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  • Howto query arp table on iPhone?

    - by anthony vage
    Hi, i am new on iPhone development. I want to integrate wake on lan into my app without squeezing my users to enter the computers mac adress when the ip is already known. I googled for about some hours, take the source code of apples arp tool but i don't know howto manage this on iPhone. I am grateful for any help. Thanks! anthonyvage

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  • Multiple computers with a standard iPhone developer program

    - by Tiago
    I have enrolled on the standard iPhone Developer Program and I've successfully created a provisioning profile for my iMac. But I also have a MacBook Pro that I use to work while I'm traveling. But with the standard iPhone Developer Program there seems to be no way to have 2 computers to work, unless I spend time revoking and re-creating/re-validating certification authorities when switching machines. Am I right? Or is there some way to use the same CA across multiple machines?

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  • OpenAL tone generation on iPhone

    - by Sj
    So I have been looking around for some time now on a way to produce a variable tone on the iPhone using OpenAL, the issue being the Apple has deprecated the ALUT part of OpenAL that has the alutCreateBufferWaveform that would be perfect for this. I was wondering if anyone had any idea how to make a tone generator using OpenAL on the iPhone SDK. All I need is the ability to produce a certain frequency tone consistantly over and over again. This is a last resort so sorry if it sounds kind of stupid.

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  • how to crop an image using rectangale overlay and touch on iphone

    - by Amir
    Hey Everyone, I am looking for a good tutorial or sample code, that would show how to crop an image taking from iphone camera something in lines of http://www.defusion.org.uk/code/javascript-image-cropper-ui-using-prototype-scriptaculous/ but you would control the corners with your fingers any tip would be greatly appericated, as i am new to iphone dev. Thanks, Amir

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  • How to implement VOIP + SIP in iPhone?

    - by hib
    Hello all, I want to develop a VOIP application for iPhone . But I don't know the basics of VOIP concepts and also If there are any sources or library available that can I use in my application . So If anyone can provide me VOIP learning resources or library or anything that is useful in terms of VOIP and iPhone it will be precious to me . Thanks ,

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  • iPhone Objective-C Simplest Way to get a stock quote

    - by norskben
    Hi guys Im wondering what is the simplest way to get the current price of a stock from say yahoo finance (or similar) in objective-C For the iPhone SDK. Simple is the key, I am looking for current price, and days movement. I havent had much luck finding an iPhone code example or library. regards

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  • UIImagePickerController in iPhone OS 3.0

    - by Biranchi
    Hi all, I am using iPhone OS 3.0 SDK. My requirement is that I want to get the image from the photo albums library and display it on an image view. I am using the "UIImagePickerController" for that. But the problem is the "- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)imageeditingInfo:(NSDictionary *)editingInfo" delegate method is deprecated in iPhone OS 3.0 , so is there any alternative for getting the Image from the UIImagePickerController. All suggestions are highly appreciated. Thanks...

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  • A simple way to implement pathfinding using bullet physics - iPhone SDK

    - by Dave
    Hi, I have bullet physics set up and working on the iPhone but now I want to implement some sort of path finding with it. The problem is I have no idea where to start, the level is pretty simple just a lot of pillars that I want the 'bad guys' to navigate around to get to the player character. Do you have any suggestions or are there any tutorials you recommend for pathfinding using this on the iPhone?

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  • iPhone configuration file

    - by Pirks
    I try to create iPhone configuration file via c# script as proposed in "Enterprise deployment Guide" of Apple and faced the following problem : iPCU.exe TestScript.cs // This command should create the profile but he not . He just run iPhone configuration //utility. TestScrip.cs consist example from Apple's pdf. Maybe somebody know the way that really work ?

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  • Hiding iPhone Status Bar pulls my tableViews up by 20px

    - by JustinXXVII
    When doing an asynchronous HTTP request, I hide the iPhone status bar and animate in my own custom UIViewController to show upload status. So instead of seeing signal strength, carrier, time and battery life, the user gets messages based on the progress of the HTTP request. My status bar is exactly 20px high, and fits nicely where the status bar used to be. When the HTTP activity is done, the custom view animates out and the iPhone status bar animates back in. I would like to just avoid hiding the iPhone status bar completely, and instead bring my custom view ON TOP of the status bar. Currently, if I invoke my custom view animation and keep the iPhone status bar set to visible, my custom view is behind it. This is the code I have: -(void) animateStatusBarIn { CGRect statusFrame = CGRectMake(0.0f, -20.0f, 320.0f, 20.0f); UploadStatusBar *statusView = [[UploadStatusBar alloc] initWithNibName:@"UploadStatusBar" bundle:nil]; self.status = statusView; [statusView release]; status.view.frame = statusFrame; [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [window addSubview:status.view]; [UIView beginAnimations:@"slideDown" context:nil]; [UIView setAnimationDuration:0.3]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationFinished:)]; status.view.frame = CGRectMake(0.0f, 0.0f, 320.0f, 20.0f); [UIView commitAnimations]; } -(void) animateStatusBarOut { [UIView beginAnimations:@"slideUp" context:nil]; [UIView setAnimationDuration:0.3]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationFinished:)]; status.view.frame = CGRectMake(0.0f, -20.0f, 320.0f, 20.0f); [UIView commitAnimations]; } -(void)animationFinished:(NSString *)name { if ([name isEqualToString:@"slideDown"]) { } if ([name isEqualToString:@"slideUp"]) { [[UIApplication sharedApplication]setStatusBarHidden:NO animated:YES]; [status.view removeFromSuperview]; } } Without the [[UIApplication sharedApplication]setStatusBarHidden:YES animated:YES] you can't see my custom view. How can I get my custom view to just appear on top of the status bar so I don't have to hide it? Thank you!

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • iPhone Prefix.pch best practices

    - by hgpc
    I have seen many developers that add various convenience macros to the Prefix.pch of their iPhone project. What do (or don't) you recommend adding to the iPhone Prefix.pch file? What does your Prefix.pch look like?

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  • XCode 3.2 - make emulator to open in iPhone mode

    - by Dmitry Khalatov
    I've installed XCode 3.2 on top of Snow Leopard 10.6.2. When trying to "build and run" an application created from XCode template, the emulator is always opened in iPad mode. When choosing "iPhone" from the emulator menu, it changes its look but next time it is opened as iPad again. How to cause the emulator to run in iPhone mode ?

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  • when is a push notification old?

    - by hookjd
    I have noted that when the iPhone OS receives a push notification, it considers that a user action to click on the action button as a "response" to the push notification for some indefinite period of time. If the user lets the push notification sit on screen for a number of seconds, or lets the phone go to sleep, the phone no longer considers the users action as a response to the push notification itself, and therefore does not launch the corresponding app. So my question is... does anyone know what the precise definition from the iPhone OS is as to how long the phone considers a push notification response to be corresponding to the push? Sorry, I can't find a great way to phrase this question, but I hope it makes sense. I'm guessing its something like 20 seconds from my testing, but I don't see this specifically documented anywhere.

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  • programmatically change device orientation in iphone

    - by iPhoneDev
    I have navigation based app, when I click on any row in root view, the next view should come in Landscape mode. I am not able to find a proper way to implement this. What I tried is: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return UIInterfaceOrientationIsLandscape(interfaceOrientation); } But this is not working. The view should open only in Landscape mode (not when user rotate it). Can any one help me. Thanks

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  • Why is my app running

    - by John Smith
    I have compiled my iPhone app with setting (Device, Release). I install it on the test machine and it runs with no problem. Here's the problem. The app is linked to a C++ library. The compilation on the simulator has no errors. However the device compilation produces 568 errors, mostly about different visibilities w.r.t AppDelegate.o. They all look like: QL::Error::~Error()has different visibility (default) in /QL/build/Release-iphoneos/libQLLibrary.a(abcd.o) and (hidden) in /Programming/ObjC/Second/build/Second.build/Release-iphoneos/FG.build/Objects-normal/armv6/AppDelegate.o Why is this, and how can I stop the errors anyway?

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  • EXC_BAD_ACCESS signal received

    - by Hector Ramos
    When deploying the application to the device, the program will quit after a few cycles with the following error: Program received signal: "EXC_BAD_ACCESS". The program runs without any issue on the iPhone simulator, it will also debug and run as long as I step through the instructions one at a time. As soon as I let it run again, I will hit the EXC_BAD_ACCESS signal. In this particular case, it happened to be an error in the accelerometer code. It would not execute within the simulator, which is why it did not throw any errors. However, it would execute once deployed to the device. Most of the answers to this question deal with the general EXC_BAD_ACCESS error, so I will leave this open as a catch-all for the dreaded Bad Access error. EXC_BAD_ACCESS is typically thrown as the result of an illegal memory access. You can find more information in the answers below. Have you encountered the EXC_BAD_ACCESS signal before, and how did you deal with it?

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  • iphone: caching and updating xml fields

    - by pJosh
    Thanks for your help. Here I have another question. I get the data through XMLParsing, now I want to store it in iphone's cache, and the XML Fields are updates every 12 hours.how can i check that XML Fields are change or not? and how can I store the data in iphone's cache memory so that evry it does not has to interact with web. Can anybody please help me???

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  • Are these AVAudioSettings right?

    - by Dyldo42
    self.recordSettings = [NSMutableDictionary dictionary]; [recordSettings setValue:[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey]; [recordSettings setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; [recordSettings setValue:[NSNumber numberWithInt:1] forKey:AVNumberOfChannelsKey]; recordSettings is declared in my view's header file and initialised in its viewDidLoad method. For some reason, everything is working in the simulator, but on a device, the [recorder record] method is returning NO. The only theory I have is that something in the recordSettings isn't compatible with an actual device. Any ideas?

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  • Core Plot never stops asking for data, hangs device

    - by Ben Collins
    I'm trying to set up a core plot that looks somewhat like the AAPLot example on the core-plot wiki. I have set up my plot like this: - (void)initGraph:(CPXYGraph*)graph forDays:(NSUInteger)numDays { self.cplhView.hostedLayer = graph; graph.paddingLeft = 30.0; graph.paddingTop = 20.0; graph.paddingRight = 30.0; graph.paddingBottom = 20.0; CPXYPlotSpace *plotSpace = (CPXYPlotSpace*)graph.defaultPlotSpace; plotSpace.xRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(numDays)]; plotSpace.yRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(1)]; CPLineStyle *lineStyle = [CPLineStyle lineStyle]; lineStyle.lineColor = [CPColor blackColor]; lineStyle.lineWidth = 2.0f; // Axes NSLog(@"Setting up axes"); CPXYAxisSet *xyAxisSet = (id)graph.axisSet; CPXYAxis *xAxis = xyAxisSet.xAxis; // xAxis.majorIntervalLength = CPDecimalFromFloat(7); // xAxis.minorTicksPerInterval = 7; CPXYAxis *yAxis = xyAxisSet.yAxis; // yAxis.majorIntervalLength = CPDecimalFromFloat(0.1); // Line plot with gradient fill NSLog(@"Setting up line plot"); CPScatterPlot *dataSourceLinePlot = [[[CPScatterPlot alloc] initWithFrame:graph.bounds] autorelease]; dataSourceLinePlot.identifier = @"Data Source Plot"; dataSourceLinePlot.dataLineStyle = nil; dataSourceLinePlot.dataSource = self; [graph addPlot:dataSourceLinePlot]; CPColor *areaColor = [CPColor colorWithComponentRed:1.0 green:1.0 blue:1.0 alpha:0.6]; CPGradient *areaGradient = [CPGradient gradientWithBeginningColor:areaColor endingColor:[CPColor clearColor]]; areaGradient.angle = -90.0f; CPFill *areaGradientFill = [CPFill fillWithGradient:areaGradient]; dataSourceLinePlot.areaFill = areaGradientFill; dataSourceLinePlot.areaBaseValue = CPDecimalFromString(@"320.0"); // OHLC plot NSLog(@"OHLC Plot"); CPLineStyle *whiteLineStyle = [CPLineStyle lineStyle]; whiteLineStyle.lineColor = [CPColor whiteColor]; whiteLineStyle.lineWidth = 1.0f; CPTradingRangePlot *ohlcPlot = [[[CPTradingRangePlot alloc] initWithFrame:graph.bounds] autorelease]; ohlcPlot.identifier = @"OHLC"; ohlcPlot.lineStyle = whiteLineStyle; ohlcPlot.stickLength = 2.0f; ohlcPlot.plotStyle = CPTradingRangePlotStyleOHLC; ohlcPlot.dataSource = self; NSLog(@"Data source set, adding plot"); [graph addPlot:ohlcPlot]; } And my delegate methods like this: #pragma mark - #pragma mark CPPlotdataSource Methods - (NSUInteger)numberOfRecordsForPlot:(CPPlot *)plot { NSUInteger maxCount = 0; NSLog(@"Getting number of records."); if (self.data1 && [self.data1 count] > maxCount) { maxCount = [self.data1 count]; } if (self.data2 && [self.data2 count] > maxCount) { maxCount = [self.data2 count]; } if (self.data3 && [self.data3 count] > maxCount) { maxCount = [self.data3 count]; } NSLog(@"%u records", maxCount); return maxCount; } - (NSNumber *)numberForPlot:(CPPlot *)plot field:(NSUInteger)fieldEnum recordIndex:(NSUInteger)index { NSLog(@"Getting record @ idx %u", index); return [NSNumber numberWithInt:index]; } All the code above is in the view controller for the view hosting the plot, and when initGraph is called, numDays is 30. I realize of course that this plot, if it even worked, would look nothing like the AAPLot example. The problem I'm having is that the view is never shown. It finished loading because viewDidLoad is the method that calls initGraph above, and the NSLog statements indicate that initGraph finishes. What's strange is that I return a value of 54 from numberOfRecordsForPlot, but the plot asks for more than 54 data points. in fact, it never stops asking. The NSLog statement in numberForPlot:field:recordIndex prints forever, going from 0 to 54 and then looping back around and continuing. What's going on? Why won't the plot stop asking for data and draw itself?

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  • OpenGL on the iPad

    - by Joe Cannatti
    I have an OpenGL project that is a universal project for iPhone/iPad. Basically it is just rendering simple models to the screen. It works great with no OpenGL errors on the iPhone device and iPad simulator. On the iPad device however, i get an OpenGL error and nothing renders. 1282 GL_INVALID_OPERATION immediately after calling [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; I can't seem to come up with any reason for this. Any help?

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