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  • Serializing Data Structures in C

    - by src
    I've recently read three separate books on algorithms and data structures, tcp/ip socket programming, and programming with memory. The book about memory briefly discussed the topic of serializing data structures for the purposes of storing it to disk, or sending it across a network. I can't help but wonder why the the other two books didn't discuss serialization at all. After an unsuccessful web/book search I'm left wondering where I can find a good book/paper/tutorial on serializing data structures in C? Where or how did you learn it?

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  • Collision detection in multiplayer games

    - by Bane
    This a followup to my previous question: How to implement physics and AoE spells in an MMO game?. There, we concluded that all physics have to be done on the server, and that I should use cylinders for calculations. Now, how can I check for collision detection on a ground-to-player basis on the server? It's fairly easy if the ground is a flat space, I just check if the player's z coordinate is lower than some value and voila, but, what if the map/ground itself is a model? How do I know where hills are on the server-side? How do I know when object collisions happen? I'm using node.js and socket.io.

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  • How to solve problems with movement in simple tile based multiplayer game?

    - by Murlo
    I'm making a simple tile based 2D multiplayer game in JavaScript using socket.io where you can move one tile every 200 ms. The two solutions I've tried are as follows: The client sends "walk one tile north" every 200 ms. Problem: People can easily hack the client to send the action more often. The client sends "walking north" and "stopped walking". Problem: Sometimes the player moves extra steps when "stopped walking" doesn't arrive in time. Do you know a way around these problems or is there a better way to do it? EDIT: Regarding the first solution I've tried adding validation on the server to check if it has been 200 ms since last movement. The problem is that latency still encourages people just to spam the action as much as possible, giving them an unfair advantage.

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  • Optimization of a Hybrid Pagination Scheme

    - by Kaustubh Karkare
    I'm working on a Web Application using node.js in which I'm building a partial copy of the database on the client-side to decrease the load on my server. Right now, I have a function like this (expressed as python-style pseudocode, but implemented in JavaScript): get(table_name,primary_key): if primary_key in cache[table_name]: return cache[table_name][primary_key] else: x = get_data_from_server(table_name,primary_key) # socket.io return cache[table_name][primary_key] = x While this scheme works perfectly well for caching individual rows, I'd like to extend it to support the creation of paginated tables ordered according to the primary_key, and loading additional data using the above function for only the current and possibly the adjacent pages. Now, I don't want to keep the list of primary keys on the server to be retrieved every time I need to change the page (which, for reasons beyond the scope here, will be very frequent), and keeping it on the client side, subject to real-time create/delete events from the server, doesn't seem that good an idea, even after compression (using ranges, instead of individual values). What is the best way to calculate which items are to be displayed on a random page, minimizing the space requirements & the need for communication with the server?

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  • PHP, when to use iterators, how to buffer results?

    - by Jon L.
    When is it best to use Iterators in PHP, and how can they be implemented to best avoid loading all objects into memory simultaneously? Do any constructs exist in PHP so that we can queue up results of an operation for use with an Iterator, while again avoiding loading all objects into memory simultaneously? An example would be a curl HTTP request against a REST server In the case of an HTTP request that returns all results at once (a la curl), would we be better off to go with streaming results, and if so, are there any limitations or pitfalls to be aware of? If using streaming, is it better to replace curl with a PHP native stream/socket? My intention is to implement Iterators for a REST client, and separately a document ORM that I'm maintaining, but only if I can do so while gaining benefits from reduced memory usage, increased performance, etc. Thanks in advance for any responses :-)

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  • Unix as opposed to Windows (Java and C++)

    - by user997112
    Firstly I should explain the background. I am interested in high frequency trading programming roles. After looking at many job specs it is very clear that there is a big demand for programmers who have programmed Java and C++ on Unix as opposed to Windows. My question is what are the differences a High Freq programmer would come across? It cannot be something in the language itself because syntactically they do not differ over OS? Therefore I thought it must be something which the programming language has to interface, resources etc? Could anyone please help me out as I am trying to improve my C++/Java on Unix, in order to aim for this type of career? ps I'm guessing part of this answer lies with the socket infrastructure on Unix?

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  • Architecture for html5 multiplayer game?

    - by Tihomir Iliev
    Hello I want to write a HTML5 multiplayer game in which there are rooms with two players answering a series of questions with 3 possible answers, 10sec/question, which are being downloaded from a server. It will have some ratings and so on. I want to make it as scalable as possible. I wonder what technologies to use to accomplish that. HTML5, CSS3 and JavaScript obviously. But what about the server-side? I have been researching and found that Socket.IO + Node.js + mongoDB would do the job but after doing some more research it maybe not. Can you suggest me some kind of architecture for doing this game? Free technologies, if possible. Or what to read and from where to start in order to understand how to do it. Thanx in advance! P.S. I have an experience with HTML5, CSS3, JavaScript, C#, ASP.NET MVC and relational db's.

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  • Architectural advice - websockets javascript/php integration

    - by Ewan Vaentine
    Myself and a friend have started making a game, he's likely to be using impact.js for the user interaction etc, but we need multiplayer functionality so some form of websockets for TCP connections etc. So we were thinking impact.js into socket.io and node.js. However, user accounts, ecommerce, session handling and social media integration will all be handled with Codeigniter (PHP), my question is, is it wise to have node.js running in parallel with Codeigniter, or if this is even possible? If not, if you were to create a multiplayer online game utilising ecomms to buy credits and user accounts, how would you go about this from a structural position and what engines/frameworks would you recommend? I'm new to this site so I apologise in advance if I'm posting something inappropriate. Cheers, Ewan

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  • Network programming under windows: is WSA functions can be more complete than pSock functions [on hold]

    - by Kane
    I plan to make a set of classic socket functions to simplify their usages. Since i work under windows and linux indifferently i usually make it portable (it's not my first version of this set of functions), but i want to do something different this time and dedicate one version to windows, and one other to linux. With that i wonder for the windows version, if the WSA* functions can have any interest using them instead of the psock ones. I have found nothing about a comparison between them, so if any of you have any idea, suggestion, link or benchmark ?

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  • Best database setup for one click games

    - by ewizard
    I am building a one click game website/mobile app, and I am debating between using MySQL and MongoDB for the backend. The way I have been exploring it is with a NodeJS/Express/Angular/Passport/MongoDB stack - I have also implemented Socket.io. I have gotten to the point where I am sending data from the flash game to the server (NodeJS). The only data that needs to be sent is basic user information, the players score at the end of each game, and some x,y positions for each players game (for anti-cheating). It seems like MySQL would work fine, but as I am already using MongoDB - are there any major drawbacks to continuing to work with MongoDB on this project?

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  • Game getting progressively laggier?

    - by Valentin Krummenacher
    I have a small game in HTML5 that uses socket.io to communicate with a node.js server. Now my problem is that, eversince I did my last update on it it seems to have something "chunk up" in the background making it laggier and laggier the longer it runs. In the update were a few temporary local variables being defined with var(you know, variables that are only used during one function and then not needed anymore) alongside with alot of other changes, and I am not even sure if this update or something else is causing this. Might the "var" have caused it? Or what other reasons might this strange complication have?

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  • Bumblebee stopped working after the today's update

    - by renatov
    I've followed this guide to put Bumblebee to work. Everything was working perfect and I was happy playing my Steam games using primusrun to run them. But after today's update, which updated something related to NVIDIA, Bumblebee is not working anymore: $ primusrun glxgears 2014/06/01 02:36:36 socat[4154] E connect(3, AF=1 "/var/run/bumblebee.socket", 27): No such file or directory primus: fatal: failed to connect to Bumblebee daemon: No such file or directory I'm using Ubuntu 14.04, I have an optimus notebook with a dedicated Nvidia GeForce 730M and an integrated Intel card. Could someone help me, please?

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  • Can I rightfully claim this as my own project if I recieved help online?

    - by Brad Guy
    Basically I'm new to network programming in Python, so I went on a tutorial online to find out about it. Using what was taught in the tutorial (creating a socket, connecting to ports, etc), I modified the code so that I made a program where two computers can send messages to one another. If I were to apply for a job and show this to my interviewers, would the code for it technically be mine? It is fair to say that I didn't modify the code by that much; However, what if for example I modified it into something like a tic-tac-toe game, where two users play each other from different PCs, would the code then be mine? I just don't want to look like a plagiarizer hence why I ask.

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  • kubuntu 12.04 runs slowly

    - by randy
    i have a 3ghz amd 64 dual core am3 socket processor, asus mom board, 4GB ram, 8800GTS nividia video card with 500MB ram. installed kubuntu 12.04 and very laggy. select menu and 20 seconds later the menu pops up. i switched to classic menu and that seemed to help. what direction should i look first to get this running better? video perhaps? i had ubuntu 11.04 on this machine previously and had no problems with speed.

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  • Is this a valid HTTP response? [migrated]

    - by fatmck
    I am writing a web server using C++, which responds the following for all requests: static std::string rsp[] = { "HTTP/1.1 200 OK\r\n", "Server: WebServer\r\n", "Content-Type: text/html\r\n", "Content-Length: 3\r\n", "Connection: close\r\n", "\r\n", "123" }; the content "123" can be successfully shown in browser. But when I use apache-ab to do a test, ab always show errors like this: ab -n 1 -c 1 http://127.0.0.1:1080/ apr_socket_recv: Connection reset by peer (104) I thought that I'm closing the socket too quickly, so I commented the close() function. But ab just hold, ab seems to be waiting for a complete response.

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  • ACPI Events not triggered after booting

    - by user3208188
    I purchased a Convertible (Laptop and Tablet, Ubuntu 14.04 installed) and would like to execute a script when changing from laptop to tablet mode and the other way around. So I created two new files within the /etc/acpi/events folder corresponding to two new scripts in the /etc/acpi folder. Everything works well if I create a new acpid process (e.g "sudo acpid -c /etc/acpi/events -s /var/run/acpid.socket") manually. However, if I do not initiate this process manually the scripts are not executed, even though there is a process running with the same options right after the machine has booted by default. The only difference I can find is the parent pid. If I create the process the parent is "init --user", while the parent of the automatically initiated process is "/sbin/init". Can anyone help me by explaining why this issue happens and how I can avoid to start an acpid process manually every time I boot the device?

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  • juju: How do I list all the relation variables and debug them interactively?

    - by mfisch
    I'm writing a charm that requires a mysql database, I found from looking at other charms that this (below) is how I get the info about the database: user=`relation-get user` password=`relation-get password` mysqlhost=`relation-get private-address` But I just found that from reading the wordpress charm example, is there a way to show all the relation variables that I can use? Also, while debugging my db-relation-changed script, I wanted to ssh into my host and interactively run those commands, for example relation-get user, but it didn't work. I resorted to having to restart everything and use juju log to print them out. This wasted a lot of time. Is there a way to print out these relations, either from my dev box or from the instance running my charm? (Below is what happens when I tried to interactively run relation-get): ubuntu@mfisch-local-tracks-0:~$ relation-get user usage: relation-get [-h] [-o OUTPUT] [-s SOCKET] [--client-id CLIENT_ID] [--format FORMAT] [--log-file FILE] [--log-level CRITICAL|DEBUG|INFO|ERROR|WARNING] [-r RELATION ID] [settings_name] [unit_name] No JUJU_AGENT_SOCKET/-s option found

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  • More complex learning source for C# .NET [closed]

    - by Leron
    By complex I don't mean more difficult but including a larger area of possibilities cover. I've started a few years ago with PHP and the transition from learning the syntax of the language and the basic logical structures to working with databases, including JavaScript and so on was very short. And now I'm more interested in studying working with languages like Java/C#. Recently I spend a lot of time reading and writing some simple console applications, I've read almost 2K pages for C# programming and still don't know how to connect to database for example. Just for info I'm interested in web development, socket programing and live streaming, don't know if I'm exceeding myself too much writing that but despite that I want to find some books/internet sources where I can extend my current knowledge of C#/.NET, start using database queries, maybe try something more complicated webwise.

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  • Converting Lighttpd config to NginX with php-fpm

    - by Le Dude
    Having so much issue with NginX configuration since I'm new with NginX. Been using Lighttpd for quite sometime. Here are the base info. New Machine - CentOS 6.3 64 Bit - NginX 1.2.4-1.e16.ngx - Php-FPM 5.3.18-1.e16.remi Old Machine - CentOS 6.2 64Bit - Lighttpd 1.4.25-3.e16 Original Lighttpd config file: ####################################################################### ## ## /etc/lighttpd/lighttpd.conf ## ## check /etc/lighttpd/conf.d/*.conf for the configuration of modules. ## ####################################################################### ####################################################################### ## ## Some Variable definition which will make chrooting easier. ## ## if you add a variable here. Add the corresponding variable in the ## chroot example aswell. ## var.log_root = "/var/log/lighttpd" var.server_root = "/var/www" var.state_dir = "/var/run" var.home_dir = "/var/lib/lighttpd" var.conf_dir = "/etc/lighttpd" ## ## run the server chrooted. ## ## This requires root permissions during startup. ## ## If you run Chrooted set the the variables to directories relative to ## the chroot dir. ## ## example chroot configuration: ## #var.log_root = "/logs" #var.server_root = "/" #var.state_dir = "/run" #var.home_dir = "/lib/lighttpd" #var.vhosts_dir = "/vhosts" #var.conf_dir = "/etc" # #server.chroot = "/srv/www" ## ## Some additional variables to make the configuration easier ## ## ## Base directory for all virtual hosts ## ## used in: ## conf.d/evhost.conf ## conf.d/simple_vhost.conf ## vhosts.d/vhosts.template ## var.vhosts_dir = server_root + "/vhosts" ## ## Cache for mod_compress ## ## used in: ## conf.d/compress.conf ## var.cache_dir = "/var/cache/lighttpd" ## ## Base directory for sockets. ## ## used in: ## conf.d/fastcgi.conf ## conf.d/scgi.conf ## var.socket_dir = home_dir + "/sockets" ## ####################################################################### ####################################################################### ## ## Load the modules. include "modules.conf" ## ####################################################################### ####################################################################### ## ## Basic Configuration ## --------------------- ## server.port = 80 ## ## Use IPv6? ## #server.use-ipv6 = "enable" ## ## bind to a specific IP ## #server.bind = "localhost" ## ## Run as a different username/groupname. ## This requires root permissions during startup. ## server.username = "lighttpd" server.groupname = "lighttpd" ## ## enable core files. ## #server.core-files = "disable" ## ## Document root ## server.document-root = server_root + "/lighttpd" ## ## The value for the "Server:" response field. ## ## It would be nice to keep it at "lighttpd". ## #server.tag = "lighttpd" ## ## store a pid file ## server.pid-file = state_dir + "/lighttpd.pid" ## ####################################################################### ####################################################################### ## ## Logging Options ## ------------------ ## ## all logging options can be overwritten per vhost. ## ## Path to the error log file ## server.errorlog = log_root + "/error.log" ## ## If you want to log to syslog you have to unset the ## server.errorlog setting and uncomment the next line. ## #server.errorlog-use-syslog = "enable" ## ## Access log config ## include "conf.d/access_log.conf" ## ## The debug options are moved into their own file. ## see conf.d/debug.conf for various options for request debugging. ## include "conf.d/debug.conf" ## ####################################################################### ####################################################################### ## ## Tuning/Performance ## -------------------- ## ## corresponding documentation: ## http://www.lighttpd.net/documentation/performance.html ## ## set the event-handler (read the performance section in the manual) ## ## possible options on linux are: ## ## select ## poll ## linux-sysepoll ## ## linux-sysepoll is recommended on kernel 2.6. ## server.event-handler = "linux-sysepoll" ## ## The basic network interface for all platforms at the syscalls read() ## and write(). Every modern OS provides its own syscall to help network ## servers transfer files as fast as possible ## ## linux-sendfile - is recommended for small files. ## writev - is recommended for sending many large files ## server.network-backend = "linux-sendfile" ## ## As lighttpd is a single-threaded server, its main resource limit is ## the number of file descriptors, which is set to 1024 by default (on ## most systems). ## ## If you are running a high-traffic site you might want to increase this ## limit by setting server.max-fds. ## ## Changing this setting requires root permissions on startup. see ## server.username/server.groupname. ## ## By default lighttpd would not change the operation system default. ## But setting it to 2048 is a better default for busy servers. ## ## With SELinux enabled, this is denied by default and needs to be allowed ## by running the following once : setsebool -P httpd_setrlimit on server.max-fds = 2048 ## ## Stat() call caching. ## ## lighttpd can utilize FAM/Gamin to cache stat call. ## ## possible values are: ## disable, simple or fam. ## server.stat-cache-engine = "simple" ## ## Fine tuning for the request handling ## ## max-connections == max-fds/2 (maybe /3) ## means the other file handles are used for fastcgi/files ## server.max-connections = 1024 ## ## How many seconds to keep a keep-alive connection open, ## until we consider it idle. ## ## Default: 5 ## #server.max-keep-alive-idle = 5 ## ## How many keep-alive requests until closing the connection. ## ## Default: 16 ## #server.max-keep-alive-requests = 18 ## ## Maximum size of a request in kilobytes. ## By default it is unlimited (0). ## ## Uploads to your server cant be larger than this value. ## #server.max-request-size = 0 ## ## Time to read from a socket before we consider it idle. ## ## Default: 60 ## #server.max-read-idle = 60 ## ## Time to write to a socket before we consider it idle. ## ## Default: 360 ## #server.max-write-idle = 360 ## ## Traffic Shaping ## ----------------- ## ## see /usr/share/doc/lighttpd/traffic-shaping.txt ## ## Values are in kilobyte per second. ## ## Keep in mind that a limit below 32kB/s might actually limit the ## traffic to 32kB/s. This is caused by the size of the TCP send ## buffer. ## ## per server: ## #server.kbytes-per-second = 128 ## ## per connection: ## #connection.kbytes-per-second = 32 ## ####################################################################### ####################################################################### ## ## Filename/File handling ## ------------------------ ## ## files to check for if .../ is requested ## index-file.names = ( "index.php", "index.rb", "index.html", ## "index.htm", "default.htm" ) ## index-file.names += ( "index.xhtml", "index.html", "index.htm", "default.htm", "index.php" ) ## ## deny access the file-extensions ## ## ~ is for backupfiles from vi, emacs, joe, ... ## .inc is often used for code includes which should in general not be part ## of the document-root url.access-deny = ( "~", ".inc" ) ## ## disable range requests for pdf files ## workaround for a bug in the Acrobat Reader plugin. ## $HTTP["url"] =~ "\.pdf$" { server.range-requests = "disable" } ## ## url handling modules (rewrite, redirect) ## #url.rewrite = ( "^/$" => "/server-status" ) #url.redirect = ( "^/wishlist/(.+)" => "http://www.example.com/$1" ) ## ## both rewrite/redirect support back reference to regex conditional using %n ## #$HTTP["host"] =~ "^www\.(.*)" { # url.redirect = ( "^/(.*)" => "http://%1/$1" ) #} ## ## which extensions should not be handle via static-file transfer ## ## .php, .pl, .fcgi are most often handled by mod_fastcgi or mod_cgi ## static-file.exclude-extensions = ( ".php", ".pl", ".fcgi", ".scgi" ) ## ## error-handler for status 404 ## #server.error-handler-404 = "/error-handler.html" #server.error-handler-404 = "/error-handler.php" ## ## Format: <errorfile-prefix><status-code>.html ## -> ..../status-404.html for 'File not found' ## #server.errorfile-prefix = "/srv/www/htdocs/errors/status-" ## ## mimetype mapping ## include "conf.d/mime.conf" ## ## directory listing configuration ## include "conf.d/dirlisting.conf" ## ## Should lighttpd follow symlinks? ## server.follow-symlink = "enable" ## ## force all filenames to be lowercase? ## #server.force-lowercase-filenames = "disable" ## ## defaults to /var/tmp as we assume it is a local harddisk ## server.upload-dirs = ( "/var/tmp" ) ## ####################################################################### ####################################################################### ## ## SSL Support ## ------------- ## ## To enable SSL for the whole server you have to provide a valid ## certificate and have to enable the SSL engine.:: ## ## ssl.engine = "enable" ## ssl.pemfile = "/path/to/server.pem" ## ## The HTTPS protocol does not allow you to use name-based virtual ## hosting with SSL. If you want to run multiple SSL servers with ## one lighttpd instance you must use IP-based virtual hosting: :: ## ## $SERVER["socket"] == "10.0.0.1:443" { ## ssl.engine = "enable" ## ssl.pemfile = "/etc/ssl/private/www.example.com.pem" ## server.name = "www.example.com" ## ## server.document-root = "/srv/www/vhosts/example.com/www/" ## } ## ## If you have a .crt and a .key file, cat them together into a ## single PEM file: ## $ cat /etc/ssl/private/lighttpd.key /etc/ssl/certs/lighttpd.crt \ ## > /etc/ssl/private/lighttpd.pem ## #ssl.pemfile = "/etc/ssl/private/lighttpd.pem" ## ## optionally pass the CA certificate here. ## ## #ssl.ca-file = "" ## ####################################################################### ####################################################################### ## ## custom includes like vhosts. ## #include "conf.d/config.conf" #include_shell "cat /etc/lighttpd/vhosts.d/*.conf" ## ####################################################################### ####################################################################### ### Custom Added by me #url.rewrite-once = (".*\.(js|ico|gif|jpg|png|css|jar|class)$" => "$0", "" => "/index.php") url.rewrite-once = ( ".*\?(.*)$" => "/index.php?$1", "^/js/.*$" => "$0", "^.*\.(js|ico|gif|jpg|png|css|swf |jar|class)$" => "$0", "" => "/index.php" ) # expire.url = ( "" => "access 1 days" ) include "myvhost-vhosts.conf" ####################################################################### Here is my Vhost file for lighttpd $HTTP["host"] =~ "192.168.8.35$" { server.document-root = "/var/www/lighttpd/qc41022012/public" server.errorlog = "/var/log/lighttpd/error.log" accesslog.filename = "/var/log/lighttpd/access.log" server.error-handler-404 = "/e404.php" } and here is my nginx.conf file user nginx; worker_processes 5; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/testsite/logs/access.log main; sendfile on; #tcp_nopush on; keepalive_timeout 65; #gzip on; # include /etc/nginx/conf.d/*.conf; ## I added this ## include /etc/nginx/sites-available/*; } Here is my NginX Vhost file server { server_name 192.168.8.91; access_log /var/log/nginx/myapps/logs/access.log; error_log /var/log/nginx/myapps/logs/error.log; root /var/www/html/myapps/public; location / { index index.html index.htm index.php; } location = /favicon.ico { return 204; access_log off; log_not_found off; } # location ~ \.php$ { # try_files $uri /index.php; # include /etc/nginx/fastcgi_params; # fastcgi_pass 127.0.0.1:9000; # fastcgi_index index.php; # fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; # fastcgi_param SCRIPT_NAME $fastcgi_script_name; location ~ \.php.*$ { rewrite ^(.*.php)/ $1 last; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include fastcgi_params; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; # fastcgi_intercept_errors on; # fastcgi_param SCRIPT_FILENAME $document_root/index.php; # fastcgi_param PATH_INFO $uri; # fastcgi_pass 127.0.0.1:9000; # include fastcgi_params; } } We have a custom apps that we created that works great with lighttpd. I went through some headache also when we were trying to figure out how to make it work with lighttpd. this is the line that helps make it work in lighttpd. url.rewrite-once = ( ".*\?(.*)$" => "/index.php?$1", "^/js/.*$" => "$0", "^.*\.(js|ico|gif|jpg|png|css|swf |jar|class)$" => "$0", "" => "/index.php" ) but I couldn't figure out how to make it works in NginX. The webserver run just fine when we use the phpinfo.php test file. However as soon as I point it to my apps, nothing comes up. Check the error.log file and there's no error. Very mind boggling. I spent over 1 week trying to figure it out with no luck.. Please help?

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  • Redirecting or routing all traffic to OpenVPN on a Mac OS X client

    - by sdr56p
    I have configured an OpenVPN (2.2.1) server on an Ubuntu virtual machine in the Amazon elastic compute cloud. The server is up and running. I have installed OpenVPN (2.2.1) on a Mac OS X (10.8.2) client and I am using the openvpn2 binary to connect (in opposition to other clients like Tunnelblick or Viscosity). I can connect with the client and successfully ping or ssh the server through the tunnel. However, I can't redirect all internet traffic through the VPN even if I use the push "redirect-gateway def1 bypass-dhcp" option in the server.conf configurations. When I connect to the server with these configurations, I get a successful connection, but then an infinite series of error messages: "write UDPv4: No route to host (code=65)". Traffic routing seems to be compromised because I am not able to access anything anymore, not even the OpenVPN server (by pinging 10.8.0.1 for instance). This is beyond me. I am finding little help on the web and don't know what to try next. I don't think it is a problem of forwarding the traffic on the server since, first, I have also took care of that and, second, I can't even ping the VPN server locally through the tunnel (or ping anything at all for that matter). Thank you for your help. Here is the server.conf. file: port 1194 proto udp dev tun ca ca.crt cert ec2-server.crt key ec2-server.key # This file should be kept secret dh dh1024.pem server 10.8.0.0 255.255.255.0 ifconfig-pool-persist ipp.txt push "redirect-gateway def1 bypass-dhcp" client-to-client keepalive 10 120 comp-lzo persist-key persist-tun status openvpn-status.log verb 3 And the client.conf file: client dev tun proto udp remote servername.com 1194 resolv-retry infinite nobind persist-key persist-tun ca ca.crt cert Toto5.crt key Toto5.key ns-cert-type server comp-lzo verb 3 Here is the connection log with the error messages: $ sudo openvpn2 --config client.conf Wed Mar 13 22:58:22 2013 OpenVPN 2.2.1 x86_64-apple-darwin12.2.0 [SSL] [LZO2] [eurephia] built on Mar 4 2013 Wed Mar 13 22:58:22 2013 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Wed Mar 13 22:58:22 2013 LZO compression initialized Wed Mar 13 22:58:22 2013 Control Channel MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Wed Mar 13 22:58:22 2013 Socket Buffers: R=[196724->65536] S=[9216->65536] Wed Mar 13 22:58:22 2013 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Wed Mar 13 22:58:22 2013 Local Options hash (VER=V4): '41690919' Wed Mar 13 22:58:22 2013 Expected Remote Options hash (VER=V4): '530fdded' Wed Mar 13 22:58:22 2013 UDPv4 link local: [undef] Wed Mar 13 22:58:22 2013 UDPv4 link remote: 54.234.43.171:1194 Wed Mar 13 22:58:22 2013 TLS: Initial packet from 54.234.43.171:1194, sid=ffbaf343 d0c1a266 Wed Mar 13 22:58:22 2013 VERIFY OK: depth=1, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funst ... ost.domain Wed Mar 13 22:58:22 2013 VERIFY OK: nsCertType=SERVER Wed Mar 13 22:58:22 2013 VERIFY OK: depth=0, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funst ... ost.domain Wed Mar 13 22:58:23 2013 Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Wed Mar 13 22:58:23 2013 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Wed Mar 13 22:58:23 2013 Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Wed Mar 13 22:58:23 2013 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Wed Mar 13 22:58:23 2013 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Wed Mar 13 22:58:23 2013 [ec2-server] Peer Connection Initiated with 54.234.43.171:1194 Wed Mar 13 22:58:25 2013 SENT CONTROL [ec2-server]: 'PUSH_REQUEST' (status=1) Wed Mar 13 22:58:25 2013 PUSH: Received control message: 'PUSH_REPLY,route 10.8.0.0 255.255.255.0,topology net30,ping 10,ping-restart 120,ifconfig 10.8.0.6 10.8.0.5' Wed Mar 13 22:58:25 2013 OPTIONS IMPORT: timers and/or timeouts modified Wed Mar 13 22:58:25 2013 OPTIONS IMPORT: --ifconfig/up options modified Wed Mar 13 22:58:25 2013 OPTIONS IMPORT: route options modified Wed Mar 13 22:58:25 2013 ROUTE default_gateway=0.0.0.0 Wed Mar 13 22:58:25 2013 TUN/TAP device /dev/tun0 opened Wed Mar 13 22:58:25 2013 /sbin/ifconfig tun0 delete ifconfig: ioctl (SIOCDIFADDR): Can't assign requested address Wed Mar 13 22:58:25 2013 NOTE: Tried to delete pre-existing tun/tap instance -- No Problem if failure Wed Mar 13 22:58:25 2013 /sbin/ifconfig tun0 10.8.0.6 10.8.0.5 mtu 1500 netmask 255.255.255.255 up Wed Mar 13 22:58:25 2013 /sbin/route add -net 10.8.0.0 10.8.0.5 255.255.255.0 add net 10.8.0.0: gateway 10.8.0.5 Wed Mar 13 22:58:25 2013 Initialization Sequence Completed ^CWed Mar 13 22:58:30 2013 event_wait : Interrupted system call (code=4) Wed Mar 13 22:58:30 2013 TCP/UDP: Closing socket Wed Mar 13 22:58:30 2013 /sbin/route delete -net 10.8.0.0 10.8.0.5 255.255.255.0 delete net 10.8.0.0: gateway 10.8.0.5 Wed Mar 13 22:58:30 2013 Closing TUN/TAP interface Wed Mar 13 22:58:30 2013 SIGINT[hard,] received, process exiting toto5:ttntec2 Dominic$ sudo openvpn2 --config client.conf --remote ec2-54-234-43-171.compute-1.amazonaws.com Wed Mar 13 22:58:57 2013 OpenVPN 2.2.1 x86_64-apple-darwin12.2.0 [SSL] [LZO2] [eurephia] built on Mar 4 2013 Wed Mar 13 22:58:57 2013 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Wed Mar 13 22:58:57 2013 LZO compression initialized Wed Mar 13 22:58:57 2013 Control Channel MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Wed Mar 13 22:58:57 2013 Socket Buffers: R=[196724->65536] S=[9216->65536] Wed Mar 13 22:58:57 2013 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Wed Mar 13 22:58:57 2013 Local Options hash (VER=V4): '41690919' Wed Mar 13 22:58:57 2013 Expected Remote Options hash (VER=V4): '530fdded' Wed Mar 13 22:58:57 2013 UDPv4 link local: [undef] Wed Mar 13 22:58:57 2013 UDPv4 link remote: 54.234.43.171:1194 Wed Mar 13 22:58:57 2013 TLS: Initial packet from 54.234.43.171:1194, sid=a0d75468 ec26de14 Wed Mar 13 22:58:58 2013 VERIFY OK: depth=1, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funst ... ost.domain Wed Mar 13 22:58:58 2013 VERIFY OK: nsCertType=SERVER Wed Mar 13 22:58:58 2013 VERIFY OK: depth=0, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funst ... ost.domain Wed Mar 13 22:58:58 2013 Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Wed Mar 13 22:58:58 2013 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Wed Mar 13 22:58:58 2013 Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Wed Mar 13 22:58:58 2013 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Wed Mar 13 22:58:58 2013 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Wed Mar 13 22:58:58 2013 [ec2-server] Peer Connection Initiated with 54.234.43.171:1194 Wed Mar 13 22:59:00 2013 SENT CONTROL [ec2-server]: 'PUSH_REQUEST' (status=1) Wed Mar 13 22:59:00 2013 PUSH: Received control message: 'PUSH_REPLY,redirect-gateway def1 bypass-dhcp,route 10.8.0.0 255.255.255.0,topology net30,ping 10,ping-restart 120,ifconfig 10.8.0.6 10.8.0.5' Wed Mar 13 22:59:00 2013 OPTIONS IMPORT: timers and/or timeouts modified Wed Mar 13 22:59:00 2013 OPTIONS IMPORT: --ifconfig/up options modified Wed Mar 13 22:59:00 2013 OPTIONS IMPORT: route options modified Wed Mar 13 22:59:00 2013 ROUTE default_gateway=0.0.0.0 Wed Mar 13 22:59:00 2013 TUN/TAP device /dev/tun0 opened Wed Mar 13 22:59:00 2013 /sbin/ifconfig tun0 delete ifconfig: ioctl (SIOCDIFADDR): Can't assign requested address Wed Mar 13 22:59:00 2013 NOTE: Tried to delete pre-existing tun/tap instance -- No Problem if failure Wed Mar 13 22:59:00 2013 /sbin/ifconfig tun0 10.8.0.6 10.8.0.5 mtu 1500 netmask 255.255.255.255 up Wed Mar 13 22:59:00 2013 /sbin/route add -net 54.234.43.171 0.0.0.0 255.255.255.255 add net 54.234.43.171: gateway 0.0.0.0 Wed Mar 13 22:59:00 2013 /sbin/route add -net 0.0.0.0 10.8.0.5 128.0.0.0 add net 0.0.0.0: gateway 10.8.0.5 Wed Mar 13 22:59:00 2013 /sbin/route add -net 128.0.0.0 10.8.0.5 128.0.0.0 add net 128.0.0.0: gateway 10.8.0.5 Wed Mar 13 22:59:00 2013 /sbin/route add -net 10.8.0.0 10.8.0.5 255.255.255.0 add net 10.8.0.0: gateway 10.8.0.5 Wed Mar 13 22:59:00 2013 Initialization Sequence Completed Wed Mar 13 22:59:00 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:00 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:01 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:01 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:01 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:02 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:02 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:02 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:02 2013 write UDPv4: No route to host (code=65) Wed Mar 13 22:59:02 2013 write UDPv4: No route to host (code=65) ... The routing table after a connection WITHOUT the push redirect-gateway (all traffic is not redirected to the VPN and everything is working fine, I can ping or ssh the OpenVPN server and access all other Internet resources through my default gateway): Destination Gateway Flags Refs Use Netif Expire default user148-1.wireless UGSc 50 0 en1 10.8/24 10.8.0.5 UGSc 2 7 tun0 10.8.0.5 10.8.0.6 UH 3 2 tun0 127 localhost UCS 0 0 lo0 localhost localhost UH 6 6692 lo0 client.openvpn.net client.openvpn.net UH 3 18 lo0 142.1.148/22 link#5 UCS 2 0 en1 user148-1.wireless 0:90:b:27:10:71 UHLWIir 50 0 en1 76 user150-173.wirele localhost UHS 0 0 lo0 142.1.151.255 ff:ff:ff:ff:ff:ff UHLWbI 0 2 en1 169.254 link#5 UCS 1 0 en1 169.254.255.255 0:90:b:27:10:71 UHLSWi 0 0 en1 71 The routing table after a connection with the push redirect-gateway option enable as in the server.conf file above (all internet traffic should be redirected to the VPN tunnel, but nothing is working, I can't access any Internet ressources at all): Destination Gateway Flags Refs Use Netif Expire 0/1 10.8.0.5 UGSc 1 0 tun0 default user148-1.wireless UGSc 7 0 en1 10.8/24 10.8.0.5 UGSc 0 0 tun0 10.8.0.5 10.8.0.6 UHr 6 0 tun0 54.234.43.171/32 0.0.0.0 UGSc 1 0 en1 127 localhost UCS 0 0 lo0 localhost localhost UH 3 6698 lo0 client.openvpn.net client.openvpn.net UH 0 27 lo0 128.0/1 10.8.0.5 UGSc 2 0 tun0 142.1.148/22 link#5 UCS 1 0 en1 user148-1.wireless 0:90:b:27:10:71 UHLWIir 1 0 en1 833 user150-173.wirele localhost UHS 0 0 lo0 169.254 link#5 UCS 1 0 en1 169.254.255.255 0:90:b:27:10:71 UHLSW 0 0 en1

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