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  • Very slow write access to SSD disks on some Asus P8Z77 motherboards

    - by lenik
    I have Asus P8Z77-V LK motherboard, that ran Mint 13 (based on Ubuntu 12.04) just perfectly, but recently I've tried to install Mint 17 and noticed abysmal write performance. Write speed on SSD disk was about 1.5MB/sec, when it's supposed to be in 150-250MB/sec range. For write testing I've used dd if=/dev/zero of=/dev/sda bs=10M count=10 while booted up from LiveCD. I have also tested the read speed with hdparm -tT /dev/sda and got about 440MB/sec -- that's normal. I can tell, the read performance has not degraded at all and is not an issue here. Since I had a few different SSD disks and few motherboards, I've tested and tested and here are results: Asus P8H77 works fine with Mint13, has very slow write speed starting from Mint14. Asus P8Z77-V LK works with Mint13, has very slow write speed starting from Mint14. Asus P8Z77-V PRO works with Mint13, and works just fine with Mint14, 15, 16 and 17. The only difference between "PRO" version and others is that it has extra SATA controller onboard (in addition to the Z77 chipset SATA controller) providing extra 2 SATA ports. SSD disks work fine with "PRO" version when connected to the native SATA ports as well as to the ports provided by extra SATA controller, so this does not look like a hardware issue. As far as I can tell, there's something changed in the kernel while going from 3.2 to 3.5, that affects the detection of onboard SATA controller for Asus P8*77 motherboards, that screws up the write speed for SSD drives. Could anyone shed some light on how to fix this issue or, possibly, give a pointer to a more suitable place to ask this question?

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  • The best way to structure/design game code

    - by Edward
    My question is quite broad and related to the 2D game code design/architecture/structure. Usually the main game consists of the main loop where you update & render your world states. However, it's recommended for many purposes to separate rendering from the game-logic and so on. I am kinda confused about the whole situation. Many game engines/libs/sdks don't follow separation schema. They propagate a way where you define some scenes/stages and they contain some objects and the scene/stage controls the user input and so on. For example, in cocos2d(-x) and libgdx (stage2d) the games are usually done the way that the update logic happens at the same time/place as rendering. Also, the propagated way is to have a structure where an object knows how to draw itself - which is not a separation of updating & rendering. The same with Flash based games, they are usually done the way when an object (class) contains a swf or a texture and some data and holds some update logic itself, or updated from main Scene. And again this object already knows how to draw itself via "addChild". Also, some people recommend to use MVC pattern, which will require to completely obey the structure of those engines/libs/sdks. Maybe I am overthinking everything, but I am totally confused. I would be grateful if somebody could point me to a correct direction with the game code structures. What is your way of doing things in libgdx/cocos2d/flash?

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  • Scalable Architecture for modern Web Development [on hold]

    - by Jhilke Dai
    I am doing research about Scalable architecture for Web Development, the research is solely to support Modern Web Development with flexible architecture which can scale up/down according to the needs without losing any core functionality. By Modern Web I mean to support all the Devices used to access websites, but the loading mechanism for all devices would be different. My quest of architecture is: For PC: Accessing web in PC is faster but it also depends on the Geo-location, so, the application would check by default the capacity of Internet/Browser and load the page according to it. For Mobile: Most of the mobile design these days either hide information or use different version of same application. eg: facebook uses m.facebook.com which is completely different than PC version. Hiding the things from Mobile using JavaScript or CSS is not a solution as it'll consume the bandwidth and make the application slow. So, my architecture research is about Serving one Application, which has different stack. When the application receives the request it'd send the Packaged Stack to the received request. This way the load time for end users would be faster and maintenance of application for developers would be easier. I am researching about for 4-tier(layered) architecture like: Presentation Layer Application Logic Layer -- The main Logic layer which stores the Presentation Stack Business Logic Layer Data Layer Main Question: Have you come across of similar architecture? If so, then can you list the links here, I'm very much interested to learn about those implementations specially in real world scenario. Have you thought about similar architectures and tried your own ideas, or if you have any ideas regarding this, then I urge to share. I am open to any discussions regarding this, so, please feel free to comment/answer.

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  • RESTFul: state changing actions

    - by Miro Svrtan
    I'am planning to build RESTfull API but there are some architectural questions that are creating some problems in my head. Adding backend bussiness logic to clients is option that I would like to avoid since updating multiple client platforms is hard to maintain in real time when bussiness logic can rapidly change. Lets say we have article as a resource ( api/article ), how should we implement actions like publish, unpublish,activate or deactivate and so on but to try to keep it as simple as possible? 1) Should we use api/article/{id}/{action} since a lot of backend logic can happen there like pushing to remote locations or change of multiple properties. Probably the hardest thing here is that we need to send all article data back to API for updating and multiuser work could not be implemented. For instance editor could send 5 seconds older data and overwrite fix that some other journalist just did 2 seconds ago and there is no way that I could explain to clients this since those publishing an article is really not in any way connected to updating the content. 2) Creating new resource can also be an option, api/article-{action}/id , but then returned resource would not be article-{action} but article which I'am not sure if this is proper. Also in server side code article class is handling actuall work on both resource and I'm not sure if this goes against RESTfull thinking Any suggestions are welcomed..

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  • What's the best way to learn/increase problem-solving skills?

    - by tucaz
    Hi all! I'm not sure this is the right place to ask this question, neither if this is the right way to ask this question but I hope you help me if it is not. I work as a programmer since I was 15 (will be 24 next week) so learning programming logic was somehow natural during the course of my career and I think that it helped me to get pretty good problem-solving. One thing none of us (programmers) can deny is that programming logic helps us in a lot of fields outside computer programming. So I'd say it is a very valuable resource that one should learn. My girlfriend is not a programmer and graduated in college on a non related course (Foreign Relations) because she didn't know what to study back then. As the years passed she discovered that she liked Logistics and started to work with it almost two years ago. However, since she does not have a technical background (not even basic Math) she is really having a hard time with it. She is already trying to catch up with Math, but even simple questions/brain-teasers are hard to her. For example, trying to find the missing numbers of this sequence: 0, 1, 1, 2, 3, 5, 8, _, _, 34 and so on. We know that this is Fibonacci but if we didn't we would probably be able to get to the correct answer just by "guessing" (using our acquired problem-solving skills). I'm not sure if problem-solving skills or logic are the correct name for it, but this is what I mean: quick solve problems, brain-teasers, find patterns, have a "sharp" mind. So, the question is: what is the best way for someone to learn this kind of skills without being a programmer (or studying algorithms and such)? If you say it is a book, could you please recommend one? Thanks a lot!

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  • Introduction to Oracle ADF

    - by Arda Eralp
    The Oracle Application Development Framework (Oracle ADF) is an end-to-end application framework that builds on Java Platform, Enterprise Edition (Java EE) standards and open-source technologies. You can use Oracle ADF to implement enterprise solutions that search, display, create, modify, and validate data using web, wireless, desktop, or web services interfaces. Because of its declarative nature, Oracle ADF simplifies and accelerates development by allowing users to focus on the logic of application creation rather than coding details. Used in tandem, Oracle JDeveloper 11g and Oracle ADF give you an environment that covers the full development lifecycle from design to deployment, with drag-and-drop data binding, visual UI design, and team development features built in. In line with community best practices, applications you build using the Fusion web technology stack achieve a clean separation of business logic, page navigation, and user interface by adhering to a model-view-controller architecture. MVC architecture: The model layer represents the data values related to the current page The view layer contains the UI pages used to view or modify that data The controller layer processes user input and determines page navigation The business service layer handles data access and encapsulates business logic Each ADF module fits in the Fusion web application architecture. The core module in the framework is ADF Model, a data binding facility. The ADF Model layer enables a unified approach to bind any user interface to any business service, without the need to write code. The other modules that make up a Fusion web application technology stack are: ADF Business Components, which simplifies building business services. ADF Faces rich client, which offers a rich library of AJAX-enabled UI components for web applications built with JavaServer Faces (JSF). ADF Controller, which integrates JSF with ADF Model. The ADF Controller extends the standard JSF controller by providing additional functionality, such as reusable task flows that pass control not only between JSF pages, but also between other activities, for instance method calls or other task flows.

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  • Simple Architecture Verification

    - by Jean Carlos Suárez Marranzini
    I just made an architecture for an application with the function of scoring, saving and loading tennis games. The architecture has 2 kinds of elements: components & layers. Components: Standalone elements that can be consumed by other components or by layers. They might also consume functionality from the model/bottom layer. Layers: Software components whose functionality rests on previous layers (except for the model layer). -Layers: -Models: Data and it's behavior. -Controllers: A layer that allows interaction between the views and the models. -Views: The presentation layer for interacting with the user. -Components: -Persistence: Makes sure the game data can be stored away for later retrieval. -Time Machine: Records changes in the game through time so it's possible to navigate the game back and forth. -Settings: Contains the settings that determine how some of the game logic will apply. -Game Engine: Contains all the game logic, which it applies to the game data to determine the path the game should take. This is an image of the architecture (I don't have enough rep to post images): http://i49.tinypic.com/35lt5a9.png The requierements which this architecture should satisfy are the following: Save & load games. Move through game history and see how the scoreboard changes as the game evolves. Tie-breaks must be properly managed. Games must be classified by hit-type. Every point can be modified. Match name and player names must be stored. Game logic must be configurable by the user. I would really appreciate any kind of advice or comments on this architecture. To see if it is well built and makes sense as a whole. I took the idea from this link. http://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller

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  • How do I architect 2 plugins that share a common component?

    - by James
    I have an object that takes in data and spits out a transformed output, called IBaseItem. I also have two parsers, IParserA and IParserB. These parsers transform external data (in format dataA and dataB respectively) to a format usable by my IBaseItem (baseData). I want to create 2 systems, one that works with dataA and one that works with dataB. They will allow the user to enter data and match it to the right plugins/implementations and transform the data to outData. I want to write these traffic cops myself, but have other people provide the parsers and baseitem logic, and and as such am implementing these items as plugins (hence the use of interfaces). Other programmers can choose to implement 1 or both parsers. Q: How should I structure the way base items and parsers are associated, stored, and loaded into each of my programs? Class Relations: What I've Tried: Initially I though there should be a different dll for each of my 2 traffic cops, that each have a parser and baseitem in them. However, the duplication of baseitem logic doesn't seem right (especially if the base item logic changes). I then thought the base items could all have their own dll, and then somehow associate parsers and baseitems (guids?), but I don't know if implementing the overhead id/association is adding too much complexion.

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  • Multiplayer online game engine/pipeline

    - by Slav
    I am implementing online multiplayer game where client must be written in AS3 (Flash) to embed game into browser and server in C++ (abstract part of which is already written and used with other games). Networking models may differ from each other, but currently I'm looking toward game's logic run on both client and server parts but they're written on different languages while it's not the main problem. My previous game (pretty big one - was implemented with efforts of ~5 programmers in 1.5 years) was mainly "written" within electronic tables as structured objects with implemented inheritance: was written standalone tool which generated AS3 and C++ (languages of platforms to which the game was published) using specified electronic tables file (.xls or .ods). That file contained ~50 tables with ~50 rows and ~50 columns each and was mainly written by game designers which do not know any programming languages. But that game was single-player. Having declared problem with my currently implementing MMO, I'm looking toward some vast pipeline, where will be resolved such problems like: game objects descriptions (which starships exist within game, how much HP they have, how fast move, what damage deal...) actions descriptions (what players or NPCs can do: attack each other, collect resources, build structures, move, teleport, cast spells) - actions are transmitted through server between clients influences (what happens when specified action applied on specified object, e.i "Ship A attacked Ship B: field "HP" of Ship B reduced by amount of field "damage" of Ship A" Influences can be much more difficult, yes, e.i. "damage is twice it's size when Ship has =5 allies around him in a 200 units range during night" and so on. If to be able to write such logic within some "design document" it will be easily possible to: let designers to do their job without programmer's intervention or any bug-prone programming validate described logic transfer (transform, convert) to any programming language where it will be executed Did somebody worked on something like that? Is there some tools/engines/pipelines which concernes with it? How to handle all of this problems simultaneously in a best way or do I properly imagine my tasks and problems to myself?

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  • Name for Osherove's modified singleton pattern?

    - by Kazark
    I'm pretty well sold on the "singletons are evil" line of thought. Nevertheless, there are limited occurrences when you want to limit the creation of an object. Roy Osherove advises, If you're planning to use a singleton in your design, separate the logic of the singleton class and the logic that makes it a singleton (the part that initializes a static variables, for example) into two separate classes. That way, you can keep the single responsibility principle (SRP) and also have a way to override singleton logic. (The Art of Unit Testing 261-262) This pattern still perpetuates the global state. However, it does result in a testable design, so it seems to me to be a good pattern for mitigating the damage of a singleton. However, Osherove does not give a name to this pattern; but naming a pattern, according to the Gang of Four, is important: Naming a pattern immediately increases our design vocabulary. It lets us design at a higher level of abstraction. (3) Is there a standard name for this pattern? It seems different enough from a standard singleton to deserve a separate name. Decoupled Singleton, perhaps?

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  • LIfebook lh531 inbuilt card reader not working

    - by chandrasekar
    Inbuilt card reader (SD/PRO/SDHC) not working. When I insert the memory card the indicator comes for a milli second and nothing happens. When I do lspci it gives the out put which is pasted below: I use Ubuntu 11.10. Pl help pro-hq@prohq-LIFEBOOK-LH531:~$ lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.2 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 3 (rev b5) 00:1d.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM65 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 01:00.0 Network controller: Intel Corporation Centrino Advanced-N 6205 (rev 34) 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) pro-hq@prohq-LIFEBOOK-LH531:~$

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  • How to refactor a myriad of similar classes

    - by TobiMcNamobi
    I'm faced with similar classes A1, A2, ..., A100. Believe it or not but yeah, there are roughly hundred classes that almost look the same. None of these classes are unit tested (of course ;-) ). Each of theses classes is about 50 lines of code which is not too much by itself. Still this is way too much duplicated code. I consider the following options: Writing tests for A1, ..., A100. Then refactor by creating an abstract base class AA. Pro: I'm (near to totally) safe by the tests that nothing goes wrong. Con: Much effort. Duplication of test code. Writing tests for A1, A2. Abstracting the duplicated test code and using the abstraction to create the rest of the tests. Then create AA as in 1. Pro: Less effort than in 1 but maintaining a similar degree of safety. Con: I find generalized test code weird; it often seems ... incoherent (is this the right word?). Normally I prefer specialized test code for specialized classes. But that requires a good design which is my goal of this whole refactoring. Writing AA first, testing it with mock classes. Then inheriting A1, ..., A100 successively. Pro: Fastest way to eliminate duplicates. Con: Most Ax classes look very much the same. But if not, there is the danger of changing the code by inheriting from AA. Other options ... At first I went for 3. because the Ax classes are really very similar to each other. But now I'm a bit unsure if this is the right way (from a unit testing enthusiast's perspective).

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  • Entity system in Lua, communication with C++ and level editor. Need advice.

    - by Notbad
    Hi!, I know this is a really difficult subject. I have been reading a lot this days about Entity systems, etc... And now I'm ready to ask some questions (if you don't mind answering them) because I'm really messed. First of all, I have a 2D basic editor written in Qt, and I'm in the process of adding entitiy edition. I want the editor to be able to receive RTTI information from entities to change properties, create some logic being able to link published events to published actions (Ex:A level activate event throws a door open action), etc... Because all of this I guess my entity system should be written in scripting, in my case Lua. In the other hand I want to use a component based design for my entities, and here starts my questions: 1) Should I define my componentes en C++? If I do this en C++ won't I loose all the RTTI information I want for my editor?. In the other hand, I use box2d for physics, if I define all my components in script won't it be a lot of work to expose third party libs to lua? 2) Where should I place the messa system for my game engine? Lua? C++?. I'm tempted to just have C++ object to behave as servers, offering services to lua business logic. Things like physics system, rendering system, input system, World class, etc... And for all the other things, lua. Creation/Composition of entities based on components, game logic, etc... Could anyone give any insight on how to accomplish this? And what aproach is better?. Thanks in advance, HexDump.

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  • How to implement behavior in a component-based game architecture?

    - by ghostonline
    I am starting to implement player and enemy AI in a game, but I am confused about how to best implement this in a component-based game architecture. Say I have a following player character that can be stationary, running and swinging a sword. A player can transit to the swing sword state from both the stationary and running state, but then the swing must be completed before the player can resume standing or running around. During the swing, the player cannot walk around. As I see it, I have two implementation approaches: Create a single AI-component containing all player logic (either decoupled from the actual component or embedded as a PlayerAIComponent). I can easily how to enforce the state restrictions without creating coupling between individual components making up the player entity. However, the AI-component cannot be broken up. If I have, for example, an enemy that can only stand and walk around or only walks around and occasionally swing a sword, I have to create new AI-components. Break the behavior up in components, each identifying a specific state. I then get a StandComponent, WalkComponent and SwingComponent. To enforce the transition rules, I have to couple each component. SwingComponent must disable StandComponent and WalkComponent for the duration of the swing. When I have an enemy that only stands around, swinging a sword occasionally, I have to make sure SwingComponent only disables WalkComponent if it is present. Although this allows for better mix-and-matching components, it can lead to a maintainability nightmare as each time a dependency is added, the existing components must be updated to play nicely with the new requirements the dependency places on the character. The ideal situation would be that a designer can build new enemies/players by dragging components into a container, without having to touch a single line of engine or script code. Although I am not sure script coding can be avoided, I want to keep it as simple as possible. Summing it all up: Should I lob all AI logic into one component or break up each logic state into separate components to create entity variants more easily?

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • How do I make my page respect h1 css addition? [migrated]

    - by Adobe
    I add h1 { margin-top:100px; } to the end of the css, but the page doesn't change. But if I add to the html of some h1: <h1 style="margin-top:100px;"><a class="toc-backref" href="#id4">KHotKeys</a><a class="headerlink" href="#khotkeys" title="Permalink to this headline">¶</a></h1> Then it does. I'm not css pro, and I guess the problem is somewhere in the css file. Here it is: div.clearer { clear: both; } /* -- relbar ---------------------------------------------------------------- */ div.related { width: 100%; font-size: 90%; } div.related h3 { display: none; } div.related ul { margin: 0; padding: 0 0 0 10px; list-style: none; } div.related li { display: inline; } div.related li.right { float: right; margin-right: 5px; } /* -- sidebar --------------------------------------------------------------- */ div.sphinxsidebarwrapper { padding: 10px 5px 0 10px; } div.sphinxsidebar { float: left; width: 230px; margin-left: -100%; font-size: 90%; } div.sphinxsidebar ul { list-style: none; } div.sphinxsidebar ul ul, div.sphinxsidebar ul.want-points { margin-left: 20px; list-style: square; } div.sphinxsidebar ul ul { margin-top: 0; margin-bottom: 0; } div.sphinxsidebar form { margin-top: 10px; } div.sphinxsidebar input { border: 1px solid #98dbcc; font-family: sans-serif; font-size: 1em; } div.sphinxsidebar input[type="text"] { width: 160px; } div.sphinxsidebar input[type="submit"] { width: 30px; } img { border: 0; } /* -- search page ----------------------------------------------------------- */ ul.search { margin: 10px 0 0 20px; padding: 0; } ul.search li { padding: 5px 0 5px 20px; background-image: url(file.png); background-repeat: no-repeat; background-position: 0 7px; } ul.search li a { font-weight: bold; } ul.search li div.context { color: #888; margin: 2px 0 0 30px; text-align: left; } ul.keywordmatches li.goodmatch a { font-weight: bold; } /* -- index page ------------------------------------------------------------ */ table.contentstable { width: 90%; } table.contentstable p.biglink { line-height: 150%; } a.biglink { font-size: 1.3em; } span.linkdescr { font-style: italic; padding-top: 5px; font-size: 90%; } /* -- general index --------------------------------------------------------- */ table.indextable { width: 100%; } table.indextable td { text-align: left; vertical-align: top; } table.indextable dl, table.indextable dd { margin-top: 0; margin-bottom: 0; } table.indextable tr.pcap { height: 10px; } table.indextable tr.cap { margin-top: 10px; background-color: #f2f2f2; } img.toggler { margin-right: 3px; margin-top: 3px; cursor: pointer; } div.modindex-jumpbox { border-top: 1px solid #ddd; border-bottom: 1px solid #ddd; margin: 1em 0 1em 0; padding: 0.4em; } div.genindex-jumpbox { border-top: 1px solid #ddd; border-bottom: 1px solid #ddd; margin: 1em 0 1em 0; padding: 0.4em; } /* -- general body styles --------------------------------------------------- */ a.headerlink { visibility: hidden; } h1:hover > a.headerlink, h2:hover > a.headerlink, h3:hover > a.headerlink, h4:hover > a.headerlink, h5:hover > a.headerlink, h6:hover > a.headerlink, dt:hover > a.headerlink { visibility: visible; } div.body p.caption { text-align: inherit; } div.body td { text-align: left; } .field-list ul { padding-left: 1em; } .first { margin-top: 0 !important; } p.rubric { margin-top: 30px; font-weight: bold; } img.align-left, .figure.align-left, object.align-left { clear: left; float: left; margin-right: 1em; } img.align-right, .figure.align-right, object.align-right { clear: right; float: right; margin-left: 1em; } img.align-center, .figure.align-center, object.align-center { display: block; margin-left: auto; margin-right: auto; } .align-left { text-align: left; } .align-center { text-align: center; } .align-right { text-align: right; } /* -- sidebars -------------------------------------------------------------- */ div.sidebar { margin: 0 0 0.5em 1em; border: 1px solid #ddb; padding: 7px 7px 0 7px; background-color: #ffe; width: 40%; float: right; } p.sidebar-title { font-weight: bold; } /* -- topics ---------------------------------------------------------------- */ div.topic { border: 1px solid #ccc; padding: 7px 7px 0 7px; margin: 10px 0 10px 0; } p.topic-title { font-size: 1.1em; font-weight: bold; margin-top: 10px; } /* -- admonitions ----------------------------------------------------------- */ div.admonition { margin-top: 10px; margin-bottom: 10px; padding: 7px; } div.admonition dt { font-weight: bold; } div.admonition dl { margin-bottom: 0; } p.admonition-title { margin: 0px 10px 5px 0px; font-weight: bold; } div.body p.centered { text-align: center; margin-top: 25px; } /* -- tables ---------------------------------------------------------------- */ table.docutils { border: 0; border-collapse: collapse; } table.docutils td, table.docutils th { padding: 1px 8px 1px 5px; border-top: 0; border-left: 0; border-right: 0; border-bottom: 1px solid #aaa; } table.field-list td, table.field-list th { border: 0 !important; } table.footnote td, table.footnote th { border: 0 !important; } th { text-align: left; padding-right: 5px; } table.citation { border-left: solid 1px gray; margin-left: 1px; } table.citation td { border-bottom: none; } /* -- other body styles ----------------------------------------------------- */ ol.arabic { list-style: decimal; } ol.loweralpha { list-style: lower-alpha; } ol.upperalpha { list-style: upper-alpha; } ol.lowerroman { list-style: lower-roman; } ol.upperroman { list-style: upper-roman; } dl { margin-bottom: 15px; } dd p { margin-top: 0px; } dd ul, dd table { margin-bottom: 10px; } dd { margin-top: 3px; margin-bottom: 10px; margin-left: 30px; } dt:target, .highlighted { background-color: #fbe54e; } dl.glossary dt { font-weight: bold; font-size: 1.1em; } .field-list ul { margin: 0; padding-left: 1em; } .field-list p { margin: 0; } .refcount { color: #060; } .optional { font-size: 1.3em; } .versionmodified { font-style: italic; } .system-message { background-color: #fda; padding: 5px; border: 3px solid red; } .footnote:target { background-color: #ffa; } .line-block { display: block; margin-top: 1em; margin-bottom: 1em; } .line-block .line-block { margin-top: 0; margin-bottom: 0; margin-left: 1.5em; } .guilabel, .menuselection { font-family: sans-serif; } .accelerator { text-decoration: underline; } .classifier { font-style: oblique; } /* -- code displays --------------------------------------------------------- */ pre { overflow: auto; overflow-y: hidden; /* fixes display issues on Chrome browsers */ } td.linenos pre { padding: 5px 0px; 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font-weight: normal; margin: 5px 0 0 0; padding: 0; } div.sphinxsidebar p { color: #3a3a3a; } div.sphinxsidebar p.topless { margin: 5px 10px 10px 10px; } div.sphinxsidebar ul { margin: 10px; padding: 0; color: #3a3a3a; } div.sphinxsidebar ul li { margin-top: .2em; } div.sphinxsidebar a { color: #3a8942; } div.sphinxsidebar input { border: 1px solid #3a8942; font-family: sans-serif; font-size: 1em; } /* -- body styles ----------------------------------------------------------- */ a { color: #355f7c; text-decoration: none; } a:hover { text-decoration: underline; } div.body p, div.body dd, div.body li { text-align: left; line-height: 130%; margin-top: 0px; margin-bottom: 0px; } div.body h1, div.body h2, div.body h3, div.body h4, div.body h5, div.body h6 { font-family: 'Trebuchet MS', sans-serif; background-color: #f2f2f2; font-weight: normal; color: #20435c; border-top: 2px solid #cccccc; border-bottom: 1px solid #cccccc; margin: 30px -20px 20px -20px; padding: 3px 0 3px 10px; } div.body h1 { margin-top: 0; font-size: 200%; } div.body h2 { font-size: 160%; } div.body h3 { font-size: 140%; padding-left: 20px; } div.body h4 { font-size: 120%; padding-left: 20px; } div.body h5 { font-size: 110%; padding-left: 20px; } div.body h6 { font-size: 100%; padding-left: 20px; } a.headerlink { color: #c60f0f; font-size: 0.8em; padding: 0 4px 0 4px; text-decoration: none; } a.headerlink:hover { background-color: #c60f0f; color: white; } div.body p, div.body dd, div.body li { text-align: left; line-height: 110%; } div.admonition p.admonition-title + p { display: inline; } div.note { background-color: #eee; border: 1px solid #ccc; } div.seealso { background-color: #ffc; border: 1px solid #ff6; } div.topic { background-color: #eee; } div.warning { background-color: #ffe4e4; border: 1px solid #f66; } p.admonition-title { display: inline; } p.admonition-title:after { content: ":"; } pre { padding: 0px; background-color: #ffffff; color: #000000; line-height: 120%; border: 0px solid #ffffff; border-left: none; border-right: none; white-space: pre-wrap; /* word-wrap: break-word; */ /* width:100px; */ } tt { background-color: #ecf0f3; padding: 0 1px 0 1px; font-size: 110%; } .warning tt { background: #efc2c2; } .note tt { background: #d6d6d6; } body { width:150%; }

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  • Entity Framework in n-layered application - Lazy loading vs. Eager loading patterns

    - by Marconline
    Hi all. This questions doesn't let me sleep as it's since one year I'm trying to find a solution but... still nothing happened in my mind. Probably you can help me, because I think this is a very common issue. I've a n-layered application: presentation layer, business logic layer, model layer. Suppose for simplicity that my application contains, in the presentation layer, a form that allows a user to search for a customer. Now the user fills the filters through the UI and clicks a button. Something happens and the request arrives to presentation layer to a method like CustomerSearch(CustomerFilter myFilter). This business logic layer now keeps it simple: creates a query on the model and gets back results. Now the question: how do you face the problem of loading data? I mean business logic layer doesn't know that that particular method will be invoked just by that form. So I think that it doesn't know if the requesting form needs just the Customer objects back or the Customer objects with the linked Order entities. I try to explain better: our form just wants to list Customers searching by surname. It has nothing to do with orders. So the business logic query will be something like: (from c in ctx.CustomerSet where c.Name.Contains(strQry) select c).ToList(); now this is working correctly. Two days later your boss asks you to add a form that let you search for customers like the other and you need to show the total count of orders created by each customer. Now I'd like to reuse that query and add the piece of logic that attach (includes) orders and gets back that. How would you front this request? Here is the best (I think) idea I had since now. I'd like to hear from you: my CustomerSearch method in BLL doesn't create the query directly but passes through private extension methods that compose the ObjectQuery like: private ObjectQuery<Customer> SearchCustomers(this ObjectQuery<Customer> qry, CustomerFilter myFilter) and private ObjectQuery<Customer> IncludeOrders(this ObjectQuery<Customer> qry) but this doesn't convince me as it seems too complex. Thanks, Marco

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  • ImageMagick on Mac OSX Snow Leopard. Is there any way to get it to work?

    - by ?????
    It seems that I have more trouble getting standard Unix things to run on Snow Leopard than any other platform--including Windows cygwin For the past couple of days, I've been trying to get ImageMagick to run on Snow Leopard. The most obvious way, Mac Ports, fails: tppllc-Mac-Pro:ImageMagick-sl swirsky$ sudo port install imagemagick ---> Computing dependencies for p5-locale-gettext ---> Configuring p5-locale-gettext Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-locale-gettext/work/gettext-1.05" && /opt/local/bin/perl Makefile.PL INSTALLDIRS=vendor " returned error 2 Command output: checking for gettext... no checking for gettext in -I/opt/local/include -arch i386 -L/opt/local/lib -lintl...gettext function not found. Please install libintl at Makefile.PL line 18. no Error: Unable to upgrade port: 1 Error: Unable to execute port: upgrade xorg-libXt failed Before reporting a bug, first run the command again with the -d flag to get complete output. tppllc-Mac-Pro:ImageMagick-sl swirsky$ Not wanting to spend another two days figuring out why my libintl doesn't have a "gettext" function, I tried a different route: the script mentioned here: http://github.com/masterkain/ImageMagick-sl This script downloads and installs an ImageMagic independently of MacPorts issues tppllc-Mac-Pro:ImageMagick-sl swirsky$ /usr/local/bin/convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap It downloads everything and compiles fine, but fails when I try to run it, with the message above. So now I'm two steps away from ImageMagick, trying to get a newer libiconv on my machine. I downloaded the latest libiconv, compiled and built it. I put the resulting library in /opt/local/lib, and I still get the same error message: tppllc-Mac-Pro:.libs swirsky$ sudo mv libiconv.2.dylib /opt/local/lib/libiconv.2.dylib tppllc-Mac-Pro:.libs swirsky$ convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap So here's my question: Is it possible to get ImageMagick to run on OSX Snow Leopard? Are there any binary distributions that have static libraries baked in so I don't have to worry about these issue/

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  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

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  • When to delete newly deprecated code?

    - by John
    I spent a month writing an elaborate payment system that handles both credit card payments and electronic fund transfers. My work was used on production server for about a month. I was told recently by the client that he no longer wants to use the electronic fund transfer feature. Because the way I had to interface and communicate with the credit card gateway is drastically different from the electronic fund transfer api (eg. the cc company gives transaction responses immediately after an http request, while the eft company gives transaction responses 5 business days after an http request), I spent a lot of time writing my own API to abstract common function calls like function payment(amount, pay_method,pay_freq) function updateRecurringSchedule(user_id,new_schedule) etc.. Now that the client wants to abandon the EFT feature, all my work for this abstracted payments API is obsolete. I'm deliberating over whether I should scrap my work. Here's my pro vs. con for scrapping it now: PRO 1: Eliminate code bloat PRO 2: New developers do not need to learn MY API. They only need to read the CC company's API PRO 3: Because the EFT company did not handle recurring payment schedules, refunds, and validation, I wrote my own application to do it. Although the CC company's API permitted this functionality, I opted to use mine instead so that I could streamline my code. now that EFT is out of the picture, I can delete all this confusing code and just rely on the CC company's sytsem to manage recurring billing, payment schedules, refunds, validations etc... CON 1: Although I can just delete the EFT code, it still takes time to remove the entire framework consolidates different payment systems. CON 2: with regards to PRO 3, it takes time to build functionality that integrates the payment system more closely with the CC company. CON 3: I feel insecure deleting all this work. I don't think I'll ever use it again. But, for some inexplicable reason, I just don't feel comfortable deleting this work "right now". So my question is, should I delete one month's worth recent development? If yes, should I do it immediately or wait X amount of time before doing so?

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  • unexplainable packet drops with 5 ethernet NICs and low traffic on Ubuntu

    - by jon
    I'm stuck on problem where my machine started to drops packets with no sign of ANY system load or high interrupt usage after an upgrade to Ubuntu 12.04. My server is a network monitoring sensor, running Ubuntu LTS 12.04, it passively collects packets from 5 interfaces doing network intrusion type stuff. Before the upgrade I managed to collect 200+GB of packets a day while writing them to disk with around 0% packet loss depending on the day with the help of CPU affinity and NIC IRQ to CPU bindings. Now I lose a great deal of packets with none of my applications running and at very low PPS rate which a modern workstation NIC would have no trouble with. Specs: x64 Xeon 4 cores 3.2 Ghz 16 GB RAM NICs: 5 Intel Pro NICs using the e1000 driver (NAPI). [1] eth0 and eth1 are integrated NICs (in the motherboard) There are 2 other PCI-X network cards, each with 2 Ethernet ports. 3 of the interfaces are running at Gigabit Ethernet, the others are not because they're attached to hubs. Specs: [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm uptime 17:36:00 up 1:43, 2 users, load average: 0.00, 0.01, 0.05 # uname -a Linux nms 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I also have the CPU governor set to performance mode and irqbalance off. The problem still occurs with them on. # lspci -t -vv -[0000:00]-+-00.0 Intel Corporation E7520 Memory Controller Hub +-02.0-[01-03]--+-00.0-[02]----0e.0 Dell PowerEdge Expandable RAID controller 4 | \-00.2-[03]-- +-04.0-[04]-- +-05.0-[05-07]--+-00.0-[06]----07.0 Intel Corporation 82541GI Gigabit Ethernet Controller | \-00.2-[07]----08.0 Intel Corporation 82541GI Gigabit Ethernet Controller +-06.0-[08-0a]--+-00.0-[09]--+-04.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | | \-04.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-00.2-[0a]--+-02.0 Digium, Inc. Wildcard TE210P/TE212P dual-span T1/E1/J1 card 3.3V | +-03.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-03.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) +-1d.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #1 +-1d.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #2 +-1d.2 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #3 +-1d.7 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB2 EHCI Controller +-1e.0-[0b]----0d.0 Advanced Micro Devices [AMD] nee ATI RV100 QY [Radeon 7000/VE] +-1f.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) LPC Interface Bridge \-1f.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) IDE Controller I believe the NIC nor the NIC drivers are dropping the packets because ethtool reports 0 under rx_missed_errors and rx_no_buffer_count for each interface. On the old system, if it couldn't keep up this is where the drops would be. I drop packets on multiple interfaces just about every second, usually in small increments of 2-4. I tried all these sysctl values, I'm currently using the uncommented ones. # cat /etc/sysctl.conf # high net.core.netdev_max_backlog = 3000000 net.core.rmem_max = 16000000 net.core.rmem_default = 8000000 # defaults #net.core.netdev_max_backlog = 1000 #net.core.rmem_max = 131071 #net.core.rmem_default = 163480 # moderate #net.core.netdev_max_backlog = 10000 #net.core.rmem_max = 33554432 #net.core.rmem_default = 33554432 Here's an example of an interface stats report with ethtool. They are all the same, nothing is out of the ordinary ( I think ), so I'm only going to show one: ethtool -S eth2 NIC statistics: rx_packets: 7498 tx_packets: 0 rx_bytes: 2722585 tx_bytes: 0 rx_broadcast: 327 tx_broadcast: 0 rx_multicast: 1504 tx_multicast: 0 rx_errors: 0 tx_errors: 0 tx_dropped: 0 multicast: 1504 collisions: 0 rx_length_errors: 0 rx_over_errors: 0 rx_crc_errors: 0 rx_frame_errors: 0 rx_no_buffer_count: 0 rx_missed_errors: 0 tx_aborted_errors: 0 tx_carrier_errors: 0 tx_fifo_errors: 0 tx_heartbeat_errors: 0 tx_window_errors: 0 tx_abort_late_coll: 0 tx_deferred_ok: 0 tx_single_coll_ok: 0 tx_multi_coll_ok: 0 tx_timeout_count: 0 tx_restart_queue: 0 rx_long_length_errors: 0 rx_short_length_errors: 0 rx_align_errors: 0 tx_tcp_seg_good: 0 tx_tcp_seg_failed: 0 rx_flow_control_xon: 0 rx_flow_control_xoff: 0 tx_flow_control_xon: 0 tx_flow_control_xoff: 0 rx_long_byte_count: 2722585 rx_csum_offload_good: 0 rx_csum_offload_errors: 0 alloc_rx_buff_failed: 0 tx_smbus: 0 rx_smbus: 0 dropped_smbus: 01 # ifconfig eth0 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:373348 errors:16 dropped:95 overruns:0 frame:16 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:356830572 (356.8 MB) TX bytes:0 (0.0 B) eth1 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8d UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:13616 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:8690528 (8.6 MB) TX bytes:0 (0.0 B) eth2 Link encap:Ethernet HWaddr 00:04:23:e1:77:6a UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:7750 errors:0 dropped:471 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2780935 (2.7 MB) TX bytes:0 (0.0 B) eth3 Link encap:Ethernet HWaddr 00:04:23:e1:77:6b UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:5112 errors:0 dropped:206 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:639472 (639.4 KB) TX bytes:0 (0.0 B) eth4 Link encap:Ethernet HWaddr 00:04:23:b6:35:6c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:961467 errors:0 dropped:935 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:958561305 (958.5 MB) TX bytes:0 (0.0 B) eth5 Link encap:Ethernet HWaddr 00:04:23:b6:35:6d inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4264 errors:0 dropped:16 overruns:0 frame:0 TX packets:699 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:572228 (572.2 KB) TX bytes:124456 (124.4 KB) I tried the defaults, then started to play around with settings. I wasn't using any flow control and I increased the RxDescriptor count to 4096 before the upgrade as well without any problems. # cat /etc/modprobe.d/e1000.conf options e1000 XsumRX=0,0,0,0,0 RxDescriptors=4096,4096,4096,4096,4096 FlowControl=0,0,0,0,0 debug=16 Here's my network configuration file, I turned off checksumming and various offloading mechanisms along with setting CPU affinity with heavy use interfaces getting an entire CPU and light use interfaces sharing a CPU. I used these settings prior to the upgrade without problems. # cat /etc/network/interfaces # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet manual pre-up /sbin/ethtool -G eth0 rx 4096 tx 0 pre-up /sbin/ethtool -K eth0 gro off gso off rx off pre-up /sbin/ethtool -A eth0 rx off autoneg off up ifconfig eth0 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/48/smp_affinity down ifconfig eth0 down post-down /sbin/ethtool -G eth0 rx 256 tx 256 post-down /sbin/ethtool -K eth0 gro on gso on rx on post-down /sbin/ethtool -A eth0 rx on autoneg on auto eth1 iface eth1 inet manual pre-up /sbin/ethtool -G eth1 rx 4096 tx 0 pre-up /sbin/ethtool -K eth1 gro off gso off rx off pre-up /sbin/ethtool -A eth1 rx off autoneg off up ifconfig eth1 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/49/smp_affinity down ifconfig eth1 down post-down /sbin/ethtool -G eth1 rx 256 tx 256 post-down /sbin/ethtool -K eth1 gro on gso on rx on post-down /sbin/ethtool -A eth1 rx on autoneg on auto eth2 iface eth2 inet manual pre-up /sbin/ethtool -G eth2 rx 4096 tx 0 pre-up /sbin/ethtool -K eth2 gro off gso off rx off pre-up /sbin/ethtool -A eth2 rx off autoneg off up ifconfig eth2 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "1" > /proc/irq/82/smp_affinity down ifconfig eth2 down post-down /sbin/ethtool -G eth2 rx 256 tx 256 post-down /sbin/ethtool -K eth2 gro on gso on rx on post-down /sbin/ethtool -A eth2 rx on autoneg on auto eth3 iface eth3 inet manual pre-up /sbin/ethtool -G eth3 rx 4096 tx 0 pre-up /sbin/ethtool -K eth3 gro off gso off rx off pre-up /sbin/ethtool -A eth3 rx off autoneg off up ifconfig eth3 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "2" > /proc/irq/83/smp_affinity down ifconfig eth3 down post-down /sbin/ethtool -G eth3 rx 256 tx 256 post-down /sbin/ethtool -K eth3 gro on gso on rx on post-down /sbin/ethtool -A eth3 rx on autoneg on auto eth4 iface eth4 inet manual pre-up /sbin/ethtool -G eth4 rx 4096 tx 0 pre-up /sbin/ethtool -K eth4 gro off gso off rx off pre-up /sbin/ethtool -A eth4 rx off autoneg off up ifconfig eth4 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/77/smp_affinity down ifconfig eth4 down post-down /sbin/ethtool -G eth4 rx 256 tx 256 post-down /sbin/ethtool -K eth4 gro on gso on rx on post-down /sbin/ethtool -A eth4 rx on autoneg on auto eth5 iface eth5 inet static pre-up /etc/fw.conf address 192.168.1.1 netmask 255.255.255.0 broadcast 192.168.1.255 gateway 192.168.1.1 dns-nameservers 192.168.1.2 192.168.1.3 up ifconfig eth5 up post-up echo "8" > /proc/irq/77/smp_affinity down ifconfig eth5 down Here's a few examples of packet drops, i ran one after another, probabling totaling 3 or 4 seconds. You can see increases in the drops from the 1st and 3rd. This was a non-busy time, very little traffic. # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 505 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 507 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 227 lo: 0 eth2: 512 eth1: 0 eth5: 17 eth0: 105 eth4: 1039 I tried the pci=noacpi options. With and without, it's the same. This is what my interrupt stats looked like before the upgrade, after, with ACPI on PCI it showed multiple NICs bound to an interrupt and shared with other devices such as USB drives which I didn't like so I think i'm going to keep it with ACPI off as it's easier to designate sole purpose interrupts. Is there any advantage I would have using the default i.e. ACPI w/ PCI. ? # cat /etc/default/grub | grep CMD_LINE GRUB_CMDLINE_LINUX_DEFAULT="ipv6.disable=1 noacpi pci=noacpi" GRUB_CMDLINE_LINUX="" # cat /proc/interrupts CPU0 CPU1 CPU2 CPU3 0: 45 0 0 16 IO-APIC-edge timer 1: 1 0 0 7936 IO-APIC-edge i8042 2: 0 0 0 0 XT-PIC-XT-PIC cascade 6: 0 0 0 3 IO-APIC-edge floppy 8: 0 0 0 1 IO-APIC-edge rtc0 9: 0 0 0 0 IO-APIC-edge acpi 12: 0 0 0 1809 IO-APIC-edge i8042 14: 1 0 0 4498 IO-APIC-edge ata_piix 15: 0 0 0 0 IO-APIC-edge ata_piix 16: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb2 18: 0 0 0 1350 IO-APIC-fasteoi uhci_hcd:usb4, radeon 19: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb3 23: 0 0 0 4099 IO-APIC-fasteoi ehci_hcd:usb1 38: 0 0 0 61963 IO-APIC-fasteoi megaraid 48: 0 0 1002319 4 IO-APIC-fasteoi eth0 49: 0 0 38772 3 IO-APIC-fasteoi eth1 77: 0 0 130076 432159 IO-APIC-fasteoi eth4 78: 0 0 0 23917 IO-APIC-fasteoi eth5 82: 1329033 0 0 4 IO-APIC-fasteoi eth2 83: 0 4886525 0 6 IO-APIC-fasteoi eth3 NMI: 5 6 4 5 Non-maskable interrupts LOC: 61409 57076 64257 114764 Local timer interrupts SPU: 0 0 0 0 Spurious interrupts IWI: 0 0 0 0 IRQ work interrupts RES: 17956 25333 13436 14789 Rescheduling interrupts CAL: 22436 607 539 478 Function call interrupts TLB: 1525 1458 4600 4151 TLB shootdowns TRM: 0 0 0 0 Thermal event interrupts THR: 0 0 0 0 Threshold APIC interrupts MCE: 0 0 0 0 Machine check exceptions MCP: 16 16 16 16 Machine check polls ERR: 0 MIS: 0 Here's sample output of vmstat, showing the system. Barebones system right now. root@nms:~# vmstat -S m 1 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 14992 192 1029 0 0 56 2 419 29 1 0 99 0 0 0 0 14992 192 1029 0 0 0 0 922 27 0 0 100 0 0 0 0 14991 192 1029 0 0 0 36 763 50 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 646 35 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 722 54 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 793 27 0 0 100 0 ^C Here's dmesg output. I can't figure out why my PCI-X slots are negotiated as PCI. The network cards are all PCI-X with the exception of the integrated NICs that came with the server. In the output below it looks as if eth3 and eth2 negotiated at PCI-X speeds rather than PCI:66Mhz. Wouldn't they all drop to PCI:66Mhz? If your integrated NICs are PCI, as labeled below (eth0,eth1), then wouldn't all devices on your bus speed drop down to that slower bus speed? If not, I still don't know why only one of my NICs ( each has two ethernet ports) is labeled as PCI-X in the output below. Does that mean it is running at PCI-X speeds are is it showing that it's capable? # dmesg | grep e1000 [ 3678.349337] e1000: Intel(R) PRO/1000 Network Driver - version 7.3.21-k8-NAPI [ 3678.349342] e1000: Copyright (c) 1999-2006 Intel Corporation. [ 3678.349394] e1000 0000:06:07.0: PCI->APIC IRQ transform: INT A -> IRQ 48 [ 3678.409725] e1000 0000:06:07.0: Receive Descriptors set to 4096 [ 3678.409730] e1000 0000:06:07.0: Checksum Offload Disabled [ 3678.409734] e1000 0000:06:07.0: Flow Control Disabled [ 3678.586409] e1000 0000:06:07.0: eth0: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8c [ 3678.586419] e1000 0000:06:07.0: eth0: Intel(R) PRO/1000 Network Connection [ 3678.586642] e1000 0000:07:08.0: PCI->APIC IRQ transform: INT A -> IRQ 49 [ 3678.649854] e1000 0000:07:08.0: Receive Descriptors set to 4096 [ 3678.649859] e1000 0000:07:08.0: Checksum Offload Disabled [ 3678.649863] e1000 0000:07:08.0: Flow Control Disabled [ 3678.826436] e1000 0000:07:08.0: eth1: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8d [ 3678.826444] e1000 0000:07:08.0: eth1: Intel(R) PRO/1000 Network Connection [ 3678.826627] e1000 0000:09:04.0: PCI->APIC IRQ transform: INT A -> IRQ 82 [ 3679.093266] e1000 0000:09:04.0: Receive Descriptors set to 4096 [ 3679.093271] e1000 0000:09:04.0: Checksum Offload Disabled [ 3679.093275] e1000 0000:09:04.0: Flow Control Disabled [ 3679.130239] e1000 0000:09:04.0: eth2: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6a [ 3679.130246] e1000 0000:09:04.0: eth2: Intel(R) PRO/1000 Network Connection [ 3679.130449] e1000 0000:09:04.1: PCI->APIC IRQ transform: INT B -> IRQ 83 [ 3679.397312] e1000 0000:09:04.1: Receive Descriptors set to 4096 [ 3679.397318] e1000 0000:09:04.1: Checksum Offload Disabled [ 3679.397321] e1000 0000:09:04.1: Flow Control Disabled [ 3679.434350] e1000 0000:09:04.1: eth3: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6b [ 3679.434360] e1000 0000:09:04.1: eth3: Intel(R) PRO/1000 Network Connection [ 3679.434553] e1000 0000:0a:03.0: PCI->APIC IRQ transform: INT A -> IRQ 77 [ 3679.704072] e1000 0000:0a:03.0: Receive Descriptors set to 4096 [ 3679.704077] e1000 0000:0a:03.0: Checksum Offload Disabled [ 3679.704081] e1000 0000:0a:03.0: Flow Control Disabled [ 3679.738364] e1000 0000:0a:03.0: eth4: (PCI:33MHz:64-bit) 00:04:23:b6:35:6c [ 3679.738371] e1000 0000:0a:03.0: eth4: Intel(R) PRO/1000 Network Connection [ 3679.738538] e1000 0000:0a:03.1: PCI->APIC IRQ transform: INT B -> IRQ 78 [ 3680.046060] e1000 0000:0a:03.1: eth5: (PCI:33MHz:64-bit) 00:04:23:b6:35:6d [ 3680.046067] e1000 0000:0a:03.1: eth5: Intel(R) PRO/1000 Network Connection [ 3682.132415] e1000: eth0 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.224423] e1000: eth1 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.316385] e1000: eth2 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.408391] e1000: eth3 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.500396] e1000: eth4 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.708401] e1000: eth5 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: RX At first I thought it was the NIC drivers but I'm not so sure. I really have no idea where else to look at the moment. Any help is greatly appreciated as I'm struggling with this. If you need more information just ask. Thanks! [1]http://www.cs.fsu.edu/~baker/devices/lxr/http/source/linux/Documentation/networking/e1000.txt?v=2.6.11.8 [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm

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  • Fake ISAPI Handler to serve static files with extention that are rewritted by url rewriter

    - by developerit
    Introduction I often map html extention to the asp.net dll in order to use url rewritter with .html extentions. Recently, in the new version of www.nouvelair.ca, we renamed all urls to end with .html. This works great, but failed when we used FCK Editor. Static html files would not get serve because we mapped the html extension to the .NET Framework. We can we do to to use .html extension with our rewritter but still want to use IIS behavior with static html files. Analysis I thought that this could be resolve with a simple HTTP handler. We would map urls of static files in our rewriter to this handler that would read the static file and serve it, just as IIS would do. Implementation This is how I coded the class. Note that this may not be bullet proof. I only tested it once and I am sure that the logic behind IIS is more complicated that this. If you find errors or think of possible improvements, let me know. Imports System.Web Imports System.Web.Services ' Author: Nicolas Brassard ' For: Solutions Nitriques inc. http://www.nitriques.com ' Date Created: April 18, 2009 ' Last Modified: April 18, 2009 ' License: CPOL (http://www.codeproject.com/info/cpol10.aspx) ' Files: ISAPIDotNetHandler.ashx ' ISAPIDotNetHandler.ashx.vb ' Class: ISAPIDotNetHandler ' Description: Fake ISAPI handler to serve static files. ' Usefull when you want to serve static file that has a rewrited extention. ' Example: It often map html extention to the asp.net dll in order to use url rewritter with .html. ' If you want to still serve static html file, add a rewritter rule to redirect html files to this handler Public Class ISAPIDotNetHandler Implements System.Web.IHttpHandler Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest ' Since we are doing the job IIS normally does with html files, ' we set the content type to match html. ' You may want to customize this with your own logic, if you want to serve ' txt or xml or any other text file context.Response.ContentType = "text/html" ' We begin a try here. Any error that occurs will result in a 404 Page Not Found error. ' We replicate the behavior of IIS when it doesn't find the correspoding file. Try ' Declare a local variable containing the value of the query string Dim uri As String = context.Request("fileUri") ' If the value in the query string is null, ' throw an error to generate a 404 If String.IsNullOrEmpty(uri) Then Throw New ApplicationException("No fileUri") End If ' If the value in the query string doesn't end with .html, then block the acces ' This is a HUGE security hole since it could permit full read access to .aspx, .config, etc. If Not uri.ToLower.EndsWith(".html") Then ' throw an error to generate a 404 Throw New ApplicationException("Extention not allowed") End If ' Map the file on the server. ' If the file doesn't exists on the server, it will throw an exception and generate a 404. Dim fullPath As String = context.Server.MapPath(uri) ' Read the actual file Dim stream As IO.StreamReader = FileIO.FileSystem.OpenTextFileReader(fullPath) ' Write the file into the response context.Response.Output.Write(stream.ReadToEnd) ' Close and Dipose the stream stream.Close() stream.Dispose() stream = Nothing Catch ex As Exception ' Set the Status Code of the response context.Response.StatusCode = 404 'Page not found ' For testing and bebugging only ! This may cause a security leak ' context.Response.Output.Write(ex.Message) Finally ' In all cases, flush and end the response context.Response.Flush() context.Response.End() End Try End Sub ' Automaticly generated by Visual Studio ReadOnly Property IsReusable() As Boolean Implements IHttpHandler.IsReusable Get Return False End Get End Property End Class Conclusion As you see, with our static files map to this handler using query string (ex.: /ISAPIDotNetHandler.ashx?fileUri=index.html) you will have the same behavior as if you ask for the uri /index.html. Finally, test this only in IIS with the html extension map to aspnet_isapi.dll. Url rewritting will work in Casini (Internal Web Server shipped with Visual Studio) but it’s not the same as with IIS since EVERY request is handle by .NET. Versions First release

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  • My architecture has a problem with views that required information from different objects. How can I solve this?

    - by Oscar
    I am building an architecture like this: These are my SW layers ______________ | | | Views | |______________| ______________ | | |Business Logic| |______________| ______________ | | | Repository | |______________| My views are going to generate my HTML to be sent to the user Business logic is where all the business logics are Repository is a layer to access the DB My idea is that the repository uses entities (that are basically the representation of the tables, in order to perform DB queries. The layers communicate between themselves using Business Objects, that are objects that represent the real-world-object itself. They can contain business rules and methods. The views build/use DTOs, they are basically objects that have the information required to be shown on the screen. They expect also this kind of object on actions and, before calling the business logic, they create BO. First question: what is your overall feeling about this architecture? I've used similar architecture for some projects and I always got this problem: If my view has this list to show : Student1, age, course, Date Enrolled, Already paid? It has information from different BO. How do you think one should build the structure? These were the alternatives I could think of: The view layer could call the methods to get the student, then the course it studies, then the payment information. This would cause a lot of DB accesses and my view would have the knowledge about how to act to generate this information. This just seems wrong for me. I could have an "adapter object", that has the required information (a class that would have a properties Student, Course and Payment). But I would required one adapter object for each similar case, this may get very bad for big projects. I still don't like them. Would you have ideas? How would you change the architecture to avoid this kind of problems? @Rory: I read the CQRS and I don't think this suits my needs. As taken from a link references in your link Before describing the details of CQRS we need to understand the two main driving forces behind it: collaboration and staleness That means: many different actors using the same object (collaboration) and once data has been shown to a user, that same data may have been changed by another actor – it is stale (staleness). My problem is that I want to show to the user information from different BO, so I would need to receive them from the service layer. How can my service layer assemble and deliver this information? Edit to @AndrewM: Yes, you understood it correctly, the original idea was to have the view layer to build the BOs, but you have a very nice point about the creation of the BO inside the business layers. Assuming I follow your advice and move the creation logic inside the business layer, my business layer interface would contain the DTOs, for instance public void foo(MyDTO object) But as far as I understand, the DTO is tightly coupled to each view, so it would not be reusable by a second view. In order to use it, the second view would need to build a specific DTO from a specific view or I would have to duplicate the code in the business layer. Is this correct or am I missing something?

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  • UAC being turned off once a day on Windows 7

    - by Mehper C. Palavuzlar
    I have strange problem on my HP laptop. This began to happen recently. Whenever I start my machine, Windows 7 Action Center displays the following warning: You need to restart your computer for UAC to be turned off. Actually, this does not happen if it happened once on a specific day. For example, when I start the machine in the morning, it shows up; but it never shows up in the subsequent restarts within that day. On the next day, the same thing happens again. I never disable UAC, but obviously some rootkit or virus causes this. As soon as I get this warning, I head for the UAC settings, and re-enable UAC to dismiss this warning. This is a bothersome situation as I can't fix it. First, I have run a full scan on the computer for any probable virus and malware/rootkit activity, but TrendMicro OfficeScan said that no viruses have been found. I went to an old Restore Point using Windows System Restore, but the problem was not solved. What I have tried so far (which couldn't find the rootkit): TrendMicro OfficeScan Antivirus AVAST Malwarebytes' Anti-malware Ad-Aware Vipre Antivirus GMER TDSSKiller (Kaspersky Labs) HiJackThis RegRuns UnHackMe SuperAntiSpyware Portable Tizer Rootkit Razor (*) Sophos Anti-Rootkit SpyHunter 4 There are no other strange activities on the machine. Everything works fine except this bizarre incident. What could be the name of this annoying rootkit? How can I detect and remove it? EDIT: Below is the log file generated by HijackThis: Logfile of Trend Micro HijackThis v2.0.4 Scan saved at 13:07:04, on 17.01.2011 Platform: Windows 7 (WinNT 6.00.3504) MSIE: Internet Explorer v8.00 (8.00.7600.16700) Boot mode: Normal Running processes: C:\Windows\system32\taskhost.exe C:\Windows\system32\Dwm.exe C:\Windows\Explorer.EXE C:\Program Files\CheckPoint\SecuRemote\bin\SR_GUI.Exe C:\Windows\System32\igfxtray.exe C:\Windows\System32\hkcmd.exe C:\Windows\system32\igfxsrvc.exe C:\Windows\System32\igfxpers.exe C:\Program Files\Hewlett-Packard\HP Wireless Assistant\HPWAMain.exe C:\Program Files\Synaptics\SynTP\SynTPEnh.exe C:\Program Files\Hewlett-Packard\HP Quick Launch Buttons\QLBCTRL.exe C:\Program Files\Analog Devices\Core\smax4pnp.exe C:\Program Files\Hewlett-Packard\HP Quick Launch Buttons\VolCtrl.exe C:\Program Files\LightningFAX\LFclient\lfsndmng.exe C:\Program Files\Common Files\Java\Java Update\jusched.exe C:\Program Files\Microsoft Office Communicator\communicator.exe C:\Program Files\Iron Mountain\Connected BackupPC\Agent.exe C:\Program Files\Trend Micro\OfficeScan Client\PccNTMon.exe C:\Program Files\Microsoft LifeCam\LifeExp.exe C:\Program Files\Hewlett-Packard\Shared\HpqToaster.exe C:\Program Files\Windows Sidebar\sidebar.exe C:\Program Files\mimio\mimio Studio\system\aps_tablet\atwtusb.exe C:\Program Files\Microsoft Office\Office12\OUTLOOK.EXE C:\Program Files\Babylon\Babylon-Pro\Babylon.exe C:\Program Files\Mozilla Firefox\firefox.exe C:\Users\userx\Desktop\HijackThis.exe R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = about:blank R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157 R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant = R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch = R1 - HKCU\Software\Microsoft\Windows\CurrentVersion\Internet Settings,AutoConfigURL = http://www.yaysat.com.tr/proxy/proxy.pac R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName = O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll O2 - BHO: Babylon IE plugin - {9CFACCB6-2F3F-4177-94EA-0D2B72D384C1} - C:\Program Files\Babylon\Babylon-Pro\Utils\BabylonIEPI.dll O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files\Java\jre6\bin\jp2ssv.dll O4 - HKLM\..\Run: [IgfxTray] C:\Windows\system32\igfxtray.exe O4 - HKLM\..\Run: [HotKeysCmds] C:\Windows\system32\hkcmd.exe O4 - HKLM\..\Run: [Persistence] C:\Windows\system32\igfxpers.exe O4 - HKLM\..\Run: [hpWirelessAssistant] C:\Program Files\Hewlett-Packard\HP Wireless Assistant\HPWAMain.exe O4 - HKLM\..\Run: [SynTPEnh] C:\Program Files\Synaptics\SynTP\SynTPEnh.exe O4 - HKLM\..\Run: [QlbCtrl.exe] C:\Program Files\Hewlett-Packard\HP Quick Launch Buttons\QlbCtrl.exe /Start O4 - HKLM\..\Run: [SoundMAXPnP] C:\Program Files\Analog Devices\Core\smax4pnp.exe O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "C:\Program Files\Adobe\Reader 9.0\Reader\Reader_sl.exe" O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files\Common Files\Adobe\ARM\1.0\AdobeARM.exe" O4 - HKLM\..\Run: [lfsndmng] C:\Program Files\LightningFAX\LFclient\LFSNDMNG.EXE O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files\Common Files\Java\Java Update\jusched.exe" O4 - HKLM\..\Run: [Communicator] "C:\Program Files\Microsoft Office Communicator\communicator.exe" /fromrunkey O4 - HKLM\..\Run: [AgentUiRunKey] "C:\Program Files\Iron Mountain\Connected BackupPC\Agent.exe" -ni -sss -e http://localhost:16386/ O4 - HKLM\..\Run: [OfficeScanNT Monitor] "C:\Program Files\Trend Micro\OfficeScan Client\pccntmon.exe" -HideWindow O4 - HKLM\..\Run: [Babylon Client] C:\Program Files\Babylon\Babylon-Pro\Babylon.exe -AutoStart O4 - HKLM\..\Run: [LifeCam] "C:\Program Files\Microsoft LifeCam\LifeExp.exe" O4 - HKCU\..\Run: [Sidebar] C:\Program Files\Windows Sidebar\sidebar.exe /autoRun O4 - Global Startup: mimio Studio.lnk = C:\Program Files\mimio\mimio Studio\mimiosys.exe O8 - Extra context menu item: Microsoft Excel'e &Ver - res://C:\PROGRA~1\MICROS~1\Office12\EXCEL.EXE/3000 O8 - Extra context menu item: Translate this web page with Babylon - res://C:\Program Files\Babylon\Babylon-Pro\Utils\BabylonIEPI.dll/ActionTU.htm O8 - Extra context menu item: Translate with Babylon - res://C:\Program Files\Babylon\Babylon-Pro\Utils\BabylonIEPI.dll/Action.htm O9 - Extra button: Research - {92780B25-18CC-41C8-B9BE-3C9C571A8263} - C:\PROGRA~1\MICROS~1\Office12\REFIEBAR.DLL O9 - Extra button: Translate this web page with Babylon - {F72841F0-4EF1-4df5-BCE5-B3AC8ACF5478} - C:\Program Files\Babylon\Babylon-Pro\Utils\BabylonIEPI.dll O9 - Extra 'Tools' menuitem: Translate this web page with Babylon - {F72841F0-4EF1-4df5-BCE5-B3AC8ACF5478} - C:\Program Files\Babylon\Babylon-Pro\Utils\BabylonIEPI.dll O16 - DPF: {00134F72-5284-44F7-95A8-52A619F70751} (ObjWinNTCheck Class) - https://172.20.12.103:4343/officescan/console/html/ClientInstall/WinNTChk.cab O16 - DPF: {08D75BC1-D2B5-11D1-88FC-0080C859833B} (OfficeScan Corp Edition Web-Deployment SetupCtrl Class) - https://172.20.12.103:4343/officescan/console/html/ClientInstall/setup.cab O17 - HKLM\System\CCS\Services\Tcpip\Parameters: Domain = yaysat.com O17 - HKLM\Software\..\Telephony: DomainName = yaysat.com O17 - HKLM\System\CS1\Services\Tcpip\Parameters: Domain = yaysat.com O17 - HKLM\System\CS2\Services\Tcpip\Parameters: Domain = yaysat.com O18 - Protocol: qcom - {B8DBD265-42C3-43E6-B439-E968C71984C6} - C:\Program Files\Common Files\Quest Shared\CodeXpert\qcom.dll O22 - SharedTaskScheduler: FencesShellExt - {1984DD45-52CF-49cd-AB77-18F378FEA264} - C:\Program Files\Stardock\Fences\FencesMenu.dll O23 - Service: Andrea ADI Filters Service (AEADIFilters) - Andrea Electronics Corporation - C:\Windows\system32\AEADISRV.EXE O23 - Service: AgentService - Iron Mountain Incorporated - C:\Program Files\Iron Mountain\Connected BackupPC\AgentService.exe O23 - Service: Agere Modem Call Progress Audio (AgereModemAudio) - LSI Corporation - C:\Program Files\LSI SoftModem\agrsmsvc.exe O23 - Service: BMFMySQL - Unknown owner - C:\Program Files\Quest Software\Benchmark Factory for Databases\Repository\MySQL\bin\mysqld-max-nt.exe O23 - Service: Com4QLBEx - Hewlett-Packard Development Company, L.P. - C:\Program Files\Hewlett-Packard\HP Quick Launch Buttons\Com4QLBEx.exe O23 - Service: hpqwmiex - Hewlett-Packard Development Company, L.P. - C:\Program Files\Hewlett-Packard\Shared\hpqwmiex.exe O23 - Service: OfficeScanNT RealTime Scan (ntrtscan) - Trend Micro Inc. - C:\Program Files\Trend Micro\OfficeScan Client\ntrtscan.exe O23 - Service: SMS Task Sequence Agent (smstsmgr) - Unknown owner - C:\Windows\system32\CCM\TSManager.exe O23 - Service: Check Point VPN-1 Securemote service (SR_Service) - Check Point Software Technologies - C:\Program Files\CheckPoint\SecuRemote\bin\SR_Service.exe O23 - Service: Check Point VPN-1 Securemote watchdog (SR_Watchdog) - Check Point Software Technologies - C:\Program Files\CheckPoint\SecuRemote\bin\SR_Watchdog.exe O23 - Service: Trend Micro Unauthorized Change Prevention Service (TMBMServer) - Trend Micro Inc. - C:\Program Files\Trend Micro\OfficeScan Client\..\BM\TMBMSRV.exe O23 - Service: OfficeScan NT Listener (tmlisten) - Trend Micro Inc. - C:\Program Files\Trend Micro\OfficeScan Client\tmlisten.exe O23 - Service: OfficeScan NT Proxy Service (TmProxy) - Trend Micro Inc. - C:\Program Files\Trend Micro\OfficeScan Client\TmProxy.exe O23 - Service: VNC Server Version 4 (WinVNC4) - RealVNC Ltd. - C:\Program Files\RealVNC\VNC4\WinVNC4.exe -- End of file - 8204 bytes As suggested in this very similar question, I have run full scans (+boot time scans) with RegRun and UnHackMe, but they also did not find anything. I have carefully examined all entries in the Event Viewer, but there's nothing wrong. Now I know that there is a hidden trojan (rootkit) on my machine which seems to disguise itself quite successfully. Note that I don't have the chance to remove the HDD, or reinstall the OS as this is a work machine subjected to certain IT policies on a company domain. Despite all my attempts, the problem still remains. I strictly need a to-the-point method or a pukka rootkit remover to remove whatever it is. I don't want to monkey with the system settings, i.e. disabling auto runs one by one, messing the registry, etc. EDIT 2: I have found an article which is closely related to my trouble: Malware can turn off UAC in Windows 7; “By design” says Microsoft. Special thanks(!) to Microsoft. In the article, a VBScript code is given to disable UAC automatically: '// 1337H4x Written by _____________ '// (12 year old) Set WshShell = WScript.CreateObject("WScript.Shell") '// Toggle Start menu WshShell.SendKeys("^{ESC}") WScript.Sleep(500) '// Search for UAC applet WshShell.SendKeys("change uac") WScript.Sleep(2000) '// Open the applet (assuming second result) WshShell.SendKeys("{DOWN}") WshShell.SendKeys("{DOWN}") WshShell.SendKeys("{ENTER}") WScript.Sleep(2000) '// Set UAC level to lowest (assuming out-of-box Default setting) WshShell.SendKeys("{TAB}") WshShell.SendKeys("{DOWN}") WshShell.SendKeys("{DOWN}") WshShell.SendKeys("{DOWN}") '// Save our changes WshShell.SendKeys("{TAB}") WshShell.SendKeys("{ENTER}") '// TODO: Add code to handle installation of rebound '// process to continue exploitation, i.e. place something '// evil in Startup folder '// Reboot the system '// WshShell.Run "shutdown /r /f" Unfortunately, that doesn't tell me how I can get rid of this malicious code running on my system. EDIT 3: Last night, I left the laptop open because of a running SQL task. When I came in the morning, I saw that UAC was turned off. So, I suspect that the problem is not related to startup. It is happening once a day for sure no matter if the machine is rebooted.

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  • Marking Current Location on Map, Android

    - by deewangan
    Hi every one, i followed some tutorials to create an application that shows the current position of the user on the map with a marking. but for some reasons i can't get to work the marking part? the other parts works well, but whenever i add the marking code the application crashes. i hope someone could help me.here is the code: public class LocationActivity extends MapActivity { /** Called when the activity is first created. */ private MapView mapView; private LocationManager lm; private LocationListener ll; private MapController mc; GeoPoint p = null; Drawable defaultMarker = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mapView = (MapView)findViewById(R.id.mapView); //show zoom in/out buttons mapView.setBuiltInZoomControls(true); //Standard view of the map(map/sat) mapView.setSatellite(false); //get controller of the map for zooming in/out mc = mapView.getController(); // Zoom Level mc.setZoom(18); MyLocationOverlay myLocationOverlay = new MyLocationOverlay(); List<Overlay> list = mapView.getOverlays(); list.add(myLocationOverlay); lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); ll = new MyLocationListener(); lm.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, ll); //Get the current location in start-up GeoPoint initGeoPoint = new GeoPoint( (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLatitude()*1000000), (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLongitude()*1000000)); mc.animateTo(initGeoPoint); } protected class MyLocationOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { Paint paint = new Paint(); super.draw(canvas, mapView, shadow); // Converts lat/lng-Point to OUR coordinates on the screen. Point myScreenCoords = new Point(); mapView.getProjection().toPixels(p, myScreenCoords); paint.setStrokeWidth(1); paint.setARGB(255, 255, 255, 255); paint.setStyle(Paint.Style.STROKE); Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.push); canvas.drawBitmap(bmp, myScreenCoords.x, myScreenCoords.y, paint); canvas.drawText("I am here...", myScreenCoords.x, myScreenCoords.y, paint); return true; } } private class MyLocationListener implements LocationListener{ public void onLocationChanged(Location argLocation) { // TODO Auto-generated method stub GeoPoint myGeoPoint = new GeoPoint( (int)(argLocation.getLatitude()*1000000), (int)(argLocation.getLongitude()*1000000)); /* * it will show a message on * location change Toast.makeText(getBaseContext(), "New location latitude [" +argLocation.getLatitude() + "] longitude [" + argLocation.getLongitude()+"]", Toast.LENGTH_SHORT).show(); */ mc.animateTo(myGeoPoint); } public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } } protected boolean isRouteDisplayed() { return false; } } here is the logcat: 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): CheckJNI is ON 01-19 05:31:43.411: DEBUG/AndroidRuntime(759): --- registering native functions --- 01-19 05:31:43.431: INFO/jdwp(759): received file descriptor 19 from ADB 01-19 05:31:43.431: INFO/jdwp(759): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.531: INFO/ActivityManager(583): Starting activity: Intent { flg=0x10000000 cmp=pro.googlemapp/.LocationActivity } 01-19 05:31:44.641: DEBUG/AndroidRuntime(759): Shutting down VM 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM waiting for non-daemon threads to exit 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM shutting VM down 01-19 05:31:44.641: DEBUG/dalvikvm(759): HeapWorker thread shutting down 01-19 05:31:44.651: DEBUG/dalvikvm(759): HeapWorker thread has shut down 01-19 05:31:44.651: DEBUG/jdwp(759): JDWP shutting down net... 01-19 05:31:44.651: DEBUG/jdwp(759): +++ peer disconnected 01-19 05:31:44.651: INFO/dalvikvm(759): Debugger has detached; object registry had 1 entries 01-19 05:31:44.661: DEBUG/dalvikvm(759): VM cleaning up 01-19 05:31:44.681: INFO/ActivityManager(583): Start proc pro.googlemapp for activity pro.googlemapp/.LocationActivity: pid=770 uid=10025 gids={3003} 01-19 05:31:44.761: DEBUG/dalvikvm(759): LinearAlloc 0x0 used 676436 of 4194304 (16%) 01-19 05:31:44.801: INFO/jdwp(770): received file descriptor 20 from ADB 01-19 05:31:44.822: INFO/dalvikvm(770): ignoring registerObject request in thread=3 01-19 05:31:44.851: INFO/jdwp(770): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.851: ERROR/jdwp(770): Failed writing handshake bytes: Broken pipe (-1 of 14) 01-19 05:31:44.851: INFO/dalvikvm(770): Debugger has detached; object registry had 0 entries 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.340: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.781: DEBUG/LocationManager(770): Constructor: service = android.location.ILocationManager$Stub$Proxy@4379d9f0 01-19 05:31:45.791: WARN/GpsLocationProvider(583): Duplicate add listener for uid 10025 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): setMinTime 0 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): startNavigating 01-19 05:31:45.831: INFO/jdwp(770): received file descriptor 27 from ADB 01-19 05:31:46.001: INFO/MapActivity(770): Handling network change notification:CONNECTED 01-19 05:31:46.001: ERROR/MapActivity(770): Couldn't get connection factory client 01-19 05:31:46.451: DEBUG/dalvikvm(770): GC freed 4539 objects / 298952 bytes in 118ms 01-19 05:31:46.470: DEBUG/AndroidRuntime(770): Shutting down VM 01-19 05:31:46.470: WARN/dalvikvm(770): threadid=3: thread exiting with uncaught exception (group=0x4001aa28) 01-19 05:31:46.481: ERROR/AndroidRuntime(770): Uncaught handler: thread main exiting due to uncaught exception 01-19 05:31:46.541: ERROR/AndroidRuntime(770): java.lang.NullPointerException 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:58) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:48) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at pro.googlemapp.LocationActivity$MyLocationOverlay.draw(LocationActivity.java:101) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.OverlayBundle.draw(OverlayBundle.java:42) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.MapView.onDraw(MapView.java:476) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6274) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1883) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.draw(ViewRoot.java:1332) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.performTraversals(ViewRoot.java:1097) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.handleMessage(ViewRoot.java:1613) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Handler.dispatchMessage(Handler.java:99) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Looper.loop(Looper.java:123) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.app.ActivityThread.main(ActivityThread.java:4203) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invokeNative(Native Method) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invoke(Method.java:521) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at dalvik.system.NativeStart.main(Native Method) 01-19 05:31:46.551: INFO/Process(583): Sending signal. PID: 770 SIG: 3 01-19 05:31:46.581: INFO/dalvikvm(770): threadid=7: reacting to signal 3 01-19 05:31:46.661: INFO/dalvikvm(770): Wrote stack trace to '/data/anr/traces.txt' 01-19 05:31:46.871: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00000000_00000000 [ 27 ipp] (41 ins) at [0x2c69c8:0x2c6a6c] in 973448 ns 01-19 05:31:46.911: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00001001_00000000 [ 64 ipp] (84 ins) at [0x2c6a70:0x2c6bc0] in 1985378 ns 01-19 05:31:49.881: INFO/Process(770): Sending signal. PID: 770 SIG: 9 01-19 05:31:49.931: INFO/ActivityManager(583): Process pro.googlemapp (pid 770) has died. 01-19 05:31:49.941: WARN/GpsLocationProvider(583): Unneeded remove listener for uid 1000 01-19 05:31:49.941: DEBUG/GpsLocationProvider(583): stopNavigating 01-19 05:31:49.951: INFO/WindowManager(583): WIN DEATH: Window{438891c0 pro.googlemapp/pro.googlemapp.LocationActivity paused=false} 01-19 05:31:50.111: WARN/UsageStats(583): Unexpected resume of com.android.launcher while already resumed in pro.googlemapp 01-19 05:31:50.200: WARN/InputManagerService(583): Got RemoteException sending setActive(false) notification to pid 770 uid 10025

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