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  • Virtual Function Implementation

    - by Gokul
    Hi, I have kept hearing this statement. Switch..Case is Evil for code maintenance, but it provides better performance(since compiler can inline stuffs etc..). Virtual functions are very good for code maintenance, but they incur a performance penalty of two pointer indirections. Say i have a base class with 2 subclasses(X and Y) and one virtual function, so there will be two virtual tables. The object has a pointer, based on which it will choose a virtual table. So for the compiler, it is more like switch( object's function ptr ) { case 0x....: X->call(); break; case 0x....: Y->call(); }; So why should virtual function cost more, if it can get implemented this way, as the compiler can do the same in-lining and other stuff here. Or explain me, why is it decided not to implement the virtual function execution in this way? Thanks, Gokul.

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  • A question about friend functions

    - by Als
    I faced a problem recently with a 3rd party library which generates classes from a xml. Here is a gist of it: class B; class A { void doSomething(); friend class B; }; class B { void doSomething(); void doSomethingMore() { doSomething(); } }; The compiler flags call to the function doSomething() as ambiguous and flags it as an compiler error. It is easy to understand why it gives the error.Class B being friend of class A, every member of class B has access to all the members of class A. Renaming of the either of functions resolved my problem but it got me thinking that shouldn't in this case the compiler should give a priority to the class's own member function over the function in another class of which it is a friend?

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  • Only compiles as an array of pointers, not array of arrays

    - by Dustin
    Suppose I define two arrays, each of which have 2 elements (for theoretical purposes): char const *arr1[] = { "i", "j" }; char const *arr2[] = { "m", "n" }; Is there a way to define a multidimensional array that contains these two arrays as elements? I was thinking of something like the following, but my compiler displays warnings about incompatible types: char const *combine[][2] = { arr1, arr2 }; The only way it would compile was to make the compiler treat the arrays as pointers: char const *const *combine[] = { arr1, arr2 }; Is that really the only way to do it or can I preserve the type somehow (in C++, the runtime type information would know it is an array) and treat combine as a multidimensional array? I realise it works because an array name is a const pointer, but I'm just wondering if there is a way to do what I'm asking in standard C/C++ rather than relying on compiler extensions. Perhaps I've gotten a bit too used to Python's lists where I could just throw anything in them...

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  • Can I prevent Flash's Input Events from stacking up when my framerate low?

    - by Matt W
    My Flash game targets 24 fps, but slows to 10 on slower machines. This is fine, except Flash decides to throttle the queue of incoming MouseEvent and KeyboardEvents, and they stack up and the Events fall behind. Way behind. It's so bad that, at 10 fps, if I spam the Mouse and Keyboard for a few seconds not much happens, then, after I stop, the game seems to play itself for the next 5 seconds as the Events trickle in. Spooky, I know. Does anyone know a way around this? I basically need to say to Flash, "I know you think we're falling behind, but throttling the input events won't help. Give them to me as soon as you get them, please."

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  • Adding double quotes in <a> using C#

    - by Solution
    Hi Guys, I have below code behind in c# <a onclick='pageTracker._trackEvent('dictionary', 'spanish');' target ='_blank' href=" + Session["cmpDictionaryTitle"] + ">" + GetResourceString("c_DictionaryPDFName") + "</a> I am trying to make below <a> link as shown below: <a target ="_blank" href="/spa/Images/Diccionario_tcm25-18044.pdf" onclick="pageTracker._trackEvent('dictionary', 'spanish');">Diccionario de Español-Inglés GRATIS</a> However my c# code is generating below output when html page get renders, the reason is that I am not able to put proper quotes in my code behind. <a );="" spanish="" ,="" dictionary="" onclick="pageTracker._trackEvent(" href="/spa/Images/Diccionario_tcm25-18044.pdf" target="_blank">Diccionario de Español-Inglés GRATIS</a> Can you please suggest how can I achieve above result in code behind. Thanks & Best Regards

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  • Access &lt;body element from content page via a nested master page

    - by danwellman
    All I want to do is access the <body element from the code-behind of a content page and add a class name to it. I have a top-level master page with the <body element in it. Then I have a nested master page which is the master page for the content page. From the code behind of the content page I want to add a class name to the body element. That's all. I have this in the top-level master: <body id="bodyNode" runat="server"> I added this to the code-behind for the content page: Master.bodyNode.Attributes.add("class", "home-page"); And I get a message that: System.Web.UI.MasterPage' does not contain a definition for 'bodyNode If I add this to the aspx content page: <% @ MasterType VirtualPath="~/MasterPage.master"%> The message then changes to: bodyNode is inaccessible due to its protection level Please advise, I've wasted like 2 hours on what feels like something that should be really simple to do :(

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  • Possibility of language data type not mapped to shipped .NET Framework?

    - by John K
    Does anybody know of a managed programming language implemented on .NET that contains a specialized data type that is not mapped through to the Common Type System/FCL/BCL or one that does not have a shipped .NET equivalent (e.g. shipped standard types like System.String, System.Int32)? This question would likely come from the perspective of someone porting a compiler (although I'm not doing that). Is it as simple as the language creating a new data type outside the BCL/FCL for its specialized type? If so does this hinder interoperability between programming languages that are otherwise accustomed to mapping all their built-in data types to what's in the BCL/FCL, like Visual Basic and C#? I can imagine this situation might come about if an obscure language compiler of some kind is ported to .NET for which there is no direct mapping of one of its implicit data types to the shipped Framework. How is this situation supported or allowed in general? What would be the expectation of the compiler and the Common Language Runtime?

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  • Best method for Binding ComboBox

    - by LnDCobra
    I am going to be developing a large project which will include a large number of ComboBoxes. Most of these combo boxes will be bound to a database field which is a related to another daataset/table. For instance. I have the following 2 tables: Company {CompanyID, CompanyName, MainContact} Contacts {ContactID, ContactName} And when the user clicks to edit a company, A TextBox will be there to edit a company name, but also a ComboBox will be there. The way I am currently doing it is binding the ComboBox to the Contacts dataset, and manually updating the Company MainContact field in code behind. Is there anyway for me to bind the selected item to the Company MainContact field in XAML and the items to the ContactName and eliminate the code behind? Reason for this is when you start making 100's combo boxes all over the application it gets long winded each time creating code behind to do the update.

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  • Compiling CSS to SWF server side Java, What is the best practice?

    - by DataSurfer
    My project allows users to create custom css for our flex app. In regards to compiling the CSS into SWFs on the server side: Should I use the flex2.compiler.css.Compiler class in mxmlc-3.5.0.12683.jar? Or Should I invoke mxmlc from Runtime.getRuntime().exec()? The css.Compiler class is not very well documented. Does anyone have any examples that use this? For the Runtime exec method, what is the best way to package mxmlc into the maven build so its available to the server at runtime?

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  • sqrt(int_value + 0.0) ? The point?

    - by Earlz
    Hello, while doing some homework in my very strange C++ book, which I've been told before to throw away, had a very peculiar code segment. I know homework stuff always throws in extra "mystery" to try to confuse you like indenting 2 lines after a single-statement for-loop. But this one I'm confused on because it seems to serve some real-purpose. basically it is like this: int counter=10; ... if(pow(floor(sqrt(counter+0.0)),2) == counter) ... I'm interested in this part especially: sqrt(counter+0.0) Is there some purpose to the +0.0? Is this the poormans way of doing a static cast to a double? Does this avoid some compiler warning on some compiler I do not use? The entire program printed the exact same thing and compiled without warnings on g++ whenever I left out the +0.0 part. Maybe I'm not using a weird enough compiler?

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  • Explanation of output

    - by Anon
    My program class Building { Building() { System.out.print("b "); } Building(String name) { this(); System.out.print("bn " + name); } }; public class House extends Building { House() { System.out.print("h "); // this is line# 1 } House(String name) { this(); // This is line#2 System.out.print("hn " + name); } public static void main(String[] args) { new House("x "); } } We know that compiler will write a call to super() as the first line in the child class's constructor. Therefore should not the output be: b (call from compiler written call to super(), before line#2 b (again from compiler written call to super(),before line#1 ) h hn x But the output is b h hn x Why is that?

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  • template expressions and visual studio 2005 c++

    - by chris
    I'd like to build the olb3d library with my visual studio 2005 compiler but this failes due to template errors. To be more specific, the following expression seem to be a problem: void function(T u[Lattice::d]) On the website of the project is stated that prpably my compiler is not capable of such complicated template expressions - one should use the gcc 3.4.1. My question is now if there is a way to upgrade my vs c++ compiler so it can handle template expressions on the level as the gcc 3.4.1? Maybe it helps if I get a newer version of visual studio? Cheers C.

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  • Assign bitset member to char

    - by RedX
    I have some code here that uses bitsets to store many 1 bit values into a char. Basically struct BITS_8 { char _1:1; (...) char _8:1; } Now i was trying to pass one of these bits as a parameter into a function void func(char bit){ if(bit){ // do something }else{ // do something else } // and the call was struct BITS_8 bits; // all bits were set to 0 before bits._7 = 1; bits._8 = 1; func(bits._8); The solution was to single the bit out when calling the function: func(bits._8 & 0x128); But i kept going into //do something because other bits were set. I was wondering if this is the correct behaviour or if my compiler is broken. The compiler is an embedded compiler that produces code for freescale ASICs.

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  • Customized bulleted list items in ASP.NET

    - by sudarsanyes
    Hi, I am just a beginner in ASP.NET. My question is simple, I wanna add list items dynamically from the code behind file and I want each item to have a text and couple of images as hyperlinks. The HTML sample should be like, <ul> <li>do foo &nbsp;<a href="#"><img src="some_image.png" /></a></li> <li>do bar &nbsp;<a href="#"><img src="some_image.png" /></a></li> ... </ul> The number of items is dependent on the collection retrieved by the code behind file. P.S. my code behind file is written in C#

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  • Bind web user control property in markup

    - by Ian Levy
    I'm sure it's elementary but I can't figure it out. This does not work - the the binding expression is passed as string to the control: {<uc:usercontrol runtat="server" message='<%#Me.protectedVariable%>'/>} The code behind include a Page.Databind() call in page_load. But this does work: <uc:usercontrol runat="server" id="usercontrol1"/> And in code behind page_load: usercontrol1.message = Me.protectedVariable Do I have to bind from the code-behind? Is this a page life cycle issue?

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  • Eclipse bug? Switching on a null with only default case

    - by polygenelubricants
    I was experimenting with enum, and I found that the following compiles and runs fine on Eclipse (Build id: 20090920-1017, not sure exact compiler version): public class SwitchingOnAnull { enum X { ,; } public static void main(String[] args) { X x = null; switch(x) { default: System.out.println("Hello world!"); } } } When compiled and run with Eclipse, this prints "Hello world!" and exits normally. With the javac compiler, this throws a NullPointerException as expected. So is there a bug in Eclipse Java compiler?

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  • Lightbox effect with Jquery

    - by Sarfraz
    Hello, I just wanted to know how to create lightbox effect with JQuery, I mean let's suppose I have div, and when i click some button it shows that div at the center of the browser window across all browsers with a transparent background behind. In this div i could show just about anything including a form, image, or some text so it becomes sort of stylish alert box. So how to: Center a div across all browsers and behind this div put a transparent background covering entire screen of browser. Note: I know there are a host such effects out there, i just want to know how do i create a simple centered div with transparent background behind. So please don't suggest any pre-made solution, would be great if you could write sample code for that. Thanks

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  • How to disambiguate subdirs with the same name in the Projects list?

    - by jlstrecker
    My Qt project has 2 subdirs/subprojects with the same name. Their directories are myproject/node and myproject/compiler/test/node. The problem (or annoyance) is that, in the Projects list in Qt, both subdirs are listed as "node". So you have to open them up to figure out which is which. myproject.pro is like this: TEMPLATE = subdirs QMAKE_CLEAN = Makefile SUBDIRS += \ compiler_test_node \ node \ ... compiler_test_node.subdir = compiler/test/node node.depends = compiler_vuo_compile ... Without renaming the myproject/compiler/test/node directory, is there a way to make it show up with a different name in the Projects list?

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  • ANSI C++: Diferences between delete and delete[]

    - by Sunscreen
    I was looking a snipset of code: int* ip; ip = new int[100]; delete ip; The example above states that: "This code will work with many compilers, but it should instead read:" int* ip; ip = new int[100]; delete [] ip; Is this indeed the case? I use the compiler "Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 11.00.7022 for 80x86" and does not complain (first example) while compiling. At runtime the pointer is set to NULL. Other compilers behave diferrently? Can a compiler not compain and issues can appear at runtime? Thanks, Sun

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  • Converting a macro to an inline function

    - by Rob
    I am using some Qt code that adds a VERIFY macro that looks something like this: #define VERIFY(cond) \ { \ bool ok = cond; \ Q_ASSERT(ok); \ } The code can then use it whilst being certain the condition is actually evaluated, e.g.: Q_ASSERT(callSomeFunction()); // callSomeFunction not evaluated in release builds! VERIFY(callSomeFunction()); // callSomeFunction is always evaluated Disliking macros, I would instead like to turn this into an inline function: inline VERIFY(bool condition) { Q_ASSERT(condition); } However, in release builds I am worried that the compiler would optimise out all calls to this function (as Q_ASSERT wouldn't actually do anything.) I am I worrying unnecessarily or is this likely depending on the optimisation flags/compiler/etc.? I guess I could change it to: inline VERIFY(bool condition) { condition; Q_ASSERT(condition); } But, again, the compiler may be clever enough to ignore the call. Is this inline alternative safe for both debug and release builds?

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  • Annotation retention policy: what real benefit is there in declaring `SOURCE` or `CLASS`?

    - by watery
    I know there are three retention policies for Java annotations: CLASS: Annotations are to be recorded in the class file by the compiler but need not be retained by the VM at run time. RUNTIME: Annotations are to be recorded in the class file by the compiler and retained by the VM at run time, so they may be read reflectively. SOURCE: Annotations are to be discarded by the compiler. And although I understand their usage scenarios, I don't get why it is such an important thing to specify the retention policy that retention policies exist at all. I mean, why aren't all the annotations just kept at runtime? Do they generate so much bytecode / occupy so much memory that stripping those undeclared as RUNTIME does make that much difference?

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  • Microsoft Visual Studio Release History/Timelines/Milestones

    1975 – Bill Gates and Paul Allen write a version of Basic for Altair 8080 1982 – IBM releases BASCOM 1.0 (developed by Microsoft) 1983 – Microsoft Basic Compiler System v5.35 for MS-DOS release 1984 - Microsoft Basic Compiler System v5.36 release 1985 – Microsoft QuickBASIC 1.0 1986 – Microsoft QuickBASIC 1.01, 1.02, 2.00 1987 – Microsoft QuickBASIC 2.01, 3.00, 4.00 1987 – Microsoft BASIC 6.0 1988 – Microsoft QuickBASIC 4.00, 4.00b, 4.50 1989 – Microsoft BASIC Professional Development System 7.0 1990 - Microsoft BASIC Professional Development System 7.1 1991 – Microsoft Visual Basic released May 20-Windows World Convention –Atlanta 1992 – Microsoft Visual Basic 2.0 1993 – Microsoft Visual Basic 3.0 in Standard and Professional versions 1995 – Microsoft Visual Basic 4.0 released, supported the new Windows 95 1997 – Microsoft Visual Basic 5.0 – introduction of IntelliSense 1998 – Microsoft Visual Studio 6.0 that included Visual Basic 6.0 released (first VS) 2002 – Microsoft Visual Basic .NET 7.0 2002 – Visual Studio .NET 2003 – Microsoft Visual Basic .NET 7.1 2003 – Microsoft Visual Studio w/Intellisense 2003 – Visual Studio .NET 2004 – Announce Visual Studios 2005 – Code name Whidbey 2005 – Visual Studio 2005 release w/Extensibility 2005 – Visual Studio Express released 2006 - Expression Tool Set released - devs and designers work together 2006 – Visual Studio Team release – November 30th 2007 – Visual Studio 2008 (code name Orcas) ships November = Video Studio Shell 2010 - Visual Studios (code name Rosario) span.fullpost {display:none;}

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  • "Launch Failed. Binary Not Found." Snow Leopard and Eclipse C/C++ IDE issue.

    - by Alex
    Not a question, I've just scoured the internet in search of a solution for this problem and thought I'd share it with the good folks of SO. I'll put it in plain terms so that it's accessible to newbs. :) (Apologies if this is the wrong place -- just trying to be helpful.) This issue occurs with almost any user OS X Snow Leopard who tries to use the Eclipse C/C++ IDE, but is particularly annoying for the people (like me) who were using the Eclipse C/C++ IDE in Leopard, and were unable to work with Eclipse anymore when they upgraded. The issue occurs When users go to build/compile/link their software. They get the following error: Launch Failed. Binary Not Found. Further, the "binaries" branch in the project window on the left is simply nonexistent. THE PROBLEM: is that GCC 4.2 (the GNU Compiler Collection) that comes with Snow Leopard compiles binaries in 64-bit by default. Unfortunately, the linker that Eclipse uses does not understand 64-bit binaries; it reads 32-bit binaries. There may be other issues here, but in short, they culminate in no binary being generated, at least not one that Eclipse can read, which translates into Eclipse not finding the binaries. Hence the error. One solution is to add an -arch i686 flag when making the file, but manually making the file every time is annoying. Luckily for us, Snow Leopard also comes with GCC 4.0, which compiles in 32 bits by default. So one solution is merely to link this as the default compiler. This is the way I did it. THE SOLUTION: The GCCs are in /usr/bin, which is normally a hidden folder, so you can't see it in the Finder unless you explicitly tell the system that you want to see hidden folders. Anyway, what you want to do is go to the /usr/bin folder and delete the path that links the GCC command with GCC 4.2 and add a path that links the GCC command with GCC 4.0. In other words, when you or Eclipse try to access GCC, we want the command to go to the compiler that builds in 32 bits by default, so that the linker can read the files; we do not want it to go to the compiler that compiles in 64 bits. The best way to do this is to go to Applications/Utilities, and select the app called Terminal. A text prompt should come up. It should say something like "(Computer Name):~ (Username)$ " (with a space for you user input at the end). The way to accomplish the tasks above is to enter the following commands, entering each one in sequence VERBATIM, and pressing enter after each individual line. cd /usr/bin rm cc gcc c++ g++ ln -s gcc-4.0 cc ln -s gcc-4.0 gcc ln -s c++-4.0 c++ ln -s g++-4.0 g++ Like me, you will probably get an error that tells you you don't have permission to access these files. If so, try the following commands instead: cd /usr/bin sudo rm cc gcc c++ g++ sudo ln -s gcc-4.0 cc sudo ln -s gcc-4.0 gcc sudo ln -s c++-4.0 c++ sudo ln -s g++-4.0 g++ Sudo may prompt you for a password. If you've never used sudo before, try just pressing enter. If that doesn't work, try the password for your main admin account. OTHER POSSIBLE SOLUTIONS You may be able to enter build variables into Eclipse. I tried this, but I don't know enough about it. If you want to feel it out, the flag you will probably need is -arch i686. In earnest, GCC-4.0 worked for me all this time, and I don't see any reason to switch now. There may be a way to alter the default for the compiler itself, but once again, I don't know enough about it. Hope this has been helpful and informative. Good coding!

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  • Silent Partner

    - by [email protected]
    The Team Behind the Man Behind the Mask As a continuing sponsor of the blockbuster Iron Man franchise, Oracle has been quietly preparing for the explosive sequel blasting its way into theaters this May. Through a series of advertising campaigns, immersive online experiences, and contests, Oracle plans to highlight its backstage efforts to help Marvel Entertainment hone its newfound superpowers. By driving the performance of critical systems, Oracle technologies are helping Marvel transform itself from mild-mannered comic book publisher to film industry power broker. You can learn more about this dynamic duo, and get free movie memorabilia, by visiting our Iron Man 2 showcase site.

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  • First impressions of Scala

    - by Scott Weinstein
    I have an idea that it may be possible to predict build success/failure based on commit data. Why Scala? It’s a JVM language, has lots of powerful type features, and it has a linear algebra library which I’ll need later. Project definition and build Neither maven or the scala build tool (sbt) are completely satisfactory. This maven **archetype** (what .Net folks would call a VS project template) mvn archetype:generate `-DarchetypeGroupId=org.scala-tools.archetypes `-DarchetypeArtifactId=scala-archetype-simple `-DremoteRepositories=http://scala-tools.org/repo-releases `-DgroupId=org.SW -DartifactId=BuildBreakPredictor gets you started right away with “hello world” code, unit tests demonstrating a number of different testing approaches, and even a ready made `.gitignore` file - nice! But the Scala version is behind at v2.8, and more seriously, compiling and testing was painfully slow. So much that a rapid edit – test – edit cycle was not practical. So Lab49 colleague Steve Levine tells me that I can either adjust my pom to use fsc – the fast scala compiler, or use sbt. Sbt has some nice features It’s fast – it uses fsc by default It has a continuous mode, so  `> ~test` will compile and run your unit test each time you save a file It’s can consume (and produce) Maven 2 dependencies the build definition file can be much shorter than the equivalent pom (about 1/5 the size, as repos and dependencies can be declared on a single line) And some real limitations Limited support for 3rd party integration – for instance out of the box, TeamCity doesn’t speak sbt, nor does IntelliJ IDEA Steeper learning curve for build steps outside the default Side note: If a language has a fast compiler, why keep the slow compiler around? Even worse, why make it the default? I choose sbt, for the faster development speed it offers. Syntax Scala APIs really like to use punctuation – sometimes this works well, as in the following map1 |+| map2 The `|+|` defines a merge operator which does addition on the `values` of the maps. It’s less useful here: http(baseUrl / url >- parseJson[BuildStatus] sure you can probably guess what `>-` does from the context, but how about `>~` or `>+`? Language features I’m still learning, so not much to say just yet. However case classes are quite usefull, implicits scare me, and type constructors have lots of power. Community A number of projects, such as https://github.com/scalala and https://github.com/scalaz/scalaz are split between github and google code – github for the src, and google code for the docs. Not sure I understand the motivation here.

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