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  • Cross-domain structure of the site

    - by Coreal
    I have a web site on which I wish to enable instant messaging via IRC. Now I am about to buy VPS to host the ircd on. So, I will have two servers: one is for the web site and the other is for the ircd. The question is how to use the web site's domain name for the ircd?

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  • Recomposing data structure in Excel

    - by Velletti
    I've got a sheet of 35k rows of the following kind of data that I want to reshape into table below. So, I want to reshape this data in a way to get all the people within a specific GroupID in separate columns. I suppose that I should add a counter for each row within specific group id? Also, I suppose these kind of issues are a lot more comfortable to be done in databases? Since I often have this kind of data, I need be much quicker about solving it, then I am now.

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  • Why don't they clean up the Windows folder? [on hold]

    - by NeoLegends
    To me, that thing seems like an utter mess, at least most parts. Some are pretty organized (.NET and GAC-Folders), but most of the others (System32) are not. Wouldn't it improve the general developer productivity if they cleaned it all up? In general - I don't know why they didn't stop that folder becoming a huge mess, and why they don't take any efforts to reduce it. (Win 8 Settings App sits in System32 while Store sits in Root directory, iirc) FHS isn't perfect, but it's far better than that...

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  • Does "..." have meaning as a relative pathname? (EDIT: No.)

    - by Pup
    1. Is there a relative pathname/directory/folder meaning for the expression "..."? 2. What does "..." refer to in the context cited? I encountered the expression "..." when looking at the installation instructions for http://code.google.com/p/vim-win3264/wiki/Win64Binaries and it says the following (note bolded text): Unzip the zipfile into a directory whose name ends in vim, such as C:\Program Files\Vim, D:\vim, or C:\mytools\vim. This will create a vim72 subdirectory, containing all the files. Start a cmd.exe window, cd ...\vim\vim72, then run install.exe, the command-line installer. This will offer you a series of choices. You can probably just type d to "do it".`                                               Bonus points for listing all relative directory pathnames!

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  • Outlook 2010 Folder Structure Search

    - by SaUce
    I work at a helpdesk and today I received a call from a user who lost a folder in Outlook. When I connected to the user's PC, I discovered that the user has several hundreds of folders. She had the same name folder in several different locations. When we used Advanced Find we found the messages. It said that messages are located in folder X. The only problem was, we could not locate the folder X in the list. Does anyone know of any way to quickly and easily browse all the folders or look up a folder in Outlook 2010?

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • Is it illegal to rewrite every line of an open source project in a slightly different way, and use it in a closed source project?

    - by optician
    There is some code which is GPL or LGPL that I am considering using for an iPhone project. If I took that code (javascript) and rewrote it in a different language for use on the iPhone would that be a legal issue? In theory the process that has happened is that I have gone through each line of the project, learnt what it is doing, and then re implemented the ideas in a new language. To me it seems this is like learning how to implement something, but then re-implementing it separate from the original licence. Therefore you have only copied the algorithm, which arguably you could have learnt from somewhere else other than the original project. Does the licence cover the specific implementation or the algorithm as well?

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  • TortoiseSVN: how to set up projects on a existing directory structure of source code

    - by Steve
    I have an old pet project I want to revive (haven't had enough time for it last year - small kid - you know) - so restored old copy of my dev folder from archive, but since I have rebuilt my machine since when - I can't remember what needs to be done now. I installed the latest version of TortoiseSVN, and the existing directory structure from my old dev machine looks like: ProjectName *SubProject1 **branches ***1.1 ***1.2 **tags **trunk *SubProject2 **branches **1.0.3 **1.0.4 **1.0.5 **tags **trunk I tried "import project" but it ask for a url - don't know what to specify there ... can someone post a url to a good TortSVN tutorial - so I could set up my projects quickly (I guess I need to setup SubProject1 and SubProject2) - then I install AnkhSVN for VS2008 and will spend this Sunday coding like crazy while I still have some time ;-)

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  • Refactoring tools for namespaces and physical project structure

    - by simendsjo
    When I hack around, some code tend to get much bigger than originally planned. As this happens I usually introduce/collapse/merge namespaces, move files between them, move folders etc etc. Sometimes, if I don't have a clear picture of the end result, this is a real pain and really easy to just "skip". This leads the project deteriorate where classes belong elsewhere, strange namespaces, no folders/wrong folders etc. And then I usually cannot take it anymore and do a larger cleanup - which is usually not difficult, just very tedious and it feels nice to do everything at once, so I do a code freeze while finishing up. So my question is... Are there any tools to help refactoring the namespace/physical aspects of a project?

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  • TFS Continuous Developement major project update

    - by mamu
    We are using TFS Continuous Development model Main Trunk - Various Development branches - Various Release branches All merging back to main trunk Now we need some major changes to our folder structure and solutions How do you handle folder restructure in above model of TFS usage? do i need to draw line and create new structure from latest Main trunk and lock all branches and do updates then creates branches with restructured new trunk. Or am i underestimating TFS, would be able to handle major folder structure updates and propagate over to branches. As long as i know if we move around folders in branch or trunk it don't like it.

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  • Business web application platform structure

    - by VoodooRider
    Hi, I would like to develop a web application in java/spring/hibernate serving as a business platform that I could connect plugins to (i.e. CRM plugin, ware plugin, sales plugin). Those plugins could be dependent of other plugins in a tree manner. The parent project would be packaged as war having all the basic configuration and looks (spring configs, css, scripts), ready to go user and group management, security settings, etc. All together I would like it to behave and look a bit like Joomla, but built using different tools for different purposes. And I have a few questions concerning that project: Do you know of any open source projects offering such a platform ready to go? If not is maven applicable for managing those plugins? What is the best way to package and deploy those plugins? And the last but not least, basically is this the right way to go or is a dead end and it would be better to create a separate web app for those business needs?

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  • Inspiring a co-worker to adopt better coding practices?

    - by Aaronaught
    In the Handling my antiquated coworker question, various people discussed strategies for dealing with coworkers who are unwilling to integrate their workflow with the team's. I'd like, if possible, to learn some strategies for "teaching" a coworker who is merely ignorant of modern techniques and tools, and possibly a little apathetic. I've started working with a programmer who until recently has been working in relative isolation, in a different part of the company. He has extensive domain knowledge and most importantly he has demonstrated good problem-solving skills, something which many candidates seem to lack. However, the actual (C#) code I've seen is a throwback to the VB6 days. Procedural structure, Hungarian notation, global variables (abuse of static), no interfaces, no tests, non-use of Generics, throwing System.Exception... you get the idea. This programmer is a fair bit older than I am and, by first impressions at least, doesn't actively seek positive change. I'm not going to say resistant to change, because I think that is largely an issue of how the topic gets broached, and I want to be prepared. Programmers tend to be stubborn people, and going in with guns blazing and instituting rip-it-to-shreds code reviews and strictly-enforced policies is very likely not going to produce the end result that I want. If this were a new hire, a junior programmer, I wouldn't think twice about taking a "mentor" stance, but I'm extremely wary of treating an experienced employee as a clueless newbie (which he's not - he just hasn't kept pace with certain advancements in the field). How might I go about raising this developer's code quality standard the Dale Carnegie way, through gentle persuasion and non-material incentives? What would be the best strategy for effecting subtle, gradual changes, without creating an adversarial situation? Have other people - especially lead developers - been in this type of situation before? Which strategies were successful at stimulating interest and creating a positive group dynamic? Which strategies weren't successful and would be better to avoid? Clarifications: I really feel that several people are answering based on personal feelings without actually reading all of the details of the question. Please note the following, which should have been implied but I am now making explicit: This coworker is only my "senior" by virtue of age. I never said that his title, sphere of influence, or years at the organization exceed mine, and in fact, none of those things are true. He's a LOB programmer who's been absorbed into the main development shop. That's it. I am not a new hire, junior programmer, or other naïve idiot with grand plans to transform the company overnight. I am basically in charge of the software process, but as many who've worked as "leads" will know, responsibilities don't always correlate precisely with the org chart. I'm not asking people how to get my way, come hell or high water. I could do that if I wanted to, with the net result being that this person would become resentful and/or quit. Please try to understand that I am looking for a social, cooperative method of driving change. The mention of "...global variables... no tests... throwing System.Exception" was intended to demonstrate that the problems are not just superficial or aesthetic. Practices that may work for relatively small CRUD apps do not necessarily work for large enterprise apps, and in fact, none of the code so far has actually passed the integration tests. Please, try to take the question at face value, accept that I actually know what I'm talking about, and either answer the question that I actually asked or move on. P.S. My sincerest gratitude to those who -did- offer constructive advice rather than arguing with the premise. I'm going to leave this open for a while longer as I'm hoping to hear more in the way of real-world experiences.

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  • Designing a completly new database/gui solution for my compnay

    - by user1277304
    I'm no expert when it come to Everything Visual Studio 2010 and utilizing SQL server 2008. I'm sure some of my personal projects I've built for personal use would get laughed off the face of the planet, but SQLCe has been the solution I was looking for those home type of projects. And they work, flawlessly. Now I feel it's time to step up to the big league. I want to develop a complete, unified and module based solution for my compnay that I'm working for. We're still using stuff from the 80s for goodness sake! I use Excel and query the ancient database on my own because I can't stand the GUI. Nothing against people of age, but the IDE our programmers are using is from the stone age, and they use APL of all things with it. I've yet to see a radio buttton control anywhere in the GUI where it would make sense. Anyway, I want to do this right from the ground up. I'm by no means a newbie when it comes to programming in .NET 2010, however, I want the entire solution to be professionaly done. I want version control, test projects, project flow, SQL 2008 integration and all the bells and whistles that come with that. I know for a fact that if we had something like that runnning, not only would development costs and time be slashed four fold, but the possibilities for expansion and performance would sky rocket. (Between the GUI an our DB engine, it can only use ONE CORE! ONE! It's 2012 for goodness sake!) Our buisness is growing and our current ancient solution just can't keep up, and I'd hate to see our buisness go down in flames because our programmer is stuck in the 80's and refuses to use anything current. So I ask you guys, the experts and know-it-alls, where do I start? Are there any gems of good books out there in the haystack of all "This for dummies" type of deals? I already have several people backing me in this endevour, and while it may seem brash to just usurp the current programmers, I'm doing this for the company as a whole. Thank you guys for your time.

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  • How do I know if I am using Scrum methodologies?

    - by Jake
    When I first started at my current job, my purpose was to rewrite a massive excel-VBA workbook-application to C# Winforms because it was thought that the new C# app will fix all existing problems and have all the new features for a perfect world. If it were a direct port, in theory it would be easy as i just need to go through all the formulas, conditional formatting, validations, VBA etc. to understand it. However, that was not the case. Many of the new features are tightly dependant on business logic which I am unfamiliar with. As a solo programmer, the first year was spent solely on deciphering the excel workbook and writing the C# app. In theory, I had the business people to "help" me specify requirements, how GUI looks and work, and testing of the app etc; but in practice it is like a contant tsunami of feature creep. At the beginning of the second year I managed to convince the management that this is not going anywhere. I made them start from scratch with the excel-VBA. I have this "issue log" saved on the network, each time they found something they didn't like about the excel-VBA app, they will write it in there. I check the log daily and consolidate issues (in my mind) mainly into 2 groups: (1) requires massive change. (2) can be fixed in current version. For massive change issues, I make a copy of the latest excel-VBA and give it a new version number, then work on it whenever I can. For current version fixes, I make the changes in a few days to a week, and then immediately release it. I also ensure I update the same change in any in-progress massive change future versions. This has gone on for about 4 months and I feel it works great. I made many releases and solved many real issues, also understood the business logic more and more. However, my boss (non-IT trained) thinks what I am doing are just adhoc changes and that i am not looking at the "bigger picture". I am struggling to convince my boss that this works. So I hope to formalise my approach and maybe borrow a buzzword to confuse him. Incidentally, I read about Agile and SCRUM, about backlog and sprints. But it's all very vague to me still. QUESTION (finally): I want to tell him that this is SCRUM! But I want to hold my breath first and ask whether my current approach is considered SCRUM or SCRUM-like? How can I make it more SCRUM-like? Note that I have only myself, there's no project leader or teams.

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • How can we unify business goals and technical goals?

    - by BAM
    Some background I work at a small startup: 4 devs, 1 designer, and 2 non-technical co-founders, one who provides funding, and the other who handles day-to-day management and sales. Our company produces mobile apps for target industries, and we've gotten a lot of lucky breaks lately. The outlook is good, and we're confident we can make this thing work. One reason is our product development team. Everyone on the team is passionate, driven, and has a great sense of what makes an awesome product. As a result, we've built some beautiful applications that we're all proud of. The other reason is the co-founders. Both have a brilliant business sense (one actually founded a multi-million dollar company already), and they have close ties in many of the industries we're trying to penetrate. Consequently, they've brought in some great business and continue to keep jobs in the pipeline. The problem The problem we can't seem to shake is how to bring these two awesome advantages together. On the business side, there is a huge pressure to deliver as fast as possible as much as possible, whereas on the development side there is pressure to take your time, come up with the right solution, and pay attention to all the details. Lately these two sides have been butting heads a lot. Developers are demanding quality while managers are demanding quantity. How can we handle this? Both sides are correct. We can't survive as a company if we build terrible applications, but we also can't survive if we don't sell enough. So how should we go about making compromises? Things we've done with little or no success: Work more (well, it did result in better quality and faster delivery, but the dev team has never been more stressed out before) Charge more (as a startup, we don't yet have the credibility to justify higher prices, so no one is willing to pay) Extend deadlines (if we charge the same, but take longer, we'll end up losing money) Things we've done with some success: Sacrifice pay to cut costs (everyone, from devs to management, is paid less than they could be making elsewhere. In return, however, we all have creative input and more flexibility and freedom, a typical startup trade off) Standardize project management (we recently started adhering to agile/scrum principles so we can base deadlines on actual velocity, not just arbitrary guesses) Hire more people (we used to have 2 developers and no designers, which really limited our bandwidth. However, as a startup we can only afford to hire a few extra people.) Is there anything we're missing or doing wrong? How is this handled at successful companies? Thanks in advance for any feedback :)

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  • What is the standard term for my role?

    - by sigil
    I'm doing work that involves writing code and managing developers in a "special projects" division of a large company. I'd like to define my role better and figure out if there's an industry standard term for what I do, so that it will be easier for me to research best practices and work on a career path What I do all day: A macro that connects an Excel sheet to an Access database is acting funny; I get called in to figure out what's happening and debug it. Someone needs data extracted from a bunch of files on Sharepoint. I figure out a client-side solution because I'm not authorized to do anything server-side and getting IT to do anything would take several months and need a business case. A manager wants a new data entry tool for their team. I interview the manager and team members to work out the functional requirements, then design/develop/test the application. Someone needs a VBA script to crunch some data for their presentation that's due in two hours. I drop everything I'm doing to hack out a quick script and run the analysis, without much in the way of testing. A developer has been hired to build a database for one of the teams, since I'm working on too many different things and don't have time to take this project on in the timeframe required. I direct his work and push him to meet certain deadlines, interview stakeholders to get more info that will help him figure out how to build the necessary forms, and modify the functional requirements of the database to fit in the timeframe. Someone wants to load a set of data into a GIS system and set up an ongoing refresh and reporting of this data set. I facilitate the conversation between the GIS developers and the owners of this data set, and design a demo application as proof of concept. It's kind of an "all-purpose programming and IT management" position, but it's not officially IT because the company has an actual IT department with a rigorously defined system of submitting requests, developing code, and managing projects. What I do, I guess, is more of a handyman job, where stuff falls to me because I'm the geekiest one in the room. Is there a standard term in the software world for what I do?

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  • Need help replicating directory structure with ColdFusion and jsTree

    - by Derek
    I am using this new jQuery plugin called jsTree www.jstree.com and using the HTML datasource. I am also using ColdFusion 7 with cfdirectory and filtering out files, so just dirs. I need to recreate the directory structure in the image, well any dir structure I give it actually. I am having a heck of a time with the logic. variables.imageDirectoriesLen = 8 in this scenario cause I am outputting from the middle of the actual file path, not from begining. Thanks for the help. Derek this is what I have so far <cfoutput query="clientImageDirsFilter"> <cfset nextLen = 0 /> <cfset nextDir = "" /> <cfset nextRowCnt = currentRow+1 /> <cfset nextDir = clientImageDirsFilter.directory[nextRowCnt] & "\" & clientImageDirsFilter.name[nextRowCnt] /> <cfset nextLen = listLen(nextDir, "\") /> <cfset currLen = listLen(clientImageDirsFilter.directory & "\" & clientImageDirsFilter.name,"\") /> <cfif currLen eq nextLen> <li rel="folder" id="node_#randRange(1,99999)#"><a href="##"><ins>&nbsp;</ins>#clientImageDirsFilter.name#</a></li> <cfelseif nextLen lt currLen> <cfif nextLen eq 0> #repeatString("</li></ul>",(currLen-nextLen-variables.imageDirectoriesLen))# </cfif> <cfelse> <ul> <li rel="folder" id="node_#randRange(1,99999)#"><a href="##"><ins>&nbsp;</ins>#clientImageDirsFilter.name#</a> <ul> </cfif>

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  • ASP.Net MVC View and Controller file structure

    - by Jit
    I am very confused the View and corresponding controller has to be set in MVC 1.0 project structure. Currently in a default application we have About.aspx page under Home folder and all the controller action is handled in HomeController. This controller mixes up Home action and About action. It makes things messy. I like to have clear separation of my controller. Like to have one About Controller and HomeCotroller separately. For it I have create another folder "About" under view folder and place Aboput.aspx in it , otherwise we will get the error below. How can I achieve it ?? I like to have exact folder structure as in View, same as in Cotroller. The view 'About' or its master could not be found. The following locations were searched: ~/Views/About/About.aspx ~/Views/About/About.ascx ~/Views/Shared/About.aspx ~/Views/Shared/About.ascx Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: The view 'About' or its master could not be found. The following locations were searched: ~/Views/About/About.aspx ~/Views/About/About.ascx ~/Views/Shared/About.aspx ~/Views/Shared/About.ascx I like to have folders like \iew\About.aspx and Cotroller\AboutController.cs or \View\Info\About.aspx and \Controller\Info\AboutController.cs. This will make my project and code very cleanly placed and good to maintain. Thanks in advance for helping

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  • Rails: Single Table Inheritance and models subdirectories

    - by Chris
    I have a card-game application which makes use of Single Table Inheritance. I have a class Card, and a database table cards with column type, and a number of subclasses of Card (including class Foo < Card and class Bar < Card, for the sake of argument). As it happens, Foo is a card from the original printing of the game, which Bar is a card from an expansion. In an attempt to rationalise my models, I have created a directory structure like so: app/ + models/ + card.rb + base_game/ + foo.rb + expansion/ + bar.rb And modified environment.rb to contain: Rails::Initializer.run do |config| config.load_paths += Dir["#{RAILS_ROOT}/app/models/**"] end However, when my reads a card from the database, Rails throws the following exception: ActiveRecord::SubclassNotFound (The single-table inheritance mechanism failed to locate the subclass: 'Foo'. This error is raised because the column 'type' is reserved for storing the class in case of inheritance. Please rename this column if you didn't intend it to be used for storing the inheritance class or overwrite Card.inheritance_column to use another column for that information.) Is it possible to make this work, or am I doomed to a flat directory structure?

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  • Database structure - is mySQL the right choice?

    - by Industrial
    Hi everyone, We are currently planning the database structure of a quite complex e-commerce web app that has flexibility as it's main cornerstone. Our app features a large amount of data (products) and we have run into a slight headache trying to keep performance high without compromizing normalization rules in the database, or leaving our highly beloved flexibility concept behind when integrating product options (also widely known as product attributes or parameters). Based on various references and sources available, we have made up lists on pros and cons of all major and well known database patterns to solve this. After comparing these, we have come up with two final alternatives: EAV (Entity-attribute-value model) : Pros: Database is used for all sorting. Cons: All related queries will include a number of joins between multiple tables in order to complete the collection of data. SLOB (Serialized LOB, also known as Facade?) : Pros: Very flexible. Keeping the number of necessary joins low compared to a EAV design pattern. Easy to update/add/remove data from each product. Cons: All sorting will be done by the application instead of the database. Will use lots of performance (memory?) when big datasets is processed by a large number of users. Our main questions: Which pattern/structure would you use, or maybe even a different solution? Is there better databases besides mySQL available nowadays to accomplish what we want? Thanks a lot! Reference: http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters

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  • Lucene complex structure search

    - by archer
    Basically I do have pretty simple database that I'd like to index with Lucene. Domains are: // Person domain class Person { Set<Pair> keys; } // Pair domain class Pair { KeyItem keyItem; String value; } // KeyItem domain, name is unique field within the DB (!!) class KeyItem{ String name; } I've tens of millions of profiles and hundreds of millions of Pairs, however, since most of KeyItem's "name" fields duplicates, there are only few dozens KeyItem instances. Came up to that structure to save on KeyItem instances. Basically any Profile with any fields could be saved into that structure. Lets say we've profile with properties - name: Andrew Morton - eduction: University of New South Wales, - country: Australia, - occupation: Linux programmer. To store it, we'll have single Profile instance, 4 KeyItem instances: name, education,country and occupation, and 4 Pair instances with values: "Andrew Morton", "University of New South Wales", "Australia" and "Linux Programmer". All other profile will reference (all or some) same instances of KeyItem: name, education, country and occupation. My question is, how to index all of that so I can search for Profile for some particular values of KeyItem::name and Pair::value. Ideally I'd like that kind of query to work: name:Andrew* AND occupation:Linux* Should I create custom Indexer and Searcher? Or I could use standard ones and just map KeyItem and Pair as Lucene components somehow?

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  • c# (wcf) architecture file and directory structure (and instantiation)

    - by stevenrosscampbell
    Hello and thanks for any assistance. I have a wcf service that I'm trying to properly modularize. I'm interested in finding out if there is a better way or implementing the file and directory structure along with instanciatation, is there a more appropriate way of abstraction that I may be missing? Is this the best approach? especially if performance and the ability to handle thousands of simultanious request? Currently I have this following structure: -Root\Service.cs public class Service : IService { public void CreateCustomer(Customer customer) { CustomerService customerService = new CustomerService(); customerService.Create(customer); } public void UpdateCustomer(Customer customer) { CustomerService customerService = new CustomerService(); customerService.Update(customer); } } -Root\Customer\CustomerService.cs pulbic class CustomerService { public void Create(Customer customer) { //DO SOMETHING } public void Update(Customer customer) { //DO SOMETHING } public void Delete(int customerId) { //DO SOMETHING } public Customer Retrieve(int customerId) { //DO SOMETHING } } Note: I do not include the Customer Object or the DataAccess libraries in this example as I am only concerned about the service. If you could either let me know what you think, if you know a better way, or a resource that could help out. Thanks Kindly. Steven

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  • Removing padding from structure in kernel module

    - by dexkid
    I am compiling a kernel module, containing a structure of size 34, using the standard command. make -C /lib/modules/$(KVERSION)/build M=$(PWD) modules The sizeof(some_structure) is coming as 36 instead of 34 i.e. the compiler is padding the structure. How do I remove this padding? Running make V=1 shows the gcc compiler options passed as make -I../inc -C /lib/modules/2.6.29.4-167.fc11.i686.PAE/build M=/home/vishal/20100426_eth_vishal/organised_eth/src modules make[1]: Entering directory `/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE' test -e include/linux/autoconf.h -a -e include/config/auto.conf || ( \ echo; \ echo " ERROR: Kernel configuration is invalid."; \ echo " include/linux/autoconf.h or include/config/auto.conf are missing."; \ echo " Run 'make oldconfig && make prepare' on kernel src to fix it."; \ echo; \ /bin/false) mkdir -p /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions ; rm -f /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions/* make -f scripts/Makefile.build obj=/home/vishal/20100426_eth_vishal/organised_eth/src gcc -Wp,-MD,/home/vishal/20100426_eth_vishal/organised_eth/src/.eth_main.o.d -nostdinc -isystem /usr/lib/gcc/i586-redhat-linux/4.4.0/include -Iinclude -I/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE/arch/x86/include -include include/linux/autoconf.h -D__KERNEL__ -Wall -Wundef -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -Werror-implicit-function-declaration -Os -m32 -msoft-float -mregparm=3 -freg-struct-return -mpreferred-stack-boundary=2 -march=i686 -mtune=generic -Wa,-mtune=generic32 -ffreestanding -DCONFIG_AS_CFI=1 -DCONFIG_AS_CFI_SIGNAL_FRAME=1 -pipe -Wno-sign-compare -fno-asynchronous-unwind-tables -mno-sse -mno-mmx -mno-sse2 -mno-3dnow -Iarch/x86/include/asm/mach-generic -Iarch/x86/include/asm/mach-default -Wframe-larger-than=1024 -fno-stack-protector -fno-omit-frame-pointer -fno-optimize-sibling-calls -g -pg -Wdeclaration-after-statement -Wno-pointer-sign -fwrapv -fno-dwarf2-cfi-asm -DTX_DESCRIPTOR_IN_SYSTEM_MEMORY -DRX_DESCRIPTOR_IN_SYSTEM_MEMORY -DTX_BUFFER_IN_SYSTEM_MEMORY -DRX_BUFFER_IN_SYSTEM_MEMORY -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -O0 -Wall -DT_ETH_1588_051 -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -DNETHERNET_INTERRUPTS -DETH_IEEE1588_TESTS -DSNAPTYPSEL_TMSTRENA_TEVENTENA_TESTS -DT_ETH_1588_140_147 -DLOW_DEBUG_PRINTS -DMEDIUM_DEBUG_PRINTS -DHIGH_DEBUG_PRINTS -DMODULE -D"KBUILD_STR(s)=#s" -D"KBUILD_BASENAME=KBUILD_STR(eth_main)" -D"KBUILD_MODNAME=KBUILD_STR(conxt_eth)" -c -o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.c

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  • haskell: a data structure for storing ascending integers with a very fast lookup

    - by valya
    Hello! (This question is related to my previous question, or rather to my answer to it.) I want to store all qubes of natural numbers in a structure and look up specific integers to see if they are perfect cubes. For example, cubes = map (\x -> x*x*x) [1..] is_cube n = n == (head $ dropWhile (<n) cubes) It is much faster than calculating the cube root, but It has complexity of O(n^(1/3)) (am I right?). I think, using a more complex data structure would be better. For example, in C I could store a length of an already generated array (not list - for faster indexing) and do a binary search. It would be O(log n) with lower ?oefficient than in another answer to that question. The problem is, I can't express it in Haskell (and I don't think I should). Or I can use a hash function (like mod). But I think it would be much more memory consuming to have several lists (or a list of lists), and it won't lower the complexity of lookup (still O(n^(1/3))), only a coefficient. I thought about a kind of a tree, but without any clever ideas (sadly I've never studied CS). I think, the fact that all integers are ascending will make my tree ill-balanced for lookups. And I'm pretty sure this fact about ascending integers can be a great advantage for lookups, but I don't know how to use it properly (see my first solution which I can't express in Haskell).

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