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  • Find the end/finish coordinates you a UISwipeGestureRecognizer

    - by Code
    I can find the start coordinates of where a swipe starts by doing the following - (void)oneFingerSwipeUp:(UISwipeGestureRecognizer *)recognizer { CGPoint point = [recognizer locationInView:[self view]]; NSLog(@"Swipe up - start location: %f,%f", point.x, point.y); } Is it possible to find the coordinates where the swipe ended? I looked into the docs and its not mentioned. Is there some work around for this? Many Thanks, -Code

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  • Pass NSURL from One Class To Another

    - by user717452
    In my appDelegate in didFinishLaunchingWithOptions, I have the following: NSURL *url = [NSURL URLWithString:@"http://www.thejenkinsinstitute.com/Journal/"]; NSString *content = [NSString stringWithContentsOfURL:url]; NSString * aString = content; NSMutableArray *substrings = [NSMutableArray new]; NSScanner *scanner = [NSScanner scannerWithString:aString]; [scanner scanUpToString:@"<p>To Download the PDF, " intoString:nil]; // Scan all characters before # while(![scanner isAtEnd]) { NSString *substring = nil; [scanner scanString:@"<p>To Download the PDF, <a href=\"" intoString:nil]; // Scan the # character if([scanner scanUpToString:@"\"" intoString:&substring]) { // If the space immediately followed the #, this will be skipped [substrings addObject:substring]; } [scanner scanUpToString:@"" intoString:nil]; // Scan all characters before next # } // do something with substrings NSString *URLstring = [substrings objectAtIndex:0]; self.theheurl = [NSURL URLWithString:URLstring]; NSLog(@"%@", theheurl); [substrings release]; The console printout for theheurl gives me a valid URL ending in .pdf. In the class I would like to load the URL, I have the following: - (void)viewWillAppear:(BOOL)animated { _appdelegate.theheurl = currentURL; NSLog(@"%@", currentURL); NSLog(@"%@", _appdelegate.theheurl); [worship loadRequest:[NSURLRequest requestWithURL:currentURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60.0]]; timer = [NSTimer scheduledTimerWithTimeInterval:(1.0/2.0) target:self selector:@selector(tick) userInfo:nil repeats:YES]; [super viewWillAppear:YES]; } However, both NSLogs in that class come back null. What am I Doing wrong in getting the NSURL from the AppDelegate to the class to load it?

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  • How to reset buttons when using touchesBegan

    - by FireStorm
    When I use touchesBegan on my sprite kit game the buttons press down fine the first time but are unresponsive the second time, how do I "reset" these buttons if you will. Buttons are as follows: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInNode:self]; SKNode *node = [self nodeAtPoint:location]; if ([node.name isEqualToString:@"Button"]) { [self runAction:[SKAction playSoundFileNamed:@"sound" waitForCompletion: NO]]; .... Thanks for your help!

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  • how can I read only one value of my dictionary?

    - by Gianfranco Cotumaccio
    I created my own dictionary by taking the values ??from a json file in the dictionary I have a set of values??, the other can take them and use them, instead of these start with a brace can not seem to get them: weather = ( { description = "broken clouds"; icon = 04d; id = 803; main = Clouds; } ); Use this command to take the values ??in the Dictionary: NSString *currweather = myDict[@"weather"][@"main"]; The application quits when the launch. How can I fix?

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • synchronously load html content in UIWebView

    - by mbg1987
    im using a UIWebView to show html content in my app, the app contains two arrows to navigate between topics just like a RSS reader app, but when the user hits up or down arrow, the next topic doesn't show up until the data come back and the user still able to interact with the UI which is a bit confusing, My question: how to block the UI when user moves to the next/back topic ? in other words how to make loadHTMLString:baseURL: works as a synchronous calling ? thanks !

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  • MKPinAnnotationView - hard to drag

    - by James Zaghini
    I have a MKPinAnnotationView that the user can drag around the map. It is very difficult for a user to drag the pin. I've tried increasing the frame size and also using a giant custom image. But nothing seems to actually change the hit area for the drag to be larger than default. Consequently, I have to attempt to tap/drag about ten times before anything happens. MKPinAnnotationView *annView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"bluedot"] autorelease]; UIImage *image = [UIImage imageNamed:@"blue_dot.png"]; annView.image = image; annView.draggable = YES; annView.selected = YES; return annView; What am I missing here?

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  • Placing text on UIView in custom location

    - by JAM
    I am trying to calculate a position to place label on the screen. The goal is to place "word" label in lower right corner of the first square block If yellowish square is defined as myView = [[UIView alloc] initWithFrame:CGRectMake(100, 100, 70, 70)]; [self.view addSubview:myView]; [myView setBackgroundColor:[UIColor colorWithHexString:@"FFFFEC"]]; Using it, i'd like to place a label in it's lower right corner l1 = [[UILabel alloc] init]; [l1 setText:@"word"]; [l1 setFrame:CGRectMake(myView.frame.origin.x + myView.frame.size.width, myView.frame.origin.y + myView.frame.size.height, 700, 700)]; [l1 setFont:[UIFont fontWithName:@"Arial" size:10.0]]; [l1 setBackgroundColor:[UIColor colorWithHexString:@"CCFFFEC"]]; [l1 setTextAlignment:UITextAlignmentRight]; [l1 sizeToFit]; This is what happens: The matter here obviously, is in a correct offset. Knowing the font and size of text, how can one correctly calculate it?

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  • Why I can not find my Iphone device in xcode

    - by itenyh
    I have added my iphone as device and associate it with provisioning. Then I download the newest provisioning and install it (I have successed added ipad as test device before). Now, in the "Organizer", I can see the iphone device but when I connect iphone device I can not find the iphone device to run my app. My software version is 4.2.1, is it the version not the latest that lead to this problem? Or what is the possible reason?

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  • Use pushViewController within app Delegate

    - by FMT
    Hi there i want to use this code within the app delegate ChatController *chatController = [[AppDelegate appDelegate] instantiateViewControllerWithIdentifier:@"GroupController"]; chatController.targetUserid = userid; [self.navigationController pushViewController:groupChatController animated:YES]; how can i push viewcontroller from appdelegate i mean make the above code work cuz self.navigationcontroller doesnt work :$

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  • How to use Devicemotion/Gyroscope to move a dot from center to 8 directions of iphone screen

    - by iSeeker
    I am trying to move a dot at center to 8 directions of iphone screen using Devicemotion such that it moves faster when tilted at a faster rate. Rough sketch is below: I could find a similar implementation in an app called Gyrododge in appstore, i cant figure out how to make it work... Update: This is what i have done so far, but the response is not smooth, and is very jittery.. xdiff and ydiff are the change of device attitude in x and y directions, derived from quatenion implementation. if (currDeviceMotion.rotationRate.x < -2) { NSLog(@"To Top"); if (195+800*ydiff >=193 && 195+800*ydiff <= 197) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (195+800*ydiff >=390 ) { [self.pitchDot setFrame:CGRectMake(150, 390, 20, 20)]; }else if (195+800*ydiff <= 0){ [self.pitchDot setFrame:CGRectMake(150, 0, 20, 20)]; }else if(195+800*ydiff < 194){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; }else if(195+800*ydiff > 196){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 2){ NSLog(@"To Bottom"); if (195+800*ydiff >=193 && 195+800*ydiff <= 197) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (195+800*ydiff >=390 ) { [self.pitchDot setFrame:CGRectMake(150, 390, 20, 20)]; }else if (195+800*ydiff <= 0){ [self.pitchDot setFrame:CGRectMake(150, 0, 20, 20)]; }else if(195+800*ydiff < 194){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; }else if(195+800*ydiff > 196){ [self.pitchDot setFrame:CGRectMake(150, 195+800*ydiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.y < -2){ NSLog(@"To Left"); if (150+500*xdiff >= 148 && 150+500*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+500*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 195, 20, 20)]; }else if (150+500*xdiff <= 0){ [self.pitchDot setFrame:CGRectMake(0, 195, 20, 20)]; }else if(150+500*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; }else if(150+500*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.y > 2){ NSLog(@"To Right"); if (150+500*xdiff >= 148 && 150+500*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+500*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 195, 20, 20)]; }else if (150+500*xdiff <= 0){ [self.pitchDot setFrame:CGRectMake(0, 195, 20, 20)]; }else if(150+500*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; }else if(150+500*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+500*xdiff, 195, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x < -0.20 && currDeviceMotion.rotationRate.y > 0.20 ){ NSLog(@"To Diagonal Right Top"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 0, 20, 20)]; }else if(150+650*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195-1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 0.20 && currDeviceMotion.rotationRate.y < -0.20 ){ NSLog(@"To Diagonal Left Bottom"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff <= 0 ) { [self.pitchDot setFrame:CGRectMake(0, 390, 20, 20)]; }else if(150+650*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195-1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x < -0.20 && currDeviceMotion.rotationRate.y < -0.20 ){ NSLog(@"To Diagonal Left Top and xdiff is %f",xdiff); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff <= 0 ) { [self.pitchDot setFrame:CGRectMake(0, 0, 20, 20)]; }else if(150+650*xdiff < 148){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195+1.3*650*xdiff, 20, 20)]; } } }else if (currDeviceMotion.rotationRate.x > 0.20 && currDeviceMotion.rotationRate.y > 0.20 ){ NSLog(@"To Diagonal Right Bottom"); if (150+650*xdiff >= 148 && 150+650*xdiff <=152) { [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; }else{ if (150+650*xdiff >= 300 ) { [self.pitchDot setFrame:CGRectMake(300, 390, 20, 20)]; }else if(150+650*xdiff > 152){ [self.pitchDot setFrame:CGRectMake(150+650*xdiff, 195+1.3*650*xdiff, 20, 20)]; } } }else if((currDeviceMotion.rotationRate.x < 0.20 && currDeviceMotion.rotationRate.x < -0.20) ||(currDeviceMotion.rotationRate.y < 0.20 && currDeviceMotion.rotationRate.y < -0.20) ||(currDeviceMotion.rotationRate.z < 0.20 && currDeviceMotion.rotationRate.z < -0.20)){ [self.rollDot setFrame:CGRectMake(150, 195, 20, 20)]; [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)]; } It could be great if i could make it move like the application i have stated above, called Gyrododge This link also addresses a similar question:Link. Any advice or help is greatly appreciated... Thanks.

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  • Core Data to-many relationship in code

    - by Jan Bezemer
    I have three entities: Session, User and Test. A session has 0-many users and a user can perform 0-6 tests. (I say 0 but in the real application always at least 1 is required, at least 1 user for a session and at least 1 test for a user. But I say 0 to express an empty start.) All entities have their own specific data attributes too. A user has a name, A session has a name, a test has six values to be filled in by the user, and so on. But my issue is with the relationships. How do I set multiple users and have them added to one session (same goes for multiple tests for one user). How do I show the content in a right way? How do I show a session that has multiple users and these users having completed multiple tests? Here's my code so far with regard to issue 1: Session *session = [NSEntityDescription insertNewObjectForEntityForName:@"Session" inManagedObjectContext:context]; session.name = @"Session 1"; User *users = [NSEntityDescription insertNewObjectForEntityForName:@"User" inManagedObjectContext:context]; users.age = [NSNumber numberWithInt:28]; users.session = session; //sessie.users = users; [sessie addUserObject:users]; With regard to issue 2: I can log the session, but I can't get the user(s) logged from a session. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Session" inManagedObjectContext:context]; [fetchRequest setEntity:entity]; NSArray *fetchedObjects = [context executeFetchRequest:fetchRequest error:&error]; for (Session *info in fetchedObjects) { NSLog(@"Name: %@", info.name); NSLog(@"Having problems with this: %@",info.user); //User *details = info.user; //NSLog(@"User: %@", details.age); }

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  • Portrait video to landscape

    - by dappa
    I am aware questions like this one may already be out there but for the sake of others like me I will go ahead and ask I have a app that is set to only allow portrait orientation but this setting affects my videos as I would like only the videos to be able to play in landscape also. Is there a method I can add unto my .m file to make this work? Here is my code; #import "BIDVideosViewController.h" @interface BIDVideosViewController () @end @implementation BIDVideosViewController @synthesize moviePlayer ; @synthesize tableList; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; UITableView *table = [[UITableView alloc]initWithFrame:self.view.bounds]; [table setDelegate:self]; [table setDataSource:self]; [self.view addSubview:table]; tableList = [[NSMutableArray alloc] initWithObjects:@"Gangan",@"SwimGood",@"German Ice", nil]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [tableList count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *DisclosureButtonIdentifier = @"DisclosurebutotonIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:DisclosureButtonIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:DisclosureButtonIdentifier]; } NSInteger row = [indexPath row]; NSString *rowString = [tableList objectAtIndex:row]; cell.textLabel.text = rowString; return cell; } -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { { NSBundle *str = [tableList objectAtIndex:indexPath.row]; if ([str isEqual:@"Gangan"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"Gangan" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } else if ([str isEqual:@"SwimGood"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"SwimGood" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } else if ([str isEqual:@"German Ice"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"German Ice" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } } } @end

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  • Why won't my movie play using MPMoviePlayerController?

    - by Nosrettap
    I'm trying to get a basic movie to play in an iPhone app; however, I can't seem to get it to work. Here's my entire code: #import <MediaPlayer/MediaPlayer.h> #import "ViewController.h" @implementation ViewController - (IBAction)playMoviePressed:(id)sender { NSURL *url = [NSURL URLWithString:@"http://www.ebookfrenzy.com/ios_book/movie/movie.mov"]; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:url]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer]; moviePlayer.controlStyle = MPMovieControlStyleDefault; moviePlayer.shouldAutoplay = YES; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES]; [moviePlayer prepareToPlay]; [moviePlayer play]; } @end I have one button on screen that calls playMoviePressed when it is tapped. I know that this method is getting called. I have also tried this with .mov and .mp4 local files that I have dragged into xcode.

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  • Call IBAction in other method

    - by user1628083
    I have an IBAction of SignIn and Method getData. When load it call SignIn into method Getdata in case I want auto sign in without click button Sign In. -(void)getData {       if ([_remCheckbox state] == NSOnState)     {         NSUserDefaults *store = [NSUserDefaults standardUserDefaults];                  NSString *un = [store objectForKey:@"usrname"];         NSString *pw = [store objectForKey:@"usrpwd"];                  _txtUsername.stringValue = un;         _txtPwd.stringValue = pw;                  //call event IBAction              }   } - (IBAction)buttonSignIn:(id)sender {     //Signin code suppose to work fine }

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • Content Alignment Issue in UITableView cell

    - by OhhMee
    Please see the image attached. I don't understand why it's going outside. I've also attached code snippet for tableView. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; // cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; } // Configure the cell. hNode* dCell = [array objectAtIndex:[indexPath row]]; cell.textLabel.text = @"Message"; cell.detailTextLabel.text = [NSString stringWithFormat:@"%@",[dCell contents]]; cell.detailTextLabel.lineBreakMode = UILineBreakModeWordWrap; cell.detailTextLabel.numberOfLines = 0; [[cell imageView] setImage:[UIImage imageNamed:@"user.png"]]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath*)indexPath { return 60; } Where could be the issue?

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  • InApp subscriptions - trasferability

    - by meap
    Apple has rejected one of our apps, where the user can purchase content through subscriptions (InApp product type is subscription). The problem is that we need to, also because of Apple requiring it, these subscriptions to be transferable between devices. The logical and also the most secure solution would be to link it to a user account, that the user will have to create. But this was the reason why apple rejected this app. They have told us that for purchasing of subscriptions a registration can not be required, can be only optional. So the question is how to solve this if there is no other nice solution that would make sense, be secure and still comfortable for the user?

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  • App rejected due to "iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution"

    - by sunny
    My app got rejected by the apple because of the reason "iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution".Apple suggested that "to support the iPad 3GS 2X, and this issue is usually resolved through settings in "compatibility" mode. "no black bar's or borders"".So,my question is how to set and run the app in compatibility mode.Any one having this issue please help on this issue.I have no idea to go forward. Please any suggestions and help thanks in advance.

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  • UIImage for UIImageView is nil

    - by yeesterbunny
    I'm having problem displaying UIImage in UIImageView. I looked all over stackoverflow for similar questions, but none of the fixes helped me. The image is indeed in my bundle File Inspector - Target Membership is checked for the image IBOutlet is connected (I have tried both using IBOutlet and doing it programmatically) Both png nor jpg works Here's the code for using Interface Builder - //@property and @synthesize set for IBOutlet UIImageView *imageView - (void)viewDidLoad { [super viewDidLoad]; NSAssert(self.imageView, @"self.imageView is nil. Check your IBOutlet connection"); UIImage *image = [UIImage imageNamed:@"banner.jpg"]; NSAssert(image, @"image is nil"); self.imageView.image = image; } This code will terminate with NSAssert, printing in the console that 'image is nil'. I also tried selecting the Image directly from the attributes inspector: However it still doesn't show the image (still terminates with NSAssert - 'image is nil'). Any help or suggestions will be greatly appreciated. Thanks

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  • how to change the image on click from database

    - by iosdev
    In my application i having multiple image in sq lite database,Since i want to change to the next image on button click,Here my code, -(void)Readthesqlitefile:(NSInteger *)sno { sqlite3 *database;//database object NSString *docpath=[self doccumentspath];//get sqlite path const char *ch=[docpath UTF8String];//string to constant char UTF8string main part to connect DB if (sqlite3_open(ch, &database)==SQLITE_OK) { const char *chstmt="SELECT * FROM animal where rowid= = %d",sno; sqlite3_stmt *sqlstmt;//to execute the above statement if (sqlite3_prepare_v2(database, chstmt, -1, &sqlstmt, NULL)==SQLITE_OK) { while (sqlite3_step(sqlstmt)==SQLITE_ROW) { const char *Bname=(char *)sqlite3_column_text(sqlstmt, 0); //converting const char to nsstring NSString *Bndname=[NSString stringWithFormat:@"%s",Bname]; NSLog(@"Brand Names=%@",Bndname); lb1.text=[NSString stringWithFormat:Bndname]; NSUInteger legnt=sqlite3_column_bytes(sqlstmt, 1); if (legnt>0) { NSData *dt=[NSData dataWithBytes:sqlite3_column_blob(sqlstmt, 1) length:legnt]; clsimg=[UIImage imageWithData:dt];//converting data to image imager.image=clsimg; } else { clsimg=nil; } } } sqlite3_finalize(sqlstmt); } sqlite3_close(database); } Button click function -(IBAction)changenext { int j; for (j=1; j<10; j++) { [self Readthesqlitefile:j]; } } its is not working pls help me to solve it out?

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  • how to aggregate information on UIImage?

    - by user1582281
    I want to draw on each drawing cycle 1000 more lines on my UIIMage, right now I do it by : -(void)drawRect { for(int i=0;i<1000;i++) { UIGraphicsBeginImageContext(myImage.size); code to draw line on current context... draw previous info from myImage: [myImage drawInRect:myRect]; //store info from context back to myImage myImage=UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } //append the image on the right side of current context: [myImage drawInRect:myRightRect]; } problem is that I think that drawing entire image each time just for the few lines added is very expensive, anyone has any idea how to optimize it?

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  • Push a detail view in UITableViewCell class

    - by luca
    My class inherit from UITableViewCell, i have make some custom transitions to push a new detail view when an image get selected. [UIView transitionWithView:self.masterView duration:0.5 options:UIViewAnimationOptionShowHideTransitionViews animations:^ { [self.masterView addSubview:self.detailImage]; } completion:nil]; My code works fine, the detailImage subview is shown with a transition, but this transition is not what i want exactly. What i want to perform is a simple transition from bottom to up. The list of UIViewAnimation doesn't contain such animation. Is there any way to use that transition without changing my class inheritance to UINavigationController ?

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  • UITableView cell selection disabled and UITableViewHeader Enabled

    - by andyPaul
    I am adding a my header view to self.tableView.tableHeaderView=headerView; This tableView has 10 cells. I want to disable the cell Selection but, headerView touch events must be enabled. To achieve this I added the following code: self.tableView.userInteractionDisabled=YES; self.headerView.userInteractionDisabled=NO; self.headerView.exclusiveTouch=YES; Where I am wrong? Basic idea of implementation is , If headerView is enabled then cell selection is disabled and vice-versa.

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  • Passing data from one viewcontroller to another

    - by user1392515
    I subclassed two view controllers. The first one is supposed to pass data, a NSUrl object to the second one. .m of the first one: NSURL *temp = [NSURL URLWithString:@"http://example.com"]; UIViewController *presentationsFullScreen_ViewController = [self.storyboard instantiateViewControllerWithIdentifier:@"PresentationsFullScreen_ViewController"]; presentationsFullScreen_ViewController.urlToUse = temp; .h of the second one: #import <UIKit/UIKit.h> @interface PresentationsFullScreen_ViewController : UIViewController { NSURL *urlToUse; } @property (nonatomic,retain) NSURL *urlToUse; It is obviously not working and not compiling,telling me essentially that I didn't subclass it and that the property urlToUse is not found on UIViewController. How do I subclass correctly? Thanks!

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