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  • Secure database connection. DAL .net architecture best practice

    - by Andrew Florko
    We have several applications that are installed in several departments that interact with database via Intranet. Users tend to use weak passwords or store login/password written on a shits of paper where everybody can see them. I'm worried about login/password leakage & want to minimize consequences. Minimizing database-server attack surface by hiding database-server from Intranet access would be a great idea also. I'm thinking about intermediary data access service method-based security. It seems more flexible than table-based or connection-based database-server one. This approach also allows to hide database-server from public Intranet. What kind of .net technologies and best practices would you suggest? Thank in you in advance!

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  • asp.mvc model design

    - by Radu D
    Hi, I am pretty new to MVC and I am looking for a way to design my models. I have the MVC web site project and another class library that takes care of data access and constructing the business objects. If I have in that assembly a class named Project that is a business object and I need to display all projects in a view ... should I make another model class Project? In this case the classes will be identical. Do I gain something from doing a new model class? I don't like having in views references to objects from another dll ... but i don't like duplicating the code neither. Did you encounter the same problem?

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  • Good book(s) for MMORPG design & implementation?

    - by mawg
    I am a long time professional C/C++ programmer (mostly embedded systems) and a hobbyist windows & php hacker. Can anyone recommend a book(s) specifically aimed at designing and (hopefully) implementing an MMORPG? I don't need general how to design or how to code books. Maybe a really good generic games book, but I am not interested in 1st person shooters, I want to know what it takes to implement an MMORPG. Good books, maybe also good URLs. Thanks just searching eBay and Amazon threw up a whole slew of books. Amazon's customer reviews give me an idea of how good they are, and the overview tells me what areas they cover

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  • Database design - alternatives for Entity Attribute Value (AEV)

    - by Bob
    Hi, see http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters for similar topic. My question: i want to design a database, that will be used for a production facility of different types of products where each product has its own (number of) parameters. because i want the serial numbers to be in one tabel for overview purposes i have a problem with these different paraeters . One solution could be AEV, but it has its downsides, certainly because we have +- 5 products with every product +- 20.000 serial numbers (records). it looks a bit overkill to me... I just don't know how one could design a database so that you have an attribute in a mastertable that says: 'hey, you could find details of this record in THAT detail-table". 'in a way that you qould easely query the results) currenty i am using Visual Basic & Acces 2007. but i'm going to Visual Basic & MySQL. thanks for your help. Bob

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  • DAO design pattern and using it across multiple tables

    - by Casey
    I'm looking for feedback on the Data Access Object design pattern and using it when you have to access data across multiple tables. It seems like that pattern, which has a DAO for each table along with a Data Transfer Object (DTO) that represents a single row, isn't too useful for when dealing with data from multiple tables. I was thinking about creating a composite DAO and corresponding DTO that would return the result of, let's say performing a join on two tables. This way I can use SQL to grab all the data instead of first grabbing data from one using one DAO and than the second table using the second DAO, and than composing them together in Java. Is there a better solution? And no, I'm not able to move to Hibernate or another ORM tool at the moment. Just straight JDBC for this project.

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  • Android Service Multiple Thread Design

    - by Gernot
    Hello, A new question about android and services. Currently I'm developing a App that should send images to a server. It should also be possible to send more images parallel. I made a service that creates for every image a new image. The activity can bind to that service and gather information about the progress. I want to show the current status for every image in a notification (and when the user clicks a notification, an activity with the progress for that image should be shown). But I get several problems with that approach. There are errors with binding, the notification pending event starts the activity completly new, so I lose information about currently sending images and so on. Can someone plase tell me, how I could design such a problem in a appropriate way. thx

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  • Database design: Using hundred of fields for little values

    - by user964260
    I'm planning to develop a PHP Web App, it will mainly be used by registered users(sessions) While thinking about the DB design, I was contemplating that in order to give the best user experience possible there would be lots of options for the user to activate, deactivate, specify, etc. For example: - Options for each layout elements, dialog boxes, dashboard, grid, etc. - color, size, stay visible, invisible, don't ask again, show everytime, advanced mode, simple mode, etc. This would get like 100s of fields ranging from simple Yes/No or 1 to N values..., for each user. So, is it having a field for each of these options the way to go? or how do those CRMs or CMS or other Web Apps do it to store lots of 1-2 char long values? Do they group them on Text fields separated by a special char and then "explode" them as an array for runtime usage? thank you

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  • Need help understanding the MVC design pattern

    - by Doron Sinai
    Hi, I am trying to find a ood example of MVC design pattern in java. This is what i understood from reading about it, please correct me if I am wrong: I have the Model part which is the logic behind the program, let's say if we have a phonebook, so adding and removing contact from the Array will be the model. The Gui is the view and it contains buttons that upon clicking them, the model is changing. What I am trying to undersand what is the controller part, is it the ActionListeners? how to you seperate those modules in practice. thank you

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  • What software design pattern is best for the following scenario (C#)

    - by askjdh
    I have a gps device that records data e.g. datetime, latitude, longitude I have an sdk that reads the data from the device. The way the data is read: A command packet (basically a combination of int values in a struct) is sent to the device. The device responds with the data in fixed size chunks e.g. 64bytes Depending on the command issued I will get back differect data structs e.g. sending command 1 to the device returns a struct like struct x { id int, name char[20] } command 2 returns a collection of the following structs (basically it boils down to an array of the structs - y[12]) struct y { date datetime, lat decimal, lon decimal } I would then want to convert the struct to a class and save the data to a database. What would be the best way to encapsulate the entire process, preferably using some established design pattern? Many thanks M

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  • How to let an average user design a boolean expression graphically

    - by Svein Bringsli
    In our application there's a list of customers, and a list of keywords (among other things). Each customer can have a number of keywords, but it's not mandatory. So for instance, one customer can have the keywords "retail" and "chain", one can have only "contractor" and a third can have none at all. I want to let the user make a selection of customers based on these keywords, but not having to write (retail AND chain) or contractor and not wholesale I would like to make it as user-friendly as possible, and ideally with only "simple" controls, like checkboxes, comboboxes etc. Does anyone have any suggestions on how to design this? Or maybe some examples of applications where there are similar functionality?

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  • Design pattern for extending Android's activities?

    - by Carl
    While programming on Android, I end up writing a parent activity which is extended by several others. A bit like ListActivity. My parent activity extends Activity. if I intend to use a Map or a List, I can't use my parent activity as superclass - the child activity can only extend one activity obviously. As such I end up writing my parent activities with the same logic for Activity, ListActivity, MapActivity and so forth. What am I looking for is some sort of trait functionality/design pattern which would help in this case. Any suggestions?

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  • Example where Up-Front Design (Would have) Saved You Time

    - by Winston Ewert
    In various places I've seen the claim that by designing a system up-front, you can significantly reduce development time. I.e. by spending an hour designing you can save a week coding. My problem is that I have never seen a situation where I found this to be true. So I want to know of any examples out there that people have where this would be true: So: What sort of problem arose during coding? (or was avoided?) How could you have avoided (or did avoid) the problem by spending more time doing design? Why was it (or would it have been) hard to fix the problem in the code?

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  • Theory of Game Interface Design

    - by anon
    Anyone know of a good book on Game Interface Design (not game play mechanics; the actual UI). I'm particular interested in theories of cognition, and how game interfaces are designed to allow the enduser efficient communication with the game (whether it in FPS, RTS, or so on). In a modern game, the amount of information conveyed to the user, the amount of choices the user can make; and the support for the user to make said decisions is simply astounding (think UIs for Starcraft II / WoW). Any insights into this would be greatly appreciated.

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  • Using mercurial for web-design version control (dealing with images)

    - by Acorn
    I'm very new to Version Control, and I was wondering if I could get some advice on how it can fit into website design. At the moment I'm working on a typical, simple website that includes images: A few .html files and a .css file One folder full of photographs Another folder with the corresponding thumbnails Can I just put the whole lot in a repository? Or is there a better way I could apply Version Control to it? How should I deal with the images? edit: How well will it work with changes to the images? What if I decide to try and optimise my photographs or resize them. I wont be able to see what exactly changed about the images, should comments be enough to keep track of that?

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  • Query filter design for string field

    - by Midhat
    A field in my table can have arbitrary strings. On the UI, there is a drop down having options like All, Value1, Value2 And the results were filtered by the selected option value. So far this is easy and adding new filters to the UI is not a problem. Needs no changes in my stored procedure. Now I want to have an "Others" option here as well, which will return rows not having the column value as Value1 or Value2. Apparently this will require a "not in" operator in my query, and will make maintenance difficult, as the list of values is likely to change Any suggestions, design tips?

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  • Is this a correct iText design?

    - by Lucas
    I´m making some pdf reports to be used on a web app. I wonder if the way I´m taking to make the designs is appropriated. This would be a screenshot of the way I´m doing the things. As you can see, I´m using tables to position everything in the document. I think this is a pretty much similar design to HTML. But I want to know is there is a better way to get the same result I got. This is the document without cell borders: I could post the code if necessary. By the way, why should I spend long hours programming these kind of stuff with iText tool when I could do things faster and maybe better looking with iReport? I like iText, it´s just a question. Sorry for my english and thanks!

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  • Map null column as 0 in a legacy database (JPA)

    - by Indrek
    Using Play! framework and it's JPASupport class I have run into a problem with a legacy database. I have the following class: @Entity @Table(name="product_catalog") public class ProductCatalog extends JPASupport { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) public Integer product_catalog; @OneToOne @JoinColumn(name="upper_catalog") public ProductCatalog upper_catalog; public String name; } Some product catalogs don't have an upper catalog, and this is referenced as 0 in a legacy database. If I supply the upper_catalog as NULL, then expectedly JPA inserts a NULL value to that database column. How could I force the null values to be 0 when writing to the database and the other way around when reading from the database?

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  • Is there a database with git-like qualities?

    - by Mat
    I'm looking for a database where multiple users can contribute and commit new data; other users can then pull that data into their own database repository, all in a git-like manner. A transcriptional database, if you like; does such a thing exist? My current thinking is to dump the database to a single file as SQL, but that could well get unwieldy once it is of any size. Another option is to dump the database and use the filesystem, but again it gets unwieldy once of any size.

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Question about a possible design pattern...

    - by Aftershock
    I have such a design in my mind.... My aim is to reuse the program with some features included and without some features. What is it called in the literature? class feature1 { void feature1function1(); void feature1function2(); } class feature2 { void feature2function1(); void feature2function2(); } class program: feature1, feature2 { void function1() { feature2function1(); } void function2() { feature1function1(); feature2function1(); } void execute() { function1(); function2(); } }

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  • What elegant method callback design should be used ?

    - by ereOn
    Hi, I'm surprised this question wasn't asked before on SO (well, at least I couldn't find it). Have you ever designed a method-callback pattern (something like a "pointer" to a class method) in C++ and, if so, how did you do it ? I know a method is just a regular function with some hidden this parameter to serve as a context and I have a pretty simple design in mind. However, since things are often more complex than they seem to, I wonder how our C++ gurus would implement this, preferably in an elegant and standard way. All suggestions are welcome !

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  • command design pattern usage

    - by sagie
    Hi. I've read 3 descriptions of the command design pattern: wikipedia, dofactory and source making. In all of them, the UML shows a relation between the client to the receiver & the concrete command, but no relation to the invoker. But in all 3 examples the client is the one that initiates the invoker and call its Execute method. I think that should be a relation to the invoker as well. Am I missing somthing in here? Maybe even a basic UML knowladge?

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  • How to expose a control collection to a property grid at design time

    - by Stefano Delendati
    I have a custom control that with a property that is a collection of custom object. This custom object hava a reference to some component/controls. When at design time I tray to add an item to the collection and select the object, VS tells me that the control is not serializable. This is the code (simplified version - but not to much): public class ViewRefObj { public control view { get; set; } public ViewRefObj() { } } private List<ViewRefObj> _controls=new List<ViewRefObj>(); public List<ViewRefObj> Views { get { return _controls; } }

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  • Design patter for extending Android's activities?

    - by Carl
    While programming on Android, I end up writing a parent activity which is extended by several others. A bit like ListActivity. My parent activity extends Activity. if I intend to use a Map or a List, I can't use my parent activity as superclass - the child activity can only extend one activity obviously. As such I end up writing my parent activities with the same logic for Activity, ListActivity, MapActivity and so forth. What am I looking for is some sort of trait functionality/design pattern which would help in this case. Any suggestions?

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  • commad design pattern usage

    - by sagie
    Hi. I've read 3 descriptions of the command design pattern: wikipedia, dofactory and source making. In all of them, the UML shows a relation between the client to the receiver & the concrete command, but no relation to the invoker. But in all 3 examples the client is the one that initiates the invoker and call its Execute method. I think that should be a relation to the invoker as well. Am I missing somthing in here? Maybe even a basic UML knowladge?

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