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  • How to close the Facebook pop-up login window after the user Connects?

    - by alex
    Below is my code. For some reason, after the user logs into the little pop-up window, the little window will redirect back to '/" with a lot of session JSON junk at the end of the URL. How do I make it so that the little window closes, and my parent window refreshes? <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US" type="text/javascript"></script> <fb:login-button v="2" onlogin='window.location("/test");' size="medium">Connect</fb:login-button> <script type="text/javascript">FB.init("XXXXX",'/xd_receiver.htm');</script>

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  • how to fix Facebook JSDK that sometimes loads twice, once, or doesnt load at all?

    - by user1108310
    Im using facebook javaSDK for my website and I have a weird problem. When I load the website with "internet explorer" it always runs fine. When I load the website with firefox it always loads TWICE, and when I use chrome the JSDK sometimes loads once and sometimes not loads at all , giving me the error "Uncaught ReferenceError: FB is not defined ". I tried using asynchronous loading for the SDK but still the same problem. btw I have firebug on firefox, could that be the reason the JSDK loads twice? Thanks

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  • Build and test on 2.2.1 iPod Touch with XCode 3.2.2?

    - by slewis
    I've just installed Xcode 3.2.2 with iPhone SDK 3.2 Beta 5 (Snow Leopard) This version of Xcode didn't come with any iPhone SDKs older than 3.0. But I want to create an app that runs on all devices from iPhone OS 2.2.1 - 3.1.3. I managed to add older SDKs into Xcode by downloading iPhone 3.1.3 with Xcode 3.1.4 and installing each 2.x SDK from the 'Packages' folder in the .dmg. So now I can select 2.2.1 as 'iPhone OS Deployment Target' and the 'Base SDK' as 3.1.3, and the app will build (thus letting me use 3.1.3 APIs with conditional coding whilst still running on 2.2.1 devices). But the problem is the app will not install and run on my 2.2.1 iPod Touch. Instead, Xcode tells me 'No provisioned iPhone OS device is connected'. If I bring up the Organizer, in the left column, the iPod Touch has an orange sphere next to it, instead of green, and clicking on this reveals: 'The version of iPhone OS on “iPod touch” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below' I'm not sure how to get this version of the SDK to support 2.2.1. (It needs to be this download of XCode/iPhone SDK because I also want it to be a universal binary so it runs on the iPad with a minimum of fuss).

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  • Post to wall as Facebook App (not as a user)?

    - by Sebastian
    I need to obtain an access_token as an App, not as an admin or user. This is so that I can post/comment/like in a the style of "[ app name ] has commented on your post". The problem is that when I attempt to get an access token (which I do successfully), I'm getting one that is for me (the admin) because I'm logged in when I attempt to call: https://graph.facebook.com/oauth/authorize?client_id=[app id]&redirect_uri=[url]&scope=publish_stream,offline_access&type=user_agent&display=popup What is the process for getting an non-expiring access token AS an app, rather than an admin? Thanks in advance

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  • Facebook Connect in iPhone app: Able to have two sessions?

    - by TheGambler
    Does anyone know if you are able to have two sessions save in one iphone app? I don't mean two sessions active. I want to be able to let someone switch between facebook accounts in my app without having to logout and back in. To my understanding a sessions state is saved in user preferences and is resumed when you basically say [ session resume ]. What I'm wondering is if I can choose which session to resume based on the uid? If so then I can choose which session to resume. Thanks to all that reply.

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  • How to integrate Java ME SDK 3.2 with NetBeans

    - by SungmoonCho
    Many people like to use Java ME SDK with IDEs. We provided instructions on how to integrate the SDK with NetBeans through the download page, and also through the release note, however, let me explain it here once again with some screen shots. 1. Download Java ME SDK and NetBeans plugin from here. 2. Install Java ME SDK first. You will have the emulator and the runtime on your machine. Also please unarchive the NetBeans plugin somewhere. 3. Launch NetBeans. 4. Go to "Tools" - "Plugins". 5. Check out the "Installed" tab. Check "Show details". If you see the previous version of Java ME SDK Tools installed already. Check those to uninstall them. 6. Go to "Settings" tab. 7. Click "Add", and provide the location of NetBeans plugin. In my case, it is "file:/C:/Users/sungcho/Downloads/nb-me-sdk-plugins-uc/updates.xml". Don't forget to add "updates.xml" at the end. 8. Click "Okay" 9. Click "Available Plugins" tab. 10. If you scroll down, you will see three Java ME SDK Tools. Check "Java ME SDK Tools" plugin. Also check others as you desire. 11. Follow the instruction and install them. 12. Restart NetBeans 13. That is it. Done. Now you will see Oracle Java ME SDK 3.2 in your Java Platform list.

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  • JavaOne Session Report - Java ME SDK 3.2

    - by Janice J. Heiss
    Oracle Product Manager for Java ME SDK, Sungmoon Cho, presented a session, "Developing Java Mobile and Embedded Applications with Java ME SDK 3.2,” wherein he covered the basic new features of the Java ME Platform SDK 3.2, a state-of-the-art toolbox for developing mobile and embedded applications. The session began with a summary of the four main components of Java ME SDK. A device emulator allows developers to quickly run and test applications before commercialization. It supports CLDC/MIDP CLDC/IMP.NG and CLC/AGUI. A development environment assists writing, running debugging and deploying and enables on-device debugging. Samples provide developers with useful codes and frameworks. IDE Plugins – NetBeans and Eclipse – equip developers with CPU Profiler, Memory Monitor, Network Monitor, and Device Selector. This means that manual integration is no longer necessary. Cho then talked about the Java ME SDK’s on-device tooling architecture: * Java ME SDK provides an architecture ideal for on-device-debugging.* Device Manager plays the central role by managing different devices whether it is the emulator or a device that Oracle provides or recommends or a third party device as long as the devices have a Java Runtime that supports the protocol that is designated.* The Emulator provides an accurate emulation, since it uses the same code base used in Oracle’s Java ME runtime.* The Universal Emulator Interface (UEI) makes it easy for IDEs to detect the platform.He then focused on the Java ME SDK release highlights, which include: * Implementation and support for the new Oracle® Java Wireless Client 3.2 runtime and the Oracle® Java ME Embedded runtime. A full emulation for the runtime is provided.* Support for JSR 228, the Information Module Profile-Next Generation API (IMP-NG). This is a new profile for embedded devices. * A new Custom Device Skin Creator.* An Eclipse plugin for CLDC/MIDP.* Profiling, Network monitoring, and Memory monitoring are now integrated with the NetBeans profiling tools.* Java ME SDK Update CenterCho summarized the main features: IDE Integration (NetBeans and Eclipse) enables developers to write, run, profile, and debug their applications on their favorite IDE. CPU ProfilerThis enables developers to more quickly detect the hot spot and where CPU time is being used. They can double click the method to jump directly into the source code.Memory Monitor Developers can monitor objects and memory usage in real time.Debugger on the Emulator and DeviceDevelopers can run their applications step by step, and inspect the variables to pinpoint the problem. The debugging can take place either on the emulator or the device.Embedded Application DevelopmentIMP-NG, Device Access, Logging, and AMS API Support are now available.On-Device ToolingConnect your device to your computer, and run and debug the application right on your device.Custom Device Skin CreatorDefine your own device and test on an environment that is closest to your target device. The informative session concluded with a demo that showed more concretely how to apply the new features in Java ME SDK 3.2.

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  • Compiling external C++ library (Octave) for iPhone (Fortran compiler missing?)

    - by Shaggy Frog
    A friend of mine asked me if it would be possible to port the Octave project to the iPhone. I haven't compiled an external package for an iPhone project before, so I downloaded the source code, and then used some scripts found on a couple of different Web sites (one, two) to try and build the libraries. However, when I try either of these scripts (which are nearly identical), they eventually die during the configure phase with the following error output: [...snip checks...] checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking how to get verbose linking output from ... configure: WARNING: compilation failed checking for Fortran 77 libraries of ... rm: conftest.dSYM: is a directory checking for dummy main to link with Fortran 77 libraries... rm: conftest.dSYM: is a directory none checking for Fortran 77 name-mangling scheme... configure: error: cannot compile a simple Fortran program See `config.log' for more details. Is the problem that the iPhone SDK/Xcode doesn't include a Fortran cross-compiler, or am I doing something wrong?

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  • IPhone App Signing: A valid signing identity matching this profile could not be found in your keycha

    - by Ben Reeves
    I'm pulling my hair out over this. I just downloaded the iphone 3.0 SDK, but now I can't get my provisioning profiles to work. Here is what I have tried: Delete all provisioning profiles Delete login keychain Create new "login" keychain, make it default Create a new cert signing request Create new developer and distribution certs in the apple developer center Download and install them Download the WWDR cert and install it Create a new provisioning profile and double click it to install All the certificates report as valid, but xcode still won't recognize them. Anyone got any ideas? Thanks Edit: I completely re-installed osx and from a fresh install installed the 3.0 sdk and still the same problem.

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  • how to get game sound or how to create good sound for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance and Sorry for my BAD English.

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  • Iphone SDK array initlised at viewdidload and released at dealloc is causing leak?

    - by Skeep
    Hi All, I am new to iphone development and i am getting ready to submit my first app. I have an array initlised at viewdidload and released at dealloc, however it is causing a leak. My question is why would this happen is it because the dealloc has not run? My Code is as follows the NSMutableArray called listOfItems is referenced in my .h file for the UITableView. The listOfItems array is used to populate the table. In the viewDidLoad method i have this code listOfItems = [[NSMutableArray alloc] init]; and in the dealloc i have: [listOfItems release]; When watching leaks in instruments I get a NSArray leak which when I drill down points to the line: listOfItems = [[NSMutableArray alloc] init]; Am i putting all this in the right place? Thanks

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  • Error while sending message using xmpp4r_facebook

    - by santu
    I am following the instructions presented in http://dalibornasevic.com/posts/35-how-to-send-private-messages-with-facebook-api to send message to my friend and currently testing from command line. Following is the code I am using require 'xmpp4r_facebook' id = '<my facebook id>@chat.facebook.com' to = '<my friend facebook id>@chat.facebook.com' body = "hello, Im not spam!" subject = 'message from ruby' message = Jabber::Message.new to, body message.subject = subject client = Jabber::Client.new Jabber::JID.new(id) client.connect client.auth_sasl(Jabber::SASL::XFacebookPlatform.new(client, '<App ID>', '<access token got from https://developers.facebook.com/tools/explorer>', 'App Secret'), nil) I get the error RuntimeError: not-authorized from /Users/apple/.rvm/gems/ruby-1.9.3-p194/gems/xmpp4r_facebook-0.1.1/lib/xmpp4r_facebook.rb:103:in `auth' from /Users/apple/.rvm/gems/ruby-1.9.3-p194/gems/xmpp4r-0.5/lib/xmpp4r/client.rb:171:in `auth_sasl' from (irb):12 from /Users/apple/.rvm/rubies/ruby-1.9.3-p194/bin/irb:16:in `<main>'

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  • how to get game sound or how to create for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance

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  • Unknown error when trying to get long lived access token

    - by Marius.Radvan
    I am trying to get a long lived access token for one of my pages, using this code: $page_info = $facebook->api("/page-id?fields=access_token"); $access_token = array( "client_id" => $facebook->getAppId(), "client_secret" => $facebook->getAppSecret(), "grant_type" => "fb_exchange_token", "fb_exchange_token" => $page_info["access_token"] ); $result = $facebook->api("/oauth/access_token", $access_token); echo json_encode($result); ... but I get this response: {"error_code":1,"error_msg":"An unknown error occurred"} I get the same response if I browse to https://graph.facebook.com/oauth/access_token? client_id=APP_ID& client_secret=APP_SECRET& grant_type=fb_exchange_token& fb_exchange_token=EXISTING_ACCESS_TOKEN as stated in https://developers.facebook.com/roadmap/offline-access-removal/#page_access_token

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  • Facebook Game database design

    - by facebook-100000781341887
    Hi, I'm currently develop a facebook mafia like PHP game(of course, a light weight version), here is a simplify database(MySQL) of the game id-a <int3> <for index> uid <chr15> <facebook uid> HP <int3> <health point> exp <int3> <experience> money <int3> <money> list_inventory <chr5> <the inventory user hold...some special here, talk next> ... and 20 other fields just like reputation, num of combat... *the number next to the type is the size(byte) of the type For the list_inventory, there have 40 inventorys in my game, (actually, I have 5 these kind of list in my database), and each user can only contain 1 qty of each inventory, therefore, I assign 5 char for this field and each bit of char as 1 item(5 char * 8 bit = 40 slot), and I will do some manipulation by PHP to extract the data from this 5 byte. OK, I was thinking on this, if this game contains 100,000 user, and only 10% are active, therefore, if use my method, for the space use, 5 byte * 100,000 = 500 KB if I use another method, create a table user_hold_inventory, if the user have the inventory, then insert a record into this table, so, for 10,000 active user, I assume they got all item, but for other, I assume they got no item, here is the fields of the new table id-b <int3> <for index> id-a <int3> <id of the user table> inv_no <int1> <inventory that user hold> for the space use, ([id] (3+3) byte + [inv_no] 1 byte ) * [active user] 10,000 * [all inventory] * 40 = 2.8 MB seems method 2 have use more space, but it consume less CPU power. Please comment these 2 method or please correct me if there have another better method rather than what I think. Another question is, my database contain 26 fields, but I counted 5 of them are not change frquently, should I need to separate it on the other table or not? So many words, thanks for reading :)

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  • Software to block Facebook [closed]

    - by the_learner
    I wish to install a software in server of my office which can block facebook or any other website which I wish to block in client systems. (I dont want to edit host file for the same purpose) I google it out and found lots of them...but I am confused which is the best. Please suggest me some good blocking softwares along with download link (if providing link is possible, else no probz) Thanks in advance...

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  • Install SDK for Windows 7 64 bit

    - by Varun Jain
    I am trying to install Java SDK for windows 7 (Ultimate version, 64bit), I downloaded the following file from oracle website: jdk-7u9-windowsx64.exe. When I try to execute it, I get an error that it is not a valid win 32 application. I think the JDK version is correct. Can somebody help me out? Also, comment if you need more info about my machine configuration to help me out. Edit: I have 4 GB RAM on my system , Dell Latitude E4310

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  • Can't open my messages in facebook?

    - by Ehsan Mamakani
    I was up to sending a very long message, about 90,000 characters, to a friend, I tried several times but I got error sending the message. Finally, I think part of my message was sent because I could see the characters in my message list under my friend's name, but when I clicked the name to see my whole message it wouldn't load the message. And NOW I can't access any of my messages and I get this message from facebook how can I get access to my messages and conversations again?

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  • Should i scrap my own leader board and go for the Facebook built in one?

    - by Magnus Johansson
    Currently I'm rolling my own score and leader board functionality in my FB canvas game. In my game, users can see what score they have, in addition I have a public leader board where everybody can see all scores from all other users.(I also have possibility for each user to set themselves as anonymous in the leader board, if desired) But now I started thinking; why do I have my own leader board system? Facebook has this scores API and I started play around with it. It, of course, integrates well with Facebook, scores and achievement showing up in the ticker and what not. But it seems that I can't let each user see a public leader board in much the same way I currently have it. But it do let the users see their friends score. Let's face it, this is all what FB is all about, right? Friends. So the question is; should i scrap my own leader board and go for the Facebook built in one (and skip the public part of it)? My gut feeling says yes, but I wanted to hear what other thinks.

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  • Facebook - Isn't this a big vulnerability risk for users? (After Password Change)

    - by Trufa
    I would like to know you opinions as programmers / developers. When I changed my Facebook password yesterday, by mistake I entered the old one and got this: Am I missing something here or this is a big potencial risk for users. In my opinion this is a problem BECAUSE it is FaceBook and is used by, well, everyone and the latest statistics show that 76.3% of the users are idiots [source:me], that is more that 3/4!! All kidding aside: Isn't this useful information for an attacker? It reveals private information about the user! It could help the attacker gain access to another site in which the user used the same password Granted, you should't use use the same password twice (but remember: 76.3%!!!) Doesn't this simply increase the surface area for attackers? It increases the chances of getting useful information at least. In a site like Facebook 1st choice for hackers and (bad) people interested in valued personal information shouldn't anything increasing the chance of a vulnerability be removed? Am I missing something? Am I being paranoid? Will 76.3% of the accounts will be hacked after this post? Thanks in advance!! BTW if you want to try it out, a dummy account: user: [email protected] (old) password: hunter2

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  • What strategy should be employed to access Facebook data offline?

    - by user686021
    I'm working on a project similar to Klout which provides detail about how you influence other people and who influenced you. We'll be fetching data from few social networking sites (i.e linked in, facebook, twitter etc) to analyze how users interacts with one another. For that we need to parse the data and store it in db and have to analyze it so that strength of relation of two user can be decided. We'll be accessing data offline as well to provide them with accurate results. If we consider facebook activities, we need to have access to Facebook users' news feed, wall data which includes likes,comments,shares etc. To decide how one user influence other, we'll store all the data and analyze it. I need suggestions on what steps need to be taken for great performance. We'll be using ASP.Net(C#) Web forms, SQL Server, jQuery. Main concern is parsing of data, it's storage and retrieval with least overhead. For that I've summarized few points as below : Should we switch over to document-oriented database, like MongoDB or RavenDB for the whole app or part of it even though none of team member have experience with them? Should we use SQL Server Analysis service? Is there any other library than Json.NET for parsing data? Is it advisable to use any C# library over FQL + GET Request ? I've tried to provide as much info as possible. Please share your views for the same.

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