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  • Cython - properly declaring C funs

    - by deepblue
    I'm having trouble with running a bare example. I'm using this to declare a function in Cython coming from cinterf.h header: cdef extern from 'cinterf.h': int xsb_init_string(char* p_xsb_path) The declaration in the C header file is: DllExport extern int call_conv xsb_init_string(char *); both DllExport and call_conv are macros defined elsewhere, and resolve to GCC compiler directives. do I have to use those as well inside cdef to fully match the declaration? When I call xsb_init_string() as: xsb_init_string('some string') The python interpreter gives me: 'ImportError: ./py_ext.so: undefined symbol: xsb_init_string' Am I declaring the xsb_init_string() signature properly, inside cdef?

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  • Mark assembly App_licenses.dll with AssemblyVersion (FxCop CA1016 rule)

    - by user295479
    Hello everyone, I'm trying to fulfil FxCop's rules in my web site. Since I use some Infragistics controls I have a licenses.licx file that turns into a "app_licenses.dll" assembly after publication. The problem is that this app_licenses.dll assembly does not comply with rule CA1016 (MarkAssembliesWithAssemblyVersion), and I should add an AssemblyVersion attribute to 'App_Licenses.dll'. I found I can add an AssemblyInfo file to my web site and then reference it from the web.config file as following: <compilers> <compiler language="c#;cs;csharp" extension=".cs" compilerOptions="C:\....\AssemblyInfo.cs" type="Microsoft.CSharp.CSharpCodeProvider,System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" warningLevel="4"> <providerOption name="CompilerVersion" value="v3.5" /> <providerOption name="WarnAsError" value="false" /> </compiler> </compilers> AssemblyInfo.cs contains: using System; using System.Reflection; using System.Runtime.InteropServices; using System.Resources; [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: NeutralResourcesLanguageAttribute("es-ES")] NeutralResourcesLanguageAttribute worked for another auto-generated dll in the web site (app_GlobalResources.dll) for another FxCop rule, but app_licenses.dll seems to ignore the assembly info and still pops up the same CA1016 error. Any help would be much appreciated.

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  • How to eliminate a sub-directory level from all URLs in Website

    - by frank13
    I have a website and I just setup an os shopping cart (ie., Magento) I installed the cart in a sub-directory off the document root as /magento/ per the installation guidelines. So my web site cart's URL is http://mydomain.com/magento/ I have no public pages off the document root and I actually want my cart to be my home page -- in other words, I want http://mydomain.com/magento/ to resolve as http://mydomain.com/ Is it possible? Can I use mod-rewrite to make it happen? If so, can you suggest what the mod-rewrite directives would look like? Or is it simply a permanent redirect like: redirect 301 /magento http://mydomain.com/ Thanks.

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  • Returning ifstream in a function

    - by wrongusername
    Here's probably a very noobish question for you: How (if at all possible) can I return an ifstream from a function? Basically, I need to obtain the filename of a database from the user, and if the database with that filename does not exist, then I need to create that file for the user. I know how to do that, but only by asking the user to restart the program after creating the file. I wanted to avoid that inconvenience for the user if possible, but the function below does not compile in gcc: ifstream getFile() { string fileName; cout << "Please enter in the name of the file you'd like to open: "; cin >> fileName; ifstream first(fileName.c_str()); if(first.fail()) { cout << "File " << fileName << " not found.\n"; first.close(); ofstream second(fileName.c_str()); cout << "File created.\n"; second.close(); ifstream third(fileName.c_str()); return third; //compiler error here } else return first; } EDIT: sorry, forgot to tell you where and what the compiler error was: main.cpp:45: note: synthesized method ‘std::basic_ifstream<char, std::char_traits<char> >::basic_ifstream(const std::basic_ifstream<char, std::char_traits<char> >&)’ first required here EDIT: I changed the function to return a pointer instead as Remus suggested, and changed the line in main() to "ifstream database = *getFile()"; now I get this error again, but this time in the line in main(): main.cpp:27: note: synthesized method ‘std::basic_ifstream<char, std::char_traits<char> >::basic_ifstream(const std::basic_ifstream<char, std::char_traits<char> >&)’ first required here

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  • CSharpCodeProvider 'cannot find metadata file' Compiling Plugin Code With Mono

    - by Jason Champion
    I have some code in an XML file that I load and compile at runtime in an application. This works fine on Windows, but under Mono I get assembly reference errors. Here's the examine code in question: public static bool CompileSpell(Spell spell) { CSharpCodeProvider prov = new CSharpCodeProvider(); CompilerParameters cp = new CompilerParameters(); cp.GenerateExecutable = true; cp.GenerateInMemory = true; cp.ReferencedAssemblies.Add("system.dll"); cp.ReferencedAssemblies.Add("system.xml.dll"); cp.ReferencedAssemblies.Add("BasternaeMud.dll"); cp.ReferencedAssemblies.Add("ZoneData.dll"); Log.Trace("Compiling spell '" + spell.Name + "'."); StringBuilder sb = new StringBuilder(); int idx = spell.FileName.IndexOf('.'); string file = spell.FileName; if (idx > 0) { file = spell.FileName.Substring(0, idx); } int lines = GenerateWithMain(sb, spell.Code, "BasternaeMud"); CompilerResults cr = prov.CompileAssemblyFromSource(cp,sb.ToString()); .... The specific errors I get in the compiler results are: cannot find metadata file 'system.dll' at line 0 column 0. cannot find metadata file 'system.xml.dll' at line 0 column 0. Mono obviously doesn't like the way I add referenced assemblies to the code I'm compiling for system.xml and system.xml.dll. The other two assemblies add fine, which is no surprise because they're the code that the compiler is actually executing from and exist in the executable directory. Any clue what I need to do to fix this? Maybe I could just drop those DLLs in the executable directory, but that feels like a dumb idea.

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  • Problem with #ifndef and #pragma once

    - by Xaver
    I want write the program with next struct stdafx.h - contains some #define defenitions of program constants and #include of headers wich uses in all project. frmMain.h - contatins code of Form1 also can Show form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. frmIniPrgs.h - contatins code of Form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. BckHeadr.h - contatins some definitions of functions and some functions call that headers included in stdafx.h. I know what i must use #ifndef or #pragma once directives. But i can not decided this problem. I included in stdafx.h: frmIniPrgs.H, BckHeadr.h, frmMain.h. And use #ifndef in all modules. I uset it like this: #ifndef MYMODULE_H #define MYMODULE_H //module code #endif

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  • How does one use OpenFileDialog in C# in visual Studio 2010

    - by xarzu
    I have written a custom dialog (form) that I can use in a C# program that behaves much like a "File - Open" menu command and brings up a window where a user can select a file or directory. The question I have is this. It has "My Computer" as its root. How can I have it so that it searches on a Network? If the file or directory is located on a network. Or better yet, in Visual Studio 2010, is there some sort of canned FileOpenDialog that I can use right away? I tried calling the OpenFileDialog as described in the example code at http://msdn.microsoft.com/en-us/library/system.windows.forms.openfiledialog.aspx but the compiler does not seem to like DialogResult.OK as used in this line of code: if(openFileDialog1.ShowDialog() == DialogResult.OK) The compiler says: Error 1 'System.Nullable' does not contain a definition for 'OK' and no extension method 'OK' accepting a first argument of type 'System.Nullable' could be found (are you missing a using directive or an assembly reference?) I tried using the namespace Microsoft.Win32 instead of System.Windows.Forms and neither worked. They both produced this error.

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  • Why is this code invalid in C#?

    - by mmattax
    The following code will not compile: string foo = "bar"; Object o = foo == null ? DBNull.Value : foo; I get: Error 1 Type of conditional expression cannot be determined because there is no implicit conversion between 'System.DBNull' and 'string' To fix this, I must do something like this: string foo = "bar"; Object o = foo == null ? DBNull.Value : (Object)foo; This cast seems pointless as this is certainly legal: string foo = "bar"; Object o = foo == null ? "gork" : foo; It seems to me that when the ternary branches are of different types, the compiler will not autobox the values to the type object...but when they are of the same type then the autoboxing is automatic. In my mind the first statement should be legal... Can anyone describe why the compiler does not allow this and why the designers of C# chose to do this? I believe this is legal in Java...Though I have not verified this. Thanks. EDIT: I am asking for an understanding of why Java and C# handle this differently, what is going on underneath the scenes in C# that make this invalid. I know how to use ternary, and am not looking for a "better way" to code the examples. I understand the rules of ternary in C#, but I want to know WHY... EDIT (Jon Skeet): Removed "autoboxing" tag as no boxing is involved in this question.

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  • How to provide stl like container with public const iterator and private non-const iterator?

    - by WilliamKF
    Hello, I am deriving a class privately from std::list and wish to provide public begin() and end() for const_iterator and private begin() and end() for just plain iterator. However, the compiler is seeing the private version and complaining that it is private instead of using the public const version. I understand that C++ will not overload on return type (in this case const_iterator and iterator) and thus it is choosing the non-const version since my object is not const. Short of casting my object to const before calling begin() or not overloading the name begin is there a way to accomplish this? I would think this is a known pattern that folks have solved before and would like to follow suit as to how this is typically solved. class myObject; class myContainer : private std::list<myObject> { public: typedef std::list<myObject>::const_iterator myContainer::const_iterator; private: typedef std::list<myObject>::iterator myContainer::iterator; public: myContainer::const_iterator begin() const { return std::list<myObject>::begin(); } myContainer::const_iterator end() const { return std::list<myObject>::end(); } private: myContainer::iterator begin() { return std::list<myObject>::begin(); } myContainer::iterator end() { return std::list<myObject>::end(); } }; void myFunction(myContainer &container) { myContainer::const_iterator aItr = container.begin(); myContainer::const_iterator aEndItr = container.end(); for (; aItr != aEndItr; ++aItr) { const myObject &item = *aItr; // Do something const on container's contents. } } The error from the compiler is something like this: ../../src/example.h:447: error: `std::_List_iterator<myObject> myContainer::begin()' is private caller.cpp:2393: error: within this context ../../src/example.h:450: error: `std::_List_iterator<myObject> myContainer::end()' is private caller.cpp:2394: error: within this context Thanks. -William

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  • Primitive type 'short' - casting in Java

    - by gemm
    Hello, I have a question about the primitive type 'short' in Java. I am using JDK 1.6. If I have the following: short a = 2; short b = 3; short c = a + b; the compiler does not want to compile - it says that it "cannot convert from int to short" and suggests that I make a cast to short, so this: short c = (short) (a + b); really works. But my question is why do I need to cast? The values of a and b are in the range of short - the range of short values is {-32,768, 32767}. I also need to cast when I want to perform the operations -, *, / (I haven't checked for others). If I do the same for primitive type int, I do not need to cast aa+bb to int. The following works fine: int aa = 2; int bb = 3; int cc = aa +bb; I discovered this while designing a class where I needed to add two variables of type short, and the compiler wanted me to make a cast. If I do this with two variables of type int, I don't need to cast. Thank you very much in advance. A small remark: the same thing also happens with the primitive type byte. So, this workes: byte a = 2; byte b = 3; byte c = (byte) (a + b); but this not: byte a = 2; byte b = 3; byte c = a + b; For long, float, double, and int, there is no need to cast. Only for short and byte values.

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  • Using MSADO15.DLL and C++ with MinGW/GCC on Windows Vista

    - by Eugen Mihailescu
    INTRODUCTION Hi, I am very new to C++, is my 1st statement. I have started initially with VC++ 2008 Express, I've notice that GCC becomes kind of standard so I am trying to make the right steps event from the beginning. I have written a piece of code that connects to MSSQL Server via ADO, on VC++ it's working like a charm by importing MSADO15.dll: #import "msado15.dll" no_namespace rename("EOF", "EndOfFile") Because I am going to move from VC++ I was looking for an alternative (eventually multi-platform) IDE, so I stick (for this time) with Code::Block (I'm using last nightly buil, SVN 6181). As compiler I choose to use GCC 3.4.5 (ported via MinGW 5.1.6), under Vista. I was trying to compile a simple "hello world" application with GCC that use/import the same msado15.dll (#import "c:\Program Files\Common Files\System\ADO\msado15.dll" no_namespace rename("EOF", "EndOfFile")) and I was surprised to see a lot of compile-time errors. I was expected that the #import compiler's directive will generate a library from "msado15.dll" so it can link to it later (link-edit time or whatever). Instead it was trying to read it as a normal file (like a header file,if you like) because it was trying to interprete each line in the DLL (which has a MZ signature): Example: Compiling: main.cpp E:\MyPath\main.cpp:2:64: warning: extra tokens at end of #import directive In file included from E:\MyPath\main.cpp:2: c:\Program Files\Common Files\System\ADO\msado15.dll:1: error: stray '\144' in program In file included from E:\MyPath\main.cpp:2: c:\Program Files\Common Files\System\ADO\msado15.dll:1:4: warning: null character(s) ignored c:\Program Files\Common Files\System\ADO\msado15.dll:1: error: stray '\3' in program c:\Program Files\Common Files\System\ADO\msado15.dll:1:6: warning: null character(s) ignored c:\Program Files\Common Files\System\ADO\msado15.dll:1: error: stray '\4' in program ... and so on. MY QUESTION Well, it is obvious that under this version of GCC the #import directive does not do the expected job (perhaps #import is not supported anymore by GCC), so finally my question: how to use the ADO to access MSSQL database on a C++ program compiled with GCC (v3.4.5)?

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  • JSP or .ascx equivalent for Scala?

    - by Daniel Worthington
    I'm working on a small MVC "framework" (it's really very small) in Scala. I'd like to be able to write my view files as Scala code so I can get lots of help from the compiler. Pre-compiling is great, but what I really want is a way to have the servlet container automatically compile certain files (my view files) on request so I don't have to shut down Jetty and compile all my source files at once, then start it up again just to see small changes to my HTML. I do this a lot with .ascx files in .NET (the file will contain just one scriptlet tag with a bunch of C# code inside which writes out markup using an XmlWriter) and I love this workflow. You just make changes and then refresh your browser, but it's still getting compiled! I don't have a lot of experience with Java, but it seems possible to do this with JSP as well. I'm wondering if this sort of thing is possible in Scala. I have looked into building this myself (see more info here: http://www.nabble.com/Compiler-API-td12050645.html) but I would rather use something else if it's out there.

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  • Iteration speed of int vs long

    - by jqno
    I have the following two programs: long startTime = System.currentTimeMillis(); for (int i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); and long startTime = System.currentTimeMillis(); for (long i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); Note: the only difference is the type of the loop variable (int and long). When I run this, the first program consistently prints between 0 and 16 msecs, regardless of the value of N. The second takes a lot longer. For N == Integer.MAX_VALUE, it runs in about 1800 msecs on my machine. The run time appears to be more or less linear in N. So why is this? I suppose the JIT-compiler optimizes the int loop to death. And for good reason, because obviously it doesn't do anything. But why doesn't it do so for the long loop as well? A colleague thought we might be measuring the JIT compiler doing its work in the long loop, but since the run time seems to be linear in N, this probably isn't the case.

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  • Compile error on inheritance of generic inner class extending with bounds

    - by Arne Burmeister
    I have a problem when compiling a generic class with an inner class. The class extends a generic class, the inner class also. Here the interface implemented: public interface IndexIterator<Element> extends Iterator<Element> { ... } The generic super class: public abstract class CompoundCollection<Element, Part extends Collection<Element>> implements Collection<Element> { ... protected class CompoundIterator<Iter extends Iterator<Element>> extends ImmutableIterator<Element> { ... } } The generic subclass with the compiler error: public class CompoundList<Element> extends CompoundCollection<Element, List<Element>> implements List<Element> { ... private class CompoundIndexIterator extends CompoundIterator<IndexIterator<Element>> implements IndexIterator<Element> { ... } } The error is: type parameter diergo.collect.IndexIterator<Element> is not within its bound extends CompoundIterator<IndexIterator<Element>> ^ What is wrong? The code compiles with eclipse, but bot with java 5 compiler (I use ant with java 5 on a mac and eclipse 3.5). No, I cannot convert it to a static inner class.

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  • Best practices for organizing .NET P/Invoke code to Win32 APIs

    - by Paul Sasik
    I am refactoring a large and complicated code base in .NET that makes heavy use of P/Invoke to Win32 APIs. The structure of the project is not the greatest and I am finding DllImport statements all over the place, very often duplicated for the same function, and also declared in a variety of ways: The import directives and methods are sometimes declared as public, sometimes private, sometimes as static and sometimes as instance methods. My worry is that refactoring may have unintended consequences but this might be unavoidable. Are there documented best practices I can follow that can help me out? My instict is to organize a static/shared Win32 P/Invoke API class that lists all of these methods and associated constants in one file... (The code base is made up of over 20 projects with a lot of windows message passing and cross-thread calls. It's also a VB.NET project upgraded from VB6 if that makes a difference.)

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  • Some general C questions.

    - by b-gen-jack-o-neill
    Hello. I am trying to fully understand the process pro writing code in some language to execution by OS. In my case, the language would be C and the OS would be Windows. So far, I read many different articles, but I am not sure, whether I understand the process right, and I would like to ask you if you know some good articles on some subjects I couldn´t find. So, what I think I know about C (and basically other languages): C compiler itself handles only data types, basic math operations, pointers operations, and work with functions. By work with functions I mean how to pass argument to it, and how to get output from function. During compilation, function call is replaced by passing arguments to stack, and than if function is not inline, its call is replaced by some symbol for linker. Linker than find the function definition, and replace the symbol to jump adress to that function (and of course than jump back to program). If the above is generally true and I get it right, where to final .exe file actually linker saves the functions? After the main() function? And what creates the .exe header? Compiler or Linker? Now, additional capabilities of C, today known as C standart library is set of functions and the declarations of them, that other programmers wrote to extend and simplify use of C language. But these functions like printf() were (or could be?) written in different language, or assembler. And there comes my next question, can be, for example printf() function be written in pure C without use of assembler? I know this is quite big question, but I just mostly want to know, wheather I am right or not. And trust me, I read a lots of articles on the web, and I would not ask you, If I could find these infromation together on one place, in one article. Insted I must piece by piece gather informations, so I am not sure if I am right. Thanks.

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  • Visual studio Solution for two versions of a web application

    - by Nikos Steiakakis
    The issue at hand is this. We have a web application with two different versions, a full application, and a light version of it. In it's most part the light version is a subset of the full version, which means that it uses the same web pages and references the same binaries with the full version. However, some of the pages of the full version should not be deployed with the light version obviously, and some binaries (libraries etc) need not be deployed with the full version. If it were a windows forms application we could attempt to approach the issue at hand with preprocessor directives, unfortunately this is not feasible I think. (please do correct me if I'm wrong with this) Anyway, what would a good approach on this? Thanks

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  • Removing padding from structure in kernel module

    - by dexkid
    I am compiling a kernel module, containing a structure of size 34, using the standard command. make -C /lib/modules/$(KVERSION)/build M=$(PWD) modules The sizeof(some_structure) is coming as 36 instead of 34 i.e. the compiler is padding the structure. How do I remove this padding? Running make V=1 shows the gcc compiler options passed as make -I../inc -C /lib/modules/2.6.29.4-167.fc11.i686.PAE/build M=/home/vishal/20100426_eth_vishal/organised_eth/src modules make[1]: Entering directory `/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE' test -e include/linux/autoconf.h -a -e include/config/auto.conf || ( \ echo; \ echo " ERROR: Kernel configuration is invalid."; \ echo " include/linux/autoconf.h or include/config/auto.conf are missing."; \ echo " Run 'make oldconfig && make prepare' on kernel src to fix it."; \ echo; \ /bin/false) mkdir -p /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions ; rm -f /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions/* make -f scripts/Makefile.build obj=/home/vishal/20100426_eth_vishal/organised_eth/src gcc -Wp,-MD,/home/vishal/20100426_eth_vishal/organised_eth/src/.eth_main.o.d -nostdinc -isystem /usr/lib/gcc/i586-redhat-linux/4.4.0/include -Iinclude -I/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE/arch/x86/include -include include/linux/autoconf.h -D__KERNEL__ -Wall -Wundef -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -Werror-implicit-function-declaration -Os -m32 -msoft-float -mregparm=3 -freg-struct-return -mpreferred-stack-boundary=2 -march=i686 -mtune=generic -Wa,-mtune=generic32 -ffreestanding -DCONFIG_AS_CFI=1 -DCONFIG_AS_CFI_SIGNAL_FRAME=1 -pipe -Wno-sign-compare -fno-asynchronous-unwind-tables -mno-sse -mno-mmx -mno-sse2 -mno-3dnow -Iarch/x86/include/asm/mach-generic -Iarch/x86/include/asm/mach-default -Wframe-larger-than=1024 -fno-stack-protector -fno-omit-frame-pointer -fno-optimize-sibling-calls -g -pg -Wdeclaration-after-statement -Wno-pointer-sign -fwrapv -fno-dwarf2-cfi-asm -DTX_DESCRIPTOR_IN_SYSTEM_MEMORY -DRX_DESCRIPTOR_IN_SYSTEM_MEMORY -DTX_BUFFER_IN_SYSTEM_MEMORY -DRX_BUFFER_IN_SYSTEM_MEMORY -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -O0 -Wall -DT_ETH_1588_051 -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -DNETHERNET_INTERRUPTS -DETH_IEEE1588_TESTS -DSNAPTYPSEL_TMSTRENA_TEVENTENA_TESTS -DT_ETH_1588_140_147 -DLOW_DEBUG_PRINTS -DMEDIUM_DEBUG_PRINTS -DHIGH_DEBUG_PRINTS -DMODULE -D"KBUILD_STR(s)=#s" -D"KBUILD_BASENAME=KBUILD_STR(eth_main)" -D"KBUILD_MODNAME=KBUILD_STR(conxt_eth)" -c -o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.c

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  • Disable Flex CSS type selector warning?

    - by davr
    I'm building a somewhat large Flex project that includes several modules (a single Flex project that produces multiple SWFs) Right now, I have a single css file, being loaded in the main SWF tag: <s:Application ... > <fx:Style source="css/main.css" /> ... </s:Application> In the CSS file: /* CSS file */ @namespace s "library://ns.adobe.com/flex/spark"; s|Panel { skinClass: ClassReference("com.skins.DefaultPanelSkin"); } s|Button { skinClass: ClassReference("com.skins.DefaultButtonSkin"); } The CSS file is not referenced anywhere else. I have currently 6 modules (plus the main SWF, a total of 7 SWFs). I've noticed that the number of warnings is correlated to the number of modules...every time I add a module, I get more warnings. Right now, I get 6 warnings for every entry in the CSS file, so: CSS type selectors are not supported in components: 'Panel' CSS type selectors are not supported in components: 'Panel' CSS type selectors are not supported in components: 'Panel' CSS type selectors are not supported in components: 'Panel' CSS type selectors are not supported in components: 'Panel' CSS type selectors are not supported in components: 'Panel' And repeat for Button, TextArea, etc etc. I have so many useless warnings, it is impossible to see if there are any valid ones. Is this warning caused by something I'm doing wrong? The styles are all being applied correctly and appears to work just the way I want at runtime. If I'm doing nothing wrong, can I tell the compiler to ignore this warning? NOTE: I've tried the -show-unused-type-selector-warnings=false compiler flag, and it does not work...that's for a similar but different warning.

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  • How do I get syncdb db_table and app_label to play nicely together

    - by Chris Heisel
    I've got a model that looks something like this: class HeiselFoo(models.Model): title = models.CharField(max_length=250) class Meta: """ Meta """ app_label = "Foos" db_table = u"medley_heiselfoo_heiselfoo" And whenever I run my test suite, I get an error because Django isn't creating the tables for that model. It appears to be an interaction between app_label and db_table -- as the test suite runs normally if db_table is set, but app_label isn't. Here's a link to the full source code: http://github.com/cmheisel/heiselfoo Here's the traceback from the test suite: E ====================================================================== ERROR: test_truth (heiselfoo.tests.HeiselFooTests) ---------------------------------------------------------------------- Traceback (most recent call last): File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/heiselfoo/tests.py", line 10, in test_truth f.save() File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/base.py", line 434, in save self.save_base(using=using, force_insert=force_insert, force_update=force_update) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/base.py", line 527, in save_base result = manager._insert(values, return_id=update_pk, using=using) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/manager.py", line 195, in _insert return insert_query(self.model, values, **kwargs) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/query.py", line 1479, in insert_query return query.get_compiler(using=using).execute_sql(return_id) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 783, in execute_sql cursor = super(SQLInsertCompiler, self).execute_sql(None) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 727, in execute_sql cursor.execute(sql, params) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/backends/sqlite3/base.py", line 200, in execute return Database.Cursor.execute(self, query, params) DatabaseError: no such table: medley_heiselfoo_heiselfoo ---------------------------------------------------------------------- Ran 1 test in 0.004s FAILED (errors=1) Creating test database 'default'... No fixtures found. medley_heiselfoo_heiselfoo Destroying test database 'default'...

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  • So can unique_ptr be used safely in stl collections?

    - by DanDan
    I am confused with unique_ptr and rvalue move philosophy. Let's say we have two collections: std::vector<std::auto_ptr<int>> autoCollection; std::vector<std::unique_ptr<int>> uniqueCollection; Now I would expect the following to fail, as there is no telling what the algorithm is doing internally and maybe making internal pivot copies and the like, thus ripping away ownership from the auto_ptr: std::sort(autoCollection.begin(), autoCollection.end()); I get this. And the compiler rightly disallows this happening. But then I do this: std::sort(uniqueCollection.begin(), uniqueCollection.end()); And this compiles. And I do not understand why. I did not think unique_ptrs could be copied. Does this mean a pivot value cannot be taken, so the sort is less efficient? Or is this pivot actually a move, which in fact is as dangerous as the collection of auto_ptrs, and should be disallowed by the compiler? I think I am missing some crucial piece of information, so I eagerly await someone to supply me with the aha! moment.

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  • How does virtual inheritance solve the diamond problem?

    - by cambr
    class A { public: void eat(){ cout<<"A";} }; class B: virtual public A { public: void eat(){ cout<<"B";} }; class C: virtual public A { public: void eat(){ cout<<"C";} }; class D: public B,C { public: void eat(){ cout<<"D";} }; int main(){ A *a = new D(); a->eat(); } I understand the diamond problem, and above piece of code does not have that problem. How exatly does virtual inheritance solve the problem? What I understand: When I say A *a = new D();, the compiler wants to know if an object of type D can be assigned to a pointer of type A, but it has two paths that it can follow, but cannot decide by itself. So, how does virtual inheritance resolve the issue (help compiler take the decision)?

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  • What are best practices for managing related Cabal packages?

    - by Norman Ramsey
    I'm working on a dataflow-based optimization library written in Haskell. It now seems likely that the library is going to have to be split into two pieces: A core piece with minimal build dependencies; call it hoopl-core. A full piece, call it hoopl, which may have extra dependencies on packages like a prettyprinter, QuickCheck, and so on. The idea is that the Glasgow Haskell Compiler will depend only on hoopl-core, so that it won't be too difficult to bootstrap the compiler. Other compilers will get the extra goodies in hoopl. Package hoopl will depend on hoopl-core. The Debian package tools can build multiple packages from a single source tree. Unfortunately Cabal has not yet reached that level of sophistication. But there must be other library or application designers out there who have similar issues (e.g., one package for a core library, another for a command-line interface, another for a GUI interface). What are current best practices for building and managing multiple related Haskell packages using Cabal?

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  • Build failed question - maven - jre or jdk problem

    - by Gandalf StormCrow
    Hi all, I have my JAVA_HOME set to C:\Program Files (x86)\Java\jdk1.6.0_18 After I run maven install I get this message from eclipse: Reason: Unable to locate the Javac Compiler in: C:\Program Files (x86)\Java\jre6\..\lib\tools.jar Please ensure you are using JDK 1.4 or above and not a JRE (the com.sun.tools.javac.Main class is required). In most cases you can change the location of your Java installation by setting the JAVA_HOME environment variable. I'm certain that this is the tricky part Please ensure you are using JDK 1.4 or above and not a JRE When I run configuration its set to JRE6, how do I change it to JDK 1.6 which I have already installed EDIT I even tried to modify the plugin : <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <version>2.0.2</version> <configuration> <source>1.6</source> <target>1.6</target> <executable>C:\Program Files (x86)\Java\jdk1.6.0_18\bin</executable> </configuration> </plugin> Still I get the same error Maybe I forgot to say I use eclipse maven plugin .. how can I change from JRE to JDK in eclipse ?

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  • Direct invocation vs indirect invocation in C

    - by Mohit Deshpande
    I am new to C and I was reading about how pointers "point" to the address of another variable. So I have tried indirect invocation and direct invocation and received the same results (as any C/C++ developer could have predicted). This is what I did: int cost; int *cost_ptr; int main() { cost_ptr = &cost; //assign pointer to cost cost = 100; //intialize cost with a value printf("\nDirect Access: %d", cost); cost = 0; //reset the value *cost_ptr = 100; printf("\nIndirect Access: %d", *cost_ptr); //some code here return 0; //1 } So I am wondering if indirect invocation with pointers has any advantages over direct invocation or vice-versa. Some advantages/disadvantages could include speed, amount of memory consumed performing the operation (most likely the same but I just wanted to put that out there), safeness (like dangling pointers) , good programming practice, etc. 1Funny thing, I am using the GNU C Compiler (gcc) and it still compiles without the return statement and everything is as expected. Maybe because the C++ compiler will automatically insert the return statement if you forget.

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