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  • ScaleTransform transforms non-linearly

    - by Chris
    I am using scale transform to allow a user to resize a control. What happens though is that when you start to move the mouse the control jumps to a new size, and then scales oddly. The further you move your mouse from the starting location the larger the increase in size becomes. I expect its the way I calculate the scale to be applied. Here is the code: private void ResizeGrip_MouseDown(object sender, MouseButtonEventArgs e) { ResizeHandle.CaptureMouse(); //Get the initial coordinate cursor location on the window initBtmX = e.GetPosition(this).X; bottomResize = true; } private void ResizeGrip_MouseUp(object sender, MouseButtonEventArgs e) { bottomResize = false; ResizeHandle.ReleaseMouseCapture(); } private void ResizeGrip_MouseMove(object sender, MouseEventArgs e) { if( bottomResize == true) { //Get the new Y coordinate cursor location double newBtmX = e.GetPosition(this).X; //Get the smallest change between the initial and new cursor location double diffX = initBtmX - newBtmX; // Let our rectangle capture the mouse ResizeHandle.CaptureMouse(); double newWidth = e.GetPosition(this).X - diffX; double scaler = newWidth / ResizeContainer.ActualWidth; Console.WriteLine("newWidth: {0}, scalar: {1}", newWidth, scaler); if (scaler < 0.75 || scaler > 3) return; ScaleTransform scale = new ScaleTransform(scaler, scaler); ResizeContainer.LayoutTransform = scale; } }

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  • What is the best free cross-platform OpenGL GUI library for a video game?

    - by Jim Buck
    It must come with source. I've looked at these which look semi-promising: glgooey, guichan, and cegui. I've come across others that look more Windows-y than game-y, but that's not the direction I am looking to go in. I would like some simple functionality of typical controls (lists, dropdown box, etc.) but with support for graphical widgets that you would normally find in game frontends. Mouse clicking, dragging, dropping, etc. and sound effect hooks would be nice. (These libs often leave hooks for the external system to tell it when/where mouse events are occurring.) It would get rendered on top of what my own 3D engine is rendering for the game, so it must be able to play nicely with rendering code outside of the lib. The best criteria is whether or not a reasonable 2D game could be implemented just with the GUI library and minimal glue code. (By glue code, I mean init code, hooking up the mouse, and game logic.) I am creating a 3D game, but this criteria gives a pretty solid idea of what level of interactivity I would like in the GUI.

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  • JPanel not listening to key event when there is a child component with JButton on it

    - by Yifu
    I'm working on a map editor for my college project. And I had a problem that the map panel is not listening key event while it should. This happens when I add a ToolBarPane (which extends JPanel) with JComponent such as JButton, JComboBox that implements ActionListener on it AND the map panel (which extends the JPanel) together on to the Frame (I used BorderLayout). I have System.out.println statement to test if the key press is received, and it's not printing, if I remove the ToolBar, the key listener works again, so is the mouseListenner is disabled just like the keyListener, which means I can't handle press events etc, but the mouseListener works fine and I can still handle mouse move event. Here is a screen shot how it works without the ToolBarPane http://img684.imageshack.us/img684/3232/sampleku.png note that you can use the mouse to put images on the map, you can also select images using the mouse just like a laser tool, and by pressing number key you can switch between different images, this works fine until I add the ToolBarPane which shows like this: img291.imageshack.us/img291/8020/failve.png (please add http before that, i can only post one hyperlink) (I can't post images here cuz im a new user) With the ToolBarPane on I was no longer able to handle the key event. I guess it might by that the focus as been transfered to that panel somehow, but not sure at all. Does and body know this and can help me out? Thanks very much

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  • fix needed for bug in TextField/Text

    - by Mark
    Sort of a complicated scenario - just curious if anyone else could come up with something: I have a Text control and when I scroll it and stop the scroll with the cursor over some text that has a url, the cursor doesn't revert to a hand, and also flash player starts acting as if a selection is being made from the last cursor position. So IOW a bonafide bug in flash as far as I can determine. The above probably wasn't completely clear so let me elaborate. If you grab a scrollbar thumb and start moving it up and down, you don't actually have to keep the mouse pointer on the thumb while doing so. When you stop the scroll, the mouse pointer could be outside the browser window, inside your flash application, but not currently on the scroll bar thumb, or wherever. The previously mentioned bug occurs when you stop the scroll with the mouse pointer positioned over text with an html anchor (a hyperlink). At that point the cursor enters into some state of limbo, and doesn't show the url hand pointer, and furthermore acts as if some text selection is taking place from the last cursor position prior to the scroll. So the question would be, what sort of event could I simulate in code to jolt flash out of this erroneous state it is in. And furthermore in what event could I perform this simulated event (given that for example there is no AS3 event to signal the end of a scroll.) To be clear, the Text control in question is on a canvas, and that canvas (call it A) is on another canvas which actually owns the scrollbar, and scrolling takes place by changing the scrollRect of canvas A.

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  • CSS Drop Down Menu

    - by cvandal
    I'm trying to make a simple CSS drop down menu that when you mouse over a link, the sub menu appears. I've managed to achieve this when you mouse over an li but can't figure out how to do it using a link. The reason why I'm trying to do this using a link rather than the li is that my menu width is 100% and the li spans a greater area than the link so if you mouse over that area, the sub menu appears when you don't want it to. My CSS is as follows: .menu { border: solid 1px red; font-size: 5em; font-family: 'Raleway', arial, serif; } .menu ul { } .menu ul.children { display: none; } .menu ul li { margin: 20px 0 10px 0; } .menu ul li:hover ul.children { display: block; position: absolute; } .menu ul li a { padding: 10px 10px 0 40px; background: rgba(0,0,0,0.5); color: #fff; text-decoration: none; }

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  • WPF Drag-to-scroll doesn't work correctly.

    - by Garegin
    Hi all, I am tying to realize a drag-to-scroll functionality in my application and have problems on my way. Can anybody help me? I have a ScrollViewer and inside it an ItemsControl and within ItemsTemplate I have a UserControl. I want to drag that UserControl within ItemsControl. I want the ScrollViewer to scroll down, when I am dragging to the boundaries of the ItemsControl. protected override void OnPreviewMouseMove(System.Windows.Input.MouseEventArgs e) { if (this.IsMouseCaptured) { // Get the new mouse position. Point mouseDragCurrentPoint = e.GetPosition(this); if (Math.Abs(mouseDragCurrentPoint.Y - this.ActualHeight) <= 50) { this._scrollStartOffset.Y += 5; _containingScrollViewer.ScrollToVerticalOffset(this._scrollStartOffset.Y); } if (mouseDragCurrentPoint.Y <= 50) { this._scrollStartOffset.Y -= 5; _containingScrollViewer.ScrollToVerticalOffset(this._scrollStartOffset.Y); } } base.OnPreviewMouseMove(e); } When i start dragging by calling DragDrop.DoDragDrop() scrolling don't happens. But when i disable dragging, the ScrollViewer scrolls down dependong on mouse position. Maybe there's something that i don't take into accont about dragging and Capturing the mouse? Thanks for attention. Garegin

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  • How do software events work internally?

    - by Duddle
    Hello! I am a student of Computer Science and have learned many of the basic concepts of what is going on "under the hood" while a computer program is running. But recently I realized that I do not understand how software events work efficiently. In hardware, this is easy: instead of the processor "busy waiting" to see if something happened, the component sends an interrupt request. But how does this work in, for example, a mouse-over event? My guess is as follows: if the mouse sends a signal ("moved"), the operating system calculates its new position p, then checks what program is being drawn on the screen, tells that program position p, then the program itself checks what object is at p, checks if any event handlers are associated with said object and finally fires them. That sounds terribly inefficient to me, since a tiny mouse movement equates to a lot of cpu context switches (which I learned are relatively expensive). And then there are dozens of background applications that may want to do stuff of their own as well. Where is my intuition failing me? I realize that even "slow" 500MHz processors do 500 million operations per second, but still it seems too much work for such a simple event. Thanks in advance!

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  • FLEX: how to better align my Tile component to the puppet (and how to solve roll over out effects) ?

    - by Patrick
    hi, At the moment my Puppets are larger on the left if I add them the <mx:Tile> component (with tags): http://dl.dropbox.com/u/72686/puppets.png how can I move my Tile component to the right ? In order to align with the left border of my puppets ? <mx:Tile id="tagsPopup" width="200" visible="false" > <mx:LinkButton label="Tag1" /> <mx:LinkButton label="Tag2" /> <mx:LinkButton label="Tag3" /> <mx:LinkButton label="Tag4" /> </mx:Tile> <mx:VBox verticalGap="0"> <mx:Image id="puppet" source="@Embed(source='../icons/userIcon.png')" /> <mx:Label id="username" text="Nickname" visible="false" fontWeight="bold" /> </mx:VBox> 2nd Question: I want to add objects on top of the puppets, some of them are visible only when the mouse is over, and they are overlying the ones are permanently visible. How do you suggest to implement it ? I was thinking to add in MXML all visible elements and then use Actionscript to add the fade in fade out components. However I just realize it is quite tricky, because I want the user select for example tag1, tag2 and tag3, with the mouse. Instead now they disappear when the mouse rolls out from the puppet image. Any guideline ? thanks

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  • Grid related UI design question

    - by younevertell
    Grid related UI design question I want some 16-grid (4 rows and 4 columns) user interface, and fill the grid with some round shapes. I also want to use the MouseOver, mouse left button down, and Mouse Left Button Up events to set the state of grids as selected or not selected. My questions: 1. How fill the grid with some round shapes? by SetColumn and SetRow? 2. How to make the grids respond to the mouse please? Thanks <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions>

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  • How can I hide this overlay element intelligently?

    - by inkedmn
    The site I'm working on has a collection of navigation elements across the top ("Products", "Company", etc.). When you mouse over the Products link, an overlay appears that shows a list of products with links to each. There's a small link at the top of the container that, when clicked, closes the container. All of this works as advertised. The client has asked that, once a user's mouse pointer is a sufficient distance from the overlay element, the overlay element would close (without them having to click the 'close' link). This element appears on multiple pages that have disparate content, so I'm afraid it won't be as simple as adding a mouseover listener to another single element within the page and have it work everywhere. My question, I suppose, is this: is there a relatively easy way to know when the mouse cursor is x pixels away from this container and trigger an event when this occurs? My other thought is that I could just find several elements on the page that fit this criteria and add mouseover listeners to each, but I'm assuming there's a more elegant way of handling this. Thanks in advance - and please let me know if more detail is needed.

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  • Help - use PHP-broswer, or proxy or get_page_contents or include page, or something else ??

    - by userlite
    Hi, I am trying to develop a web application for which I need to capture a specific user-driven event (such as mouse dblclick) occurring on a different-website page loaded through my website. What I want to do is : User visits my website - hosted by me. There, user types in any website URL (e.g.: http://www.example.com) That URL page gets loaded as is. When user double-clicks mouse over any link or image from that page, a popup/side-panel is displayed with content related to that particular image or link. I can do this with a combination of PHP get_page_contents or include-page, and javascript dblclick. However, when user clicks on any link or submits a form, the control goes to that other website, where I cannot show the side-panel. I might be able to handle the links by proxifying them when user clicks on any of them. How do I handle forms submission and other stuff ? I can use a full-featured proxy, but that will be too heavy just for the purpose of capturing the event. My question is that is there a way to write some kind of light PHP script that sits on my website - that loads other websites contents as is, but lets me capture the mouse-dblclick event to show related-content in the side panel . I have already searched the internet, but could not find anything. Any help is really appreciated. Thanks.

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  • How to make link become inactive?

    - by Konstantin Vasilcov
    The idea was simple: change li background color on hover to one color ul#menu li a:hover {...} change it on mouse press to the other color ul#menu li a:active {...} return the color to the original (normal) if the link is neither hover nor pressed The problem appeared to be that, if user rejected his intention and lets the mouse up away from the link, the back color stays as if it was pressed. Then I tried to research and came up with this: ul#menu li a:hover:active {...} It became better, and the link is not marked with special back color in a normal state after user presses the link and rejects. But the "on-hover" back color became equal to the active one. So it looks like the link gets "active" state and stays in it even after user releases mouse button. Hate to write this, but I am very new to html and css. So I may be missing something very basic here. Could you, please, suggest any way, how to achieve my goal? EDIT I've read this source CSS Styling links (thought there could be some other state to use instead of active), but found nothing suitable there...

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  • Why am I unable to prevent the animation queue from stacking without breaking my code?

    - by user1888886
    I am attempting to use jquery and CSS to animate the buttons of a navigation sidebar I am using to signify which button is selected when the mouse is hovered over each. Currently, my code for the CSS appears as such: #navbutton {position:relative; width:178px; height:35px; border:1px #FFF solid; z-index:+3; font-family:'Capriola', sans-serif; font-size:18px; text-align:center;} #navbutton.button {color:#77D; background-color: #F0B0D0;} #navbutton.button_hover {color:#66C; background-color: #FCF; padding:10px;} And my jquery: <script type="text/javascript"> $(document).ready(function(){ $("#sidebar div").mouseenter(buttonHover) function buttonHover(){ $(this).stop().switchClass('button','button_hover',500); } $("#sidebar div").mouseleave(button) function button(){ $(this).stop().switchClass('button_hover','button',500); } }); </script> Before I added the .stop() to each part of the animation, the animation queue would stack up for each time the mouse was moved over each button and then removed. Now that the .stop() has been applied, however, if the mouse is moved away from a button during its animation, the button will freeze and remain in its mid-animation state, unable to be fixed by being hovered over until the page is reloaded, rather than reverting to its original mouseleave state. From everything I've read, this should not be the case. Might anyone be able to tell why my animation queue becomes broken once the .stop() is applied?

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  • make selectable area using javascript

    - by Mher
    lets say I have a html page. <html> <body> ... This is my HTML Page, full of html objects and mouse events on them ... <div id='blocker' style="height: 100%; position: absolute; width: 100%; top: 0px; left: 0px; right: 0px; bottom: 0px; z-index: 1001; background: none repeat scroll 0% 0% black; opacity: 0.5;"></div> <div id='window_to_my_html_page' style="display: block; left: 50px; top: 50px; width: 200px; height: 200px; z-index: 1002; position: absolute;"></div> </body> </html> In this example div which id is 'blocker' will block all mouse events from my page. All my HTML page elements behind of my second div(which id is 'window_to_my_html_page') must be active, all mouse events must work on them, this div must be like a window to my HTML page I want to make all elements from my HTML page active(to work as normal) inside this area (left: 50px; top: 50px; width: 200px; height: 200px).... and other content, outside of this area make inactive The question: how can I do it?

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  • Using autohotkey with a gamepad

    - by Phenom
    I can map buttons on a gamepad like this: Joy2:: Send {Up down} ; Hold down the left-arrow key. KeyWait Joy2 ; Wait for the user to release the joystick button. Send {Up up} ; Release the left-arrow key. return However I want to remap the directional pad to do the same thing instead. How can I do this?

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  • How do I paste into the "crosh" terminal in a Chromebook?

    - by David Faux
    I pressed Ctrl + Alt + t while having Chrome open to open a terminal in my Chromebook. How do I paste content into this terminal copied from another tab in Chrome? I have tried Ctrl + v to no avail. I have also tried highlighting text and pasting it via the middle button on my mouse, which failed too. I have also read this article (http://www.servercobra.com/nothing-but-chromebook-for-a-week/) and tried triple clicking my touch pad, but it isn't working for me.

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  • Free media center PC software which runs on Windows XP

    - by Kent
    Is there something which may: Play music, at the very least in MP3-format Play video in various codec's Helps in recording video of shows from TV through a TV-in card Helps in organizing music and videos Works with a keyboard and mouse Additional pluses are: If it also is possible to browse the web through it, or at least start the web browser Has some games. Maybe through MAME or some other emulation like SNES or something. If it's also possible to control it through a game pad.

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  • New PC, Keyboard and OS and I can't do a Screen Image Capture

    - by Chadworthington
    I just got a new PC, Windows 7 Ultimate with a: fancy MS keyboard. I am puzzled why ALT+PRTSCN keyboard combo seems to put nothing on my keyboard. No lights are on the keybd (SCROLL LOCK, SHIFT, etc)-yet, when I paste into Word Pad or Paint or some program that should be able to hande images, no image is on the clipboard. Any idea what to try? This is embarrassing...

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  • GMail Phone dialer - shortcut key for pushing the hash or pound key?

    - by Brian
    I use the GMall 'Call phone' feature a lot, and the numeric keyboard pad works great for entering conference codes, but most conference call services want you "Enter your conference code followed by the 'hash' or 'pound' sign. So I end up typing the 10 digit conference code using the keyboard but then I have to use my mouse to push the # or hash sign. Is their a way to push the # with the keyboard?

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  • Free media center PC software which runs on Windows XP

    - by Deleted
    Is there something which may: Play music, at the very least in MP3-format Play video in various codec's Helps in recording video of shows from TV through a TV-in card Helps in organizing music and videos Works with a keyboard and mouse Additional pluses are: If it also is possible to browse the web through it, or at least start the web browser Has some games. Maybe through MAME or some other emulation like SNES or something. If it's also possible to control it through a game pad.

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  • WP: AesManaged encryption vs. mcrypt_encrypt

    - by invalidusername
    I'm trying to synchronize my encryption and decryption methods between C# and PHP but something seems to be going wrong. In the Windows Phone 7 SDK you can use AESManaged to encrypt your data I use the following method: public static string EncryptA(string dataToEncrypt, string password, string salt) { AesManaged aes = null; MemoryStream memoryStream = null; CryptoStream cryptoStream = null; try { //Generate a Key based on a Password, Salt and HMACSHA1 pseudo-random number generator Rfc2898DeriveBytes rfc2898 = new Rfc2898DeriveBytes(password, Encoding.UTF8.GetBytes(salt)); //Create AES algorithm with 256 bit key and 128-bit block size aes = new AesManaged(); aes.Key = rfc2898.GetBytes(aes.KeySize / 8); aes.IV = new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // rfc2898.GetBytes(aes.BlockSize / 8); // to check my results against those of PHP var blaat1 = Convert.ToBase64String(aes.Key); var blaat2 = Convert.ToBase64String(aes.IV); //Create Memory and Crypto Streams memoryStream = new MemoryStream(); cryptoStream = new CryptoStream(memoryStream, aes.CreateEncryptor(), CryptoStreamMode.Write); //Encrypt Data byte[] data = Encoding.Unicode.GetBytes(dataToEncrypt); cryptoStream.Write(data, 0, data.Length); cryptoStream.FlushFinalBlock(); //Return Base 64 String string result = Convert.ToBase64String(memoryStream.ToArray()); return result; } finally { if (cryptoStream != null) cryptoStream.Close(); if (memoryStream != null) memoryStream.Close(); if (aes != null) aes.Clear(); } } I solved the problem of generating the Key. The Key and IV are similar as those on the PHP end. But then the final step in the encryption is going wrong. here is my PHP code <?php function pbkdf2($p, $s, $c, $dk_len, $algo = 'sha1') { // experimentally determine h_len for the algorithm in question static $lengths; if (!isset($lengths[$algo])) { $lengths[$algo] = strlen(hash($algo, null, true)); } $h_len = $lengths[$algo]; if ($dk_len > (pow(2, 32) - 1) * $h_len) { return false; // derived key is too long } else { $l = ceil($dk_len / $h_len); // number of derived key blocks to compute $t = null; for ($i = 1; $i <= $l; $i++) { $f = $u = hash_hmac($algo, $s . pack('N', $i), $p, true); // first iterate for ($j = 1; $j < $c; $j++) { $f ^= ($u = hash_hmac($algo, $u, $p, true)); // xor each iterate } $t .= $f; // concatenate blocks of the derived key } return substr($t, 0, $dk_len); // return the derived key of correct length } } $password = 'test'; $salt = 'saltsalt'; $text = "texttoencrypt"; #$iv_size = mcrypt_get_iv_size(MCRYPT_RIJNDAEL_128, MCRYPT_MODE_CBC); #echo $iv_size . '<br/>'; #$iv = mcrypt_create_iv($iv_size, MCRYPT_RAND); #print_r (mcrypt_list_algorithms()); $iv = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; $key = pbkdf2($password, $salt, 1000, 32); echo 'key: ' . base64_encode($key) . '<br/>'; echo 'iv: ' . base64_encode($iv) . '<br/>'; echo '<br/><br/>'; function addpadding($string, $blocksize = 32){ $len = strlen($string); $pad = $blocksize - ($len % $blocksize); $string .= str_repeat(chr($pad), $pad); return $string; } echo 'text: ' . $text . '<br/>'; echo 'text: ' . addpadding($text) . '<br/>'; // -- works till here $crypttext = mcrypt_encrypt(MCRYPT_RIJNDAEL_256, $key, $text, MCRYPT_MODE_CBC, $iv); echo '1.' . $crypttext . '<br/>'; $crypttext = base64_encode($crypttext); echo '2.' . $crypttext . '<br/>'; $crypttext = mcrypt_encrypt(MCRYPT_RIJNDAEL_256, $key, addpadding($text), MCRYPT_MODE_CBC, $iv); echo '1.' . $crypttext . '<br/>'; $crypttext = base64_encode($crypttext); echo '2.' . $crypttext . '<br/>'; ?> So to point out, the Key and IV look similar on both .NET and PHP, but something seems to be going wrong in the final call when executing mcrypt_encrypt(). The end result, the encrypted string, differs from .NET. Can anybody tell me what i'm doing wrong. As far as i can see everything should be correct. Thank you! EDIT: Additional information on the AESManaged object in .NET Keysize = 256 Mode = CBC Padding = PKCS7

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  • How to prevent question mark cursor issue cause be Insert key when doing VNC to a mac?

    - by Sorin Sbarnea
    I found out that when I press the Insert key on the client I will block the OS X VNC server by putting it in a "help mode" where you get the question mark mouse cursor. The mouse works but I cannot use the keyboard anymore. Details: Reconnecting using VNC does not help Normal keyboard is working fine on the mac The only solution in addition to relogin was to stop the VNC server on mac using: killall OSXvnc-server After few seconds it will restart by itself and it will work. I don't like current workaround and looking for something better. Tested with these versions of the VNC client and all put the VNC server in the question mark mode, requiring service restart: Ultr@VNC 1.0.8.2 RealVNC 4.1.3 I know that the problem is caused by the different/bad implementation of the VNC protocol in the server but do you need an workaround?

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  • Windows 7 random black screen when idle

    - by Omar
    Occasionally, when I'm away from my computer for about 5 minutes, the computer screen will go black and all USB devices (keyboard/mouse) will lose power. Attempting to move the mouse or pressing keys does not 'wake up' the computer. This only started happening a few days ago but I'm not sure what changes I did could have caused this and I uninstalled programs (one by one) I installed before it started happening, but still having the same issue. The one thing I noticed different about my computer since it started happening is i've been getting random survey popups from www.insightexpress.com. I ran Microsoft Security Essentials scan, it picked up some Java related malware, I removed it but still the same issue. I'm running MBAM right now and will run SAS after.

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  • Keyboard doesn't work after upgrade to Debian Wheezy

    - by mikhail
    After upgrade from lenny to wheezy keyboard and mouse don't work in X (keyboard available before it starts). I looked over internet about this issue and found some solutions: remove xorg.conf (http://forums.debian.net/viewtopic.php?f=7&t=62880) update udev and base-files (http://forums.debian.net/viewtopic.php?f=6&t=64927&p=376136#p376136) remove /run directory (http://forums.debian.net/viewtopic.php?f=6&t=64927&p=376136#p376136) reintall xserver and xorg But, nothing helped me :( Logs of X-server haven't got any messages about keyboard or mouse errors. Below you can see configuration of my system: krestyaninov@xxx# uname -a Linux xxx 3.0.0-1-686-pae #1 SMP Sat Aug 27 16:41:03 UTC 2011 i686 GNU/Linux krestyaninov@xxx# dpkg -l |grep udev ii libgudev-1.0-0 172-1 GObject-based wrapper library for libudev ii libudev0 172-1 libudev shared library ii udev 172-1 /dev/ and hotplug management daemon krestyaninov@xxx# dpkg -l |grep base-files ii base-files 6.5 Debian base system miscellaneous files krestyaninov@xxx# dpkg -l |grep xorg ii xorg 1:7.6+8 X.Org X Window System ... ii xserver-xorg 1:7.6+8 X.Org X server

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