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  • How to interrupt software raid resync?

    - by Adam5
    I want to interrupt a running resync operation on a debian squeeze software raid. (This is the regular scheduled compare resync. The raid array is still clean in such a case. Do not confuse this with a rebuild after a disk failed and was replaced.) How to stop this scheduled resync operation while it is running? Another raid array is "resync pending", because they all get checked on the same day (sunday night) one after another. I want a complete stop of this sunday night resyncing. [Edit: sudo kill -9 1010 doesn't stop it, 1010 is the PID of the md2_resync process] I would also like to know how I can control the intervals between resyncs and the remainig time till the next one. [Edit2: What I did now was to make the resync go very slow, so it does not disturb anymore: sudo sysctl -w dev.raid.speed_limit_max=1000 taken from http://www.cyberciti.biz/tips/linux-raid-increase-resync-rebuild-speed.html During the night I will set it back to a high value, so the resync can terminate. This workaround is fine for most situations, nonetheless it would be interesting to know if what I asked is possible. For example it does not seem to be possible to grow an array, while it is resyncing or resyncing "pending"]

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  • Upstart can't determine my process' pid

    - by sirlark
    I'm writing an upstart script for a small service I've written for my colleagues. My upstart job can start the service, but when it does it only outputs queryqueue start/running; note the lack of a pid as given for other services. #/etc/init/queryqueue.conf description "Query Queue Daemon" author "---" start on started mysql stop on stopping mysql expect fork env DEFAULTFILE=/etc/default/queryqueue umask 007 kill timeout 30 pre-start script #if [ -f "$DEFAULTFILE" ]; then # . "$DEFAULTFILE" #fi [ ! -f /var/run/queryqueue.sock ] || rm -rf /var/run/queryqueue.sock #exec /usr/local/sbin/queryqueue -s /var/run/queryqueue.sock -d -l /tmp/upstart.log -p $PIDFILE -n $NUM_WORKERS $CLEANCACHE $FLUSHCACHE $CACHECONN end script script #Originally this stanza didn't exist at all if [ -f "$DEFAULTFILE" ]; then . "$DEFAULTFILE" fi exec /usr/local/sbin/queryqueue -s /var/run/queryqueue.sock -d -l /tmp/upstart.log -p $PIDFILE -n $NUM_WORKERS $CLEANCACHE $FLUSHCACHE $CACHECONN end script post-start script for i in `seq 1 5` ; do [ -S /var/run/queryqueue.sock ] && exit 0 sleep 1 done exit 1 end script The service in question is a python script, which when run without error, forks using the code below right after checking command line options and basic environmental sanity, so I tell upstart to expect fork. pid = os.fork() if pid != 0: sys.exit(0) The script is executable, and has a python shebang. I can send the TERM signal to the process manually, and it quits gracefully. But running stop queryqueue claims queryqueue stop/waiting but the process is still alive and well. Also, it's logs indicate it never received the kill signal. I'm guessing this is because upstart doesn't know which pid it has. I've also tried expect daemon and leaving the expect clause out entirely, but there's no change in behaviour. How can I get upstart to determine the pid of the exec'd process

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  • Linux wireless disconnect every 20 minutes

    - by james
    My laptop uses CentOS 6.3 with kernel 2.6.32-279.el6.x86_64. My wireless adaptor is Intel Corporation Centrino Wireless-N 1000. My wireless connection always get off after about 20 minutes. The network applet shows the connection is still on with good signal strength, but I just cannot load any web pages even the configuration page of the wireless router. The problem will continue until I disable and reconnect the wireless. Other devices like my cell phone uses the same wireless network without the problem. Even yesterday I'm using the same laptop with Fedora 17 without this problem. I also searched the internet and someone said running services NetworkManager and network simultaneously may be a problem. But I cannot stop any one of them because: if I stop network and start NetworkManager, the network service will start automatically; if I stop NetworkManager and run network, it says "Device does not seem to be present, delaying initialization." when trying to bringing on the wireless. What shall I do to get rid of the problem? Thank you very much!

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  • Startup script for Red5 on Ubuntu 9.04

    - by user49249
    I am creating startup script for Red5 on Ubuntu. Red5 is installed in /opt/red5 Following is a working script on a CentOS Box on which Red5 is running [code] ==========Start init script ========== #!/bin/sh PROG=red5 RED5_HOME=/opt/red5/dist DAEMON=$RED5_HOME/$PROG.sh PIDFILE=/var/run/$PROG.pid # Source function library . /etc/rc.d/init.d/functions [ -r /etc/sysconfig/red5 ] && . /etc/sysconfig/red5 RETVAL=0 case "$1" in start) echo -n $"Starting $PROG: " cd $RED5_HOME $DAEMON >/dev/null 2>/dev/null & RETVAL=$? if [ $RETVAL -eq 0 ]; then echo $! > $PIDFILE touch /var/lock/subsys/$PROG fi [ $RETVAL -eq 0 ] && success $"$PROG startup" || failure $"$PROG startup" echo ;; stop) echo -n $"Shutting down $PROG: " killproc -p $PIDFILE RETVAL=$? echo [ $RETVAL -eq 0 ] && rm -f /var/lock/subsys/$PROG ;; restart) $0 stop $0 start ;; status) status $PROG -p $PIDFILE RETVAL=$? ;; *) echo $"Usage: $0 {start|stop|restart|status}" RETVAL=1 esac exit $RETVAL [/code] What do I need to replace for Ubuntu in the above script. My Red5 is in /opt/red5/ and to start it manually I always do /opt/red5/dist/red5.sh from Ubuntu As I did not find rc.d/functions on Ubuntu on my laptop also /etc/init.d/functions I did not existed. I would like to be able to use them with service as Red hat distributions do. I checked /lib/lsb/init-functions.

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  • Play framework 2.2 using Upstart 1.5 (Ubuntu 12.04)

    - by Leon Radley
    I'm trying to get Play 2.2 working with upstart. I've been running Play 2.x with upstart since it's release and it's never been a problem. But since the release of 2.2 and the change to http://www.scala-sbt.org/sbt-native-packager/ play doesn't want to start any more. Here's the config I'm using description "PlayFramework 2.2" version "2.2" env APP=myapp env USER=myuser env GROUP=www-data env HOME=/home/myuser/app env PORT=9000 env ADDRESS=127.0.0.1 env CONFIG=production.conf env JAVAOPTS="-J-Xms128M -J-Xmx512m -J-server" start on runlevel [2345] stop on runlevel [06] respawn respawn limit 10 5 expect daemon # If you want the upstart script to build play with sbt pre-start script chdir $HOME sbt clean compile stage -mem $SBTMEM end script exec start-stop-daemon --pidfile ${HOME}/RUNNING_PID --chuid $USER:$GROUP --exec ${HOME}/bin/${APP} --background --start -- -Dconfig.resource=$CONFIG -Dhttp.address=$ADDRESS -Dhttp.port=$PORT $JAVAOPTS I've changed the JAVAOPTS to include the -J- and I've also changed the path to use the new startscript located in the /bin/ dir. I've read that upstart 1.4 has setuid and setguid. I've tried removing the start-stop-daemon but I haven't got that working either. Any suggestions would be appreciated.

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  • How to autorun wpa_supplicant on Debian startup

    - by The Electric Muffin
    I'd like to run wpa_supplicant -D wext -i wlan0 -c /etc/wpa_supplicant.conf on Debian startup (runlevels 2-5). I found some vague instructions from a related question that said to put a script in /etc/init.d/ and then symlink to it from the apropriate /etc/rcRUNLEVEL.d/ directories. However, I noticed that there are already some files named "wpasupplicant" that probably run at startup: /etc/network/if-down.d/wpasupplicant /etc/network/if-post-down.d/wpasupplicant /etc/network/if-pre-up.d/wpasupplicant /etc/network/if-up.d/wpasupplicant They all are symlinks to the same script, /etc/wpa_supplicant/ifupdown.sh. It has a comment at the beginning saying it "[...] allows ifup(8), and ifdown(8) to manage wpa_supplicant(8) and wpa_cli(8) processes running in daemon mode." However, the closest it gets to calling wpa_supplicant itself is (in functions.sh): WPA_SUP_BIN="/sbin/wpa_supplicant" [snip] start-stop-daemon --start --oknodo $DAEMON_VERBOSITY \ --name $WPA_SUP_PNAME --startas $WPA_SUP_BIN --pidfile $WPA_SUP_PIDFILE \ -- $WPA_SUP_OPTIONS $WPA_SUP_CONF [snip] start-stop-daemon --stop --oknodo $DAEMON_VERBOSITY \ --exec $WPA_SUP_BIN --pidfile $WPA_SUP_PIDFILE Does that mean it's safe to make an init.d script for wpa_supplicant, and if so what would it look like? General info: Debian Squeeze (5.0) official wpasupplicant package (v0.6.10-2.1) The full contents of my system's functions.sh and ifupdown.sh are here (dependent, of course, on my system's uptime—it's a five-year-old laptop that greatly enjoys overheating): functions.sh ifupdown.sh

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  • FreeBSD: problem with Postfix after updating LDAP

    - by Olexandr
    At the server I installed openldap-server, at this computer open-ldap client has already been installed. Version of openldap-client (2.4.16) was older then new openldap-server (2.4.21) and the version of client has updated too. OpenLDAP-client works with postfix on this server and after all updates postfix cann't start again. The error when postfix stop|start is: /libexec/ld-elf.so.1: Shared object "libldap-2.4.so.6" not found, required by "postfix" At the category with libraries is libldap-2.4.so.7, but libldap-2.4.so.6 is removed from the server. When I want to deinstall curently version of openldap-client, system write ===> Deinstalling for net/openldap24-client O.K., but when I start "make install" system write: ===> Installing for openldap-sasl-client-2.4.23 ===> openldap-sasl-client-2.4.23 depends on shared library: sasl2.2 - found ===> Generating temporary packing list ===> Checking if net/openldap24-client already installed ===> An older version of net/openldap24-client is already installed (openldap-client-2.4.21) You may wish to ``make deinstall'' and install this port again by ``make reinstall'' to upgrade it properly. If you really wish to overwrite the old port of net/openldap24-client without deleting it first, set the variable "FORCE_PKG_REGISTER" in your environment or the "make install" command line. *** Error code 1 Stop in /usr/ports/net/openldap24-client. *** Error code 1 Stop in /usr/ports/net/openldap24-client. Updating of ports doesn't help, and postfix writes error: /libexec/ld-elf.so.1: Shared object "libldap-2.4.so.6" not found, required by "postfix"

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  • What is the --daemon option?

    - by Pascal Dimassimo
    I was installing Solr with Jetty using these instructions. Basically, those instructions made you download the Jetty startup script and copy it to /etc/init.d/jetty. But it was not working. Each time I was starting Jetty, I had a "FAILED" message and nothing to understand why it was happening. I decided to open up the /etc/init.d/jetty script to understand what was happening. I saw that this script was using start-stop-daemon to launch jetty. After a couple of time of debugging, I discovered that removing the --daemon option at the end of the start-stop-daemon call was fixing my problem. I did a couple of research and discovered that this guy had the same problem and resolved it like I did: my removing the --daemon option. What is weird is that the switch does not seem to be specific to start-stop-daemon, because it is not documented in the man page. Also, I've seen it used for other commands. So what is that --daemon option doing? And why removing it resolved my problem? Note that I am working on Ubuntu 10.04.2 LTS.

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  • Timeperiod Setting

    - by Alvin G. Matunog
    I am running Nagios 3.2.3 on CentOS 5.7 32bit and I have a bit of a problem scheduling timeperiods. Please help me. Objective, to stop monitoring during server restart (since the server will be restarted and will be restarted automatically because of updates and system backup). The restart is scheduled every 1st Sunday of every month. My monitoring runs 24x7 but during restarts I want to stop the monitoring and resume after 30 mins. So every 1st Sunday I want my schedule to be 00:00-11:30,12:00-24:00. This means that it will stop at 11:30 and resumes on 12:00nn. If I set this on every Sunday there is no problem. But if I set this time on every 1st Sundays, it stops at 11:30 but resumes on the next day (Monday) and not on 12:00nn Sunday. I don't know what I am missing. If I set on regular weekdays there is no problem. But on Offset weekdays (1st Sunday) it doesn`t work the way it should have. Here is my definition; define timeperiod{ name 1st_sunday timeperiod_name 1st_sunday alias No monitoring every 1st Sunday thursday 1 00:00-11:30,12:00-24:00 } define timeperiod{ timeperiod_name irregular alias regular checking use 1st_sunday sunday 08:30-22:00 monday 08:30-22:00 tuesday 08:30-22:00 wednesday 08:30-22:00 thursday 08:30-19:10,19:20-22:00 friday 08:30-22:00 saturday 08:30-22:00 } Can anyone help me? Please? Thank you.

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  • Upstart multiple instances of service not working.

    - by Dax
    I started playing with MongoDB on Lucid. Now I would like to run a DB and Config server on the same box. They both use the same binary to launch, but with different config files and running on different ports. All directories for log and lib is split so one goes to mongodb and the other to mongoconf. Each process can be started without any problems on their own. start mongodb stop mongodb start mongoconf stop mongoconf But if I try to start both, the second one would just start and exit. Using 'initctl log-priority debug' I got the following in the logs. Jan 6 12:44:12 mongo4 init: event_finished: Finished started event Jan 6 12:44:12 mongo4 init: job_process_handler: Ignored event 1 (1) for process 5690 Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) main process (5690) terminated with status 1 Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) goal changed from start to stop Jan 6 12:44:12 mongo4 init: mongoconf (mongoconf) state changed from running to stopping man 5 init shows that you can use instance names to differentiate the two. I tried using 'instance mongoconf' in the on upstart script and 'instance mongodb' in the other one, and it still fails. I can manually start the other process, so there is definitely no conflicts on port numbers or directories. Any ideas on what to try or how to get output on why it is 'terminated with status 1'? Thanx

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  • How do I find and kill a php loop (process)?

    - by Hoytman
    I have a php script that I have been developing which calls an external api within a loop. It is being tested on a VPS which is running LAMP on Debian. I noticed this morning that the api was not responding to my script. When I called the provider, they told me that my server had been calling the api 1000's of times per hour for the past 10 hours. I am assuming that a php script (which I have been working on the day before and testing on my VPS) entered into an infinite loop during one of the executions, and never came out (I have been testing it from the command prompt, and not over the web.) I have attempted to stop and start Apache, but the api support staff says that the calls are still coming in from my server address. How can I find and stop the process? Also, is there a possibility that the Apache stop/start solved the problem, but the api is still trying to sort through past calls? Please forgive me for not using my local test environment correctly. Edit: I do not know the process name, I need to discover the name (or pid) based on behavior.

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  • What Banks Can Learn From An English Teacher’s Advice

    - by Gaurav H
    The earliest definitions I learnt at school pertained to nouns and verbs. Nouns, my teacher said, indicated names of people, things and places. Verbs, the stern lady said, are “action words”. They indicated motion.  The idea for this blog filtered in when I applied these definitions to the entity I most often deal with for my personal financial needs, and think about or relate to from a professional standpoint: ‘a bank’. Noun? It certainly is. At least that’s how I’d had it figured in my head. It used to be a place I visited to get my financial business done. It is the name of an entity I have a business relationship with. But, taking a closer look at how ‘the bank’ has evolved recently makes me wonder. Is it not after all acquiring some shades of a verb? For one, it’s in motion if I consider my mobile device with its financial apps. For another, it’s in ‘quasi-action’ if I consider a highly interactive virtual bank. The point I’m driving at is not semantic. But the words we use and the way we use them are revealing, and can offer tremendous insights into our existing mindsets. I think the same applies to businesses. Banks that first began examining and deconstructing their cherished ‘definitions’ or business models (nouns) were the earliest to adapt, change, and reinvent (verbs). They were able to waltz past disintermediation threats. Though rooted in a ‘brick and mortar’ heritage, their thinking and infrastructure were flexible enough for the digital era. While their physical premises imposed restrictions—opening hours, transaction hours, appointments, waiting time, overcrowding, processing time, clearing time, etc,—their thinking did not. They innovated. Across traditional and new-era channels, they easily slipped in customer services of a differentiated kind: spot loans, deposits with idle account balances, convenient mortgages with multiple liens or collateral, and instant payment options.I believe the most successful banks are those that fit into the rhythm of their customers’ lives rather than forcing their customers to fit into theirs. It was true for banks that existed before the Internet era; it’s true for banks now. I look no further than UBANK, JIBUN and HBOS Germany to make my point. They are resounding successes because they are not trapped in their own definitions of ‘a bank’. They walk with their customers, rather than waiting for their clients to walk-in for services.Back to my English teacher. She once advised me to use more verbs in my composition. Readers relate better to “action” she said. Banks too can profit from her advice. To succeed, they need to interact more. And remain flexible enough to interact with their customers. Sonny Singh is Senior Vice President  and General Manager of the Oracle Financial Services Global Business Unit. He can be reached at sonny.singh AT oracle.com or on twitter @sonnyhsingh

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  • Silverlight Cream for June 16, 2011 -- #1108

    - by Dave Campbell
    In this Issue: René Schulte, Rajat Jaiswal(-2-), Peter Kuhn, Colin Eberhardt, Kunal Chowdhury(-2-), Beth Massi, Michael Crump, Daniel Vaughan, Chris Rouw, WindowsPhoneGeek, and Jesse Liberty. Above the Fold: Silverlight: "Cubelicious - Silverlight 5 + Balder + Physics + SLARToolkit Augmented Reality = Triple Win!" René Schulte WP7: "Binding the WP7 ProgressIndicator in XAML" Daniel Vaughan LightSwitch: "Adding Static Images and Text on a LightSwitch Screen" Beth Massi Shoutouts: Laurent Bugnion is Proposing a new RelayCommand snippet for MVVM Light V4... read about it and give him some feedback From SilverlightCream.com: Cubelicious - Silverlight 5 + Balder + Physics + SLARToolkit Augmented Reality = Triple Win! René Schulte has a post up about using the SLARToolkit for Silverlight 5 Beta in conjuncion with Balder and Physics ... dang this is cool, check out the video! PSD TO XAML in few easy steps using Expression Blend I'm not a Photoshop person, but apparently Rajat Jaiswal is, and he's demonstrating using Expression Blend to get your PSD file into XAML Its really great feature Silverlight realtime augment toolkit This is a fun post from Rajat Jaiswal... fun to see someone other than René Schulteposting about René's SLARToolkit :) Getting ready for the Windows Phone 7 Exam 70-599 (Part 2) Peter Kuhn has part 2 of his series up on getting ready for the Windows Phone 7 Exam at SilverlightShow Metro In Motion Part #7 – Panorama Prettiness and Opacity Colin Eberhardt has another Metro in Motion up... this one concentrates on the opacity effect when the user slides from item-to-item in Panorama contents Windows Phone 7 (Mango) Tutorial - 13 - What is Tombstoning? Kunal Chowdhury has a couple of posts up... first up is this one on Tombstoning... and if you're just starting with WP7.1, it got easier Windows Phone 7 Tip: Showing and Hiding onscreen keyboard in Emulator Kunal Chowdhury's latest is a great hint if you haven't found it already... how to show/hide the onscreen keyboard in the emulator Adding Static Images and Text on a LightSwitch Screen Beth Massi's latest post is on showing how to display an image or static text such as a logo in a LightSwitch app Displaying PDF Files in Windows Phone 7 Mango Michael Crump responds to reader's questions about displaying a PDF file in WP7.1 with this post using ComponentOne's Studio for Windows Phone CTP Binding the WP7 ProgressIndicator in XAML Daniel Vaughan has a solution to the problem of having to bind the ProgressIndicator in WP7.1 in code-behind... he wrote a ProgressIndicatorProxy and shares it with us!<>/dd> Storing Files in SQL Server using WCF RIA Services and Silverlight – Part 2 Chris Rouw has Part 2 of his Storing Files in SQL Servier using WCF RIA Services and Silverlight up... this one is on uploading and saving files to the database from Silvelright by the user dropping them onto your app. Using SqlMetal to generate Windows Phone Mango Local Database classes OK I'm not too proud to admit I'd never heard of SQLMetal... if you haven't, or even if you have, this post by WindowsPhoneGeek is a good discussion of using it to generate your WP7.1 database classes. Obtaining Email, Address or Phone Number Jesse Liberty's latest is another in his 'Mango From Scratch' series discussing the new tasks to obtain more info from the contact list. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for January 12, 2011 -- #1025

    - by Dave Campbell
    In this Issue: Amyo Kabir, Rob Eisenberg, Doug Rathbone, John Papa, Jeff Blankenburg(-2-), Mike Taulty, Peter Kuhn, Laurent Bugnion, Vangos Pterneas, and Senthil Kumar. Above the Fold: Silverlight: "Silverlight Popup sample" Amyo Kabir WP7: "Navigation in a #WP7 application with MVVM Light" Laurent Bugnion XNA: "XNA for Silverlight developers: Part 0 - Why should I care?" Peter Kuhn Shoutouts: Mohamed Mosallem posted a video of an Expression Blend demo he gave recently: Expression Blend Demo Rob Eisenberg posted the winners of the Caliburn.Micro Contest he was running .. and a nice bunch of swag too! Announcing the Caliburn.Micro Contest Winners! Dan Moyer is a LightSwitch enthusiast and writes Why I Believe Visual Studio LightSwitch will be a Win... good well-thought-out and written take on Lightswitch. From SilverlightCream.com: Silverlight Popup sample Amyo Kabir has a post up that is short on description but long on demo and the code is available... put this in the 'a picture is worth 1,000 words category' :) Caliburn.Micro Soup to Nuts Part 7 - All About Conventions The 7th episode of Rob Eisenberg's tutorial series on Caliburn.Micro is up. This episode about some of the conventions that you get out-of-the-box with Caliburn.Micro, what it'll do for you, and how you can modify the behavior of the convention to suit your own taste/style. Two little tips for working with Silverlight chart DateTime Axes Doug Rathbone has been working with the Toolkit Charts for WP7 and finding it difficult to get the info he needs, and now that he's worked it out... he's sharing... particularly information about DateTimeAxis. Silverlight TV 56: WCF RIA Services and Azure The first Silverlight TV of 2011 was John Papa discussing WCF RIA Services and Azure with Saurabh Plant. What I Learned In WP7 – Issue 14 As usual, Jeff Blankenburg is a couple ahead of me... his Issue 14 is about some panorama trickery... like navigating to a specific place in one, or preventing wrapping. What I Learned In WP7 – Issue 15 In Jeff Blankenburg's latest WP7 post, he's sharing some interesting insight into Trial Mode and app sales... from the standpoint of someone selling apps. Blend Bits 20–Group Into Mike Taulty has Part 20 of his Blend Bits series up. This one is demonstrating grouping, and what all can be accomplished (or not) with grouping in Blend. XNA for Silverlight developers: Part 0 - Why should I care? Peter Kuhn has the beginning of a series on WP7 and XNA up at SilverlightShow... this looks to be a good intro and way to get your head wrapped around XNA on the phone. Navigation in a #WP7 application with MVVM Light Laurent Bugnion discusses WP7 navigation via MVVM Light, resolving many of the communication/navigation complexities you can get involved in without a tool like his. Motion detection in Silverlight Vangos Pterneas has a followup postto the one on facial detection... this one is on Motion Detection in Silverlight. If you've got a webcam hooked up, you can give a demo app a dance via a link he has in the post. Adding ApplicationBar in Windows Phone 7 using Expression Blend Senthil Kumar follows up a post about using VS to add an application bar to a WP7 app with this one using Expression Blend Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Why are my Unity procedural animations jerky?

    - by Phoenix Perry
    I'm working in Unity and getting some crazy weird motion behavior. I have a plane and I'm moving it. It's ever so slightly getting about 1 pixel bigger and smaller. It looks like the it's kind of getting squeezed sideways by a pixel. I'm moving a plane by cos and sin so it will spin on the x and z axes. If the planes are moving at Time.time, everything is fine. However, if I put in slower speed multiplier, I get an amazingly weird jerk in my animation. I get it with or without the lerp. How do I fix it? I want it to move very slowly. Is there some sort of invisible grid in unity? Some sort of minimum motion per frame? I put a visual sample of the behavior here. Here's the relevant code: public void spin() { for (int i = 0; i < numPlanes; i++ ) { GameObject g = planes[i] as GameObject; //alt method //currentRotation += speed * Time.deltaTime * 100; //rotation.eulerAngles = new Vector3(0, currentRotation, 0); //g.transform.position = rotation * rotationRadius; //sine method g.GetComponent<PlaneSetup>().pos.x = g.GetComponent<PlaneSetup>().radiusX * (Mathf.Cos((Time.time*speed) + g.GetComponent<PlaneSetup>().startAngle)); g.GetComponent<PlaneSetup>().pos.z = g.GetComponent<PlaneSetup>().radius * Mathf.Sin((Time.time*speed) + g.GetComponent<PlaneSetup>().startAngle); g.GetComponent<PlaneSetup>().pos.y = g.GetComponent<Transform>().position.y; ////offset g.GetComponent<PlaneSetup>().pos.z += 20; g.GetComponent<PlaneSetup>().posLerp.x = Mathf.Lerp(g.transform.position.x,g.GetComponent<PlaneSetup>().pos.x, .5f); g.GetComponent<PlaneSetup>().posLerp.z = Mathf.Lerp(g.transform.position.z, g.GetComponent<PlaneSetup>().pos.z, .5f); g.GetComponent<PlaneSetup>().posLerp.y = g.GetComponent<Transform>().position.y; g.transform.position = g.GetComponent<PlaneSetup>().posLerp; } Invoke("spin",0.0f); } The full code is on github. There is literally nothing else going on. I've turned off all other game objects so it's only the 40 planes with a texture2D shader. I removed it from Invoke and tried it in Update -- still happens. With a set frame rate or not, the same problem occurs. Tested it in Fixed Update. Same issue. The script on the individual plane doesn't even have an update function in it. The data on it could functionally live in a struct. I'm getting between 90 and 123 fps. Going to investigate and test further. I put this in an invoke function to see if I could get around it just occurring in update. There are no physics on these shapes. It's a straight procedural animation. Limited it to 1 plane - still happens. Thoughts? Removed the shader - still happening.

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  • emo-framework in android move on collision of sprites with physics

    - by KaHeL
    I'm developing my first ever game for Android where I'm still learning about using of framework. To begin I made two sprites of ball where one ball is movable by dragging and another one is just standing on it's place on load. Now I've already added the collision listener for both sprites and as tested it's working properly. Now what I need to learn is on how can I add physics on both sprites where when they collide the standing sprite will move based on the physics and bounce around the screen. It would be best if you teach it to me step by step since I'm a little slow on this. Here's my nut so far: local stage = emo.Stage(); class Okay_1 { sprite = null; spriteok = null; dragStart = false; angle = 0; // Called when the stage is loaded function onLoad() { print("Level_1 is loaded!"); // Create new sprite and load 'f1.png' sprite = emo.Sprite("f1.png"); sprite.moveCenter(stage.getWindowWidth() * 0.5, stage.getWindowHeight() * 0.5); sprite.load(); spriteok = emo.Sprite("okay.png") spriteok.setWidth(100); spriteok.setHeight(100); spriteok.load(); // Check if the coordinate (X=100, Y=100) is inside the sprite if (spriteok.contains(100, 100)) { print("contains!"); } // Does the sprite collides with the other sprite? if (spriteok.collidesWith(sprite)) { print("collides!"); } } function onMotionEvent(ev) { if (ev.getAction() == MOTION_EVENT_ACTION_DOWN) { // Moves the sprite at the position of motion event angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f2.png"); sprite.load(); sprite.rotate(angle); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } dragStart = true; }else if (ev.getAction() == MOTION_EVENT_ACTION_MOVE) { if (dragStart) { // Moves the sprite at the position of motion event sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } }else if (ev.getAction() == MOTION_EVENT_ACTION_UP || ev.getAction() == MOTION_EVENT_ACTION_CANCEL) { if (dragStart) { // change block color to red dragStart = false; angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f1.png"); sprite.load(); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(angle); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } } } // Called when the stage is disposed function onDispose() { sprite.remove(); // Remove the sprite print("Level_1 is disposed!"); } } function emo::onLoad() { emo.Stage().load(Okay_1()); }

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  • Nest reinvents smoke detectors. Introduces smart and talking smoke detector that keeps quite when you wave

    - by Gopinath
    Nest, the leading smart thermostat maker has introduced a smart home device today- Nest Protect, a smart, talking smoke & carbon monoxide detector that can quite when you wave your hand. Less annoyances and more intelligence Smoke detectors are around for hundreds of years and playing a major role in providing safety from fire accidents at home. But the technology of these devices is stale and there is no major innovation for the past several years. With the introduction of Nest Protect, the landscape of smoke detectors is all set to change just like how Nest thermostat redefined the industry two years ago. Nest Protect is internet enabled and equipped with motion- and smoke-detection sensors so that when it starts beeping you can silence it by waving hand instead of doing circus feats to turn off the alarm. Everyone who cooks in a home equipped with smoke detector would know how annoying it is to turn off sensitive smoke detectors that goes off control quite often. Apart from addressing the annoyances of regular smoke detector, Nest Protect has talking capabilities. It can alert users with clear & actionable instructions when it detects a danger. Instead of harsh beeps it actually speak to you so you know what is happening. It will tell you what smoke it has detected and in which room it is detected. Multiple Nest Protects installed in a home can communicate with each other. Lets say that there is a smoke in bed room, the Nest Protect installed in bed room shares this information to all Nest Protects installed in the home and your kitchen device can alert you that there is a smoke in bed room. There is an App for that The internet enabled Nest Protect has an app to view its status and various alerts. When the Protect is running on low battery it alerts you to replace them soon. If there is a smoke at home and you are away, you will get message alerts. The app works on all major smartphones as well as tablets. Auto shuts down gas furnaces/heaters on smoke Apart from forming a network with other Nest Protect devices installed at home, they can also communicate with Nest Thermostat if it is installed. When carbon monoxide is detected it can shut off your gas furnace automatically. Also with the help of motion detectors it improves Nest Thermostat’s auto-away functionality. It looks elegant and costs a lot more than a regular smoke detector Just like Nest Thermostat, Nest Protect is elegant and adorable. You just fall in love with it the moment you see it. It’s another master piece from the designer of Apple’s iPod. All is good with the Nest Protect, except the price!! It costs whooping $129, which is almost 4 times more expensive than the best selling conventional thermostats available at $30. A single bed room apartment would require at least 3 detectors and it costs around $390 to install Nest Protects compared to 90$ required for conventional smoke detectors. Though Nest Thermostat is an expensive one compared to conventional thermostats, it offered great savings through its intelligent auto-away feature. Users were able to able to see returns on their investments. If Nest Protect also can provide good return on investment the it will be very successful.

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  • Undefined fireball movement behavior

    - by optimisez
    Demonstration video I try to do after the player shoot 10 times of fireball, then delete all the fireball objects and recreate a 10 new set of fireball objects. I did it but there is a weird bug happens that sometimes the fireball will come out from top and move to the right after shooting a few times. All the 10 fireballs should follow the player all the time and all the fireball should come out from player even after a new set of fireballs is recreated. Any ideas to fix it? Variables typedef struct gameObject{ float X; float Y; int length; int height; bool action; }; // Fireball #define FIREBALL_NUM 10 LPDIRECT3DTEXTURE9 fireball = NULL; RECT fireballRect; gameObject *fireballDest = new gameObject[FIREBALL_NUM]; int iFireBallAnimation; int fireballCount = 0; Set up Fireball void setUpFireBall() { // Initialize destination rectangle, rectangle height and length for (int i = 0; i < FIREBALL_NUM; i++) { fireballDest[i].X = 0; fireballDest[i].Y = 0; fireballDest[i].length = fireballRect.right - fireballRect.left; fireballDest[i].height = fireballRect.bottom - fireballRect.top; } iFireBallAnimation = fireballRect.right - fireballRect.left; // Initialize boolean for (int i = 0; i < FIREBALL_NUM; i++) { fireballDest[i].action = false; } } Initialize fireball void initFireball() { hr = D3DXCreateTextureFromFileEx(d3dDevice, "fireball.png", 512, 512, D3DX_DEFAULT, NULL, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 255, 0), NULL, NULL, &fireball); // Initialize source rectangle fireballRect.left = 0; fireballRect.top = 256; fireballRect.right = 64; fireballRect.bottom = 320; setUpFireBall(); } Update fireball void update() { updateAnimation(); updateAI(); updatePhysics(); updateGameState(); } void updatePhysics() { motion(); collison(); } void motion() { playerMove(); playerJump(); playerGravity(); shootFireball(); fireballFollowPlayer(); } void shootFireball() { if (keyArr['Z']) fireballDest[fireballCount].action = true; if (fireballDest[fireballCount].action) { fireballDest[fireballCount].X += 10; if (fireballDest[fireballCount].X > 800) fireballCount++; } } void fireballFollowPlayer() { for (int i = 0; i < FIREBALL_NUM; i++) { if (fireballDest[i].action == false) { fireballDest[i].X = playerDest.X - 30; fireballDest[i].Y = playerDest.Y - 14; } } } void updateGameState() { // When no more fireball left, rearm fireball if (fireballCount == FIREBALL_NUM) { delete[] fireballDest; fireballDest = new gameObject[10]; fireballCount = 0; setUpFireBall(); } } Render fireball void renderFireball() { for (int i = 0; i < FIREBALL_NUM; i++) { if (fireballDest[i].action) sprite->Draw(fireball, &fireballRect, NULL, &D3DXVECTOR3(fireballDest[i].X, fireballDest[i].Y, 0), D3DCOLOR_XRGB(255,255, 255)); } }

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  • Best approach to depth streaming via existing codec

    - by Kevin
    I'm working on a development system (and game) intended for games set mostly in static third-person views. We produce our scenery by CG and photographic techniques. Our background art is rendered off-line by a production-grade renderer. To allow the runtime imagery to properly interact with the background art, I wrote a program to convert from depth output by Mental Ray into a texture, and a pixel shader to draw a quad such that the Z data comes from the texture. This technique is working out very well, but now we've decided that some of the camera angle changes between scenes should be animated. The animation itself is straightforward to produce from our CG models. We intend to encode it to some HD video codec such as H.264. The problem is that in order to maintain our runtime imagery on the screen, the depth buffer will need to be loaded for each video frame. Due to the bandwidth, the video's depth data will need to be compressed efficiently. I've looked into methods for performing temporal compression of depth info and found an interesting research paper here: http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/depth-streaming.pdf The method establishes a mapping between 16-bit depth values and YCbCr values. The mapping is tuned to the properties of existing video codecs in order to maximize precision of the decoded depths after the YCbCr has undergone video compression. It allows an existing, unmodified video codec to be used on the backend. I'm looking at how to pull this off with the least possible work. (This design change was unplanned.) Our game engine itself is native C++, presently for Win32 and DirectX, although we've worked hard to keep platform dependence segregated because we intend other ports. We don't have motion video facilities in the engine yet but will ultimately need that anyway for cinematics. I was planning on using some off-the-shelf motion video solution we can plug into our engine, and haven't chosen one yet. This new added requirement makes selecting one harder since, among other things, we'll now need to bypass colourspace conversion on one of the streams, and also will need to be playing two streams simultaneously in lockstep, on top of in some cases audio on one of them (for the cinematics). I'm also wondering if it's possible (or even useful) to do the conversion from YCbCr to depth in a pixel shader, or if it's better to just do it in CPU and separately load the resulting depth values into a locked tex. The conversion unfortunately does involve branching logic per-pixel. (There are more naive mappings that don't need branching, but they produce inferior results.) It could be reduced to a table lookup but the table would be 32MB. Programming is second-nature to me but I'm not that experienced with pix shaders and have zero knowledge of off-the-shelf video solutions. I'd therefore be interested in advice from others who may have dealt more with depth streaming, pixel shaders, and/or off-the-shelf codecs, regarding how feasible the proposed application is and what off-the-shelf video systems out there would best get along with this usage case.

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  • Android GPS timeout

    - by Scott Saunders
    I'm writing an Android application that, among other things, needs to send the current GPS coordinates to a server when the user tells it to. From a context menu, I run the service below. The service is a LocationListener and requests updates from the LocationManager. When it gets a location (onLocationChanged()), it removes itself as a listener and sends the coordinates off to the server. All of this is working. However, if GPS coordinates are not quickly available, my service just keeps running until it gets some. It holds up the UI with a progress dialog, which is annoying. Worse, if the user has moved since starting the service, the first GPS coordinates might be wrong and the app will send bad data to the server. I need a timeout on the service. Is there a good way to do that? I'm not very experienced with threads. I think I can run a Runnable in the onStartCommand() method that will somehow count down 30 seconds and then, if there is no GPS result yet, call my service's stop() method. Does that sound like the best way to do this? Alternatively, is it possible to tell if the GPS cannot get a fix? How would I go about doing that? Edit: To further clarify, I'm looking for the best way to "give up" on getting a Location after some amount of time. public class AddCurrentLocation extends Service implements LocationListener { Application app; LocationManager mLocManager; ProgressDialog mDialog; @Override public int onStartCommand(Intent intent, int arg0, int arg1) { app = getApplication(); // show progress dialog if (app.getScreen() != null) { mDialog = ProgressDialog.show(app.getScreen(), "", "Adding Location. Please wait...", true); } // find GPS service and start listening Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mLocManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); String bestProvider = mLocManager.getBestProvider(criteria, true); mLocManager.requestLocationUpdates(bestProvider, 2000, 0, this); return START_NOT_STICKY; } private void stop() { mLocManager.removeUpdates(this); if (mDialog != null) { mDialog.dismiss(); } stopSelf(); } @Override public void onLocationChanged(Location location) { // done with GPS stop listening mLocManager.removeUpdates(this); sendLocation(location); // method to send info to server stop(); } // other required methods and sendLocation() ... }

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  • asp.net hover menu item

    - by WtFudgE
    When I hover on a static menu item that has a dynamic menu, the hover styles are in effect but once I start navigating the dynamic menu the static menu item goes back to the non-hover styles. Does anyone know how to make them stick until I stop ''using' that menu? I tried the 'selected' static menu item styles but that doesn't work - if I use them, even when I stop navigating the menu the last selected static menu item will display the selected style - after using the menu I want the styles to revert to the normal styles....

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  • Snort's problems in generating alert from Darpa 1998 intrusion detection dataset.

    - by manofseven2
    Hi. I’m working on DARPA 1998 intrusion detection dataset. When I run snort on this dataset (outside.tcpdump file), snort don’t generate complete list of alerts. It means snort start from last few hours of tcpdump file and generate alerts about this section of file and all of packets in first hours are ignored. Another problem in generatin alert is in time stamp of generated alerts. This means when I run snort on a specific day of dataset, snort insert incorrect time stamp for that alert. The configuration and command line statement and other information about my research are: Snort version: 2.8.6 Operating system: windows XP Rule version: snortrules-snapshot-2860_s.tar.gz -———————————————————————— Command line: snort_2.8.6 c D:\programs\Snort_2.8.6\snort\etc\snort.conf -r d:\users\amir\docs\darpa\training_data\week_3\monday\outside.tcpdump -l D:\users\amir\current-task\research\thesis\snort\890230 -————————————————————————— Snort.config Hi. I'm working on DARPA 1998 intrusion detection dataset. When I run snort on this dataset (outside.tcpdump file), snort don't generate complete list of alerts. It means snort start from last few hours of tcpdump file and generate alerts about this section of file and all of packets in first hours are ignored. Another problem in generatin alert is in time stamp of generated alerts. This means when I run snort on a specific day of dataset, snort insert incorrect time stamp for that alert. The configuration and command line statement and other information about my research are: Snort version: 2.8.6 Operating system: windows XP Rule version: snortrules-snapshot-2860_s.tar.gz Command line: snort_2.8.6 -c D:\programs\Snort_2.8.6\snort\etc\snort.conf -r d:\users\amir\docs\darpa\training_data\week_3\monday\outside.tcpdump -l D:\users\amir\current-task\research\thesis\snort\890230 Snort.config # Setup the network addresses you are protecting var HOME_NET any # Set up the external network addresses. Leave as "any" in most situations var EXTERNAL_NET any # List of DNS servers on your network var DNS_SERVERS $HOME_NET # List of SMTP servers on your network var SMTP_SERVERS $HOME_NET # List of web servers on your network var HTTP_SERVERS $HOME_NET # List of sql servers on your network var SQL_SERVERS $HOME_NET # List of telnet servers on your network var TELNET_SERVERS $HOME_NET # List of ssh servers on your network var SSH_SERVERS $HOME_NET # List of ports you run web servers on portvar HTTP_PORTS [80,1220,2301,3128,7777,7779,8000,8008,8028,8080,8180,8888,9999] # List of ports you want to look for SHELLCODE on. portvar SHELLCODE_PORTS !80 # List of ports you might see oracle attacks on portvar ORACLE_PORTS 1024: # List of ports you want to look for SSH connections on: portvar SSH_PORTS 22 # other variables, these should not be modified var AIM_SERVERS [64.12.24.0/23,64.12.28.0/23,64.12.161.0/24,64.12.163.0/24,64.12.200.0/24,205.188.3.0/24,205.188.5.0/24,205.188.7.0/24,205.188.9.0/24,205.188.153.0/24,205.188.179.0/24,205.188.248.0/24] var RULE_PATH ../rules var SO_RULE_PATH ../so_rules var PREPROC_RULE_PATH ../preproc_rules # Stop generic decode events: config disable_decode_alerts # Stop Alerts on experimental TCP options config disable_tcpopt_experimental_alerts # Stop Alerts on obsolete TCP options config disable_tcpopt_obsolete_alerts # Stop Alerts on T/TCP alerts config disable_tcpopt_ttcp_alerts # Stop Alerts on all other TCPOption type events: config disable_tcpopt_alerts # Stop Alerts on invalid ip options config disable_ipopt_alerts # Alert if value in length field (IP, TCP, UDP) is greater th elength of the packet # config enable_decode_oversized_alerts # Same as above, but drop packet if in Inline mode (requires enable_decode_oversized_alerts) # config enable_decode_oversized_drops # Configure IP / TCP checksum mode config checksum_mode: all config pcre_match_limit: 1500 config pcre_match_limit_recursion: 1500 # Configure the detection engine See the Snort Manual, Configuring Snort - Includes - Config config detection: search-method ac-split search-optimize max-pattern-len 20 # Configure the event queue. For more information, see README.event_queue config event_queue: max_queue 8 log 3 order_events content_length dynamicpreprocessor directory D:\programs\Snort_2.8.6\snort\lib\snort_dynamicpreprocessor dynamicengine D:\programs\Snort_2.8.6\snort\lib\snort_dynamicengine\sf_engine.dll # path to dynamic rules libraries #dynamicdetection directory /usr/local/lib/snort_dynamicrules preprocessor frag3_global: max_frags 65536 preprocessor frag3_engine: policy windows detect_anomalies overlap_limit 10 min_fragment_length 100 timeout 180 preprocessor stream5_global: max_tcp 8192, track_tcp yes, track_udp yes, track_icmp no preprocessor stream5_tcp: policy windows, detect_anomalies, require_3whs 180, \ overlap_limit 10, small_segments 3 bytes 150, timeout 180, \ ports client 21 22 23 25 42 53 79 109 110 111 113 119 135 136 137 139 143 \ 161 445 513 514 587 593 691 1433 1521 2100 3306 6665 6666 6667 6668 6669 \ 7000 32770 32771 32772 32773 32774 32775 32776 32777 32778 32779, \ ports both 80 443 465 563 636 989 992 993 994 995 1220 2301 3128 6907 7702 7777 7779 7801 7900 7901 7902 7903 7904 7905 \ 7906 7908 7909 7910 7911 7912 7913 7914 7915 7916 7917 7918 7919 7920 8000 8008 8028 8080 8180 8888 9999 preprocessor stream5_udp: timeout 180 preprocessor http_inspect: global iis_unicode_map unicode.map 1252 compress_depth 20480 decompress_depth 20480 preprocessor http_inspect_server: server default \ chunk_length 500000 \ server_flow_depth 0 \ client_flow_depth 0 \ post_depth 65495 \ oversize_dir_length 500 \ max_header_length 750 \ max_headers 100 \ ports { 80 1220 2301 3128 7777 7779 8000 8008 8028 8080 8180 8888 9999 } \ non_rfc_char { 0x00 0x01 0x02 0x03 0x04 0x05 0x06 0x07 } \ enable_cookie \ extended_response_inspection \ inspect_gzip \ apache_whitespace no \ ascii no \ bare_byte no \ directory no \ double_decode no \ iis_backslash no \ iis_delimiter no \ iis_unicode no \ multi_slash no \ non_strict \ u_encode yes \ webroot no preprocessor rpc_decode: 111 32770 32771 32772 32773 32774 32775 32776 32777 32778 32779 no_alert_multiple_requests no_alert_large_fragments no_alert_incomplete preprocessor bo preprocessor ftp_telnet: global inspection_type stateful encrypted_traffic no preprocessor ftp_telnet_protocol: telnet \ ayt_attack_thresh 20 \ normalize ports { 23 } \ detect_anomalies preprocessor ftp_telnet_protocol: ftp server default \ def_max_param_len 100 \ ports { 21 2100 3535 } \ telnet_cmds yes \ ignore_telnet_erase_cmds yes \ ftp_cmds { ABOR ACCT ADAT ALLO APPE AUTH CCC CDUP } \ ftp_cmds { CEL CLNT CMD CONF CWD DELE ENC EPRT } \ ftp_cmds { EPSV ESTA ESTP FEAT HELP LANG LIST LPRT } \ ftp_cmds { LPSV MACB MAIL MDTM MIC MKD MLSD MLST } \ ftp_cmds { MODE NLST NOOP OPTS PASS PASV PBSZ PORT } \ ftp_cmds { PROT PWD QUIT REIN REST RETR RMD RNFR } \ ftp_cmds { RNTO SDUP SITE SIZE SMNT STAT STOR STOU } \ ftp_cmds { STRU SYST TEST TYPE USER XCUP XCRC XCWD } \ ftp_cmds { XMAS XMD5 XMKD XPWD XRCP XRMD XRSQ XSEM } \ ftp_cmds { XSEN XSHA1 XSHA256 } \ alt_max_param_len 0 { ABOR CCC CDUP ESTA FEAT LPSV NOOP PASV PWD QUIT REIN STOU SYST XCUP XPWD } \ alt_max_param_len 200 { ALLO APPE CMD HELP NLST RETR RNFR STOR STOU XMKD } \ alt_max_param_len 256 { CWD RNTO } \ alt_max_param_len 400 { PORT } \ alt_max_param_len 512 { SIZE } \ chk_str_fmt { ACCT ADAT ALLO APPE AUTH CEL CLNT CMD } \ chk_str_fmt { CONF CWD DELE ENC EPRT EPSV ESTP HELP } \ chk_str_fmt { LANG LIST LPRT MACB MAIL MDTM MIC MKD } \ chk_str_fmt { MLSD MLST MODE NLST OPTS PASS PBSZ PORT } \ chk_str_fmt { PROT REST RETR RMD RNFR RNTO SDUP SITE } \ chk_str_fmt { SIZE SMNT STAT STOR STRU TEST TYPE USER } \ chk_str_fmt { XCRC XCWD XMAS XMD5 XMKD XRCP XRMD XRSQ } \ chk_str_fmt { XSEM XSEN XSHA1 XSHA256 } \ cmd_validity ALLO \ cmd_validity EPSV \ cmd_validity MACB \ cmd_validity MDTM \ cmd_validity MODE \ cmd_validity PORT \ cmd_validity PROT \ cmd_validity STRU \ cmd_validity TYPE preprocessor ftp_telnet_protocol: ftp client default \ max_resp_len 256 \ bounce yes \ ignore_telnet_erase_cmds yes \ telnet_cmds yes preprocessor smtp: ports { 25 465 587 691 } \ inspection_type stateful \ normalize cmds \ normalize_cmds { MAIL RCPT HELP HELO ETRN EHLO EXPN VRFY ATRN SIZE BDAT DEBUG EMAL ESAM ESND ESOM EVFY IDENT NOOP RSET SEND SAML SOML AUTH TURN DATA QUIT ONEX QUEU STARTTLS TICK TIME TURNME VERB X-EXPS X-LINK2STATE XADR XAUTH XCIR XEXCH50 XGEN XLICENSE XQUE XSTA XTRN XUSR } \ max_command_line_len 512 \ max_header_line_len 1000 \ max_response_line_len 512 \ alt_max_command_line_len 260 { MAIL } \ alt_max_command_line_len 300 { RCPT } \ alt_max_command_line_len 500 { HELP HELO ETRN EHLO } \ alt_max_command_line_len 255 { EXPN VRFY ATRN SIZE BDAT DEBUG EMAL ESAM ESND ESOM EVFY IDENT NOOP RSET } \ alt_max_command_line_len 246 { SEND SAML SOML AUTH TURN ETRN DATA RSET QUIT ONEX QUEU STARTTLS TICK TIME TURNME VERB X-EXPS X-LINK2STATE XADR XAUTH XCIR XEXCH50 XGEN XLICENSE XQUE XSTA XTRN XUSR } \ valid_cmds { MAIL RCPT HELP HELO ETRN EHLO EXPN VRFY ATRN SIZE BDAT DEBUG EMAL ESAM ESND ESOM EVFY IDENT NOOP RSET SEND SAML SOML AUTH TURN DATA QUIT ONEX QUEU STARTTLS TICK TIME TURNME VERB X-EXPS X-LINK2STATE XADR XAUTH XCIR XEXCH50 XGEN XLICENSE XQUE XSTA XTRN XUSR } \ xlink2state { enabled } preprocessor ssh: server_ports { 22 } \ autodetect \ max_client_bytes 19600 \ max_encrypted_packets 20 \ max_server_version_len 100 \ enable_respoverflow enable_ssh1crc32 \ enable_srvoverflow enable_protomismatch preprocessor dcerpc2: memcap 102400, events [co ] preprocessor dcerpc2_server: default, policy WinXP, \ detect [smb [139,445], tcp 135, udp 135, rpc-over-http-server 593], \ autodetect [tcp 1025:, udp 1025:, rpc-over-http-server 1025:], \ smb_max_chain 3 preprocessor dns: ports { 53 } enable_rdata_overflow preprocessor ssl: ports { 443 465 563 636 989 992 993 994 995 7801 7702 7900 7901 7902 7903 7904 7905 7906 6907 7908 7909 7910 7911 7912 7913 7914 7915 7916 7917 7918 7919 7920 }, trustservers, noinspect_encrypted # SDF sensitive data preprocessor. For more information see README.sensitive_data preprocessor sensitive_data: alert_threshold 25 output alert_full: alert.log output database: log, mysql, user=root password=123456 dbname=snort host=localhost include classification.config include reference.config include $RULE_PATH/local.rules include $RULE_PATH/attack-responses.rules include $RULE_PATH/backdoor.rules include $RULE_PATH/bad-traffic.rules include $RULE_PATH/chat.rules include $RULE_PATH/content-replace.rules include $RULE_PATH/ddos.rules include $RULE_PATH/dns.rules include $RULE_PATH/dos.rules include $RULE_PATH/exploit.rules include $RULE_PATH/finger.rules include $RULE_PATH/ftp.rules include $RULE_PATH/icmp.rules include $RULE_PATH/icmp-info.rules include $RULE_PATH/imap.rules include $RULE_PATH/info.rules include $RULE_PATH/misc.rules include $RULE_PATH/multimedia.rules include $RULE_PATH/mysql.rules include $RULE_PATH/netbios.rules include $RULE_PATH/nntp.rules include $RULE_PATH/oracle.rules include $RULE_PATH/other-ids.rules include $RULE_PATH/p2p.rules include $RULE_PATH/policy.rules include $RULE_PATH/pop2.rules include $RULE_PATH/pop3.rules include $RULE_PATH/rpc.rules include $RULE_PATH/rservices.rules include $RULE_PATH/scada.rules include $RULE_PATH/scan.rules include $RULE_PATH/shellcode.rules include $RULE_PATH/smtp.rules include $RULE_PATH/snmp.rules include $RULE_PATH/specific-threats.rules include $RULE_PATH/spyware-put.rules include $RULE_PATH/sql.rules include $RULE_PATH/telnet.rules include $RULE_PATH/tftp.rules include $RULE_PATH/virus.rules include $RULE_PATH/voip.rules include $RULE_PATH/web-activex.rules include $RULE_PATH/web-attacks.rules include $RULE_PATH/web-cgi.rules include $RULE_PATH/web-client.rules include $RULE_PATH/web-coldfusion.rules include $RULE_PATH/web-frontpage.rules include $RULE_PATH/web-iis.rules include $RULE_PATH/web-misc.rules include $RULE_PATH/web-php.rules include $RULE_PATH/x11.rules include threshold.conf -————————————————————————————- Can anyone help me to solve this problem? Thanks.

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  • Using events in an external swf to load a new external swf

    - by wdense51
    Hi I'm trying to get an external swf to load when the flv content of another external swf finishes playing. I've only been using actiosncript 3 for about a week and I've got to this point from tutorials, so my knowledge is limited. This is what I've got so far: Code for External swf (with flv content): import fl.video.FLVPlayback; import fl.video.VideoEvent; motionClip.playPauseButton = player; motionClip.seekBar = seeker; motionClip.addEventListener(VideoEvent.COMPLETE, goNext); function goNext(e:VideoEvent):void { nextFrame(); } And this is the code for the main file: var Xpos:Number=110; var Ypos:Number=110; var swf_MC:MovieClip = new MovieClip(); var loader:Loader = new Loader(); var defaultSWF:URLRequest = new URLRequest("arch_reel.swf"); addChild (swf_MC); swf_MC.x=Xpos swf_MC.y=Ypos loader.load(defaultSWF); swf_MC.addChild(loader); //Btns Universal Function function btnClick(event:MouseEvent):void{ SoundMixer.stopAll(); swf_MC.removeChild(loader); var newSWFRequest:URLRequest = new URLRequest("motion.swf"); loader.load(newSWFRequest); swf_MC.addChild(loader); } function returnSWF(event:Event):void{ swf_MC.removeChild(loader); loader.load(defaultSWF); swf_MC.addChild(loader); } //Btn Listeners motion.addEventListener(MouseEvent.CLICK,btnClick); swf_MC.addEventListener(swf_MC.motionClip.Event.COMPLETE,swf_MC.motionClip.eventClip, returnSWF); I'm starting to get an understanding of how all of this works, but it's all to new to me at the moment, so I'm sure I've approached it from the wrong angle. Any help would be fantastic, as I've been trying at this for a few days now. Thanks

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  • AVAudioRecorder Memory Leak

    - by Eric Ranschau
    I'm hoping someone out there can back me up on this... I've been working on an application that allows the end user to record a small audio file for later playback and am in the process of testing for memory leaks. I continue to very consistently run into a memory leak when the AVAudioRecorder's "stop" method attempts to close the audio file to which it's been recording. This really seems to be a leak in the framework itself, but if I'm being a bonehead you can tell me. To illustrate, I've worked up a stripped down test app that does nothing but start/stop a recording w/ the press of a button. For the sake of simplicty, everything happens in app. delegate as follows: @synthesize audioRecorder, button; @synthesize window; - (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // create compplete path to database NSString *tempPath = NSTemporaryDirectory(); NSString *audioFilePath = [tempPath stringByAppendingString:@"/customStatement.caf"]; // define audio file url NSURL *audioFileURL = [[NSURL alloc] initFileURLWithPath:audioFilePath]; // define audio recorder settings NSDictionary *settings = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt:kAudioFormatAppleIMA4], AVFormatIDKey, [NSNumber numberWithInt:1], AVNumberOfChannelsKey, [NSNumber numberWithInt:AVAudioQualityLow], AVSampleRateConverterAudioQualityKey, [NSNumber numberWithFloat:44100], AVSampleRateKey, [NSNumber numberWithInt:8], AVLinearPCMBitDepthKey, nil ]; // define audio recorder audioRecorder = [[AVAudioRecorder alloc] initWithURL:audioFileURL settings:settings error:nil]; [audioRecorder setDelegate:self]; [audioRecorder setMeteringEnabled:YES]; [audioRecorder prepareToRecord]; // define record button button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(handleTouch_recordButton) forControlEvents:UIControlEventTouchUpInside]; [button setFrame:CGRectMake(110.0, 217.5, 100.0, 45.0)]; [button setTitle:@"Record" forState:UIControlStateNormal]; [button setTitle:@"Stop" forState:UIControlStateSelected]; // configure the main view controller UIViewController *viewController = [[UIViewController alloc] init]; [viewController.view addSubview:button]; // add controllers to window [window addSubview:viewController.view]; [window makeKeyAndVisible]; // release [audioFileURL release]; [settings release]; [viewController release]; return YES; } - (void) handleTouch_recordButton { if ( ![button isSelected] ) { [button setSelected:YES]; [audioRecorder record]; } else { [button setSelected:NO]; [audioRecorder stop]; } } - (void) dealloc { [audioRecorder release]; [button release]; [window release]; [super dealloc]; } The stack trace from Instruments that shows pretty clearly that the "closeFile" method in the AVFoundation code is leaking...something. You can see a screen shot of the Instruments session here: Developer Forums: AVAudioRecorder Memory Leak Any thoughts would be greatly appreciated!

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  • iptables command

    - by neha soni
    how can i start/stop the iptables service on ubuntu?? i hav tried "service iptables stop" but it is giving "unrecognized service". why is it doing so??? is there any other method???

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