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  • What do you use for recurring payments in a Rails Application?

    - by Chance
    I'm fairly new to rails so I'm definitely not up to speed on the community's best practices, tools, etc. So I figure this may be the best place to ask. What do you use for recurring billing in a rails app? From what I can tell, there are a number of options including rolling my own with ActiveMerchant or using one of the SaaS out there. As far as the SaaS recurring billing systems, I've only stumbled upon one thus far (chedder getter) and I'm hoping there are alternatives (if, for nothing else, so I can compare). Additionally, I've seen a few invoice systems but they either do not handle the payment portion, do not seem to fit well with the intention, or are extremely outdated. Thanks in advance!

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  • problem with background subtraction

    - by riyana
    I'm doing background subtraction using opencv. The problem is the foreground object is not always detected correctly. To deal with this I would like to use four or five images, and take their average as the background image. How can I do that?

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  • Steganography Experiment - Trouble hiding message bits in DCT coefficients

    - by JohnHankinson
    I have an application requiring me to be able to embed loss-less data into an image. As such I've been experimenting with steganography, specifically via modification of DCT coefficients as the method I select, apart from being loss-less must also be relatively resilient against format conversion, scaling/DSP etc. From the research I've done thus far this method seems to be the best candidate. I've seen a number of papers on the subject which all seem to neglect specific details (some neglect to mention modification of 0 coefficients, or modification of AC coefficient etc). After combining the findings and making a few modifications of my own which include: 1) Using a more quantized version of the DCT matrix to ensure we only modify coefficients that would still be present should the image be JPEG'ed further or processed (I'm using this in place of simply following a zig-zag pattern). 2) I'm modifying bit 4 instead of the LSB and then based on what the original bit value was adjusting the lower bits to minimize the difference. 3) I'm only modifying the blue channel as it should be the least visible. This process must modify the actual image and not the DCT values stored in file (like jsteg) as there is no guarantee the file will be a JPEG, it may also be opened and re-saved at a later stage in a different format. For added robustness I've included the message multiple times and use the bits that occur most often, I had considered using a QR code as the message data or simply applying the reed-solomon error correction, but for this simple application and given that the "message" in question is usually going to be between 10-32 bytes I have plenty of room to repeat it which should provide sufficient redundancy to recover the true bits. No matter what I do I don't seem to be able to recover the bits at the decode stage. I've tried including / excluding various checks (even if it degrades image quality for the time being). I've tried using fixed point vs. double arithmetic, moving the bit to encode, I suspect that the message bits are being lost during the IDCT back to image. Any thoughts or suggestions on how to get this working would be hugely appreciated. (PS I am aware that the actual DCT/IDCT could be optimized from it's naive On4 operation using row column algorithm, or an FDCT like AAN, but for now it just needs to work :) ) Reference Papers: http://www.lokminglui.com/dct.pdf http://arxiv.org/ftp/arxiv/papers/1006/1006.1186.pdf Code for the Encode/Decode process in C# below: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing.Imaging; using System.Drawing; namespace ImageKey { public class Encoder { public const int HIDE_BIT_POS = 3; // use bit position 4 (1 << 3). public const int HIDE_COUNT = 16; // Number of times to repeat the message to avoid error. // JPEG Standard Quantization Matrix. // (to get higher quality multiply by (100-quality)/50 .. // for lower than 50 multiply by 50/quality. Then round to integers and clip to ensure only positive integers. public static double[] Q = {16,11,10,16,24,40,51,61, 12,12,14,19,26,58,60,55, 14,13,16,24,40,57,69,56, 14,17,22,29,51,87,80,62, 18,22,37,56,68,109,103,77, 24,35,55,64,81,104,113,92, 49,64,78,87,103,121,120,101, 72,92,95,98,112,100,103,99}; // Maximum qauality quantization matrix (if all 1's doesn't modify coefficients at all). public static double[] Q2 = {1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1}; public static Bitmap Encode(Bitmap b, string key) { Bitmap response = new Bitmap(b.Width, b.Height, PixelFormat.Format32bppArgb); uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Start be transferring the unmodified image portions. // As we'll be using slightly less width/height for the encoding process we'll need the edges to be populated. for (int y = 0; y < b.Height; y++) for (int x = 0; x < b.Width; x++) { if( (x >= imgWidth && x < b.Width) || (y>=imgHeight && y < b.Height)) response.SetPixel(x, y, b.GetPixel(x, y)); } // Setup the counters and byte data for the message to encode. StringBuilder sb = new StringBuilder(); for(int i=0;i<HIDE_COUNT;i++) sb.Append(key); byte[] codeBytes = System.Text.Encoding.ASCII.GetBytes(sb.ToString()); int bitofs = 0; // Current bit position we've encoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to encode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] redData = GetRedChannelData(b, x, y); int[] greenData = GetGreenChannelData(b, x, y); int[] blueData = GetBlueChannelData(b, x, y); int[] newRedData; int[] newGreenData; int[] newBlueData; if (bitofs < totalBits) { double[] redDCT = DCT(ref redData); double[] greenDCT = DCT(ref greenData); double[] blueDCT = DCT(ref blueData); int[] redDCTI = Quantize(ref redDCT, ref Q2); int[] greenDCTI = Quantize(ref greenDCT, ref Q2); int[] blueDCTI = Quantize(ref blueDCT, ref Q2); int[] blueDCTC = Quantize(ref blueDCT, ref Q); HideBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); double[] redDCT2 = DeQuantize(ref redDCTI, ref Q2); double[] greenDCT2 = DeQuantize(ref greenDCTI, ref Q2); double[] blueDCT2 = DeQuantize(ref blueDCTI, ref Q2); newRedData = IDCT(ref redDCT2); newGreenData = IDCT(ref greenDCT2); newBlueData = IDCT(ref blueDCT2); } else { newRedData = redData; newGreenData = greenData; newBlueData = blueData; } MapToRGBRange(ref newRedData); MapToRGBRange(ref newGreenData); MapToRGBRange(ref newBlueData); for(int dy=0;dy<8;dy++) { for(int dx=0;dx<8;dx++) { int col = (0xff<<24) + (newRedData[dx+(dy*8)]<<16) + (newGreenData[dx+(dy*8)]<<8) + (newBlueData[dx+(dy*8)]); response.SetPixel(x+dx,y+dy,Color.FromArgb(col)); } } } } if (bitofs < totalBits) throw new Exception("Failed to encode data - insufficient cover image coefficients"); return (response); } public static void HideBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { int tempValue = 0; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ( (u != 0 || v != 0) && CMatrix[v+(u*8)] != 0 && DCTMatrix[v+(u*8)] != 0) { if (bitofs < totalBits) { tempValue = DCTMatrix[v + (u * 8)]; int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); byte value = (byte)((codeBytes[bytePos] & mask) >> bitPos); // 0 or 1. if (value == 0) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a != 0) DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS) - 1; DCTMatrix[v + (u * 8)] &= ~(1 << HIDE_BIT_POS); } else if (value == 1) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a == 0) DCTMatrix[v + (u * 8)] &= ~((1 << HIDE_BIT_POS) - 1); DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS); } if (DCTMatrix[v + (u * 8)] != 0) bitofs++; else DCTMatrix[v + (u * 8)] = tempValue; } } } } } public static void MapToRGBRange(ref int[] data) { for(int i=0;i<data.Length;i++) { data[i] += 128; if(data[i] < 0) data[i] = 0; else if(data[i] > 255) data[i] = 255; } } public static int[] GetRedChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x,y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 16) & 0xff) - 128; } } return (data); } public static int[] GetGreenChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 8) & 0xff) - 128; } } return (data); } public static int[] GetBlueChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 0) & 0xff) - 128; } } return (data); } public static int[] Quantize(ref double[] DCTMatrix, ref double[] Q) { int[] DCTMatrixOut = new int[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (int)Math.Round(DCTMatrix[v + (u * 8)] / Q[v + (u * 8)]); } } return(DCTMatrixOut); } public static double[] DeQuantize(ref int[] DCTMatrix, ref double[] Q) { double[] DCTMatrixOut = new double[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (double)DCTMatrix[v + (u * 8)] * Q[v + (u * 8)]; } } return(DCTMatrixOut); } public static double[] DCT(ref int[] data) { double[] DCTMatrix = new double[8 * 8]; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double sum = 0.0; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double s = data[x + (y * 8)]; double dctVal = Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += s * dctVal; } } DCTMatrix[u + (v * 8)] = (0.25 * cu * cv * sum); } } return (DCTMatrix); } public static int[] IDCT(ref double[] DCTMatrix) { int[] Matrix = new int[8 * 8]; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double sum = 0; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double idctVal = (cu * cv) / 4.0 * Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += (DCTMatrix[u + (v * 8)] * idctVal); } } Matrix[x + (y * 8)] = (int)Math.Round(sum); } } return (Matrix); } } public class Decoder { public static string Decode(Bitmap b, int expectedLength) { expectedLength *= Encoder.HIDE_COUNT; uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Setup the counters and byte data for the message to decode. byte[] codeBytes = new byte[expectedLength]; byte[] outBytes = new byte[expectedLength / Encoder.HIDE_COUNT]; int bitofs = 0; // Current bit position we've decoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to decode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] blueData = ImageKey.Encoder.GetBlueChannelData(b, x, y); double[] blueDCT = ImageKey.Encoder.DCT(ref blueData); int[] blueDCTI = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q2); int[] blueDCTC = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q); if (bitofs < totalBits) GetBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); } } bitofs = 0; for (int i = 0; i < (expectedLength / Encoder.HIDE_COUNT) * 8; i++) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); List<int> values = new List<int>(); int zeroCount = 0; int oneCount = 0; for (int j = 0; j < Encoder.HIDE_COUNT; j++) { int val = (codeBytes[bytePos + ((expectedLength / Encoder.HIDE_COUNT) * j)] & mask) >> bitPos; values.Add(val); if (val == 0) zeroCount++; else oneCount++; } if (oneCount >= zeroCount) outBytes[bytePos] |= mask; bitofs++; values.Clear(); } return (System.Text.Encoding.ASCII.GetString(outBytes)); } public static void GetBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ((u != 0 || v != 0) && CMatrix[v + (u * 8)] != 0 && DCTMatrix[v + (u * 8)] != 0) { if (bitofs < totalBits) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); int value = DCTMatrix[v + (u * 8)] & (1 << Encoder.HIDE_BIT_POS); if (value != 0) codeBytes[bytePos] |= mask; bitofs++; } } } } } } } UPDATE: By switching to using a QR Code as the source message and swapping a pair of coefficients in each block instead of bit manipulation I've been able to get the message to survive the transform. However to get the message to come through without corruption I have to adjust both coefficients as well as swap them. For example swapping (3,4) and (4,3) in the DCT matrix and then respectively adding 8 and subtracting 8 as an arbitrary constant seems to work. This survives a re-JPEG'ing of 96 but any form of scaling/cropping destroys the message again. I was hoping that by operating on mid to low frequency values that the message would be preserved even under some light image manipulation.

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  • Resize an array of images with OpenCV

    - by amr
    I'm passing an array of images (IplImage**) to an object in C++ using OpenCV. I'm then trying to iterate over that array and resize them all to a fixed size (150x150) I'm doing it this way: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[0]->depth, this->faceImageArray[0]->nChannels ); cout << "Created image" << endl; cvResize(this->faceImageArray[i], frame_copy); cout << "Resized image" << endl; IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cout << "Created grey image" << endl; cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); cout << "Converted image" << endl; this->faceImageArray[i] = grey_image; cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } But I'm getting this output, and I'm not sure why: Created image Resized image Created grey image Converted image Created image OpenCV Error: Assertion failed (src.type() == dst.type()) in cvResize, file /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp, line 3102 terminate called after throwing an instance of 'cv::Exception' what(): /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp:3102: error: (-215) src.type() == dst.type() in function cvResize Aborted I'm basically just trying to replace the image in the array with the resized one in as few steps as possible. Edit: Revised my code as follows: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[i]->depth, this->faceImageArray[i]->nChannels ); cvResize(this->faceImageArray[i], frame_copy); IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); faceImageArray[i] = cvCreateImage( cvSize(grey_image->width, grey_image->height), grey_image->depth, grey_image->nChannels); cvCopy(grey_image,faceImageArray[i]); cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } Then later on I'm performing some PCA, and get this output: OpenCV Error: Null pointer (Null pointer to the written object) in cvWrite, file /build/buildd/opencv-2.1.0/src/cxcore/cxpersistence.cpp, line 4740 But I don't think my code has got to the point where I'm explicitly calling cvWrite, so it must be part of the library. I can give a full implementation if necessary - is there anything in my code that's going to create a null pointer?

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  • Can anyone recommend a decent tool for optimizing images other than Photoshop

    - by toomanyairmiles
    Can anyone recommend a decent tool for optimising images other than adobe photoshop, the gimp etc? I'm looking to optimise images for the web preferably online and free. Basically I have a client who can't install additional software on their work PC but needs to optimise photographs and other images for their website and is presently uploading 1 or 2 Mb files. On a personal level I'm interested to see what other people are using...

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  • Would this method work to scale out SQL queries?

    - by David
    I have a database containing a single huge table. At the moment a query can take anything from 10 to 20 minutes and I need that to go down to 10 seconds. I have spent months trying different products like GridSQL. GridSQL works fine, but is using its own parser which does not have all the needed features. I have also optimized my database in various ways without getting the speedup I need. I have a theory on how one could scale out queries, meaning that I utilize several nodes to run a single query in parallel. The idea is to take an incoming SQL query and simply run it exactly like it is on all the nodes. When the results are returned to a coordinator node, the same query is run on the union of the resultsets. I realize that an aggregate function like average need to be rewritten into a count and sum to the nodes and that the coordinator divides the sum of the sums with the sum of the counts to get the average. What kinds of problems could not easily be solved using this model. I believe one issue would be the count distinct function. Edit: I am getting so many nice suggestions, but none have addressed the method.

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  • recognizing text effect on an image for photoshop

    - by Shishant
    Hello, I had my site designed through an designer, I have this image from it, I want to use same kind of image for other navigation menus which I want to add now, my designer is not supplying me with psd`s of it. How can I know what text effects and fonts I should use in photoshop to achieve the same kind of result? Thank You.

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  • mean and variance of image in single pass

    - by ajith
    hi everyone,am trying to calculate mean and variance using 3X3 window over image(hXw) in opencv...here is my code...is there any accuracy issues with this??or is there any other efficient method to do it in one pass.? int pi,a,b; for(i=1;i

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  • PHP Thumbnail image generator works, but consistently awaits 90% of its loadtime! Why?

    - by Sam
    Hi folks, This is the follow-up question from this general page load speed question. This question which will focus only, entirely and specifically on the thumbnail generator PHP code with the question: What's causing the 97% delays on these tiny thumbnails? Measuring only 3 ~ 5 kb each, this is strange indeed! Even after 7 orso bounty-rounds and 100 upvotes, the images are still doing nothing for over 97% of the time. It works allright, but it could be so much faster! ZAM, my pet robot, was so annoyed by not knowing why, he just pulled out some cords! Silly metal box... (I have asked permission from the original author, to put temporarily segments of the code online that I think could be the problem, after which I will remove all code, except the several lines that were the direct cause of this issue here to match the answer. This will be the free opportunity to perfect/speedup his otherwise already to my opinion vert versatile and userfriendly thumbnail generator.)

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  • Finding a small image in a bigger one

    - by tur1ng
    Given an image with a large dimension ( 1.000 x 1.000). What is a good approach to find a small image (e.g. 50 x 50) in the big one? The smaller image can be rotated and differ in the size, but only with a 1:1 ratio. It's not related to any programming language - I'm just interested in pattern recognition. Thank you.

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  • How to solve the problem of not being informed of successful payments by the 3rd party system used b

    - by user68759
    I have a subscription based website that interacts with a 3rd party system to handle the payments. The steps to process a new subscriber registration are as follow: The subscriber enters his/her details in the subscription form and click on the submit button. Assuming the details specified are valid, a new record is created in the database to store these details. The subscriber is then redirected to the website of the 3rd party system (similar to paypal) to process the payment. Once the payment is succesful, the 3rd party website then redirect the subscriber back to our website. At this time, I know that the payment was succesful, so the record in the database is updated to indicate that payment has been made successfully. A problem that I have found occurring quite often is that if a subscriber pays but does not complete the process correctly (e.g. uses the back browser, closes the window), his/her record in the database doesn't get updated about this. Accordingly, I don't know if s/he has paid by just looking the record and need to wait for the report from the 3rd party system to find this out. How do you solve this problem? PS. One of the main reasons to store their details into the database before the payment process is done is so they can come back to complete the payment without re-entering their details again. For example, when their credit cards were rejected by the 3rd party system and they need to sort this out with their financial institution which may take a while.

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  • detect sender of signal (linux, ptrace)

    - by osgx
    Hello Can I distinguish signal, between delivered directly to a process and delivered via debugger. Case 1: $ ./process1 process1 (not ptraced) set up handler alarm(5); .... signal is handled and I can parse handler parameters Case 2: $ debugger1 ./process1 process1 (is ptraced by debugger1) set up handler alarm(5); ... signal is catched by debugger1. It resumes process1 with PTRACE_CONT, signal_number is 4th parameter of PTRACE_CONT. signal is redelivered to process1 it is handled. So, how can I detect in signal handler, was it redelivered by debugger or send by system? OS is Linux, kernel is 2.6.30. Programs are written in plain C.

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  • Correct way to Convert 16bit PCM Wave data to float

    - by fredley
    I have a wave file in 16bit PCM form. I've got the raw data in a byte[] and a method for extracting samples, and I need them in float format, i.e. a float[] to do a Fourier Transform. Here's my code, does this look right? I'm working on Android so javax.sound.sampled etc. is not available. private static short getSample(byte[] buffer, int position) { return (short) (((buffer[position + 1] & 0xff) << 8) | (buffer[position] & 0xff)); } ... float[] samples = new float[samplesLength]; for (int i = 0;i<input.length/2;i+=2){ samples[i/2] = (float)getSample(input,i) / (float)Short.MAX_VALUE; }

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  • Fastest way to compute a "Visual" checksum of an image

    - by ensnare
    I'm looking to create an ID system for cataloging images. I can't use md5() since that will change if I alter the EXIF tags of the image. I am currently using the SHA1 checksum computed by imagemagick. It works perfectly, but it's really, really slow on larger images (~15 seconds on a quad-core xeon for a 21 megapixel JPG). Are there any other "visual" methods of uniquely identifying an image that would be faster? Thank you.

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  • Baffled by differences between WPF BitmapEncoders

    - by DanM
    I wrote a little utility class that saves BitmapSource objects to image files. The image files can be either bmp, jpeg, or png. Here is the code: public class BitmapProcessor { public void SaveAsBmp(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new BmpBitmapEncoder()); } public void SaveAsJpg(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new JpegBitmapEncoder()); } public void SaveAsPng(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new PngBitmapEncoder()); } private void Save(BitmapSource bitmapSource, string path, BitmapEncoder encoder) { using (var stream = new FileStream(path, FileMode.Create)) { encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); encoder.Save(stream); } } } Each of the three Save methods work, but I get unexpected results with bmp and jpeg. Png is the only format that produces an exact reproduction of what I see if I show the BitmapSource on screen using a WPF Image control. Here are the results: BMP - too dark JPEG - too saturated PNG - correct Why am I getting completely different results for different file types? I should note that the BitmapSource in my example uses an alpha value of 0.1 (which is why it appears very desaturated), but it should be possible to show the resulting colors in any image format. I know if I take a screen capture using something like HyperSnap, it will look correct regardless of what file type I save to. Here's a HyperSnap screen capture saved as a bmp: As you can see, this isn't a problem, so there's definitely something strange about WPF's image encoders. Do I have a setting wrong? Am I missing something?

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  • Parallel For Loop - Problems when adding to a List - Possible .Net Bugs

    - by Kevin Crowell
    I am having some issues involving Parallel for loops and adding to a List. The problem is, the same code may generate different output at different times. I have set up some test code below. In this code, I create a List of 10,000 int values. 1/10th of the values will be 0, 1/10th of the values will be 1, all the way up to 1/10th of the values being 9. After setting up this List, I setup a Parallel for loop that iterates through the list. If the current number is 0, I add a value to a new List. After the Parallel for loop completes, I output the size of the list. The size should always be 1,000. Most of the time, the correct answer is given. However, I have seen 3 possible incorrect outcomes occur: The size of the list is less than 1,000 An IndexOutOfRangeException occurs @ doubleList.Add(0.0); An ArgumentException occurs @ doubleList.Add(0.0); The message for the ArgumentException given was: Destination array was not long enough. Check destIndex and length, and the array's lower bounds. What could be causing the errors? Is this a .Net bug? Is there something I can do to prevent this from happening? Please try the code for yourself. If you do not get an error, try it a few times. Please also note that you probably will not see any errors using a single-core machine. using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ParallelTest { class Program { static void Main(string[] args) { List<int> intList = new List<int>(); List<double> doubleList = new List<double>(); for (int i = 0; i < 250; i++) { intList.Clear(); doubleList.Clear(); for (int j = 0; j < 10000; j++) { intList.Add(j % 10); } Parallel.For(0, intList.Count, j => { if (intList[j] == 0) { doubleList.Add(0.0); } }); if (doubleList.Count != 1000) { Console.WriteLine("On iteration " + i + ": List size = " + doubleList.Count); } } Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } }

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  • Who do you use for a merchant account?

    - by Josh
    Hi everyone, I was hoping to get an idea of the merchant accounts out there and if there are any strong recommendations for one in particular. I would also appreciate advice on how merchant accounts differ. Please use separate answers for each recommendation so that we can take full advantage of the voting system. Thanks!

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  • parallel computation for an Iterator of elements in Java

    - by Brian Harris
    I've had the same need a few times now and wanted to get other thoughts on the right way to structure a solution. The need is to perform some operation on many elements on many threads without needing to have all elements in memory at once, just the ones under computation. As in, Iterables.partition is insufficient because it brings all elements into memory up front. Expressing it in code, I want to write a BulkCalc2 that does the same thing as BulkCalc1, just in parallel. Below is sample code that illustrates my best attempt. I'm not satisfied because it's big and ugly, but it does seem to accomplish my goals of keeping threads highly utilized until the work is done, propagating any exceptions during computation, and not having more than numThreads instances of BigThing necessarily in memory at once. I'll accept the answer which meets the stated goals in the most concise way, whether it's a way to improve my BulkCalc2 or a completely different solution. interface BigThing { int getId(); String getString(); } class Calc { // somewhat expensive computation double calc(BigThing bigThing) { Random r = new Random(bigThing.getString().hashCode()); double d = 0; for (int i = 0; i < 100000; i++) { d += r.nextDouble(); } return d; } } class BulkCalc1 { final Calc calc; public BulkCalc1(Calc calc) { this.calc = calc; } public TreeMap<Integer, Double> calc(Iterator<BigThing> in) { TreeMap<Integer, Double> results = Maps.newTreeMap(); while (in.hasNext()) { BigThing o = in.next(); results.put(o.getId(), calc.calc(o)); } return results; } } class SafeIterator<T> { final Iterator<T> in; SafeIterator(Iterator<T> in) { this.in = in; } synchronized T nextOrNull() { if (in.hasNext()) { return in.next(); } return null; } } class BulkCalc2 { final Calc calc; final int numThreads; public BulkCalc2(Calc calc, int numThreads) { this.calc = calc; this.numThreads = numThreads; } public TreeMap<Integer, Double> calc(Iterator<BigThing> in) { ExecutorService e = Executors.newFixedThreadPool(numThreads); List<Future<?>> futures = Lists.newLinkedList(); final Map<Integer, Double> results = new MapMaker().concurrencyLevel(numThreads).makeMap(); final SafeIterator<BigThing> it = new SafeIterator<BigThing>(in); for (int i = 0; i < numThreads; i++) { futures.add(e.submit(new Runnable() { @Override public void run() { while (true) { BigThing o = it.nextOrNull(); if (o == null) { return; } results.put(o.getId(), calc.calc(o)); } } })); } e.shutdown(); for (Future<?> future : futures) { try { future.get(); } catch (InterruptedException ex) { // swallowing is OK } catch (ExecutionException ex) { throw Throwables.propagate(ex.getCause()); } } return new TreeMap<Integer, Double>(results); } }

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  • Generate an image / thumbnail of a webpage using X/Gui-less linux

    - by dassouki
    There are a lot of solutions out there on generating a thumbnail or an image preview of a webpage. Some of these are websites like websnapshots, windows libraries such as PHP's imagegrabscreen (only works on windows), and KDE's wkhtml. Many more do exist. However, I'm looking for a GUI-less solution. Something I can create an API around and link it to php or python. I'm comfortable with python, php, C, and shell. This is a personal project, so I'm not interested in commercial applications as I'm aware of their existence. Any ideas?

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  • Java: Line appears when using AffineTransform to scale image

    - by Malakim
    Hi, I'm having a problem with image scaling. When I use the following code to scale an image it ends up with a line either at the bottom or on the right side of the image. double scale = 1; if (scaleHeight >= scaleWidth) { scale = scaleWidth; } else { scale = scaleHeight; } AffineTransform af = new AffineTransform(); af.scale(scale, scale); AffineTransformOp operation = new AffineTransformOp(af, AffineTransformOp.TYPE_NEAREST_NEIGHBOR); BufferedImage bufferedThumb = operation.filter(img, null); The original image is here: http://tinyurl.com/yzv6r7h The scaled image: http://tinyurl.com/yk6e8ga Does anyone know why the line appears? Thanks!

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  • Image Resizing: Poor jpeg quality and black PNG backgrounds

    - by azz0r
    Hello, I have two issues with my class, basically the quality of the jpeg images is quite poor, but I'm not sure if thats down to my ratio resizing. Ideally I'd like this class to be strict with image sizes and crop into them, but I cant get my head around it. My main issue is that pngs always have a black bg, does anyone have experience with this happening? <?php class OpenSource_ImageResize { function __construct($theFile, $toWhere, $mime, $extension, $newWidth, $newHeight) { if ($mime == NULL) { $mime = getimagesize($theFile); $mime = $mime['mime']; } if ($mime == 'image/jpeg') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromjpeg($theFile); } else { return copy($theFile, $toWhere); throw new exception('Could not create jpeg'); return false; } } else if ($mime == 'image/png') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefrompng($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create png'); return false; } } else if ($mime == 'image/gif') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromgif ($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create gif'); return false; } } else { throw new exception('Not a valid mime type'); return false; } $oldX = imageSX($sourceImage); $oldY = imageSY($sourceImage); if ($newWidth == NULL) { $thumbHeight = $newHeight; $thumbWidth = round($newHeight/($oldY/$oldX)); } else if ($oldX > $oldY) { $thumbWidth = $newWidth; $thumbHeight = $oldY * ($newHeight/$oldX); } if ($oldX < $oldY) { $thumbWidth = round($newHeight/($oldY/$oldX)); $thumbHeight = $newHeight; } if ($oldX == $oldY) { $thumbWidth = $newWidth; $thumbHeight = $newHeight; } if (!gd_info()) { $dstImage = ImageCreate($thumbWidth, $thumbHeight); imagecopyresized($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } else { $dstImage = ImageCreateTrueColor($thumbWidth, $thumbHeight); imagecopyresampled($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } if ($mime == 'image/png') { $xparent = imagecolorresolvealpha($dstImage, 255,2,240, 0) ; imagecolortransparent($dstImage,$xparent); imagealphablending($dstImage,true); imagepng($dstImage, $toWhere); } else if ($mime == 'image/jpeg') { imagejpeg($dstImage, $toWhere); } else if ($mime == 'image/gif') { imagegif ($dstImage, $toWhere); } imagedestroy($dstImage); imagedestroy($sourceImage); return true; } }

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  • Removing the transperancy from image while keeping the actual image

    - by KPL
    Hello people, I have three images,and , they are not square or rectangular in shape. They are just like face of anyone. So,basically, my images are in the size 196x196 or anything like that, but complete square or rectangle with the face in the middle and transperant background in the rest of the portion. Now, I want to remove the transperant background too and just keep the faces. Don't know if this is possible and mind you, this isn't a programming question.

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