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  • Is there a better way to get values out of a table row?

    - by chobo2
    Hi Say I have this <table border="1" id="tbl"> <tr> <td><input type="checkbox" name="vehicle" value="Bike" /></td> <td>row 1, cell 1</td> <td>row 1, cell 2</td> </tr> <tr> <td><input type="checkbox" name="vehicle" value="Bike" /></td> <td>row 2, cell 1</td> <td>row 2, cell 2</td> </tr> </table> Now I want to get the row that is checked, then the cell values of that checked row. So I would do this var cells = $('#tbl :checked').parents('tr').children('td'); So lets assume only one checkbox can be checked(so no jqueyr foreach loop). So now say I wanted to get the 2nd table cells value I would just go var secondCell = $(cells[1]).html(); The thing with this though it makes the code so brittle. Like what if I put another table cell after after the checkbox one? <table border="1" id="tbl"> <tr> <td><input type="checkbox" name="vehicle" value="Bike" /></td> <td> I am new </td> <td>row 1, cell 1</td> <td>row 1, cell 2</td> </tr> <tr> <td><input type="checkbox" name="vehicle" value="Bike" /></td> <td> I am new </td> <td>row 2, cell 1</td> <td>row 2, cell 2</td> </tr> </table> So now I have to go through my code and change this var secondCell = $(cells[1]).html(); to this var thirdCell = $(cells[2]).html(); since now I am actually after the 3rd cell and not the 2nd cell anymore. So is there a better way? Thanks

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  • Received memory warning. Level=2, Program received signal: “0”.

    - by sabby
    Hi friends I am getting images from webservice and loading these images in table view.But when i continue to scroll the program receives memory warning level1,level2 and then app exits with status 0.That happens only in device not in simulator. Here is my code which i am putting please help me out. - (void)viewDidLoad { [super viewDidLoad]; UIButton *infoButton = [[UIButton alloc] initWithFrame:CGRectMake(0, -4, 62, 30)]; [infoButton setBackgroundImage:[UIImage imageNamed: @"back.png"] forState:UIControlStateNormal]; [infoButton addTarget:self action:@selector(backButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *customBarButtomItem = [[UIBarButtonItem alloc] initWithCustomView:infoButton]; self.navigationItem.leftBarButtonItem = customBarButtomItem; [customBarButtomItem release]; [infoButton release]; UIButton *homeButton = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 62, 30)]; [homeButton setBackgroundImage:[UIImage imageNamed: @"home.png"] forState:UIControlStateNormal]; [homeButton.titleLabel setFont:[UIFont systemFontOfSize:11]]; //[homeButton setTitle:@"UPLOAD" forState:UIControlStateNormal]; [homeButton addTarget:self action:@selector(homeButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *rightBarButtom = [[UIBarButtonItem alloc] initWithCustomView:homeButton]; self.navigationItem.rightBarButtonItem = rightBarButtom; [rightBarButtom release]; [homeButton release]; sellerTableView=[[UITableView alloc]initWithFrame:CGRectMake(0, 0, 320, 416) style:UITableViewStylePlain]; sellerTableView.delegate=self; sellerTableView.dataSource=self; sellerTableView.backgroundColor=[UIColor clearColor]; sellerTableView.scrollEnabled=YES; //table.separatorColor=[UIColor grayColor]; //table.separatorColor=[UIColor whiteColor]; //[[table layer]setRoundingMode:NSNumberFormatterRoundDown]; [[sellerTableView layer]setBorderColor:[[UIColor darkGrayColor]CGColor]]; [[sellerTableView layer]setBorderWidth:2]; //[[productTable layer]setCornerRadius:10.3F]; [self.view addSubview:sellerTableView]; appDel = (SnapItAppAppDelegate*)[[UIApplication sharedApplication] delegate]; } -(void)viewWillAppear:(BOOL)animated { spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; spinner.center = self.view.center; [self.view addSubview:spinner]; [spinner startAnimating]; [[SnapItParsing sharedInstance]assignSender:self]; [[SnapItParsing sharedInstance]startParsingForShowProducts:appDel.userIdString]; [sellerTableView reloadData]; } -(void)showProducts:(NSMutableArray*)proArray { if (spinner) { [spinner stopAnimating]; [spinner removeFromSuperview]; [spinner release]; spinner = nil; } if ([[[proArray objectAtIndex:1]objectForKey:@"Success"]isEqualToString:@"True"]) { //[self.navigationController popViewControllerAnimated:YES]; //self.view.alpha=.12; if (productInfoArray) { [productInfoArray release]; } productInfoArray=[[NSMutableArray alloc]init]; for (int i=2; i<[proArray count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [productInfoArray addObject:[proArray objectAtIndex:i]]; NSLog(@"data fetch array is====> /n%@",productInfoArray); [pool release]; } } } #pragma mark (tableview methods) - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{ return 100; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { //return [resultarray count]; return [productInfoArray count]; } -(void)loadImagesInBackground:(NSNumber *)index{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *frame = [[productInfoArray objectAtIndex:[index intValue]] retain]; //NSLog(@"frame value ==>%@",[[frame objectForKey:@"Image"]length]); NSString *frameImagePath = [NSString stringWithFormat:@"http://apple.com/snapit/products/%@",[frame objectForKey:@"Image"]]; NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"FRAME IMAGE%d",[[frame valueForKey:@"Image" ]length]); if([[frame valueForKey:@"Image"] length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"image data length ==>%d",[imageData length]); if([imageData length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //UIImage *image = [[UIImage alloc] initWithData:imageData]; UIImage *image = [UIImage imageWithData:imageData]; [frame setObject:image forKey:@"friendImage"]; //[image release]; } } [frame release]; frame = nil; [self performSelectorOnMainThread:@selector(reloadTable:) withObject:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:[index intValue] inSection:0]] waitUntilDone:NO]; [pool release]; } -(void)reloadTable:(NSArray *)array{ NSLog(@"array ==>%@",array); [sellerTableView reloadRowsAtIndexPaths:array withRowAnimation:UITableViewRowAnimationNone]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *celltype=@"cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:celltype]; for (UIView *view in cell.contentView.subviews) { [view removeFromSuperview]; } if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.backgroundColor=[UIColor clearColor]; //cell.textLabel.text=[[resultarray objectAtIndex:indexPath.row] valueForKey:@"Service"]; /*UIImage *indicatorImage = [UIImage imageNamed:@"indicator.png"]; cell.accessoryView = [[[UIImageView alloc] initWithImage:indicatorImage] autorelease];*/ /*NSThread *thread=[[NSThread alloc]initWithTarget:self selector:@selector() object:nil]; [thread setStackSize:44]; [thread start];*/ cell.backgroundView=[[[UIImageView alloc]initWithImage:[UIImage imageNamed:@"cell.png"]]autorelease]; // [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"back.png"]] autorelease]; cell.selectionStyle=UITableViewCellSelectionStyleNone; } UIImageView *imageView= [[UIImageView alloc] initWithFrame:CGRectMake(19, 15, 75, 68)]; imageView.contentMode = UIViewContentModeScaleToFill; // @synchronized(self) //{ NSMutableDictionary *dict = [productInfoArray objectAtIndex:indexPath.row]; if([dict objectForKey:@"friendImage"] == nil){ imageView.backgroundColor = [UIColor clearColor]; if ([dict objectForKey:@"isThreadLaunched"] == nil) { [NSThread detachNewThreadSelector:@selector(loadImagesInBackground:) toTarget:self withObject:[NSNumber numberWithInt:indexPath.row]]; [dict setObject:@"Yes" forKey:@"isThreadLaunched"]; } }else { imageView.image =[dict objectForKey:@"friendImage"]; } //NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; //imageView.layer.cornerRadius = 20.0;//vk //imageView.image=[UIImage imageWithContentsOfFile:imagePath]; //imageView.layer.masksToBounds = YES; //imageView.layer.borderColor = [UIColor darkGrayColor].CGColor; //imageView.layer.borderWidth = 1.0;//vk //imageView.layer.cornerRadius=7.2f; [cell.contentView addSubview:imageView]; //[imagePath release]; [imageView release]; imageView = nil; //} UILabel *productCodeLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 7, 60,20 )]; productCodeLabel.textColor = [UIColor whiteColor]; productCodeLabel.backgroundColor=[UIColor clearColor]; productCodeLabel.text=[NSString stringWithFormat:@"%@",@"Code"]; [cell.contentView addSubview:productCodeLabel]; [productCodeLabel release]; UILabel *CodeValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 7, 140,20 )]; CodeValueLabel.textColor = [UIColor whiteColor]; CodeValueLabel.backgroundColor=[UIColor clearColor]; CodeValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"ID"]]; [cell.contentView addSubview:CodeValueLabel]; [CodeValueLabel release]; UILabel *productNameLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 35, 60,20 )]; productNameLabel.textColor = [UIColor whiteColor]; productNameLabel.backgroundColor=[UIColor clearColor]; productNameLabel.text=[NSString stringWithFormat:@"%@",@"Name"]; [cell.contentView addSubview:productNameLabel]; [productNameLabel release]; UILabel *NameValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 35, 140,20 )]; NameValueLabel.textColor = [UIColor whiteColor]; NameValueLabel.backgroundColor=[UIColor clearColor]; NameValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"Title"]]; [cell.contentView addSubview:NameValueLabel]; [NameValueLabel release]; UILabel *dateLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 68, 60,20 )]; dateLabel.textColor = [UIColor whiteColor]; dateLabel.backgroundColor=[UIColor clearColor]; dateLabel.text=[NSString stringWithFormat:@"%@",@"Date"]; [cell.contentView addSubview:dateLabel]; [dateLabel release]; UILabel *dateValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 68, 140,20 )]; dateValueLabel.textColor = [UIColor whiteColor]; dateValueLabel.backgroundColor=[UIColor clearColor]; dateValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"PostedDate"]]; dateValueLabel.font=[UIFont systemFontOfSize:14]; dateValueLabel.numberOfLines=3; dateValueLabel.adjustsFontSizeToFitWidth=YES; [dateValueLabel setLineBreakMode:UILineBreakModeCharacterWrap]; [cell.contentView addSubview:dateValueLabel]; [dateValueLabel release]; } Please-2 help me out ,where i am doing mistake.....

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  • UITableView issue (iOS)

    - by Oktay
    I wonder why cellForRowAtIndexPath function is called when scrolling the UITableView. Does it mean on every scrolling cell configuration code runs again? I have a slowness problem when scrolling the table. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CountryCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSString *continent = [self tableView:tableView titleForHeaderInSection:indexPath.section]; NSString *country = [[self.countries valueForKey:continent] objectAtIndex:indexPath.row]; cell.textLabel.text = country; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; }

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  • How to perform a cell deselection when a user returns to a table view?

    - by Panagiotis Korros
    I am using a UITableView to display a list of cells, when the user selects a cell then a new view appears by using the following code: - (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [self.navigationController pushViewController: detailsViewController animated: TRUE]; } By using the code above, the view is displayed correctly, but when I return back to the root table view, then the cell is still selected. I noticed, in many sdk examples, that the cell is deselected (with a nice animation) when the root view is poped pack, but I could not find the code that implemented this feature in any of the examples. I know that I can use: [tableView deselectRowAtIndexPath:indexPath animated: YES]; to implement this, but I am very curious on how these examples do it without using any code. Any ideas?

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  • How can I get a nstableview to send an action when the user double-clicks an editable cell

    - by overcyn
    I am trying to emulate the behavior found in finder and itunes. Single click on a selected object edits it. Double click opens the object. I have set the doubleAction of the tableView but like it says in the documentation. "If the double-clicked cell is editable, this message isn’t sent and the cell is edited instead." I dont want this. Is there a way i can get that message sent even if the cell is editable? I really have no idea how to begin implementing this. Any general pointers would be appreciated.

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  • swipe to delete uitableview cell; a bit jumpy?

    - by Veeru
    I have implemented "swipe to delete" on my table cell. It works fine, how ever, the delete button is a little jumpy; as in, i really have to position my finger on top of the button and carefully touch it to delete the record. I am not sure if am making it clear; let me do my best to explain When the delete button appears; the user has trouble clicking on it, it disappears the moment its clicked. THe user has to try a few times to actually delete the cell. Am not sure what the reason is, it just seems like the delete button gets hidden as though the user has clicked on a different part of the cell. Any suggestsions?

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  • How to remove row which has one or more empty or null cell ?

    - by Harikrishna
    I have datagridview on my winform. I am displaying records in the datagridview. Now after displaying the records on the datagridview, I want to remove the row from datagridview which has one or more empy cells that is no value in the cell for that row. So for that I am checking each cell for every row if there is any cell empty or null then I remove that rows using RemoveAt() function. My code is : for (int i = 0; i < dataGridView1.Rows.Count - 1; i++) { for (int j = 0; j < dataGridView1.Columns.Count; j++) { if (string.IsNullOrEmpty(dataGridView1.Rows[i].Cells[j].Value.ToString())) { dataGridView1.Rows.RemoveAt(i); break; } } }

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  • iPhone SDK: How to add multiple labels to table cell?

    - by iPhone Developer
    I am trying to create a custom table cell that conveys these data fields. a.) Name b.) Address1 c.) Address2 d.) Phone In the table cell these fields should appear centered one after another. Another requirement is that each of those fields be a different font and color. For that reason, I was thinking of creating labels and attaching them to the cell but I haven't had much luck getting this working. My question is, can this be done? If so, what is the general approach to follow? Any pointers or links to examples greatly appreciated.

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  • UITableViewCell get nil

    - by MTA
    I create a UITableView with custom UITableViewCell,this is how i create the cell in cellForRowAtIndexPath: static NSString *CellIdentifier = @"SongsCell"; SongsCell *cell = (SongsCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ UIViewController *vc = [[[UIViewController alloc] initWithNibName:@"SongsCell" bundle:nil] autorelease]; cell = (SongsCell *) vc.view; } now i want to get all cells in the table info (parameter from cell) when a button pressed: for (int i = 0; i < [songTable numberOfRowsInSection:0]; i++) { NSIndexPath *indexPath = [NSIndexPath indexPathForRow:i inSection:0]; UITableViewCell *cell = [songTable cellForRowAtIndexPath:indexPath]; } Now i have a problem that this loop give me for cell a nil for all the cell that currently not seen in the table.

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  • « Si on veut aller sur Windows Phone c'est maintenant, après ce sera trop tard », entretien avec Nicolas Sorel, PDG de Magma Mobile

    « Si on veut aller sur Windows Phone c'est maintenant, après ce sera trop tard » , entretien avec Nicolas Sorel, DG de Magma Mobile Les cabinets d'analyse à l'instar d'IDC s'accordent à montrer que les dispositifs mobiles sont de plus en plus vendus de par le monde. Un signe peut-être pour les développeurs qui ne l'ont pas encore fait de songer à penser au mobile. D'ailleurs, certaines structures qui délivrent des services essayent de s'adapter aux réalités du marché en proposant désormais à...

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  • Optimizing collision engine bottleneck

    - by Vittorio Romeo
    Foreword: I'm aware that optimizing this bottleneck is not a necessity - the engine is already very fast. I, however, for fun and educational purposes, would love to find a way to make the engine even faster. I'm creating a general-purpose C++ 2D collision detection/response engine, with an emphasis on flexibility and speed. Here's a very basic diagram of its architecture: Basically, the main class is World, which owns (manages memory) of a ResolverBase*, a SpatialBase* and a vector<Body*>. SpatialBase is a pure virtual class which deals with broad-phase collision detection. ResolverBase is a pure virtual class which deals with collision resolution. The bodies communicate to the World::SpatialBase* with SpatialInfo objects, owned by the bodies themselves. There currenly is one spatial class: Grid : SpatialBase, which is a basic fixed 2D grid. It has it's own info class, GridInfo : SpatialInfo. Here's how its architecture looks: The Grid class owns a 2D array of Cell*. The Cell class contains two collection of (not owned) Body*: a vector<Body*> which contains all the bodies that are in the cell, and a map<int, vector<Body*>> which contains all the bodies that are in the cell, divided in groups. Bodies, in fact, have a groupId int that is used for collision groups. GridInfo objects also contain non-owning pointers to the cells the body is in. As I previously said, the engine is based on groups. Body::getGroups() returns a vector<int> of all the groups the body is part of. Body::getGroupsToCheck() returns a vector<int> of all the groups the body has to check collision against. Bodies can occupy more than a single cell. GridInfo always stores non-owning pointers to the occupied cells. After the bodies move, collision detection happens. We assume that all bodies are axis-aligned bounding boxes. How broad-phase collision detection works: Part 1: spatial info update For each Body body: Top-leftmost occupied cell and bottom-rightmost occupied cells are calculated. If they differ from the previous cells, body.gridInfo.cells is cleared, and filled with all the cells the body occupies (2D for loop from the top-leftmost cell to the bottom-rightmost cell). body is now guaranteed to know what cells it occupies. For a performance boost, it stores a pointer to every map<int, vector<Body*>> of every cell it occupies where the int is a group of body->getGroupsToCheck(). These pointers get stored in gridInfo->queries, which is simply a vector<map<int, vector<Body*>>*>. body is now guaranteed to have a pointer to every vector<Body*> of bodies of groups it needs to check collision against. These pointers are stored in gridInfo->queries. Part 2: actual collision checks For each Body body: body clears and fills a vector<Body*> bodiesToCheck, which contains all the bodies it needs to check against. Duplicates are avoided (bodies can belong to more than one group) by checking if bodiesToCheck already contains the body we're trying to add. const vector<Body*>& GridInfo::getBodiesToCheck() { bodiesToCheck.clear(); for(const auto& q : queries) for(const auto& b : *q) if(!contains(bodiesToCheck, b)) bodiesToCheck.push_back(b); return bodiesToCheck; } The GridInfo::getBodiesToCheck() method IS THE BOTTLENECK. The bodiesToCheck vector must be filled for every body update because bodies could have moved meanwhile. It also needs to prevent duplicate collision checks. The contains function simply checks if the vector already contains a body with std::find. Collision is checked and resolved for every body in bodiesToCheck. That's it. So, I've been trying to optimize this broad-phase collision detection for quite a while now. Every time I try something else than the current architecture/setup, something doesn't go as planned or I make assumption about the simulation that later are proven to be false. My question is: how can I optimize the broad-phase of my collision engine maintaining the grouped bodies approach? Is there some kind of magic C++ optimization that can be applied here? Can the architecture be redesigned in order to allow for more performance? Actual implementation: SSVSCollsion Body.h, Body.cpp World.h, World.cpp Grid.h, Grid.cpp Cell.h, Cell.cpp GridInfo.h, GridInfo.cpp

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  • Un e-Book pour se familiariser avec Windows Phone 7 Series propose six chapitres en avant-première g

    Microsoft : un e-Book pour se familiariser avec Windows Phone 7 Series Six chapitres en avant-première gratuite font déjà beaucoup parler de lui Au cas où vous ne le connaîtriez pas, Charles Petzold est un MVP de Microsoft auteur d'une liste longue comme le bras de livres renommés sur les technologies de Redmond. [IMG]http://ftp-developpez.com/gordon-fowler/Tattoo.jpg[/IMG] Charles Petzold et son tatouage Windows Avec la sortie de la platef...

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  • Is it possible to efficiently store all possible phone numbers in memory?

    - by Spencer K
    Given the standard North American phone number format: (Area Code) Exchange - Subscriber, the set of possible numbers is about 6 billion. However, efficiently breaking down the nodes into the sections listed above would yield less than 12000 distinct nodes that can be arranged in groupings to get all the possible numbers. This seems like a problem already solved. Would it done via a graph or tree?

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  • Vidéo sur les outils de développement Windows Phone, accélérer vos développements et améliorer la qualité de vos applications

    David Poulin et Cyril Cathala ont animé une soirée sur des aides au design et storyboarding, des bibliothèques de contrôles incontournables, des services et APIs pour tous, des outils venant simplifier le développement, de l'analytics, et de comment faire un suivi efficace de ses applications et optimiser sa visibilité. Cette session a permis de découvrir les joyaux cachés du développement Windows Phone, ces outils qui accéléreront à coup sûr vos développements et amélioreront la qualité de vos applications....

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  • Who Needs a Scanner? Scan a Document to PDF With Your Android Phone

    - by Chris Hoffman
    Scanning documents and OCRing them once meant slowly feeding them through a desktop scanner before running slow, clunky OCR software. With the advent of powerful smartphones, you can now quickly scan and OCR documents with your phone’s camera. This is perfect for receipts or any other physical documents you run across that you might want to read later. No need to save all those business cards, pamphlets and other pieces of paper — just scan them with your smartphone’s camera.    

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  • How do I stop linux from trying to mount android phone as usb storage?

    - by user1160711
    When I plug in my Motorola Triumph to my fedora 17 linux box USB port, I get an endless series of errors on the linux box as it desperately attempts to mount the phone as a USB drive. Stuff like this: Jun 23 10:26:00 zooty kernel: [528926.714884] end_request: critical target error, dev sdg, sector 4 Jun 23 10:26:00 zooty kernel: [528926.715865] sd 16:0:0:1: [sdg] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Jun 23 10:26:00 zooty kernel: [528926.715869] sd 16:0:0:1: [sdg] Sense Key : Illegal Request [current] Jun 23 10:26:00 zooty kernel: [528926.715872] sd 16:0:0:1: [sdg] Add. Sense: Invalid field in cdb Jun 23 10:26:00 zooty kernel: [528926.715876] sd 16:0:0:1: [sdg] CDB: Read(10): 28 20 00 00 00 00 00 00 04 00 If I go ahead and tell the phone to allow linux to mount the USB storage, the messages stop, and I get a mounted drive, but if all I want to do is use the debug bridge, my log on linux will continue to fill with this junk. Is there some udev magic I can do to make the system ignore this particular device as far as usb storage goes? I just noticed that if I tell the phone to enable USB storage, let linux recognize the new disk, then tell the phone to disable USB storage again, I get one additional log message about capacity changing to zero, but the endless spew of messages stops, so I guess one work around is to enable and disable USB right away.

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  • Samsung présente ses tablettes hybrides sous Windows 8 et Windows RT, le constructeur dévoile le premier smartphone Windows Phone 8

    Samsung présente ses tablettes hybrides sous Windows 8 et Windows RT le constructeur dévoile le premier smartphone Windows Phone 8 Samsung a dévoilé ses nouveaux dispositifs Windows 8 en marge de la conférence européenne de l'électronique IFA de Berlin. Lors d'un événement organisé par le constructeur coréen, celui-ci a présenté sa nouvelle génération de tablettes hybrides, facilement convertibles en ordinateurs portables sous Windows 8 et Windows RT. La famille de dispositifs ATIV dispose d'une tablette ARM fonctionnant sous Windows RT. ATIV Tab est dotée d'un écran de 10,1 pouces d'une résolution de 1366x768 pixels et est propulsée par une puce SoC double coeur de 1,5 Ghz, une mé...

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  • WebMatrix 2 passe en RC : développement mobile, support de Node.JS, émulateurs Windows Phone et iPhone pour l'EDI Web gratuit

    WebMatrix 2 passe en Release Candidate : développement mobile support de Node.JS et émulateurs Windows Phone et iPhone pour l'EDI Web gratuit Mise à jour du 18/06/2012 Dans la foulée des sorties de Visual Studio 2012 RC, Windows 8 Preview et le nouveau Windows Azure, Microsoft a également publié la Release Candidate de WebMatrix 2. Pour rappel, WebMatrix est un environnement de développement Web léger « tout-en-un », robuste et surtout gratuit, développé par Microsoft. Cette mouture qui marque une étape importante dans le cycle de développement de l'EDI s'aligne avec la vision de Microsoft depuis la première ver...

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  • jQuery Mobile b1 est disponible, l'UI pour les appareils mobiles devient compatible avec Windows Phone 7, Blackberry 5 et Opera mini b1

    jQuery Mobile b1 est disponible L'UI pour les appareils mobiles devient compatible avec Windows Phone 7, Blackberry 5 et Opera mini b1 Après une très longue attende, l'interface utilisateur pour les appareils mobiles est enfin disponible dans sa version b1. Cette version nécessite jQuery 1.6. Code : Sélectionner tout - Visualiser dans une fenêtre à part...

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  • AppDays Paris : Windows Phone, iOS et Android à l'honneur de la conférence des développeurs d'applications mobiles en novembre

    AppDays : les développeurs d'applications mobiles ont leur conférence Windows Phone, iOS et Android à l'honneur le 9 novembre « Applification du web », montée en puissance des galeries d'applications mobiles, augmentation des performances des OS mobiles. Autant de signes qui montrent que l'avenir du développement ne passera peut-être pas que par les Smartphones et les tablettes, mais qu'il passera immanquablement par eux. Des applications très pro (comme celles de SAP, l'éditeur allemand qui a bien saisi l'importance de cette tendance de fond) aux jeux les plus réalistes (comme Infinite Flight, un vrai simulateur d...

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  • Un quart de milliard de smartphones vendus au troisième trimestre, Android et iOS peinent à gagner des parts pendant que Windows Phone progresse

    Un quart de milliard de smartphones vendus au troisième trimestre, Android et iOS peinent à gagner des parts pendant que Windows Phone progresse Les rapports de vente de smartphones au troisième trimestre de l'année en cours se multiplient. Cette fois-ci, c'est l'entreprise indépendante d'analyse Canalys qui révèle à son tour une augmentation annuelle de 44% du marché. Cette proportion représente un quart de milliards de dispositifs écoulés en un trimestre sur la planète. Sans surprise,...

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  • Windows Phone : Nokia lance son premier Challenge français sur DVLUP, sa nouvelle plateforme de défis et de quiz dédiés aux développeurs

    Windows Phone : Nokia lance son premier Challenge français sur DVLUP Sa plateforme de défis et de quiz dédiés aux développeursOn vous en avait touché deux mots en avant-première, lors du lancement du Lumia 1020 début octobre. Le « programme de fidélité » de Nokia pour les développeurs est depuis devenu officiel. Baptisée DVLUP, la plateforme était accessible depuis d'autres pays mais pas encore en France.Le portail propose des Challenges - environ un nouveau par semaine - et des quiz. Ces défis...

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  • How to connect Android phone to a Wifi network using PPPoE?

    - by Slavo
    I have an ISP at home, which provides me with a PPPoE connection. My router supports that and I've configured it to autoconnect periodically, so I don't have to type my username and password each time. When I connect to the Wireless router from the PC, I have internet and everything works fine. However, when I do so using my Android phone, there's no internet connection on the phone. It connects to the router, but I cannot open any web page. How can I enable internet access from such an ISP on my phone? Is it something in the router setup? The router is Linksys WRT54GL.

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  • How to run webcam software only when I am not home (phone is not on the LAN)?

    - by endolith
    Currently I've got cron starting Motion when I typically leave for work, and then killing it when I typically get home, so I can watch my cat/burglars/etc. But it would be better if it could detect when I'm actually home and disable the webcam during those times, and enable it at other times. I was thinking my presence could be detected by my Android phone joining the LAN. So something like A script that checks every few minutes whether my phone's hostname or MAC address is currently on the LAN or A Tasker script on my phone that contacts the home computer in some way (simple web server?) when it joins a certain SSID or ... Any better ideas or advice about how to implement one of these?

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  • WP7 &ndash; Oh, You Wanted to Develop On Your New Phone? That&rsquo;ll Cost Ya!

    - by D'Arcy Lussier
    Had an interesting Twitter convo today about WP7 development. Question was raised on how to use a WP7 device as the deployment target from within VS.NET. Thinking that this would be an *obvious* question, I replied that you need to set the right value in one of the drop lists in the IDE… I did this, hooked up my device, then tried to run my app, just as a final test that it was as easy as I thought it would be. It wasn’t. So first, your phone can’t be locked, so make sure you unlock it. Also, don’t kill the Zune software when you notice it automagically started – its needed for VS.NET to deploy to your device. Finally, you need to register your device for development. Aiden Caine has a great article on what you need to do for this, but in a nutshell you need to launch the Windows Phone Developer Registration program found in the Windows Phone Developer Tools folder. Now, here’s the catch to all of this: You must have a Windows Phone AppHub account. As in paid account. That’s right – to do development on your actual device, you need to have a $99 ($120 in Canada) AppHub developer membership. Now, I get this – if Microsoft didn’t put this restriction, then they’d be back in Mobile 6.x land where anyone could install whatever app to whoever, whenever, and without any standards being upheld. This is the same thing that Apple does with their marketplace, its not something unprecedented. But, it is something that will be new to the majority of Microsoft developers that have lived without application restrictions for years. Now, if you’re in the US then you have the opportunity to get a rebate on that $99 fee from Microsoft if you publish two apps successfully. You can get more details on this offer here.

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