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  • How to make a good programming interview?

    - by luckyluke
    I am doing interviews with from time to time to recruit some not bad people. And I really think I AM NOT doing to correct Job. I work in a company when We have to do a lot o DB programming, .NET programming, Java programming, so we need people who are open minded and not focused on a particular tech. Afterall language is a notation, You have to understand what is going under the hood. I ask people about their project, ask them some coding questions (believe me a SQL question involving a CROSS JOIN is hard), let them write some code, ask them about oo design, ask them how they update their knowledge, and stay up to date, do they have FUN when they code (at least sometimes). Hell I even give them a coding solution for home (3 hours max) to see how they think and code. And yet my hit rate at hiring junior member (those who live over the initial 3 months) is just about 33%. So my question, how do YOU make the good interviews, because I think my hit rate is to low? Do you have any best-practices(should be at least 60-70%)? p.s. And i noticed that: the best programmers are lazy, but motivated, just being lazy is not enough:) But people who write the best code are attentive to details:)

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  • What are some programming techniques for converting SD images to HD images

    - by Dr Dork
    I'm taking programming class and instructor loves to work with images so most of our assignments involve manipulating raw RGB image data. One of our assignments is to implement a standard image converter that converts SD images to HD images and vice versa. I always take advantage of these types of assignments to go a little beyond what we were asked to do, so I added a basic anti-aliasing process that uses the average pixel color of the 3x3 surrounding pixels to improve the converted image. While it helps a bit, the resulting image still doesn't look good, which is ok because it's not expected to for the assignment. I've learned that converting an SD to HD images has shown to be much harder than down sampling to SD from HD just because SD to HD effectively involves increasing resolution when it is not there. Obviously, it is hard to create pixels from nothing, but I'd like enhance my anti-aliasing to something that provides better results when upscaling an image. Most of the techniques I find and read on the internet are far beyond my level of image processing and programming. Can anybody suggest any better methods or processes to create good HD content from SD content that may be within my programming skill level? I know that's a difficult thing to gauge since you don't know me, but perhaps knowing that I can write c++ code to read in raw RGB data and upscale/downscale it with simple average-anti-aliasing will give you an idea. Thanks in advance for all your help!

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  • best PHP programming approach?

    - by Nazmin
    Hello guys, i guess that many of us has acceptable years of experience in PHP programming, me myself got 5 years programming in PHP since in University (not very solid), i just want to gather some suggestion here, what is better approach in PHP OOP? Since there is a lot of PHP framework out there as well as javascript framework, can anyone share their experience in using one of them as well as using both of the PHP and javascript framework together especially for developing enterprise system? (my company want to start using framework, ISP company) if someone has his/her own framework or class or php file so on and so forth, mind to share? now I've only database connection class. I've never use any php framework before, just jquery as javascript framework, my company has a messed up of programming approach because they did not actually a software house, so all the files are scattered across the server, I see that there are some question before about the framework but i just want to know you all approaches on OOP and in developing massive web apps using PHP, or maybe someone kind enough to share their solid written class. Also pro's and con's of all this things. Thanks in advance.

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  • career in Mobile sw/Application Development [closed]

    - by pramod
    i m planning to do a course on Wireless & mobile computing.The syllabus are given below.Please check & let me know whether its worth to do.How is the job prospects after that.I m a fresher & from electronic Engg.The modules are- *Wireless and Mobile Computing (WiMC) – Modules* C, C++ Programming and Data Structures 100 Hours C Revision C, C++ programming tools on linux(Vi editor, gdb etc.) OOP concepts Programming constructs Functions Access Specifiers Classes and Objects Overloading Inheritance Polymorphism Templates Data Structures in C++ Arrays, stacks, Queues, Linked Lists( Singly, Doubly, Circular) Trees, Threaded trees, AVL Trees Graphs, Sorting (bubble, Quick, Heap , Merge) System Development Methodology 18 Hours Software life cycle and various life cycle models Project Management Software: A Process Various Phases in s/w Development Risk Analysis and Management Software Quality Assurance Introduction to Coding Standards Software Project Management Testing Strategies and Tactics Project Management and Introduction to Risk Management Java Programming 110 Hours Data Types, Operators and Language Constructs Classes and Objects, Inner Classes and Inheritance Inheritance Interface and Package Exceptions Threads Java.lang Java.util Java.awt Java.io Java.applet Java.swing XML, XSL, DTD Java n/w programming Introduction to servlet Mobile and Wireless Technologies 30 Hours Basics of Wireless Technologies Cellular Communication: Single cell systems, multi-cell systems, frequency reuse, analog cellular systems, digital cellular systems GSM standard: Mobile Station, BTS, BSC, MSC, SMS sever, call processing and protocols CDMA standard: spread spectrum technologies, 2.5G and 3G Systems: HSCSD, GPRS, W-CDMA/UMTS,3GPP and international roaming, Multimedia services CDMA based cellular mobile communication systems Wireless Personal Area Networks: Bluetooth, IEEE 802.11a/b/g standards Mobile Handset Device Interfacing: Data Cables, IrDA, Bluetooth, Touch- Screen Interfacing Wireless Security, Telemetry Java Wireless Programming and Applications Development(J2ME) 100 Hours J2ME Architecture The CLDC and the KVM Tools and Development Process Classification of CLDC Target Devices CLDC Collections API CLDC Streams Model MIDlets MIDlet Lifecycle MIDP Programming MIDP Event Architecture High-Level Event Handling Low-Level Event Handling The CLDC Streams Model The CLDC Networking Package The MIDP Implementation Introduction to WAP, WML Script and XHTML Introduction to Multimedia Messaging Services (MMS) Symbian Programming 60 Hours Symbian OS basics Symbian OS services Symbian OS organization GUI approaches ROM building Debugging Hardware abstraction Base porting Symbian OS reference design porting File systems Overview of Symbian OS Development – DevKits, CustKits and SDKs CodeWarrior Tool Application & UI Development Client Server Framework ECOM STDLIB in Symbian iPhone Programming 80 Hours Introducing iPhone core specifications Understanding iPhone input and output Designing web pages for the iPhone Capturing iPhone events Introducing the webkit CSS transforms transitions and animations Using iUI for web apps Using Canvas for web apps Building web apps with Dashcode Writing Dashcode programs Debugging iPhone web pages SDK programming for web developers An introduction to object-oriented programming Introducing the iPhone OS Using Xcode and Interface builder Programming with the SDK Toolkit OS Concepts & Linux Programming 60 Hours Operating System Concepts What is an OS? Processes Scheduling & Synchronization Memory management Virtual Memory and Paging Linux Architecture Programming in Linux Linux Shell Programming Writing Device Drivers Configuring and Building GNU Cross-tool chain Configuring and Compiling Linux Virtual File System Porting Linux on Target Hardware WinCE.NET and Database Technology 80 Hours Execution Process in .NET Environment Language Interoperability Assemblies Need of C# Operators Namespaces & Assemblies Arrays Preprocessors Delegates and Events Boxing and Unboxing Regular Expression Collections Multithreading Programming Memory Management Exceptions Handling Win Forms Working with database ASP .NET Server Controls and client-side scripts ASP .NET Web Server Controls Validation Controls Principles of database management Need of RDBMS etc Client/Server Computing RDBMS Technologies Codd’s Rules Data Models Normalization Techniques ER Diagrams Data Flow Diagrams Database recovery & backup SQL Android Application 80 Hours Introduction of android Why develop for android Android SDK features Creating android activities Fundamental android UI design Intents, adapters, dialogs Android Technique for saving data Data base in Androids Maps, Geocoding, Location based services Toast, using alarms, Instant messaging Using blue tooth Using Telephony Introducing sensor manager Managing network and wi-fi connection Advanced androids development Linux kernel security Implement AIDL Interface. Project 120 Hours

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  • What defines "pythonian" or "pythonic"?

    - by Thomas Owens
    I want to begin to learn Python, and I've seen that phrase come up here before, but I don't know exactly what it means. I've read some websites on Python scripting, but I don't recall ever seeing that (but I could have just glanced over it). What exactly makes something "pythonian" or "pythonic"?

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  • Can someone clarify what this Joel On Software quote means?

    - by Bob
    I was reading Joel On Software today and ran across this quote: Without understanding functional programming, you can't invent MapReduce, the algorithm that makes Google so massively scalable. The terms Map and Reduce come from Lisp and functional programming. MapReduce is, in retrospect, obvious to anyone who remembers from their 6.001-equivalent programming class that purely functional programs have no side effects and are thus trivially parallelizable. What does he mean when he says functional programs have no side effects? And how does this make parallelizing trivial?

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  • what is stack overflow

    - by Dimitris Baltas
    Back in the days as freshmen in University, when programming in C on Unix machines, a "stack overflow" error on run-time would occur causing a lot of thought on what went wrong. What exactly is "stack overflow" in programming? What are the possible reasons for its appearance? Can it occur in all programming languages? Does it have other names?

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  • C# Projects for study

    - by Chandra
    I need to learn C# for my Internship. I would not like to start programming top down reading a Ebook. I would like to set a Goal for myself and then try to achieve it Programmatically. So, I am here to ask your help, if you could suggest me some interesting projects which will help me in Learning C# efficiently and quickly. I have previous programming experience, programming in C,C++ and Matlab. Thanks for your time Chandra

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  • Default template arguments for function templates

    - by Arman
    Why are default template arguments only allowed on class templates? Why can't we define a default type in a member function template? For example: struct mycclass { template<class T=int> void mymember(T* vec) { // ... } }; Instead, C++ forces that default template arguments are only allowed on a class template.

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  • Where can I find clear examples of MVC?

    - by Tom
    I've read a couple of things about MVCs but I still don't understand when they should be used and when they shouldn't be used. I am looking for clear examples that say things like "if you're developing this then you should use MVC, like this" and "if you're developing this, you shouldn't use MVC." Most of the examples I've seen rely on complex frameworks which have already implemented everything and you have to learn the framework and use it a lot to understand what's really happening. To many programmers, phrasings such as "UI business logic" sound like marketing terms — for example, the words "Instead the View binds directly to a Presentation Model" are used in this post. I am aware of the dangers that may lurk in the shadows as MVC is a concept and everyone feels like they know it best, yet nobody really knows exactly how to use it because there may be a lot of variables involved and everyone is allowed to have a different perspective on how to dissect a project into the Model, the View and the Controller. There is a lot of theory out there but very few clear examples. What I'm looking for are not "the best" ways of doing it so this should not be considered as subjective; I'm looking for different simple implementations that would allow me to decide on my own which are the best approaches. Succinctly: What are good on-line resources that present pro and con arguments to using MVC in various situations and provide clear examples to help the reader understand the concept?

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  • Language choice

    - by kzh
    For a starter of programming, there are a lot of programming language available to start with. Which should be the best choice for a starter to learn programming language?

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  • Does python have one way of doing things?

    - by gath
    I have always seen in python articles/books that python is simple and it has only one way of doing things. I would like someone to explain to me this concept keeping in mind the example below, if i wanted to get the min and max values of sequence i would do the following; seq=[1,2,3,4,5,6] min(seq) #1 max(seq) #6 but i can also do this; seq[:1] #1 seq[-1] #6 surely this are two ways of doing one simple thing. This confuses me a bit. Gath

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  • Can someone clarify what this Joel On Software quote means: (functional programs have no side effect

    - by Bob
    I was reading Joel On Software today and ran across this quote: Without understanding functional programming, you can't invent MapReduce, the algorithm that makes Google so massively scalable. The terms Map and Reduce come from Lisp and functional programming. MapReduce is, in retrospect, obvious to anyone who remembers from their 6.001-equivalent programming class that purely functional programs have no side effects and are thus trivially parallelizable. What does he mean when he says functional programs have no side effects? And how does this make parallelizing trivial?

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  • Get to know what HTML-button is clicked with PHP, no Name of value available

    - by koko
    I have a wizard with 4 steps and in one of the steps, you can add items. By default, there are 3 time 5 empty input-fields listed. When you click a button, there have to be added some more. The 3 times 5 fields are added by a loop. How can I determine where I have to add some fields (in the first 5 field of the second or the third). I can't use another name for every button, because sometimes there can be more then 3 groups of 5 fields. In my code (PHP), I use the name of the button to know what happened in the form, so the name can't be different for the button in every group ... Further, the whole step is 1 form, so the post can't go to another script ... The value of the button has to be the same for every group. I've been thinking on possible solutions and these came up: On click a javascript adds a value to the post (in a hidden field?) But is this posted with the form? Could it be possible to get the ID of the clicked button? This might be different :-) I need a refresh after the click, so pure javascript isn't a solution either ... It is a very specific question, but I hope someone can give me some direction. Here is the code I'm talking about: <h3><label class="list_list:table_title">Eten</label></h3> <table id="eten"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_1_1" value="" class="inputText" maxlength="64" size="46" tabindex="11"/></td> <td class="amount"><input type="text" name="amount_1_1" value="" class="inputText" maxlength="64" size="10" tabindex="11"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_2" value="" class="inputText" maxlength="64" size="46" tabindex="12"/></td> <td class="amount"><input type="text" name="amount_1_2" value="" class="inputText" maxlength="64" size="10" tabindex="12"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_3" value="" class="inputText" maxlength="64" size="46" tabindex="13"/></td> <td class="amount"><input type="text" name="amount_1_3" value="" class="inputText" maxlength="64" size="10" tabindex="13"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_4" value="" class="inputText" maxlength="64" size="46" tabindex="14"/></td> <td class="amount"><input type="text" name="amount_1_4" value="" class="inputText" maxlength="64" size="10" tabindex="14"/></td> </tr> <tr> <td class="item"><input type="text" name="item_1_5" value="" class="inputText" maxlength="64" size="46" tabindex="15"/></td> <td class="amount"><input type="text" name="amount_1_5" value="" class="inputText" maxlength="64" size="10" tabindex="15"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> <h3><label class="list_list:table_title">Drinken</label></h3> <table id="drinken"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_2_1" value="" class="inputText" maxlength="64" size="46" tabindex="21"/></td> <td class="amount"><input type="text" name="amount_2_1" value="" class="inputText" maxlength="64" size="10" tabindex="21"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_2" value="" class="inputText" maxlength="64" size="46" tabindex="22"/></td> <td class="amount"><input type="text" name="amount_2_2" value="" class="inputText" maxlength="64" size="10" tabindex="22"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_3" value="" class="inputText" maxlength="64" size="46" tabindex="23"/></td> <td class="amount"><input type="text" name="amount_2_3" value="" class="inputText" maxlength="64" size="10" tabindex="23"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_4" value="" class="inputText" maxlength="64" size="46" tabindex="24"/></td> <td class="amount"><input type="text" name="amount_2_4" value="" class="inputText" maxlength="64" size="10" tabindex="24"/></td> </tr> <tr> <td class="item"><input type="text" name="item_2_5" value="" class="inputText" maxlength="64" size="46" tabindex="25"/></td> <td class="amount"><input type="text" name="amount_2_5" value="" class="inputText" maxlength="64" size="10" tabindex="25"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> <h3><label class="list_list:table_title">Varia</label></h3> <table id="varia"> <thead> <tr> <th>Naam item</th> <th>Aantal</th> </tr> </thead> <tbody> <tr> <td class="item"><input type="text" name="item_3_1" value="" class="inputText" maxlength="64" size="46" tabindex="31"/></td> <td class="amount"><input type="text" name="amount_3_1" value="" class="inputText" maxlength="64" size="10" tabindex="31"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_2" value="" class="inputText" maxlength="64" size="46" tabindex="32"/></td> <td class="amount"><input type="text" name="amount_3_2" value="" class="inputText" maxlength="64" size="10" tabindex="32"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_3" value="" class="inputText" maxlength="64" size="46" tabindex="33"/></td> <td class="amount"><input type="text" name="amount_3_3" value="" class="inputText" maxlength="64" size="10" tabindex="33"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_4" value="" class="inputText" maxlength="64" size="46" tabindex="34"/></td> <td class="amount"><input type="text" name="amount_3_4" value="" class="inputText" maxlength="64" size="10" tabindex="34"/></td> </tr> <tr> <td class="item"><input type="text" name="item_3_5" value="" class="inputText" maxlength="64" size="46" tabindex="35"/></td> <td class="amount"><input type="text" name="amount_3_5" value="" class="inputText" maxlength="64" size="10" tabindex="35"/></td> </tr> </tbody> </table> <input id="list_list:add" type="submit" name="list_list:add" value="voeg extra items toe" class="add" /> <div class="spacer"></div> </div> <div id="formButtons"> <input id="list_info:back" type="submit" name="list_info:back" value="<< Terug" tabindex="11" class="back" /> <input id="list_info:next" type="submit" name="list_info:next" value="Volgende >>" tabindex="12" class="next" /> <input id="list_info:options" type="submit" name="list_info:options" value="Opties" tabindex="13" class="options" /> <input id="list_info:finish" type="submit" name="list_info:finish" value="Voltooien" tabindex="14" disabled="disabled" class="finish" /> </div>

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  • Is there a language that encourages good coding practices?

    - by Darrell Brogdon
    While I love PHP I find its biggest weakness is that it allows and even almost encourages programmers to write bad code. Is there a language that encourages good programming practices? Or, more specifically, a web-related language that encourages good practices. I'm interested in languages who have either a stated goal of encouraging good programming or are designed in such a way as to encourage good programming.

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  • conceptual question : what do performSelectorOnMainThread do?

    - by hib
    Hello all, I just come across this strange situation . I was using the technique of lazy image loading from apple examples . when I was used the class in my application it gave me topic to learn but don't what was actually happening there . So here goes the scenario : I think everybody has seen the apple lazytableimagesloading . I was reloading my table on finishing the parsing of data : - (void)didFinishParsing:(NSMutableArray *)appList { self.upcomingArray = [NSMutableArray arrayWithArray:loadedApps]; // we are finished with the queue and our ParseOperation [self.upcomingTableView reloadData]; self.queue = nil; // we are finished with the queue and our ParseOperation } but as a result the the connection was not starting and images were not loading . when I completely copy the lazyimageloading and I replaced the above code with the following code it works fine - (void)didFinishParsing:(NSMutableArray *)appList { [self performSelectorOnMainThread:@selector(handleLoadedApps:) withObject:appList waitUntilDone:NO]; self.queue = nil; // we are finished with the queue and our ParseOperation } So I want to know what is the concept behind this . Please let me know if you can not understand the question or details are not enough because I desperately want to know why it is like this ?

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  • why is OOP hard for me?

    - by netrox
    I have trouble writing OOP in PHP... I understand the concept but I never create classes for my projects... mainly because it's often a small project and nothing complex. But when I read OOP, it seems more difficult to code than writing simple procedural statements. It also seems to take a lot of room as well with so many empty abstract classes and that can be easily lost in the land of objects... it's becoming like a junkyard to me. Also, I noticed that virtually all instructions on how to use OOP use "car" or "cat" or "dog" analogies. Hello... we're not dealing with animals or cars... we're dealing with windows or consoles. You can talk about analogies to death and I will never learn. What I want is see a code that's written to show how objects are created - not, "aCow-moo!" For example, I want to see a browser window object displaying say... three inputs. I want to see an "object" created to output a window with three inputs then I want to see how overriding works, like change the window object to display only two inputs instead of three inputs. I think that would make learning more easy, wouldn't it? Any recommended tutorials of that nature instead of quacks, moos, and woofs.

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  • Need a tool to search large structure text documents for words, phrases and related phrases

    - by pitosalas
    I have to keep up with structured documents containing things such as requests for proposals, government program reports, threat models and all kinds of things like that. They are in techno-legalese as I would call them: highly structured, with section numbering and 3, 4 and 5 levels of nesting. All in English I need a more efficient way to locate those paragraphs of nuggets that matter to me. So what I’d like is kind of a local document index/repository, that would allow me to have some standing queries and easily locate sections in documents that talk about my queries. Here’s an example: I’d like to load in 10 large PDF files, each of say 100 pages. Each PDF contains English text, formatted very nicely into paragraphs and sections. I’d like to specify that I am interested in “blogging platforms”, “weaknesses in Ruby”, “localization and internationalization” Ideally then look at a list that showed the section of text, the name of the document, and other information that seemed to be related to and/or include the words and phrases I specified. I am sure something like this exists. I would call it something like document indexing, document comprehension or structured searching.

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  • Collision detections and how efficient they are

    - by Shadow
    How exactly do you implement collision detection? What are the costs involved? Do different platforms(c/c++, java, cocoa/iphone, flash, directX) have different optimizations for calculating collisions. And lastly are there libraries available to do this for me, or some that I can just interpret for my platform of choice? As I understand it you would need to loop through the collision map and find the area in question and then compair the input thing(e.g. a sprite) to the type of pixel that is in the questioned area. I understand the very basic idea, but I don't understand the underlying implementation or even a higher level one for that matter. It would seem that this type of detection, or any for that matter, is very costly. Tile map? Bit array? How are these created from an image(I would guess looping and doing stuff)? The reason I ask this question is to get a better understanding of the efficiency behind the scenes and to understand exactly what is going on. Links, references, or examples would be very helpful. I know this question is a bit longwinded so any help or references would be very welcome. Thanks SO!

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  • Learning a new language coding 1 program

    - by Steve
    This is not really a programming question Question : Sometimes you have to learn a new language consider this situation for example : you have been programming in C# for some years and then one day you need to code in java. Now being a programmer you already know the programming concepts its just the syntax you need to get used to. Can you think some program to code which covers every(or most) aspect of a programming language? like say you make a desktop search program...it can cover file reading writing, threads maybe interacting with db like sqllite so you get familiar with those topics and the syntax of the new language Just want to know your thoughts about what is the fastest way to go about learning a new language skipping all the basic stuff

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  • A quick over view of facebook's db?

    - by Matt
    Hey guys I find it hard to believe that Facebook uses simple sql, surely it would use some other method but lets assume for now it does use sql how would the code assimilating the 'wall' work? Lets say that there is three tables (just for the example) Friends: id (entry key) - uid(your id) - fid (your mates' id) Wall:id (entry key) - username - comment - time - commentcount comments: id (entry key) - wid (wall id (original comment)) - reply - time Lets forget about the like part and report etc, as well as mod things (ip, ban etc.) How would this work? Select wall.id, wall.username, wall.comment, wall.time, wall.commentcount, comments.wid, comments.reply, comments.time FROM wall inner join comments ON wall.id=comments.wid ORDER BY wall.time; That's your own wall but how do they get friend's? A heap of unions?

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  • Concept: Mapping irregular shapes (cartoons, sprites) to triangles in OpenGL ES

    - by Moshe
    I understand how mapping a triangle texture to a triangle works, but how do you map other things? I can't see myself mapping a circle onto a triangle. If it were a quad (square), I could see it happening, but why would a graphic not get warped on a triangle? EDIT: Bonus question: What are some good OpenGL ES tutorials online? Videos and articles count. (I've seen the Stanford University stuff on iTunes U and think it's excellent, but I want more.)

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