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  • Web Crawler C# .Net

    - by sora0419
    I'm not sure if this is actually called the web crawler, but this is what I'm trying to do. I'm building a program in visual studio 2010 using C# .Net. I want to find all the urls that has the same first part. Say I have a homepage: www.mywebsite.com, and there are several subpage: /tab1, /tab2, /tab3, etc. Is there a way to get a list of all urls that begins with www.mywebsite.com? So by providing www.mywebsite.com, the program returns www.mywebsite.com/tab1, www.mywebsite.com/tab2, www.mywebsite.com/tab3, etc. ps. I do not know how many total sub pages there are. --edit at 12:04pm-- sorry for the lack of explanation. I want to know how to write a crawler in C# that do the above task. All I know is the main url www.mywebsite.com, and the goal is to find all its sub pages. -- edit at 12:16pm-- Also, there is no links on the main page, the html is basically blank. I just know that the subpages exist, but have no way to link to it except for providing the exact urls.

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  • switch statemt functioning improperly and giving error when i put break;

    - by nav
    The following is the code i used in a program - over here the month variable is an integer switch(month) { case 1: case 3: case 5: case 7: case 8: case 10: case 12: return 31; break; case 2: return 28; break; case 4: case 6: case 9: case 11: return 30; break; default: System.out.println("Invalid month."); return 0; } surprisingly, when i use the above switch construct.. it gives an error saying.. code unreachable for statements after each break statement Then i removed all the break statements, and the new code looks like this --- switch(month) { case 1: case 3: case 5: case 7: case 8: case 10: case 12: return 31; case 2: return 28; case 4: case 6: case 9: case 11: return 30; default: System.out.println("Invalid month."); return 0; } Now.. after removing the break statements .. the code worked perfectly well.. My question is... in the switch construct.. it is mandatory to use break.. or else the control flow continued.. and all the conditions are tested and executed!! right??? So why in the world is the previous ** syntactically Right** version giving an error.. and the modified syntactically incorrect version running perfectly well.. Any explanation.. anyone!!

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  • Aliasing `T*` with `char*` is allowed. Is it also allowed the other way around?

    - by StackedCrooked
    Note: This question has been renamed and reduced to make it more focused and readable. Most of the comments refer to the old text. According to the standard objects of different type may not share the same memory location. So this would not be legal: int i = 0; short * s = reinterpret_cast<short*>(&i); // BAD! The standard however allows an exception to this rule: any object may be accessed through a pointer to char or unsigned char: int i = 0; char * c = reinterpret_cast<char*>(&i); // OK However, it is not clear to me if this is also allowed the other way around. For example: char * c = read_socket(...); unsigned * u = reinterpret_cast<unsigned*>(c); // huh? Summary of the answers The answer is NO for two reasons: You an only access an existing object as char*. There is no object in my sample code, only a byte buffer. The pointer address may not have the right alignment for the target object. In that case dereferencing it would result in undefined behavior. On the Intel and AMD platforms it will result performance overhead. On ARM it will trigger a CPU trap and your program will be terminated! This is a simplified explanation. For more detailed information see answers by @Luc Danton, @Cheers and hth. - Alf and @David Rodríguez.

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  • how to create an object using self?

    - by Nick
    I thought I understood the use of self while referring to anything in the current class. After encountering this warning and subsequent run failure, I have googled many variants of "define self" or "usage of self" and gotten nowhere. This problem is how to create an object without the warning, and understand why. #import <Cocoa/Cocoa.h> @interface Foo : NSObject { Foo *obj; } -(void)beta; @end #import "Foo.h" @implementation Foo -(void)beta{ obj = [self new]; // 'Foo' may not respond to '-new' } @end Note, if I substitute Foo for self, there's no problem. I thought the class name and self were equivalent, but obviously the compiler doesn't think so. Perhaps an explanation of what's wrong here will not only solve my problem but also enlighten my understanding of the usage of self. Are there any tutorials about proper usage of self? I couldn't find anything beyond something like "self is the receiver of the message," which I didn't help me at all.

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  • Adding validations without knowing the fields

    - by Frexuz
    My example form <% form_for @ad do |f| %> <%= f.error_messages %> <p> <%= f.label :ad_type_id %><br /> <%= f.collection_select(:ad_type_id, AdType.all, :id, :name) %> </p> <p> <% @ad.ad_properties.each do |property| %> <%= property.name %>: <% f.fields_for :ad_values do |value_field| %> <%= value_field.text_field :ad_id, :value => @ad.id %> <%= value_field.text_field :ad_property_id, :value => property.id %> <%= value_field.text_field :value %> <% end %><br /><br /> <% end %> </p> <p> <%= f.label :description %><br /> <%= f.text_area :description %> </p> <p><%= f.submit %></p> <% end %> Explanation: Ad has many properties. I can add new properties at any time (it's a normal model). Lets say the Ad is of the type 'hotel'. Then I would add properties like 'stars' and 'breakfast_included' Then I store each of these properties' values in a separate model. And all this works fine with my form above. My problem: These fields are not validated because I can't know what their names are. I need to add validations dynamically somehow. My thought: #Before the normal validations kick in def add_validations self.properties.each do |property| property.add_validation :whatever #somehow :) end end How could I do this?

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  • Ruby on Rails or PHP... Somehow uncertain

    - by Clamm
    Hi everybody... I've been thinking about this a long time now but i wanna hear your opinion because i always received the ebst answers here. So in advance... thank you guys. Right now i have to make this decision: Shift a prototype webservice to production quality. Choose either Ruby or PHP... (Background: A friend of mine is joining the project and prefers rails) I've already played around a bit with RoR (only basic stuff) but i am really disappointed about the documentation of Rails and Ruby. In relation to PHP i find only fragments or hard to use references. At the end i am a bit scared. I dont wanna waste my time realizing that i am not capable of doing s.th in Ruby what i could with PHP. Maybe only because i am too stupid and don't find a proper explanation ;-) Did anyone experience this shift and can tell me how easy/hard it was to switch from PHP to Ruby? E.G. would you recommend programming it in PHP and using MVC as a base pattern? Thanks for your opinion!!!

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  • Picture.writeToStream() not writing out all bitmaps

    - by quickdraw mcgraw
    I'm using webview.capturePicture() to create a Picture object that contains all the drawing objects for a webpage. I can successfully render this Picture object to a bitmap using the canvas.drawPicture(picture, dst) with no problems. However when I use picture.writeToStream(fos) to serialize the picture object out to file, and then Picture.createFromStream(fis) to read the data back in and create a new picture object, the resultant bitmap when rendered as above is missing any larger images (anything over around 20KB! by observation). This occurs on all the Android OS platforms that I have tested 1.5, 1.6 and 2.1. Looking at the native code for Skia which is the underlying Android graphics library and the output file produced from the picture.writeToStream() I can see how the file format is constructed. I can see that some of the images in this Skia spool file are not being written out (the larger ones), the code that appears to be the problem is in skBitmap.cpp in the method void SkBitmap::flatten(SkFlattenableWriteBuffer& buffer) const; It writes out the bitmap fWidth, fHeight, fRowBytes, FConfig and isOpaque values but then just writes out SERIALIZE_PIXELTYPE_NONE (0). This means that the spool file does not contain any pixel information about the actual image and therefore cannot restore the picture object correctly. Effectively this renders the writeToStream and createFromStream() APIs useless as they do not reliably store and recreate the picture data. Has anybody else seen this behaviour and if so am I using the API incorrectly, can it be worked around, is there an explanation i.e. incomplete API / bug and if so are there any plans for a fix in a future release of Android? Thanks in advance.

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  • How to change the picture of CustomButtonField on click event?

    - by Ujjal boruah Vinod
    I have posted this question previously but the answer is not appropiate. The solution provided just change the picture when the custombutton has focus and unfocus. Suppose in my application I need to change the picture if the user clicks on the customButton, n i m doing this by calling the same screen (ie UiApplication.getUiApplication().pushScreen(new Screen2(b));) . Screen2 is the screen which holds the customButton. On the click evevt i m pushing the same screen by passing aint variable pic_status that determines which picture to be drawn in the CustomButton in the new screen. Is there any way to update the picture in the CustomButtonField on click event without pushing the same Screen again and again. //code in Screen2 public void fieldChanged(Field field, int context) { if(field == bf1) { if(pic_status == 0) { pic_status=1; } UiApplication.getUiApplication().pushScreen(new Screen2(pic_status)); } //code in CustomButtonField CustomButtonField(String label,int pic_status,long style) { super(style); this.label = label; this.labelHeight = getFont().getHeight(); this.labelWidth = getFont().getAdvance(label); this.notice = s; if(pic_status ==0) { currentPicture1 = onPicture; currentPicture2 = onPicture; } if(pic_status ==1) { currentPicture1 = clickPicture; currentPicture2 = onPicture; } if( pic_status==2 ) { currentPicture1 = onPicture; currentPicture2 = clickPicture; } } I need a way to update the customButtonField text and picture on the buttonClick event not on focus/unfocus event without pushing the same Screen again and again. If my above description of problem is not satisfactory, plz add a comment n i can give more details explanation of my problem?

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  • How to reduce a data frame keeping the order for other columns

    - by betabandido
    I am trying to reduce a data frame using the max function on a given column. I would like to preserve other columns but keeping the values from the same rows where each maximum value was selected. An example will make this explanation easier. Let us assume we have the following data frame: dframe <- data.frame(list(BENCH=sort(rep(letters[1:4], 4)), CFG=rep(1:4, 4), VALUE=runif(4 * 4) )) This gives me: BENCH CFG VALUE 1 a 1 0.98828096 2 a 2 0.19630597 3 a 3 0.83539540 4 a 4 0.90988296 5 b 1 0.01191147 6 b 2 0.35164194 7 b 3 0.55094787 8 b 4 0.20744004 9 c 1 0.49864470 10 c 2 0.77845408 11 c 3 0.25278871 12 c 4 0.23440847 13 d 1 0.29795494 14 d 2 0.91766057 15 d 3 0.68044728 16 d 4 0.18448748 Now, I want to reduce the data in order to select the maximum VALUE for each different BENCH: aggregate(VALUE ~ BENCH, dframe, FUN=max) This gives me the expected result: BENCH VALUE 1 a 0.9882810 2 b 0.5509479 3 c 0.7784541 4 d 0.9176606 Next, I tried to preserve other columns: aggregate(cbind(VALUE, CFG) ~ BENCH, dframe, FUN=max) This reduction returns: BENCH VALUE CFG 1 a 0.9882810 4 2 b 0.5509479 4 3 c 0.7784541 4 4 d 0.9176606 4 Both VALUE and CFG are reduced using max function. But this is not what I want. For instance, in this example I would like to obtain: BENCH VALUE CFG 1 a 0.9882810 1 2 b 0.5509479 3 3 c 0.7784541 2 4 d 0.9176606 2 where CFG is not reduced, but it just keeps the value associated to the maximum VALUE for each different BENCH. How could I change my reduction in order to obtain the last result shown?

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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  • Detecting what the target object is when NullReferenceException is thrown.

    - by StingyJack
    I'm sure we all have received the wonderfully vague "Object reference not set to instance of an Object" exception at some time or another. Identifying the object that is the problem is often a tedious task of setting breakpoints and inspecting all members in each statement. Does anyone have any tricks to easily and efficiently identify the object that causes the exception, either via programmatical means or otherwise? --edit It seems I was vague like the exception =). The point is to _not have to debug the app to find the errant object. The compiler/runtime does know that the object has been allocated, and that the object has not yet been instantiated. Is there a way to extract / identify those details in a caught exception @ W. Craig Trader Your explanation that it is a result of a design problem is probably the best answer I could get. I am fairly compulsive with defensive coding and have managed to get rid of most of these errors after fixing my habits over time. The remaining ones just tweak me to no end, and lead me to posting this question to the community. Thanks for everyone's suggestions.

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  • Coding style in .NET: whether to refactor into new method or not?

    - by Dione
    Hi As you aware, in .NET code-behind style, we already use a lot of function to accommodate those _Click function, _SelectedIndexChanged function etc etc. In our team there are some developer that make a function in the middle of .NET function, for example: public void Button_Click(object sender, EventArgs e) {     some logic here..     some logic there..     DoSomething();     DoSomethingThere();     another logic here..     DoOtherSomething(); } private void DoSomething() { } private void DoSomethingThere() { } private void DoOtherSomething() { } public void DropDown_SelectedIndexChanged() { } public void OtherButton_Click() { } and the function listed above is only used once in that function and not used anywhere else in the page, or called from other part of the solution. They said it make the code more tidier by grouping them and extract them into additional sub-function. I can understand if the sub-function is use over and over again in the code, but if it is only use once, then I think it is not really a good idea to extract them into sub-function, as the code getting bigger and bigger, when you look into the page and trying to understand the logic or to debug by skimming through line by line, it will make you confused by jumping from main function to the sub-function then to main function and to sub-function again. I know this kind of grouping by method is better when you writing old ASP or Cold fusion style, but I am not sure if this kind of style is better for .NET or not. Question is: which is better when you developing .NET, is grouping similar logic into a sub-method better (although they only use once), or just put them together inside main function and add //explanation here on the start of the logic is better? Hope my question is clear enough. Thanks.

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  • LINQ to SQL Queries odd Materialization

    - by ptoinson
    I ran across an interesting Linq to SQL, uh, feature, the other day. Perhaps someone can give me a logical explanation for the reasoning behind the results. Take the code below as my example which utilizes the AdventureWorks database setup in a Linq to SQL DataContext. This is a clip from my unit test. The resulting customer returned from a call to both CustomerQuery_Test_01() and CustomerQuery_Test_02() is the same. However, the query executed on the SQLServer are different is a major way. The method CustomerQuery_Test_01 us causing the entire Customer table to be materialized, which the call to CustomerQuery_Test_02 is only causing the single customer to be materialized. The resulting SQL Queries are at the bottom of this post. Anyone have a good reason for this? To me, it was highly non-intuitive. protected virtual Customer GetByPrimaryKey(Func<Customer, bool> keySelection) { AdventureWorksDataContext context = new AdventureWorksDataContext(); return (from r in context.Customers select r).SingleOrDefault(keySelection); } [TestMethod] public void CustomerQuery_Test_01() { Customer customer = GetByPrimaryKey(c => c.CustomerID == 2); } [TestMethod] public void CustomerQuery_Test_02() { AdventureWorksDataContext context = new AdventureWorksDataContext(); Customer customer = (from r in context.Customers select r).SingleOrDefault(c => c.CustomerID == 2); } Query for CustomerQuery_Test_01 (notice the lack of a where clause) SELECT [t0].[CustomerID], [t0].[NameStyle], [t0].[Title], [t0].[FirstName], [t0].[MiddleName], [t0].[LastName], [t0].[Suffix], [t0].[CompanyName], [t0].[SalesPerson], [t0].[EmailAddress], [t0].[Phone], [t0].[PasswordHash], [t0].[PasswordSalt], [t0].[rowguid], [t0].[ModifiedDate] FROM [SalesLT].[Customer] AS [t0] Query for CustomerQuery_Test_02 (notice the where clause) SELECT [t0].[CustomerID], [t0].[NameStyle], [t0].[Title], [t0].[FirstName], [t0].[MiddleName], [t0].[LastName], [t0].[Suffix], [t0].[CompanyName], [t0].[SalesPerson], [t0].[EmailAddress], [t0].[Phone], [t0].[PasswordHash], [t0].[PasswordSalt], [t0].[rowguid], [t0].[ModifiedDate] FROM [SalesLT].[Customer] AS [t0] WHERE [t0].[CustomerID] = @p0

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  • What is the worst gotcha in WPF?

    - by David
    Hi, I've started to make myself a list of "WPF gotchas": things that bug me and that I had to write down to remember because I fall for them every time.... Now, I'm pretty sure you all stumbled upon similar situations at one point, and I would like you to share your experience on the subject: What is the gotcha that gets you all the time? the one you find the most annoying? (I have a few issues that seem to be without explanation, maybe your submissions will explain them) Here are a few of my "personnal" gotchas (randomly presented): For a MouseEvent to be fired even when the click is on the "transparent" background of a control (e.g. a label) and not just on the content (the Text in this case), the control's Background has to be set to "Brushes.Transparent" and not just "null" (default value for a label) A WPF DataGridCell's DataContext is the RowView to whom the cell belong, not the CellView When inside a ScrollViewer, a Scrollbar is managed by the scrollviewer itself (i.e. setting properties such as ScrollBar.Value is without effect) Key.F10 is not fired when you press "F10", instead you get Key.System and you have to go look for e.SystemKey to get the Key.F10 ... and now you're on.

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  • Weird behaviour with Scanner#nextFloat

    - by James P.
    Running the following in Eclipse initially caused Scanner to not recognize carriage returns in the console effectively blocking further input: price = sc.nextFloat(); Adding this line before the code causes Scanner to accept 0,23 (french notation) as a float: Locale.setDefault(Locale.US); This is most probably due to regional settings in Windows XP Pro. When the code is run again 0,23 is still accepted and entering 0.23 causes it to throw a java.util.InputMismatchException. Any explanation as to why this is happening? Also is there a workaround or should I just use Float#parseFloat? Edit: import java.util.Locale; import java.util.Scanner; public class NexFloatTest { public static void main(String[] args) { //Locale.setDefault(Locale.US); //Locale.setDefault(Locale.FRANCE); // Gives fr_BE on this system System.out.println(Locale.getDefault()); float price; String uSDecimal = "0.23"; String frenchDecimal = "0,23"; Scanner sc = new Scanner(uSDecimal); try{ price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } try{ sc = new Scanner(frenchDecimal); price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } String title = null; System.out.print("Enter title:"); try{ title = sc.nextLine(); // This line is skippe } catch(java.util.NoSuchElementException e ){ e.printStackTrace(); } System.out.print(title); } }

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  • Why does local variable names take precedence over function names in JavaScripts?

    - by fredrik
    In JavaScript you can define function in a bunch of different ways: function BatmanController () { } var BatmanController = function () { } // If you want to be EVIL eval("function BatmanController () {}"); // If you are fancy (function () { function BatmanController () { } }()); By accident I ran across a unexpected behaviour today. When declaring a local variable (in the fancy way) with the same name as function the local variable takes presence inside the local scope. For example: (function () { "use strict"; function BatmanController () { } console.log(typeof BatmanController); // outputs "function" var RobinController = function () { } console.log(typeof RobinController); // outputs "function" var JokerController = 1; function JokerController () { } console.log(typeof JokerController); // outputs "number", Ehm what? }()); Anyone know why var JokerController isn't overwritten by function JokerController? I tested this in Chrome, Safari, Canary, Firefox. I would guess it's due to some "look ahead" JavaScript optimizing done in the V8 and JägerMonkey engines. But is there any technical explanation to explain this behaviour?

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  • Nested Lambdas in wxHaskell Library

    - by kunkelwe
    I've been trying to figure out how I can make staticText elements resize to fit their contents with wxHaskell. From what I can tell, this is the default behavior in wxWidgets, but the wxHaskell wrapper specifically disables this behavior. However, the library code that creates new elements has me very confused. Can anyone provide an explanation for what this code does? staticText :: Window a -> [Prop (StaticText ())] -> IO (StaticText ()) staticText parent props = feed2 props 0 $ initialWindow $ \id rect -> initialText $ \txt -> \props flags -> do t <- staticTextCreate parent id txt rect flags {- (wxALIGN_LEFT + wxST_NO_AUTORESIZE) -} set t props return t I know that feed2 x y f = f x y, and that the type signature of initialWindow is initialWindow :: (Id -> Rect -> [Prop (Window w)] -> Style -> a) -> [Prop (Window w)] -> Style -> a and the signature of initialText is initialText :: Textual w => (String -> [Prop w] -> a) -> [Prop w] -> a but I just can't wrap my head around all the lambdas.

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  • A data structure based on the R-Tree: creating new child nodes when a node is full, but what if I ha

    - by Tom
    I realize my title is not very clear, but I am having trouble thinking of a better one. If anyone wants to correct it, please do. I'm developing a data structure for my 2 dimensional game with an infinite universe. The data structure is based on a simple (!) node/leaf system, like the R-Tree. This is the basic concept: you set howmany childs you want a node (a container) to have maximum. If you want to add a leaf, but the node the leaf should be in is full, then it will create a new set of nodes within this node and move all current leafs to their new (more exact) node. This way, very populated areas will have a lot more subdivisions than a very big but rarely visited area. This works for normal objects. The only problem arises when I have more than maxChildsPerNode objects with the exact same X,Y location: because the node is full, it will create more exact subnodes, but the old leafs will all be put in the exact same node again because they have the exact same position -- resulting in an infinite loop of creating more nodes and more nodes. So, what should I do when I want to add more leafs than maxChildsPerNode with the exact same position to my tree? PS. if I failed to explain my problem, please tell me, so I can try to improve the explanation.

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  • Strange bug with PHP on Windows 7

    - by chessweb
    This is the configuration: Windows 7 Home Premium, XAMPP 1.7.3 (Apache 2.2.14 , PHP 5.3.1), Firefox 3.6 This is the PHP-code in a file named 'test.php' in htdocs: <?php echo('04556-8978765'); ?> On http://localhost/test.php I would expect to see the string 04556-8978765 in the browser. This is not what happens, though. The string appears for a short time and then it disappears altogether. Firebug shows an empty body-tag. However, when I look at page source, the string is there alright. When I change the string in the echo-statement to e.g. 4556-8978765, everything is fine. Internet Explorer 8 does not show this strange behavior. I could not reproduce this with the same Apache/PHP/Firefox configuration on Windows XP. '04556-8978765' is by no means unique. The couple '02065-96047' and '02065-9604' behave exactly the same. Can anybody reproduce this and offer an explanation as to what is going on? PS: If you can not see the string '04556-8978765' in the echo-statement above, look at this post with IE8.

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  • PHP include taking too long

    - by wxiiir
    I have a php file with around 100mb which is full of arrays (only arrays). I've made a script that includes this file (for processing), first it exhausted the default Xampp 128mb memory limit, i've raised it to 1024mb but it just takes forever and doesn't do anything. I'm sure the problem is being created by the sheer size of the file because i've tried removing all lines of code and just leaving the include and an echo for me to know when it finishes executing, and it does the same thing (which is taking forever), i've also tried to run the 100mb file in separate and same thing again. A 10mb file is taking forever as well but a similar 1mb file is almost instantly read and executed so the problem must be more than just the file size. I was avoiding using c++ for a simple project as this and would rather not to as php is easier for me and the task that will be executed doesn't need to benefit from the added speed that it would have if it had been done in c++ but if i have no luck in solving this problem i guess i'll have to. EDIT Reasons for not using a database: 1-Whoever made it didn't used a database and it will be pretty hard to store this in an organized database if i'm not able to do something with it first, like just reading it, copying parts from it or putting in memory or something. 2-I don't have experience working with databases as pretty much all stuff i've ever done in php didn't needed large amounts of stored data, 50kb at best, if i was thinking about a big project or huge chunks of data as this one, i definitely would, but i didn't made this mess to start with and now i have to undo it. 3-The logic for having to store a small portion of data like 10mb in hard drive when now every computer has pretty much enough ram to fit the whole OS in it is pretty much incomprehensible unless someone gives a good explanation about it, if i had to access a lot of said files simultaneously i would understand but like i said, this is a simple project, this is the only file that will be accessed at a given time this isn't even to make some kind of website, it's to run a few times and be done with it.

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  • Oracle Query Optimization: Why is My Second Query Faster?

    - by Patrick Cuff
    I was having some performance issues with an Oracle query, so I downloaded a trial of the Quest SQL Optimizer for Oracle, which made some changes that dramatically improved the query's performance. I'm not exactly sure why the recommended query had such an improvement; can anyone provide an explanation? Before: SELECT t1.version_id, t1.id, t2.field1, t3.person_id, t2.id FROM table1 t1, table2 t2, table3 t3 WHERE t1.id = t2.id AND t1.version_id = t2.version_id AND t2.id = 123 AND t1.version_id = t3.version_id AND t1.VERSION_NAME <> 'AA' order by t1.id Plan Cost: 831 Elapsed Time: 00:00:21.40 Number of Records: 40,717 After: SELECT /*+ USE_NL_WITH_INDEX(t1) */ t1.version_id, t1.id, t2.field1, t3.person_id, t2.id FROM table2 t2, table3 t3, table1 t1 WHERE t1.id = t2.id + 0 AND t1.version_id = t2.version_id + 0 AND t2.id = 123 AND t1.version_id = t3.version_id + 0 AND t1.VERSION_NAME || '' <> 'AA' AND t3.version_id = t2.version_id + 0 order by t1.id Plan Cost: 686 Elapsed Time: 00:00:00.95 Number of Records: 40,717 Questions: Why does re-arranging the order of the tables in the FROM clause help? Why does adding + 0 to the WHERE clause comparisons help? Why does || '' <> 'AA' in the WHERE clause VERSION_NAME comparison help? Is this a more efficient way of handling possible nulls on this column?

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  • Suitable web framework for the following scenario

    - by Paralife
    I have the following scenario: I have a view in an Oracle server and all Iwant is to show that view in a web browser, along with an input field or two for basic filtering. No users, no authentication, just this view maybe with a column or two linking to a second page for master detail viewing. The children are just string descriptions of the columns of the master that contain IDs. No inserts or updates. The question is which is the JAVA based web framework of choice that can accomplish the above in the minimum amount of code lines code time(subjective but also kind of objective if someone has expirience with more than one or two frameworks) configuration effort deployment effort and requirements. dependencies and mem footprint Also: 6. Oracle APEX is not an option. 3,4 and 5 are maybe the same in the sense that they are everything except the functionality coding. I want something that I can compile, deploy by just FTPing to the database host, run and forget. (e.g. For the deployment aspect, Hudson way comes in mind (java -jar hudson.war and that's all)). Also: 3,4 have priority over 1 and 2. (Explanation with a rant: I dont mind coding a lot as long as it is application code and not "why the fuck do we still use javascript over http for everything" code) Thanks.

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  • Processor, OS : 32bit, 64 bit

    - by Sandbox
    I am new to programming and come from a non-CS background (no formal degree). I mostly program winforms using C#. I am confused about 32 bit and 64 bit.... I mean, have heard about 32 bit OS, 32 bit processor and based on which a program can have maximum memory. How it affects the speed of a program. There are lot more questions which keep coming to mind. I tried to go through some Computer Organization and Architecture books. But, either I am too dumb to understand what is written in there or the writers assume that the reader has some CS background. Can someone explain me these things in a plain simple English or point me to something which does that. EDIT: I have read things like In 32-bit mode, they can access up to 4GB memory; in 64-bit mode, they can access much much more....I want to know WHY to all such things. BOUNTY: Answers below are really good....esp one by Martin. But, I am looking at a thorough explanation, but in plain simple English.

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  • Need help managing MySql connections

    - by David Jenings
    I'm having trouble finding a clear explanation of connection pooling. I'm building an app using the .NET connector I downloaded from mysql.com. The app only needs one db connection but will be running simultaneously on about 6 machines on my network. Normally, I'd create the connection at startup and just leave it. But I'm seeing lots of posts from people who say that's bad practice. Also I'm concerned about timeouts. My app will run 24/7 and there may be extended periods without database activity. I'm leaning toward the following: using (MySqlConnection conn = new MySqlConnection(connStr)) { conn.Open(); // use connection } But I'm not sure I understand what's going on in the background. Is this actually closing the connection and allowing gc to kill the object, or is there a built in pooling behavior that preserves the object and redelivers it the next time I try to create one? I certainly don't want the app reauthenticating across the network every time I hit the database. Can anyone offer me some advise?

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  • Problem with inherited classes in C#

    - by Unniloct
    I have a class called "Entity," with two child classes: "Creature" and "Item." (I'm making a game.) Creature has two functions called "Attack," one for attacking Creatures, and one for attacking Items. So far, everything works well. Now I'm working on the shooting bit, so I have a function called SelectTarget(). It takes all of the Entities (both Creatures and Items) in the player's view that the player can shoot and lets the player choose one. So here lies the problem: SelectTarget() returns an Entity, but I need some code to figure out whether that Entity is a Creature or an Item, and process it appropriately. Since this question looks kind of empty without any code, and I'm not 100% sure my explanation is good enough, here's where I'm at: if (Input.Check(Key.Fire)) { Entity target = Game.State.SelectTarget.Run(); this.Draw(); if (target != null) { //Player.Attack(target); // This won't work, because I have: // Player.Attack((Creature)Target) // Player.Attack((Item)Target) // but nothing for Entity, the parent class to Creature and Item. return true; } } (If the way the game is laid out seems weird, it's a roguelike.)

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