) to make this xml validate, since ExportSchema.xsd has a reference to the DefaultSChema.xsd. Is there any way to make that xml structure valid without explicitly specifying the DefaultSchema.xsd? Or is this a no go?

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  • Strange behaviour when simply adding strings in Lazarus - FreePascal

    - by linkcharger
    The program has several "encryption" algorithms. This one should blockwise reverse the input. "He|ll|o " becomes "o |ll|He" (block length of 2). I add two strings, in this case appending the result string to the current "block" string and making that the result. When I add the result first and then the block it works fine and gives me back the original string. But when i try to reverse the order it just gives me the the last "block". Several other functions that are used for "rotation" are above. //amount of blocks function amBl(i1:integer;i2:integer):integer; begin if (i1 mod i2) <> 0 then result := (i1 div i2) else result := (i1 div i2) - 1; end; //calculation of block length function calcBl(keyStr:string):integer; var i:integer; begin result := 0; for i := 1 to Length(keyStr) do begin result := (result + ord(keyStr[i])) mod 5; result := result + 2; end; end; //desperate try to add strings function append(s1,s2:string):string; begin insert(s2,s1,Length(s1)+1); result := s1; end; function rotation(inStr,keyStr:string):string; var //array of chars -> string block,temp:string; //position in block variable posB:integer; //block length and block count variable bl, bc:integer; //null character as placeholder n : ansiChar; begin //calculating block length 2..6 bl := calcBl(keyStr); setLength(block,bl); result := ''; temp := ''; {n := #00;} for bc := 0 to amBl(Length(inStr),bl) do begin //filling block with chars starting from back of virtual block (in inStr) for posB := 1 to bl do begin block[posB] := inStr[bc * bl + posB]; {if inStr[bc * bl + posB] = ' ' then block[posB] := n;} end; //adding the block in front of the existing result string temp := result; result := block + temp; //result := append(block,temp); //result := concat(block,temp); end; end; (full code http://pastebin.com/6Uarerhk) After all the loops "result" has the right value, but in the last step (between "result := block + temp" and the "end;" of the function) "block" replaces the content of "result" with itself completely, it doesn't add result at the end anymore. And as you can see I even used a temp variable to try to work around that.. doesnt change anything though.

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  • What version-control system is most trivial to set up and use for toy projects?

    - by Norman Ramsey
    I teach the third required intro course in a CS department. One of my homework assignments asks students to speed up code they have written for a previous assignment. Factor-of-ten speedups are routine; factors of 100 or 1000 are not unheard of. (For a factor of 1000 speedup you have to have made rookie mistakes with malloc().) Programs are improved by a sequence is small changes. I ask students to record and describe each change and the resulting improvement. While you're improving a program it is also possible to break it. Wouldn't it be nice to back out? You can see where I'm going with this: my students would benefit enormously from version control. But there are some caveats: Our computing environment is locked down. Anything that depends on a central repository is suspect. Our students are incredibly overloaded. Not just classes but jobs, sports, music, you name it. For them to use a new tool it has to be incredibly easy and have obvious benefits. Our students do most work in pairs. Getting bits back and forth between accounts is problematic. Could this problem also be solved by distributed version control? Complexity is the enemy. I know setting up a CVS repository is too baffling---I myself still have trouble because I only do it once a year. I'm told SVN is even harder. Here are my comments on existing systems: I think central version control (CVS or SVN) is ruled out because our students don't have the administrative privileges needed to make a repository that they can share with one other student. (We are stuck with Unix file permissions.) Also, setup on CVS or SVN is too hard. darcs is way easy to set up, but it's not obvious how you share things. darcs send (to send patches by email) seems promising but it's not clear how to set it up. The introductory documentation for git is not for beginners. Like CVS setup, it's something I myself have trouble with. I'm soliciting suggestions for what source-control to use with beginning students. I suspect we can find resources to put a thin veneer over an existing system and to simplify existing documentation. We probably don't have resources to write new documentation. So, what's really easy to setup, commit, revert, and share changes with a partner but does not have to be easy to merge or to work at scale? A key constraint is that programming pairs have to be able to share work with each other and only each other, and pairs change every week. Our infrastructure is Linux, Solaris, and Windows with a netapp filer. I doubt my IT staff wants to create a Unix group for each pair of students. Is there an easier solution I've overlooked? (Thanks for the accepted answer, which beats the others on account of its excellent reference to Git Magic as well as the helpful comments.)

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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