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  • auto tabbing not working on iphone

    - by Sarita
    I have problem with auto tabbing on Iphone or android. This auto tabbing code work perfectly on each browser of pc but not on mobile. please help me. its urgent. $(document).ready(function() { WireAutoTab('<%= PartOne.ClientID %', '<%= PartTwo.ClientID %', 3); WireAutoTab('<%= PartTwo.ClientID %', '<%= PartThree.ClientID %', 2); }); function WireAutoTab(CurrentElementID, NextElementID, FieldLength) { //Get a reference to the two elements in the tab sequence. var CurrentElement = $('#' + CurrentElementID); var NextElement = $('#' + NextElementID); CurrentElement.keyup(function(e) { //Retrieve which key was pressed. var KeyID = (window.event) ? event.keyCode : e.keyCode; //If the user has filled the textbox to the given length and //the user just pressed a number or letter, then move the //cursor to the next element in the tab sequence. if (CurrentElement.val().length >= FieldLength && ((KeyID >= 48 && KeyID <= 90) || (KeyID >= 96 && KeyID <= 105))) NextElement.focus(); }); }

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  • Solaris Is Dead. Long Live Linux

    <b>Linux Magazine:</b> "Hot on the heels of acquiring Sun, Oracle has changed the license for Solaris making it non-free once again. In a time like this, such a move can only be fatal and of course ultimately beneficial to Linux."

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  • Cloning Windows 2003 Server to new hard drive results in failure

    - by Level1Coder
    Scenario: Old hdd is a Seagate 320gb SATA drive New hdd is a WD 320gb SATA drive Created an exact clone and replaced old hdd with new hdd. Boot up with new hdd, it gets into Windows 2003 server environment but things look weird. Lots of system event failures in the event viewer log. System is barely unusable, critical services are all down. Boot up with old hdd, everything is fine. QUESTION: Is it possible to do a simple clone of a Windows 2003 server system? All I'm changing is the hard drive, everything else stays the same (old CPU/old mobo/etc..)

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  • High Availability

    - by mattjgilbert
    Udi Dahan presented at the UK Connected Systems User Group last night. He discussed High Availability and pointed out that people often think this is purely an infrastructure challenge. However, the implications of system crashes, errors and resulting data loss need to be considered and managed by software developers. In addition a system should remain both highly reliable (backwardly compatible) and available during deployments and upgrades. The argument is that you cannot be considered highly available if your system is always down every time you upgrade. For our recent BizTalk 2009 upgrade we made use of our Business Continuity servers (note the name, rather than calling them Disaster Recovery servers ? ) to ensure our clients could continue to operate while we upgraded the Production BizTalk servers. Then we failed back to the newly built 2009 environment and rebuilt the BC servers. Of course, in the event of an actual disaster there was a window where either one or the other set were not available to take over – however, our Staging machines were already primed to switch to production settings, having been used for testing the upgrade in the first place.   While not perfect (the failover between environments was not automatic and without some minimal outage) planning the upgrade in this way meant BizTalk was online during the rebuild and upgrade project, we didn’t have to rush things to get back on-line and planning meant we were ready to be as available as we could be in the event of an actual disaster.

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  • Canonical abandonne OpenOffice.org pour LibreOffice dans la prochaine version de Ubuntu

    Canonical abandonne OpenOffice.org pour LibreOffice Dans la prochaine version de Ubuntu La prochaine version du système d'exploitation Open-Source Ubuntu intégrera désormais la suite bureautique Libre Office en lieu et place d'OpenOffice.org d'après un message de Mathias Klose, membre de l'équipe de développement d'Ubuntu. La suite bureautique Libre Office est un fork du projet OpenOffice.org mis sur pied par la Document Foundation suite à des désaccords avec Oracle après le rachat de Sun. La Document Foundation, créée par des membres de la communauté OpenOffice.org, avait reçu le soutien de Google et Red Hat et

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  • AI agents with FSM: a question regarding this

    - by Prog
    Finite State Machines implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. However I have a question regarding how this is used in games to design AI agents. Please consider a class Monster that represents an AI agent. Simplified it looks like this: class Monster{ State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses that implement execute() differently. So far classic State pattern. Here's my question: AI agents are subject to environmental effects and other objects communicating with them. For example an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. My question is divided to two parts: 1- Please say if this is correct: With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Correct? Or wrong? 2- If correct, than how is this done? Are all states obligated by their superclass) to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Google Analytics Social Tracking implementation. Is Google's example correct?

    - by s_a
    The current Google Analytics help page on Social tracking (developers.google.com/analytics/devguides/collection/gajs/gaTrackingSocial?hl=es-419) links to this page with an example of the implementation: http://analytics-api-samples.googlecode.com/svn/trunk/src/tracking/javascript/v5/social/facebook_js_async.html I've followed the example carefully yet social interactions are not registered. This is the webpage with the non-working setup: http://bit.ly/1dA00dY (obscured domain as per Google's Webmaster Central recommendations for their product forums) This is the structure of the page: In the : ga async code copied from the analytics' page a script tag linking to stored in the same domain. the twitter js loading tag In the the fb-root div the facebook async loading js including the _ga.trackFacebook(); call the social buttons afterwards, like so: (with the proper URL) Tweet (with the proper handle) That's it. As far as I can tell, I have implemented it exactly like in the example, but likes and twitts aren't registered. I have also altered the ga_social_tracking.js to register the social interactions as events, adding the code below. It doesn't work either. What could be wrong? Thanks! Code added to ga_social_tracking.js var url = document.URL; var category = 'Social Media'; /* Facebook */ FB.Event.subscribe('edge.create', function(href, widget) { _gaq.push(['_trackEvent', category, 'Facebook', url]); }); /* Twitter */ twttr.events.bind('tweet', function(event) { _gaq.push(['_trackEvent', category, 'Twitter', url]); });

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  • Last Day At Sun

    <b>Wild Webmink:</b> "Today is my last day of employment at Sun (well, it became Oracle on March 1st in the UK but you know what I mean). I am a few months short of my 10th anniversary there..."

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  • RDP exits immediately after connecting to Windows Server 2008 R2

    - by carpat
    Background: I recently got a Windows cloud VPS server. I don't have much experience with server admin (I'm a programmer), and what little I do have is with linux servers. Ever since getting the server I've been having issues with RDP. I can connect about two or three times, after which point I can't connect until one of the tech guys "fixes" it (see below). When I connect, I can stay connected for hours with no problem. When the problem connecting starts, the first time I try to log in, the remote desktop window pops up, starts connecting, and then exits with "Your Remote Desktop session has ended". After that, for about 10-20 minutes if I try to connect again, the connections times out with Remote Desktop can't connect to the computer for one of these reasons: 1) Remote access on the server is not enabled 2) The remote computer is turned off 3) The remote computer is not available on the network then goes back to connecting once and immediately disconnecting. All of the updates are installed. The firewall has been correctly configured to let RDP traffic through. The remote setting is "Allow connections from computers running any version of Remote Desktop". I tried creating a second user, and when I can't connect, I can't connect to that user either. I've tried both soft and hard reboots, neither of which help. I've tried connecting from two different computers (both running Windows 7) from two different networks (work and home), and the behavior is the same. Everything else on the server continues to run fine (IIS-served http pages, Tomcat-served java pages, svn, ping). The "fix" that the tech guys supply is simply logging into the console on their end, after which point I can connnect 2 or 3 times again. The event viewer on the server has "authentication failure" (or something similar) events generated when I attempt to log in and can't. I can't get to the actual event at the moment as I'm currently in the can't connect stage, and waiting for the techs to log in. But when I searched for the event earlier this morning I couldn't find anything useful. Can anyone help?

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  • How would one build a relational database on a key-value store, a-la Berkeley DB's SQL interface?

    - by coleifer
    I've been checking out Berkeley DB and was impressed to find that it supported a SQL interface that is "nearly identical" to SQLite. http://docs.oracle.com/cd/E17076_02/html/bdb-sql/dbsqlbasics.html#identicalusage I'm very curious, at a high-level, how this kind of interface might have been architected. For instance: since values are "transparent", how do you efficiently query and sort by value how are limits and offsets performed efficiently on large result sets how would the keys be structured and serialized for good average-case performance

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  • Project Server 2010 site creation - the database connection string is not available

    - by Brandon Montgomery
    I am trying to get Project Server 2010 up and running on a Win Server 2008 box. I've got Sharepoint 2010 installed and Project Server 2010 installed. I open SharePoint Central Administration, then I go to Manage Service Applications Project Server Service Application. It looks like there is a site under the "Sharepoint - 80" section, but the Status says "Failed - see the Application event Log". When I click on the site and select "Retry" I get the same thing. In the event viewer, I see an error with SharePoint Foundation Search as the Source - it reads: Could not create a database session. Context: Application '276504a6-93b1-4c1f-a900-fd6ed9d5c117' Details: The database connection string is not available. (0xc0041228) How can I fix this? Is there some configuration I missed?

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  • Windows Services don't automatically start after reboot?

    - by James Crowley
    We've got some Windows services written in .NET. They start fine manually within the services mmc, but despite being set to Automatic, they never start when powering on (or rebooting) the machine. Update In the event log, instead of seeing "xyz started", alongside all the other services starting, I just see "The xyz service entered the stopped state." and a seperate error that says "A timeout (30000 milliseconds) was reached while waiting for a transaction response from the slsvc service.". If I manually start them, then I get a normal in the event log as expected, and all is fine - until the next Windows Update patch which forces a reboot and all the services are off again. Any ideas? I've tried setting them to Delayed Start with no apparent difference.

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  • A completely free and open programming language

    - by XGouchet
    With Oracle vs Google trial, it seems that Java is not entirely Open and free (as free software) as I expected. Although there exists completely free/open JVM, it's hard to know what is a copyright infringement with Java, and what is not. So I'd like to know if there is a completely Open and free language with open and free IDE (Eclipse-like) out there, Object Oriented if possible, and able to make window-based applications for the main OSs (Linux, Mac, Windows).

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  • Does a single LACP channel over multiple switches increase redundancy?

    - by Sirch
    I am curious for opinions, findings, or evidence that having multiple interfaces bonded using LACP to ports in multiple switches can increase redundancy. Previously bonded interfaces have always been to a single switch, with a redundant channel to another port. Without getting into vendor specifics, my thought is that as this is a single LACP, the likelihood that an event or change could lead to a wide service outage. Without having the spare equipment or time to test this single channel over diverse switches, could anyone with a greater networking knowledge than myself, tell me if there a network side event that would bring down the network connectivity to a server that had created a bonded interface to two ports on separate switches? Does the use of bonded ethernet channels across multiple switches (that we are advised that we can use) from the server, provide both improved throughput (unquestionably), and improved redundancy (uncertain). Could/would network events such as switch failure, port migration, patching, recovery, etc, cause the channel for both server network interfaces to be unavailable? Thanks in advance.

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  • Tracking form abandonment

    - by Alec Sanger
    I'm looking for a decent way to track form abandonment. Ideally, I would like to see how many people start filling out a form but do not complete it, as well as the last field that was filled out. The website is a fairly large Wordpress site with quite a few forms. Some of these forms are to register for events, some are for donations, some are for information requests. My first attempt at this was adding a generic jquery that bound functions to all forms on the site. When a form element was blurred, I would trigger a Google Analytics event with the name of the form, the name of the field, and whether or not it was filled. I expected to be able to go to the Event Flow section in Google Analytics and see the flow of these form events, however since there are so many forms and other events occurring on the website, Google wouldn't let me break them out very well. The other issue was the Quform doesn't name their fields anything relevant, and it doesn't look like we can name them ourselves. This results in a lot of ugly form names that don't mean anything without cross-referencing the actual form. Does anybody have any suggestions on how I can achieve more usable form abandonment metrics in a scenario like this?

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  • The Hybrid Cloud: Having your Cake

    With a hybrid cloud, can you get the freedom and flexibility of a public cloud with the security and bandwidth of a private cloud? Robert Sheldon explains all the ins and outs. Free ebook "TortoiseSVN and Subversion Cookbook - Oracle Edition"Use these recipes to work better, faster, and do things you never knew you could do with SVN. If you're new to source control, this book provides a concise guide to getting the most out of Subversion. Download it for free.

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • What is the standard technique for shifting the frames of a sprite according to user input?

    - by virtual__
    From my own experience, I developed two techniques for changing the sprites of a character that's reacting to user input -- this in the context of a classic 2D platformer. The first one is to store all character's pixmaps in a list, putting the index of the currently used pixmap in an ordinary variable. This way, every time the player presses a key -- say the right arrow for moving the character forward -- the graphics engine sees what's the next pixmap to draw, draws it, and increments the index counter. That's a pretty common approach I believe, the problem is that in this case the animation's quality depends not only on the number of sprites available but also on how often your engine listens to user input. The second technique is to actually play an animation every key press event. For this you can use any sort of animation framework you want. It's only necessary to set the timer, the animation steps and to call the animation's play() method on your key press event handler. The problem with that approach is that is lacks responsiveness, since the character won't react to any input while the current animation is still being played. What I want to know is whether you are using one of these techniques -- or something similar -- in your games, or whether there's a standard method for animating sprites out there that's widely known by everybody but me.

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  • Les spécifications de Java EE 7 approuvées à l'unanimité par le JCP, IBM émet des réserves sur la modularité de la plate-forme

    Les spécifications de Java EE 7 approuvées à l'unanimité par le Java Community Process Mais IBM émet des réserves sur l'extensibilité et la modularité de la plateforme Mise à jour du 17/03/2011 par Idelways Les spécifications de la prochaine version de Java Entreprise Edition viennent d'être approuvées à l'unanimité par le Java Community Process. Douze des treize organisations impliquées dans les Java Specification Request (JSR), dont Google, la fondation Eclipse, Intel et SAP ont voté « oui sans commentaire » à la proposition d'Oracle. Seul IBM a joint des remarques à son vote positif. IBM ...

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  • What are possible reasons why a calendar entry in OWA is at a different time than in Outlook?

    - by Ken Pespisa
    We have two Exchange 2003 servers, our primary server and a front-end server that hosts Outlook Web Access (OWA). When I open my boss' calendar via Outlook 2007 (from my Outlook client as well as hers) I see the event scheduled for 10:30 am. When I open her calendar via Outlook Web Access, the same event is scheduled for 4:30 am. I don't understand Exchange well-enough to imagine how this is possible. If you have any ideas why this could be happening, I greatly appreciate it. I'd also very much appreciate any insight you have to how this could be possible. There must be some cached data on the front-end server that causes the calendar entry to appear at a different time, I suppose. Any insight into how Exchange manages that cache and where I could look for an issue would be very helpful. Thank you!

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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • Server to server replication and CPU and 32k\ corrupt doc

    - by nick wall
    Summary: if database contains a doc with 32K issue or corrupt, on server to server replication it causes marked increase in CPU in nserver.exe task, which effectively causes our server(s) to slow right down. We have a 5 server cluster (1 "hub" and 4 HTTP servers accessed via reverse proxy and SSO for load balancing and redundancy). All are physically located next to each other on network, they don't have dedicated network\ ports for cluster or replication. I realise IBM recommendation is dedicated port for cluster. Cluster queues are in tolerance and under heavy application user load, i.e. the maximum number of documents are being created, edited, deleted, the replication times between servers are negligible. Normally, all is well. Of the servers in the cluster, 1 is considered the "hub", and imitates a PUSH-PULL replication with it's cluster mates every 60mins, so that the replication load is taken by the hub and not cluster mates. The problem we have: every now and then we get a slow replication time from the hub to a cluster mate, sometimes up to 30mins. This maxes out the nserver.exe task on the "cluster mate" which causes it to respond to http requests very slowly. In the past, we have found that if a corrupt document is in the DB, it can have this affect, but on those occasions, the server log will show the corrupt doc noteId, we run fixup, all well. But we are not now seeing any record of corrupt docs. What we have noticed is if a doc with the 32K issue is present, the same thing can happen. Our only solution in that case is to run a : fixup mydb.nsf -V, which shows it is purging a 32K doc. Luckily we run a reverse proxy, so we can shut HTTP servers down without users noticing, but users do notice when a server has the problem! Has anyone else seen this occur? I have set up DDM event handlers for many of the replication events. I have set the replication time out limit to 5 mins (the max we usually see under full user load is 0.1min), to prevent it rep'ing for 30mins as before. This ia a temporary work around. Does anyone know of a DDM event to trap the 32K issue? we could at least then send alert. Regarding 32K issue: this prob needs another thread, but we are finding this relatively hard to find the source of the issue as the 32K event is fairly rare. Our app is fairly complex, interacting with various other external web services, with 2 way data transfer. But if we do encounter a 32K doc, we can't look at field properties, so we can't work out which field has issue which would give us a clue as to which process is culprit. As above, we run a fixup -V. Any help\ comments on this would be gratefully received.

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  • Windows 2003 to log on no matter how it turned off

    - by Arya
    I have a windows server 2003, which I use Teamviewer to connect to. When there is a power failure, and the computer restarts, it will not load Teamviewer. It gets stuck on a screen which asks why the computer was turned off. There is no keyboard or mouse connected to the server and I need Teamviewer to open every time. I don't want the screen asking why it was turned off to show up ever. I turned off Shutdown Event Tracker by doing the following: Open gpedit.msc Computer Configuration Administrative Templates System click Display Shutdown Event Tracker and then selected the disable radio button. Is this enough to prevent that screen to show up again? or is there anything else I need to change?

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  • Why does the player fall down when in between platforms? Tile based platformer

    - by inzombiak
    I've been working on a 2D platformer and have gotten the collision working, except for one tiny problem. My games a tile based platformer and whenever the player is in between two tiles, he falls down. Here is my code, it's fire off using an ENTER_FRAME event. It's only for collision from the bottom for now. var i:int; var j:int; var platform:Platform; var playerX:int = player.x/20; var playerY:int = player.y/20; var xLoopStart:int = (player.x - player.width)/20; var yLoopStart:int = (player.y - player.height)/20; var xLoopEnd:int = (player.x + player.width)/20; var yLoopEnd:int = (player.y + player.height)/20; var vy:Number = player.vy/20; var hitDirection:String; for(i = yLoopStart; i <= yLoopEnd; i++) { for(j = xLoopStart; j <= xLoopStart; j++) { if(platforms[i*36 + j] != null && platforms[i*36 + j] != 0) { platform = platforms[i*36 + j]; if(player.hitTestObject(platform) && i >= playerY) { hitDirection = "bottom"; } } } } This isn't the final version, going to replace hitTest with something more reliable , but this is an interesting problem and I'd like to know whats happening. Is my code just slow? Would firing off the code with a TIMER event fix it? Any information would be great.

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