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  • Slide down and slide up div on click

    - by 422
    I am using the following code to open and close a div ( slide up/down ) using js I have the slide down event attached to a button and the slide up event sttached to close text. What I want is the button onclick to open and onclick again close the slide element. Here is the JS // slide down effect $(function(){ $('.grabPromo').click(function(){ var parent = $(this).parents('.promo'); $(parent).find('.slideDown').slideDown(); }); $('.closeSlide').click(function(){ var parent = $(this).parents('.promo'); $(parent).find('.slideDown').slideUp(); }); }); The HTML: <span class="grabPromo">Open</span> and in the slide down area i have <a class="closeSlide">Close</a> Any help appreciated. Ideally I want a down pointing arrow on the slide down button and a up pointing arrow to replace it to slide up on same button. And do away with the close link altogether. Any help appreciated. Cheers

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  • N-son tabbed/JsScrollbar, trying to force gif play from click of link using jquery

    - by user314286
    Hello everyone, Let me start off by stating the obvious; I am new here. That said I hope I am not violating some standard I missed by posting this. xD For several days now I've been trying to update a rather old site of mine, to which I wont link to given that the update is so drastic that the current product on which I seek your help for doesn't resemble the old site in any other way then appearance. Anywho! I am using the tabbed div and JsScrollbar created by N-son (http://www.downloadjavascripts.com/list/javasitek60/Details.aspx) and so far have only used jquery to dynamically center content on the page. My problem however is this...I have a gif on the page that acts as a background (it's not tiled) and I'd like to be able to have it so that when you click on one of the links used in n-sons tabs (EX: news) it also causes the gif to load and play through itself once. So far all my attempts at accomplishing this myself have failed and break wither the scrollbar or prevent the content from switching when you click the tabs. (Except for one failed attempt where it all worked fine except the handle for the scrollbar would vanish upon switching tabs) I hope I've been clear in this and that someone is able to help. I know it may seem like a silly question but we're all new at some point. :P If need be I'll upload what coding I have but it is not pretty. Thank you in advance.

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  • For 2D games, is there any reason NOT to use a 3D API like Direct3D or OpenGL?

    - by Eric Palakovich Carr
    I've been out of hobby Game Development for quite a while now. Back when I did it, most people used Direct Draw to create 2D games. By the time I stopped people were saying OpenGL or Direct3D with an orthogonal projection is just the way to go. I'm thinking about getting back into creating 2D games, in particular on mobile phone but maybe on the XNA platform as well. To make something using OpenGL I'd have a (hopefullly) small learning curve to acclimate myself to 3D development. Is there any reason to skip that and instead work with a 2D framework where I just have a Width x Height frame buffer I need to fill with pixels?

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  • How to prevent external translation of a movieclip object on stage in AS3?

    - by Aaron H.
    I have a MovieClip object, which is exported for actionscript (AS3) in an .swc file. When I place an instance of the clip on the stage without any modifications, it appears in the upper left corner, about half off stage (i.e. only the lower right quadrant of the object is visible). I understand that this is because the clip has a registration point which is not the upper left corner. If you call getBounds() on the movieclip you can get the bounds of the clip (presumably from the "point" that it's aligned on) which looks something like (left: -303, top: -100, right: 303, bottom: 100), you can subtract the left and top values from the clip x and y: clip.x -= bounds.left; clip.y -= bounds.top; This seems to properly align the clip fully on stage with the top left of the clip squarely in the corner of the stage. But! Following that logic doesn't seem to work when aligning it on the center of the stage! clip.x = (stage.stageWidth / 2); etc... This creates the crazy parallel universe where the clip is now down in the lower right corner of the stage. The only clue I have is that looking at: clip.transform.matrix and clip.transform.concatenatedMatrix matrix has a tx value of 748 (half of stage height) ty value of 426 (Half of stage height) concatenatedMatrix has a tx value of 1699.5 and ty value of 967.75 That's also obviously where the movieclip is getting positioned, but why? Where is this additional translation coming from?

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  • Level design - Are games development degrees worth it? [on hold]

    - by Tristan
    I want to go into Level design or Environment design and wondering if degrees are at all worth it for this area, as long as you have a good portfolio. I'm currently on a "Computing and Games Development" course and I feel like dropping out because I am not enjoying it. It's mostly computer based, which I'm not doing that great at, and little games Dev. But I don't know what do to... I do already have some high level education with a "Level 3 extended diploma". Thanks.

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  • Send Click Message to another application process

    - by Nazar
    Hi Guys I have a scenario, i need to send click events to an independent application. I started that application with the following code. private Process app; app = new Process(); app.StartInfo.FileName = app_path; app.StartInfo.WorkingDirectory = dir_path; app.Start(); Now i want to send Mouse click message to that applicaiton, I have specific coordinates in relative to application window. How can i do it using Windows Messaging or any other technique. I used [DllImport("user32.dll")] private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo); It works well but cause the pointer to move as well. So not fit for my need. Then i use. [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); It works well for minimize maximize, but do not work for mouse events. The codes for mousevents i am using are, WM_LBUTTONDOWN = 0x201, //Left mousebutton down WM_LBUTTONUP = 0x202, //Left mousebutton up WM_LBUTTONDBLCLK = 0x203, //Left mousebutton doubleclick WM_RBUTTONDOWN = 0x204, //Right mousebutton down WM_RBUTTONUP = 0x205, //Right mousebutton up WM_RBUTTONDBLCLK = 0x206, //Right mousebutton do Thanks for the help in advance, and waiting for feedback.

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  • css style remains after click

    - by rod
    Hi All, I have a simple test page with a single styled button. I'm using a:hover when you hover over the button. However, when you click the button the a:hover style remains until I click on something else. How would I fix this and why is this happening? Thanks, rod. <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <% using (Ajax.BeginForm(new AjaxOptions { })) { %> <div id="detailActions"> <a href="#">Delete User</a> </div> <% } %> </asp:Content> My CSS: #detailActions { margin-bottom: 7px; padding: 3px 0px 5px 0px; } #detailActions { padding: 1px 7px 1px 7px; margin: 0px 5px 0px 0px; border: solid 1px gray; background-color: #ADD8E6; cursor: pointer; width: auto !important; font-weight: bold; text-decoration: none; color: #003366; font-size: 1.2em; } #detailActions a:hover, #detailActions a:active, #detailActions a:focus { color: White; background-color: #00008B; }

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  • JQuery set img src depending on where you click

    - by Anna
    Hello ! I used javascript for loading a picture on my website depending on which "small" photos in ul you clicked... I had something like that : <script type="text/javascript"> function viewImage(src, legende) { document.getElementById("imageBig").src = "images/photos/"+src; document.getElementById("legend").innerHTML = legende; } </script> and in html simply : things like that : <li><a href="#centre" onclick="javascript:viewImage('flute.jpg','La Reine de la Nuit au Comedia')"><img src="images/photos/carre-09.jpg" alt="" /></a> <a href="#centre" onclick="javascript:viewImage('perichole.jpg','Manuelita - <em>La P&eacute;richole</em> &agrave; l&#8217;Op&eacute;ra Comique')"><img src="images/photos/carre-03.jpg" alt="" /></a></li> <li><a href="#centre" onclick="javascript:viewImage('12.png','R&eacute;cital &agrave; Carnac, septembre 2008')"><img src="images/photos/carre-12.jpg" alt="Marion Baglan Carnac R&eacute;" /></a> <a href="#centre" onclick="javascript:viewImage('01.jpg','')"><img src="images/photos/carre-01.jpg" alt="" /></a></li> so you see, I could, depending on which small photos in the unordered list you clicked, load some particular photos, by passing the src string in argument... but I decided to use Jquery to get some fade-in effect. But I can't find a way to pass an argument that would tell my JQuery function which photo to load depending on where I clicked... stuck here : $(document).ready(function(){ $('#ulPhotos').click(function() { var newSrc= $('#imageBig').attr("src", "images/photos/11.jpg"); }); }); I don't want the 11.jpg to be hardcoded, I need to pass it through argument when I click on a special li element in my ul element of id #ulPhotos... I hope I'm clear enough sorry !

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  • ASP.NET: ModalPopupExtender prevents button click event from firing

    - by C. Griffin
    Here is what I'm trying to do: Click a button on my page, which in turn makes (2) things happen: Display a ModalPopup to prevent the user from pressing any buttons or changing values Call my code behind method, hiding the ModalPopup when finished Here is the ASP markup: <asp:UpdatePanel ID="UpdatePanel2" runat="server" ChildrenAsTriggers="true" UpdateMode="Always"> <Triggers> <asp:AsyncPostBackTrigger ControlID="btnSaveData" EventName="Click" /> </Triggers> <ContentTemplate> <asp:Panel ID="pnlHidden" runat="server" style="display: none;"> <div> <h1>Saving...</h1> </div> </asp:Panel> <cc1:ModalPopupExtender ID="modalPopup" BackgroundCssClass="modalBackground" runat="server" TargetControlID="btnSaveData" PopupControlID="pnlHidden"> </cc1:ModalPopupExtender> <asp:Button ID="btnSaveData" runat="server" Text="Save Data" OnClick="btnSaveData_Click" /> </ContentTemplate> </asp:UpdatePanel> Now, here is my code behind C# code: protected void btnSaveData_Click(object sender, EventArgs e) { UpdateUserData(GetLoggedInUser()); modalPopup.Enabled = false; } Why doesn't this work? The ModalPopup displays perfectly, but the btnSaveData_Click event NEVER fires.

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  • Displaying thumbnails in google search results for flash games?

    - by serg
    Some sites are somehow displaying video preview thumbnails for pages that contain flash games in google search results. For example search for: site:www.thorgaming.com game I see this only on small sites which makes me believe google is not very happy about it. How do they do it and is it ok with google? I assume they are submitting thumbnails through video sitemaps, but I can't find any information about using them with flash games. I also run a few such sites through rich snipped testing tool and it didn't detect any microdata tags on a page.

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  • Scraping data from Flash (Games)

    - by awegawef
    I saw this video, and I am really curious how it was performed. Does anyone have any ideas? My intuition is that he scraped pixels from the screen (one per 'box'), and then fed that into some program to determine the next move. Is scraping pixel-by-pixel the way to do this, or is there a better way? I am looking to do something similar with either Java or Python. Thanks

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  • What are the Crappy Code Games - Why should I attend?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win Why should I attend? The crappy code games isn’t all about winning, its also about having a good time and learning about SQL Server. Even if you don’t want to enter the competition I think its valuable for you to come along to the heats and the final in Brighton as a chance to meat SQL Server bods and also to learn about SQL Server and...(read more)

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  • how to get the checked ID's on submit click

    - by rockers
    $('#PbtnSubmit').click(function(event) { alert("ABC"); $('#PricingEditExceptions input[name=PMchk]').each(function() { if ($("#PricingEditExceptions input:checkbox:checked").length > 0) { var checked = $('#PricingEditExceptions input[name=PMchk]:checked'); alert(checked);.........................this is not working var PMstrIDs = checked.map(function() { return $(this).val(); }).get().join(','); alert(PMstrIDs); $('#1_exceptiontypes').attr('value', exceptiontypes) $('#1_PMstrIDs').attr('value', PMstrIDs); } else { alert("Please select atleast one exception"); event.preventDefault(); } }); when I use this On submit click i am getting first popup window as ABC.. but this.. var checked = $('#PricingEditExceptions input[name=PMchk]:checked'); but this returns Object-object.. in both Firefox and IE8.. but in Firefox alert("PMstrIDs"); return exactly how any checkboxes are check.. but in IE8 it is only returning first Checkbox ID not all..is that any differnce between IE8 and Firefox for this behaviour please can anybody help me out? or can i do this one any other method so that it will work in IE8 browser? thanks

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  • How do games make money? What models do they use?

    - by cable729
    I'm trying to research the ways in which games make money. I want to know more about the models they use (free/premium, trial/subscription, free-to-play with micro-transactions, etc.). In addition, I want information on which models work for which games, what models are best for which age groups, etc. I've tried my best to find information, and Google hasn't turned anything up at all. I think I'll stop by my University's library and see if there's anything there. This may seem like a broad question, but I'm looking for links and titles of books, not typed-out answers.

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  • Fading out everything but (this) - while honoring a click()

    - by Kasper Lewau
    I'm trying to achieve a fading navigation system, where everything in the nav but the element being hovered will fade out to say, 0.3 opacity. At the same time, I want clicks to have a greater "value", so as to not fade out a clicked element (or in this case, the active subpage).. That didn't make much sense to me either, I'll just post the code I have. <nav id="main"> <ul> <li> <a>work</a> </li> <li> <a>about me</a> </li> <li> <a>contact</a> </li> </ul> </nav> And the script that makes it sparkle: var nava = "nav#main ul li a"; $(nava).hover(function(){ $(nava).not(this).removeClass().addClass("inactive"); $(this).addClass("active"); }); $(nava).click(function(){ $(this).removeClass().addClass("active"); }); }); And the classes / css(less): .inactive{color:@color2; border-bottom:0 solid #000;} .active{color:@color1; border-bottom:1px solid #000;} nav#main ul li a{color:@color1;} Basically the hover states take priority over the click, which I do not want to happen. Ideally I'd like for all of the anchor elements to revert to its original state whenever you hover out from the unordered list holding it all. If anyone has some pointers on this it'd be greatly appreciated. Cheers!

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  • JQuery tablesorter - Second click on column header doesn't resort

    - by Jonathan
    I'm using tablesorter in on a table I added to a view in django's admin (although I'm not sure this is relevant). I'm extending the html's header: {% block extrahead %} <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.js"></script> <script type="text/javascript" src="http://mysite.com/media/tablesorter/jquery.tablesorter.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#myTable").tablesorter(); } ); </script> {% endblock %} When I click on a column header, it sorts the table using this column in descending order - that's ok. When I click the same column header a second time - it does not reorder to ascending order. What's wrong with it? the table's html looks like: <table id="myTable" border="1"> <thead> <tr> <th>column_name_1</th> <th>column_name_2</th> <th>column_name_3</th> </tr> </thead> <tbody> {% for item in extra.items %} <tr> <td>{{ item.0|safe }} </td> <td>{{ item.1|safe }} </td> <td>{{ item.2|safe }} </td> </tr> {% endfor %} </tbody> </table>

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  • How to I teach my artist to do arts for games?

    - by Holm76
    So my girlfriend is an artist and I'm a programmer and we often talk about joining talents and doing some small games or other fun stuff for the different popular platforms currently out. But because I haven't really done any serious games development yet I have a hard time explaining to her how she should create or package the assets she'd make so we always end up not doing nothing about it. What I'm mostly thinking about here is when doing frame by frame animation. I know sprite sheets are used for this kind of thing but then comes questions like frames per second and stuff like like that. Not program wise but art wise. Is there a reference site or sites out there that teach someone with the skills of art how to manage and arrange the assets in sprite sheets and other stuff in words that artists understand?

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  • Looking for articles/books on: How do games make money? What models do they use?

    - by cable729
    I'm trying to research the ways in which games make money. I want to know more about the models they use (free/premium, trial/subscription, free-to-play with micro-transactions, etc.). In addition, I want information on which models work for which games, what models are best for which age groups, etc. I've tried my best to find information, and Google hasn't turned anything up at all. I think I'll stop by my University's library and see if there's anything there. This may seem like a broad question, but I'm looking for links and titles of books, not typed-out answers.

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  • How long to wait before Humble Bundle games appear in Software Centre?

    - by Synesso
    At software-center.ubuntu.com it says Thank you for downloading your Humble Bundle games from the Ubuntu Software Center Notes: As these games have been recently added to Ubuntu Software Center it might take a minute for them to appear. If you see a "Not found" message, Ubuntu Software Center is working in the background to update the list of available apps. When I click on a link, the software centre opens and it says There isn’t a software package called “swordandsworcery” in your current software sources. I have waited for about 30 minutes now. I have also executed sudo apt-get update & restarted software centre to no avail. Do I keep waiting?

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  • Powder Physics Games

    - by frinkz
    Does anyone have any experience with this sort of thing? I'm talking about applets like this http://dan-ball.jp/en/javagame/dust/ I'm really interested in how they work, it seems more like fluid-dynamics than regular game physics. Does anyone know any open source variations, or any hints on how they might work? I think it would be really fun and challenging to work on something like this, but I'm not sure where to start researching... Thanks :)

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  • Javascript tr click event with newly created rows

    - by yalechen
    I am very new to web development. I am currently using tablesorter jquery plugin to create a dynamic table, where the user can add and delete rows. I am having trouble with changing the background color of newly created rows upon clicking. It works fine with rows that are hard coded in html. Here is the relevant code: $(document).ready( function() { $('table.tablesorter td').click( function (event) { $(this).parent('tr').toggleClass('rowclick'); $(this).parent('tr').siblings().removeClass('rowclick'); }); } ) rowclick is a css class here: table.tablesorter tbody tr.rowclick td { background-color: #8dbdd8; } I have tried adding the following to my javascript function that adds a new row: var createClickHandler = function(newrow) { return function(event) { //alert(newrow.cells[0].childNodes[0].data); newrow.toggleClass('rowclick'); newrow.siblings().removeClass('rowclick'); }; } row.onclick = createClickHandler(row); The alert correctly displays the text in the first column of the row when I click the new row. However, my new rows do not respond to the css class. Anyone have any ideas? Thanks in advance.

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  • lighten background color on button click per binding

    - by one of two
    I want to lighten a buttons background on click. So I did the following: <converter:ColorLightConverter x:Key="colorLightConverter" /> ... <Style BasedOn="{StaticResource default}" TargetType="{x:Type controls:Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type controls:Button}"> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter Property="Background"> <Setter.Value> <SolidColorBrush Color="{Binding Path=Background.Color, RelativeSource={RelativeSource TemplatedParent}, Converter={StaticResource colorLightConverter}}" /> </Setter.Value> </Setter> </Trigger> </ControlTemplate.Triggers> <Border Background="{TemplateBinding Background}" BorderBrush="Transparent" BorderThickness="0"> ... </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> The converter: class ColorLightConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Color color = (Color)value; System.Drawing.Color lightColor = ControlPaint.Light(System.Drawing.Color.FromArgb(color.A, color.R, color.G, color.B)); return Color.FromArgb(lightColor.A, lightColor.R, lightColor.G, lightColor.B); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } But the converter isn't called when I click the button. I think there is anything wrong with the binding, but I can't see the error... Can you help me? Maybe I'm completely wrong. What I basically want to do: When clicking the button, take the current background color and lighten it. Not more...

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  • How do I left-click a Java Application on a WeTab running Ubuntu 12.10? (workaround defect in Onboard)

    - by Kat Amsterdam
    I installed Ubuntu 12.10 on my weTab. Everything works perfectly (albeit slowly) and I can touch and use every application execpt ones written in Java. When I start any Java Application the touchscreen does not recognize the left click. I believe it's a problem in OnBoard (the onscreen keyboard) because when I touch the mouse icon on the OnBoard and then the Java Application the left click works. This is very cumbersome for every click to first hit OnBoard mouse icon and then button in the Java app I would like to click. It defeats the purpose of a touchscreen. The Java Application is definitly touchable as it's running on 10 other machines with Elo Touchscreen. How do I get Ubuntu to recognize the left click in a java application automatically when I touch the screen? Or a way to dignose this so I can make a clear bug report? This happens in all the desktop environments (Gnome/Unity, XFCE4 and LXDE) I tried with openjdk-6-* and openjdk-7-* Stats: WeTab 32GB 3G 2GB RAM Intel(R) Atom(TM) CPU N450 @ 1.66GHz - 64-bit Ubuntu 12.10 - 64 bit Unity Desktop environment Xubuntu Desktop environment Lubuntu Desktop environment The real touchscreen driver from EETI (eGalaxy) (also didn't work with the Ubuntu standard touchscreen driver)

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  • What are the Crappy Code Games - What are the challenges?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win What are the challenges? There are 4 games that you can enter. Each one is to test a different aspect of SQL Server. The High Jump: Generate the highest I/O per second The 100 m dash: Cumulative highest number of I/O’s in 60 seconds The SSIS-athon: Load one billion row fact table in the shortest time The Marathon: Generate the highest...(read more)

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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