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  • Improve C function performance with cache locality?

    - by Christoper Hans
    I have to find a diagonal difference in a matrix represented as 2d array and the function prototype is int diagonal_diff(int x[512][512]) I have to use a 2d array, and the data is 512x512. This is tested on a SPARC machine: my current timing is 6ms but I need to be under 2ms. Sample data: [3][4][5][9] [2][8][9][4] [6][9][7][3] [5][8][8][2] The difference is: |4-2| + |5-6| + |9-5| + |9-9| + |4-8| + |3-8| = 2 + 1 + 4 + 0 + 4 + 5 = 16 In order to do that, I use the following algorithm: int i,j,result=0; for(i=0; i<4; i++) for(j=0; j<4; j++) result+=abs(array[i][j]-[j][i]); return result; But this algorithm keeps accessing the column, row, column, row, etc which make inefficient use of cache. Is there a way to improve my function?

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  • With (or similar) statement in JQuery

    - by Salman A
    Very simple question: I want to optimize the following jQuery code with maximum readability, optimal performance and minimum fuss (fuss = declaring new variables etc): $(".addthis_toolbox").append('<a class="addthis_button_delicious"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_facebook"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_google"></a>'); $(".addthis_toolbox").append('<a class="addthis_button_reddit"></a>'); . . .

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  • Is it faster to compute values in a query, call a Scalar Function (decimal(28,2) datatype) 4 times,

    - by Pulsehead
    I have a handful of queries I need to write in SQL Server 2005. Each Query will be calculating 4 unit cost values based on a handful of (up to 11) fields. Any time I want 1 of these 4 unit cost values, I'll want all 4. Which is quicker? Computing in the SQL Query ((a+b+c+d+e+f+g+h+i)/(j+k)), calling ComputeScalarUnitCost(datapoint.ID) 4 times, or joining to ComputeUnitCostTable(datapoint.ID) one time?

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  • Does it make sense to replace sub-queries by join?

    - by Roman
    For example I have a query like that. select col1 from t1 where col2>0 and col1 in (select col1 from t2 where col2>0) As far as I understand, I can replace it by the following query: select t1.col1 from t1 join (select col1 from t2 where col2>0) as t2 on t1.col1=t2.col1 where t1.col2>0 ADDED In some answers I see join in other inner join. Are both right? Or they are even identical?

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  • Two if conditions or one if with OR

    - by Ram
    I have a small doubt I have following code bool res= false; if(cond1) { res = true; } if(cond2) { res = true; } Instead of this if I put following code if(cond1 || cond2) { res = true; } Which code snippet will be more optimized? I believe it would be second one as I have avoided an If condition.

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  • How to optimize method's that track metrics in 3rd party application?

    - by WulfgarPro
    Hi, I have two listboxes that keep updated lists of various objects roaming in a 3rd party application. When a user selects an object from a listbox, an event handler is fired, calling a method that gathers various metrics belonging to that object from the 3rd party application for displaying in a set of textboxes. This is slow! I am not sure how to optimize this functionality to facilitate greater speeds.. private void lsbUavs_SelectedIndexChanged(object sender, EventArgs e) { if (_ourSelectedUavFromListBox != null) { UtilStkScenario.ChangeUavColourOnScenario(_ourSelectedUavFromListBox.UavName, false); } if (lsbUavs.SelectedItem != null) { Uav ourUav = UtilStkScenario.FindUavFromScenarioBasedOnName(lsbUavs.SelectedItem.ToString()); hsbThrottle.Value = (int)ourUav.ThrottleValue; UtilStkScenario.ChangeUavColourOnScenario(ourUav.UavName, true); _ourSelectedUavFromListBox = ourUav; // we don't want this thread spawning many times if (tUpdateMetricInformationInTabControl != null) { if (tUpdateMetricInformationInTabControl.IsAlive) { tUpdateMetricInformationInTabControl.Abort(); } } tUpdateMetricInformationInTabControl = new Thread(UpdateMetricInformationInTabControl); tUpdateMetricInformationInTabControl.Name = "UpdateMetricInformationInTabControlUavs"; tUpdateMetricInformationInTabControl.IsBackground = true; tUpdateMetricInformationInTabControl.Start(lsbUavs); } } delegate string GetNameOfListItem(ListBox listboxId); delegate void SetTextBoxValue(TextBox textBoxId, string valueToSet); private void UpdateMetricInformationInTabControl(object listBoxToUpdate) { ListBox theListBoxToUpdate = (ListBox)listBoxToUpdate; GetNameOfListItem dGetNameOfListItem = new GetNameOfListItem(GetNameOfSelectedListItem); SetTextBoxValue dSetTextBoxValue = new SetTextBoxValue(SetNamedTextBoxValue); try { foreach (KeyValuePair<string, IAgStkObject> entity in UtilStkScenario._totalListOfAllStkObjects) { if (entity.Key.ToString() == (string)theListBoxToUpdate.Invoke(dGetNameOfListItem, theListBoxToUpdate)) { while ((string)theListBoxToUpdate.Invoke(dGetNameOfListItem, theListBoxToUpdate) == entity.Key.ToString()) { if (theListBoxToUpdate.Name == "lsbEntities") { double[] latLonAndAltOfEntity = UtilStkScenario.FindMetricsOfStkObjectOnScenario(UtilStkScenario._stkObjectRoot.CurrentTime, entity.Value); SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "Entity", entity.Key, "", "", "", "", latLonAndAltOfEntity[4].ToString(), latLonAndAltOfEntity[3].ToString()); } else if (theListBoxToUpdate.Name == "lsbUavs") { double[] latLonAndAltOfEntity = UtilStkScenario.FindMetricsOfStkObjectOnScenario(UtilStkScenario._stkObjectRoot.CurrentTime, entity.Value); SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "UAV", entity.Key, entity.Value.ClassName.ToString(), latLonAndAltOfEntity[0].ToString(), latLonAndAltOfEntity[1].ToString(), latLonAndAltOfEntity[2].ToString(), latLonAndAltOfEntity[4].ToString(), latLonAndAltOfEntity[3].ToString()); } } } } } catch (Exception e) { // selected entity was deleted(end-of-life) in STK - remove LLA information from GUI if (theListBoxToUpdate.Name == "lsbEntities") { SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "Entity", "", "", "", "", "", "", ""); UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "UpdateMetricInformationInTabControl", UtilLog.logWriter); } else if (theListBoxToUpdate.Name == "lsbUavs") { SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "UAV", "", "", "", "", "", "", ""); UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "UpdateMetricInformationInTabControl", UtilLog.logWriter); } } } internal static double[] FindMetricsOfStkObjectOnScenario(object timeToFindMetricState, IAgStkObject stkObject) { double[] stkObjectMetrics = null; try { stkObjectMetrics = new double[5]; object latOfStkObject, lonOfStkObject; double altOfStkObject, headingOfStkObject, velocityOfStkObject; IAgProvideSpatialInfo spatial = stkObject as IAgProvideSpatialInfo; IAgVeSpatialInfo spatialInfo = spatial.GetSpatialInfo(false); IAgSpatialState spatialState = spatialInfo.GetState(timeToFindMetricState); spatialState.FixedPosition.QueryPlanetodetic(out latOfStkObject, out lonOfStkObject, out altOfStkObject); double[] stkObjectheadingAndVelocity = FindHeadingAndVelocityOfStkObjectFromScenario(stkObject.InstanceName); headingOfStkObject = stkObjectheadingAndVelocity[0]; velocityOfStkObject = stkObjectheadingAndVelocity[1]; stkObjectMetrics[0] = (double)latOfStkObject; stkObjectMetrics[1] = (double)lonOfStkObject; stkObjectMetrics[2] = altOfStkObject; stkObjectMetrics[3] = headingOfStkObject; stkObjectMetrics[4] = velocityOfStkObject; } catch (Exception e) { UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "FindMetricsOfStkObjectOnScenario", UtilLog.logWriter); } return stkObjectMetrics; } private static double[] FindHeadingAndVelocityOfStkObjectFromScenario(string stkObjectName) { double[] stkObjectHeadingAndVelocity = new double[2]; IAgStkObject stkUavObject = null; try { string typeOfObject = CheckIfStkObjectIsEntityOrUav(stkObjectName); if (typeOfObject == "UAV") { stkUavObject = _stkObjectRootToIsolateForUavs.CurrentScenario.Children[stkObjectName]; IAgDataProviderGroup group = (IAgDataProviderGroup)stkUavObject.DataProviders["Heading"]; IAgDataProvider provider = (IAgDataProvider)group.Group["Fixed"]; IAgDrResult result = ((IAgDataPrvTimeVar)provider).ExecSingle(_stkObjectRootToIsolateForUavs.CurrentTime); stkObjectHeadingAndVelocity[0] = (double)result.DataSets[1].GetValues().GetValue(0); stkObjectHeadingAndVelocity[1] = (double)result.DataSets[4].GetValues().GetValue(0); } else if (typeOfObject == "Entity") { IAgStkObject stkEntityObject = _stkObjectRootToIsolateForEntities.CurrentScenario.Children[stkObjectName]; IAgDataProviderGroup group = (IAgDataProviderGroup)stkEntityObject.DataProviders["Heading"]; IAgDataProvider provider = (IAgDataProvider)group.Group["Fixed"]; IAgDrResult result = ((IAgDataPrvTimeVar)provider).ExecSingle(_stkObjectRootToIsolateForEntities.CurrentTime); stkObjectHeadingAndVelocity[0] = (double)result.DataSets[1].GetValues().GetValue(0); stkObjectHeadingAndVelocity[1] = (double)result.DataSets[4].GetValues().GetValue(0); } } catch (Exception e) { UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "FindHeadingAndVelocityOfStkObjectFromScenario", UtilLog.logWriter); } return stkObjectHeadingAndVelocity; } Any help would be really appreciated. From my knowledge, I cant really see any issues with the C#. Maybe it has to do with the methodology I'm using.. maybe some kind of caching mechanism is required - this is not natively available. WulfgarPro

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  • Why use one dimensional array instead of a two dimensional arrray?

    - by user3869145
    I was doing some work handling a lot of information and my partner told me that I was using too many matrices to manipulate the variables of the problem. The idea was to use one dimension arrays int a[] instead of the 2 dimensional arrays int b[][], to save memory and processing speed of the algorithm. How certain is that this change will accelerate the speed of execution or compilation of my code in c ++?

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  • Why is i-- faster than i++ in loops? [closed]

    - by Afshin Mehrabani
    Possible Duplicate: JavaScript - Are loops really faster in reverse…? I don't know if this question is valid in other languages or not, but I'm asking this specifically for JavaScript. I see in some articles and questions that the fastest loop in JavaScript is something like: for(var i = array.length; i--; ) Also in Sublime Text 2, when you try to write a loop, it suggests: for (var i = Things.length - 1; i >= 0; i--) { Things[i] }; I want to know, why is i-- faster than i++ in loops?

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  • Help optimizing a query with 16 subqueries

    - by Webnet
    I have indexes/primaries on all appropriate ID fields for each type. I'm wondering though how I could make this more efficient. It takes a while to load the page with only 15,000 rows and that'll quickly grow to 500k. The $whereSql variable simply has a few more parameters for the main ebay_archive_listing table. NOTE: This is all done in a single query because I have ASC/DESC sorting for each subquery value. NOTE: I've converted some of the sub queries to INNER JOIN's SELECT product_master.product_id, ( SELECT COUNT(listing_id) FROM ebay_archive_product_listing_assoc '.$listingCountJoin.' WHERE ebay_archive_product_listing_assoc.product_id = product_master.product_id) as listing_count, sku, type_id, ( SELECT AVG(ebay_archive_listing.current_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.current_price > 0 ) as average_bid_price, ( SELECT AVG(ebay_archive_listing.buy_it_now_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.buy_it_now_price > 0 ) as average_buyout_price, ( SELECT MIN(ebay_archive_listing.current_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.current_price > 0 ) as lowest_bid_price, ( SELECT MAX(ebay_archive_listing.current_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.current_price > 0 ) as highest_bid_price, ( SELECT MIN(ebay_archive_listing.buy_it_now_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.current_price > 0 ) as lowest_buyout_price, ( SELECT MAX(ebay_archive_listing.buy_it_now_price) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.current_price > 0 ) as highest_buyout_price, round((( SELECT COUNT(ebay_archive_listing.id) FROM ebay_archive_listing INNER JOIN ebay_archive_product_listing_assoc ON ( ebay_archive_product_listing_assoc.listing_id = ebay_archive_listing.id AND ebay_archive_product_listing_assoc.product_id = product_master.product_id ) WHERE '.$whereSql.' AND ebay_archive_listing.status_id = 2 ) / ( SELECT COUNT(listing_id) FROM ebay_archive_product_listing_assoc '.$listingCountJoin.' WHERE ebay_archive_product_listing_assoc.product_id = product_master.product_id ) * 100), 1) as sold_percent FROM product_master '.$joinSql.' WHERE product_master.product_id IN ( SELECT product_id FROM ebay_archive_product_listing_assoc INNER JOIN ebay_archive_listing ON ( ebay_archive_listing.id = ebay_archive_product_listing_assoc.listing_id AND '.$whereSql.' ) )

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  • How to speed up a query?

    - by Soroush Khosravi
    I have a table that every request to the server, stores on it. For each request I will check that it is banned or not. For example it is a query: select * from requests where request_sessID = '4bc0331d983000902b4718c80f12e9b3' AND request_time > (UNIX_TIMESTAMP() - 3600) AND request_isEnable = 1 I also set the engine from InnoDB to MyISAM and row_format to Dynamic but nothing changed. My Hardware is very strong but it took about a minute to execute ! I am a programmer and newbie to mysql How can Speed Up this query? Thanks in Advance

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  • JavaScript: One ID, two functions. How can I do this with minimal code duplication?

    - by user1775598
    I've got an ID and I'd like to assign two functions to it. Here's what it currently looks like: document.getElementById(this.config.dragArea).addEventListener("drop", this._dropFiles, false); document.getElementById(this.config.dragArea).addEventListener("drop", this._handleFileDrop, false); How can I rewrite this file without so much duplication? I tried doing document.getElementById(this.config.dragArea).addEventListener("drop", this._dropFiles, this._handleFileDrop, false); and document.getElementById(this.config.dragArea).addEventListener("drop", function(){this._dropFiles; this._handleFileDrop}, false); All to no avail :(

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • [PHP] Does unsetting array values during iterating save on memory?

    - by saturn_rising
    Hello fellow code warriors, This is a simple programming question, coming from my lack of knowledge of how PHP handles array copying and unsetting during a foreach loop. It's like this, I have an array that comes to me from an outside source formatted in a way I want to change. A simple example would be: $myData = array('Key1' => array('value1', 'value2')); But what I want would be something like: $myData = array([0] => array('MyKey' => array('Key1' => array('value1', 'value2')))); So I take the first $myData and format it like the second $myData. I'm totally fine with my formatting algorithm. My question lies in finding a way to conserve memory since these arrays might get a little unwieldy. So, during my foreach loop I copy the current array value(s) into the new format, then I unset the value I'm working with from the original array. E.g.: $formattedData = array(); foreach ($myData as $key => $val) { // do some formatting here, copy to $reformattedVal $formattedData[] = $reformattedVal; unset($myData[$key]); } Is the call to unset() a good idea here? I.e., does it conserve memory since I have copied the data and no longer need the original value? Or, does PHP automatically garbage collect the data since I don't reference it in any subsequent code? The code runs fine, and so far my datasets have been too negligible in size to test for performance differences. I just don't know if I'm setting myself up for some weird bugs or CPU hits later on. Thanks for any insights. -sR

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  • SQL Server 05, which is optimal, LIKE %<term>% or CONTAINS() for searching large column

    - by Spud1
    I've got a function written by another developer which I am trying to modify for a slightly different use. It is used by a SP to check if a certain phrase exists in a text document stored in the DB, and returns 1 if the value is found or 0 if its not. This is the query: SELECT @mres=1 from documents where id=@DocumentID and contains(text, @search_term) The document contains mostly XML, and the search_term is a GUID formatted as an nvarchar(40). This seems to run quite slowly to me (taking 5-6 seconds to execute this part of the process), but in the same script file there is also this version of the above, commented out. SELECT @mres=1 from documents where id=@DocumentID and textlike '%' + @search_term + '%' This version runs MUCH quicker, taking 4ms compared to 15ms for the first example. So, my question is why use the first over the second? I assume this developer (who is no longer working with me) had a good reason, but at the moment I am struggling to find it.. Is it possibly something to do with the full text indexing? (this is a dev DB I am working with, so the production version may have better indexing..) I am not that clued up on FTI really so not quite sure at the moment. Thoughts/ideas?

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  • Optimising a query for Top 5% of users

    - by Nai
    On my website, there exists a group of 'power users' who are fantastic and adding lots of content on to my site. However, their prolific activities has led to their profile pages slowing down a lot. For 95% of the other users, the SPROC that is returning the data is very quick. It's only for these group of power users, the very same SPROC is slow. How does one go about optimising the query for this group of users? You can assume that the right indexes have already been constructed. EDIT: Ok, I think I have been a bit too vague. To rephrase the question, how can I optimise my site to enhance the performance for these 5% of users. Given that this SPROC is the same one that is in use for every user and that it is already well optimised, I am guessing the next steps are to explore caching possibilities on the data and application layers?

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  • Using the Onboard VGA output with a PCIe video card. Both nVidia

    - by sebikul
    I have 2 video cards, one On board, a nVidia 6150SE nForce 430 and a PCIe nVidia GeForce GT 220 1GB DDR2 RAM I have already configured the PCIe card to use the dual monitor feature, using the VGA and HDMI ports, but now I want to add a third monitor, using the On board VGA port I have managed to enable the On board graphics processor, which is taking 400MB of ram, but I cant manage to use it, nvidia-settings does not detect it, like it's not usable (but is there) My questions are the following: How can I manage to get the On board VGA display to work together with the PCIe graphics card? If possible, how can I recover those 400 MB the on board card is taking (even without being used) or how can I get it to use the PCIe card available memory? System Details: Linux 2.6.35-28-generic i686 Ubuntu 10.10 (All updates installed) NVIDIA Driver Version: 260.19.06 (Official) If more info is needed please let me know. Here is the lspci output when the On board card is disabled: 00:00.0 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: nVidia Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: nVidia Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a2) 00:01.3 Co-processor: nVidia Corporation MCP61 SMU (rev a2) 00:02.0 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:02.1 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:04.0 PCI bridge: nVidia Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: nVidia Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: nVidia Corporation MCP61 Ethernet (rev a2) 00:08.0 IDE interface: nVidia Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0c.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0d.0 VGA compatible controller: nVidia Corporation C61 [GeForce 6150SE nForce 430] (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:09.0 Ethernet controller: Intel Corporation 82557/8/9/0/1 Ethernet Pro 100 (rev 08) 02:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 220] (rev a2) 02:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) And this is when both are enabled: 00:00.0 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: nVidia Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: nVidia Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a2) 00:01.3 Co-processor: nVidia Corporation MCP61 SMU (rev a2) 00:02.0 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:02.1 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:04.0 PCI bridge: nVidia Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: nVidia Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: nVidia Corporation MCP61 Ethernet (rev a2) 00:08.0 IDE interface: nVidia Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0c.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0d.0 VGA compatible controller: nVidia Corporation C61 [GeForce 6150SE nForce 430] (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:09.0 Ethernet controller: Intel Corporation 82557/8/9/0/1 Ethernet Pro 100 (rev 08) 02:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 220] (rev a2) 02:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) Output of lshw -class display: *-display description: VGA compatible controller product: GT216 [GeForce GT 220] vendor: nVidia Corporation physical id: 0 bus info: pci@0000:02:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:df000000-dfffffff memory:c0000000-cfffffff memory:da000000-dbffffff ioport:ef80(size=128) memory:def80000-deffffff *-display description: VGA compatible controller product: C61 [GeForce 6150SE nForce 430] vendor: nVidia Corporation physical id: d bus info: pci@0000:00:0d.0 version: a2 width: 64 bits clock: 66MHz capabilities: pm msi vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:22 memory:dd000000-ddffffff memory:b0000000-bfffffff memory:dc000000-dcffffff memory:deb40000-deb5ffff If what I'm looking for is not possible, please tell me, so I can disable the On board card and recover those 400MB of wasted RAM Thanks for your help!

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  • Debian: What are these files in /sys/devices/pci0000:00/ for?

    - by muhuk
    I am running Debian Squeeze on an MSI M670 laptop. I have these following files on my root drive, each 256MB: file:///sys/devices/pci0000:00/0000:00:05.0/resource1 file:///sys/devices/pci0000:00/0000:00:05.0/resource1_wc Here is my lspci output: muhuk@debian:~$ lspci 00:00.0 RAM memory: nVidia Corporation C51 Host Bridge (rev a2) 00:00.2 RAM memory: nVidia Corporation C51 Memory Controller 1 (rev a2) 00:00.3 RAM memory: nVidia Corporation C51 Memory Controller 5 (rev a2) 00:00.4 RAM memory: nVidia Corporation C51 Memory Controller 4 (rev a2) 00:00.5 RAM memory: nVidia Corporation C51 Host Bridge (rev a2) 00:00.6 RAM memory: nVidia Corporation C51 Memory Controller 3 (rev a2) 00:00.7 RAM memory: nVidia Corporation C51 Memory Controller 2 (rev a2) 00:03.0 PCI bridge: nVidia Corporation C51 PCI Express Bridge (rev a1) 00:05.0 VGA compatible controller: nVidia Corporation C51 [GeForce Go 6100] (rev a2) 00:09.0 RAM memory: nVidia Corporation MCP51 Host Bridge (rev a2) 00:0a.0 ISA bridge: nVidia Corporation MCP51 LPC Bridge (rev a3) 00:0a.1 SMBus: nVidia Corporation MCP51 SMBus (rev a3) 00:0a.3 Co-processor: nVidia Corporation MCP51 PMU (rev a3) 00:0b.0 USB Controller: nVidia Corporation MCP51 USB Controller (rev a3) 00:0b.1 USB Controller: nVidia Corporation MCP51 USB Controller (rev a3) 00:0d.0 IDE interface: nVidia Corporation MCP51 IDE (rev a1) 00:0e.0 IDE interface: nVidia Corporation MCP51 Serial ATA Controller (rev a1) 00:0f.0 IDE interface: nVidia Corporation MCP51 Serial ATA Controller (rev a1) 00:10.0 PCI bridge: nVidia Corporation MCP51 PCI Bridge (rev a2) 00:10.1 Audio device: nVidia Corporation MCP51 High Definition Audio (rev a2) 00:14.0 Bridge: nVidia Corporation MCP51 Ethernet Controller (rev a3) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 04:04.0 FireWire (IEEE 1394): O2 Micro, Inc. Firewire (IEEE 1394) (rev 02) 04:04.2 SD Host controller: O2 Micro, Inc. Integrated MMC/SD Controller (rev 01) 04:04.3 Mass storage controller: O2 Micro, Inc. Integrated MS/xD Controller (rev 01) 04:09.0 Network controller: RaLink RT2561/RT61 rev B 802.11g I am speculating these have something to do with the shared RAM my GPU is using. But why a file on disk? And why two of them?

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  • How Does Your Home Based Business Rank? Unlock the Mystery of Search Engine Optimization

    For many, the words "search engine optimization" (SEO) are simply confusing buzz words used by tech heads buried in the mysterious world of internet marketing. But listen up home based business owners, SEO can be a critical component of your marketing strategy, and when broken down to its basic level, SEO is merely a tool allowing you to use the various search engines such as Google or Yahoo! and others to gain visibility for your business and drive prospects to your website. SEO marketing is the process of improving the volume of traffic to a website through natural/organic (un-paid) search results. Unlike promoting your business via pay-per-click (PPC) strategies, which lists your business at the top of search engines such as Google or Yahoo! for a fee, SEO is a strategy with the goal of ensuring placement at the top without incurring expensive placement costs.

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  • Make the Web Fast: Automagic site optimization with mod_pagespeed 1.0!

    Make the Web Fast: Automagic site optimization with mod_pagespeed 1.0! Ask and vote for questions at: bit.ly mod_pagespeed is an open-source Apache module that automatically optimizes web pages and resources on them: images, CSS, JavaScript, and much more. In this episode, we'll catch up with Joshua Marantz, the tech lead of the project at Google and talk about the history of mod_pagespeed, its fast growing adoption (130K+ sites!), technical architecture and how it works under the hood. Finally, we'll talk about the upcoming 1.0 release milestone for the project. If you're curious about mod_pagespeed, then this is definitely the show you won't want to miss! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Make the Web Fast: Automagic site optimization with mod_pagespeed 1.0!

    Make the Web Fast: Automagic site optimization with mod_pagespeed 1.0! mod_pagespeed is an open-source Apache module that automatically optimizes web pages and resources on them: images, CSS, JavaScript, and much more. In this episode, we'll catch up with Joshua Marantz, the tech lead of the project at Google and talk about the history of mod_pagespeed, its fast growing adoption (130K+ sites!), technical architecture and how it works under the hood. Finally, we'll talk about the upcoming 1.0 release milestone for the project. If you're curious about mod_pagespeed, then this is definitely the show you won't want to miss! From: GoogleDevelopers Views: 2 0 ratings Time: 01:05:06 More in Science & Technology

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  • What Are the Best Ways to Get Traffic From Search Engine Optimization Consultant?

    Every internet based business needs to go through a well planned and thought out process before it actually gets established and achieving its purpose. Obviously, the process is totally different from how a brick-and-mortar business is started and established but the basics remain the same. One of the key ingredients of the process of establishing an Internet based business is getting your website search engine optimized. Depending upon the size and complexity of business, search engine optimization may turn out to be a very detailed process if you really want it to be effective and useful.

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