Search Results

Search found 6604 results on 265 pages for 'double precision'.

Page 76/265 | < Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >

  • Problems setting NTP sever with w32tm for a DC that is a Hyper-V guest

    - by R.Tonheim
    Hello ! I have tried to sett my DC to get its time from several NTP severs. I follow this answer (http://serverfault.com/questions/24298/w32time-sync-problems-for-hyper-v-guests-w32time-event-ids-38-24-29-35/24299#24299) to do it. First I disable Time Synchronization in the Hyper-V Integration Services for each guest. Then restart the Windows Time serviceon the guest. I had before this used this command: w32tm /config /manualpeerlist:"ntp.uio.no;timekeeper. uio.no;nissen.uio.no;0.no.pool.ntp.org;1.no.pool.ntp.org;2.no.pool.ntp.org" /syn cfromflags:manual /reliable:yes /update And the cmd sad: The command completed successfully. But the time was still 10 min wrong... I run w32tm again after restarted the DC without it having any effect. The w32tm /query /status still say: "Source: Local CMOS Clock" FROM MY CMD: Microsoft Windows [Version 6.0.6002] Copyright (c) 2006 Microsoft Corporation. All rights reserved. C:\Users\Administrator.MHGw32tm /query /status Leap Indicator: 0(no warning) Stratum: 1 (primary reference - syncd by radio clock) Precision: -6 (15.625ms per tick) Root Delay: 0.0000000s Root Dispersion: 10.0000000s ReferenceId: 0x4C4F434C (source name: "LOCL") Last Successful Sync Time: 05.09.2009 20:06:21 Source: Local CMOS Clock Poll Interval: 6 (64s) C:\Users\Administrator.MHGw32tm /config /manualpeerlist:"ntp.uio.no;timekeeper. uio.no;nissen.uio.no;0.no.pool.ntp.org;1.no.pool.ntp.org;2.no.pool.ntp.org" /syn cfromflags:manual /reliable:yes /update The command completed successfully. C:\Users\Administrator.MHGw32tm /query /status Leap Indicator: 0(no warning) Stratum: 1 (primary reference - syncd by radio clock) Precision: -6 (15.625ms per tick) Root Delay: 0.0000000s Root Dispersion: 10.0000000s ReferenceId: 0x4C4F434C (source name: "LOCL") Last Successful Sync Time: 05.09.2009 20:06:21 Source: Local CMOS Clock Poll Interval: 6 (64s) C:\Users\Administrator.MHG

    Read the article

  • ntpdate cannot receive data

    - by Hengjie
    I have a problem where running ntpdate on my server doesn't return any data therefore I get the following error: [root@server etc]# ntpdate -d -u -v time.nist.gov 12 Apr 01:10:09 ntpdate[32072]: ntpdate [email protected] Fri Nov 18 13:21:21 UTC 2011 (1) Looking for host time.nist.gov and service ntp host found : 24-56-178-141.co.warpdriveonline.com transmit(24.56.178.141) transmit(24.56.178.141) transmit(24.56.178.141) transmit(24.56.178.141) transmit(24.56.178.141) 24.56.178.141: Server dropped: no data server 24.56.178.141, port 123 stratum 0, precision 0, leap 00, trust 000 refid [24.56.178.141], delay 0.00000, dispersion 64.00000 transmitted 4, in filter 4 reference time: 00000000.00000000 Thu, Feb 7 2036 14:28:16.000 originate timestamp: 00000000.00000000 Thu, Feb 7 2036 14:28:16.000 transmit timestamp: d3303975.1311947c Thu, Apr 12 2012 1:10:13.074 filter delay: 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 filter offset: 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 delay 0.00000, dispersion 64.00000 offset 0.000000 12 Apr 01:10:14 ntpdate[32072]: no server suitable for synchronization found I have tried Googling the 'no server suitable for synchronization found' error online and I have tried disabling my firewall (running iptables -L returns no rules). I have also confirmed with my DC that there are no rules that are blocking ntp (port 123). Does anyone have any ideas on how I may fix this? Btw, this is what the output should look like on a working server in another DC: 11 Apr 19:01:24 ntpdate[725]: ntpdate [email protected] Fri Nov 18 13:21:17 UTC 2011 (1) Looking for host 184.105.192.247 and service ntp host found : 247.conarusp.net transmit(184.105.192.247) receive(184.105.192.247) transmit(184.105.192.247) receive(184.105.192.247) transmit(184.105.192.247) receive(184.105.192.247) transmit(184.105.192.247) receive(184.105.192.247) transmit(184.105.192.247) receive(184.105.192.247) transmit(184.105.192.247) server 184.105.192.247, port 123 stratum 2, precision -20, leap 00, trust 000 refid [184.105.192.247], delay 0.18044, dispersion 0.00006 transmitted 4, in filter 5 reference time: d330364e.e956694f Wed, Apr 11 2012 18:56:46.911 originate timestamp: d3303765.8702d025 Wed, Apr 11 2012 19:01:25.527 transmit timestamp: d3303765.73b213e3 Wed, Apr 11 2012 19:01:25.451 filter delay: 0.18069 0.18044 0.18045 0.18048 0.18048 0.00000 0.00000 0.00000 filter offset: -0.00195 -0.00197 -0.00211 -0.00202 -0.00202 0.000000 0.000000 0.000000 delay 0.18044, dispersion 0.00006 offset -0.001970

    Read the article

  • Importing long numerical identifiers into Excel

    - by Niels Basjes
    I have some data in a database that uses ids that have the form of 16 digit numbers. In some situations i need to export the data in such a way that it can be manipulated in excel. So i export the data into a file and import it into excel. I've tried several file formats and I'm stuck. The problem I'm facing is that when reading a file into excel that has a cell that looks like a number then excel treats it as a number. The catch is that (as far as i can tell) all numerical values in excel are double precision floating point which have a precision of less than 16 digits. So my ids are changed: very often the last digit its changed to a 0. So far I've only been able to convince excel to keep the Id unchanged by breaking it myself: by adding a letter or symbol to the Id. This however means that in order to use the value again it must be "unbroken". Is there a way to create a file where i can specify that excel must treat the value as a text without changing the value? Or its there a way to let excel treat the value as a long (64bit integer)?

    Read the article

  • iPhone SDK vs Windows Phone 7 Series SDK Challenge, Part 1: Hello World!

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. Hello World! Of course no first post would be allowed if it didnt focus on the hello world scenario.  The iPhone SDK follows that tradition with the Your First iPhone Application walkthrough.  I will say that the developer documentation for iPhone is pretty good.  There are plenty of walkthoughs and they break things down into nicely sized steps and do a good job of bringing the user along.  As expected, this application is quite simple.  It comprises of a text box, a label, and a button.  When you push the button, the label changes to Hello plus the  word you typed into the text box.  Makes perfect sense for a starter application.  Theres not much to this but it covers a few basic elements: Laying out basic UI Handling user input Hooking up events Formatting text     So, lets get started building a similar app for Windows Phone 7 Series! Implementing the UI: UI in Silverlight (and therefore Windows Phone 7) is defined in XAML, which is a declarative XML language also used by WPF on the desktop.  For anyone thats familiar with similar types of markup, its relatively straightforward to learn, but has a lot of power in it once you get it figured out.  Well talk more about that. This UI is very simple.  When I look at this, I note a couple of things: Elements are arranged vertically They are all centered So, lets create our Application and then start with the UI.  Once you have the the VS 2010 Express for Windows Phone tool running, create a new Windows Phone Project, and call it Hello World: Once created, youll see the designer on one side and your XAML on the other: Now, we can create our UI in one of three ways: Use the designer in Visual Studio to drag and drop the components Use the designer in Expression Blend 4 to drag and drop the components Enter the XAML by hand in either of the above Well start with (1), then kind of move to (3) just for instructional value. To develop this UI in the designer: First, delete all of the markup between inside of the Grid element (LayoutRoot).  You should be left with just this XAML for your MainPage.xaml (i shortened all the xmlns declarations below for brevity): 1: <phoneNavigation:PhoneApplicationPage 2: x:Class="HelloWorld.MainPage" 3: xmlns="...[snip]" 4: FontFamily="{StaticResource PhoneFontFamilyNormal}" 5: FontSize="{StaticResource PhoneFontSizeNormal}" 6: Foreground="{StaticResource PhoneForegroundBrush}"> 7:   8: <Grid x:Name="LayoutRoot" Background="{StaticResource PhoneBackgroundBrush}"> 9:   10: </Grid> 11:   12: </phoneNavigation:PhoneApplicationPage> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Well be adding XAML at line 9, so thats the important part. Now, Click on the center area of the phone surface Open the Toolbox and double click StackPanel Double click TextBox Double click TextBlock Double click Button That will create the necessary UI elements but they wont be arranged quite right.  Well fix it in a second.    Heres the XAML that we end up with: 1: <StackPanel Height="100" HorizontalAlignment="Left" Margin="10,10,0,0" Name="stackPanel1" VerticalAlignment="Top" Width="200"> 2: <TextBox Height="32" Name="textBox1" Text="TextBox" Width="100" /> 3: <TextBlock Height="23" Name="textBlock1" Text="TextBlock" /> 4: <Button Content="Button" Height="70" Name="button1" Width="160" /> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The designer does its best at guessing what we want, but in this case we want things to be a bit simpler. So well just clean it up a bit.  We want the items to be centered and we want them to have a little bit of a margin on either side, so heres what we end up with.  Ive also made it match the values and style from the iPhone app: 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <TextBlock Name="textBlock1" HorizontalAlignment="Center" Margin="0,100,0,0" Text="Hello You!" /> 4: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello"/> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now lets take a look at what weve done there. Line 1: We removed all of the formatting from the StackPanel, except for Margin, as thats all we need.  Since our parent element is a Grid, by default the StackPanel will be sized to fit in that space.  The Margin says that we want to reserve 10 pixels on each side of the StackPanel. Line 2: Weve set the HorizontalAlignment of the TextBox to Stretch, which says that it should fill its parents size horizontally.  We want to do this so the TextBox is always full-width.  We also set TextAlignment to Center, to center the text. Line 3: In contrast to the TextBox above, we dont care how wide the TextBlock is, just so long as it is big enough for its text.  Thatll happen automatically, so we just set its Horizontal alignment to Center.  We also set a Margin above the TextBlock of 100 pixels to bump it down a bit, per the iPhone UI. Line 4: We do the same things here as in Line 3. Heres how the UI looks in the designer: Believe it or not, were almost done! Implementing the App Logic Now, we want the TextBlock to change its text when the Button is clicked.  In the designer, double click the Button to be taken to the Event Handler for the Buttons Click event.  In that event handler, we take the Text property from the TextBox, and format it into a string, then set it into the TextBlock.  Thats it! 1: private void button1_Click(object sender, RoutedEventArgs e) 2: { 3: string name = textBox1.Text; 4:   5: // if there isn't a name set, just use "World" 6: if (String.IsNullOrEmpty(name)) 7: { 8: name = "World"; 9: } 10:   11: // set the value into the TextBlock 12: textBlock1.Text = String.Format("Hello {0}!", name); 13:   14: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We use the String.Format() method to handle the formatting for us.    Now all thats left is to test the app in the Windows Phone Emulator and verify it does what we think it does! And it does! Comparing against the iPhone Looking at the iPhone example, there are basically three things that you have to touch as the developer: 1) The UI in the Nib file 2) The app delegate 3) The view controller Counting lines is a bit tricky here, but to try to keep this even, Im going to only count lines of code that I could not have (or would not have) generated with the tooling.  Meaning, Im not counting XAML and Im not counting operations that happen in the Nib file with the XCode designer tool.  So in the case of the above, even though I modified the XAML, I could have done all of those operations using the visual designer tool.  And normally I would have, but the XAML is more instructive (and less steps!).  Im interested in things that I, as the developer have to figure out in code.  Im also not counting lines that just have a curly brace on them, or lines that are generated for me (e.g. method names that are generated for me when I make a connection, etc.) So, by that count, heres what I get from the code listing for the iPhone app found here: HelloWorldAppDelegate.h: 6 HelloWorldAppDelegate.m: 12 MyViewController.h: 8 MyViewController.m: 18 Which gives me a grand total of about 44 lines of code on iPhone.  I really do recommend looking at the iPhone code for a comparison to the above. Now, for the Windows Phone 7 Series application, the only code I typed was in the event handler above Main.Xaml.cs: 4 So a total of 4 lines of code on Windows Phone 7.  And more importantly, the process is just A LOT simpler.  For example, I was surprised that the User Interface Designer in XCode doesnt automatically create instance variables for me and wire them up to the corresponding elements.  I assumed I wouldnt have to write this code myself (and risk getting it wrong!).  I dont need to worry about view controllers or anything.  I just write my code.  This blog post up to this point has covered almost every aspect of this apps development in a few pages.  The iPhone tutorial has 5 top level steps with 2-3 sub sections of each. Now, its worth pointing out that the iPhone development model uses the Model View Controller (MVC) pattern, which is a very flexible and powerful pattern that enforces proper separation of concerns.  But its fairly complex and difficult to understand when you first walk up to it.  Here at Microsoft weve dabbled in MVC a bit, with frameworks like MFC on Visual C++ and with the ASP.NET MVC framework now.  Both are very powerful frameworks.  But one of the reasons weve stayed away from MVC with client UI frameworks is that its difficult to tool.  We havent seen the type of value that beats double click, write code! for the broad set of scenarios. Another thing to think about is how many of those lines of code were focused on my apps functionality?.  Or, the converse of How many lines of code were boilerplate plumbing?  In both examples, the actual number of functional code lines is similar.  I count most of them in MyViewController.m, in the changeGreeting method.  Its about 7 lines of code that do the work of taking the value from the TextBox and putting it into the label.  Versus 4 on the Windows Phone 7 side.  But, unfortunately, on iPhone I still have to write that other 37 lines of code, just to get there. 10% of the code, 1 file instead of 4, its just much simpler. Making Some Tweaks It turns out, I can actually do this application with ZERO  lines of code, if Im willing to change the spec a bit. The data binding functionality in Silverlight is incredibly powerful.  And what I can do is databind the TextBoxs value directly to the TextBlock.  Take some time looking at this XAML below.  Youll see that I have added another nested StackPanel and two more TextBlocks.  Why?  Because thats how I build that string, and the nested StackPanel will lay things out Horizontally for me, as specified by the Orientation property. 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,100,0,0" > 4: <TextBlock Text="Hello " /> 5: <TextBlock Name="textBlock1" Text="{Binding ElementName=textBox1, Path=Text}" /> 6: <TextBlock Text="!" /> 7: </StackPanel> 8: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello" Click="button1_Click" /> 9: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now, the real action is there in the bolded TextBlock.Text property: Text="{Binding ElementName=textBox1, Path=Text}" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } That does all the heavy lifting.  It sets up a databinding between the TextBox.Text property on textBox1 and the TextBlock.Text property on textBlock1. As I change the text of the TextBox, the label updates automatically. In fact, I dont even need the button any more, so I could get rid of that altogether.  And no button means no event handler.  No event handler means no C# code at all.  Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Value cannot be null, ArgumentNullException

    - by Wooolie
    I am currently trying to return an array which contains information about a seat at a theate such as Seat number, Name, Price and Status. I am using a combobox where I want to list all vacant or reserved seats based upon choice. When I choose reserved seats in my combobox, I call upon a method using AddRange. This method is supposed to loop through an array containing all seats and their information. If a seat is Vacant, I add it to an array. When all is done, I return this array. However, I am dealing with a ArgumentNullException. MainForm namespace Assignment4 { public partial class MainForm : Form { // private const int totNumberOfSeats = 240; private SeatManager seatMngr; private const int columns = 10; private const int rows = 10; public enum DisplayOptions { AllSeats, VacantSeats, ReservedSeats } public MainForm() { InitializeComponent(); seatMngr = new SeatManager(rows, columns); InitializeGUI(); } /// <summary> /// Fill the listbox with information from the beginning, /// let the user be able to choose from vacant seats. /// </summary> private void InitializeGUI() { rbReserve.Checked = true; txtName.Text = string.Empty; txtPrice.Text = string.Empty; lblTotalSeats.Text = seatMngr.GetNumOfSeats().ToString(); cmbOptions.Items.AddRange(Enum.GetNames(typeof(DisplayOptions))); cmbOptions.SelectedIndex = 0; UpdateGUI(); } /// <summary> /// call on methods ValidateName and ValidatePrice with arguments /// </summary> /// <param name="name"></param> /// <param name="price"></param> /// <returns></returns> private bool ValidateInput(out string name, out double price) { bool nameOK = ValidateName(out name); bool priceOK = ValidatePrice(out price); return nameOK && priceOK; } /// <summary> /// Validate name using inputUtility, show error if input is invalid /// </summary> /// <param name="name"></param> /// <returns></returns> private bool ValidateName(out string name) { name = txtName.Text.Trim(); if (!InputUtility.ValidateString(name)) { //inform user MessageBox.Show("Input of name is Invalid. It can not be empty, " + Environment.NewLine + "and must have at least one character.", " Error!"); txtName.Focus(); txtName.Text = " "; txtName.SelectAll(); return false; } return true; } /// <summary> /// Validate price using inputUtility, show error if input is invalid /// </summary> /// <param name="price"></param> /// <returns></returns> private bool ValidatePrice(out double price) { // show error if input is invalid if (!InputUtility.GetDouble(txtPrice.Text.Trim(), out price, 0)) { //inform user MessageBox.Show("Input of price is Invalid. It can not be less than 0, " + Environment.NewLine + "and must not be empty.", " Error!"); txtPrice.Focus(); txtPrice.Text = " "; txtPrice.SelectAll(); return false; } return true; } /// <summary> /// Check if item is selected in listbox /// </summary> /// <returns></returns> private bool CheckSelectedIndex() { int index = lbSeats.SelectedIndex; if (index < 0) { MessageBox.Show("Please select an item in the box"); return false; } else return true; } /// <summary> /// Call method ReserveOrCancelSeat when button OK is clicked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnOK_Click(object sender, EventArgs e) { ReserveOrCancelSeat(); } /// <summary> /// Reserve or cancel seat depending on choice the user makes. Update GUI after choice. /// </summary> private void ReserveOrCancelSeat() { if (CheckSelectedIndex() == true) { string name = string.Empty; double price = 0.0; int selectedSeat = lbSeats.SelectedIndex; bool reserve = false; bool cancel = false; if (rbReserve.Checked) { DialogResult result = MessageBox.Show("Do you want to continue?", "Approve", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { if (ValidateInput(out name, out price)) { reserve = seatMngr.ReserveSeat(name, price, selectedSeat); if (reserve == true) { MessageBox.Show("Seat has been reserved"); UpdateGUI(); } else { MessageBox.Show("Seat has already been reserved"); } } } } else { DialogResult result = MessageBox.Show("Do you want to continue?", "Approve", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { cancel = seatMngr.CancelSeat(selectedSeat); if (cancel == true) { MessageBox.Show("Seat has been cancelled"); UpdateGUI(); } else { MessageBox.Show("Seat is already vacant"); } } } UpdateGUI(); } } /// <summary> /// Update GUI with new information. /// </summary> /// <param name="customerName"></param> /// <param name="price"></param> private void UpdateGUI() { lbSeats.Items.Clear(); lbSeats.Items.AddRange(seatMngr.GetSeatInfoString()); lblVacantSeats.Text = seatMngr.GetNumOfVacant().ToString(); lblReservedSeats.Text = seatMngr.GetNumOfReserved().ToString(); if (rbReserve.Checked) { txtName.Text = string.Empty; txtPrice.Text = string.Empty; } } /// <summary> /// set textboxes to false if cancel reservation button is checked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void rbCancel_CheckedChanged_1(object sender, EventArgs e) { txtName.Enabled = false; txtPrice.Enabled = false; } /// <summary> /// set textboxes to true if reserved radiobutton is checked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void rbReserve_CheckedChanged_1(object sender, EventArgs e) { txtName.Enabled = true; txtPrice.Enabled = true; } /// <summary> /// Make necessary changes on the list depending on what choice the user makes. Show only /// what the user wants to see, whether its all seats, reserved seats or vacant seats only. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void cmbOptions_SelectedIndexChanged(object sender, EventArgs e) { if (cmbOptions.SelectedIndex == 0 && rbReserve.Checked) //All seats visible. { UpdateGUI(); txtName.Enabled = true; txtPrice.Enabled = true; btnOK.Enabled = true; } else if (cmbOptions.SelectedIndex == 0 && rbCancel.Checked) { UpdateGUI(); txtName.Enabled = false; txtPrice.Enabled = false; btnOK.Enabled = true; } else if (cmbOptions.SelectedIndex == 1) //Only vacant seats visible. { lbSeats.Items.Clear(); lbSeats.Items.AddRange(seatMngr.ReturnVacantSeats()); // Value cannot be null txtName.Enabled = false; txtPrice.Enabled = false; btnOK.Enabled = false; } else if (cmbOptions.SelectedIndex == 2) //Only reserved seats visible. { lbSeats.Items.Clear(); lbSeats.Items.AddRange(seatMngr.ReturnReservedSeats()); // Value cannot be null txtName.Enabled = false; txtPrice.Enabled = false; btnOK.Enabled = false; } } } } SeatManager namespace Assignment4 { class SeatManager { private string[,] nameList = null; private double[,] priceList = null; private string[,] seatList = null; private readonly int totCols; private readonly int totRows; /// <summary> /// Constructor with declarations of size for all arrays. /// </summary> /// <param name="totNumberOfSeats"></param> public SeatManager(int row, int cols) { totCols = cols; totRows = row; nameList = new string[row, cols]; priceList = new double[row, cols]; seatList = new string[row, cols]; for (int rows = 0; rows < row; rows++) { for (int col = 0; col < totCols; col++) { seatList[rows, col] = "Vacant"; } } } /// <summary> /// Check if index is within bounds of the array /// </summary> /// <param name="index"></param> /// <returns></returns> private bool CheckIndex(int index) { if (index >= 0 && index < nameList.Length) return true; else return false; } /// <summary> /// Return total number of seats /// </summary> /// <returns></returns> public int GetNumOfSeats() { int count = 0; for (int rows = 0; rows < totRows; rows++) { for (int cols = 0; cols < totCols; cols++) { count++; } } return count; } /// <summary> /// Calculate and return total number of reserved seats /// </summary> /// <returns></returns> public int GetNumOfReserved() { int totReservedSeats = 0; for (int rows = 0; rows < totRows; rows++) { for (int col = 0; col < totCols; col++) { if (!string.IsNullOrEmpty(nameList[rows, col])) { totReservedSeats++; } } } return totReservedSeats; } /// <summary> /// Calculate and return total number of vacant seats /// </summary> /// <returns></returns> public int GetNumOfVacant() { int totVacantSeats = 0; for (int rows = 0; rows < totRows; rows++) { for (int col = 0; col < totCols; col++) { if (string.IsNullOrEmpty(nameList[rows, col])) { totVacantSeats++; } } } return totVacantSeats; } /// <summary> /// Return formated string with info about the seat, name, price and its status /// </summary> /// <param name="index"></param> /// <returns></returns> public string GetSeatInfoAt(int index) { int cols = ReturnColumn(index); int rows = ReturnRow(index); string strOut = string.Format("{0,2} {1,10} {2,17} {3,20} {4,35:f2}", rows+1, cols+1, seatList[rows, cols], nameList[rows, cols], priceList[rows, cols]); return strOut; } /// <summary> /// Send an array containing all seats in the cinema /// </summary> /// <returns></returns> public string[] GetSeatInfoString() { int count = totRows * totCols; if (count <= 0) return null; string[] strSeatInfoStrings = new string[count]; for (int i = 0; i < totRows * totCols; i++) { strSeatInfoStrings[i] = GetSeatInfoAt(i); } return strSeatInfoStrings; } /// <summary> /// Reserve seat if seat is vacant /// </summary> /// <param name="name"></param> /// <param name="price"></param> /// <param name="index"></param> /// <returns></returns> public bool ReserveSeat(string name, double price, int index) { int cols = ReturnColumn(index); int rows = ReturnRow(index); if (string.IsNullOrEmpty(nameList[rows, cols])) { nameList[rows, cols] = name; priceList[rows, cols] = price; seatList[rows, cols] = "Reserved"; return true; } else return false; } public string[] ReturnVacantSeats() { int totVacantSeats = int.Parse(GetNumOfVacant().ToString()); string[] vacantSeats = new string[totVacantSeats]; for (int i = 0; i < vacantSeats.Length; i++) { if (GetSeatInfoAt(i) == "Vacant") { vacantSeats[i] = GetSeatInfoAt(i); } } return vacantSeats; } public string[] ReturnReservedSeats() { int totReservedSeats = int.Parse(GetNumOfReserved().ToString()); string[] reservedSeats = new string[totReservedSeats]; for (int i = 0; i < reservedSeats.Length; i++) { if (GetSeatInfoAt(i) == "Reserved") { reservedSeats[i] = GetSeatInfoAt(i); } } return reservedSeats; } /// <summary> /// Cancel seat if seat is reserved /// </summary> /// <param name="index"></param> /// <returns></returns> public bool CancelSeat(int index) { int cols = ReturnColumn(index); int rows = ReturnRow(index); if (!string.IsNullOrEmpty(nameList[rows, cols])) { nameList[rows, cols] = ""; priceList[rows, cols] = 0.0; seatList[rows, cols] = "Vacant"; return true; } else { return false; } } /// <summary> /// Convert index to row and return value /// </summary> /// <param name="index"></param> /// <returns></returns> public int ReturnRow(int index) { int vectorRow = index; int row; row = (int)Math.Ceiling((double)(vectorRow / totCols)); return row; } /// <summary> /// Convert index to column and return value /// </summary> /// <param name="index"></param> /// <returns></returns> public int ReturnColumn(int index) { int row = index; int col = row % totCols; return col; } } } In MainForm, this is where I get ArgumentNullException: lbSeats.Items.AddRange(seatMngr.ReturnVacantSeats()); And this is the method where the array is to be returned containing all vacant seats: public string[] ReturnVacantSeats() { int totVacantSeats = int.Parse(GetNumOfVacant().ToString()); string[] vacantSeats = new string[totVacantSeats]; for (int i = 0; i < vacantSeats.Length; i++) { if (GetSeatInfoAt(i) == "Vacant") { vacantSeats[i] = GetSeatInfoAt(i); } } return vacantSeats; }

    Read the article

  • Array structure returned by Yii's model

    - by user1104955
    I am a Yii beginner and am running into a bit of a wall and hope someone will be able to help me get back onto track. I think this might be a fairly straight forward question to the seasoned Yii user. So here goes... In the controller, let's say I run the following call to the model- $variable = Post::model()->findAll(); All works fine and I pass the variable into the view. Here's where I get pretty stuck. The array that is returned in the above query is far more complex than I anticipated and I'm struggling to make sense of it. Here's a sample- print_r($variable); gives- Array ( [0] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object ( [tableSchema] => CMysqlTableSchema Object ( [schemaName] => [name] => tbl_post [rawName] => `tbl_post` [primaryKey] => id [sequenceName] => [foreignKeys] => Array ( ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_e:CComponent:private] => [_m:CComponent:private] => ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [relations] => Array ( [responses] => CHasManyRelation Object ( [limit] => -1 [offset] => -1 [index] => [through] => [joinType] => LEFT OUTER JOIN [on] => [alias] => [with] => Array ( ) [together] => [scopes] => [name] => responses [className] => Response [foreignKey] => post_id [select] => * [condition] => [params] => Array ( ) [group] => [join] => [having] => [order] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [attributeDefaults] => Array ( ) [_model:CActiveRecordMetaData:private] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object *RECURSION* [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( [id] => 1 [post] => User Post ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => 1 [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => update [_e:CComponent:private] => [_m:CComponent:private] => ) ) [sorry if there's an easier way to show this array, I'm not aware of it] Can anyone explain to me why the model returns such a complex array? It doesn't seem to matter what tables or columns or relations are used in your application, they all seem to me to return this format. Also, can someone explain the structure to me so that I can isolate the variables that I want to recover? Many thanks in advance, Nick

    Read the article

  • C# Memoization of functions with arbitrary number of arguments

    - by Lirik
    I'm trying to create a memoization interface for functions with arbitrary number of arguments, but I'm failing miserably. The first thing I tried is to define an interface for a function which gets memoized automatically upon execution: class EMAFunction:IFunction { Dictionary<List<object>, List<object>> map; class EMAComparer : IEqualityComparer<List<object>> { private int _multiplier = 97; public bool Equals(List<object> a, List<object> b) { List<object> aVals = (List<object>)a[0]; int aPeriod = (int)a[1]; List<object> bVals = (List<object>)b[0]; int bPeriod = (int)b[1]; return (aVals.Count == bVals.Count) && (aPeriod == bPeriod); } public int GetHashCode(List<object> obj) { // Don't compute hash code on null object. if (obj == null) { return 0; } // Get length. int length = obj.Count; List<object> vals = (List<object>) obj[0]; int period = (int) obj[1]; return (_multiplier * vals.GetHashCode() * period.GetHashCode()) + length;; } } public EMAFunction() { NumParams = 2; Name = "EMA"; map = new Dictionary<List<object>, List<object>>(new EMAComparer()); } #region IFunction Members public int NumParams { get; set; } public string Name { get; set; } public object Execute(List<object> parameters) { if (parameters.Count != NumParams) throw new ArgumentException("The num params doesn't match!"); if (!map.ContainsKey(parameters)) { //map.Add(parameters, List<double> values = new List<double>(); List<object> asObj = (List<object>)parameters[0]; foreach (object val in asObj) { values.Add((double)val); } int period = (int)parameters[1]; asObj.Clear(); List<double> ema = TechFunctions.ExponentialMovingAverage(values, period); foreach (double val in ema) { asObj.Add(val); } map.Add(parameters, asObj); } return map[parameters]; } public void ClearMap() { map.Clear(); } #endregion } Here are my tests of the function: private void MemoizeTest() { DataSet dataSet = DataLoader.LoadData(DataLoader.DataSource.FROM_WEB, 1024); List<String> labels = dataSet.DataLabels; Stopwatch sw = new Stopwatch(); IFunction emaFunc = new EMAFunction(); List<object> parameters = new List<object>(); int numRuns = 1000; long sumTicks = 0; parameters.Add(dataSet.GetValues("open")); parameters.Add(12); // First call for(int i = 0; i < numRuns; ++i) { emaFunc.ClearMap();// remove any memoization mappings sw.Start(); emaFunc.Execute(parameters); sw.Stop(); sumTicks += sw.ElapsedTicks; } Console.WriteLine("Average ticks not-memoized " + (sumTicks/numRuns)); sumTicks = 0; // Repeat call for (int i = 0; i < numRuns; ++i) { sw.Start(); emaFunc.Execute(parameters); sw.Stop(); sumTicks += sw.ElapsedTicks; } Console.WriteLine("Average ticks memoized " + (sumTicks/numRuns)); } The performance is confusing me... I expected the memoized function to be faster, but it didn't work out that way: Average ticks not-memoized 106,182 Average ticks memoized 198,854 I tried doubling the data instances to 2048, but the results were about the same: Average ticks not-memoized 232,579 Average ticks memoized 446,280 I did notice that it was correctly finding the parameters in the map and it going directly to the map, but the performance was still slow... I'm either open for troubleshooting help with this example, or if you have a better solution to the problem then please let me know what it is.

    Read the article

  • Silverlight IConvertible TypeConverter

    - by codingbloke
    I recently answered the following question on stackoverflow:  Silverlight 3 custom control: only ‘int’ as numeric type for a property? [e.g. long or int64 seems to break] I quickly knocked up the class ConvertibleTypeConverter<T> that I posted in the question (listed later here as well). Afterward I fully expected to find that of the usual clever “bods who blog” to have covered this probably with a better solution than I.  So far though I’ve not found one so I thought I’d blog it myself. The Problem Here is a classic gotcha I’ve seen asked more than once on stackoverflow :- public class MyClass {     public float SomeValue { get; set; } } <local:MyClass SomeValue="45.15" /> This fails with the error  “Failed to create a 'System.Single' from the text '45.15'”  and results in much premature hair loss.  Fortunately this is SL4, in SL3 the error message is almost meaningless.  So what gives, how can it be that this fails when we can see other very similar values parsing happily all over the place? It comes down the fact that the Xaml parser only handles a few of the primitive data types namely: bool, int, string and double.  Since the parser has no idea how to convert a string to a float we get the above error. The Solution The sensible solution is “use double not float” but lets not dwell on that, there has to be occasions where such an answer isn’t acceptable. In order to achieve parsing of other types we need an implementation of TypeConverter for the type of the property and then we need to use the TypeConverterAttribute to decorate the property .  As an example the Silverlight SDK provides one for DateTime the DateTimeTypeConverter (yes I know DateTime isn’t really a primitive). The following class will parse in Xaml:- public class MyClass {     [TypeConverter(typeof(DateTimeTypeConverter))]     public DateTime SomeValue {get; set; } } So far though we would need to create a TypeConverter for each primitive type we are using, what if I had the following mad class to support in Xaml:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     public Byte ByteProp { get; set; }     public Char CharProp { get; set; }     public DateTime DateTimeProp { get; set; }     public Decimal DecimalProp { get; set; }     public Double DoubleProp { get; set; }     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     public Int64 Int64Prop { get; set; }     public SByte SByteProp { get; set; }     public Single SingleProp { get; set; }     public String StringProp { get; set; }     public UInt16 UInt16Prop { get; set; }     public UInt32 UInt32Prop { get; set; }     public UInt64 UInt64Prop { get; set; } } Then I want to fill an instance of StrangePrimitives with the following Xaml which of course fails. <local:StrangePrimitives x:Key="MyStrangePrimitives"                          BooleanProp="True"                          ByteProp="156"                          CharProp="A"                          DateTimeProp="06 Jun 2010"                          DecimalProp="123.56"                          DoubleProp="8372.937803"                          Int16Prop="16532"                          Int32Prop="73738248"                          Int64Prop="12345678909298"                          SByteProp="-123"                          SingleProp="39.0"                          StringProp="Hello, World!"                          UInt16Prop="40000"                          UInt32Prop="4294967295"                          UInt64Prop="18446744073709551615"      /> I got to thinking, though, one thing all these primitive types have in common is that they all implement IConvertible so it should be possible to write just one converter to handle them all.  Here it is:- The ConvertibleTypeConverter public class ConvertibleTypeConverter<T> : TypeConverter where T : IConvertible {     public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)     {         return sourceType.GetInterface("IConvertible", false) != null;     }     public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)     {         return destinationType.GetInterface("IConvertible", false) != null;     }     public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value)     {         return ((IConvertible)value).ToType(typeof(T), culture);     }     public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType)     {         return ((IConvertible)value).ToType(destinationType, culture);     } } I won’t bore you with an explanation of how it works, it simply adapts one existing interface (the IConvertible) and exposes it as another (the TypeConverter).   With that in place the previous strange primitives class can be modified as:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Byte>))]     public Byte ByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Char>))]     public Char CharProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<DateTime>))]     public DateTime DateTimeProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Decimal>))]     public Decimal DecimalProp { get; set; }     public Double DoubleProp {get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int16>))]     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int64>))]     public Int64 Int64Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<SByte>))]     public SByte SByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Single>))]     public Single SingleProp { get; set; }     public String StringProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt16>))]     public UInt16 UInt16Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt32>))]     public UInt32 UInt32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt64>))]     public UInt64 UInt64Prop { get; set; } } This results in the previous Xaml parsing happily.  Now it seems such an obvious thing to do that one may wonder why such a class doesn’t already existing in Silverlight or at least in the SDK.   I would not be surprised if there were some very good reasons hence use the ConvertibleTypeConverter with caution.  It does seem to me to be a useful little class to have lying around in the toolbox for the odd occasion where it may be needed.

    Read the article

  • Implicit constructor available for all types derived from Base excepted the current type?

    - by Vincent
    The following code sum up my problem : template<class Parameter> class Base {}; template<class Parameter1, class Parameter2, class Parameter> class Derived1 : public Base<Parameter> { }; template<class Parameter1, class Parameter2, class Parameter> class Derived2 : public Base<Parameter> { public : // Copy constructor Derived2(const Derived2& x); // An EXPLICIT constructor that does a special conversion for a Derived2 // with other template parameters template<class OtherParameter1, class OtherParameter2, class OtherParameter> explicit Derived2( const Derived2<OtherParameter1, OtherParameter2, OtherParameter>& x ); // Now the problem : I want an IMPLICIT constructor that will work for every // type derived from Base EXCEPT // Derived2<OtherParameter1, OtherParameter2, OtherParameter> template<class Type, class = typename std::enable_if</* SOMETHING */>::type> Derived2(const Type& x); }; How to restrict an implicit constructor to all classes derived from the parent class excepted the current class whatever its template parameters, considering that I already have an explicit constructor as in the example code ? EDIT : For the implicit constructor from Base, I can obviously write : template<class OtherParameter> Derived2(const Base<OtherParameter>& x); But in that case, do I have the guaranty that the compiler will not use this constructor as an implicit constructor for Derived2<OtherParameter1, OtherParameter2, OtherParameter> ? EDIT2: Here I have a test : (LWS here : http://liveworkspace.org/code/cd423fb44fb4c97bc3b843732d837abc) #include <iostream> template<typename Type> class Base {}; template<typename Type> class Other : public Base<Type> {}; template<typename Type> class Derived : public Base<Type> { public: Derived() {std::cout<<"empty"<<std::endl;} Derived(const Derived<Type>& x) {std::cout<<"copy"<<std::endl;} template<typename OtherType> explicit Derived(const Derived<OtherType>& x) {std::cout<<"explicit"<<std::endl;} template<typename OtherType> Derived(const Base<OtherType>& x) {std::cout<<"implicit"<<std::endl;} }; int main() { Other<int> other0; Other<double> other1; std::cout<<"1 = "; Derived<int> dint1; // <- empty std::cout<<"2 = "; Derived<int> dint2; // <- empty std::cout<<"3 = "; Derived<double> ddouble; // <- empty std::cout<<"4 = "; Derived<double> ddouble1(ddouble); // <- copy std::cout<<"5 = "; Derived<double> ddouble2(dint1); // <- explicit std::cout<<"6 = "; ddouble = other0; // <- implicit std::cout<<"7 = "; ddouble = other1; // <- implicit std::cout<<"8 = "; ddouble = ddouble2; // <- nothing (normal : default assignment) std::cout<<"\n9 = "; ddouble = Derived<double>(dint1); // <- explicit std::cout<<"10 = "; ddouble = dint2; // <- implicit : WHY ?!?! return 0; } The last line worry me. Is it ok with the C++ standard ? Is it a bug of g++ ?

    Read the article

  • How to Add a Note to an Email Message in Outlook 2013

    - by Lori Kaufman
    There may be times when you want to add a note to an email message you received. Maybe you need to remember something about the sender or the contents of the email. There are several ways to add a note to an email message. NOTE: You can also create a new task containing an email message you received. This is useful if you need to do something related to the email. The new task will contain all the contents (except attachments) from the email. One method of adding a note to an email message is to flag the message. To do this, right-click on the flag icon in the flag column for the message to which you want to add a note. Select Custom from the popup menu. On the Custom dialog box, you can select a ready-made note from the Flag to drop-down list. You can also type a custom note in the Flag to edit box. Select a Start date and a Due date and setup a reminder, if desired. Click OK. The flag displays above the body of the email message when you double-click on the message to open it in the Message window. You can also put the cursor in the subject line of the message and add text to it, as shown below. When you close the message window, a confirmation dialog box displays asking if you want to save your changes. To save the note you added to the subject line, click Yes. Your note displays as part of the subject line on the message in your list of email messages. You can also add a note to the body of an email message. To do this, you must enable editing of the message. Double-click the message to open the Message window. Click Actions in the Move section of the Message tab and select Edit Message from the drop-down menu. Click in the body of the message and type your note. When you close the Message window, a confirmation dialog box displays asking if you want to save your changes. Click Yes to save you note in the body of the email. You can see the note you added if it is visible as part of the first line of the body displayed in the list of email messages. Use the Notes section of Outlook to create a separate note you can attach to an email message. To do this, click the … button on the Navigation Bar and select Notes from the popup menu. Click New Note on the Home tab of the Notes window (or press Ctrl + N) to create a note. Enter the text for your note in the small note window that displays and click the X button to close the note, saving it. To attach the note to the email message, make sure the Mail section of Outlook is active. Double-click on the message onto which you want to attach the note. Leaving the Message window open, go back to the main Outlook window and select Notes from the Navigation Bar, as mentioned above. Drag the note you created to the message window. The note is added to the message as an attachment. When you close the Message window, a confirmation dialog box displays asking if you want to save your changes. To save the message with your note added as an attachment, click Yes. A paperclip icon is added to the message in the list of email messages, indicating there is an attachment in the message. When you add a note to an email message as an attachment using the Notes section of Outlook, you don’t have to keep the original note. The note is now saved with the message, and can be deleted from the Notes section.     

    Read the article

  • Silverlight Cream for February 09, 2011 -- #1044

    - by Dave Campbell
    In this Issue: Vikas, Tony Champion, Peter Kuhn, Ollie Riches, Rich Griffin, Rob Eisenberg, Andrea Boschin, Rudi Grobler(-2-), Jesse Liberty, Dan Wahlin, Roberto Sonnino, Deborah Kurata. Above the Fold: Silverlight: "Silverlight double click event" Vikas WP7: "Logging in Silverlight and WP7 with MVVM Light" Tony Champion XNA: "XNA for Silverlight developers: Part 3 - Animation (transforms)" Peter Kuhn Shoutouts: Vikas deserves congratulations for passing the beta Silverlight 4 exam, but in the process he has a great list of resources to help you do the same: Exam 70-506 ( TS: Silverlight 4, Development ) From SilverlightCream.com: Silverlight double click event Vikas demonstrates 3 ways to come up with a double-click in Silverlight: Timer, Rx Framework, and Behavior with code for each. Logging in Silverlight and WP7 with MVVM Light Tony Champion is discussing logging... and since he finds himself doing it in every project, he's setting up an extensible solution he can reuse and is doing so with MVVMLight XNA for Silverlight developers: Part 3 - Animation (transforms) Peter Kuhn has part 3 of his XNA for WP7 series up at SilverlightShow. In this 3rd tutorial, Peter is discussing animation with Transformations.... remember... this is XNA! WP7Contrib: Location Push Model Ollie Riches posts from the WP7C and discusses how they provide an interface for location service by abstracting away the GeoCoordinateWatcher class and provide a clean push model using the IObservable as the return types for all variants. WP7 Contrib – When messaging becomes messy and services shine Rich Griffin pulls another post up from WP7C where he discusses swapping out using Service Styles rather than Messenger Styles... in his words "when we start getting friction trying to bend the framework api to do something that it was not really meant for its time to use something [that] solves the problem better" Herding Code 104: Rob Eisenberg on Caliburn Micro Rob Eisenberg is interviewed on the latest Herding Code, talking about his baby, Caliburn Micro, and tons of other stuff as well... just check out the list of links generated for this show. Windows Phone 7 - Part #4: The application lifecycle Andrea Boschin has part 4 of his WP7 tutorial series up at SilverlightShow... In this tutorial he does a complete run-down the the WP7 Application Life-Cycle Simple Error Reporting on WP7 Rudi Grobler has a code snippet up that, with the end-user's permission of course, emails problem reports back to you... very cool idea. Simple Error Reporting on WP7 REDUX Rudi Grobler demonstrates using the Coding4Fun toolkit to display an exception prompt to the user... and then possibly email the report to you..see Rudi's other post on that. Creating An Application Bar–Don’t Panic In his latest (number 31) WP7 From Scratch episode, Jesse Liberty takes on the ApplicationBar, and uses Blend to get the job done easier. Syncing Data with a Server using Silverlight and HTTP Polling Duplex Dan Wahlin revisits some older posts of his about Push technologies in Silverlight, and provides some great insight (and code) into Http Polling Duplex Quick WPF/Silverlight tips to make great videos of your apps Roberto Sonnino has some great tips on making awesome videos of your WPF or Silverlight app. Simple Silverlight MVVM Base Class Deborah Kurata has her take at a good MVVM base class as the subject of her latest post... good points and good code. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Share Folders & Files Between Vista and XP Machines

    - by Mysticgeek
    Since Microsoft has three operating systems in use, chances are you’ll find yourself needing to share files between XP, Vista, Windows 7, or some combination of the three. Here we take a look at sharing between a Vista and XP on your home network. Share Without Password Protected Sharing If you’re not worried about who’s accessing the files and folders, the easiest method is to disable Password Protected Sharing. So on the Vista machine open Network and Sharing Center. Under Sharing and Discovery make sure Network Discovery, File Sharing, and, Public Folder Sharing are turned on. Also turn off Password Protected Sharing… Now go into the Vista Public folder, located in C:\Users\Public, and add what you want to share or create a new folder. In this example we created a new folder called XP_Share and added some files to it. On the XP machine go into My Network Places and under Network Tasks click on View Workgroup Computers. Now you’ll see all of the computers on your network which should be part of the same Workgroup. Here we need to double-click on the Vista computer. And there we go…no password to enter so we can access the XP_Share folder or anything else that is located in the Public folder. Share with Password Protected Sharing If you want to keep Password Protected Sharing turned on, then we need to do things a little different. When it’s turned on and you try to access the Vista machine from XP, you’re prompted for a password, and no matter what you think the credentials are, you can’t get access…very annoying. So what we need to do is add the XP Machine as a user. Right-click on Computer from the Start Menu or desktop icon and select Manage from the context menu. The Computer Management screen opens up and you want to expand Local Users and Groups, then the Users folder. Then right-click any open area an select New User. Now create a new user name and password, you can also fill in the other fields if you want. Then make sure to uncheck User must change password at next logon and check the box next to Password never expires. Click the Create button and close out of the New User screen. You’ll then see the new user we created in the list and you can close out of the Computer Management window. Now back on the XP computer when you double-click on the Vista machine, your prompted to log in. Just type in the username and password you just created. Now you’ll have access to the Public folder contents. Set up Sharing on XP If you want to access a shared folder from the Vista computer located on the XP machine, it’s the same process in reverse. On the XP computer in Shared Documents, right-click on the folder you want to share and select Sharing and Security. Then select the radio button next to Share this folder and click Ok. Go into Computer Management and create a new user… Now from the Vista machine double click on the XP machine icon, enter the password, then access the folders and files you need. If you have multiple versions of Windows on your home network, you’ll now be able to access files and folders from each of them. If you want to share between Windows 7 and XP check out our article on how to share files and printers between Windows 7 and XP. You might also want to check out our article on how to share files and printers between Windows 7 and Vista. Similar Articles Productive Geek Tips Show Hidden Files and Folders in Windows 7 or VistaHow To Share Files and Printers Between Windows 7 and VistaShare Files and Printers between Windows 7 and XPHow To Share a Folder the XP Way in Windows VistaMoving Your Personal Data Folders in Windows Vista the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Scan your PC for nasties with Panda ActiveScan CleanMem – Memory Cleaner AceStock – The Personal Stock Monitor Add Multiple Tabs to Office Programs The Wearing of the Green – St. Patrick’s Day Theme (Firefox) Perform a Background Check on Yourself

    Read the article

  • Converting openGl code to DirectX

    - by Fredrik Boston Westman
    First of all, this is kind of a follow up question on @byte56 excellent anwser on this question concerning picking algorithms. I'm trying to convert one of his code examples to directX 11 however I have run in to some problems ( I can pick but the picking is way off), and I wanted to make sure I had done it rigth before moving on and checking the rest of my code. I am not that familiar with openGl but I can imagine openGl has diffrent coordinations systems, and functions that alters how you must implement to code abit. This is his code example: public Ray GetPickRay() { int mouseX = Mouse.getX(); int mouseY = WORLD.Byte56Game.getHeight() - Mouse.getY(); float windowWidth = WORLD.Byte56Game.getWidth(); float windowHeight = WORLD.Byte56Game.getHeight(); //get the mouse position in screenSpace coords double screenSpaceX = ((float) mouseX / (windowWidth / 2) - 1.0f) * aspectRatio; double screenSpaceY = (1.0f - (float) mouseY / (windowHeight / 2)); double viewRatio = Math.tan(((float) Math.PI / (180.f/ViewAngle) / 2.00f))* zoomFactor; screenSpaceX = screenSpaceX * viewRatio; screenSpaceY = screenSpaceY * viewRatio; //Find the far and near camera spaces Vector4f cameraSpaceNear = new Vector4f((float) (screenSpaceX * NearPlane), (float) (screenSpaceY * NearPlane), (float) (-NearPlane), 1); Vector4f cameraSpaceFar = new Vector4f((float) (screenSpaceX * FarPlane), (float) (screenSpaceY * FarPlane), (float) (-FarPlane), 1); //Unproject the 2D window into 3D to see where in 3D we're actually clicking Matrix4f tmpView = Matrix4f(view); Matrix4f invView = (Matrix4f) tmpView.invert(); Vector4f worldSpaceNear = new Vector4f(); Matrix4f.transform(invView, cameraSpaceNear, worldSpaceNear); Vector4f worldSpaceFar = new Vector4f(); Matrix4f.transform(invView, cameraSpaceFar, worldSpaceFar); //calculate the ray position and direction Vector3f rayPosition = new Vector3f(worldSpaceNear.x, worldSpaceNear.y, worldSpaceNear.z); Vector3f rayDirection = new Vector3f(worldSpaceFar.x - worldSpaceNear.x, worldSpaceFar.y - worldSpaceNear.y, worldSpaceFar.z - worldSpaceNear.z); rayDirection.normalise(); return new Ray(rayPosition, rayDirection); } All rigths reserved to him of course This is my DirectX 11 code : void GraphicEngine::pickRayVector(float mouseX, float mouseY,XMVECTOR& pickRayInWorldSpacePos, XMVECTOR& pickRayInWorldSpaceDir) { float PRVecX, PRVecY; float nearPlane = 0.1f; float farPlane = 200.0f; floar viewAngle = 0.4 * 3.14; PRVecX = ((( 2.0f * mouseX) / ClientWidth ) - 1 ) * tan((viewAngle)/2); PRVecY = (1-(( 2.0f * mouseY) / ClientHeight)) * tan((viewAngle)/2); XMVECTOR cameraSpaceNear = XMVectorSet(PRVecX * nearPlane,PRVecY * nearPlane, -nearPlane, 1.0f); XMVECTOR cameraSpaceFar = XMVectorSet(PRVecX * farPlane,PRVecY * farPlane, -farPlane, 1.0f); // Transform 3D Ray from View space to 3D ray in World space XMMATRIX invMat; XMVECTOR matInvDeter; invMat = XMMatrixInverse(&matInvDeter, cam->getCameraView()); //Inverse of View Space matrix is World space matrix XMVECTOR worldSpaceNear = XMVector3TransformCoord(cameraSpaceNear, invMat); XMVECTOR worldSpaceFar = XMVector3TransformCoord(cameraSpaceFar, invMat); pickRayInWorldSpacePos = worldSpaceNear; pickRayInWorldSpaceDir = worldSpaceFar-worldSpaceNear; pickRayInWorldSpaceDir = XMVector3Normalize(pickRayInWorldSpaceDir); } A couple of notes: The mouse coordinates are already converted so that the top left corner of the client window would be (0,0) and the bottom rigth (800,600) ( or whatever resolution you would have) I hadn't used any far or near plane before, so i just made some arbitrary number up for them. To my understanding it shouldnt matter as long as the object you are trying to pick is in between the range of thoese numbers The viewAngle is the same angle that I used when setting the camera view with XMMatrixPerspectiveFovLH , I just hadn't made it a member variable of my Camera class yet. I removed the variable aspectRation and zoomFactor because I assumed that they where related to some specific function of his game. Now I'm not sure, but I think the problems lies either withing the mouse to viewspace conversion, maby that we use diffrent coordinations systems. Either that or how i transform the matrixes in the the end, because i know order is important when it comes to matrixes. Any help is appriciated! Thanks in advance. Edit: One more note, my code is in c++

    Read the article

  • How would you gather client's data on Google App Engine without using Datastore/Backend Instances too much?

    - by ruslan
    I'm relatively new to StackExchange and not sure if it's appropriate place to ask design question. Site gives me a hint "The question you're asking appears subjective and is likely to be closed". Please let me know. Anyway.. One of the projects I'm working on is online survey engine. It's my first big commercial project on Google App Engine. I need your advice on how to collect stats and efficiently record them in DataStore without bankrupting me. Initial requirements are: After user finishes survey client sends list of pairs [ID (int) + PercentHit (double)]. This list shows how close answers of this user match predefined answers of reference answerers (which identified by IDs). I call them "target IDs". Creator of the survey wants to see aggregated % for given IDs for last hour, particular timeframe or from the beginning of the survey. Some surveys may have thousands of target/reference answerers. So I created entity public class HitsStatsDO implements Serializable { @Id transient private Long id; transient private Long version = (long) 0; transient private Long startDate; @Parent transient private Key parent; // fake parent which contains target id @Transient int targetId; private double avgPercent; private long hitCount; } But writing HitsStatsDO for each target from each user would give a lot of data. For instance I had a survey with 3000 targets which was answered by ~4 million people within one week with 300K people taking survey in first day. Even if we assume they were answering it evenly for 24 hours it would give us ~1040 writes/second. Obviously it hits concurrent writes limit of Datastore. I decided I'll collect data for one hour and save that, that's why there are avgPercent and hitCount in HitsStatsDO. GAE instances are stateless so I had to use dynamic backend instance. There I have something like this: // Contains stats for one hour private class Shard { ReadWriteLock lock = new ReentrantReadWriteLock(); Map<Integer, HitsStatsDO> map = new HashMap<Integer, HitsStatsDO>(); // Key is target ID public void saveToDatastore(); public void updateStats(Long startDate, Map<Integer, Double> hits); } and map with shard for current hour and previous hour (which doesn't stay here for long) private HashMap<Long, Shard> shards = new HashMap<Long, Shard>(); // Key is HitsStatsDO.startDate So once per hour I dump Shard for previous hour to Datastore. Plus I have class LifetimeStats which keeps Map<Integer, HitsStatsDO> in memcached where map-key is target ID. Also in my backend shutdown hook method I dump stats for unfinished hour to Datastore. There is only one major issue here - I have only ONE backend instance :) It raises following questions on which I'd like to hear your opinion: Can I do this without using backend instance ? What if one instance is not enough ? How can I split data between multiple dynamic backend instances? It hard because I don't know how many I have because Google creates new one as load increases. I know I can launch exact number of resident backend instances. But how many ? 2, 5, 10 ? What if I have no load at all for a week. Constantly running 10 backend instances is too expensive. What do I do with data from clients while backend instance is dead/restarting? Thank you very much in advance for your thoughts.

    Read the article

  • rotate player based off of joystick

    - by pengume
    Hey everyone I have this game that i am making in android and I have a touch screen joystick that moves the player around based on the joysticks position. I cant figure out how to also get the player to rotate at the same angle of the joystick. so when the joystick is to the left the players bitmap is rotated to the left as well. Maybe someone here has some sample code I could look at here is the joysticks class that I am using. `public class GameControls implements OnTouchListener { public float initx = DroidzActivity.screenWidth - 45; //255; // 320 og 425 public float inity = DroidzActivity.screenHeight - 45;//425; // 480 og 267 public Point _touchingPoint = new Point( DroidzActivity.screenWidth - 45, DroidzActivity.screenHeight - 45); public Point _pointerPosition = new Point(DroidzActivity.screenWidth - 100, DroidzActivity.screenHeight - 100); // ogx 220 ogy 150 private Boolean _dragging = false; private boolean attackMode = false; @Override public boolean onTouch(View v, MotionEvent event) { update(event); return true; } private MotionEvent lastEvent; public boolean ControlDragged; private static double angle; public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } // drag drop if (event.getAction() == MotionEvent.ACTION_DOWN) { if ((int) event.getX() > 0 && (int) event.getX() < 50 && (int) event.getY() > DroidzActivity.screenHeight - 160 && (int) event.getY() < DroidzActivity.screenHeight - 0) { setAttackMode(true); } else { _dragging = true; } } else if (event.getAction() == MotionEvent.ACTION_UP) { if(isAttackMode()){ setAttackMode(false); } _dragging = false; } if (_dragging) { ControlDragged = true; // get the pos _touchingPoint.x = (int) event.getX(); _touchingPoint.y = (int) event.getY(); // Log.d("GameControls", "x = " + _touchingPoint.x + " y = " //+ _touchingPoint.y); // bound to a box if (_touchingPoint.x < DroidzActivity.screenWidth - 75) { // og 400 _touchingPoint.x = DroidzActivity.screenWidth - 75; } if (_touchingPoint.x > DroidzActivity.screenWidth - 15) {// og 450 _touchingPoint.x = DroidzActivity.screenWidth - 15; } if (_touchingPoint.y < DroidzActivity.screenHeight - 75) {// og 240 _touchingPoint.y = DroidzActivity.screenHeight - 75; } if (_touchingPoint.y > DroidzActivity.screenHeight - 15) {// og 290 _touchingPoint.y = DroidzActivity.screenHeight - 15; } // get the angle setAngle(Math.atan2(_touchingPoint.y - inity, _touchingPoint.x - initx) / (Math.PI / 180)); // Move the ninja in proportion to how far // the joystick is dragged from its center _pointerPosition.y += Math.sin(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // og 180 70 _pointerPosition.x += Math.cos(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // make the pointer go thru if (_pointerPosition.x > DroidzActivity.screenWidth) { _pointerPosition.x = 0; } if (_pointerPosition.x < 0) { _pointerPosition.x = DroidzActivity.screenWidth; } if (_pointerPosition.y > DroidzActivity.screenHeight) { _pointerPosition.y = 0; } if (_pointerPosition.y < 0) { _pointerPosition.y = DroidzActivity.screenHeight; } } else if (!_dragging) { ControlDragged = false; // Snap back to center when the joystick is released _touchingPoint.x = (int) initx; _touchingPoint.y = (int) inity; // shaft.alpha = 0; } } public void setAttackMode(boolean attackMode) { this.attackMode = attackMode; } public boolean isAttackMode() { return attackMode; } public void setAngle(double angle) { this.angle = angle; } public static double getAngle() { return angle; } }` I should also note that the player has animations based on when he is moving or attacking.

    Read the article

  • How can I gather client's data on Google App Engine without using Datastore/Backend Instances too much?

    - by ruslan
    One of the projects I'm working on is online survey engine. It's my first big commercial project on Google App Engine. I need your advice on how to collect stats and efficiently record them in DataStore without bankrupting me. Initial requirements are: After user finishes survey client sends list of pairs [ID (int) + PercentHit (double)]. This list shows how close answers of this user match predefined answers of reference answerers (which identified by IDs). I call them "target IDs". Creator of the survey wants to see aggregated % for given IDs for last hour, particular timeframe or from the beginning of the survey. Some surveys may have thousands of target/reference answerers. So I created entity public class HitsStatsDO implements Serializable { @Id transient private Long id; transient private Long version = (long) 0; transient private Long startDate; @Parent transient private Key parent; // fake parent which contains target id @Transient int targetId; private double avgPercent; private long hitCount; } But writing HitsStatsDO for each target from each user would give a lot of data. For instance I had a survey with 3000 targets which was answered by ~4 million people within one week with 300K people taking survey in first day. Even if we assume they were answering it evenly for 24 hours it would give us ~1040 writes/second. Obviously it hits concurrent writes limit of Datastore. I decided I'll collect data for one hour and save that, that's why there are avgPercent and hitCount in HitsStatsDO. GAE instances are stateless so I had to use dynamic backend instance. There I have something like this: // Contains stats for one hour private class Shard { ReadWriteLock lock = new ReentrantReadWriteLock(); Map<Integer, HitsStatsDO> map = new HashMap<Integer, HitsStatsDO>(); // Key is target ID public void saveToDatastore(); public void updateStats(Long startDate, Map<Integer, Double> hits); } and map with shard for current hour and previous hour (which doesn't stay here for long) private HashMap<Long, Shard> shards = new HashMap<Long, Shard>(); // Key is HitsStatsDO.startDate So once per hour I dump Shard for previous hour to Datastore. Plus I have class LifetimeStats which keeps Map<Integer, HitsStatsDO> in memcached where map-key is target ID. Also in my backend shutdown hook method I dump stats for unfinished hour to Datastore. There is only one major issue here - I have only ONE backend instance :) It raises following questions on which I'd like to hear your opinion: Can I do this without using backend instance ? What if one instance is not enough ? How can I split data between multiple dynamic backend instances? It hard because I don't know how many I have because Google creates new one as load increases. I know I can launch exact number of resident backend instances. But how many ? 2, 5, 10 ? What if I have no load at all for a week. Constantly running 10 backend instances is too expensive. What do I do with data from clients while backend instance is dead/restarting?

    Read the article

  • Numerically stable(ish) method of getting Y-intercept of mouse position?

    - by Fraser
    I'm trying to unproject the mouse position to get the position on the X-Z plane of a ray cast from the mouse. The camera is fully controllable by the user. Right now, the algorithm I'm using is... Unproject the mouse into the camera to get the ray: Vector3 p1 = Vector3.Unproject(new Vector3(x, y, 0), 0, 0, width, height, nearPlane, farPlane, viewProj; Vector3 p2 = Vector3.Unproject(new Vector3(x, y, 1), 0, 0, width, height, nearPlane, farPlane, viewProj); Vector3 dir = p2 - p1; dir.Normalize(); Ray ray = Ray(p1, dir); Then get the Y-intercept by using algebra: float t = -ray.Position.Y / ray.Direction.Y; Vector3 p = ray.Position + t * ray.Direction; The problem is that the projected position is "jumpy". As I make small adjustments to the mouse position, the projected point moves in strange ways. For example, if I move the mouse one pixel up, it will sometimes move the projected position down, but when I move it a second pixel, the project position will jump back to the mouse's location. The projected location is always close to where it should be, but it does not smoothly follow a moving mouse. The problem intensifies as I zoom the camera out. I believe the problem is caused by numeric instability. I can make minor improvements to this by doing some computations at double precision, and possibly abusing the fact that floating point calculations are done at 80-bit precision on x86, however before I start micro-optimizing this and getting deep into how the CLR handles floating point, I was wondering if there's an algorithmic change I can do to improve this? EDIT: A little snooping around in .NET Reflector on SlimDX.dll: public static Vector3 Unproject(Vector3 vector, float x, float y, float width, float height, float minZ, float maxZ, Matrix worldViewProjection) { Vector3 coordinate = new Vector3(); Matrix result = new Matrix(); Matrix.Invert(ref worldViewProjection, out result); coordinate.X = (float) ((((vector.X - x) / ((double) width)) * 2.0) - 1.0); coordinate.Y = (float) -((((vector.Y - y) / ((double) height)) * 2.0) - 1.0); coordinate.Z = (vector.Z - minZ) / (maxZ - minZ); TransformCoordinate(ref coordinate, ref result, out coordinate); return coordinate; } // ... public static void TransformCoordinate(ref Vector3 coordinate, ref Matrix transformation, out Vector3 result) { Vector3 vector; Vector4 vector2 = new Vector4 { X = (((coordinate.Y * transformation.M21) + (coordinate.X * transformation.M11)) + (coordinate.Z * transformation.M31)) + transformation.M41, Y = (((coordinate.Y * transformation.M22) + (coordinate.X * transformation.M12)) + (coordinate.Z * transformation.M32)) + transformation.M42, Z = (((coordinate.Y * transformation.M23) + (coordinate.X * transformation.M13)) + (coordinate.Z * transformation.M33)) + transformation.M43 }; float num = (float) (1.0 / ((((transformation.M24 * coordinate.Y) + (transformation.M14 * coordinate.X)) + (coordinate.Z * transformation.M34)) + transformation.M44)); vector2.W = num; vector.X = vector2.X * num; vector.Y = vector2.Y * num; vector.Z = vector2.Z * num; result = vector; } ...which seems to be a pretty standard method of unprojecting a point from a projection matrix, however this serves to introduce another point of possible instability. Still, I'd like to stick with the SlimDX Unproject routine rather than writing my own unless it's really necessary.

    Read the article

  • Parameterized StreamInsight Queries

    - by Roman Schindlauer
    The changes in our APIs enable a set of scenarios that were either not possible before or could only be achieved through workarounds. One such use case that people ask about frequently is the ability to parameterize a query and instantiate it with different values instead of re-deploying the entire statement. I’ll demonstrate how to do this in StreamInsight 2.1 and combine it with a method of using subjects for dynamic query composition in a mini-series of (at least) two blog articles. Let’s start with something really simple: I want to deploy a windowed aggregate to a StreamInsight server, and later use it with different window sizes. The LINQ statement for such an aggregate is very straightforward and familiar: var result = from win in stream.TumblingWindow(TimeSpan.FromSeconds(5))               select win.Avg(e => e.Value); Obviously, we had to use an existing input stream object as well as a concrete TimeSpan value. If we want to be able to re-use this construct, we can define it as a IQStreamable: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value)); The DefineStreamable API lets us define a function, in our case from a IQStreamable (the input stream) and a TimeSpan (the window length) to an IQStreamable (the result). We can then use it like a function, with the input stream and the window length as parameters: var result = avg(stream, TimeSpan.FromSeconds(5)); Nice, but you might ask: what does this save me, except from writing my own extension method? Well, in addition to defining the IQStreamable function, you can actually deploy it to the server, to make it re-usable by another process! When we deploy an artifact in V2.1, we give it a name: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); When connected to the same server, we can now use that name to retrieve the IQStreamable and use it with our own parameters: var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); var result = averageQuery(stream, TimeSpan.FromSeconds(5)); Convenient, isn’t it? Keep in mind that, even though the function “AverageQuery” is deployed to the server, its logic will still be instantiated into each process when the process is created. The advantage here is being able to deploy that function, so another client who wants to use it doesn’t need to ask the author for the code or assembly, but just needs to know the name of deployed entity. A few words on the function signature of GetStreamable: the last type parameter (here: double) is the payload type of the result, not the actual result stream’s type itself. The returned object is a function from IQStreamable<SourcePayload> and TimeSpan to IQStreamable<double>. In the next article we will integrate this usage of IQStreamables with Subjects in StreamInsight, so stay tuned! Regards, The StreamInsight Team

    Read the article

  • WPF binding to current class property

    - by AnD
    Hello, I have a problem that i cant solve :( I have a user control (xaml file and cs file) in xaml it's like: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="Demo.CtrlContent" x:Name="UserControl" d:DesignWidth="598.333" d:DesignHeight="179.133" xmlns:Demo="clr-namespace:Demo" > <UserControl.Resources> <Storyboard x:Key="SBSmall"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="border" Storyboard.TargetProperty="(FrameworkElement.Width)"> <SplineDoubleKeyFrame KeyTime="00:00:01" Value="I WANT TO BIND VALUE HERE"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </UserControl.Resources> <Border BorderBrush="#FFC2C0C1" CornerRadius="3,3,3,3" BorderThickness="1,1,1,1" RenderTransformOrigin="0.5,0.5" x:Name="border" Margin="1,3,1,3" HorizontalAlignment="Left" VerticalAlignment="Top" Width="300"> and .cs file: public partial class CtrlContent { private mindef W { get { return (mindef) Window.GetWindow(this); } } public double MedWidth { // I WANT BIND THIS VALUE GO TO STORYBOARD VALUE IN XAML ABOVE get { double actualW; if(W == null) actualW = SystemParameters.PrimaryScreenWidth; else actualW = W.WrapMain.ActualWidth; return actualW - border.Margin.Left - border.Margin.Right; } } public double SmlWidth { get { return MedWidth / 2; } } public CtrlContent () { this.InitializeComponent(); } public CtrlContent (Content content) { this.InitializeComponent(); Document = content; } } in my .cs file there's a property called MedWidth, and in XAML file there's a storyboard called: SBSmall I want to bind my storyboard value to my property in class ctrlcontent. *the idea is, the storyboard is an animation to resize the control to a certain width depends on its parent container (the width is dynamic) anybody? please :) thanks!

    Read the article

  • C#: Struct Constructor: "fields must be fully assigned before control is returned to the caller."

    - by Rosarch
    Here is a struct I am trying to write: public struct AttackTraits { public AttackTraits(double probability, int damage, float distance) { Probability = probability; Distance = distance; Damage = damage; } private double probability; public double Probability { get { return probability; } set { if (value > 1 || value < 0) { throw new ArgumentOutOfRangeException("Probability values must be in the range [0, 1]"); } probability = value; } } public int Damage { get; set; } public float Distance { get; set; } } This results in the following compilation errors: The 'this' object cannot be used before all of its fields are assigned to Field 'AttackTraits.probability' must be fully assigned before control is returned to the caller Backing field for automatically implemented property 'AttackTraits.Damage' must be fully assigned before control is returned to the caller. Consider calling the default constructor from a constructor initializer. Backing field for automatically implemented property 'AttackTraits.Distance' must be fully assigned before control is returned to the caller. Consider calling the default constructor from a constructor initializer. What am I doing wrong?

    Read the article

  • datagrid binding

    - by abcdd007
    using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class OrderMaster : System.Web.UI.Page { BLLOrderMaster objMaster = new BLLOrderMaster(); protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { SetInitialRow(); string OrderNumber = objMaster.SelectDetails().ToString(); if (OrderNumber != "") { txtOrderNo.Text = OrderNumber.ToString(); txtOrderDate.Focus(); } } } private void InsertEmptyRow() { DataTable dt = new DataTable(); DataRow dr = null; dt.Columns.Add(new DataColumn("ItemCode", typeof(string))); dt.Columns.Add(new DataColumn("Description", typeof(string))); dt.Columns.Add(new DataColumn("Unit", typeof(string))); dt.Columns.Add(new DataColumn("Qty", typeof(string))); dt.Columns.Add(new DataColumn("Rate", typeof(string))); dt.Columns.Add(new DataColumn("Disc", typeof(string))); dt.Columns.Add(new DataColumn("Amount", typeof(string))); for (int i = 0; i < 5; i++) { dr = dt.NewRow(); dr["ItemCode"] = string.Empty; dr["Description"] = string.Empty; dr["Unit"] = string.Empty; dr["Qty"] = string.Empty; dr["Rate"] = string.Empty; dr["Disc"] = string.Empty; dr["Amount"] = string.Empty; dt.Rows.Add(dr); } //GridView1.DataSource = dt; //GridView1.DataBind(); } private void SetInitialRow() { DataTable dt = new DataTable(); DataRow dr = null; dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); dt.Columns.Add(new DataColumn("ItemCode", typeof(string))); dt.Columns.Add(new DataColumn("Description", typeof(string))); dt.Columns.Add(new DataColumn("Unit", typeof(string))); dt.Columns.Add(new DataColumn("Qty", typeof(string))); dt.Columns.Add(new DataColumn("Rate", typeof(string))); dt.Columns.Add(new DataColumn("Disc", typeof(string))); dt.Columns.Add(new DataColumn("Amount", typeof(string))); dr = dt.NewRow(); dr["RowNumber"] = 1; dr["ItemCode"] = string.Empty; dr["Description"] = string.Empty; dr["Unit"] = string.Empty; dr["Qty"] = string.Empty; dr["Rate"] = string.Empty; dr["Disc"] = string.Empty; dr["Amount"] = string.Empty; dt.Rows.Add(dr); //Store DataTable ViewState["OrderDetails"] = dt; Gridview1.DataSource = dt; Gridview1.DataBind(); } protected void AddNewRowToGrid() { int rowIndex = 0; if (ViewState["OrderDetails"] != null) { DataTable dtCurrentTable = (DataTable)ViewState["OrderDetails"]; DataRow drCurrentRow = null; if (dtCurrentTable.Rows.Count > 0) { for (int i = 1; i <= dtCurrentTable.Rows.Count; i++) { //extract the TextBox values TextBox box1 = (TextBox)Gridview1.Rows[rowIndex].Cells[1].FindControl("txtItemCode"); TextBox box2 = (TextBox)Gridview1.Rows[rowIndex].Cells[2].FindControl("txtdescription"); TextBox box3 = (TextBox)Gridview1.Rows[rowIndex].Cells[3].FindControl("txtunit"); TextBox box4 = (TextBox)Gridview1.Rows[rowIndex].Cells[4].FindControl("txtqty"); TextBox box5 = (TextBox)Gridview1.Rows[rowIndex].Cells[5].FindControl("txtRate"); TextBox box6 = (TextBox)Gridview1.Rows[rowIndex].Cells[6].FindControl("txtdisc"); TextBox box7 = (TextBox)Gridview1.Rows[rowIndex].Cells[7].FindControl("txtamount"); drCurrentRow = dtCurrentTable.NewRow(); drCurrentRow["RowNumber"] = i + 1; drCurrentRow["ItemCode"] = box1.Text; drCurrentRow["Description"] = box2.Text; drCurrentRow["Unit"] = box3.Text; drCurrentRow["Qty"] = box4.Text; drCurrentRow["Rate"] = box5.Text; drCurrentRow["Disc"] = box6.Text; drCurrentRow["Amount"] = box7.Text; rowIndex++; } //add new row to DataTable dtCurrentTable.Rows.Add(drCurrentRow); //Store the current data to ViewState ViewState["OrderDetails"] = dtCurrentTable; //Rebind the Grid with the current data Gridview1.DataSource = dtCurrentTable; Gridview1.DataBind(); } } else { // } //Set Previous Data on Postbacks SetPreviousData(); } private void SetPreviousData() { int rowIndex = 0; if (ViewState["OrderDetails"] != null) { DataTable dt = (DataTable)ViewState["OrderDetails"]; if (dt.Rows.Count > 0) { for (int i = 1; i < dt.Rows.Count; i++) { TextBox box1 = (TextBox)Gridview1.Rows[rowIndex].Cells[1].FindControl("txtItemCode"); TextBox box2 = (TextBox)Gridview1.Rows[rowIndex].Cells[2].FindControl("txtdescription"); TextBox box3 = (TextBox)Gridview1.Rows[rowIndex].Cells[3].FindControl("txtunit"); TextBox box4 = (TextBox)Gridview1.Rows[rowIndex].Cells[4].FindControl("txtqty"); TextBox box5 = (TextBox)Gridview1.Rows[rowIndex].Cells[5].FindControl("txtRate"); TextBox box6 = (TextBox)Gridview1.Rows[rowIndex].Cells[6].FindControl("txtdisc"); TextBox box7 = (TextBox)Gridview1.Rows[rowIndex].Cells[7].FindControl("txtamount"); box1.Text = dt.Rows[i]["ItemCode"].ToString(); box2.Text = dt.Rows[i]["Description"].ToString(); box3.Text = dt.Rows[i]["Unit"].ToString(); box4.Text = dt.Rows[i]["Qty"].ToString(); box5.Text = dt.Rows[i]["Rate"].ToString(); box6.Text = dt.Rows[i]["Disc"].ToString(); box7.Text = dt.Rows[i]["Amount"].ToString(); rowIndex++; } dt.AcceptChanges(); } ViewState["OrderDetails"] = dt; } } protected void BindOrderDetails() { DataTable dtOrderDetails = new DataTable(); if (ViewState["OrderDetails"] != null) { dtOrderDetails = (DataTable)ViewState["OrderDetails"]; } else { dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.Columns.Add(""); dtOrderDetails.AcceptChanges(); DataRow dr = dtOrderDetails.NewRow(); dtOrderDetails.Rows.Add(dr); ViewState["OrderDetails"] = dtOrderDetails; } if (dtOrderDetails != null) { Gridview1.DataSource = dtOrderDetails; Gridview1.DataBind(); if (Gridview1.Rows.Count > 0) { ((LinkButton)Gridview1.Rows[Gridview1.Rows.Count - 1].FindControl("btnDelete")).Visible = false; } } } protected void btnSave_Click(object sender, EventArgs e) { if (txtOrderDate.Text != "" && txtOrderNo.Text != "" && txtPartyName.Text != "" && txttotalAmount.Text !="") { BLLOrderMaster bllobj = new BLLOrderMaster(); DataTable dtdetails = new DataTable(); UpdateItemDetailRow(); dtdetails = (DataTable)ViewState["OrderDetails"]; SetValues(bllobj); int k = 0; k = bllobj.Insert_Update_Delete(1, bllobj, dtdetails); if (k > 0) { ScriptManager.RegisterStartupScript(this, this.GetType(), "Login Denied", "<Script>alert('Order Code Alraddy Exist');</Script>", false); } else { ScriptManager.RegisterStartupScript(this, this.GetType(), "Login Denied", "<Script>alert('Record Saved Successfully');</Script>", false); } dtdetails.Clear(); SetInitialRow(); txttotalAmount.Text = ""; txtOrderNo.Text = ""; txtPartyName.Text = ""; txtOrderDate.Text = ""; txttotalQty.Text = ""; string OrderNumber = objMaster.SelectDetails().ToString(); if (OrderNumber != "") { txtOrderNo.Text = OrderNumber.ToString(); txtOrderDate.Focus(); } } else { txtOrderNo.Text = ""; } } public void SetValues(BLLOrderMaster bllobj) { if (txtOrderNo.Text != null && txtOrderNo.Text.ToString() != "") { bllobj.OrNumber = Convert.ToInt16(txtOrderNo.Text); } if (txtOrderDate.Text != null && txtOrderDate.Text.ToString() != "") { bllobj.Date = DateTime.Parse(txtOrderDate.Text.ToString()).ToString("dd/MM/yyyy"); } if (txtPartyName.Text != null && txtPartyName.Text.ToString() != "") { bllobj.PartyName = txtPartyName.Text; } bllobj.TotalBillAmount = txttotalAmount.Text == "" ? 0 : int.Parse(txttotalAmount.Text); bllobj.TotalQty = txttotalQty.Text == "" ? 0 : int.Parse(txttotalQty.Text); } protected void txtdisc_TextChanged(object sender, EventArgs e) { double total = 0; double totalqty = 0; foreach (GridViewRow dgvr in Gridview1.Rows) { TextBox tb = (TextBox)dgvr.Cells[7].FindControl("txtamount"); double sum; if (double.TryParse(tb.Text.Trim(), out sum)) { total += sum; } TextBox tb1 = (TextBox)dgvr.Cells[4].FindControl("txtqty"); double qtysum; if (double.TryParse(tb1.Text.Trim(), out qtysum)) { totalqty += qtysum; } } txttotalAmount.Text = total.ToString(); txttotalQty.Text = totalqty.ToString(); AddNewRowToGrid(); Gridview1.TabIndex = 1; } public void UpdateItemDetailRow() { DataTable dt = new DataTable(); if (ViewState["OrderDetails"] != null) { dt = (DataTable)ViewState["OrderDetails"]; } if (dt.Rows.Count > 0) { for (int i = 0; i < Gridview1.Rows.Count; i++) { dt.Rows[i]["ItemCode"] = (Gridview1.Rows[i].FindControl("txtItemCode") as TextBox).Text.ToString(); if (dt.Rows[i]["ItemCode"].ToString() == "") { dt.Rows[i].Delete(); break; } else { dt.Rows[i]["Description"] = (Gridview1.Rows[i].FindControl("txtdescription") as TextBox).Text.ToString(); dt.Rows[i]["Unit"] = (Gridview1.Rows[i].FindControl("txtunit") as TextBox).Text.ToString(); dt.Rows[i]["Qty"] = (Gridview1.Rows[i].FindControl("txtqty") as TextBox).Text.ToString(); dt.Rows[i]["Rate"] = (Gridview1.Rows[i].FindControl("txtRate") as TextBox).Text.ToString(); dt.Rows[i]["Disc"] = (Gridview1.Rows[i].FindControl("txtdisc") as TextBox).Text.ToString(); dt.Rows[i]["Amount"] = (Gridview1.Rows[i].FindControl("txtamount") as TextBox).Text.ToString(); } } dt.AcceptChanges(); } ViewState["OrderDetails"] = dt; } }

    Read the article

  • Using pinvoke in c# to call sprintf and friends on 64-bit

    - by bde
    I am having an interesting problem with using pinvoke in C# to call _snwprintf. It works for integer types, but not for floating point numbers. This is on 64-bit Windows, it works fine on 32-bit. My code is below, please keep in mind that this is a contrived example to show the behavior I am seeing. class Program { [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, int p); [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, double p); static void Main(string[] args) { Double d = 1.0f; Int32 i = 1; Object o = (object)d; StringBuilder str = new StringBuilder(); _snwprintf(str, 32, "%10.1f", (Double)o); Console.WriteLine(str.ToString()); o = (object)i; _snwprintf(str, 32, "%10d", (Int32)o); Console.WriteLine(str.ToString()); Console.ReadKey(); } } The output of this program is 0.0 1 It should print 1.0 on the first line and not 0.0, and so far I am stumped.

    Read the article

  • C# average function for large numbers without overflow exception

    - by Ron Klein
    .NET Framework 3.5. I'm trying to calculate the average of some pretty large numbers. For instance: using System; using System.Linq; class Program { static void Main(string[] args) { var items = new long[] { long.MaxValue - 100, long.MaxValue - 200, long.MaxValue - 300 }; try { var avg = items.Average(); Console.WriteLine(avg); } catch (OverflowException ex) { Console.WriteLine("can't calculate that!"); } Console.ReadLine(); } } Obviously, the mathematical result is 9223372036854775607 (long.MaxValue - 200), but I get an exception there. This is because the implementation (on my machine) to the Average extension method, as inspected by .NET Reflector is: public static double Average(this IEnumerable<long> source) { if (source == null) { throw Error.ArgumentNull("source"); } long num = 0L; long num2 = 0L; foreach (long num3 in source) { num += num3; num2 += 1L; } if (num2 <= 0L) { throw Error.NoElements(); } return (((double) num) / ((double) num2)); } I know I can use a BigInt library (yes, I know that it is included in .NET Framework 4.0, but I'm tied to 3.5). But I still wonder if there's a pretty straight forward implementation of calculating the average of integers without an external library. Do you happen to know about such implementation? Thanks!!

    Read the article

  • malloc: error checking and freeing memory

    - by yCalleecharan
    Hi, I'm using malloc to make an error check of whether memory can be allocated or not for the particular array z1. ARRAY_SIZE is a predefined with a numerical value. I use casting as I've read it's safe to do so. long double *z1 = (long double *)malloc(sizeof (long double) * ARRAY_SIZE); if(z1 == NULL){ printf("Out of memory\n"); exit(-1); } The above is just a snippet of my code, but when I add the error checking part (contained in the if statement above), I get a lot of compile time errors with visual studio 2008. It is this error checking part that's generating all the errors. What am I doing wrong? On a related issue with malloc, I understand that the memory needs to be deallocated/freed after the variable/array z1 has been used. For the array z1, I use: free(z1); z1 = NULL; Is the second line z1 = NULL necessary? Thanks a lot...

    Read the article

  • Process: Unable to start service com.google.android.gms.checkin.CheckinService with Intent

    - by AndyRoid
    I'm trying to build a Google map application but keep receiving this in my LogCat. I have all the permissions and meta-data set in my manifest, but am still dumbfounded by this error. Have looked everywhere on SO for this specific error but found nothing relating to com.google.android.gms.checkin A little bit about my structural hierarchy. MainActivity extends ActionBarActivity with three tabs underneath actionbar. Each tab has it's own fragment. On the gMapFragment I create a GPSTrack object from my GPSTrack class which extends Service and implements LocationListener. The problem is that when I start the application I get this message: I have all my libraries imported properly and I even added the google-play-services.jar into my libs folder. I also installed Google Play Services APKs through CMD onto my emulator. Furthermore the LocationManager lm = = (LocationManager) mContext.getSystemService(LOCATION_SERVICE); in my GPSTrack class always returns null. Why is this and how can I fix these issues? Would appreciate an explanation along with solution too, I want to understand what's going on here. ============== Code: gMapFragment.java public class gMapFragment extends SupportMapFragment { private final String TAG = "gMapFragment"; private GoogleMap mMap; protected SupportMapFragment mapFrag; private Context mContext = getActivity(); private static View view; @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { if (view != null) { ViewGroup parent = (ViewGroup) view.getParent(); if (parent != null) { parent.removeView(view); } } try { super.onCreateView(inflater, container, savedInstanceState); view = inflater.inflate(R.layout.fragment_map, container, false); setupGoogleMap(); } catch (Exception e) { /* * Map already there , just return as view */ } return view; } private void setupGoogleMap() { mapFrag = (SupportMapFragment) getFragmentManager().findFragmentById( R.id.mapView); if (mapFrag == null) { FragmentManager fragManager = getFragmentManager(); FragmentTransaction fragTransaction = fragManager .beginTransaction(); mapFrag = SupportMapFragment.newInstance(); fragTransaction.replace(R.id.mapView, mapFrag).commit(); } if (mapFrag != null) { mMap = mapFrag.getMap(); if (mMap != null) { setupMap(); mMap.setOnMapClickListener(new OnMapClickListener() { @Override public void onMapClick(LatLng point) { // TODO your click stuff on map } }); } } } @Override public void onAttach(Activity activity) { super.onAttach(activity); Log.d("Attach", "on attach"); } @Override public void onDetach() { super.onDetach(); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override public void onResume() { super.onResume(); } @Override public void onPause() { super.onPause(); } @Override public void onDestroy() { super.onDestroy(); } private void setupMap() { GPSTrack gps = new GPSTrack(mContext); // Enable MyLocation layer of google map mMap.setMyLocationEnabled(true); Log.d(TAG, "MyLocation enabled"); // Set Map type mMap.setMapType(GoogleMap.MAP_TYPE_NORMAL); // Grab current location **ERROR HERE/Returns Null** Location location = gps.getLocation(); Log.d(TAG, "Grabbing location..."); if (location != null) { Log.d(TAG, "location != null"); // Grab Latitude and Longitude double latitude = location.getLatitude(); double longitude = location.getLongitude(); Log.d(TAG, "Getting lat, long.."); // Initialize LatLng object LatLng latLng = new LatLng(latitude, longitude); Log.d(TAG, "LatLng initialized"); // Show current location on google map mMap.moveCamera(CameraUpdateFactory.newLatLng(latLng)); // Zoom in on google map mMap.animateCamera(CameraUpdateFactory.zoomTo(20)); mMap.addMarker(new MarkerOptions().position( new LatLng(latitude, longitude)).title("You are here.")); } else { gps.showSettingsAlert(); } } } GPSTrack.java public class GPSTrack extends Service implements LocationListener{ private final Context mContext; private boolean isGPSEnabled = false; //See if network is connected to internet private boolean isNetworkEnabled = false; //See if you can grab the location private boolean canGetLocation = false; protected Location location = null; protected double latitude; protected double longitude; private static final long MINIMUM_DISTANCE_CHANGE_FOR_UPDATES = 10; //10 Meters private static final long MINIMUM_TIME_CHANGE_FOR_UPDATES = 1000 * 60 * 1; //1 minute protected LocationManager locationManager; public GPSTrack(Context context) { this.mContext = context; getLocation(); } public Location getLocation() { try { //Setup locationManager for controlling location services **ERROR HERE/Return Null** locationManager = (LocationManager) mContext.getSystemService(LOCATION_SERVICE); //See if GPS is enabled isGPSEnabled = locationManager.isProviderEnabled(LocationManager.GPS_PROVIDER); //See if Network is connected to the internet or carrier service isNetworkEnabled = locationManager.isProviderEnabled(LocationManager.NETWORK_PROVIDER); if (!isGPSEnabled && !isNetworkEnabled) { Toast.makeText(getApplicationContext(), "No Network Provider Available", Toast.LENGTH_SHORT).show(); } else { this.canGetLocation = true; if (isNetworkEnabled) { locationManager.requestLocationUpdates( LocationManager.NETWORK_PROVIDER, MINIMUM_TIME_CHANGE_FOR_UPDATES, MINIMUM_DISTANCE_CHANGE_FOR_UPDATES, this); Log.d("GPS", "GPS Enabled"); if (locationManager != null) { location = locationManager.getLastKnownLocation(LocationManager.GPS_PROVIDER); if (location != null) { latitude = location.getLatitude(); longitude = location.getLongitude(); } } } } } catch (Exception e) { e.printStackTrace(); } return location; } public void stopUsingGPS() { if (locationManager != null) { locationManager.removeUpdates(GPSTrack.this); } } public double getLatitude() { if (location != null) { latitude = location.getLatitude(); } return latitude; } public double getLongitude() { if (location != null) { longitude = location.getLongitude(); } return longitude; } public boolean canGetLocation() { return this.canGetLocation; } public void showSettingsAlert() { AlertDialog.Builder alertDialog = new AlertDialog.Builder(mContext); //AlertDialog title alertDialog.setTitle("GPS Settings"); //AlertDialog message alertDialog.setMessage("GPS is not enabled. Do you want to go to Settings?"); alertDialog.setPositiveButton("Settings", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub Intent i = new Intent(Settings.ACTION_LOCATION_SOURCE_SETTINGS); mContext.startActivity(i); } }); alertDialog.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub dialog.cancel(); } }); alertDialog.show(); } @Override public void onLocationChanged(Location location) { // TODO Auto-generated method stub } @Override public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } @Override public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } @Override public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } @Override public IBinder onBind(Intent intent) { // TODO Auto-generated method stub return null; } } logcat 06-08 22:35:03.441: E/AndroidRuntime(1370): FATAL EXCEPTION: main 06-08 22:35:03.441: E/AndroidRuntime(1370): Process: com.google.android.gms, PID: 1370 06-08 22:35:03.441: E/AndroidRuntime(1370): java.lang.RuntimeException: Unable to start service com.google.android.gms.checkin.CheckinService@b1094e48 with Intent { cmp=com.google.android.gms/.checkin.CheckinService }: java.lang.SecurityException: attempting to read gservices without permission: Neither user 10053 nor current process has com.google.android.providers.gsf.permission.READ_GSERVICES. 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ActivityThread.handleServiceArgs(ActivityThread.java:2719) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ActivityThread.access$2100(ActivityThread.java:135) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1293) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.os.Handler.dispatchMessage(Handler.java:102) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.os.Looper.loop(Looper.java:136) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ActivityThread.main(ActivityThread.java:5017) 06-08 22:35:03.441: E/AndroidRuntime(1370): at java.lang.reflect.Method.invokeNative(Native Method) 06-08 22:35:03.441: E/AndroidRuntime(1370): at java.lang.reflect.Method.invoke(Method.java:515) 06-08 22:35:03.441: E/AndroidRuntime(1370): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779) 06-08 22:35:03.441: E/AndroidRuntime(1370): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595) 06-08 22:35:03.441: E/AndroidRuntime(1370): at dalvik.system.NativeStart.main(Native Method) 06-08 22:35:03.441: E/AndroidRuntime(1370): Caused by: java.lang.SecurityException: attempting to read gservices without permission: Neither user 10053 nor current process has com.google.android.providers.gsf.permission.READ_GSERVICES. 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ContextImpl.enforce(ContextImpl.java:1685) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ContextImpl.enforceCallingOrSelfPermission(ContextImpl.java:1714) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.content.ContextWrapper.enforceCallingOrSelfPermission(ContextWrapper.java:572) 06-08 22:35:03.441: E/AndroidRuntime(1370): at imq.c(SourceFile:107) 06-08 22:35:03.441: E/AndroidRuntime(1370): at imq.a(SourceFile:121) 06-08 22:35:03.441: E/AndroidRuntime(1370): at imq.a(SourceFile:227) 06-08 22:35:03.441: E/AndroidRuntime(1370): at bwq.c(SourceFile:166) 06-08 22:35:03.441: E/AndroidRuntime(1370): at com.google.android.gms.checkin.CheckinService.a(SourceFile:237) 06-08 22:35:03.441: E/AndroidRuntime(1370): at com.google.android.gms.checkin.CheckinService.onStartCommand(SourceFile:211) 06-08 22:35:03.441: E/AndroidRuntime(1370): at android.app.ActivityThread.handleServiceArgs(ActivityThread.java:2702) AndroidManifest <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.app" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="14" android:targetSdkVersion="19" /> <uses-permission android:name="com.curio.permission.MAPS_RECEIVE" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" /> <uses-permission android:name="android.permission.ACCESS_MOCK_LOCATION" /> <uses-feature android:name="android.hardware.camera" android:required="true" /> <uses-feature android:glEsVersion="0x00020000" android:required="true" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="com.app.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" /> <meta-data android:name="com.google.android.maps.v2.API_KEY" android:value="AI........................" /> </application>

    Read the article

< Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >