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  • jQuery mobile 1.1.0 slider: JS-object properties access?

    - by Koniak
    EDIT: This could be seen as a pure javascript objects question. The code can be found here: jquery.mobile-1.1.0.js I need to access properties of a jQuery mobile JS-object but is not sure how that is possible. In the jquery.mobile-1.1.0.js and mobile.slider is the following (see extend on line 5967): $.widget( "mobile.slider", $.mobile.widget, { ... _create: function() { ... $.extend( this, { slider: slider, handle: handle, valuebg: valuebg, dragging: false, beforeStart: null, userModified: false, mouseMoved: false }); Primarily the property I would like to read is the "dragging". I know i can execute the methods using: $("#slider").slider("refresh") Is there a similair way to access the properties? Thanks

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  • ASP.NET Performance tip- Combine multiple script file into one request with script manager

    - by Jalpesh P. Vadgama
    We all need java script for our web application and we storing our JavaScript code in .js files. Now If we have more then .js file then our browser will create a new request for each .js file. Which is a little overhead in terms of performance. If you have very big enterprise application you will have so much over head for this. Asp.net Script Manager provides a feature to combine multiple JavaScript into one request but you must remember that this feature will be available only with .NET Framework 3.5 sp1 or higher versions.  Let’s take a simple example. I am having two javascript files Jscrip1.js and Jscript2.js both are having separate functions. //Jscript1.js function Task1() { alert('task1'); } Here is another one for another file. ////Jscript1.js function Task2() { alert('task2'); } Now I am adding script reference with script manager and using this function in my code like this. <form id="form1" runat="server"> <asp:ScriptManager ID="myScriptManager" runat="server" > <Scripts> <asp:ScriptReference Path="~/JScript1.js" /> <asp:ScriptReference Path="~/JScript2.js" /> </Scripts> </asp:ScriptManager> <script language="javascript" type="text/javascript"> Task1(); Task2(); </script> </form> Now Let’s test in Firefox with Lori plug-in which will show you how many request are made for this. Here is output of that. You can see 5 Requests are there. Now let’s do same thing in with ASP.NET Script Manager combined script feature. Like following <form id="form1" runat="server"> <asp:ScriptManager ID="myScriptManager" runat="server" > <CompositeScript> <Scripts> <asp:ScriptReference Path="~/JScript1.js" /> <asp:ScriptReference Path="~/JScript2.js" /> </Scripts> </CompositeScript> </asp:ScriptManager> <script language="javascript" type="text/javascript"> Task1(); Task2(); </script> </form> Now let’s run it and let’s see how many request are there like following. As you can see now we have only 4 request compare to 5 request earlier. So script manager combined multiple script into one request. So if you have lots of javascript files you can save your loading time with this with combining multiple script files into one request. Hope you liked it. Stay tuned for more!!!.. Happy programming.. Technorati Tags: ASP.NET,ScriptManager,Microsoft Ajax

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  • Restructuring a large Chrome Extension/WebApp

    - by A.M.K
    I have a very complex Chrome Extension that has gotten too large to maintain in its current format. I'd like to restructure it, but I'm 15 and this is the first webapp or extension of it's type I've built so I have no idea how to do it. TL;DR: I have a large/complex webapp I'd like to restructure and I don't know how to do it. Should I follow my current restructure plan (below)? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? While it isn't relevant to the question, the actual code is on Github and the extension is on the webstore. The basic structure is as follows: index.html <html> <head> <link href="css/style.css" rel="stylesheet" /> <!-- This holds the main app styles --> <link href="css/widgets.css" rel="stylesheet" /> <!-- And this one holds widget styles --> </head> <body class="unloaded"> <!-- Low-level base elements are "hardcoded" here, the unloaded class is used for transitions and is removed on load. i.e: --> <div class="tab-container" tabindex="-1"> <!-- Tab nav --> </div> <!-- Templates for all parts of the application and widgets are stored as elements here. I plan on changing these to <script> elements during the restructure since <template>'s need valid HTML. --> <template id="template.toolbar"> <!-- Template content --> </template> <!-- Templates end --> <!-- Plugins --> <script type="text/javascript" src="js/plugins.js"></script> <!-- This contains the code for all widgets, I plan on moving this online and downloading as necessary soon. --> <script type="text/javascript" src="js/widgets.js"></script> <!-- This contains the main application JS. --> <script type="text/javascript" src="js/script.js"></script> </body> </html> widgets.js (initLog || (window.initLog = [])).push([new Date().getTime(), "A log is kept during page load so performance can be analyzed and errors pinpointed"]); // Widgets are stored in an object and extended (with jQuery, but I'll probably switch to underscore if using Backbone) as necessary var Widgets = { 1: { // Widget ID, this is set here so widgets can be retreived by ID id: 1, // Widget ID again, this is used after the widget object is duplicated and detached size: 3, // Default size, medium in this case order: 1, // Order shown in "store" name: "Weather", // Widget name interval: 300000, // Refresh interval nicename: "weather", // HTML and JS safe widget name sizes: ["tiny", "small", "medium"], // Available widget sizes desc: "Short widget description", settings: [ { // Widget setting specifications stored as an array of objects. These are used to dynamically generate widget setting popups. type: "list", nicename: "location", label: "Location(s)", placeholder: "Enter a location and press Enter" } ], config: { // Widget settings as stored in the tabs object (see script.js for storage information) size: "medium", location: ["San Francisco, CA"] }, data: {}, // Cached widget data stored locally, this lets it work offline customFunc: function(cb) {}, // Widgets can optionally define custom functions in any part of their object refresh: function() {}, // This fetches data from the web and caches it locally in data, then calls render. It gets called after the page is loaded for faster loads render: function() {} // This renders the widget only using information from data, it's called on page load. } }; script.js (initLog || (window.initLog = [])).push([new Date().getTime(), "These are also at the end of every file"]); // Plugins, extends and globals go here. i.e. Number.prototype.pad = .... var iChrome = function(refresh) { // The main iChrome init, called with refresh when refreshing to not re-run libs iChrome.Status.log("Starting page generation"); // From now on iChrome.Status.log is defined, it's used in place of the initLog iChrome.CSS(); // Dynamically generate CSS based on settings iChrome.Tabs(); // This takes the tabs stored in the storage (see fetching below) and renders all columns and widgets as necessary iChrome.Status.log("Tabs rendered"); // These will be omitted further along in this excerpt, but they're used everywhere // Checks for justInstalled => show getting started are run here /* The main init runs the bare minimum required to display the page, this sets all non-visible or instantly need things (such as widget dragging) on a timeout */ iChrome.deferredTimeout = setTimeout(function() { iChrome.deferred(refresh); // Pass refresh along, see above }, 200); }; iChrome.deferred = function(refresh) {}; // This calls modules one after the next in the appropriate order to finish rendering the page iChrome.Search = function() {}; // Modules have a base init function and are camel-cased and capitalized iChrome.Search.submit = function(val) {}; // Methods within modules are camel-cased and not capitalized /* Extension storage is async and fetched at the beginning of plugins.js, it's then stored in a variable that iChrome.Storage processes. The fetcher checks to see if processStorage is defined, if it is it gets called, otherwise settings are left in iChromeConfig */ var processStorage = function() { iChrome.Storage(function() { iChrome.Templates(); // Templates are read from their elements and held in a cache iChrome(); // Init is called }); }; if (typeof iChromeConfig == "object") { processStorage(); } Objectives of the restructure Memory usage: Chrome apparently has a memory leak in extensions, they're trying to fix it but memory still keeps on getting increased every time the page is loaded. The app also uses a lot on its own. Code readability: At this point I can't follow what's being called in the code. While rewriting the code I plan on properly commenting everything. Module interdependence: Right now modules call each other a lot, AFAIK that's not good at all since any change you make to one module could affect countless others. Fault tolerance: There's very little fault tolerance or error handling right now. If a widget is causing the rest of the page to stop rendering the user should at least be able to remove it. Speed is currently not an issue and I'd like to keep it that way. How I think I should do it The restructure should be done using Backbone.js and events that call modules (i.e. on storage.loaded = init). Modules should each go in their own file, I'm thinking there should be a set of core files that all modules can rely on and call directly and everything else should be event based. Widget structure should be kept largely the same, but maybe they should also be split into their own files. AFAIK you can't load all templates in a folder, therefore they need to stay inline. Grunt should be used to merge all modules, plugins and widgets into one file. Templates should also all be precompiled. Question: Should I follow my current restructure plan? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? Do applications written with Backbone tend to be more intensive (memory and speed) than ones written in Vanilla JS? Also, can I expect to improve this with a proper restructure or is my current code about as good as can be expected?

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  • jquery lib conflicts

    - by Indranil Mutsuddy
    Hello friends, I am tryin to use jgrowl and jquery validation in the same page and each time either of them works. I ve gone through the jQuery.nonConflict but coulnt solve the problem my .cs code for jgrowl is string js = "$.jGrowl(' INVALID MEMBER ID, KINDLY TRY AGAIN ');"; Page.ClientScript.RegisterStartupScript(typeof(string), "jgrowlwarn", js, true); and in .aspx is the following libs <script src="../jquery.jgrowl.js" type="text/javascript"></script> <link href="../jquery.jgrowl.css" rel="stylesheet" type="text/css" /> whereas for validations the followin are the codes in .aspx page <link href="../ketchup.jquery.ketchup.css" rel="stylesheet" type="text/css" /> <script src="../JS/ketchup.jquery.min.js" type="text/javascript"></script> <script src="../JS/ketchup.jquery.ketchup.js" type="text/javascript"></script> <script src="../JS/ketchup.jquery.ketchup.messages.js" type="text/javascript"></script> <script src="../JS/ketchup.jquery.ketchup.validations.basic.js" type="text/javascript"></script> <script type ="text/javascript"> $(document).ready(function($) { $('#example1').ketchup(); }); </script> How to make this work? please help. Thanking you, Indranil

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  • Documentation about difference between javacript src and javascript library in grails

    - by damian
    I know that if you write in a view: <g:javascript src="myscript.js" /> <g:javascript src="myscript.js" /> <g:javascript src="myscript.js" /> <!-- other try --> <g:javascript library="myscript" /> <g:javascript library="myscript" /> <g:javascript library="myscript" /> It will out output: <script type="text/javascript" src="/vip/js/myscript.js"></script> <script type="text/javascript" src="/vip/js/myscript.js"></script> <script type="text/javascript" src="/vip/js/myscript.js"></script> <!-- other try --> <script type="text/javascript" src="/vip/js/myscript.js"></script> Conclution: with library it will try to include only once. I have been try to find documentation about it without success. Do you have any pointer?

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  • function not printing out anything

    - by Abdul Latif
    I have the following function below: public function setupHead($title){ $displayHead .='<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>'.$title.'</title>'; $displayHead .='<script type="text/javascript" src="'.PATH.'js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="'.PATH.'js/thickbox.js"></script> <script type="text/javascript" src="'.PATH.'js/ui.core.js"></script> <!--<script type="text/javascript" src="'.PATH.'js/js.js"></script>--> <link rel="stylesheet" href="'.PATH.'css/thickbox.css" type="text/css" media="screen" /> <link rel="stylesheet" type="text/css" href="'.PATH.'css/styles.css"> <link rel="stylesheet" type="text/css" href="'.PATH.'css/menu_allbrowsers.css"> <link rel="stylesheet" href="'.PATH.'css/news.css" type="text/css" media="screen" /> <link rel="stylesheet" href="'.PATH.'css/text.css" type="text/css" media="screen" /> <script type="text/javascript" src="'.PATH.'js/swfobject.js"></script> <!--[if IE 7]><link rel="stylesheet" type="text/css" href="'.PATH.'css/IE7menu.css" /><![endif]--> <!--[if IE 6]><link rel="stylesheet" type="text/css" href="'.PATH.'css/ie6.css" /><![endif]--> <!--[if IE 7]><link rel="stylesheet" type="text/css" href="'.PATH.'css/ie7.css" /><![endif]--> </head>'; return $displayHead; } but when it call is using: echo classname->setupHead($title); nothing gets displayed. doesn't php allow html in strings? Thanks in advance

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  • JavaScript doesn't parse when mod-rewrited through a PHP file?

    - by Newbtophp
    If I do the following (this is the actual/direct path to the JavaScript file): <script href="http://localhost/tpl/blue/js/functions.js" type="text/javascript"></script> It works fine, and the JavaScript parses - as its meant too. However I'm wanting to shorten the path to the JavaScript file (aswell as do some caching) which is why I'm rewriting all JavaScript files via .htaccess to cache.php (which handles the caching). The .htaccess contains the following: <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteRule ^js/(.+?\.js)$ cache.php?file=$1 [NC] </IfModule> cache.php contains the following PHP code: <?php if (extension_loaded('zlib')) { ob_start('ob_gzhandler'); } $file = basename($_GET['file']); if (file_exists("tpl/blue/js/".$file)) { header("Content-Type: application/javascript"); header('Cache-Control: must-revalidate'); header('Expires: ' . gmdate('D, d M Y H:i:s', time() + 3600) . ' GMT'); echo file_get_contents("tpl/blue/js/".$file); } ?> and I'm calling the JavaScript file like so: <script href="http://localhost/js/functions.js" type="text/javascript"></script> But doing that the JavaScript doesn't parse? (if I call the functions which are within functions.js later on in the page they don't work) - so theirs a problem either with cache.php or the rewrite rule? (because the file by itself works fine). If I access the rewrited file- http://localhost/js/functions.js directly it prints the JavaScript code, as any JavaScript file would - so I'm confused as to what I'm doing wrong... All help is appreciated! :)

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  • Getting 403 on apache with php on fedora 17

    - by Js Lim
    I put the projects on ~/public_html/project and create a soft-link in /var/www/html/project which point to ~/public_html/project. my /etc/httpd/conf/httpd.conf is shown below ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 60 KeepAlive Off MaxKeepAliveRequests 100 KeepAliveTimeout 5 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 4 MaxClients 300 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> Listen 80 Include conf.d/*.conf User apache Group apache ServerAdmin root@localhost UseCanonicalName Off DocumentRoot "/var/www/html" <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/var/www/html"> Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> # Allow SVN access from public <Directory "/var/www/svn"> Options Indexes FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> <IfModule mod_userdir.c> UserDir disabled # UserDir public_html </IfModule> DirectoryIndex index.html index.html.var AccessFileName .htaccess <FilesMatch "^\.ht"> Order allow,deny Deny from all Satisfy All </FilesMatch> TypesConfig /etc/mime.types DefaultType text/plain <IfModule mod_mime_magic.c> # MIMEMagicFile /usr/share/magic.mime MIMEMagicFile conf/magic </IfModule> HostnameLookups Off <IfModule mod_dav_fs.c> # Location of the WebDAV lock database. DAVLockDB /var/lib/dav/lockdb </IfModule> ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> in /var/log/httpd/error_log [error] [client 127.0.0.1] Symbolic link not allowed or link target not accessible: /var/www/html/project [error] [client 127.0.0.1] File does not exist: /var/www/html/favicon.ico in browser Forbidden You don't have permission to access /project on this server. I get this error. ls -l result: drwxrwxrwx 3 js js 4.0K Nov 1 14:43 public_html/ for project drwxr-xr-x. 6 js js 4.0K Nov 1 16:38 public_html/project/ I cannot figure out the problem.

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  • Is there a Grid plugin for jQuery that has similiar capabilities to the Ext-JS Grid?

    - by Ehrann Mehdan
    One of the most appealing features of Ext-JS is the Grid control in my opinion. I was searching for something free that does something close and have set my hopes on jQuery. I haven't found a jQuery (or other LGPL compatible) Table / Grid plugin that allows to: Reorder columns by dragging Resize columns by dragging Add or Remove columns on the fly Have a default good looking UI (subjective, but Ext-JS look I think is a concensus) In addition to the rest most grid controls have (Sort, Paging etc) Is there a free (LGPL) jQuery plugin that does the above?

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  • VS2010: Syntax Color Highlighting and Intellisense in a JS file.

    - by George
    I have an external *.js file that contains Javascript. How do I get teh same intellisense and color highlighting as I do in an ASPX page? Here's my options for the js extension (set to 'Script Editor') And here's what it looks like in an ASPX page (How I would like it to look.) BTW, I did a full reset my Settings, setting them to VB and no luck.

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  • PHP Echo a large block of text

    - by Thomas
    Im new to PHP and I can't figure out what the rules are for using the echo function. For example, if I need to echo a large block of css/js, do I need to add echo to each line of text or is there a way to echo a large block of code with a single echo? When I try to echo a big block of code like this one, I get an error: if (is_single()) { echo '<link type="text/css" rel="stylesheet" href="http://jotform.com/css/styles/form.css"/><style type="text/css"> .form-label{ width:150px !important; } .form-label-left{ width:150px !important; } .form-line{ padding:10px; } .form-label-right{ width:150px !important; } body, html{ margin:0; padding:0; background:false; } .form-all{ margin:0px auto; padding-top:20px; width:650px !important; color:Black; font-family:Verdana; font-size:12px; } </style> <link href="http://jotform.com/css/calendarview.css" rel="stylesheet" type="text/css" /> <script src="http://jotform.com/js/prototype.js" type="text/javascript"></script> <script src="http://jotform.com/js/protoplus.js" type="text/javascript"></script> <script src="http://jotform.com/js/protoplus-ui.js" type="text/javascript"></script> <script src="http://jotform.com/js/jotform.js?v3" type="text/javascript"></script> <script src="http://jotform.com/js/location.js" type="text/javascript"></script> <script src="http://jotform.com/js/calendarview.js" type="text/javascript"></script> <script type="text/javascript"> JotForm.init(function(){ $('input_6').hint('ex: [email protected]'); }); </script>'; }else { } Is there a better way to echo large blocks of code without a lot of work (adding echo to each line for example)?

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  • jQuery: how to know when an external JS has finished?

    - by andufo
    Hi, i need to execute specific javascript instructions AFTER an external javascript finishes its own process. (function(){ var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; dsq.src = 'http://xxxxxxxx.disqus.com/embed.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); })(); How can jQuery know when that .js has finished doing what it does?

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  • can anyone please suggest some simple and short js for vertical multiple text scroll???

    - by developer
    I have a js running in my site that is for text scrolling.What is does is that it scrolls a text vertically upwards then holds for a second or two and then shows next text.Here you can have an idea of what i need and im using http://www.dynamicdrive.com/dynamicindex2/crosstick.htm What i need now is a simple and shorter dynamic js for this scrolling,somewhat around 2 kb or so......i have looked around internet but couldnt find one........please suggest some!!!

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  • Why does visual studio think js file is a cs file?

    - by divitiae
    I have a ASP.NET solution in Visual Studio 2008 and I added a file identical to http://plugins.jquery.com/files/jquery.cookie.js.txt named jquery.cookie.js in a subfolder of my project containing other javascript files and Visual Studio is treating it as a C# file, giving me errors like CS1012: Too many characters in character literal and Semicolon after method or accesssor block is not valid. Why?

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  • I can't get ExternalInterface.addCallback to work - trying to call an AS3 function from a js button

    - by Guillaume Riesen
    I'm trying to use ExternalInterface.addCallback to allow js to call an as3 method. My code is as follows: AS: ExternalInterface.addCallback("sendToActionscript", callFromJavaScript); function callFromJavaScript():void{ circle_mc.gotoAndStop("finish"); } JS: Switch to square function callToActionscript() { flashController = document.getElementById("jstoactest") flashController.sendToActionscript(); } It's not working. What am I doing wrong?

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  • jQuery getScript function with frames

    - by user210099
    Hello.. I'm a novice at Javascript/Jquery programming, so an apology if this is a simple/silly question. I am trying to use the jQuery .getScript() function to refresh part of an existing webpage. This webpage must be run on a local file system, and a large amount of the formatting is done using frames. Right now, there’s three main frames- a sidebar which displays possible “scopes” to choose from, a main frame which displays the majority of the contents of the webpage, and a footer frame. The main entry into the page is in an index.html file, which loads a sidebar.html, main.html, and footer.html file into each of the respective frames. In turn, the main.html has a number of javascript files which it loads, the main being a main.js, which contains numerous functions to format/process the contents for this main window. After loading this javascript file, main.html loads a few javascript files, which contain the data which is going to be displayed in the main frame. These files that are loaded have a fixed data structure, and are dependent on the functions that were loaded by the main.js file. Loading the webpage works fine now, but when a user tries to switch to another “scope”, the whole webpage is reloaded to make the switch. The only difference in the webpage is the content in the main.js frame, loaded in by a different set of .js files. Enough text, let’s look at some code. When the webpage loads, I tried to add a simple call to the getScript function in a .js file at the index.html level which handles switching scopes. This file, newFile, has different data definitions than the previously loaded oldFile.js which was loaded in the main.html file. $.getScript(/js/newFile.js); However this doesn’t work, since newFile.js depends on a parseData() function which is in main.js. If I open firebug up, parseData is not located in the dom tab, which I assume is related to some scoping issue with the main.html and main.js file existing in a different frame. I tried to do some targeting to the correct “frame” but I don’t think I understand jQuery enough to know what is happening. $(window.parent.frames[0]).getScript(/js/newFile.js); Any suggestions? If I were to type into firebug console “parseData” it can not find it: “ReferenceError: parseData is not defined” However, if I type in window.parent.frames[1].parseData, it can find the function. Sorry about all the rambling and poor understanding of javascript. Hopefully someone can provide some assistance! Thanks

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  • What is the use of different types of function call in js?

    - by sparrow
    I have seen different type of js function call like function aTestFunction(param) { // function body } and also: aTestFunction = function(param) { // function body } what is the difference in above to implementaion? Also, i found that jquery/prototype js framework uses the second implementation in most cases. Is there any special reason for that? Sorry, I am a novice so this question may be silly to someone but will be helpful me if any guru out there helps me with this silly question. Thanks in advance.

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • Will HTML5/JS Eventually Replace All Client Side Languages? [closed]

    - by Shnitzel
    I'm just wondering about the future of it all. IMHO, there are 4 forces that define where technology goes: Microsoft, Apple, Google, Adobe. It looks like in Apple's iPhone/iPad iADs can now be programmed in HTML5. So does that mean HTML5 will eventually replace objective-c? Also, Microsoft has now shifted it's focus from WPF/Silverlight to HTML5 and I assume Visual Studio 2011 will be all about tooling support for HTML5. Because that's what Microsoft do. (Tools). In a few months IE9 the last major browser will support HTML5. Similarly Adobe is getting on the HTML5 bandwagon and allows to export flash content to HTML5 in their latest tools. And we all know how much in bed Google is with html5. Heck, their latest Operating System (Chrome OS) is nothing but a big fat web browser. Apps for Mobile (i.e., iPhone, Android, WM7) are very hard for a company to program especially for many different devices (each with their own language) so I'm assuming this won't last too long. I.e., HTML5 will be the unifying language. Which is somewhat sad for app developers because now users will be able to play the "cool" html5 apps for free on the web and it'll be hard to charge for them. So are strongly-typed languages really doomed, and in the future, say 5-10 years, will client side programming only be in HTML5? Will all of us become javascript programmers? :) Because the signs are sure pointing that way...

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