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  • node.js callback getting unexpected value for variable

    - by defrex
    I have a for loop, and inside it a variable is assigned with var. Also inside the loop a method is called which requires a callback. Inside the callback function I'm using the variable from the loop. I would expect that it's value, inside the callback function, would be the same as it was outside the callback during that iteration of the loop. However, it always seems to be the value from the last iteration of the loop. Am I misunderstanding scope in JavaScript, or is there something else wrong? The program in question here is a node.js app that will monitor a working directory for changes and restart the server when it finds one. I'll include all of the code for the curious, but the important bit is the parse_file_list function. var posix = require('posix'); var sys = require('sys'); var server; var child_js_file = process.ARGV[2]; var current_dir = __filename.split('/'); current_dir = current_dir.slice(0, current_dir.length-1).join('/'); var start_server = function(){ server = process.createChildProcess('node', [child_js_file]); server.addListener("output", function(data){sys.puts(data);}); }; var restart_server = function(){ sys.puts('change discovered, restarting server'); server.close(); start_server(); }; var parse_file_list = function(dir, files){ for (var i=0;i<files.length;i++){ var file = dir+'/'+files[i]; sys.puts('file assigned: '+file); posix.stat(file).addCallback(function(stats){ sys.puts('stats returned: '+file); if (stats.isDirectory()) posix.readdir(file).addCallback(function(files){ parse_file_list(file, files); }); else if (stats.isFile()) process.watchFile(file, restart_server); }); } }; posix.readdir(current_dir).addCallback(function(files){ parse_file_list(current_dir, files); }); start_server(); The output from this is: file assigned: /home/defrex/code/node/ejs.js file assigned: /home/defrex/code/node/templates file assigned: /home/defrex/code/node/web file assigned: /home/defrex/code/node/server.js file assigned: /home/defrex/code/node/settings.js file assigned: /home/defrex/code/node/apps file assigned: /home/defrex/code/node/dev_server.js file assigned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js stats returned: /home/defrex/code/node/main_urls.js For those from the future: node.devserver.js

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  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

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  • Writing a method to 'transform' an immutable object: how should I approach this?

    - by Prog
    (While this question has to do with a concrete coding dilemma, it's mostly about what's the best way to design a function.) I'm writing a method that should take two Color objects, and gradually transform the first Color into the second one, creating an animation. The method will be in a utility class. My problem is that Color is an immutable object. That means that I can't do color.setRGB or color.setBlue inside a loop in the method. What I can do, is instantiate a new Color and return it from the method. But then I won't be able to gradually change the color. So I thought of three possible solutions: 1- The client code includes the method call inside a loop. For example: int duration = 1500; // duration of the animation in milliseconds int steps = 20; // how many 'cycles' the animation will take for(int i=0; i<steps; i++) color = transformColor(color, targetColor, duration, steps); And the method would look like this: Color transformColor(Color original, Color target, int duration, int steps){ int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted return new Color(newRed, newGreen, newBlue); } The disadvantage of this approach is that the client code has to "do part of the method's job" and include a for loop. The method doesn't do it's work entirely on it's own, which I don't like. 2- Make a mutable Color subclass with methods such as setRed, and pass objects of this class into transformColor. Then it could look something like this: void transformColor(MutableColor original, Color target, int duration){ final int STEPS = 20; int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. for(int i=0; i<STEPS; i++){ original.setRed(original.getRed() + redAddition); // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted } } Then the calling code would usually look something like this: // The method will usually transform colors of JComponents JComponent someComponent = ... ; // setting the Color in JComponent to be a MutableColor Color mutableColor = new MutableColor(someComponent.getForeground()); someComponent.setForeground(mutableColor); // later, transforming the Color in the JComponent transformColor((MutableColor)someComponent.getForeground(), new Color(200,100,150), 2000); The disadvantage is - the need to create a new class MutableColor, and also the need to do casting. 3- Pass into the method the actual mutable object that holds the color. Then the method could do object.setColor or similar every iteration of the loop. Two disadvantages: A- Not so elegant. Passing in the object that holds the color just to transform the color feels unnatural. B- While most of the time this method will be used to transform colors inside JComponent objects, other kinds of objects may have colors too. So the method would need to be overloaded to receive other types, or receive Objects and have instanceof checks inside.. Not optimal. Right now I think I like solution #2 the most, than solution #1 and solution #3 the least. However I'd like to hear your opinions and suggestions regarding this.

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  • Iteration speed of int vs long

    - by jqno
    I have the following two programs: long startTime = System.currentTimeMillis(); for (int i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); and long startTime = System.currentTimeMillis(); for (long i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); Note: the only difference is the type of the loop variable (int and long). When I run this, the first program consistently prints between 0 and 16 msecs, regardless of the value of N. The second takes a lot longer. For N == Integer.MAX_VALUE, it runs in about 1800 msecs on my machine. The run time appears to be more or less linear in N. So why is this? I suppose the JIT-compiler optimizes the int loop to death. And for good reason, because obviously it doesn't do anything. But why doesn't it do so for the long loop as well? A colleague thought we might be measuring the JIT compiler doing its work in the long loop, but since the run time seems to be linear in N, this probably isn't the case.

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  • using python 'with' statement with iterators?

    - by Stephen
    Hi, I'm using Python 2.5. I'm trying to use this 'with' statement. from __future__ import with_statement a = [] with open('exampletxt.txt','r') as f: while True: a.append(f.next().strip().split()) print a The contents of 'exampletxt.txt' are simple: a b In this case, I get the error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/tmp/python-7036sVf.py", line 5, in <module> a.append(f.next().strip().split()) StopIteration And if I replace f.next() with f.read(), it seems to be caught in an infinite loop. I wonder if I have to write a decorator class that accepts the iterator object as an argument, and define an __exit__ method for it? I know it's more pythonic to use a for-loop for iterators, but I wanted to implement a while loop within a generator that's called by a for-loop... something like def g(f): while True: x = f.next() if test1(x): a = x elif test2(x): b = f.next() yield [a,x,b] a = [] with open(filename) as f: for x in g(f): a.append(x)

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  • Optimizing mathematics on arrays of floats in Ada 95 with GNATC

    - by mat_geek
    Consider the bellow code. This code is supposed to be processing data at a fixed rate, in one second batches, It is part of an overal system and can't take up too much time. When running over 100 lots of 1 seconds worth of data the program takes 35 seconds; or 35%. How do I improce the code to get the processing time down to a minimum? The code will be running on an Intel Pentium-M which is a P3 with SSE2. package FF is new Ada.Numerics.Generic_Elementary_Functions(Float); N : constant Integer := 820; type A is array(1 .. N) of Float; type A3 is array(1 .. 3) of A; procedure F(state : in out A3; result : out A3; l : in A; r : in A) is s : Float; t : Float; begin for i in 1 .. N loop t := l(i) + r(i); t := t / 2.0; state(1)(i) := t; state(2)(i) := t * 0.25 + state(2)(i) * 0.75; state(3)(i) := t * 1.0 /64.0 + state(2)(i) * 63.0 /64.0; for r in 1 .. 3 loop s := state(r)(i); t := FF."**"(s, 6.0) + 14.0; if t > MAX then t := MAX; elsif t < MIN then t := MIN; end if; result(r)(i) := FF.Log(t, 2.0); end loop; end loop; end;

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  • Word 2007 COM - Can't directly access a page when word is set to invisible

    - by Robbie
    I'm using Word 2007 via COM from PHP 5.2 Apache 2.0 on a windows machine. The goal is to programmatically render jpeg thumbnails from each page in a Word document. The following code works correctly if you set $word-Visible to 1: try { $word = new COM('word.application'); $word->Visible = 0; $word->Documents->Open("C:\\test.doc"); echo "Number of pages: " . $word->ActiveDocument->ActiveWindow->ActivePane->Pages->Count() . "</br>"; $i = 1; foreach ($word->ActiveDocument->ActiveWindow->ActivePane->Pages as $page) { echo "Page number: $i </br>"; $i++; } //get the EMF image of the page $data = $word->ActiveDocument->ActiveWindow->ActivePane->Pages->Item(3)->EnhMetaFileBits; $word->ActiveDocument->Close(); $word->Quit(); } catch (Exception $e) { echo "Exception: " .$e->getMessage(); } The test document I'm using contains 35 pages. The code will display the correct number of pages but the for each loop only loops over 1 page. I can only directly access page 1 and 2 in the Pages-Item() collection. If I try to access another page I get the exception: "The requested member of the collection does not exist." If I set the $word-Visible property to 1 I do get all the pages in the foreach loop and I can access any page directly. Everything is working as expected if Word is set to be visible. Even stranger is the fact that if I set Word to be invisible and I don't have the foreach loop I can only access page 1 instead of page 1 and 2 if I do the for each loop. Any pointers on how I can access all the pages in the document and keeping word invisible?

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  • SAL and SAR by 0 errors

    - by Roy McAvoy
    I have discovered a bug in some assembly code I have been working with but can't figure how to fix it. When shifting left by 0 the result ends up being 0 instead of jut the number. The same applies when shifting to the right. Any and all help is much appreciated. function sal(n,k:integer):integer; begin asm cld mov cx, k @1: sal n, 1 loop @1 end; sal:= n; end; function sar(n,k:integer):integer; begin asm cld mov cx, k @1: sar n, 1 loop @1 end; sar:=n; end; I have tried to changed them in the following way and it still does not work properly. function sal(n,k:integer):integer; begin asm cld mov cx, k jcxz @done @1: sal n, 1 loop @1 @done: end; sal:= n; end; function sar(n,k:integer):integer; begin asm cld mov cx, k jcxz @done @1: sar n, 1 loop @1 @done: end; sar:=n; end;

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  • Validating User Input? C#

    - by Alex
    Hi, in an assignment, I have designed a input validation loop in C#, and I would like it to be able to check for the correct input format. I'm not for sure, but I think my designed loop is not checking the type of input, just what char is entered. I know I could use a try-catch block, but shouldn't you only use exceptions for exceptional situations? This is not an exceptional situation, because I expect that the user would enter an incorrect value. Input validation is not part of my assignment, so the loop is in a homework assignment, but is not part of the homework assignment. Question: Is there a way I could redesign this loop so that it checks for valid input type as well? Code: do { Console.Write("Do you wish to enter another complex number?: (Y or N)"); response = char.Parse(Console.ReadLine()); response = char.ToUpper(response); if (response != 'Y' && response != 'N') Console.WriteLine("You must respond Y or N!"); } while (response != 'Y' && response != 'N'); Thanks!!

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  • calling a stored proc over a dblink

    - by neesh
    I am trying to call a stored procedure over a database link. The code looks something like this: declare symbol_cursor package_name.record_cursor; symbol_record package_name.record_name; begin symbol_cursor := package_name.function_name('argument'); loop fetch symbol_cursor into symbol_record; exit when symbol_cursor%notfound; -- Do something with each record here, e.g.: dbms_output.put_line( symbol_record.field_a ); end loop; CLOSE symbol_cursor; When I run this from the same DB instance and schema where package_name belongs to I am able to run it fine. However, when I run this over a database link, (with the required modification to the stored proc name, etc) I get an oracle error: ORA-24338: statement handle not executed. The modified version of this code over a dblink looks like this: declare symbol_cursor package_name.record_cursor@db_link_name; symbol_record package_name.record_name@db_link_name; begin symbol_cursor := package_name.function_name@db_link_name('argument'); loop fetch symbol_cursor into symbol_record; exit when symbol_cursor%notfound; -- Do something with each record here, e.g.: dbms_output.put_line( symbol_record.field_a ); end loop; CLOSE symbol_cursor;

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  • Just introducing myself to TMPing, and came across a quirk

    - by Justen
    I was just trying to learn the syntax of the beginner things, and how it worked when I was making this short bit of code. The code below works in adding numbers 1 to 499, but if I add 1 to 500, the compiler bugs out giving me: fatal error C1001: An internal error has occurred in the compiler. And I was just wondering why that is. Is there some limit to how much code the compiler can generate or something and it just happened to be a nice round number of 500 for me? #include <iostream> using namespace std; template < int b > struct loop { enum { sum = loop< b - 1 >::sum + b }; }; template <> struct loop< 0 > { enum { sum = 0 }; }; int main() { cout << "Adding the numbers from 1 to 499 = " << loop< 499 >::sum << endl; return 0; }

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  • rs232 communication, general timing question

    - by Sunny Dee
    Hi, I have a piece of hardware which sends out a byte of data representing a voltage signal at a frequency of 100Hz over the serial port. I want to write a program that will read in the data so I can plot it. I know I need to open the serial port and open an inputstream. But this next part is confusing me and I'm having trouble understanding the process conceptually: I create a while loop that reads in the data from the inputstream 1 byte at a time. How do I get the while loop timing so that there is always a byte available to be read whenever it reaches the readbyte line? I'm guessing that I can't just put a sleep function inside the while loop to try and match it to the hardware sample rate. Is it just a matter of continuing reading the inputstream in the while loop, and if it's too fast then it won't do anything (since there's no new data), and if it's too slow then it will accumulate in the inputstream buffer? Like I said, i'm only trying to understand this conceptually so any guidance would be much appreciated! I'm guessing the idea is independent of which programming language I'm using, but if not, assume it is for use in Java. Thanks!

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  • Dropping all user tables/sequences in Oracle

    - by Ambience
    As part of our build process and evolving database, I'm trying to create a script which will remove all of the tables and sequences for a user. I don't want to do recreate the user as this will require more permissions than allowed. My script creates a procedure to drop the tables/sequences, executes the procedure, and then drops the procedure. I'm executing the file from sqlplus: drop.sql: create or replace procedure drop_all_cdi_tables is cur integer; begin cur:= dbms_sql.OPEN_CURSOR(); for t in (select table_name from user_tables) loop execute immediate 'drop table ' ||t.table_name|| ' cascade constraints'; end loop; dbms_sql.close_cursor(cur); cur:= dbms_sql.OPEN_CURSOR(); for t in (select sequence_name from user_sequences) loop execute immediate 'drop sequence ' ||t.sequence_name; end loop; dbms_sql.close_cursor(cur); end; / execute drop_all_cdi_tables; / drop procedure drop_all_cdi_tables; / Unfortunately, dropping the procedure causes a problem. There seems to cause a race condition and the procedure is dropped before it executes. E.g.: SQL*Plus: Release 11.1.0.7.0 - Production on Tue Mar 30 18:45:42 2010 Copyright (c) 1982, 2008, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.1.0.7.0 - 64bit Production With the Partitioning, OLAP, Data Mining and Real Application Testing options Procedure created. PL/SQL procedure successfully completed. Procedure created. Procedure dropped. drop procedure drop_all_user_tables * ERROR at line 1: ORA-04043: object DROP_ALL_USER_TABLES does not exist SQL Disconnected from Oracle Database 11g Enterprise Edition Release 11.1.0.7.0 - 64 With the Partitioning, OLAP, Data Mining and Real Application Testing options Any ideas on how to get this working?

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  • Windows Messages Bizarreness

    - by jameszhao00
    Probably just a gross oversight of some sort, but I'm not receiving any WM_SIZE messages in the message loop. However, I do receive them in the WndProc. I thought the windows loop gave messages out to WndProc? LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; case WM_SIZE: return 0; break; } printf("wndproc - %i\n", message); // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } ... and now the message loop... while(TRUE) { // Check to see if any messages are waiting in the queue if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // translate keystroke messages into the right format TranslateMessage(&msg); // send the message to the WindowProc function DispatchMessage(&msg); // check to see if it's time to quit if(msg.message == WM_QUIT) { break; } if(msg.message == WM_SIZING) { printf("loop - resizing...\n"); } } else { //do other stuff } }

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  • python 'with' statement

    - by Stephen
    Hi, I'm using Python 2.5. I'm trying to use this 'with' statement. from __future__ import with_statement a = [] with open('exampletxt.txt','r') as f: while True: a.append(f.next().strip().split()) print a The contents of 'exampletxt.txt' are simple: a b In this case, I get the error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/tmp/python-7036sVf.py", line 5, in <module> a.append(f.next().strip().split()) StopIteration And if I replace f.next() with f.read(), it seems to be caught in an infinite loop. I wonder if I have to write a decorator class that accepts the iterator object as an argument, and define an __exit__ method for it? I know it's more pythonic to use a for-loop for iterators, but I wanted to implement a while loop within a generator that's called by a for-loop... something like def g(f): while True: x = f.next() if test(x): a = x elif test(x): b = f.next() yield [a,x,b] a = [] with open(filename) as f: for x in g(f): a.append(x)

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  • Odd DOM Problem with Firefox

    - by Bob
    Hello. I'm experiencing an odd problem when trying to navigate through a table's rows and cells in a while loop using javascript. I'm using Firefox 3.5.7 on Win7 with Firebug enabled. I have this markup: <table> <tbody> <tr id='firstRow'><td>a</td><td>b</td><td>c</td></tr> <tr><td>a</td><td>b</td><td>c</td></tr> <tr><td>a</td><td>b</td><td>c</td></tr> </tbody> </table> And this javascript: var row = document.getElementById('firstRow'); console.log(row); // Row call 1 while (row) { console.log(row); // Row call 2 row = row.nextSibling; } The problem I'm having is that on the line commented "Row call 1", Firebug is outputting <tr id='firstRow'> as expected. However, in the while loop, Firebug is giving me <tr id='firstRow'> <TextNode textContent="\n"> It is giving me different output for the exact same row, even immediately after the while loop begins executing and nothing else touched the row. For subsequent rows, it of course does not have id='firstRow' as an attribute. The bigger problem this is giving me is that if I'm in the while loop, and I want to access a particular cell of the current row using row.cells[0], Firebug will give me an error that row.cells is undefined. I want to know if someone could shed some light on this situation I am experiencing.

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  • Is there any other efficient way to use table variable instead of using temporary table

    - by varta shrimali
    we are writing script to display banners on a web page where we are using temporary table in mysql procedure. Is there any other efficient way to use table variable instead of using temporary table we are using following code: -- banner location CURSOR -- DECLARE banner_location_cursor CURSOR FOR select bm.id as masterId, bm.section as masterName, bs.id as locationId, bs.sectionName as locationName from banner_master as bm inner join banner_section as bs on bm.id=bs.masterId where bm.section=sCode ; -- DECLARE banner CURSORS DECLARE banner_cursor CURSOR FOR SELECT bd.id as bannerId, bd.sectionId, bd.bannerName, bd.websiteURL, bd.paymentType, bd.status, bd.startDate, bd.endDate, bd.bannerDisplayed, bs.id, bs.sectionName from banner_detail as bd inner join banner_section as bs on bs.id=bd.sectionId where bs.id= location_id and bd.status='A' and (dates between cast(bd.startDate as DATE) and cast(bd.endDate as DATE)) order by rand(), bd.bannerDisplayed asc limit 1 ; DECLARE CONTINUE HANDLER FOR NOT FOUND SET no_more_rows = 1; SET dates = (select curdate()); -- RESULTS TABLE WHICH WILL BE RETURNED -- CREATE temporary TABLE test ( b_id INT, s_id INT, b_name varchar(128), w_url varchar(128), p_type varchar(128), st char(1), s_date datetime, e_date datetime, b_display int, sec_id int, s_name varchar(128) ); -- OPEN banner location CURSOR OPEN banner_location_cursor; the_loop: LOOP FETCH banner_location_cursor INTO master_id, master_name, location_id, location_name; IF no_more_rows THEN CLOSE banner_location_cursor; leave the_loop; END IF; OPEN banner_cursor; -- select FOUND_ROWS(); the_loop2: LOOP FETCH banner_cursor INTO banner_id, section_id, banner_name, website_url, payment, status, start_date, end_date, banner_displayed, sec_id, section_name; IF no_more_rows THEN set no_more_rows = 0; CLOSE banner_cursor; leave the_loop2; END IF; INSERT INTO test ( b_id, s_id, b_name , w_url, p_type, st, s_date, e_date, b_display, sec_id, s_name ) VALUES ( banner_id, section_id, banner_name, website_url, payment, status, start_date, end_date, banner_displayed, sec_id, section_name ); UPDATE banner_detail set bannerDisplayed = (banner_displayed+1) where id = banner_id; END LOOP the_loop2; END LOOP the_loop; -- RETURN result SELECT * FROM test; -- DROP RESULTS TABLE DROP TABLE test; END

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  • COM-Objects containing maps / content error(0)

    - by Florian Berzsenyi
    I'm writing a small wrapper to get familiar with some important topics in C++ (WinAPI, COM, STL,OOP). For now, my class shall be able to create a (child) window. Mainly, this window is connected to a global message loop that distribute messages to a local loop of the right instance (global is static, local is virtual). Obviously, there are surely better ways to do that but I'm using std::maps to store HWND and their instance pointer in pairs (the Global loop looks for the pointer with the HWND-parameter, gets itself the pointer from the map and calls then the local loop). Now, it appears that the map does not accept any values because of a unknown reason. It seems to allocate enough space but something went wrong anyway [ (error) 0 is displayed instead of the entries in visual C++). I've looked that up in google as well and found out that maps cause some trouble when used in classes AND DLLs. May this be the reason and is there any solution?? Protected scope of class: static std::map<HWND,MAP_BASE_OBJECT*> m_LoopBuf Implementation in .cpp-file: std::map<HWND,MAP_BASE_OBJECT*> HWindow::m_LoopBuf;

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  • Can parser combinators be made efficient?

    - by Jon Harrop
    Around 6 years ago, I benchmarked my own parser combinators in OCaml and found that they were ~5× slower than the parser generators on offer at the time. I recently revisited this subject and benchmarked Haskell's Parsec vs a simple hand-rolled precedence climbing parser written in F# and was surprised to find the F# to be 25× faster than the Haskell. Here's the Haskell code I used to read a large mathematical expression from file, parse and evaluate it: import Control.Applicative import Text.Parsec hiding ((<|>)) expr = chainl1 term ((+) <$ char '+' <|> (-) <$ char '-') term = chainl1 fact ((*) <$ char '*' <|> div <$ char '/') fact = read <$> many1 digit <|> char '(' *> expr <* char ')' eval :: String -> Int eval = either (error . show) id . parse expr "" . filter (/= ' ') main :: IO () main = do file <- readFile "expr" putStr $ show $ eval file putStr "\n" and here's my self-contained precedence climbing parser in F#: let rec (|Expr|) (P(f, xs)) = Expr(loop (' ', f, xs)) and loop = function | ' ' as oop, f, ('+' | '-' as op)::P(g, xs) | (' ' | '+' | '-' as oop), f, ('*' | '/' as op)::P(g, xs) -> let h, xs = loop (op, g, xs) let op = match op with | '+' -> (+) | '-' -> (-) | '*' -> (*) | '/' -> (/) loop (oop, op f h, xs) | _, f, xs -> f, xs and (|P|) = function | '('::Expr(f, ')'::xs) -> P(f, xs) | c::xs when '0' <= c && c <= '9' -> P(int(string c), xs) My impression is that even state-of-the-art parser combinators waste a lot of time back tracking. Is that correct? If so, is it possible to write parser combinators that generate state machines to obtain competitive performance or is it necessary to use code generation?

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  • Problem with looping a video in Flash

    - by Blaze
    I am trying to loop a video and i am having some issues with this in flash. You can view the video here: http://www.healthcarepros.net/travel.html Here the specific code for the flash video: <script language="javascript"> if (AC_FL_RunContent == 0) { alert("This page requires AC_RunActiveContent.js."); } else { AC_FL_RunContent( 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0', 'width', '330', 'height', '245', 'src', 'healthcare-video', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'healthcare-video', 'bgcolor', '#ffffff', 'name', 'healthcare-video', 'menu', 'true', 'allowFullScreen', 'false', 'allowScriptAccess','sameDomain', 'movie', 'healthcare-video', 'salign', '' ); //end AC code } </script> <noscript> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="330" height="245" id="healthcare-video" align="middle"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="false" /> <param name="loop" value="true" /> <param name="play" value="true" /> <param name="movie" value="healthcare-video.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /> <embed src="healthcare-video.swf" play="true" flashvars="autoplay=true&play=true" quality="high" bgcolor="#ffffff" width="330" height="245" name="healthcare-video" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> </object> Additionally, i have added in the parameter code that calls the loop function but for some reason it still doesnt seem to work, any suggestions?

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  • Strategy for animating a lot of "LED's" - thread?, UIView animations? NSOperation? (iPhone)

    - by RickiG
    Hi I have to do some different views containing 72 LED lights. I built an LED Class so I can loop through the LED's and set them to different colors (Green, Red, Orange, Blue None etc.). The LED then loads the appropriate .png. This works fine, I loop over the LED's and set them. Now I know that at some time they will need to not just turn on/off change color, but will have to turn on with a small delay. Like an equalizer. I have a 5-10 views containing the 72 LED's and I would like to achieve the above with the minimum amount of memory/CPU strain. for(LED *l in self.ledArray) { [l display:Green]; } I simply loop as shown above and inside the LED is a switch case that does the correct logic. If this were actual LED's and a microController I would use sleep(100) or similar in the loop, but I would really like to avoid stuff like that for obvious reasons. I was thinking that doing a performOnThread withDelay would really be consuming, so would UIView animation changing the alpha and NSOperation would also be a lot of lifting for a small feature. Is there a both efficient and clever way to go around this? Thanks for any inspiration given:)

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  • Read from file hexadecimal number and change their representation style

    - by user576844
    I want to write a program changing the notation of all hexadecimal numbers found in an assembly source file from traditional (h) to C-style (0x). I have started the coding part but am not sure how can I detect the hexadecimal numbers and eventually change the style and save it back in the file... I have started writing the program.. ## Mips program - .data fin: .ascii "" # filename for input msg0: .asciiz "aaaa" msg1: .asciiz "Please enter the input file name:" buffer: .asciiz "" .text #----------------------- li $v0, 4 la $a0, msg1 syscall li $v0, 8 la $a0, fin li $a1, 21 syscall jal fileRead #read from file move $s1, $v0 #$t0 = total number of bytes li $t0, 0 # Loop counter loop: bge $t0, $s1, end #if end of file reached OR if there is an error in the file lb $t5, buffer($t0) #load next byte from file jal checkhexa #check for hexadecimal numbers addi $t0, $t0, 1 #increment loop counter j loop end: jal output jal fileClose li $v0, 10 syscall fileRead: # Open file for reading li $v0, 13 # system call for open file la $a0, fin # input file name li $a1, 0 # flag for reading li $a2, 0 # mode is ignored syscall # open a file move $s0, $v0 # save the file descriptor # reading from file just opened li $v0, 14 # system call for reading from file move $a0, $s0 # file descriptor la $a1, buffer # address of buffer from which to read li $a2, 100000 # hardcoded buffer length syscall # read from file jr $ra Any help would be appreciated.

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  • Merge Multple Worksheets From Multple Workbooks

    - by Droter
    Hi, I have found multiple posts on merging data but I am still running into some problems. I have multiple files with multiple sheets. Example 2007-01.xls...2007-12.xls in each of these files are daily data on sheets labeled 01, 02, 03 ..... There are other sheets in the file so I can't just loop through all worksheets. I need to combine the daily data into monthly data, then all of the monthly data points into yearly. On the monthly data I need it to be added to the bottom of the page. I have added the file open changes for Excel 2007 Here is what I have so far: Sub RunCodeOnAllXLSFiles() Dim lCount As Long Dim wbResults As Workbook Dim wbMaster As Workbook Application. ScreenUpdating = False Application.DisplayAlerts = False Application.EnableEvents = False On Error Resume Next Set wbMaster = ThisWorkbook Dim oWbk As Workbook Dim sFil As String Dim sPath As String sPath = "C:\Users\test\" 'location of files ChDir sPath sFil = Dir("*.xls") 'change or add formats Do While sFil <> "" 'will start LOOP until all files in folder sPath have been looped through Set oWbk = Workbooks.Open(sPath & "\" & sFil) 'opens the file Set oWbk = Workbooks.Open(sPath & "\" & sFil) Sheets("01").Select ' HARD CODED FIRST DAY Range("B6:F101").Select 'AREA I NEED TO COPY Range("B6:F101").Copy wbMaster.Activate Workbooks("wbMaster").ActiveSheet.Range("B65536").End(xlUp)(2).PasteSpecial Paste:=xlValues Application.CutCopyMode = False oWbk.Close True 'close the workbook, saving changes sFil = Dir Loop ' End of LOOP On Error Goto 0 Application.ScreenUpdating = True Application.DisplayAlerts = True Application.EnableEvents = True End Sub Right now it can find the files and open them up and get to the right worksheet but when it tries to copy the data nothing is copied over. Thanks for your help, Matt

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  • PHP Database connection practice

    - by Phill Pafford
    I have a script that connects to multiple databases (Oracle, MySQL and MSSQL), each database connection might not be used each time the script runs but all could be used in a single script execution. My question is, "Is it better to connect to all the databases once in the beginning of the script even though all the connections might not be used. Or is it better to connect to them as needed, the only catch is that I would need to have the connection call in a loop (so the database connection would be new for X amount of times in the loop). Yeah Example Code #1: // Connections at the beginning of the script $dbh_oracle = connect2db(); $dbh_mysql = connect2db(); $dbh_mssql = connect2db(); for ($i=1; $i<=5; $i++) { // NOTE: might not use all the connections $rs = queryDb($query,$dbh_*); // $dbh can be any of the 3 connections } Yeah Example Code #2: // Connections in the loop for ($i=1; $i<=5; $i++) { // NOTE: Would use all the connections but connecting multiple times $dbh_oracle = connect2db(); $dbh_mysql = connect2db(); $dbh_mssql = connect2db(); $rs_oracle = queryDb($query,$dbh_oracle); $rs_mysql = queryDb($query,$dbh_mysql); $rs_mssql = queryDb($query,$dbh_mssql); } now I know you could use a persistent connection but would that be one connection open for each database in the loop as well? Like mysql_pconnect(), mssql_pconnect() and adodb for Oracle persistent connection method. I know that persistent connection can also be resource hogs and as I'm looking for best performance/practice.

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  • How do I return a nested table from an oracle function using Java?

    - by Benny
    I have the following type declaration and Oracle function: CREATE OR REPLACE TYPE var_outcomes_results IS TABLE OF VARCHAR2(80); CREATE OR REPLACE FUNCTION getValuesAbove(in_nodeID IN table1.KEY_SL%TYPE, in_variable IN VARCHAR2) RETURN var_outcomes_results IS currentID table1.KEY_SL%TYPE; results var_outcomes_results; currentIndex integer := 0; BEGIN currentID := in_nodeID; WHILE currentID != null LOOP FOR outcomeRecord IN (select distinct a.PARENT, b.NAME, c.OUTCOME from table1 a left outer join table2 b on a.KEY_SL = b.KEY_SL left outer join table3 c on b.VAR_ID = c.VAR_ID where a.KEY_SL = currentID) LOOP currentID := outcomeRecord.PARENT; IF lower(outcomeRecord.NAME) = lower(in_variable) AND outcomeRecord.OUTCOME != null THEN currentIndex := currentIndex + 1; results(currentIndex) := outcomeRecord.OUTCOME; END IF; END LOOP; END LOOP; RETURN results; END; I have the following Java function: public List<Object> getAboveValues(String variable, Integer nodeID) { Connection connection = null; CallableStatement callableStatement = null; try { connection = dataSource.getConnection(); callableStatement = connection.prepareCall("begin ? := getValuesAbove(?,?); end;"); callableStatement.registerOutParameter(1, OracleTypes.ARRAY); callableStatement.setInt(2, nodeID); callableStatement.setString(3, variable); callableStatement.execute(); System.out.println(callableStatement.getObject(1)); } catch( SQLException e ) { logger.error("An Exception was thrown in getAboveValues: " + e); } finally { closeDataResources(callableStatement, connection); } } However, when I execute the function, I get the following error message: "ORA-03115: unsupported network datatype or representation" What am I doing wrong? Any ideas/suggestions would be appreciated. Thanks, B.J.

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