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  • Where I&rsquo;ve Been

    - by Lee Brandt
    Hey all. I am still here. Still kickin’. I’ve been swamped with work and community stuff. But I wanted to post about some of the things going on. Just finished up Twin Cities Code Camp 8, and had a blast! Always good to see these guys. First of all, up-coming speaking engagements: Iowa Code Camp – May 1st in Iowa City, IA [more info] DevLink – August 5-7 in Nashville, TN [more info]   Plus I am organizing a second developer’s conference in Kansas City. Kansas City Developer’s Conference (KCDC) – June 19th in Kansas City [more info]   I will also be doing Lunch & Learns for my company in April and May at JCCC: April 29th, May 12th and May 27th at Johnson County Community College in Kansas City.   So May, June and August are covered. I may just take July off, I could use a break after KCDC is over.

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  • Google Developers

    Google Developers We wouldn't be where we are at Google without you, the developer community. We are working to support you better by bringing together all developer resources, programs, events, tools, and community into one place, developers.google.com. As part of this project, we're introducing a new identity, complete with a new look, to unify all of our developer offerings.Our new logo says Google Developers, and that's intentional: it reflects our focus on you, not just the tools we provide. We hope you like it. From: GoogleDevelopers Views: 27334 384 ratings Time: 01:15 More in Science & Technology

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  • AZGroups May 10 2010 Day of Net

    WOW. Another event behind us. What a speaker line up this year huh? Scott Guthrie Scott Guthrie Scott Hanselman Jeffrey Palermo Tim Heuer Scott Guthrie Why is ScottGu listed 3 times? Because he gave us 4 hours of content. Amazing that hes got so much energy, coding talent, stage presence, and community concern to still donate this much of this time. I cant say how grateful we are as a community that ScottGu will agrees to come do our event. We also have to take a moment and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Mini Theater at OTN Lounge During JavaOne

    - by Tori Wieldt
    This year, the Oracle Technology Network Lounge at JavaOne will be in the Hilton Ballroom, right in the center of theJavaOne DEMOgrounds. We'll have Java experts, community members and OTN staff to answer your questions. We've also even created a "Mini Theater" for casual demos from community members and Oracle staff. We are keeping the slots short, there will be no tests afterwards. It's your chance to talk to the experts 1 on 1. See how easy it is to turn on a lightbulb with Java and a violin. Here is the full schedule: Monday, October 1 9:40-9:50am  Learn about the Oracle Social Network Developer Challenge 11:20-11:30  Update from the Oracle Academy 11:40-11:50  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 12:00-12:20pm  SouJava demonstrates Duke's Choice Award Winner JHome 12:20-12:30pm  Geertjan Wielenga (@geertjanw) Shows What's new in NetBeans 12:40-12:50pm  Learn about the OSN Developer Challenge  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) Java EE and NetBeans Tuesday, October 2 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:20-11:30  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:40-11:50  Stephen Chin and Jim Weaver, Top Ten JavaFX Features 12:00-12:10pm  Nokia Student Developer 12:20-12:30pm Arun Gupta, HTML 5 and Java EE 7 1:00-1:10pm Update on the Java Community Process (JCP) 1:20-1:30pm  Update from the Oracle Academy  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Java Editor Wednesday, October 3 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:00-11:10  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:20-11:30  Angela Caicedo and Jim Weaver, Leveraging JavaFX and HTML5 12:00-12:10pm  Nokia Student Developer 12:10-12:30pm  SouJava demonstrates Duke's Choice Award Winner JHome  2:00-2:10pm  Stephen Chin and Jim Weaver, JavaFX Deployment with Self-Contained Apps  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Platform  2:50-3:00pm  Petr Jiricka, Project Easel Changes to this schedule will be announced on @JavaOneConf.

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  • Mini Theater at OTN Lounge During JavaOne

    - by Tori Wieldt
    This year, the Oracle Technology Network Lounge at JavaOne will be in the Hilton Ballroom, right in the center of theJavaOne DEMOgrounds. We'll have Java experts, community members and OTN staff to answer your questions. We've also even created a "Mini Theater" for casual demos from community members and Oracle staff. We are keeping the slots short, there will be no tests afterwards. It's your chance to talk to the experts 1 on 1. See how easy it is to turn on a lightbulb with Java and a violin. Here is the full schedule: Monday, October 1 9:40-9:50am  Learn about the Oracle Social Network Developer Challenge 11:20-11:30  Update from the Oracle Academy 11:40-11:50  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 12:00-12:20pm  SouJava demonstrates Duke's Choice Award Winner JHome 12:20-12:30pm  Geertjan Wielenga (@geertjanw) Shows What's new in NetBeans 12:40-12:50pm  Learn about the OSN Developer Challenge  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) Java EE and NetBeans Tuesday, October 2 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:20-11:30  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:40-11:50  Stephen Chin and Jim Weaver, Top Ten JavaFX Features 12:00-12:10pm  Nokia Student Developer 12:20-12:30pm Arun Gupta, HTML 5 and Java EE 7 1:00-1:10pm Update on the Java Community Process (JCP) 1:20-1:30pm  Update from the Oracle Academy  2:00-2:10pm  Java.net Robotics  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Java Editor Wednesday, October 3 9:40-9:50am  Greenfoot/Kinect demo by Michael Kolling 11:00-11:10  Caroline Kvitka, @OracleJavaMag, Editor-in-Chief of Java Magazine 11:20-11:30  Angela Caicedo and Jim Weaver, Leveraging JavaFX and HTML5 12:00-12:10pm  Nokia Student Developer 12:10-12:30pm  SouJava demonstrates Duke's Choice Award Winner JHome  2:00-2:10pm  Stephen Chin and Jim Weaver, JavaFX Deployment with Self-Contained Apps  2:30-2:40pm  Geertjan Wielenga (@geertjanw) NetBeans Platform  2:50-3:00pm  Petr Jiricka, Project Easel Changes to this schedule will be announced on @JavaOneConf.

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  • How Microsoft listens

    - by Stacy Vicknair
    This being my freshman year as an MVP, I had a realization that I perhaps should be embarrassed hasn’t happened sooner. The realization comes much like the iconic M&Ms commercial where the M&Ms run into Santa and exclaim, “He does exist!” My personal realization arguably has a greater implication: Microsoft does listen. This is the most important lesson that I received this year attending the MVP Summit. My hope is that I can convince you that we are empowered to make a difference. Instead of using “Man I hate how this works / doesn’t work!” as cooler conversation, we can use it as true interaction with Microsoft. We as customers to Microsoft need to stop asking the question “Will this work for me?” and instead ask “How can this work for me?” There are three quick resources that the average developer has access to today that they can use to be heard by the product teams, and by no means should you think twice if you have a concern that you’d like a real response on. MVPs MVPs are members of your community who have a deep relationship with Microsoft and will have connections to their associated product group. Don’t think of them as just a resource for answers, but also as your ambassador for getting your experiences heard. You can find your local MVPs by browsing the directory at: https://mvp.support.microsoft.com/communities/mvp.aspx Evangelists Evangelists are employees of Microsoft who work to foster and grow communities in their assigned region. They are first-class citizens of Microsoft and are often deeply involved with the product groups. As a result, they will be more than glad to direct your questions or concerns to those who can answer them most expertly. With that said, evangelists are also very busy people (who do amazing things for the community) and might not be able to get you that conversation as quickly as a local MVP. You can find your local evangelist at the following website: http://msdn.microsoft.com/en-us/bb905078.aspx Microsoft Connect This is one of the resources that I haven’t used enough, but it cannot be understated. Connect is the starting point of the social conversation that happens between Microsoft and the community daily. Connect acts as a portal where you can provide new feedback as well as comment and rate the feedback provided by others. Power is in numbers when it comes to Connect, so the exposure that your feedback can get not only lets you know that you aren’t the only one who wants change, but also lets Microsoft know the same. https://connect.microsoft.com   Technorati Tags: Microsoft,MVP,Feedback,Connect

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  • AJI Report with Nat Ryan&ndash;Discussion about Game Development with Corona Labs SDK

    - by Jeff Julian
    We sat down with Nat Ryan of Fully Croisened to talk about Game Development and the Corona Labs framework. The Corona SDK is a platform that allows you to write mobile games or applications using the Lua language and deploy to the iOS and Android platforms. One of the great features of Corona is the compilation output is a native application and not a hybrid application. Corona is very centered around their developer community and there are quite a few local meetups focused on the helping other developers use the platform. The community and Corona site offers a great number of resources and samples that will help you get started in a matter of a few days. If you are into Game Development and want to move towards mobile, or a business developer looking to turn your craft back into a hobby, check out this recording and Corona Labs to get started.   Download the Podcast   Site: AJI Report – @AJISoftware Site: Fully Croisened Twitter: @FullyCroisened Site: Corona Labs

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  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

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  • Oracle is sponsoring LinuxCon Japan 2012

    - by Zeynep Koch
    LinuxCon Japan is the premiere Linux conference in Asia that brings together a unique blend of core developers, administrators, users, community managers and industry experts. It is designed not only to encourage collaboration but to support future interaction between Japan and other Asia Pacific countries and the rest of the global Linux community. The conference includes presentations, tutorials, birds of a feather sessions, keynotes, sponsored mini-summits. LinuxCon Japan will be showcasing Oracle Linux in  following sessions, as well as Technology Showcase booth.  Wednesday, June 6: 2:00 pm - Btrfs Filesystems : Status and New Features, Chris Mason, Oracle, Room 502 Friday, June 8: 3:00 pm - State of Linux Kernel Security Subsystem, James Morris, Oracle, Room 502 5:25 pm - International/Asian Kernel Developer Panel that features Oracle's Chris Mason Register to attend these great sessions.

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  • Future Tech Duke

    - by Tori Wieldt
    Do you like the new Duke? Have you gotten the new Duke screensaver yet? Follow @java or Like I <3 Java on Facebook and get the latest 3D, animated "Future Tech Duke" screensaver.   If you haven't already, register now to watch the global July 7 Java 7 community celebration and learn more about Java moving forward. We are looking for questions from the community to be asked during the panel Q & A. Enter your questions as a comment here, or tweet it with #java7. There's lots of great content being created for Java 7: technical articles, videos, updated web pages (can you say "layer cake?"), T-shirts, presentations, and there will be lots of Java 7 content in the new Java Magazine. See you at the Java 7 celebration event! Duke will be there!

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • How to install opencv on 9.10?

    - by Rick_2047
    Hello All, I am trying to learn image processing and obviously opencv is one of the best options. Usually synaptic does all my installing work for me so I just checked the repos. But in the repos there is only on libcv1 and it is listed as 1.0.0-6.2ubuntu1. Does that mean it is version 1.0 of opencv? Also I found this page in community wiki https://help.ubuntu.com/community/OpenCV It says I need to install libcv4 which is not in my repos. I also downloaded the source but it uses something called cmake, never used it before. Is it similar to make?

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  • Critique of SEO of this HTML

    - by Tom Gullen
    I'm designing a new site which I want to be as SEO friendly as possible, fast and responsive, semantic and very accessible. A lot of these things, embarrassingly are quite new to me. Have I miss applied anything? I want the template to be perfect. Live demo: http://69.24.73.172/demos/newDemo/ HTML: <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <title>Welcome to Scirra.com</title> <meta name="description" content="Construct 2, the HTML5 games creator." /> <meta name="keywords" content="game maker, game builder, html5, create games, games creator" /> <link rel="stylesheet" href="css/default.css" type="text/css" /> <link rel="stylesheet" href="plugins/coin-slider/coin-slider-styles.css" type="text/css" /> </head> <body> <div class="topBar"></div> <div class="mainBox"> <header> <div class="headWrapper"> <div class="s searchWrap"> <input type="text" name="SearchBox" id="SearchBox" tabindex="1" /> <div class="s searchIco"></div> </div> <!-- Logo placeholder --> </div> <div class="menuWrapper"><nav> <ul class="mainMenu"> <li><a href="#">Home</a></li> <li><a href="#">Forum</a></li> <li><a href="#" class="mainSelected">Construct</a></li> <li><a href="#">Arcade</a></li> <li><a href="#">Manual</a></li> </ul> <ul class="underMenu"> <li><a href="#">Homepage</a></li> <li><a href="#" class="underSelected">Construct</a></li> <li><a href="#">Products</a></li> <li><a href="#">Community Forum</a></li> <li><a href="#">Contact Us</a></li> </ul> </nav></div> </header> <div class="contentWrapper"> <div class="wideCol"> <div id="coin-slider" class="slideShowWrapper"> <a href="#" target="_blank"> <img src="images/screenshot1.jpg" alt="Screenshot" /> <span> Scirra software allows you to bring your imagination to life </span> </a> <a href="#"> <img src="images/screenshot2.jpg" alt="Screenshot" /> <span> Export your creations to HTML5 pages </span> </a> <a href="#"> <img src="images/screenshot3.jpg" alt="Screenshot" /> <span> Another description of some image </span> </a> <a href="#"> <img src="images/screenshot4.jpg" alt="Screenshot" /> <span> Something motivational to tell people </span> </a> </div> <div class="newsWrapper"> <h2>Latest from Twitter</h2> <div id="twitterFeed"> <p>The news on the block is this. Something has happened some news or something. <span class="smallDate">About 6 hours ago</span></p> <p>Another thing has happened lets tell the world some news or something. Lots to think about. Lots to do.<span class="smallDate">About 6 hours ago</span></p> <p>Shocker! Santa Claus is not real. This is breaking news, we must spread it. <span class="smallDate">About 6 hours ago</span></p> </div> </div> </div> <div class="thinCol"> <h1>Main Heading</h1> <p>Some paragraph goes here. It tells you about the picture. Cool! Have you thought about downloading Construct 2? Well you can download it with the link below. This column will expand vertically.</p> <h3>Help Me!</h3> <p>This column will keep expanging and expanging. It pads stuff out to make other things look good imo.</p> <h3>Why Download?</h3> <p>As well as other features, we also have some other features. Check out our <a href="#">other features</a>. Each of our other features is really cool and there to help everyone suceed.</p> <a href="#" class="s downloadBox" title="Download Construct 2 Now"> <div class="downloadHead">Download</div> <div class="downloadSize">24.5 MB</div> </a> </div> <div class="clear"></div> <h2>This Weeks Spotlight</h2> <div class="halfColWrapper"> <img src="images/spotlight1.png" class="spotLightImg" alt="Spotlight User" /> <p>Our spotlight member this week is Pooh-Bah. He writes good stuff. Read it. <a class="moreInfoLink" href="#">Learn More</a></p> </div> <div class="halfColWrapper r"> <img src="images/spotlight2.png" class="spotLightImg" alt="Spotlight Game" /> <p>Killer Bears is a scary ass game from JimmyJones. How many bears can you escape from? <a class="moreInfoLink" href="#">Learn More</a></p> </div> <div class="clear"></div> </div> </div><div class="mainEnder"></div> <footer> <div class="footerWrapper"> <div class="footerBox"> <div class="footerItem"> <h4>Community</h4> <ul> <li><a href="#">The Blog</a></li> <li><a href="#">Community Forum</a></li> <li><a href="#">RSS Feed</a></li> <li> <a class="s footIco facebook" href="http://www.facebook.com/ScirraOfficial" target="_blank" title="Visit Scirra on Facebook"></a> <a class="s footIco twitter" href="http://twitter.com/Scirra" target="_blank" title="Follow Scirra on Twitter"></a> <a class="s footIco youtube" href="http://www.youtube.com/user/ScirraVideos" target="_blank" title="Visit Scirra on Youtube"></a> </li> </ul> </div> <div class="footerItem"> <h4>About Us</h4> <ul> <li><a href="#">Contact Information</a></li> <li><a href="#">Advertising</a></li> <li><a href="#">History</a></li> <li><a href="#">Privacy Policy</a></li> <li><a href="#">Terms and Conditions</a></li> </ul> </div> <div class="footerItem"> <h4>Want to Help?</h4> <p>You can contribute to the community <a href="#">in lots of ways</a>. We have a large active friendly community, and there are lots of ways to join in!</p> <a href="#" class="ralign"><strong>Learn More</strong></a> </div> <div class="clear"></div> </div> </div> <div class="copyright"> Copyright &copy; 2011 Scirra.com. All rights reserved. </div> </footer> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript" src="js/common.js"></script> <script type="text/javascript" src="plugins/coin-slider/coin-slider.min.js"></script> <script type="text/javascript" src="js/homepage.js"></script> </body> </html>

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  • hardy alternate cd customization and ubuntu-keyring-udeb

    - by gokul
    I have been trying to customize Ubuntu 8.04 (hardy heron) alternate install cd. I have followed the community documentation at https://help.ubuntu.com/community/InstallCDCustomization#Generating_a_new_ubuntu-keyring_.deb_to_sign_your_CD to rebuild the ubuntu-keyring packages. But when the media boots I get a warning: anna[7581]: WARNING **: bad md5sum. Though I have not been able to confirm that the message is for the ubunu-keyring-udeb package, the nearest debconf Adding [package] message is for ubuntu-keyring-udeb. This is followed by: INPUT critical retriever/cdrom/error. This message is already from syslog. I don't think dpkg.log will help in this case. I have tried modifying the md5sum file within the source package manually and signing it with my own public key, before building it. But that has not helped either. How do get the installer to work in this scenario? Alternatively, can I customize the contents of Ubuntu8.04 without signing anything?

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  • ActivePerl 5.12

    With Perl 5.12 completed, ActiveState releases business and community editions of its software ActiveState - Perl - Languages - Programming - Win32

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  • 7 reasons you had to be at JavaOne Latin America 2012

    - by Bruno.Borges
    Yesterday was 12/12/12, and everybody went crazy on Twitter with cool memes like this one. And maybe you are now wondering why I mentioned 7 (seven) on the blog title. Because I want to play numbers? Yes! Today is 7 days after JavaOne Latin America 2012 is over (... and I had to figure out an excuse for taking so long to blog about it...). So unless you were at JavaOne Latin America this year, here are 7 things you missed: OTN Lounge mini-theatreThere was a mini-theatre holding several lightning talks. We had people from SouJava JUG, GoJava JUG, Globalcode, and several other Java gurus and companies running demos, talks, and even more. For example, @drspockbr talked about the ScrumToys project, that demonstrates the power of JSF. Hands On Lab for JAX-RS and WebSocketsOne of the cool things to do during JavaOne is to come to these Hands On labs and really do something using new technologies with the help of experts. This one in particular, was covered by me, Arun Gupta, and Reza Rahman. The HOL had more people than laptops (and we had 48 laptops!) interested on understanding and learning about the new stuff that is coming within Java EE 7. Things like JAX-RS, Server-sent Events and WebSockets. Hey, if you want to try this HOL by yourself, it is available on Github, so go for it! If you have questions, just let me know! Java Community KeynoteThis keynote presented a lot of cool things like startups using Java in their projects, the Duke Awards, SouJava winning the JCP Outstanding Award, the Java Band, and even more! It was really a space where the Java community could present what they are doing and what they want to do. There's a lot of interest on the Adopt-a-JSR program and the Adopt-OpenJDK. There's also an Adopt-a-JavaEE-JSR program! Take a look if you want to participate and Make the Future Java. Java EE (JMS, JAX-RS) sessions from Reza Rahman, the HeavyMetal guyReza is a well know professional and Java EE enthusiast from the communitty who just joined Oracle this year. His sessions were very well attended, perhaps because of a high interest on the new things coming to Java EE 7 like JMS 2.0 and JAX-RS 2.0. If you want to look at what he did at this JavaOne edition, read his blog post. By the way, if you like Java and heavymetal, you should follow him on Twitter as well! :-) Java EE (WebSockets, HTML5) sessions from Arun Gupta, the GlassFish guyIf you don't know Arun Gupta, no worries. You will have time to know about him while you read his Java EE 6 Pocket Guide. Arun has been evangelizing Java EE for a long time, and is now spreading his word about the new upcoming version Java EE 7. He gave one talk about HTML5 Productivity on the Java EE 7 platform, and another one on building web apps with WebSockets. Pretty neat! Arun blogged about JavaOne Latin America as well. Read it here. Java Embedded and JavaFXIf there are two things that are really trending in the Java World right now besides Java EE 7, certainly they are JavaFX and Java Embedded. There were 14 talks covering Java Embedded, from Java Cards to Raspberry.pi, from Java ME to Java on your TV with Ginga-J. The Internet of Things is becoming true, and Java is the only platform today that can connect it all in an standardized and concise way. JavaFX gained a lot of attention too. There were 8 sessions covering what the platform has to offer in terms of Rich User Experience. The JavaFX Scene Builder is an awesome tool to start playing designing an UI, and coding for JavaFX is like coding Swing with 8 hands, one holding your coffee cup. You can achieve a lot, with your two hands (unless, you really have 8 hands, then you can achieve 4 times more :-). If you want to read more about JavaFX, go to Stephen Chin's blog post. GlassFish and Friends Party, 1st edition at JavaOne Lating AmericaThis is probably the thing that I'm most proud. We brought to Brasil the tradition of holding a happy hour for all GlassFish, Java EE friends. This party started almost 7 years ago in San Francisco, and it was about time to bring it to Brazil! The party happened on Tuesday night, right after JavaOne General Keynote, at the Tribeca Pub. We had about 80 attendees and met a lot of Java EE developers there! People from JUGs, Oracle, Locaweb and Red Hat showed up too, including some execs from Oracle that didn't resist and could not miss a party like this one.Lots of caipirinhas, beer and food to everyone, some cool music... even The Fish walking around the party with Juggy!You can see more photos from the party on an album I shared with the recently created GlassFish Brasil community on Google+ here (but you may be more interested in joining the GlassFish english community). There's also more pictures that Arun took and shared on this link. So now you may want to consider coming to Brazil next year! Java EE 7 is on its way, and Brazil is happily and patiently waiting for it, with a lot of enthusiasm. By the way, GlassFish and Java EE 6 just celebrated a Happy Birthday!

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  • SQLAuthority News – Presented Soft Skill Session on Presentation Skills at SQL Bangalore on May 3, 2014

    - by Pinal Dave
    I have presented on various database technologies for almost 10 years now. SQL, Database and NoSQL have been part of my life. Earlier this month, I had the opportunity to present on the topic Performing an Effective Presentation. I must say it was blast to prepare as well as present this session. This event was part of the SQL Bangalore community. If you are in Bangalore, you must be part of this group. SQL Bangalore is a wonderful community and we always have a great response when we present on technology. It is SQL User Group and we discuss everything SQL there. This month we had SQL Server 2014 theme and we had a community launch of SQL Server. We have the best of the best speakers presenting on SQL Server 2014 technology. The event had amazing speakers and each of them did justice to the subject. You can read about this over here. In this session I told a story from my life. I talked about who inspired me and how I learned to speak in public. I told stories about two legends  who have inspired me. There is no video recording of this session. If you want to get resources from this session, please sign up my newsletter at http://bit.ly/sqllearn. Well, I had a great time at this event. We had over 250 people showed up at this event and had a grand  time together. I personally enjoyed a session of Amit Benerjee, Balmukund Lakhani and Vinod Kumar. Ken and Surabh also entertained the audience. Overall, this was a grand event and if you were in Bangalore and did not make it to this event. You did miss out on a few things. Here are a few photos of this event. SQL Bangalore UG Nupur, Chandra, Shaivi, Balmukund, Amit, Vinod [captions This] SQL Bangalore UG Audience Pinal Dave presenting at SQL UG in Bangalore Here are few of the slides from this presentation: Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL

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  • Designing for mobile (aka designing for everything)

    - by ihaynes
    Last Saturday I went to 'Developer Developer Developer 10' on the Microsoft campus at Reading (UK). This is one of a series of regular events put on by the developer community for the developer community. The guys who organise these events put in a huge amount of time and effort into them and they are well worth getting to if you can.I enjoy these events because there's always something currently relevant but also I can get an insight into things I don't normally come across or work with.Having said that, it's web related things that always grab my attention and this year one of my favourite speakers, George Adamson, gave a session on 'Designing for mobile (aka designing for everything)'. This is a subject close to my heart and I've tried to put the argument forward myself on http://www.ew-resource.co.uk/mobile/ but George makes a far better job of it that I can.His slideshow from the session is available on http://www.slideshare.net/george.adamson and although you won't get his unique presentation style in the static slideshow, this is well worth watching if you have the time.

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  • How to UEFI install Ubuntu 12.10?

    - by Geezanansa
    Running a newer FM1 motherboard which is using an AMD 3870k APU with a new 1TB HDD. Following the advice in the motherboard manual and https://help.ubuntu.com/community/UEFI have now got to grub option screen for UEFI install. see http://imgur.com/VW5vz The dvd.iso being used is Ubuntu 12.10 desktop amd64 from ubuntu .com. The hdd has had a gpt partition table made for, by using gparted when in a live desktop session when booted in bios mode. (*edit/update: Although the old cd updates on running it is an old kernel and it did make a gpt but that version of gparted uses fdisk whereas gdisk is required to make gpt. Think am going to have to spend more time here http://www.dedoimedo.com/computers/gparted.html lol Using the gparted from 12.10 live session to make partitions; following the guidance regarding this at https://help.ubuntu.com/community/UEFI#Creating_an_EFI_partition, but can only boot to grub option screen http://imgur.com/VW5vz when 12.10 options to "try ubuntu" or "install ubuntu" are selected they give errors as described below*) but after making the gpt decided to leave it unformatted/unallocated space with the intention of using installer to set up partitions. update-originally but gparted now sees hdd as http://imgur.com/hFIvm as described above. *Booting live dvd in EFI mode gives "Secure Boot not installed" just before grub kernel option list with the option to "install ubuntu" but get "can not read cd/0" and "the kernel must be loaded first" errors; when that option is selected. Any pointers on how to get installer going for UEFI install would be good. Thanks in advance. update: Hopefully these screenshots can help better highlight where i am going wrong or if there is something else going on http://imgur.com/g30RB, http://imgur.com/VW5vz, http://imgur.com/31E0q, http://imgur.com/bnuaG, http://imgur.com/y4KGu, http://imgur.com/3u2QE, http://imgur.com/n9lN3, http://imgur.com/FEKvz, http://imgur.com/hFIvm, update: Thank you fernando garcia for pointing me in the right direction to start the process of elimantion. What i have done since asking question is a little home work starting here http://askubuntu.com/faq#bounty and here http://askubuntu.com/questions/how-to-ask. Looking at other similar questions was good fun and found this 12.10 UEFI Secure Boot install the most relative in helping getting ubuntu to uefi install on my system. In response to wolverine's question this article was referred to http://web.dodds.net/~vorlon/wiki/blog/SecureBoot_in_Ubuntu_12.10/ This article in the first sentence gives a link to http://www.ubuntu.com/download which is where i downloaded the 12.10 desktop amd64 .iso(and others) but have been unable to do a efi install of ubuntu on this system and as this is a new system have ended up just going with bios installer running which at least puts my mind at ease that i have not bricked my new mobo.(had to do a clrcmos and flash to latest bios version) So it possibly could be the bios settings or the bios version being used that is problem. To try and eliminate bios version i can not get to post screen in order to id bios version being used. Pressing tab to show post instead of logo and trying to pausebreak to catch post is proving difficult. If logo screen in bios is disabled just get black screen no post shown and pressing tab does not show post. Appreciate using appropriate bios settings and latest 12.10 release should simply get uefi installer running when selected from the grub list (nice graphic details in Identifying if computer boots the cd in efi mode section at https://help.ubuntu.com/community/UEFI#Identifying_if_the_computer_boots_the_CD_in_EFI_mode) And to confirm the hdd is booting in efi mode https://help.ubuntu.com/community/UEFI#Identifying_if_the_computer_boots_the_HDD_in_EFI_mode running the command [ -d /sys/firmware/efi ] && echo "EFI boot on HDD" || echo "Legacy boot on HDD" gave Legacy boot on HDD This is as expected because i allowed the bios installer (which was 12.04 desktop amd64 after trying 12.10 desktop amd64 in efi mode) to run to get a working installation. Which is not what was intended or wished for but wanted to get a working os to bench test new mobo i.e. prove it is working. There are other options as in installing other bootmanagers/loaders but do not wish to do so as shim should get grub2 going that is after secure boot has been signed.(Now got rough idea what should happen just it aint happening. Is it possible ahci drivers are required?) Will post boot info script url of the updated config/setup. The original question asked seems irrelevant to what is being said in this update but as the problem is not resolved will keep on trying efi installing! i.e the problem is same as when question asked just trying to update. Have tried to edit and update the best i can!

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  • Difference between extensible programming and extendible programming?

    - by loudandclear
    What exactly is the different between "extensible programming" and "extendible programming?" Wikipedia states the following: The Lisp language community remained separate from the extensible language community, apparently because, as one researcher observed, any programming language in which programs and data are essentially interchangeable can be regarded as an extendible [sic] language. ... this can be seen very easily from the fact that Lisp has been used as an extendible language for years. If I'm understanding this correctly, it says "Lisp is extendible implies Lisp is not extensible". So what do these two terms mean, and how do they differ?

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