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  • WebKit and Opera won't load from this server when it's in a frame

    - by crimson_penguin
    This site loads fine in Firefox, but in WebKit browsers (Safari and Google Chrome) it won't load the frame, and in Opera I get this error: "The Web site does not permit its content to be displayed in a frame. It must be displayed in a separate window.". I don't expect to be able to actually fix this, as I don't have control over the frames page (only the content of the frame), but my question is: why? The content of the frame loads fine by itself, and saving the frames page and changing the src of the frame to http://w3.org/ loads fine. I did a bit of searching based on the Opera error, and it seemed to suggest it had to do with redirecting. That URL does indeed redirect, but if I change it to http://mini.milli.no/tonje/main (which doesn't redirect), it still doesn't work. Even Apache directory listings don't work - which to me suggests it's server related. But how can a server do that? To be total clear, I'm using Mac OS X 10.6.3, and I tested with Safari 4.0.5, Chrome 5.0.375.55, Opera 10.53, and Firefox 3.6.3. Basically, the newest of all of those things currently.

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  • Server side form validation and POST data

    - by tomcritchlow
    Hi, I have a user input form here: http://www.7bks.com/create (Google login required) When you first create a list you are asked to create a public username. Unfortuantely currently there is no constraint to make this unique. I'm working on the code to enforce unique usernames at the moment and would like to know the best way to do it. Tech details: appengine, python, webapp framework What I'm planning is something like this: first the /create form posts the data to /inputlist/ (this is the same as currently happens) /inputlist/ queries the datastore for the given username. If it already exists then redirect back to /create display the /create page with all the info previously but with an additional error message of "this username is already taken" My question is: Is this the best way of handling server side validation? What's the best way of storing the list details while I verify and modify the username? As I see it I have 3 options to store the list details but I'm not sure which is "best": Store the list details in the session cookie (I am using GAEsessions for cookies) Define a separate POST class for /create and post the list data back from /inputlist/ to the /create page (currently /create only has a GET class) Store the list in the datastore, even though the username is non-unique. Thank you very much for your help :) I'm pretty new to python and coding in general so if I've missed something obvious my apologies. Tom PS - I'm sure I can eventually figure it out but I can't find any documentation on POSTing data using the webapp appengine framework which I'd need in order to do solution 2 above :s maybe you could point me in the right direction for that too? Thanks! PPS - It's a little out of date now but you can see roughly how the /create and /inputlist/ code works at the moment here: 7bks.com Gist

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  • If statement within If statement's else

    - by maebe
    Still new to Java/android so trying to figure out the best way to code a multilevel if statement. What I'm trying to do is for a combat system that needs to check if player/npc is alive. If they are alive it then will check to see if they scored a critical hit. If they didn't critical hit then will see if they hit or missed. combat = mydbhelper.getCombat(); startManagingCursor(combat); if(playerCurHp == 0){ combat.moveToPosition(11); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerCritFlag.equals("Critical")){ combat.moveToPosition(2); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerHitFlag.equals("Hit")){ combat.moveToPosition(1); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(playerHitFlag.equals("Miss")){ combat.moveToPosition(3); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} if (npcCurHp == 0){ combat.moveToPosition(10); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcCritFlag.equals("Critical")){ combat.moveToPosition(5); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcHitFlag.equals("Hit")){ combat.moveToPosition(4); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(npcHitFlag.equals("Miss")){ combat.moveToPosition(6); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} } Is what I'm using. Was working when I had the if statements all separate. But it would check each one and do actions I don't need (If they hit, pull String, if crit pull another, then if dead pull again). Trying to make it stop when it finds the "Flag" that matches. When doing my rolls if the player hits it sets the flag to "Hit" like below code. Random attackRandom = new Random(); int attackRoll = attackRandom.nextInt(100); totalAtt = attackRoll + bonusAttack + weaponAtt + stanceAtt; Random defensiveRandom = new Random(); int defenseRoll = defensiveRandom.nextInt(100); npcDef = defenseRoll + npcDodge + npcBonusDodge; if (totalAtt > npcDef){ playerHitFlag = "Hit"; playerDamage();} else{playerHitFlag = "Miss"; npcAttack();} At the end it takes these playerCombatStory and npcCombatStory strings and uses them to setText to show the player what happened on that turn of combat.

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  • Querying datetime.datetime on appengine acts different then dev server help!

    - by Alon Carmel
    Hey, I'm having some trouble with stuff that work locally and dont work on the app engine python environment: Basically, i want to get a program from an epg between ranges of date and time. i know i cannot do two where < so i saw a suggestion to save the dates as list as datetime.datetime which i did. [datetime.datetime(2010, 5, 10, 14, 25), datetime.datetime(2010, 5, 10, 15, 0)] This is ok. but when i try to compare to it: progranon = get_object(Programs2Channel, 'channel_id =', channelobj.key(), 'endstartdate >', programstart_minex, 'endstartdate <', programstart_minex ) This for some reason works locally, but fails to retrieve the data on the app engine. *Im using Google app engine django patch which uses the get_object to retrieve data in transactions. Please help. Here are more details: this is the LIST: [datetime.datetime(2010, 5, 13, 10, 45), datetime.datetime(2010, 5, 13, 11, 30)] #this is the query: programstart = ""+year+"-"+month+"-"+day+" "+hour+":"+minute programstart_minex = datetime.strptime(programstart, "%Y-%m-%d %H:%M") progranon = Programs2Channel.gql('WHERE channel_id = :channelid AND endstartdate > :programstartx AND endstartdate < :programstartx',channelid = channelobj.key(),programstartx=programstart_minex).get()

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  • ProgressDialog does not disappear after executing dismiss, hide or cancel?

    - by Martin
    Hello, I have an Overlay extension which has 2 dialogs as private attributes - one Dialog and one ProgressDialog. After clicking on the Overlay in the MapView, the Dialog object appears. When the user clicks a button in the Dialog it disappears and the ProgressDialog is shown. Simultaneously a background task is started by notifying a running Service. When the task is done, a method (buildingLoaded) in the Overlay object is called to switch the View and to dismiss the ProgressDialog. The View is being switched, the code is being run (I checked with the debugger) but the ProgressDialog is not dismissed. I also tried hide() and cancel() methods, but nothing works. Can somebody help me? Android version is 2.2 Here is the code: public class LODOverlay extends Overlay implements OnClickListener { private Dialog overlayDialog; private ProgressDialog progressDialog; .............. @Override public void onClick(View view) { ....... final Context ctx = view.getContext(); this.progressDialog = new ProgressDialog(ctx); ListView lv = new ListView(ctx); ArrayAdapter<String> adapter = new ArrayAdapter<String>(ctx, R.layout.layerlist, names); lv.setAdapter(adapter); final LODOverlay obj = this; lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { String name = ((TextView) view).getText().toString(); Intent getFloorIntent = new Intent(Map.RENDERER); getFloorIntent.putExtra("type", "onGetBuildingLayer"); getFloorIntent.putExtra("id", name); view.getContext().sendBroadcast(getFloorIntent); overlayDialog.dismiss(); obj.waitingForLayer = name; progressDialog.show(ctx, "Loading...", "Wait!!!"); } }); ....... } public void buildingLoaded(String id) { if (null != this.progressDialog) { if (id.equals(this.waitingForLayer)) { this.progressDialog.hide(); this.progressDialog.dismiss(); ............ Map.flipper.showNext(); // changes the view } } } }

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  • Using Scala and StringTemplate, how do I loop through a Map

    - by Marcus Kazmierczak
    I have my environment setup nicely using Scala, StringTempalte within the Google AppEngine. I am having trouble looping through a Map and getting it to display in the template. When I assign a simple List of just Strings to the template it works using: In Scala Servlet: var photos = List[String]() //... get photo url and title ... photos = photo_url :: photos template.setAttribute("photos", photos: _*) In Template: $photos: { photo| <div><img src="$photo$_s.jpg"></div> }$ The above works. However, any attempt of creating a Map using url and title and assigning to the template gives me an error. Here is my attempt, which does not work: In Scala Servlet: var photos = List[Map[String,String]]() //... get photo url and title ... photos = Map("url" -> url, "title" -> title) :: photos template.setAttribute("photos", photos: _*) In Template: $photos: { photo| <div><img src="$photo.url$_s.jpg" title="$photo.title$"></div> }$ This gives me the following error Class scala.collection.immutable.Map$Map2 has no such attribute: title in template context Thoughts / Ideas ?

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  • How to display the data of DOM parsed attributes in the listView display ?

    - by Praween k
    Hi, I am building a test output for DOM parser with node "Rider" and within that 7 attributes are there.URL://http://ps700.pranasystems.com/tours/8/xml/results/stage1results.xml. I want to display only the "name" and the "team" attributes output in the listview mode of the device.I am not getting clear where to store the output to display. Please help me someone for how to store and display that data to the output of the device in List view. Thanks in advance //-------------------------------// Here is my code------------// public String getSearch(String strURL) { URL url; URLConnection urlConn = null; NamedNodeMap nnm = null; int len; try { url = new URL(strURL); urlConn = url.openConnection(); } catch (IOException ioe) { Log.e("Could not Connect: "+ioe.getMessage(), "."); } DocumentBuilder builder = null ; Document doc = null ; try { DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); doc = db.parse(urlConn.getInputStream()); Node thisNode, currentNode, node,theAttribute ; NodeList nchild, nodeList; String name; ArrayList<Node> result = new ArrayList<Node>(); nodeList = doc.getElementsByTagName("rider"); int length = nodeList.getLength(); for (int i = 0; i < length; i++) { currentNode = nodeList.item(i); NamedNodeMap attributes = currentNode.getAttributes(); Log.i("TAG", attributes.toString()); for (int a = 0; a < attributes.getLength(); a++) { theAttribute = attributes.item(a); } // s1.setAdapter(new ArrayAdapter<Node>(this, // android.R.layout.simple_list_item_1,result)); }catch(ParserConfigurationException pce ){ Log.e("Could not Parse XML:" +pce.getMessage() ,"."); } catch (SAXException se) {Log.e("Could not Parse XML: "+se.getMessage(), ".");} catch (IOException ioe) {Log.e("Invalid XML: "+ioe.getMessage(), ".");} return strURL; }

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  • Can I compare a template variable to an integer in Django/App Engine templates?

    - by matt b
    Using Django templates in Google App Engine (on Python), is it possible to compare a template variable to an integer in an {% if %} block? views.py: class MyHandler(webapp.RequestHandler): def get(self): foo_list = db.GqlQuery(...) ... template_values['foos'] = foo_list template_values['foo_count'] = len(foo_list) handler.response.out.write(template.render(...)) My template: {% if foo_count == 1 %} There is one foo. {% endif %} This blows up with 'if' statement improperly formatted. What I was attempting to do in my template was build a simple if/elif/else tree to be grammatically correct to be able to state #foo_count == 0: There are no foos. #foo_count == 1: There is one foo. #else: There are {{ foos|length }} foos. Browsing the Django template documents (this link provided in the GAE documentation appears to be for versions of Django far newer than what is supported on GAE), it appears as if I can only actually use boolean operators (if in fact boolean operators are supported in this older version of Django) with strings or other template variables. Is it not possible to compare variables to integers or non-strings with Django templates? I'm sure there is an easy way to workaround this - built up the message string on the Python side rather than within the template - but this seems like such a simple operation you ought to be able to handle in a template. It sounds like I should be switching to a more advanced templating engine, but as I am new to Django (templates or any part of it), I'd just like some confirmation first.

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  • How to add attachment in RFC822 format MAIL using Google API ?

    - by Pari
    I am trying to add attachment in RFC822 format MAIL using Google API (c#). Referring to this link http://code.google.com/apis/apps/email_migration/developers_guide_dotnet.html How should i start? Can anyone give me sample mail value? Is there any study material or documentation available on net.To understand Google Apps Email Migration API.

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  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

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  • Save HashMap data into SQLite

    - by Matthew
    I'm Trying to save data from Json into SQLite. For now I keep the data from Json into HashMap. I already search it, and there's said use the ContentValues. But I still don't get it how to use it. I try looking at this question save data to SQLite from json object using Hashmap in Android, but it doesn't help a lot. Is there any option that I can use to save the data from HashMap into SQLite? Here's My code. MainHellobali.java // Hashmap for ListView ArrayList<HashMap<String, String>> all_itemList; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main_helloballi); all_itemList = new ArrayList<HashMap<String, String>>(); // Calling async task to get json new getAllItem().execute(); } private class getAllItem extends AsyncTask<Void, Void, Void> { @Override protected Void doInBackground(Void... arg0) { // Creating service handler class instance ServiceHandler sh = new ServiceHandler(); // Making a request to url and getting response String jsonStr = sh.makeServiceCall(url, ServiceHandler.GET); Log.d("Response: ", "> " + jsonStr); if (jsonStr != null) { try { all_item = new JSONArray(jsonStr); // looping through All Contacts for (int i = 0; i < all_item.length(); i++) { JSONObject c = all_item.getJSONObject(i); String item_id = c.getString(TAG_ITEM_ID); String category_name = c.getString(TAG_CATEGORY_NAME); String item_name = c.getString(TAG_ITEM_NAME); // tmp hashmap for single contact HashMap<String, String> allItem = new HashMap<String, String>(); // adding each child node to HashMap key => value allItem.put(TAG_ITEM_ID, item_id); allItem.put(TAG_CATEGORY_NAME, category_name); allItem.put(TAG_ITEM_NAME, item_name); // adding contact to contact list all_itemList.add(allItem); } } catch (JSONException e) { e.printStackTrace(); } } else { Log.e("ServiceHandler", "Couldn't get any data from the url"); } return null; } } I have DatabasehHandler.java and AllItem.java too. I can put it in here if its necessary. Thanks before ** Add Edited Code ** // looping through All Contacts for (int i = 0; i < all_item.length(); i++) { JSONObject c = all_item.getJSONObject(i); String item_id = c.getString(TAG_ITEM_ID); String category_name = c.getString(TAG_CATEGORY_NAME); String item_name = c.getString(TAG_ITEM_NAME); DatabaseHandler databaseHandler = new DatabaseHandler(this); //error here "The Constructor DatabaseHandler(MainHellobali.getAllItem) is undefined }

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  • Transaction to find an entity - locks all entities of that type?

    - by user246114
    Hi, Reading the docs for transactions: http://code.google.com/appengine/docs/java/datastore/transactions.html An example provided shows one way to make an instance of an object: try { tx.begin(); Key k = KeyFactory.createKey("SalesAccount", id); try { account = pm.getObjectById(Employee.class, k); } catch (JDOObjectNotFoundException e) { account = new SalesAccount(); account.setId(id); } ... When the above transaction gets executed, it will probably block all other write attempts on Account objects? I'm wondering because I'd like to have a user signup which checks for a username or email already in use: tx.begin(); "select from User where mUsername == str1 LIMIT 1"; if (count > 0) { throw new Exception("username already in use!"); } "select from User where mEmail == str1 LIMIT 1"; if (count > 0) { throw new Exception("email already in use!"); } pm.makePersistent(user(username, email)); // ok. tx.commit(); but the above would be even more time consuming I think, making an even worse bottleneck? Am I understanding what will happen correctly? Thanks

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  • Cannot write the output to a text file in cpp program

    - by swapedoc
    I have this input file "https://code.google.com/codejam/contest/351101/dashboard/do/A-large-practice.in?cmd=GetInputFile&problem=374101&input_id=1&filename=A-large-practice.in&redownload_last=1&agent=website&csrfmiddlewaretoken=OWMxNTVmMTUyODBiYjhhN2Q2OTM3ZGJiMTNhNDkwMDF8fDEzNzIxNzI1NTE3ODAzMjA%3D" I tried to read this file :-using freopen("filename.txt",r,stdin); and then I wanted the output written to be written to another text file which I can upload in this codejam practice question for the judge. #include<iostream> #include<cstdio> using namespace std; int main() { int t,k=0,a[2000]; freopen("ab.txt","r",stdin); scanf("%d",&t); while(t--) { freopen("cb.txt","w",stdout); int c; scanf("%d",&c); int n; scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d",&a[i]); printf("Case #%d: ",++k); for(int i=0;i<n-1;i++) {for(int j=i+1;j<n;j++) if((a[i]+a[j])==c) {printf("%d %d\n",i+1,j+1); i=n;} } } return 0; } This is my code. Now the problem is the output file cb.txt contains only the last line of the input. I want the the whole of the output to be written to cb.txt,so what should I do.

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  • GWT: Populating a page from datastore using RPC is too slow

    - by Ilya Boyandin
    Is there a way to speed up the population of a page with GWT's UI elements which are generated from data loaded from the datastore? Can I avoid making the unnecessary RPC call when the page is loaded? More details about the problem I am experiencing: There is a page on which I generate a table with names and buttons for a list of entities loaded from the datastore. There is an EntryPoint for the page and in its onModuleLoad() I do something like this: final FlexTable table = new FlexTable(); rpcAsyncService.getAllCandidates(new AsyncCallback<List<Candidate>>() { public void onSuccess(List<Candidate> candidates) { int row = 0; for (Candidate person : candidates) { table.setText(row, 0, person.getName()); table.setWidget(row, 1, new ToggleButton("Yes")); table.setWidget(row, 2, new ToggleButton("No")); row++; } } ... }); This works, but takes more than 30 seconds to load the page with buttons for 300 candidates. This is unacceptable. The app is running on Google App Engine and using the app engine's datastore.

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  • How to prevent chrome from injecting content to webpage

    - by Nazariy
    Recently I have discovered that my application is misbehaving in Google Chrome. On a page with a form, after it was submitted, my application reloads page using simple method like this: header('Location: ' . $url); after that, page is rendered incorrectly and this content is injected to DOM <div id="sbi_camera_button" class="sbi_search" style="left: 0px; top: 0px; position: absolute; width: 29px; height: 27px; border: none; margin: 0px; padding: 0px; z-index: 2147483647; display: none; "></div> After manual page refresh everything works as expected. I'm not sure what causing this behavior, as I'm working in closed local environment and application works fine in Firefox. My application using following libraries (hosted locally): jQuery v1.7.1 jQuery UI 1.8.16 Bootstrap.js v 2.1.1 Can someone suggest me what can possibly cause this issue?

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  • Java Socket Connection is flooding network OR resulting in high ping

    - by user1461100
    i have a little problem with my java socket code. I'm writing an android client application which is sending data to a java multithreaded socket server on my pc through direct(!) wireless connection. It works fine but i want to improve it for mobile applications as it is very power consuming by now. When i remove two special lines in my code, the cpu usage of my mobile device (htc one x) is totally okay but then my connection seems to have high ping rates or something like that... Here is a server code snippet where i receive the clients data: while(true) { try { .... Object obj = in.readObject(); if(obj != null) { Class clazz = obj.getClass(); String className = clazz.getName(); if(className.equals("java.lang.String")) { String cmd = (String)obj; if(cmd.equals("dc")) { System.out.println("Client "+id+" disconnected!"); Server.connectedClients[id-1] = false; break; } if(cmd.substring(0,1).equals("!")) { robot.keyRelease(PlayerEnum.getKey(cmd,id)); } else { robot.keyPress(PlayerEnum.getKey(cmd,id)); } } } } catch .... Heres the client part, where i send my data in a while loop: private void networking() { try { if(client != null) { .... out.writeObject(sendQueue.poll()); .... } } catch .... when i write it this why, i send data everytime the while loop gets executed.. when sendQueue is empty, a null "Object" will be send. this results in "high" network traffic and in "high" cpu usage. BUT: all send comments are received nearly immediately. when i change the code to following: while(true) ... if(sendQueue.peek() != null) { out.writeObject(sendQueue.poll()); } ... the cpu usage is totally okay but i'm getting some laggs.. the commands do not arrive fast enough.. as i said, it works fine (besides cpu usage) if i'm sending data(with that null objects) every while execution. but i'm sure that this is very rough coding style because i'm kind of flooding the network. any hints? what am i doing wrong?? Thanks for your Help! Sincerly yours, maaft

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  • Specifying a Single Request To Use Credentials with HttpClient

    - by jiduvah
    I am using OAuth2 on my android project. The idea is to use a singleton HttpClient used with a ThreadSafeClientConnManager. For a normal request to the server we construct an Authorization header and send that. The header is constructed from values received from the server. This works fine. However every 15 minutes we must get new values from the server to construct the header. To Received these values I must set the credentials like so. client.getCredentialsProvider().setCredentials( new AuthScope(AuthScope.ANY_HOST, AuthScope.ANY_PORT), new UsernamePasswordCredentials(creds.clientId, creds.clientSecret)); In order for this to work I must set up and new DefaultHttpClient. If I use the original singleton httpclient I receive some errors. My question is.. is it possible to set the credentials to be used only on this one request? I noticed that there is an AuthScope. The host and port would not be suitable for this but maybe the realm would? I can't find anything that tells me what a realm is or how to use it. 06-05 10:12:55.969: W/System.err(23843): org.apache.http.NoHttpResponseException: The target server failed to respond 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.DefaultResponseParser.parseHead(DefaultResponseParser.java:85) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.io.AbstractMessageParser.parse(AbstractMessageParser.java:174) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.AbstractHttpClientConnection.receiveResponseHeader(AbstractHttpClientConnection.java:179) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.DefaultClientConnection.receiveResponseHeader(DefaultClientConnection.java:235) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.AbstractClientConnAdapter.receiveResponseHeader(AbstractClientConnAdapter.java:259) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.protocol.HttpRequestExecutor.doReceiveResponse(HttpRequestExecutor.java:279) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.protocol.HttpRequestExecutor.execute(HttpRequestExecutor.java:121) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:504) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) So After more testing I have found where the problem lies. I want to configure a pooled connection manager like so SchemeRegistry schemeRegistry = new SchemeRegistry(); schemeRegistry.register( new Scheme("http", PlainSocketFactory.getSocketFactory(), 80)); schemeRegistry.register( new Scheme("https", PlainSocketFactory.getSocketFactory(), 443)); ClientConnectionManager conManager = new ThreadSafeClientConnManager(new BasicHttpParams(), schemeRegistry); DefaultHttpClient httpClient = new DefaultHttpClient(); But when configure like this, I get the error above. If I use the normal default httpclient like so DefaultHttpClient httpClient = new DefaultHttpClient(); Then it works fine. Any ideas?

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  • Joda Time cannot subtract one hour

    - by Leoa
    In my android program, I have a spinner that allows the user to select different times. Each selection is processed with Joda time to subtract the minutes. It works fine for minutes 0 to 59 and 61 and greater. However, when 60 minutes is subtracted, the time is not updated, and the original time is shown. How do I get Joda time to subtract 60 minutes? Spinner: public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int pos, long id1) { String mins = parent.getItemAtPosition(pos).toString(); int intmins=0; // process user's selection of alert time if(mins.equals("5 minutes")){intmins = 5;} if(mins.equals("10 minutes")){intmins = 10;} if(mins.equals("20 minutes")){intmins = 20;} if(mins.equals("30 minutes")){intmins = 30;} if(mins.equals("40 minutes")){intmins = 40;} if(mins.equals("50 minutes")){intmins = 50;} if(mins.equals("60 minutes")){intmins = 60;} if(mins.equals("120 minutes")){intmins = 120;} String stringMinutes=""+intmins; setAlarm(intmins, stringMinutes); } else { } public void onNothingSelected(AdapterView parent) { mLocationDisplay.setText(" " + location); } } public void setAlarm(int intmins, String mins) { // based alarm time on start time of event. TODO get info from database. String currentDate; SimpleDateFormat myFormat = new SimpleDateFormat("MM/dd/yyyy HH:mm:ss"); Date date1 = null; DateTime dt; currentDate = eventdate + " " + startTimeMilitary;// startTimeMilitary; try { date1 = myFormat.parse(currentDate); } catch (ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } dt = new DateTime(date1); long dateInMillis = dt.getMillis(); String sDateInMillis = Long.toString(dateInMillis); // subtract the selected time from the event's start time String newAlertTime = subtractTime(dt, intmins); newAlertTime = subtractTime(dt, intmins); //......}

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  • Synchronizing one or more databases with a master database - Foreign keys

    - by Ikke
    I'm using Google Gears to be able to use an application offline (I know Gears is deprecated). The problem I am facing is the synchronization with the database on the server. The specific problem is the primary keys or more exactly, the foreign keys. When sending the information to the server, I could easily ignore the primary keys, and generate new ones. But then how would I know what the relations are. I had one sollution in mind, bet the I would need to save all the pk for every client. What is the best way to synchronize multiple client with one server db. Edit: I've been thinking about it, and I guess seqential primary keys are not the best solution, but what other possibilities are there? Time based doesn't seem right because of collisions which could happen. A GUID comes to mind, is that an option? It looks like generating a GUID in javascript is not that easy. I can do something with natural keys or composite keys. As I'm thinking about it, that looks like the best solution. Can I expect any problems with that?

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  • How do I use a jQuery not selector to select relative URLs?

    - by Matt
    I'm working on a little jQuery script to add Google Analytics pageTracker onclick data to all relative URLs on my forum, allowing me to track clicks to external sites. I don't want to add the onclick to internal links on forum.sitename or sitename, and I don't want to add them to any hrefs marked # or that start with /. My script below works nicely, but for one minor problem! All of the forum's URLs are relative and don't start with /. I appear to have no way to change that, so need to modify the jQuery below to prevent it adding the onclick to links like as it currently does. What I want to do, is to write a .not() function like .not("[href!^=http") to prevent jQuery from adding the onclick to any hrefs which do not start with http. However, .not() appears not to support this. I'm new to jQuery and can't figure this out. Any pointers would be massively appreciated. $(document).ready(function(){ // Get URL from a href var URL = $("a").attr('href'); // Add pageTracker data for GA tracking $("a") .not("[href^=#]") .not("[href^=http://forum.sitename]") .not("[href^=http://www.sitename]") .attr("onclick","pageTracker._trackEvent('Outgoing_Links', 'Forum', " + URL + ");") ; }); Thanks!

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  • Blending pixels from Two Bitmaps

    - by MarkPowell
    I'm beating my head against a wall here, and I'm fairly certain I'm doing something stupid, so time to make my stupidity public. I'm trying to take two images, blend them together into a third image using standard blending algorithms (Hardlight, softlight, overlay, multiply, etc). Because Android does not have such blend properties build in, I've gone down the path of taking each pixel and combine them using an algorithm. However, the results are garbage. Any help would be appreciated. Below is the code, which I've tried to strip out all the "junk", but some may have made it through. I'll clean it up if something isn't clear. Bitmap src = BitmapFactory.decodeResource(getResources(), R.drawable.base, options); Bitmap mutableBitmap = src.copy(Bitmap.Config.RGB_565, true); int imageId = getResources().getIdentifier("drawable/" + filter, null, getPackageName()); Bitmap filterBitmap = BitmapFactory.decodeResource(getResources(), imageId, options); float scaleWidth = ((float) mutableBitmap.getWidth()) / filterBitmap.getWidth(); float scaleHeight = ((float) mutableBitmap.getHeight()) / filterBitmap.getHeight(); IntBuffer buffSrc = IntBuffer.allocate(src.getWidth() * src.getHeight()); mutableBitmap.copyPixelsToBuffer(buffSrc); buffSrc.rewind(); IntBuffer buffFilter = IntBuffer.allocate(resizedFilterBitmap.getWidth() * resizedFilterBitmap.getHeight()); resizedFilterBitmap.copyPixelsToBuffer(buffFilter); buffFilter.rewind(); IntBuffer buffOut = IntBuffer.allocate(src.getWidth() * src.getHeight()); buffOut.rewind(); while (buffOut.position() < buffOut.limit()) { int filterInt = buffFilter.get(); int srcInt = buffSrc.get(); int alphaValueFilter = Color.alpha(filterInt); int redValueFilter = Color.red(filterInt); int greenValueFilter = Color.green(filterInt); int blueValueFilter = Color.blue(filterInt); int alphaValueSrc = Color.alpha(srcInt); int redValueSrc = Color.red(srcInt); int greenValueSrc = Color.green(srcInt); int blueValueSrc = Color.blue(srcInt); int alphaValueFinal = convert(alphaValueFilter, alphaValueSrc); int redValueFinal = convert(redValueFilter, redValueSrc); int greenValueFinal = convert(greenValueFilter, greenValueSrc); int blueValueFinal = convert(blueValueFilter, blueValueSrc); int pixel = Color.argb(alphaValueFinal, redValueFinal, greenValueFinal, blueValueFinal); buffOut.put(pixel); } buffOut.rewind(); mutableBitmap.copyPixelsFromBuffer(buffOut); BitmapDrawable drawable = new BitmapDrawable(getResources(), mutableBitmap); imageView.setImageDrawable(drawable); } int convert (int in1, int in2) { //simple multiply for example return in1 * in2 / 255; }

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  • OpenGL, how to set a monochrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :)

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  • How to make html image clickable inside a TextView

    - by Gonan
    I have the following text in a string in the resources file: <a href="mailto:[email protected]">&lt;img src="mail_big" /&gt;</a> It shows the image fine (I implemented ImageGetter) but it is not clickable. I have tried adding the Linkify thingy but I don't think it's meant for this case, and so it doesn't work. The setMovementMethod doesn't work either. I have tried different combinations of the above: <a href="mailto:[email protected]">&lt;img src="mail_big" /&gt;hello</a> Here, even the "hello" part is not clickable (neither blue nor underlined). <a href="mailto:[email protected]"><img src="mail_big" /></a> This doesn't even show the image. &lt;a href="mailto:[email protected]"&gt;&lt;img src="mail_big" /&gt;&lt;/a&gt; If I just write the email, without the <a> tag it works perfectly, but I would like to use the image of an envelope that the user can click on. It's not possible to use an imagebutton because this text is in the middle of a string and so I can't split it. Any ideas? Thanks! EDIT: I found a solution or rather found how to do it correctly. All I had to do was adding the setMovementMethod call before the call to setText in the TextView and ALSO, and COMPLETELY NECESSARY, remove the attribute "android:autoLink="all" from the layout. Apparently, parsing mails and urls in a string is mutually exclusive to interpreting the link tags in a string. So one or the other but not both. Finally my layout is just a TextView with nothing special, just width and height. The activity is like this: TextView tv = (TextView)findViewById(R.id.about_text); tv.setMovementMethod(LinkMovementMethod.getInstance()); tv.setText(Html.fromHtml(getString(R.string.about_content), new ImageGetter(), null)); And the string is like this: <string name="about_content"><a href="mailto:[email protected]"><img src="mail" /></a></string>

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  • Extending AdapterView

    - by Ander Webbs
    Hi, i'm trying to make (for learning purposes) my own implementation of a simple AdapterView where items comes from an basic Adapter (ImageAdapter from sdk samples). Actual code is like this: public class MyAdapterView extends AdapterView<ImageAdapter> implements AdapterView.OnItemClickListener{ private ImageAdapter mAdapter; public MyAdapterView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initThings(); } private void initThings(){ setOnItemClickListener(this); } @Override public ImageAdapter getAdapter() { // TODO Auto-generated method stub return mAdapter; } @Override public void setAdapter(ImageAdapter adapter) { // TODO Auto-generated method stub mAdapter=adapter; requestLayout(); } View obtainView(int position) { View child = mAdapter.getView(position, null, this); return child; } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { super.onLayout(changed, l, t, r, b); for(int i=0;i<mAdapter.getCount();i++){ View child = obtainView(i); child.layout(10, 70*i, 70, 70); addViewInLayout(child, i, null, true); } this.invalidate(); } @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { Log.d("MYEXAMPLES","Clicked an item!"); } } This isn't a coding masterpiece, it just displays a pseudo-listview with pictures. I know i could've used ListView, GridView, Spinner, etc. but i'm relative new to android and i'm trying to figure out some things on it. Well, the question here is: Why is my onItemClick not firing? Using the same ImageAdapter with a GridView, everything works ok, but when i use with above class, i get nothing. Inside AdapterView.java there is code for those click, longclick, etc events... so why can't i just fire them? Maybe i'm misunderstanding basic things on how AdapterView works? Should I extend other base classes instead? And why? Hoping to find more experienced guidance on here, thanks in advance.

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  • Can I place AdSense ads on a site with drug content?

    - by Joe Majewski
    I am going to be opening a new WordPress blog today, and I was curious to know if my site will be appropriate for AdSense ads. First off, the blog is going to be about drug addiction. More specifically, opiate addiction. I myself was addicted to pain killers for three years, and I am pleased to say that I am now in treatment and I have not used in over a month now. :) Anyways, my site will be an informative blog about opiates and the harm that they can induce on one's life. It will in no way endorse the use of drugs, but I may talk about my negative experiences. It will be 100% (without a doubt) evident upon checking out my website that my view on drugs is negative. Two questions: (1) Is this content acceptable for Google's terms of service? (2) In order to begin displaying AdSense ads, is there anything I must first do? I already have AdSense ads running on one of my domains. Can I simply begin pasting the code snippets into my new domain and watch as the ads begin to work? Thanks for your time. :)

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